#THYD-N6FP - glitchy by grinya
20 messages · Page 1 of 1 (latest)
Mfw peak design
Great fun looking challenge
The only feedback I have is to try to make the blocks on the outside of the gameplay more consistent shapes
Like just above the red in the middle having 2x4s instead of 1x8 bc u have 2x4s in other parts
oh yes, problem was that the 1x8s were 16x6 until i needed 1 more column of space, so it was filled up way after all other blocks
I get prioritizing optimization over consistent texture, I do it all the time 
it isnt prioritizing optimization i just forgot how other ones look
Oh
Thats allg too
In that case my feedback is to look over every part of the level before uploading
true, but i dont usually look at stuff like that if i dont need extra fullness
and before the upload i was actually checking gameplay with playtester, i wasnt focused that much on visual
Allg, this is a super minor and mostly irrelevant thing
But when u make more challenges that are gameplay in middle, surrounded by solid blocks i would just try to take a look over everything
sick
a hardcore challenge level must be scary