#Optimization, Tilemap Collsion Fixes, & Improved Player Movement!
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hell yeah!
Hey ! What did you use for terrain generation ?
Just a bunch of noise, mostly perlin noise. I used the fastnoiselite library, but there might be more efficient ones, idk. Hills - 1d perlin, ores - 2d cellular noise, caves combination of many different types of noise. For the most part though, you just tweak the noise to what looks good though.
Thanks, I'm trying to build my own terraria like game and didn't knew where to start for terrain generation so now i'm fixed