#Business opening times; is 24/7 good for every business, or no?

10 messages · Page 1 of 1 (latest)

hushed lark
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Hello all.

Is it more efficient and/or profitable to make employees work 24/7 or have specific schedules for specific businesses and days in Big Ambitions? For example, would it be efficient to have a nightclub run 24/7 or to have it only run, say, 21-04 for Thursday to Sunday? Same for a clothing store or supermarket, 24/7 or, example, 10-19?

I would also like to account for HR as well, since it takes up valuable employee spaces to have employees working 24/7.

I'm sure that biggerambitions.com has some tutorials but I want a live community insight just to be sure. Thank you! Great games are made here.

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And I don't mean have employees working 168 hours a week. I mean, for example, 42 hours a week per employee, 6 hours a day, and 4 employees with that schedule to fill the 24 hour day.

placid dagger
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Hi, something I've been pondering over in my head too! First and foremost, the website you mentioned has the opening hours listed for each business where you can expect near full traffic at your store. I'd like to add to that the research findings of another player found on steam; https://steamcommunity.com/sharedfiles/filedetails/?id=3695018728.

To me personally, I see merit in running most businesses 24/7 as it SEEMS to be able to squeeze out that little extra profit. I've added a picture of my 30 capacity clothing store traffic on a Thursday. The biggest unknown currently for me, is whether these customers in the 'off' hour spend the same money as the customers in the regular business hours. I've seen a developer of the game touch on this subject and vaguely suggest that might not be the case. So it was something I was planning on just testing by only running the business in these off hours, but as of yet, have not done so.

indigo crypt
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Even your second explanation is a bit vague. So you mean have all registers open during the 'busy hours' and only have 1 employee working during the 'slow hours'? As of my understanding, each customer has a set probability of buying an item, depending on the sales rate of each item.
But as you can imagine, having a fruit store open might barely earn you more than the employees' wages, whereas the high-profit stores fore sure have more profit at the end of the week.
After all, it just needs micromanaging for every single store since the auto-schedule won't let you 'close' registers for specific hours.

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And some stores actually have 0 or 1 customer during those slow hours. Those multipliers are different for each shop 😄

gaunt salmon
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My gut instinct says office businesses and theaters would be a firm "No" because of the wages required to staff those businesses.

Factory retail (Jewelry, Electronics, Clothing), maybe?

There's also the issue of needing a lot more HR workers, so more wages, and ultimately more K1 offices that has to be used for HQs.

placid dagger
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I think your gut is on to something for office businesses! Theaters I have not watched closely enough yet to be able to concur. Such large capacity businesses can run pretty well in the off hours is my experience. You'd just not want to be fully staffed.

You are right that it would require more overhead in the form of HR and even Headhunters, therefore office space. However this cost is so fractally small compared to the wages of the staff actually working in the store, you can disregard that. Better yet, you can write it off against the money you spend on advertising your store, which you can spread out over more sales/opening hours now.

solemn seal
fervent harbor
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you just paying them useless wages.. you won't get much of profit at night for many business except the nightclub and theatre ig