#Bounty won't spawn

1 messages · Page 1 of 1 (latest)

lyric furnace
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hi guys so my bounty won't spawn whatsoever the target is a nuu male gang leader from maple32 mod

paper sapphire
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@native nacelle sniffsniffsniff

native nacelle
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Idk what’s going on with this without a log

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I tried recreating it by doing bounties but never encountered it

lyric furnace
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[Error] Could not load image asset '/items/active/weapons/ranged/unique/ogre/default', using placeholder default.
(AssetException) No such asset '/items/active/weapons/ranged/unique/ogre/default'

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i found this particular log text while around the time the bounty quest was activated in the log

native nacelle
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that looks like a bug related to a held weapon

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called "ogre" I assume

lyric furnace
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ogre hmmm

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sounds so familiar but i don't remeber what mod that is

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by the way lemon

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its an honour to talk to one of my favorite mod's creator 🙂

native nacelle
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don't be honored please

lyric furnace
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aw come on bioindustrial is one of the best modded planet i remember from my 1700+ hours of no lifing starbound

native nacelle
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I no-lifed to make that planet

lyric furnace
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hah could tell

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i LOVED the railways on that planet

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the vibe just feels so right

native nacelle
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at the beginning M32 was just that planet (in a proto form), and wasn't called M32 yet. It was just "red_forest". Was just a forest biome with a parallax change. so that the green plants were recolored to reds oranges and yellows.

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oh yeah and it didn't work either

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because it was part of my intro to modding

lyric furnace
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[22:01:52.531] [Info] UniverseServer: Creating temporary instance world 'InstanceWorld:bountylair1:67dfe287d4a3e48c3ff53f985ab12c20:2' with expiry time 0
[22:01:52.640] [Info] Protected dungeonIds for world set to (65524)
[22:01:52.640] [Info] Placing dungeon bountylair1
[22:01:52.643] [Info] Placing dungeon at (0, 1100)
[22:01:53.080] [Info] Protected dungeonIds for world set to (0, 65524)
[22:01:53.372] [Info] UniverseServer: Warping player 1 to InstanceWorld:bountylair1:67dfe287d4a3e48c3ff53f985ab12c20:2
[22:01:53.375] [Info] Client received world stop packet, leaving: Removed
[22:01:53.375] [Info] UniverseServer: Stopping idle world CelestialWorld:-980559730:364850239:561944:7:2
[22:01:53.396] [Info] #### player_uninit: health = 427.0 ####
[22:01:53.480] [Info] ===== THEA PLAYER COMPANIONS INITIALIZATION =====
[22:01:53.480] [Info] Initializing player companions utility script
[22:01:53.584] [Info] ===== THEA PLAYER INITIALIZATION =====
[22:01:53.584] [Info] Initializing general player utility script
[22:01:53.584] [Info] Initializing Event Notification Handler
[22:01:53.584] [Info] Initializing Random Event Handler
[22:01:53.584] [Info] ----- Navigation Tools Player Init -----
[22:01:53.585] [Info] ----- End Navigation Tools Player Init -----
[22:01:53.586] [Info] Chaika's RPG Growth: Version 1.95
[22:01:53.586] [Info] ===== STARFORGE PLAYER INITIALIZATION =====
[22:01:53.586] [Info] Initializing general player utility script
[22:01:57.892] [Info] Find bounty manager
[22:01:58.387] [Info] QM: Player a78ea45fc577877853c064a97edbbb45 started 67dfe287d4a3e48c3ff53f985ab12c20

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this is when the mission initiates

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think i found the culprit!

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[22:01:59.075] [Error] Exception while invoking lua function 'update'. (LuaException) Error code 2, [string "/npcs/bmain.lua"]:162: (StarException) Lua Exception caught running action node playBehavior in behavior hostileguard: (LuaException) Error code 2, [string "/scripts/actions/overrides.lua"]:92: (LuaConversionException) Error converting LuaValue to type 'class Star::LuaFunction'

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an npc error i think as far as modding i was just a sprites maker TwT wish i knew coding too

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QM: Player a78ea45fc577877853c064a97edbbb45 started 67dfe287d4a3e48c3ff53f985ab12c20
[22:01:58.403] [Info] Get location 67dfe287d4a3e48c3ff53f985ab12c20 bounty
[22:01:58.403] [Info] Create location 67dfe287d4a3e48c3ff53f985ab12c20 bounty stagehand
[22:01:58.479] [Info] Get location 67dfe287d4a3e48c3ff53f985ab12c20 bounty
[22:01:58.480] [Info] Protected dungeonIds for world set to (65524)
[22:01:58.480] [Info] Protected dungeonIds for world set to (0, 65524)
[22:01:58.480] [Info] Get location 67dfe287d4a3e48c3ff53f985ab12c20 gang
[22:01:58.480] [Info] Create location 67dfe287d4a3e48c3ff53f985ab12c20 gang stagehand quest ids

native nacelle
lyric furnace
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gotcha!

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you know the vanilla bounty couldnt be more broken -_- someone might as well make a custom bounty mod themselves

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even when i was playing vanilla it never failed to glitched out with captain ''ignoble'' dying for real XD

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found this

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[22:01:52.512] [Error] Could not apply patch from file /biomes/distributions.config.patch in source: D:\Steam\steamapps\workshop\content\211820\2312482260\contents.pak. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (TraversalException) No such key 'ffs_encounterdungeon' in pathApply("/ffs_encounterdungeon/blockProbability") @native nacelle

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theres more gimme a sec

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this is from an ffs encounters mod by rysalin i recognized the name

lyric furnace
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yeah already found it

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could be since it messed with some npc stuffs

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thanks for the help lemon!

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i'll try to remove the mod and it's addons to see and i'll tell you about the results shortly

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but really though maybe you should consider making a CERTIFIED Maple32 Custom bounty hunting board! XD @native nacelle

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and this glitched Nuu target could put in as a unique target as an nod to this starbound debugging session LOL

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his name was ''Nuukagah The Mangler'' i think

lyric furnace
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@native nacelleokay sooo

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i've removed the mod

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since it's a planet dungeon and encounters mod

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i can't beam down to any planet anymore because these things are everywhere :/

native nacelle
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I think it would be better to keep the mod on, and abandon the quest

lyric furnace
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yeah i would but thats the thing

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this guy

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hes the leader...

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so whenever i abandon the quest the great ole ''Nuukagah the mangler''! will be there

native nacelle
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I guess you will have to wait for Rylasasin to fix the mod then

lyric furnace
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yeah....

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i'm gonna go and contact ryla

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maybe i could try to find some leads there too

lyric furnace
native nacelle
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it turns out rylasasin is on this server

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@bright salmon Sorry for the ping but there's a bug

lyric furnace
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Oh i already contacted them on a FFS mod server but they seem to be offline :/

native nacelle
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oh

lyric furnace
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could also be one specific add on of the mod itself that doesn't mess with the planets of it though i will try again

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i will inform this forum of the outcome

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sooooo

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it didn't work

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@native nacelle hey lemon! i don't think its that mod we thought it was anymore

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[string "/npcs/bmain.lua"]:162: in global 'orVillagerPoliceUpdate'

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found this piece of code

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it matches the same name of the error code we found with the /npcs/bmain.lua

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[22:01:59.075] [Error] Exception while invoking lua function 'update'. (LuaException) Error code 2, [string "/npcs/bmain.lua"]:162: (StarException) Lua Exception caught running action node playBehavior in behavior hostileguard: (LuaException) Error code 2, [string

lyric furnace
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@regal haven i assume this is the developer i talked with on the project redemption comment section? apology for the ping

lyric furnace
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yeah so these are the line of codes i found to be causing a bounty target not to spawn

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same one someone reported in a thread on project redemption bugs and glitches

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the bounty target is a custom race Called Nuu from Lemon Drop's Maple32 Mod

regal haven
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does this only happen with custom races or have you seen this occur with vanilla bounties too?

lyric furnace
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i have not seen this with vanilla bounties

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only custom ones

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particularly Nuu

regal haven
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I see, hmm, I recall that the other person who had this issue that you're mentioning managed to resolve it after removing something dialogue related to their race, I think, they mentioned removing some code, presumably from their custom race and things started working again

I'll have to take a look into the Nuu here, there's a chance they might be missing some type of dialogue here and that's causing the issue

lyric furnace
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My custom races are as follows Avikan, Droden, Aegi, Trinkan, Nuu, Glutt, Lastree, Lamia, Indix, Scorsheep, Lyceen, Arcanian, Gilten, Extrasolar Human, Floran Liberator, Glitch Free Thinker, Mandalorian, And IG Series,

regal haven
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alrighty

paper sapphire
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have you posted a full log so we can see every mod you have?

lyric furnace
paper sapphire
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ooh, is she single? sniffsniffsniff

lyric furnace
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haha funny no shes not single and shes also very gay

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so i'm i

paper sapphire
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omg you two have so much in common ouo

lyric furnace
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i know right?!

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XD

regal haven
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from the outset, I'm noticing that the Nuu from Maple32 don't have any patched dialogue for bounty npcs and bounty targets

they do have patches for the clue_bounties and the clue_npcs dialogue files though

I think there's a good chance that the cause of this issue is that the Nuu lack dialogue lines for the bounty and bountytarget dialogue files

then again, taking a quick look at FU's files, it doesn't bother to make patches for those files either and for whatever reason I've heard of no issues with PR and FU regarding FU's bounty targets...

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@lyric furnace has this happened every time that you've had a Nuu bounty?

lyric furnace
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Yes

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i believe so

regal haven
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Hmm, and are you playing a vanilla race here or a modded one?

lyric furnace
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playing vanilla

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as a human here

regal haven
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hmmm, then the issue might be with the missing lines of dialogue then, the only way to know for sure would be a full log

lyric furnace
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i don't think i can replicate the log of it anymore but i will try if possible

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also could be noted that i don't run FU

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all the races are seperate

regal haven
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well, in any case, I'm going to recommend that @native nacelle patch in Nuu dialogue for the bounty and bountytarget dialogue files, that might resolve things here

lyric furnace
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yeah

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anyways

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thank you for the help!

regal haven
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do let us know if this issue persists after maple32 has updated to account for the missing dialogue, in that case it's likely something on my mods end then

lyric furnace
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thank you!

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hey @paper sapphire does your mod include the famed starcleaver?

paper sapphire
regal haven
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I was about to say lol, if it doesn't already, it sure will at some point :P

lyric furnace
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i was a beta player and i remembered seeing everyone using that sword on Ilovebacons net server

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what about like ummm

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racial weapons?

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this particular

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bane of the gods sword

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ah nice

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i used that sword when i played beta back in 2014

paper sapphire
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the racial weapons are dyeable

lyric furnace
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time flies....

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really? thats awesome

paper sapphire
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yep! some other weapons are dyeable too. you can check by the small '(Dyeable)' in the top-right corner in the tooltip, below the level label

lyric furnace
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oh hey i just noticed your steam pfp it's pretty cute is it your oc?

paper sapphire
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awww, thank you! she is!

lyric furnace
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i never knew this mod existed... wow

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this brings me back when i was a ten year old girl playing starbound on a toshiba laptop......

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so weird seeing that damn water bubble sword again......

paper sapphire
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I've added a lot of stuff from koala, giraffe, prerelease, and original stuff!

lyric furnace
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those were the days....

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that was ten years ago 0_0

paper sapphire
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I was like -8 years old then (I'm 2 now)

lyric furnace
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honestly my mind is still 10 years old at this point

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same game

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XD

paper sapphire
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fun game! I still play games from my childhood sometimes

lyric furnace
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hey @native nacelle we figured it out

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it seems to be nuu missing dialogue

lyric furnace
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this is so weird

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from a debugging chat

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to now like some sort of friend group chat hangout

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XD

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this really do feels like the outpost on ilovebacons server ten years ago.... 0_0

paper sapphire
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I wasn't there during early beta, but I was there near the end. very fun times

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I remember the cactus hammer

lyric furnace
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yeah honestly me too

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was at like the middle ages

paper sapphire
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I've played both early, mid, and late betas sniffsniffsniff backdated via Steam

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I also was on ILB after beta

lyric furnace
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i love the game when it didn't forced us to become a space knight

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but i have mods that enforced the lore on it so sandbox mods don't really work for me

paper sapphire
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there's the Story Disabler mod! as far as I know, it's the only mod of its kind that tricks other mods into thinking you did the story

lyric furnace
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yeah i've heard of it

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i love how friendly the starbound community is

paper sapphire
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fren ouo

lyric furnace
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frennnnn

regal haven
# lyric furnace This

oh, I do have one last question to ask you actually, when a Nuu bounty fails here, do they just not show up at all or do you see them and as soon as they try to say something they just die?

paper sapphire
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meow 💬 fren

lyric furnace
lyric furnace
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wanna actually be friends? talking to you is pretty fun!

regal haven
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I see hmm, well, hopefully things will be resolved soon by lemon drops here

lyric furnace
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hope it wil be!

native nacelle
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oh wow a lot of character development happened while I was away

lyric furnace
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became a bonding chat XD

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made a new friend because of a glitch..... damn

lyric furnace
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but we did found what was causing the problem though

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missing dialogue on Nuu's part

native nacelle
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I don't think missing dialog is the problem, since there is a preset default. Especially because I am having no bugs on my end. But I don't know what else it could be.

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I really would prefer a whole log as a .txt or something, if it is possible.

lyric furnace
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i would see to it

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if it's possible

paper sapphire
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you can learn how to get your logs here #starbound message