"itemName" : "woodenstaff",
"price" : 200,
"maxStack" : 1,
"level" : 1,
"rarity" : "Common",
"description" : "A rustic staff made by tearing the perfect twig off a tree.",
"shortdescription" : "Wooden Staff",
"category" : "staff",
"twoHanded" : true,
"itemTags" : ["weapon","staff"],
"tooltipKind" : "staff",
"animation" : "/items/active/weapons/staff/staff.animation",
"animationParts" : {
"staff" : "woodenstaff.png",
"stone" : "",
"chargeEffect" : "staffglow.png"
},
"animationCustom" : {
"lights" : {
"glow" : {
"color" : [0, 0, 0],
"animationOffset" : [2.125, -10.25]
}
},
"sounds" : {
"physicalactivate" : ["/sfx/npc/boss/cultistboss_recharge.ogg"],
"zoneactivate" : ["/sfx/melee/giantsword_charge_full.ogg"]
}
},
"inventoryIcon" : "woodenstaff.png",
"scripts" : ["/items/active/weapons/staff/staff.lua"],
"stances" : {
"idle" : {
"armRotation" : -90,
"weaponRotation" : 0,
"twoHanded" : false,
"allowRotate" : false,
"allowFlip" : true
},
"charge" : {
"duration" : 1.4,
"armRotation" : 20,
"weaponRotation" : -20,
"twoHanded" : true,
"allowRotate" : false,
"allowFlip" : true
},
"charged" : {
"armRotation" : 20,
"weaponRotation" : -20,
"twoHanded" : true,
"allowRotate" : false,
"allowFlip" : true
},
"discharge" : {
"duration" : 0.5,
"armRotation" : -10,
"weaponRotation" : -50,
"twoHanded" : true,
"allowRotate" : true,
"allowFlip" : true
},
"cooldown" : {
"duration" : 0.5,
"armRotation" : -45,
"weaponRotation" : 0,
"twoHanded" : true,
"allowRotate" : false,
"allowFlip" : true
}
},
"elementalType" : "physical",
"primaryAbilityType" : "forcecage",
"primaryAbility" : {
"name" : "Magic Blast",
"maxCastRange" : 40,
"energyUsage" : 0.75,
"energyCost" : 10,
"projectileDelayFirst" : 0.5,
"projectileDelayEach" : 0.00,
"projectileDistance" : 1,
"projectileCount" : 8,
"projectileParameters" : {
"speed" : 0,
"baseDamage" : 30
},
"stances" : {
"idle" : {
"weaponOffset" : [-0.125, -0.5]
},
"charge" : {
"weaponOffset" : [0.125, 0.75]
},
"charged" : {
"weaponOffset" : [0.125, 0.75]
},
"discharge" : {
"weaponOffset" : [0.125, 0.75]
},
"cooldown" : {
"weaponOffset" : [0, -0.25]
}
}
},
"altAbilityType" : "forcecage",
"builder" : "/items/buildscripts/buildunrandweapon.lua"
}
This is basically the entirety of the weapon rn