#Basement
62 messages · Page 1 of 1 (latest)
Continuum shaders look better tbh
imagine shaders having parameters for rgb ambience
this better? (i have no idea what rgb ambience is)
what its gonna be like when im not poor
If it is a complementary then:
It is how you make light sources look like
My settings is somewhat white
Default are minecraft's yellow
There's other thing for ambience but it's a bit harder
This is bloom/emissive setting
i never noticed shader options lol
damn, thats a huge difference
@wooden holly can the lapis caeleste brightness be turned down?
its really intense lol
Well it is a combination. In it's essence it's emissive setting that is buffed by bloom
Are you using integrated pbr?
im using the texture pack from sampsa's server
no, dont think so
RP support it is called
You maybe downloaded original complementary instead of his config
downloaded both of these
What a mess
yeah lol
downloaded a ton of shaders to try out
i have more
but they didnt work lmao
i havent seen a file called that i dont think
ah, those are the options you showed earlier
You downloaded two different iterations with only difference in archive naming
So when you renamed the same shader you didn't accounted for txt config and it was created blank
i see
Yeah it's safer to delete them and download a normal version
so how should i go about renaming?
Delete everything complementary, extract stuff from complementaryNeorRP.zip and you are good to go
What texture pack and textures are you using here?
