I keep backups of some of my mods on GitHub, but a consequence of that is .git folders that can get absurdly large and bloat their size. The current workaround I use involves copying the contents of a mod (excluding .git) into a separate folder and then using that folder in the uploader. This is not only a little inconvenient but also leaves room for errors like using an outdated _metadata file in the source code version of my mod (or possibly even copying .git by accident). I would like to ask if there is a way I can automatically exclude the .git folder when using Starbound's workshop uploader (and also the built-in asset packer) to make my mod updating process a bit less inconvenient.
#Is there a way to make Starbound's workshop uploader exclude folders when uploading a mod?
12 messages · Page 1 of 1 (latest)
the asset packer Can excldue files but i dont think the workshop uploader can
how
i need to find it because its not really documented anywhere lol
give me a bit
asset_packer.exe -c configfile.json modfolder modpak.pak
{
"extensionOrdering": []
"globalIgnore": [
"\\.item$",
"/meow.config"
]
}
im not entirely sure how the globalIgnores work .figure it out
thanks
oh its just regex lol
the mod uploader source code is in the leak weve GOTTA start modding the uploader
Idk if this helps since this method doesn't really exclude the folder, but at least the large .git folder won't be uploaded to the workshop
neat