#linux-π§
1 messages Β· Page 13 of 1
i really dont use liux, i tested mint and use the raspberry but beside that i know nothing, i would like to go full Linux if the games i play i could run em ( poe and apex right now)
Poe runs fine on linux, apex doesnt and most likely wont be running in the forseeable future
There are a number of really intrusive anti-cheat systems that would prevent a game from running in Linux. Personally I wouldn't be playing those games on windows either because I don't want my system to be threatened by an unknown proprietary service running at the kernel level on my system. I just don't trust it.
Could I analyze such a service and figure out what it's doing? Probably. Is it worth the effort to do all that just so I can have peace of mind while playing a video game on the weekend? Probably not. Easier to just play a game that is openly not a virus.
Another thing to keep in mind is, even if these anti-cheat services are not innately malicious, they're still network enabled services which have kernel access. So what happens when there is a malicious piece of software that can take advantage of a vulnerability in that service? Even if the service itself is well-intentioned, you're opening a security hole on your machine for basically no reason.
If people here got "region blocked" in steam and using Lutris you can still play in steam by using "Add a Non-Steam Game" then find and tick "Lutris" after that set "Launch Option" lutris:rungame/path-of-exile
It's really great tbh, specially if you have lower end pc. xD
Really don't know xD i just downloaded have it on my flash install, tadaa. it even installs them drivers for you xD
just like cooking your own food is healthy, linux respect my decisions and my privacy π
read windows 10 terms of services.
....
THATS SO LONG
i remember once i installed kali linux on my laptop
i couldnt even download anything
kali is not suited to desktop use
ubuntu/mint/fedora are good distros for desktop use but linux is not windows and its not for everyone.
maybe one day ill give mint a try
just try, its free anyway...
@stiff pumice You can "hack" people with anything. My security teacher in college would use his phone to inject phonecalls into people's bluetooth so it looked like they were calling themselves.
There's also social engineering where you "hack" people with social interaction. Sometimes the easiest way to get a password is to just ask for it. And they'll give it to you because you're dressed like you're supposed to have it.
Kali is convenient for pentesters and security students because it comes with most things they need preinstalled. But you can get some of the tools even on windows.
Zenmap and wireshark come to mind. They run on windows too.
bump
try proton experimental
People awekene trade. does it work well? the whole blank screen grabs me
@ebon ravine Are you running a compositor? It requires one for transparency so it can exist over the game.
I've also experienced very strange things with various trade macros on tiling window managers. Wm tries to tile the program but the program tries to overlay the game. Things get confused.
is it safe to delete the pfx (proton) directory for path of exile to force a fresh remapping of wine or should one truly reinstall the game?
so, it attempted to play the loadup GGG video twice but failed both times within 1 second.
used this tactic for both 5.13-5 and experimental. Same issue either way.
Guess I'm "blocked" from using Vulkan engine.
anyone know how to implement a logout macro?
i was thinking of using ufw to block the server but i dont know the ip address or what port is being used
Is there any specific proton setting I should be using?
and version?
I'm getting fps drops everytime a pack appears
I changed to vulkan, that's all I did
is this just shaders compiling? i haven't had the installation for more than a couple maps
Do you have precaching of shaders enabled in your steam settings?
@craggy valve
I've been using 5.13 personally since it released. There are somme fps drops when a new effect appears but then it is cached and won't cause a drop a second time.
To test this I would use a spell you haven't seen used before since switching, see if that spell effect causes a drop. Then after a few seconds use it again and there should be no more drop.
There is also a version of protonGE that has the dxvk async feature which can be enabled with a launch flag. This feature if enabled would cause the game to not wait for shader compilation. The downside is popin of effects would occur more often. This is not as relevant as it used to be with the particle-culling feature now being in the core game itself.
I'll also just note that harbringers still tank my fps super hard. But they're currently the only thing that cause such a drop for me. Everything else seems to be fine once cached.
anyone here using overlays?
awakened poe doesnt work, well, shift+space work but the rest dont
@arctic pumice Do you have a compositor running?
I dont have 1 running i think.
Well you probably need one. It's required for awakened overlay.
Where do i get it?
That depends. What distro are you on?
If you don't know you can open a terminal and uname -a
Sorry but is using an overlay not considered to be cheating?
As long as that "overlay" does not change/edit/inject it self in to game files no.
Reading Client.txt is 100% fine
I ended up switching to lutris standalone, performance is much better, but still get stutters
--nologo --noasync --nopreload -gc 2
anything else I should be doing?
yea somethins not right
the entire reef boss fight
sure it would have loaded after the first few secs?
i see that load issue all the time
game freezes --> rubber banding me into mobs --> death and/or disconnect (always disconnects anyway).
if you have somewhat decent CPU remove those: --noasync --nopreload
i removed the lutris version again and tried proton experimental
it fixed everything
Vulkan(like you said befre) > Proton Experimental > Steam Shader Precompile
comparable to windows performance for me now
feels bad i cant use proton, damn region block
whats this region block all about ?
poe not avai on steam for some region, even though its free. (like mine, vietnam)
Yeah, imagine being a linux user and having poe locked on some region,
Tbh it makes me quite mad
You don't need to play a game through steam to use proton. You can add non-steam games to steam. Make a script that launches path with proton. Then add that script to the library.
@arctic pumice
Wait i don't know that 1, tell me x I've tried launching lutris through steam, didnt help that much.
@arctic pumice I know it'd be a bad workaround, but you could use protonvpn
tried that 1, i can't login or create an account on steam.
registering new account can't get through captcha
login cant get through password. lool its weird
wut... why would you launch lutris through steam? That doesn't make much sense.
There is likely a lutris script that uses proton to run the game so you can have a look at that. Otherwise you can install proton itself from the releases page on valve's github.
https://github.com/ValveSoftware/Proton/
guys i'm on manjaro, what version do i install?
steam proton, steam w/DXVK or Standalone w/DXVK
on windows i used to play through the normal launcher, not on steam
easiest way is Steam Proton Experimental
and Proton Experimental is the best from what i gather here
yeah i just installed the standalone version
gonna test it out in a bit
i just don't get it since i just installed linux today, do these versions influence game performance?
The translation layer does
PoE does not have Native Linux client so you need 2 put it in some kind of a wraper
Proton for example
But thanks 2 PoE's Vulkan support the overhead should be marginal
Lutris is just a "GUI" for automatically setting up wrappers
if i am not mistaken
and yeah dont forget 2 select Vulkan in PoE ofc
@terse cedar #linux-π§ message
Β―_(γ)_/Β―
ok :D
uh
now i'm sad
i'll see how it performs
if it doesn't perform well
i'll try proton too
:D
ok know
seems like lutris won't work for me
won't even open the game
do i try proton?
Feels bad only having 120gb ssd xX
just for poe?
steam is mostly click and play lol
for poe and league xD
ok ty xD
I had LOL working in Ubuntu once but it was buggy and performance was terrible
league on debian runs better than windows for me lol
client is buggy tho but its jank garbage on windows too
@stiff pumice no
Fgh
I literally just came in to coment this. I went from 10FPS with dymanic resolution anytime I jumped into Valdo's Harbi pack, now on Arch I'm at stable-ish 35-50 range with higher graphical setting and NO dyn resolution.
anyone got trade companion working?
Suddenly my game isn't launching today. Any ideas?
Arch Linux, Steam, Proton experimental.
Updated my system and rebooted. Now it is working. Was probably looking for a library version that wasn't there.
Quick question to all you linux users, has anyone found a linux option for poe lurker or some other equivalent program?
thanks, will look into it.
well that was wonderful. loaded it up. Crashed the whole computer.
well i use just fine on Windows
I'm not asking about windows. I'm asking about linux
Well java so i assumed it would work
Java is cross platform. That's true. Windows and Linux have different cpu scheduling among other things. They may handle certain specific cycles differently enough to cause a crash on one and not on the other. Generally something in Java (like minecraft) would need to be simultaneously optimized for both systems.
On another note, I've heard that awakened runs on both systems fine assuming you have a compositor running. Windows 10 has one built in. In Linux, some distros have one preinstalled. In the case you don't, you should be able to get picom from your repos and run that.
Good to know. I'm running the latest version of linux mint, as far as I can tell it has built in compositing. I'm using Awakened POE Trade as well. But I'm looking for a macro system to handle incoming trades. When I was running windows I found that POE lurker did it best. Just trying to find something similar to that. I assume by looking at it that Slimtrade is similar but I couldn't get it running properly.
Yes! That's the one.
Welp. I give up. tried to install it. Can't find an AHK port for linux. I know others have got this running in linux. It's beyond me.
AHK is rather Windows-specific. It's unlikely to ever run properly outside that platform
Yeah I figured that, however, others have gotten POE Trades Companion running on linux, I don't quite understand how
Why can't you just run ahk with wine?
Mostly the (un)availability of certain kernel calls
The wine implementations of those calls under the hood can vary based on your DE, so they get neglected maintenance-wise because theyβre rarely actually used outside AHK
You only have to replace the ahk layer though, right? I can't Imagine that there isn't a linux alternative for that, so all you have to do is to translate the stuff you enter into ahk to that software
Or is my thinking completly wrong here?
You would want something that opens a popup over the game when pressing a hotkey which can read the game's txt. This would be the same text that gets copied when you mouseover an item and press ctrl+c.
There are already plenty of hotkey daemons and ways of reading text or the clipboard itself in linux. The tricky part is getting the popup to function properly on certain systems. Each DE or otherwise window manager only system would potentially have a different compositor running and they may all handle calls differently.
In my personal case I haven't been running any macro for trading because I'm using i3 (a tiling window manager) along with picom compositor.
I would suspect that i3 attempts to draw the popup as a separate window beside the game rather than a popup over the game which causes problems (the game window becoming permanently blacked out until restarting the game for example). I'd also suspect that awakened was made with full DEs in mind which utilize floating window managers by default as this is what most people use on their system.
Could I install another DE and switch to that in a different tty just for when I play poe? Sure, I could do that. But I find it easier to manually use the trade site than to constantly switch between ttys and get used to using another environment as I use my system.
@elfin tree
Perhaps an easy but slightly less convenient to use way of doing things may be to have a daemon running which watches clipboard activity for in-game items based on what the format looks like. You could then ctrl+c a bunch of items and then see a list of their prices/details in another window or workspace. This would allow you to just ignore the popup trickery completely but requires another window. Would clearly be a much better idea for people with multiple monitors rather than people with just one.
That sounds like something I would use. I already have the trade site open on my other monitor, so something like that would give way more information than just a small window
From reading for about two minutes, you can trigger any python script with this so the answer is most likely yes
It says there are issues if your distro defaults to wayland instead of xorg though, so it's prohably not for every usecase
I tried make ahk work on arch, kde, xorg. It does run the trade companion and get the trade whisper few times but its easily got crashed, icons are not visible. The ahk itself run ok, the problem is about the reference link between script and icon/image, so most of the case it fallback into the default. not nice exp to me so I decided to drop using it. The tried was on last league.
If I make something it would run in a terminal. No worries about xorg or wayland. It would use neither.
i've been using this for 2 months. only problem on KDE if your desktop compositor gets turned off by a program
h the game screen will be black (trade utility draws a transparent overlay ontop of the game window and when compositor stops transparency effects gets disabled, so alt+shift+F12 to re-enable then relaunch the trade companion) https://github.com/SnosMe/awakened-poe-trade
Yes I've said in here many times that it requires a compositor. If the compositor dying is a problem you could easily enable a script as a service which would re-enable the compositor when it dies.
I have been using awakened POE Trade for a while now and have no issues with the compositor, it works perfectly. Mind you, this program is nothing like poe lurker.
guys i am having a problem with my pob ressolution, can you guys help me real quick, i use lutris to run pob
looks normal?
yeah, looks normal to me, just use the scroll wheel to zoom in and out on the passive tree screen.
do we have a logout macro for linux ?
it dont scroll, the window just cuts the bottom part
I'm by no means a fluent in linux as a recent windows convert myself, so you have probably already done this. Have you tried messing with you panel settings and display resolution? Could it be a leftover setting from relocating your main bar to the top and sides?
Hello. Earlier I decided to install POE on ubuntu but I feel stuck. I can't find the .msi installer of poe, so I downloaded a exe to msi converted and successfully installed it on a windows virtual environment but I can't open it x)
can u use steam versiojn
hello, anyone used sched_fifo on steam linux ?
just wondering should it be only adding these flags after %command% in steam settings for the game ?
any time game needs to spawn in enemies it sows down to a slideshow π¦ and when it has spawned what it needs it resumes to normal flawless operation
Hey guys π Did you tried playing poe on linux on: http://www.play.geforcenow.com/ ? I'm playing on windows on geforce now and I wonder if this will work on linux too. On android it works π
I mean, at that point you aren't really "playing on Linux", you're playing on gfn and viewing it on linux
Are you using proton experimental? Several reports of vast improvement after switching to it.
I'm using ge-proton π€
Yeah Iβve heard good things about the most recent (non GE) proton
I'll have to try that, thanks :)
I can't get the game to start
It worked fine last night with 6.1 GE-2
ah, got it
had to switch linux runtime soldier to previous release
@pastel pulsar damn, i can add my report to smooth mapping with proton experimental, this is like night and day compared to 6.1 ge D:
i could do delirium rituals with smooth 60fps now!, before if i got inside ritual circle it froze down to a slideshow until i guess it finished figuring out the area
I got a "D3D11CreateDevice : Invalid Parameter" error help
I'd just use vulkan
how the f. do I use vulkan pls
Can I use Vulkan with Intel GPU?
Yes, the newer ones have vulkan support
Thanks, it works, I'm so happy
dont expect much in terms of performance tho
lategame is unplayable on my system in linux through steam proton. my windows dual boot plays it fine though.
once the screen gets busy on linux, the game chugs at less than 1 frame per second
and when the screen is busy is exactly when you need all those frames
have u tried proton experimental
in case you still need to know, it's in the options of poe
someone have a guide or something on how to make it work? im totally new in linux but i wanna try a dualboot and test poe
install on steam use experimental proton or the g.e proton whatever it is
Proton GE generally gets the best performance in my experience
proton experimental was the best recently
idk about the last 3 weeks or so, but for the rest of ritual league it worked best
proton ge is behind steams experimental proton as they wait for some patches they want to include i think, need to try the just released version 
Just did a valdo rest Harby with Delerium on pop!_os and proton experimental ^^ On avg lower max fps but damn is it stable, almost more stable then windows when it comes to dips. Just a few more pushes and the avg fps is also there! Really cool stuff
Does any have a good way to monitor GPU usage and clock speed? mangohud does not seems to work for me
Found this to work on AMD "watch cat /sys/kernel/debug/dri/0/amdgpu_pm_info"
Been looking into getting poe running on wayland instead of xorg but running into a error on vulkan client, DX11 starts fine on wayland (Running pop!_os 20.04 LTS)
In wayland it gives this error every time after it runs VK_GOOGLE_hlsl_functionality1
In xorg it passes it fine
this is a mesa bug
https://www.phoronix.com/scan.php?page=news_item&px=AMDVLK-2020.Q2.6-Driver
found this mention of poe ^^ I was running on RADV and not AMDVLK, which I actually just now tested! and it works
Using Lutris I set the VLK driver to be AMDVLK
Do you think that RADV has better performance then AMDVLK? What I gather is that I can get it working on RADV as well?
I am running Mesa 21.0.0
i never compared them but people prefer RADV
Yeah, a friend of mine had some issues with AMDVLK
I just want freesync to work as that is the last push for me to keep using windows atm
Pointing to RADV also fixes it ^^
I'm not experienced enough to do it I think ^^ only just started testing out linux yesterday
ahh just poke the old issue post? ^^
made a comment and small explanation of this workaround on wayland ^^
If you use linux I want to kiss you
FYI I just went back playing on linux, look like the recent proton ge does improve a lot. Valdo rest with delirium is about 20fps to me, and normal is just 50-60 fps. Very decent
@quasi lily Not tested the GE proton, have you tested it against the current new proton 16.3 or new proton experimental?
Tried GE proton but had much lower frames then current proton experimental, might be that I had set it up wrong?
https://flightlessmango.com/games/15975/logs/1578
If anybody is interested in some Ashen wood harby fight fps logs ^^ Runs super smooth and I would say a little better then my windows install
One run was with beyond but all others pretty stock alc and go maps
One thing I feel is weird is that dynamic res seems to hold my fps at 30 and not at 60 which is how I have it set.
In the last couple days since I've been able to play, steam did an update. Now my games plays with no sound. It sees my sound device but it's greyed out. Anyone else having any sound issues?
@still latch Sounds weird, can you see the proper devices in settings? and does other native applications work?
Yes, I can see the default sound device "Pulseaudio" in the drop down list, but it's greyed out. Other native and non-native applications use the sound device properly. When I go into the device options itself and then attempt to play POE, it even shows up as a request to allow POE to play sounds using this device.
If you use lutris to launch the game you can reset pulse audio before the game starts, does this help?
I'm just launching directly from the desktop, using steam. And up until this latest update it has been working flawlessly.
@still latch What distro are you using? I see that you've said poe is the only thing giving you this problem. Have you tried checking any sort of logs? Either game logs or proton logs.
Maybe you could also try switching to proton experimental.
The latest version of Linux Mint. I've checked all the logs I could find, maybe you could point me towards other logs?. Saw no issues. It's running on proton experimental, previously and still. However, i have tried other versions of proton since this happened just to see if that would make a difference.
Got it working... Decided to give it a full reinstall.
It's always the most simple solution lol
I've seen sometimes switching between proton versions on a game can cause problems like that. Didn't think of it until now.
Seeing good performance increase from latest patch ^^ up from 170 fps to 200 fps in town! Cool stuff
(running pop!_os 20.10 steam client on proton experimental)
Is there some kind of pinned post or something on the current "status" of POE on Linux and perhaps instructions on how to get it working etc? (sorry if this is asked a lot and I missed something)
PoE reddit sidebar has two links, this is the one tagged as "newer": https://www.reddit.com/r/pathofexile/comments/9x47or/guide_getting_path_of_exiledx11_to_run_smoothly/
If you already happen to have Steam and don't mind using it, that is the fastest way to get it working in my opinion. You might need to grab a different Proton version (usually Glorious Eggroll's (GE) stuff), but Valve's Proton Experimental provided the best performance for many people in 3.13
134 votes and 116 comments so far on Reddit
That's the gist of it. Install on steam with Proton Exerpimental, select vulkan.
Rock on, thank you.
some time ago i was able to run PoE with Vulkan renderer, then i uninstalled it, few minor system updates later i reinstalled PoE and i am no longer able to run it with Vulkan renderer, i am getting an error: vk create physical device: Feature not present
running Fedora 33
DirectX 11 renderer causes very noticeable stutters
i would appreciate any tps on how to find the cause
Do you have any other GPUs? I think it might be trying to initialize on the wrong one. You can guide PoE to use the proper one with VK_ICD_FILENAMES="<path to the proper .json file>" %command%, where <path to the proper .json file> is something like /etc/vulkan/icd.d/nvidia_icd.json or /usr/share/vulkan/icd.d/radeon_icd.x86_64.json, depending on your distro and GPU
Edit: forgot to mention, those launch options are for Steam, but the basic principle should be similar for standalone
interestingly enough the directory exists but is empty, this must be some weird distro upgrade...
i am only using Intel's integrated GPU and it is new enough to support Vulkan...
the /etc one is empty, the /usr/share contains multiple
nice, it works!
well, this is even worse, even the UI flickers
Try turning off vsync
And/or a different proton version
i tried playing around with just about all graphics settings, it was the same, i am not using Proton
would certainly recommend proton
it removes a lot of the headache
there are lots of guides out there for using it stand-alone without steam
u r using wine? you pretty much need to use a version optimized for games
its a night and day difference
probably several years worth of patch differences
The protondb version runs great so far for me
Night-ripper you might want to double check you've got the most recent mesa (your vulkan driver) version available on fedora. I will also re-emphasize that proton-experimental with the steam client has been the closest to native performance for many people, including people who previously swore by proton-ge, lutris with dxvk-async, or other
custom proton/wine builds or other workarounds. Proton-experimental has been that good.
https://flightlessmango.com/games/15975/logs/1630
If people are interested in some benchmark numbers ^^
Saw a post on reddit talking about disabling SMT for improved minimum frame rates but did not have a impact on my game.
Disabling SMT reduced average frames and worsen or made no improvement to minimum frames.
To make these I use flightless mango hud and lutris ^^
Hi guys! Are there any current recommendations for improving performance at the moment? I am using Steam Proton.
KERNEL: 5.4.0-70-generic
CPU: Intel Core i7-3770 @ 3.40GHz
GPU: NVIDIA GeForce GTX 1060 3GB
GPU DRIVER: NVIDIA 460.39
RAM: 16 GB```
I am using Vulkan. And I'm not very happy with the image. It seems that the FPS is kept at the level of 100+. But the picture quality used to be better!
You would have to be a bit more specific on what you mean about picture quality. Vulkan is Vulkan, so there's nothing linux specific to really impact things there. It should all just be in the game settings.
Agree with dkamerad, you'd need to be a bit more specific. However, here are a few things you can check:
- Proton Experimental seems to be better for a lot of people this league, I'd definitely try that if you're using the default.
- In the Graphics tab of the Options menu, check the Advanced Settings section on the bottom. If dynamic resolution is enabled and is set higher than your FPS cap, that can cause a huge loss in image quality.
- Having VSync enabled with Vulkan used to cause some flickering and strange graphical artifacts, but I haven't seen them in some time, so I think they're fixed.
- Using Lockstep networking mode might cause stutters, but I wouldn't say that it affects the picture quality
Thanks for answers!
I played yesterday and realized that the quality is normal and corresponds to my hardware. I just haven't played for a long time and my expectations were higher. Moreover, I was influenced by the gameplay videos of other players. Maybe even a video of the second part of the game! π
I set all settings to maximum and my fps is kept at the level of 50-90. Today I will experiment with dynamic resolution. I have not touched these options.
In any case, I am grateful to all the dudes, thanks to whom we have the opportunity to play the games, simply by installing it in the Steam!
@dire eagle dynamic res is a saviour ^^ keeps the game from completely chunking due to GPU bottleneck, but I have a sneaking suspicion that the CPU is bottlenecking in high intensity situations
is there a guide for standalone client i can refer? im switching to Pop OS with xanmod kernel.. thanks guys..
It was updated last May so it might be outdated:
https://www.reddit.com/r/pathofexile/comments/9x47or/guide_getting_path_of_exiledx11_to_run_smoothly/
136 votes and 116 comments so far on Reddit
@hybrid holly I use lutris and steam version and it's working great ^^ Proton is a life saver
I've done some testing between playing either modded skyrim or poe. Skyrim definitely seems to use the gpu a lot more than poe. Poe definitely wants to use the cpu more.
I'd still recommend proton because that comes with these things done for you. But if for some reason you're attached to using wine, you can get all those files from winetricks.
skyrim is on a much older graphics api too
@flint laurel just got a upgrade from a 1700 to a 3700X, I know get a steady >100 fps in valdo harby packs and got about 100% increase in fps in HO
This is from a pure CPU change, so yes poe is extremelly cpu bound ^^
Yeah so I'm hoping with poe2, it's going to still perform well on older systems despite the improvement in quality because they can actually start offloading some work to the gpu. That might sound like you'll need a better gpu, but really it just means the game might be capable of using 1 gig of vram which isn't much.
I'm using 1.8 gigs right now but that's with the game, steam, discord, firefox on a youtube video, alacrity terminal, and two qutebrowser windows. All three browser windows and alacrity have hardware acceleration enabled.
Skyrim on the other hand uses more than 2.5 gigs by itself almost maxing out my 3gig card. And that's with several optimization mods along with artistic overhaul for low-res textures.
@flint laurel @steep linden is it working on standalone one? steam get me georestricted π¦
Haven't played standalone for a long time.
But it should be possible to use proton without steam.
cool thanks
Do you have any game at all that can run from steam? Because you can just borrow it's proton prefix for path.
i have one will try hopefully it will bypass..
I updated PoB yesterday and now I can't start it with wine, anybody else having this problem?
@hybrid holly as steam worked great for me I did not look into running standalone, I never heard about poe being geolocked, where do you live?
What distro? I've had good luck with the aur package
the game itself isn't geolocked, but it's not offered through steam in all regions
u need an older version of the graphics library, ihad this same issu
need to prevent pob from updating it
I think the SimpleGraphic.dll problem shooould be fixed. I updated to the 3.14 tree the other day and things worked fine. Did you do any other system updates? There was a Wine release where wine broke wine start Program.exe, which is the format Wine creates shortcuts in. A workaround was to change it to wine64 start Program.exe.
Kubuntu, but no problems, it worked again after a system reboot.
I would just install it manually with lutris and then you can try different wine/proton versions and see if that fixes it
hey folks, im pretty new to linux and wanted to see if can get poe running my my laptop since im not at home rn
i tried to install any of the steam versions via lutris, however i always got the an error saying "invalid wine prefix path...", never happened for any game before and i got no idea how to fix it
rn im trying to install poe via steam directly with proton exterimental and atleast its downloading the game.
any advice you could give me, maybe even how i fix my problem with lutris?
if i get poe up and running, i would be happy, if i just learn something im fine too π
Nowadays, you can just run PoE through steam directly. As regards settings, you could try running in vulkan since it could potentially give better performance.
hey, just chipping in while waiting in the queue: does anyone know any price-check tools that work on Linux? I've used Awakened Poe Trade in the last league i played (Harvest), however it doesn't seem to get updated anymore and has weird rendering issues with transparency
anything simple will go, maybe theres a small cli tool or something? :)
@languid fulcrum there is the awakened poe trade fork out there that is updated ^^ Might have fixed issues for linux
@steep linden thanks, i'll look into it and report back
It was mercury trade fork ^^
or is there actually any comfortable way which doesn't require a 3rd party tool? I'm open for anything, just not manually typing things in the trade form...
@languid fulcrum I have personally moved away from trade macros ^^
The only way that doesn't require third party tools or using the form would be to obtain skill at pricing things yourself.
Honestly if you play for long enough using the form, you'll start to remember things.
@flint laurel that's the goal, i'm just not there yet with my poe skills to price it on my own :)
does the trade site allow parsing of copied item strings? as the copy functionality has already been implemented in the game, it would seem like an obvious step from GGG
and would mostly remove any need for a 3rd party tool too
@languid fulcrum I'm not sure if it would allow for that. My guess would be no.
You likely wouldn't want to be searching for every mod on every item anyway. Price will scale with specificity to the point where it may be unrealistic to sell the item at all.
Nobody wants a random item with stun and block recovery, fire damage, phys damage, reflect 2 points of damage, and reduced attribute requirements.
are there any tricks to squeeze out more performance for a potato laptop on linux?
for example like editing production_config.ini on windows (which i cant seem to find on my linux)
@heady violet if you run over wine, production_config.ini is located inside the "fake" windows enviroment it creates
Are you running steam?
Also no super big performance increases but I did find that I had a little higher avg fps in linux if not the same
still using the steam proton experimental version yes
also i noticed that indoor areas are just ultra dark, like if you would have no light radius at all
global illumination kinda gives a bit more lighting but as im trying to improve performance by tuning everything down its kinda contra productive
this seems to be vulkan related, since it doesnt happen when i switch to dx11
I'm on vulkan and don't experience this issue. Check things that would affect brightness. Monitor settings. Gpu health. Drivers.
Did anyone here manage to run PoE in Fedora?
I am running it on kubuntu throught steam on Glorious Eggroll proton and its running better than windows minus network issues
There's not really a whole lot of distro specific stuff to running PoE these days. You basically install your native steam client, install proton-experimental via steam, then install PoE in steam using proton-experimental. If you're on a distro that uses the open source Nouveau drivers, you'll want to install the NVIDIA proprietary drivers.
If you encounter issues, then start trying other stuff, but otherwise that's the starting point.
I'll give it a shot, thank you 
Whats the standard / "approved" macro tool to use on linux for poe? Equivalent to AHK
idk about anything "approved" but you can get autokey on linux, which is similar to ahk
Wondering if anyone has any advice on getting this going on my laptop (GPU is an nvidia Quadro M1000M). I have no problem running this on my desktop at home, but when I try and launch on my laptop it gives me a black screen, no audio, but I can move the mouse around.
I tried running it using gamemode to see if that helped and it didn't do anything
I'm wondering if it will be playable even on the lowest settings if I can get it running.
Added detail: I'm running it through proton experimental. I can run the game with the integrated graphics card, but as soon as I use Mate Optimus to swap into nvidia mode it starts doing this. I wonder if it's trying to sue the wrong graphics card.
If I disable hybrid mode entirely and only use discrete it will load...
I'm not really sure what NVIDIA mode entails, but in general you want the game to just use the discrete graphics card (discrete in this case meaning dedicated).
Right. If I go into the bios and tell it to only use the discrete card the game will load, but if I put it in hybrid it won't (unless I use optimus to put it in integrated mode).
I suspect that when it's set to hybrid (or auto) that it is trying to load the game on the integrated card, even though the discrete card is active, so nothing displays.
I tried using the --adapter launch command with 0 and 1 to see if I could force it to open correctly, but that didn't work.
@edgy sierra Thanks for that set of steps finally got PoE installed through steam and got it working. Though you don't need to download proton, just enable steam play under settings for all games. I just used Ubuntu for mine
I have had intermittent problems with the "Steam play for all titles" feature where changing a specific proton version for one game will "unset" steam play for all titles and steam will immediately start uninstalling them.
It's possible Valve fixed that at some point but I've understandably (I think) not touched that setting for a while.
Ah, I had tried to find a current guide for proton but it's wouldn't compile so I just went to the settings plus POE is the only game I'm interested running for now. You might be able to set something in the launcher for each game though I'd have to figure that part out
Hey all. I played a lot of poe this last years but my computer TBH its really bad (AMD R7 360 GPU - A10 5800K CPU). I have seen some comments on Reddit saying that poe works better on linux than on Win10, and wanted to ask about your experiences with it. Does it really works better?
No, it's not going to squeeze any more performance out of ancient hardware.
Welp, worth a shot. Thanks for the answer.
The other issue you are linkely to run into on Linux will be using current releases of Linux distro's as well
can i ask here a question about windows in general ? not related to PoE.
(there's no channel for windows)
@white bronze You could probably see a drop in background usage which might be able to push you a little higher ^^ Worth a shot, I used Pop_OS and lutrix to play PoE through Proton on Steam
well, after a long while I've decided to try poe on linux again (DXVK standalone was unplayable) switched to vulkan and it gives me better performance than on windows.
(using lutris DXVK standalone on pop_os)
Any advice to fix terrible stuttering on linux? Using steam proton, fedora 33, with an nvidia 3080. FPS is good, but the moment a group of monsters comes into view, the game hitches and stutters terribly
Using proton-experimental or just the latest proton? Proton-experimental fixes hitches and stutters for me and others. Also make sure you're using the Vulkan renderer.
was using latest, I'll try experimental. And yeah, I'm using vulkan
@fresh wasp my experience as well ^^ Pop_OS is really nice, get game mode https://github.com/FeralInteractive/gamemode it can be set as a option in Lutris when you launch a game
ah yes I forgot to mention I used gamemode
Any of you think that if we used two or three different base Distro's for Linux me might get an official release? I'm think like Debian, Arch, SUSE, and RedHat.
@ebon prism If who used them for what?
It's if the players used them so that the developer could have a common bare Linux OS release to look at for packages.
I've always thought that part of the issue is that because Linux is so customize able that it make the Dev's have issue developing for it.
Not really. The difficult parts of distributing software for Linux are largely outside of packaging.
Besides, there really aren't that many distributions that would be relevant. Debian/Ubuntu covers most users. Arch users get to figure things out for themselves, Red Hat is too far behind to bother with, and basically nobody uses SuSE outside Germany
windows has the same issue
but windows has massive companies that are paid to keep compatibility up
Thanks I was just looking to see what other people thought. When using the stand alone client I really can't think of a reason that I even have to use wine to install other than that it's packaged for Windows. I also can't really think of any tools that are needed to run it either after Vulkan support came out, so it's kind of annoying that we still have to go throught the hops to get it going is all.
vulkan is the least of our problems
i think compatibility layers end up being the most practical solution
we'll be more likely to see flawless emulation before native releases become a good option
Okay thanks
How is everyone's performance during Ultimatum events? I'm getting a lot stuttering when the mobs spawn initially and it takes a while to whittle them down to get acceptable fps...During normal mapping performance is pretty smooth though, around 100fps.
Have tried both Vulkan renderer and DXVK with async, --waitforpreload helps but makes initial loading quite a bit longer. DXVK is actually a bit smoother and higher fps.
I've noticed Win10 users are complaining a lot about it too, so just wanted to see if it's something in my Linux setup or it's this league mechanic/performance.
I don't get any stutters, just a big old dynamic resolution blur during ultimatums . I would say average FPS seems down for me vs Ritual even outside ultimatums. Steam/Vulkan/Proton-experimental.
ok so it seems it's possible to have a smooth Ultimatum encounter. I have to just keep trying to figure out why on my setup it's a stutterfest
i'll try STeam's client and vulkan and report back
Vulkan on standalone without --waitforpreload results in much lower average idle fps, and textures sometimes are missing. But it's possible there's fewer really low dips resulting in major stuttering. it's hard to say
If you aren't using proton experimental, try that
Anyone know if you can make the Steam client text larger. I'm running Ubuntu 20.04.02 on kernel 5.4 with amdgpu-pro 21.10?
never mind I found the settings for that.
So reporting back on my findings - Steam with Proton and Vulkan without anything extra like --waitforpreload (except lower settings and disabling ambient and music sounds) is much much better. It's no longer a stutter fest! I can finish Ultimatum events and get that fat loot. Dynamic res kicks in already at 60fps so sometimes it indeed gets blurry and pixelated but actually not all the time.
I think it must be Valve's Vulkan Fossilize and the way they deal with those shaders. I don't really see anything else affecting Path of Exile's weird performance issues so much compared to standalone + a recent Wine with fsync. Obviously, in the world of Linux and Wine, there could be many other variables, but I havent' read about any major regressions in wine-staging with POE.
anyways, I recommend everyone to try out Proton experimental with Vulkan if they have performance issues on standalone
It's probably related to the file system changes in the steam client, something in Wine is probably chugging a bit with memory-mapped IO with the large Content.ggpk file. It would definitely explain my more stable FPS with the steam client rather than standalone on the same game/proton version
interesting, could be. I remember Valve making some changes regarding the filesystem. Updating used to be a major pain on Steam, but they fixed that.
How do you get Proton experimental fro the standalone client? Lutris? maybe TkG? I thought proton outside of steam was no longer recommended/feasible. not sure where i read that.
I've written up a shell script to plug in the relevant environment variables then run the game with proton.
export SteamGameId=238960
export STEAM_COMPAT_DATA_PATH=~/.local/share/Steam/steamapps/compatdata/238960/
cd /your/poe/path/here/
~/.local/share/Steam/steamapps/common/Proton\ -\ Experimental/proton run ./PathOfExile_x64.exe```
Note if the EXE needs patched it'll fail to launch, so you gotta run it with regular wine if there's a patch, but it is useful for quick tests between steam/standalone.
ah ok i see
i just remembered where i read it
"Proton wine builds (-tkg, -GE, official or others) are not suited for use outside of Steam, even if the option is provided by some third party tools. Doing so can break the whole way they are designed to work and thus is NOT recommended."
but it doesn't really explain why
I remember lutris moving away from it too, not sure if thats' true
in any case, there's usually no issue using the sTeam client to get Proton
unless you're sharing yoru Steam library with your sister and can't get any gametime π
Generally speaking it's not that much worse than say, adding a non steam game to steam, and running it through proton. I actually need to start some games via shell script (Eg. Conan Exiles). Going through proton run still hooks into Steam and sets up the pressure-vessel container and all the jazz.
I think Tkg's disclaimer is more about trying to turn it back into a standard Wine release, which would probably break things.
@abstract sedge I have a sneaking suspicion that a long standing problem with Windows is the lead cause of texture streaming/stuttering in poe. ISLC a program used to alleviate stutters in games on linux due to standby memory management issues. It says "It may help users who have stutters in games when using windows 10 Creator update and higher version of windows.". This standby memory issue is more pronounced when you are running in fullscreen which the recent security patch that increased problems with texture streaming mentioned also mentioned.
I have used ISLC for a long time now first to prevent stuttering and recently some in the community said it helps with texture streaming issues as well.
But never heard that Linux has this issue and so the current texture streaming problems does not seem to be present. Even if it feels like running through Wine should increase texture streaming/shader issues.
I've found that Proton experimental, and Vulkan are the biggest factors on my machine (rx 580, ryzen 3600, 16gb ram.) Running in windowed also seemed to help a lot but I need to do some more testing on windowed vs borderless windowed. Previously Ultimatum would stutter for 2-4 seconds every 20-30 seconds and now it's hard to keep track of the amount because its milliseconds worth and very rare.
Is there a way to get Path of Building or a similar tool working in LInux without Wine running?
@normal trench I've been having issues for my RX 470 running in Linux outside of mining when running headless, how are you installing your drivers. I'm assuming your using Ubuntu or some other Debian distro?
thanks for the help. I just used wine to run pob community fork. I wanted the ability to import my characters and the web versions don't let me do that.
AUR has POB community under the name 'path-of-building-community-git', but you have to compile it again everytime it's updated.
I just use Wine. Why do you not want to use Wine, out of curiosity?
It's nearly an additional GB of storage space for a 40MB app
good point, but you could use an existing wine prefix so the damage isn't so big
I did just type wine first since I'm using steam for PoE and wasn't installed in a fashion that I know how to use. I did just install wive since I think I'll use it for something else at some point.
My biggest issue now though is getting my RX 470 4GB to work correctly under Linux. I've followed the instructions for installation provided by AMD but it seems to fail I don't know if it's because I'm adding support for opencl for legacy support. I'm currently using one of my old GTX 1060 3GB card but it seem 's to be lacking VRAM at this point for rendering, even on 800x600, though I find that hard to believe . It's playable but is a stutter-fest though not so bad that I'm dying outside the ultimatium before the third or fourth offer
Unless there's something you really need from official AMD driver package like OpenCL it's usually recommended to use the FOSS kernel driver (is enabled by default) and install Mesa for vulkan/opengl drivers.
OpenCL is about it, I've been learning how to do the programming for it waiting for AMLogic to release the SDK with OpenCL support for the VIM 3 board I've got
I've not tried the MESA OpenCL support though I'll have to check to see if that works. I know it doesn't on the ARM chips Mali GPU's but might be different for x86_64 systems
waiting for support from amlogic? don't hold your breath
wait, no, I'm thinking of anlogic, lol
yeah I'm not. The NPU is supposed to support OpenCL but without the tools for it in the SDK it's pretty useless for me sure I could use tensorflow, Caffe, etc ... I just don't want to.
CLinfo is show the RX 470 using the mesa OpenCL driver
Now just need to look for a bit to see if I can get the hdmi output going. It's not a necessity for gaming but would be nice for watching movies and what not though
What is PoE like for Linux I plan on switch to Manjaro tomorrow
It runs really well through steam and proton experimental. I believe it's proton 6.3 that works just as well imo
I'd install wine as well for the extras like pob, and what not
Seconded, with proton-experimental and the steam PoE client, it runs really close to native. Use the steam native client, skip lutris or other stuff, just go through steam.
there is trade/whisper manager like trade companion ?
Agreed, PoE runs well through steam with proton experimental. Wine for all the other programs like POB, etc.
Gaming on linux has come a long way with many, many people getting away from windows lately.
I have better perfomance on linux, on windows my fps was all over the place.
the only thing missing is native support for overlays honestly
had to fiddle with some settings for awakened poe trade (compositor settings for the poe window for reference)
No need to use wine for PoB
An offline build planner for Path of Exile using PoBFrontend, LocalIdentity's fork
Awakened PoE also runs fine with Linux
no clue about other programs
Sometimes my game freezes on the gears at launch, is this something I can fix?
Here is my log if someone can help me.
Does it still crash if you add --nologo to the launch options?
Its already on the launch options.
It freezes on the loading gears, not the video ones.
Two quick questions:
a) When using the steam client discord streaming cant find the application window. It works with the standalone. Anybody had this?
b) Using awakened poe-trade: It doesnt actually save settings. Im just running the appimage, which works fine, but upon closing the macro it will lose all setting changes
Thousands of dollars spent on my steam account and I can't get in.
@flint laurel well the account is still there according to discord ^^ Just need to fix the bug
@steep linden Yeah it started working after restarting steam five times. Really strange.
Can't open the game anymore after the recent patch?
Same. Ran flawlessly for 30~ hours and broke with this patch. Just gets a blackscreen now.
All I get is a cursor
Yeah. on top of the black screen x)
Tried Proton GE no luck hmm
it doesn't work here as well
I have windows as dual boot but I'd rather not
Apparently this patch broke the game for some people so
Β―_(γ)_/Β―
Including people on older Windows
must be something that the mouse cursors are using now π€
Anyone having issues after patch? I just get a black screen now.
anyone's game actually working after last patch?
Thanks, just saw some comments about this on reddit.
Mine also is stuck on black screen, AMD card on latest free drivers
Seems to have broken for anyone who isn't a W10 user.
Not sure if that's good or bad for our future.
There are some windows users who are having issues afaik
mostly win 7 and 8 users from what I saw
hm the game runs whenever the cursor is not focused on the game
cant believe they broke the game for cursor packs, im glad I didnt spend on it yesterday. decided to wait a stash offer
aww man. Here I was thinking something broke on my system π
yep being on linux makes you question your sanity sometimes, but this time, the fault is on GGG
I reinstalled PoE and rebooted thinking it was me
lol ya this is forcing me to do the ~90 updates I've been putting off
i can't update because apparently the new kernel breaks my login π
O.o sure it's the kernel? That doesn't sound right
if he has an AMD card, the graphics driver parts in kernel (amdgpu, DRM etc) changes and may break login
no idea then, I've no experience with nvidia recently. Did you check dkms modules?
I'm pretty new to Arch Linux so I probably didn't explore all options
I don't think I did
I remember there was usually two types of nvidia drivers. One that matches the kernel and another that builds for a range of kernel versions.
which Nvidia drivers are you using?
465.27-2 atm
DKMS, 2070 Super
any reason you're using DKMS?
by login you mean graphical session manager? I'd disable session manager and get X logs
Honestly, not sure at the moment. I'm only a week and a half into the linux experience right now π
are you using the regular kernel?
There would be no keyboard input when I'm at login, that was the issue
there isn't much reason to use dkms unless you have a use-case for it
I confirmed I have DKMS installed, whether or not I'm using it for something specific is unsure atm. I don't think I have anything that specifically depends on it
Still learning the ropes
so you don't have the regular nvidia package installed?
I do
and you also have nvidia-dkms?
no π
Popos comes with default drivers :D it just ran out of the box
5.11.16 atm
do pacman -Q linux too
so it stops working if it updates to 5.12.x right?
System boots fine, I just get no keyboard response when prompted to log in
does the caps lock light turn on when pressed?
It would not no
I assume USB keyboard
Correct
got a PS/2 adapter? :p
is it bluetooth/wireless?
unfortunately no i don't have an adapter
you're logging in to text terminal or a graphical login (gnome's gdm, or similar) ?
Terminal
then also forget about nvidia issues, I wrongly assumed a stuck graphical login
A hunch I had was nouveau issue since no keys were registering but the capslock thing told me otherwise
you shouldn't be using noveau at all with a recent card
Wasn't sure if nouveau was in use prior to getting into the system
Nvidia driver kicks in once I log in and startx
I'd check arch wiki to be sure but I'm 99% sure you dont want any nouveau stuff installed if you're using nvidia drivers
Yeah I looked later when I got back in, that nouveau should be blacklisted
nouveau comes with Mesa. When you install the nvidia package, it automatically sets that to be used with X11
I checked and it was
are you reaching a graphical login screen?
@fading topaz also xf86-video-nouveau - which is separate from mesa
Nope, terminal
no he's keyboardless on a regular terminal login
Don't have anything like that set up yet
can you imagine how terrifying that is? I'm at a terminal, but I can't scream
π’
how did you rollback, btw? livecd+chroot?
yup
anything come up in the logs?
so you already know well enough for a beginner xD
I'm getting there :) Have a friend who helped me, he's been in Arch for over a year or two now
I'd have to go and replicate the issue to check logs again, little too lazy atm
My system works now, so that's what's important to me
yeah, you can sudo journalctl -b N where N is the boot number and can be negative, like -1, -2 etc
so you can go back in logs if they're still there
Right, I remember trying to do that
ya unless you have a restrictive log policy, you should be able to retrieve them
Can I list dates and times on the boot logs?
you may also want to try passing it a -k to only get kernel errors
you certainly can, dont remember the exact parameters for journalctl though
gotta go, hope you solve your kernel upgrade issue. if not, go to LTS to be able to upgrade the rest of system properly. or simply blacklist upgrades for kernel and kernel headers in pacman conf
take care, thanks for your patience :)
I was planning on blacklisting updates for the kernel
you may want to switch to an LTS kernel. Blacklisting updates like that could cause problems down the road
That's an issue I considered yeah
most I get from kernel updates are usually GPU driver enhancements and fixes for my AMD gpu. On a NVIDIA card you're likely better with the most stable kernel anyway
the more I learn the better a decision I'll be able to make
Still trying to grasp how all of these things can come together, it's mind boggling at times
been on Arch since may first
I am pretty pleased
good news - GGG just fixed the client
changing the cursor freezes my game 
Is there any way to actually change the cursor size on linux?
What's the preference for the windowing manager X11 or Wayland under Ubuntu?
@lyric dusthttps://vitux.com/how-to-change-cursor-size-on-ubuntu-desktop/#:~:text=Change%20Cursor%20size%20on%20Ubuntu%20Through%20the%20GUI&text=Select%20the%20Universal%20Access%20tab,change%20to%20your%20desired%20setting.
I use wayland, in my day to day experience it is more stable than X11 and also when a game misbehaves (freezes while grabbing input or other similar issues) it's easier to kill the offending game process in wayland. When things go off the deep end in X11 my usual recourse was terminating the session.
However, I do need to use mailbox vsync with export MESA_VK_WSI_PRESENT_MODE=mailbox and enable vsync in poe, as PoE hitched a lot for me without it
But I use arch, so as always try things out and see what performs better on your hardware
!atlas
Here's a video guide to the Atlas: https://youtu.be/_rR0Ffk72sQ
A written version of the guide is typed up in the video description!
Check out my stream in the link below!
It's finally here - the complete beginner guide to the Echoes of the Atlas! Let me know what you think, and if this helped you progress your way through the end game and take on Maven Herself!
Sirus Guide:
https://www.youtube.com/watch?v=7Ak_Wq41iz0
Uncharted Realms Rundown:
https://www.youtube.com/watch...
my friend is saying to always download packages instead of installers (im brand new to linux)
is this true? how do i dowbload poe then?
IMO easiest way to use poe on Linux is through Steam
else, you can try using Lutris
many linux distributions have packages in their stores to install these already
i prefer standalone client unfortunately
yeah i was told about some app store
just wasnt sure if everything was there
Lutris is just a launcher that makes it easier to run games on Linux, particularly ones through Wine
i see
which distro are you using?
havent installed yet as im not home
so i should avoid dowbload links and look for it in the package store instead?
correct. With Linux it's generally preferred to install through the package store
that allows you to keep everything consistent, so you install and remove things all from the same place
i understand thank you :)
@fading topaz i am using pop os now
package managers = installers, linux has standardized this much better than windows
can any1 help with me non poe linux stuff?
what kind of stuff?
What kind of stuff
some say he's still looking for help
Existentially, maybe... we're all looking for help?
Sometimes I need help. But then I don't.
Anyone else experiencing a stutter every one second? I haven't played in weeks because this makes the game unplayable. Every time an update either through POE or steam is done I find myself unable to play.
Try Proton Experimental
It's been oln proton experimental the whole time.
Cache folder has always been on SSD, but now cleared. Stutter still exists.
Every time I open the program I get a message that it's updating, and I have to remove and reinstall the game after not playing for a few days just to get it to open.
Is your steam library on an NTFS drive?
No. EXT4.
Try clearing the compatdata folder for PoE. Will be located at ~/.steam/steam/steamapps/compatdata/238960/ by default. I would just rename the folder for now so as not to lose any settings.
It'll be automatically recreated when you try to launch again.
Err re-reading this, are you using the Steam PoE client or launching the standalone client via Steam adding it as a Non-Steam game?
Ok, I removed and re-installed the game yet again. game installed from steam, launching a steam game, stutter still happens. I'm playing on lowest settings, i7-10700k, GTX3060. 16GB ram, linux mint 20.1. Hardware shouldn't be an issue. This ran perfect until about 5 weeks ago. Then I haven't been able to play since. Everytime I open the game there is a new update, playability only get worse.
by stutter I mean, The first half of every second is a completely frozen game, the 2nd half of each second is the game running at 2x speed to catch up. Repeat this effect every second.
Thats sounds like internet problem
Yeah if enemies also speed up then it's a internet problem, or do you also see fps drops accompaning the speedups?
Internet is GB fiber connection. Says it's working fine on speedtest.net.
lol
do a mtr to the server you are connecting to
you can find the IP in Client log
Test by switching from lockstep to predictive under UI.
Could also try a different gateway, but KnoT & Sjatar are right. The freeze->superspeed is definitely a network problem.
@still latch can you provide MTR ?
MTR?
not just tracert we need result over multiple packets at least 100
mtr -c 100 InstanceIP
Had to do this on a windows machine on my network, as it wouldn't let me copy anything out of terminal. This shows the same as what was coming up in terminal
|------------------------------------------------------------------------------------------|
| WinMTR statistics |
| Host - % | Sent | Recv | Best | Avrg | Wrst | Last |
|---|---|---|---|---|---|---|
| router.asus.com - 0 | 197 | 197 | 0 | 0 | 0 | 0 |
| xxx.xxx.xxx.xxx - 1 | 193 | 192 | 7 | 9 | 20 | 8 |
| rc3so-be106-1.cg.shawcable.net - 1 | 193 | 192 | 0 | 11 | 56 | 9 |
| 24.244.57.102 - 1 | 193 | 192 | 0 | 11 | 55 | 10 |
| 24.244.60.113 - 1 | 193 | 192 | 0 | 12 | 55 | 10 |
| rc3so-be214.cg.shawcable.net - 1 | 193 | 192 | 0 | 11 | 55 | 10 |
| rc1wt-be82.wa.shawcable.net - 1 | 193 | 192 | 0 | 33 | 57 | 31 |
| ae12.bbr01.wb01.sea02.networklayer.com - 1 | 193 | 192 | 0 | 32 | 57 | 36 |
| ae5.cbs02.wb01.sea02.networklayer.com - 1 | 193 | 192 | 31 | 33 | 44 | 35 |
| ae0.cbs01.eq01.sjc02.networklayer.com - 33 | 86 | 58 | 0 | 51 | 91 | 50 |
| e3.11.6132.ip4.static.sl-reverse.com - 1 | 193 | 192 | 0 | 51 | 86 | 49 |
| po2.fcr02a.sjc03.networklayer.com - 1 | 193 | 192 | 48 | 50 | 59 | 52 |
| ba.8c.2ca9.ip4.static.sl-reverse.com - 1 | 193 | 192 | 47 | 48 | 57 | 52 |
| __ | __ | __ | __ | __ | __ | __ |
33% packet loss at one node.
That would do it, but apparently there is nothing I can do to fix it as it's a point well into the chain between my house and the server.
That looks fine, actually. Given that all the routers beyond that one are working fine, most likely scenario is that router is just dropping some pings and passing other traffic through normally
Can't seem to find the filter folder on linux.. could someone tell me?
@dry kestrel if you use steam it's burrows pretty deep into a wine win folder system ^^ cannot fully remember the path but should be able to find it if you click browse local files in steam
ty I already found it, it's complex tho :S
Yeah, can use online filters as well which simplifies stuff a lot ^^
didn't think about that, should've done that π
@dry kestrel
Been using online filters but I was curious about this anyway.
Would it be in here?
$HOME/.local/share/Steam/steamapps/compatdata/238960/pfx/drive_c/users/steamuser/My Documents/My Games/Path of Exile
I have OnlineFilters/ there but don't see one for offline.
Hard to explain I extracted the filterblade.zip to downloads, and copied those files into wine (there is the path on the bottom to the linux system folders -> and then navigated back to PoE wine folder to paste the filters there
When you say wine, do you mean proton? In the path I showed, 238960 would effectively be the wine prefix.
comes with this path if I open the "show folder" using steam +proton for poe C:\users\steamuser\My Documents\My Games\Path of Exile
I got stuttering a couple times so far, once was when my ping was unstable, another time was when I went a long time without restarting my computer. Seems like Gnome lags unless you restart it every couple weeks, rip. Other than that, idk
Easiest way is to use the steam client and install PoE through their
here doesnβt work in this server, but you shouldnβt at-here in a server of >50k people. Doesnβt it warn you that youβre attempting to ping loads of people?
But yes, use steam with proton, as far as I know the current default of proton beta gives the best performance
Well we all have the option to mute the channel too, it only broadcasts to those that actually listen to this channel, just saying
well, @here has been removed for everyone that isn't staff or a moderator, so it really doesn't ever ping anyone, but it's the principle y'know
it gives you a warning saying "whoa there you're about to send 50k pings" and people are like "yeah cool sounds good to me"
Yup. I don't like it but that's how it is.
Yeah no going around it
Anybody done comparative benchmarks of Poe and Linux with the new graphs? Would be interesting to see if CPU or GPU has lower overhead on either setups ^^
Test with SAM/ Resize-able Bar would be interesting
@ebon prism I tested it on linux and found no performance increase ^^ It needs driver specific support I guess to have any performance effect
i tested with medium settings and it will be better
just dont use lowest settings
The open source drivers support it
Meaning Mesa 21
Yeah I know but there was no performance benefits from what I tested ^^
Hey, just got the game working through proton on latest pop-os with latest drivers on gnome shell. The only buggy thing is that, when running in borderless windowed, my 2 screens seem to swap positions? left moves to the right of the right one? anyone seen this behavior before? I also have fractional scaling that seems to break and return to 100% when tabbed into the game, but that's less of an issue.
Hi, could use some help over here. I installed poe on steam (beta) and tried using proton experimental and proton 6.3-5 and both dont allow the game to start (press start, nothing happens, game stops) any common issues with this?
got it to work with proton 5.0-10, weird but hey, atleast it works
Failing to start is usually either a WINE prefix problem or a Steam Library being on an NTFS drive problem. You can try backing up ~/.steam/steam/steamapps/compatdata/238960/ (if your Library is in your /home folder) and letting steam recreate it.
It is worth doing a bit of work to get Proton-Experimental working, as the performance is much smoother.
I'm hoping this is coming down the pike even for us SBC users: https://blogs.nvidia.com/blog/2021/07/19/geforce-rtx-arm-gdc/
A pair of new demos running GeForce RTX technologies on the Arm platform unveiled by NVIDIA today show how advanced graphics can be extended to a broader, more power-efficient set of devices. The two demos, shown at this weekβs Game Developers Conference, included Wolfenstein: Youngblood from Bethesda Softworks and MachineGames, as well as The B...
ooh thats cool. too bad a lot of pcie devices are a bit unstable on the raspi 4
Yeah, it doesn't have enough bar space, the chip used is way different than the rpi4
And rockchip screwed up their pcie controller again for discrete gpus
darn
PoB Community update yet?
@safe ravine generally not until after league start, and they've got lots to change this time
I mean the PoB update is out already, I'm wondering about the AUR
Oh. I'm not sure o just broke down and installed wine then pob
I've updated pobfrontend to be compatible with latest changes of pob community fork. Enjoy! https://github.com/bernhardfritz/pobfrontend
This game works in Linux? wtf?
Yes it does, very well, if you use steam to get it running
no need for steam. Lutris provides good modded wine builds.
Imo little sucks, never got it working well
The different file system the steam PoE client uses provides a significant performance improvement on my system over the stand alone PoE client with wine/proton. It is absolutely worth trying if you experience any stuttering.
I also use the steam version and have pretty much no issues since they introduced vulkan
I did some benchmarks and with proton experimental ~3 months ago I match or was even above windows performance ^^ veyr impressive
which proton version is the best for poe right now? do you still go proton experimental?
Can't say I never changed it and I think default is experimental
I know it was 2 leagues ago but I have not played since
I have always found that experimental is better, though if you find that you are crashing or other problems going to a stable older version could fix it ^^ No harm in being on experimental though
The only good part about stand alone is that you can get the torrent
I also switched over from windows to Linux because I was having so many issues play on it with vulkan and DirectX
Some of experimental's changes have made their way to 6.3-5 now, but I still have been using experimental. I don't think versions older than 6.3-5 have any of the experimental sauce though.
I'm very interested to know if it work on the steam deck but that's just a waiting game for now.
I've had great success with standalone custom wine-staging (TkG's), and now we also have the possibility to get AMD's FSR on POE:
https://wccftech.com/amd-fsr-can-be-applied-to-all-vulkan-games-via-protons-fshack/
I got a whoppnig 20fps+ going from 1440p to 1080p. UI a bit blurrier, but with increased sharpening, it's acceptable to me. I recommend it.
It used to be standalone was quite stuttery compared to Proton and Steam (i think it has to do with Valve's handling of Vulkan shaders and Fossilize, but I'm not sure), but now with 6.13 wine-staging-tkg with fshack and some other bells and whistles, it's smooth.
Hey guys, any useful tools for calculating dps on weapons ingame that works well under linux?
isn't that just pob native? I'm looking for a overlay that shows weapon dps etc when I ctrl+c an item ingame
okay! I saw https://github.com/Morph21/MercuryTrade-Community-Fork that looks cool, but doesn't have weapon dps as far as I can tell
One thing you could use http://dps.citizenofwraeclast.xyz/
Online tool to calculate the DPS of a weapon in Path of Exile
Not in game
but its something
yes, I found a similar site, should work okay, thants!
You could use this: https://github.com/SnosMe/awakened-poe-trade
There is a Linux download so I would asumme it works there
I'll look into it!
Anyone else having trouble getting item filters working (on steam)
It gives me an error saying that it failed to open the file (if I save them to my PoE account). If I stick the files in the OnlineFilters folder itself then they don't even show up in game
Whoops, I misread.
I'm obligated to ask if the game installed on a NTFS drive.
Proton kind of relies on features the NTFS drivers don't really have full support for. https://github.com/ValveSoftware/Proton/wiki/Using-a-NTFS-disk-with-Linux-and-Windows
Just do it right and have two partitons for windows and then one for Linux or better yet just use a second drive
I have played poe with a steam controller and their controller interface ^^ it does work really well with certain builds
I think the CPU is to weak for poe though, the ram/disk setup looks decent though, it would be a gamble to get it for poe though
Hi guys, long time come back linux player here. After update POE to catch up the patch, picked vulkan, in game settings, I'm still see my mangohud report as using dxvk, which is very weird (restarted the game). This same setup worked for me 2 leagues ago, and I was playing vulkan (mangohud saying vulkan) for a quite very long time. Just checking if it something on my end or GGG does change how vulkan work in linux. Thanks (arch 5.13, nvidia card)ee
It should say Vulkan, or at least it does for me. Maybe try backing up production_config.ini and letting the game recreate it?
If it says DXVK it's definitely stuck in DirectX mode somehow
thanks, after quadruple checks, its was ....mangohud bug, display wrong driver version. It was fixed on the latest version π
I have some performance issue where if I turn on my performance graph the CPU bar pulses from 4ms to 40ms
It's not in every zone either
I am out of ideas what it could be
is that maybe shader compilation or something like that?
the shader bar is not full when that happens
Are you experiences frame drops just by turning on the graph or are you just experiencing frame drops in general?
in general
but as I said, it's not all the time
oh it's cpu and gpu doing it and the white graph on top is zigzag when it happens
Might be worth ruling out potential thermal throttling. 4ms to 40ms seems a bit extreme unless you're running some really juiced content
nah it's in town
my gfx card is pretty old rx480 4gb but it didn't do that before I don't think
at 4gb you might want to make sure your Texture settings are't set to high.
I have everything set to low
my cpu shouldn't be any bottleneck (r5 3600 and 32gb ram) and I'm using an SSD
where can I see the different command line parameters I can give the game?
There has to be something to avoid this, preload stuff or something
Just to run down the list of other simple questions. Using Vulkan?
yes vulkan
I think it's mostly when new stuff comes on screen like players in town with MTX and stuff
Hm. I'm on a Rx 5708gb and a R5 3600 hundred as well and I'm not experiencing that, and we've got pretty darn similar systems. Steam client or standalone? I get fairly pronounced stuttering on the stand alone client, but not on the steam client.
Distro? Mesa version? Other applications running in the background?
Using linux-zen kernel?
Running low on ideas, our hardware and software should be functionally identical.
no I'm just running the standard kernel
That might be it. Have you changed your file limits for esync support?
I have no idea what you just said π
That's a no. Aight. That's probably the issue. Short version is part of WINE is slow. Proton patches that part of it to be fast. Esync is one patch, where to need to up your maximum open file limits. Fsync is another patch, which you can use by installing linux-zen and using that.
Fsync requires another patch to the kernel (for now), but linux-zen has it pre-applied.
ulimit -Hn
1048576
apparently the esync is working
according to a random github page π
Yeah that should be ample for Esync.
I will try the linux-zen kernel and see if that helps
Alright. That's about the last of my ideas so hopefully it does.
I have another weird issue but I'm not sure if that is even related or not. After updating a couple of days ago, steam stared using "steam" only shows black in the shop and game tab
I need to start it using steam-native for it to show anything
I doubt it affects poe in any way though
ah I think I have to update my bootloader
The only other thing that might be happening is something Desktop Environment related. I use KDE/Plasma with Wayland.
It shouldn't make a difference but I can't rule it out.
man I HATE anything bootloader
do I have to setup anything or is using zen kernel enough?
Didn't make a difference
however I just tried disabling engine multithreading and that fixed it
but now I have 50 less fps π¦
hmm it's definitely the multi threading
well at least now I have something to go on
yeah not sure, I'll keep it turned off for now
hy guys im in search for trade macro for linux
[16:52]
new to linux btw
[16:52]
for awaken now i only need is trade
@stiff pumice ? π Awakened poe trade is available for linux.
I am running PoE with Steam proton experimental and every few seconds the game stutters kinda like minecraft when your java is out of date, does anyone know how to fix this?
enabling vsync solved for me
Vsync or what worked in the past for me was to override the Vulkan Present Interval (requires Mesa, only for AMD cards). I don't use it anymore since my new monitor has Freesync and Plasma supports VRR now, but you can add MESA_VK_WSI_PRESENT_MODE=mailbox before %command% in your steam launch options.
@worn parcel i know but its a price checker rather then a trade macro
I still haven't fixed my issue with the bouncing cpu/gpu bars and zigzag graph producing stutters
it helps when I turn off engine multithreading but then performance on stuff like chilled ground goes down the toilet
No setting helps at all
I'll see if I can take a couple screenshots to show the problem, maybe I'm really bad at explaining too π
anyone know where the screenshots taken with F8 are stored when the game runs through steam?
hmm those are steam screenshots aren't they? I mean you can bind a key in poe to take a screenshot
and I can't find the files
Oh yeah, hmm same place where you put Loot filers in
I don't do that anymore lol I subscribe to them π
oh man how hard can this be haha
/home/XXXX/.steam/root/steamapps/compatdata/238960/pfx/drive_c/users/steamuser/My Documents/My Games/Path of Exile/
ah nice thanks
it's pretty much between the first one and the second one most of the time and it feels really unsmooth
and I'm pretty sure it wasn't a problem last patch
Are you running game on Vulkan ? Do you have dynamic res or fps limits enabled ?
I just checked same thing happens with dx11
fps limits doesn't matter same thing with and without
same for dynres
I am out of ideas then Β―_(γ)_/Β―
I'll test with an fps cap of 60 now
maybe the 144hz monitor and fps cap is an issue
hmm that seems to fix it
I still don't understand the issue though
do you have freesync/gsync enabled ?
yeah
try disabling them just to see if it does anything
I'll try that later but that's a good guess
I actually don't care if it's a steady 60 or a varying 80-144
not in poe at least
I guess then GL & HF
For me on steam it's right click on PoE -> Properties -> Local files -> Browse... -> logs directory
for everyone that have the problem like me ....
you need to unhide the hiden files
and then you will se the .steam folder
noobie to this... I just built a windows 10 PC... first PC build.. but i really enjoyed it.. if i attempt a new build would it be worth my while to go with Linux? just want to hear pros and cons..
depends what you use your pc for
anyone crashing at the ggg intro screen since the latest patch?
How is stability on Linux atm been interested in switching over to Pop for a little while just been waiting for VR to become more viable π€£
why not just dual boot or use a vm if u want to try it
Yea I may.. but I enjoyed my last build I just want an excuse to build again ha
u could use linux if u wanted to build a NAS or something
have anybody used ramdisk with path of exile?
the game works fine when I move shader caches to the ramdisk
but crashes when I move particles
Why linux chat is dead in here?
busy playing game?
lol im kidding, Its probably working out of the box so no chat.. π
theres probably 50 unique posters in this room
Probably going to get more active once steam deck launches, interested in how that runs poe
Seems to have a streaming function so you could play on your main rig and stream it to the deck
Should also release with some kind of commercial proton version
that will be exciting
Also probably don't have an answer. No reason to have a cavalcade of "I don't know, I don't have the game on a ramdisk" posts.
Yeah I'd say it's a very rare setup ^^ Game should ideally be able to load everything it needs into ram anyways so better to leave it free
hi chat . how i can fix its ? (linux parrot /last version )
That's not enough information to tell you anything more than googling the error message will.
i think thats a wine error?
The only way to run the game in linux is by using wine. Even proton is based on wine. So yeah it has to be a wine error.
@pale robin Are you playing standalone or steam version?
Are your graphics drivers current?
Is your version of steam current?
Have you previously forced the game to run with a version of proton that is now broken after some update?
Was the game working before and then broke, or is this your first attempt at running the game?
New to Linux, using PopOS. Poe works out of the box for me. Using Steam proton/lutris. I keep settings lower and have the new βdont load filtered itemsβ checked.
Gl any other users, if you have issues hope this distro helps
this is the only problem for me this league but I guess it must be something messed up with their vulkan renderer because last league was fine.
Are you sure you are not running out of Vram ?
yep, it works fine on dx11
tested on windows as well, it makes no sense to be a vram issue
last league it was working fine, the textures just disappear but the fps remains locked at 60
you mean this?
π€
like I said again, why then last league it barely used my vram
and then this league only on vulkan it goes like crazy
I hardly think the issue is here
its usualy sticks to 70-80% for my 8GB Card on Windows
after longer session
anyway set textures to medium
I play on the lowest setting
oh
I have this rx 550 for a while now and this is the only league that this happened
never went above 70% usage
well then DX11 is all you have left then
DX11 will use RAM as Vram
Vulkan does not as far as I know
nah, I already did most of the content this league and will wait for some fix or sit out until next league
DX11 just uses less Vram as well
their textures never appear or appear after some delay time?
the game starts out fine
then the textures randomly disappear
it happens 100% random that's why I discarded vram issue
saw other people with the same issue on the forum with way more vram than me
this is one of the issues as well, the paths on delve don't show
That is also part of the issue ^^
I did notice they try to fill vram as much as possible this league but it should not lead to it being critical. Do you have any overclock on the vram perhaps?
nope
What is your card?
rx 550
oo yeah sorry you stated that above ^^
I had no issues on linux but have not tested for a while.
RX550 is a pretty old card atm do you use a version with higher vram size or is it 2GB?
2gb
Ive been playing on linux since early this year with no issues
this league it happened this
ahh, I would use DX11 at that point, it allows ram to be used as vram at a hit to performance
PoE always changes so you can't expect a PC from 10 years ago to run it the same way it did back then ^^ Hard pill to swallow, there is some nice upgrades from a 550 though but I understand if money is tight
There might be some kinks in vram usage, Vulkan is still offically in beta after all
Like I said it doesn't bother me too much since I already did almost all the content for the league and it happens randomly. I can wait for a fix or sit out until next league
gladly it never happened on boss fights and I just restart the game when it happens
And i'm waiting for prices on the new amd cards to drop a bit so I can buy one
I got a 5600XT and it runs the game really nicely ^^ But as long as you meet some minimum requierments for stuff like vram, (I feel you want around 6-8GB of vram which is standard on most cards these days), you want a good enough CPU to run the game as this is what seems to limit you more then the graphics card atm, you can see this from the bars in the F1 graph.
CPU is at 25ms which limites your fps to 40fps while GPU is at 17ms which puts you at 58 fps. So in this case if you had no issues with vram a CPU upgrade would be better
yep i'm aware of that, i'll upgrade the whole thing because is a bit old now
I would hold out until the new proton version comes out ^^ probably around the launch of the steam deck
Do you have the same issues on windows?
So Vulkan on windows also does not work? Did not understand
DX11 uses your normal ram for vram like a lot of older games did before the GPU got all vram you needed
yep the same issue occurs on vulkan when I tested on windows
Would be nice if they made a low texture quality option as it does seem medium is for people with ~4GB but it's to high for 2GB
that's weird imo since earlier leagues were fine and we barely had any visual improvements but it might be that
also this league have way less stuff going on the screen compared with ultimatum
and I played that until the last day
They always change stuff under the hod ^^ But the game becomes more and more advanced, it's just a fact you do kinda need to upgrade to keep with poe
But you did not notice any fps drops? just the vram issue?
nothing that harsh, most of the time when the textures disappear, my game still runs at 60fps
I have noticed that the vram is better used now on my card, almost always uses all of it, presuming they changed how preloading works to combat issues with shader/drive spikes that a lot of people have
ah yes it is way better
I would make a feedback thread about it ^^ Do wish they came out with a updated minimum and recomended spec sheet
Still hate this change
Well it's most likely a step in the right direction I did not have issues before or after the patch though so I would not be able to tell
Wish they would give us some command line options 2 reEnable FULL asset streaming like when they introduced it
Yeah now towns load longer then entire CP2077
2/10
yeah the load screens where so nice when it first came out :O I do not understand why people are okey with 1-2 sec longer load times instead of watching some textures load in
But this change was not what I was talking about ^^ it seems that they now keep some of the old assets loaded in instead of always cleaning it out
Yep it grows over the time to like 70-80% and then garbage collection kicks in
So should improve load times the second time you go into a area
It still slow compared when they added asset streaming tho
but no benchmarks to refer to for that statement
like way slower
Well this is what happens where bunch of ppl that has no idea what they are talking about screams at GGG
or just Reddit
=]
It did look pretty bad but yeah I prefer better performance over graphical fidelity ^^
Some don't, we have better loading times since before it anyways so let's not complain to much
I just want some options thats it, command line or hidden in config are just perfect just let me set up they way I want it
yep one day I mowed down map after map without break with almost no textures on my screen but rocking a solid 60 fps lmao
Yeah they changed to displaying a solid colour rather then having invisible stuff, return of the runescape graphics
all I need is HP bars π
Are you playing on a HDD by any chance? (I know there used to be some decompression tricks helping HDD user way back when)
But for me on a Samsung 860 PRO the load times are usually under 3 seconds (5~6 on a cold boot). And I've got a prehistoric Skylake CPU.
R9 5900x and PoE on Corsair MP510 NVME
I think there must be a different culprit at play then. I've never tested on an AMD CPU, but for me the game always loaded great on Linux. Even on my SATA SSDs, I am not an I/O expert to even begin thinking of what might be wrong, but I think GGG aren't the only blame on this one.
I can tell you that my old 7700K would load faster on 3.13 before preload patch
than now
Everything went to shit after preload patch
I play on windows anyway
That's really weird. I've not noticed any slowdown in the last 2 years with my underclocked 6700K
You must not have played when they droped full Asset streaming then as it was on for like 1-2 weeks
zones would load in half, a sec
like loading screen would almost not showup
I've played almost daily since Breach league. I might not have gotten the faster loading times though. Never noticed significant load time reduction even with the asset streaming patches.
Well when the introduce full astet streaming Loading time were amazing but some ppl had problems as some assets for them would not load on time so there was and outcry on reddit that they prefer 2 w8 on loading screen instead π
Yea, I noticed the outcry about missing assets, never got that either. I think whatever they changed in those patches didn't affect my setup. Don't know why though. I remember that some of my friends also complained about missing textures.
I have even entire SSD added 2 exclusions in Windows Defender so it would not touch any files on execution/read
its still shit compared how good it was :C
Dont get me wrong here Map Loading times are ok compared to pre asset streaming the worst are towns and Door League town
I am just expecting more from the lvl of hardware I have
running a hideout with 7 items in it, and its just a skybox. very quick load time, and thats my baseline when comparing other loading. Only towns are unpleasant
Excessive shader generaation crashes my game.
Setup: 3600xt, rx 480 8gb and 16gb ram, on 3.14.2 kernel
DXVK_STATE_CACHE=0 (or 1, it doesnt matter) PROTON_NO_GLSL=1 PROTON_USE_D9VK=1 RADV_PERFTEST=aco PROTON_NO_ESYNC=1 DXVK_ASYNC=1 wine PathOfExile_x64.exe --waitforpreload --noasync --nodx9ex --gc2 --nologo
I am on eggrolls release.
Am i doing something wrong?
radeon settings that somehow work: DXVK_STATE_CACHE=1 PROTON_NO_GLSL=1 PROTON_USE_D9VK=1 RADV_PERFTEST=aco PROTON_NO_ESYNC=1 DXVK_ASYNC=1 DXVK_USE_PLACEHOLDER_SHADERS=1 DXVK_USE_PIPECOMPILER=1 wine PathOfExile_x64.exe --waitforpreload --noasync --nodx9ex --gc 2 --nologo
Dont run game in DX?
I run it in vulkan
why "--nodx9ex" then
OK!
--gc 2 is technically normal so you can leave it but its not necessary
biggest difference was pipecompiler and placeholder
I was crashing during generation of dxvk cache
well
removed those two you said and testing again
I have no idea
Probably a gloriouseggroll thing
I am not very well versed with wine, I don't play many games, or I play very old games
you should use proton experimental via Steam as it offers best performance in this case
Should I install it via steam?
PoE imo yes as ppl reported to have the best performance and success with it that way
GL Exile
Thank you.
anyone know how to change poe cursor in linux?
You mean the inbuilt cursors? or do you want a custom one?
Custom, no idea.
yeah, sometimes its hard to trace where my cursor. I do see some streamer changed their cursor so that its easier to trace
Itβs just a part of the regular ingame settings, nothing special to OS
nop
don't believe in every report, they just do not know how to set it up and configure it properly
when exactly it crashes? During mob encounters?
if it's already solved then good luck with the game
Solved, although not 100% smooth.
@tight beacon Proton experimental ? With this?
I am using glorious egg roll on arch. Not steam. It's stable now
I found the most recent mainline proton to be better than GEβs version, but your mileage may vary
Valve adding special new tricks to Proton to make it more ready for their handheld console
There are some interesting stuff happening in their git
@tight beacon https://github.com/GloriousEggroll/proton-ge-custom Try using DXVK Async
how-to is written on their github
dxvk async doesnt work for vulkan
you don't even need dxvk for poe, you can change to vulkan via settings file
dxvk async requires special patched dxvk libraries
you need 4gb, bug game still "playable with 2", but for majority stupid Unity games 2 gb not enough, 3gb is very limited, for these you need 4-6gb
for 4k gaming you want fast 8gb yes, gl getting new card with all these bitcoin mining shit and coronavirus
8gb is basically what all new cards have minimum
You can skip unity all together and just use something light like XFCE, or lxde. I still think wayland is waiting for good support so lxqt is off for now. The Ubuntu distro for those are xubuntu and lubuntu and I think for lubuntu you can just install lxqt if you want to try out wayland. You can honestly install it on any linux distro, but these are just easy versions. Also dumping gdm3 for lightdm is easy way to save ram as well and speed up login's with nodm. The GTX 1060 3GB is kind of the minion for 1080P in linux for PoE. 4GB for sure even my RX 460 runs better for 1080P even though it's the lesser of the two cards
I'm waiting for the steam OS release ^^ Might be a nice linux distro for gaming
