#crash on first boss?

1 messages · Page 1 of 1 (latest)

celest nymph
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I don't what it going on now where I doing the fast one because I am cheating of the set, of little bit where it was going to die it just crash & I can't move...

spice sphinx
celest nymph
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no???? what I miss that crash my game?

spice sphinx
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Why don't you read it yourself!
Like, it's the fourth time? Fith? you're creating a new post

celest nymph
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?

echo rose
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Scroll all the way down on your logs and try finding something that says error

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That will give you an answer to why

celest nymph
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oh btw I did got crash to...

celest nymph
spice sphinx
celest nymph
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?

spice sphinx
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That's not the end of the file!

echo rose
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It seems you might be missing a mod

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Could it be you recently unsubscribed from one?

celest nymph
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no? and I did got all the mod update

celest nymph
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well it crash again...

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[14:31:10.228] [Info] NPC down mutantminer(lev: 2.0) !
[14:31:10.228] [Info] Checking for extra loot.
[14:31:10.228] [Info] Spawning extra treasure from dropPoolmoney
[14:31:10.230] [Info] Spawning extra treasure from dropPooltougherNPCs_mutantMiner
[14:31:10.233] [Info] item slots 1
[14:31:10.233] [Info] Prob weight for equipment 2
[14:31:10.721] [Info] Entity moontant Destroyed! (lev: 2.0) Checking for extra loot.
[14:31:10.721] [Info] drop pool moontantTreasure
[14:31:10.721] [Info] Using cap40
[14:31:10.721] [Info] Spawning extra treasure from dropPool moontantTreasure moontantTreasure
[14:31:11.015] [Info] Entity batong Destroyed! (lev: 2.0) Checking for extra loot.
[14:31:11.015] [Info] drop pool table: 0000022AF3A29970
[14:31:11.015] [Info] Using cap40
[14:31:11.015] [Info] Spawning extra treasure from dropPool { ["default"] = batongTreasure,["bow"] = batongHunting,["avikanhunting"] = avikanhunting,["keffridersspear"] = avikanhunting,} batongTreasure
[14:31:11.015] [Info] Spawning item { ["count"] = 1,["parameters"] = { } ,["name"] = sp-soulorb,}
[14:31:14.190] [Error] Could not apply patch from file /player.config.patch in source: F:\SteamLibrary\steamapps\workshop\content\211820\2179700689\contents.pak. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Invalid operation:
[14:31:29.569] [Info] Entity moontant Destroyed! (lev: 2.0) Checking for extra loot.
[14:31:29.569] [Info] drop pool moontantTreasure
[14:31:29.569] [Info] Using cap40
[14:31:29.569] [Info] Spawning extra treasure from dropPool moontantTreasure moontantTreasure
[14:31:44.220] [Info] Mutated miners Present 0
[14:31:44.221] [Info] Health Remaining4927.099609375

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but I don't this it the log??

echo rose
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2179700689

echo rose
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Unsubscribe from it and see if it still crashes

celest nymph
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well touhou do not crash it because I didn't uses it not now

celest nymph
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nope crash again...

tight forge
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might be the harder erchius horror mod (I’m assuming whatever mod you’re using doesn’t just change the name)

celest nymph
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no... I don't have that...

solar flower
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if you would be so kind go ahead and ship a new log file, ill dig in to it and see what i can do. feel free to drop a ping when you do and ill look.

celest nymph
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like from the pic that I take add 6 of they?

tight forge
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??

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If you downloaded starbound from steam then the logs will be in steamapps>Starbound> storage you can get there from rightclicking Starbound and going into properties >browse files

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oh wait you already posted one so just keep uninstalling mods until it works again I guess, I assume it’s damagable Erchius horror since that’s the only mod in here that definitely messes with the erchius horror’s behavior

solar flower
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mm.
stack traceback:
[C]: in ?
[C]: in method 'run'
[string "/npcs/bmain.lua"]:170: in upvalue 'baseUpdate'
[string "/scripts/armorAdapt/armorAdaptNPCHandler.lua"]:134: in global 'orVillagerPoliceUpdate'
[string "/npcs/callthepeacekeepers.lua"]:43: in upvalue 'oldUpdate_tougherMobs'
[string "/scripts/ExtraLootTougherNpcs.lua"]:567: in upvalue 'oldUpdate_tougherMobs'
[string "/scripts/TougherNpcsAssassinType.lua"]:114: in function <[string "/scripts/TougherNpcsAssassinType.lua"]:106>

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im leaning towards saying it may be one of these tracebacked mods. whatever the "Call the peacekeeprs is from, extra loot taughter npcs, space police, or the tougher npcs assassin mod, im returning from a few year break so im not familiar with most of them, but space police is old as the hills. bottom line is its probably a mod conflict

celest nymph
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is was from the last hp where that one (idk what it the name I kill it)

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where I doing nightmode which I don't care of the boss name

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you are right I was uses villager police mod because the outfit

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and extra loot because all player want to get more loot

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and I don't know about bpcs assassin?? in my mod I add what is it new and what is it old but not to old because v1.4.4 rn

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and where you said - but space police os old - I don't see no police in space... where I got my ship working

celest nymph
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rn of my world all player does have lv 1 gun

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where all player start it

spice sphinx