#Optimization, Tilemap Collsion Fixes, & Improved Player Movement!

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alpine elk
forest orbit
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hell yeah!

lilac skiff
alpine elk
# lilac skiff Hey ! What did you use for terrain generation ?

Just a bunch of noise, mostly perlin noise. I used the fastnoiselite library, but there might be more efficient ones, idk. Hills - 1d perlin, ores - 2d cellular noise, caves combination of many different types of noise. For the most part though, you just tweak the noise to what looks good though.

lilac skiff