#linux-🐧

1 messages Ā· Page 8 of 1

strong kraken
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I don't actually use the keybinds lol, I just know this loosely from having looked at the github

grizzled roost
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I mean I did not do anythings shown above to fix the issue but I apreciate the help. I sometimes have a hard time finding the right info through the bunch of info that is presented. guess I can work with an extra key

cold cloak
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cachysos witch pacman and yas for arch

strong kraken
strong kraken
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Steam is probably the easiest/most straightforward way (it is the one I use), but iirc people have also had success with the standalone client through lutris and bottles.

little chasm
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poe2 works great with steam.

proven needle
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Performance is better/comparable to windows.

cold cloak
unique depot
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Hey I'm having issues with awakened poe trade. It only shows up on half of my screen and I can't find a way to fix it

solemn lark
solemn lark
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I'm trying to launch PoE via Steam on EndeavourOS (Arch). It runs great, but there is visible screen tearing and I think GSync is not working properly. I have a GSync screen and on the same machine in Windows 11 (dual boot) PoE runs butter-smooth. Any ideas how to force proper gsync in PoE on Steam on Linux? Any gotchas? I think I've tried all combinations of settings I could think of.. getting a bit desperate here šŸ˜…

fierce bone
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i only have it in wsl so a lot of features is missing, but on a real install the features that the windows version & the linux version has is more or less 1:1

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and if this does nothing lmk and we can look at launch args, proton etc

solemn lark
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I am missing the right 2 windows of this, I just have the one on the left. Maybe I didn't install the right package for Nvidia settins? It's just called nvidia-settings in my case as well. I am getting an error message also, when launching it, will now dig into what it can mean. Brb

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Btw. I am on Wayland, so maybe that's why my nvidia-settings is cut. I am still new to Linux, learning a ton every day.

strong kraken
solemn lark
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Emm, Wayland on KDE Plasma 6. I hope it answers your question, I’m a Linux noob šŸ˜…

strong kraken
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yes, that does answer my question

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the weird thing is that tearing should be impossible on wayland by default. I recommend looking to make sure you didn't enable anything for "tearing" or "immediate" in the KDE Plasma settings. Otherwise, it might be a VRR/gsync bug (nvidia is known to be a bit problematic on Linux), so you can try disabling that in the settings as well.

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oh you should also try enabling vsync in the PoE settings, ofc

fierce bone
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O i didn't see that you replied, but I wouldn't be much help anyway, i don't use wayland because it's still quite quirky

shell elm
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I can only get 2/3 of the fps in wayland vs xorg, but I'm still on kubuntu 24.04, so I'm still using plasma on xorg

woeful basalt
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is rusty pob2 trustable?

strong kraken
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it's open source, so you can check the code if you want. I do use it. You can also use it through flatpak if you'd prefer.

meager thicket
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PROTON_ENABLE_WAYLAND=1 seems to be broken

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other than that everything works for me

arctic raptor
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poe2 I keep crashing,, on linux - "GameObject deserialisation failure: Unrecognised task serialised by server; missing registration? 8905"

feral grotto
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Anyone else experiencing random crashes to desktop? Doesn't matter if I go for Vulkan or DX12 after some arbitrary time the game crashes

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had them before on arch, got a new ssd and still have them with a fresh system

woeful basalt
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  1. I'm facing dc on area change
  2. Graphic glitches
  3. So far only 2 crash
    idk what they even optimized before this update it was working good
feral grotto
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I had the same issue in PoE 1 in the last league, before it was fine

alpine star
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I was fine in act 1, but in act 2 I have multiple crashes in some areas, it seems to be fine in others. Also used to work fine before this patch

brisk mountain
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i cant get the patcher to get the last ~72MB:
2025/12/13 20:28:02 7045289 587ddce7 [INFO Client 392] Got file list for "Bundles2/Folders/art/textures/items/armour/body/microtransactions" 6
2025/12/13 20:28:02 7045666 587ddce7 [INFO Client 392] Got file list for "Bundles2/Folders/art/textures/environment/act4/belly/1" 5
2025/12/13 20:28:02 7045673 587ddce7 [INFO Client 392] Got file list for "Bundles2/Folders/art/textures/environment/act4/belly/3" 4
2025/12/13 20:28:02 7045680 587ddce7 [INFO Client 392] Got file list for "Bundles2/Folders/art/textures/environment/act4/belly/D" 3
2025/12/13 20:28:02 7045688 587ddce7 [INFO Client 392] Got file list for "Bundles2/Folders/art/textures/environment/act4/belly/B" 2
2025/12/13 20:28:02 7045695 587ddce7 [INFO Client 392] Got file list for "Bundles2/Folders/art/textures/environment/act4/belly/F" 1
2025/12/13 20:28:02 7045702 587ddce7 [INFO Client 392] Got file list for "Bundles2/Folders/art/textures/environment/act4/belly/4" 0
2025/12/13 20:28:02 7045709 587df685 [INFO Client 392] Finished checking files
2025/12/13 20:28:02 7045821 587dd487 [CRIT Client 392] Failed to open PathOfExile.exe with error 32
2025/12/13 20:28:02 7046007 68385450 [WARN Client 392] Error: Failed writing received data to disk/application (Failure writing output to destination
seems to be the belly/4 always...

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tried different wine builds, same error

zenith sphinx
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Im trying to change my input setting from controller wasd, but it won't let me change it. I'm playing on the Desktop mode of the steam deck so it definitely has something to do with that.

true knot
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Does anyone else using Plasma have an issue where the game does not go fullscreen. Instead the taskbar stays on screen with a modified resolution. If I change it to 1920x1080 then it crashes within a minute.

brisk mountain
true knot
brisk mountain
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my wine prefix worked until this patch. game is standalone and the prefix was only created perhaps 2 weeks ago

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i did switch back to x11 due to nvidia issues on debian stable with wayland and active nvidia-drm kernel option

brisk mountain
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wine output with WINEDEBUG='err+all,warn+all,fixme+all,+seh,-ntdll,-KERNEL32'
it somehow fails to update the exe?

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huh, i had to start the game via Client.exe so that the patcher could exchange the PathOfExile.exe..., it works again

woeful basalt
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with that texture issue, random crash and dc on area change

true knot
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I have figured out that if I start the game and log in, alt tab out then click the icon to get back on it will maximize in fullscreen and correct resolution.

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Yeah lots of crashes for me too.

fading topaz
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Is it normal that my game install is ~55GB, whereas my shader cache is over 60GB?

outer pagoda
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yes

jovial heart
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POP OS is not stable yet. It says that the version is stable, but it is not free of bugs. Some people have such bugs that they have to restart the system every now and then because you can't do anything. A good distribution will be available next year. There is no Secure Boot in this distribution, so you have to manually disable and enable it if you also want to use Windows 11, which can be a nuisance.

jovial current
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My CPU jumps up to 90%+ whenever i enter a new area.
It wasn't like this before, game is lagging like hell, and this is a new computer with high specs.
Anyone else having this problem?
Not sure if it is Linux-specific or not

outer pagoda
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is the drive bar also showing higher numbers?

late solstice
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thsi patch wrecked my game

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not running anymore

silent cradle
surreal sequoia
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okay same problem here on steamdeck

silent cradle
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it seems to happen to a lot of people so may not be linux related

late solstice
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i googled it apperently something similar happened in the past but i only found windows solutions

unique depot
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Has anyone else been having massive CPU spikes in game? I paused my game to let it get caught up and it was still spiking massively. Never really saw it get below 1k ms. Iv tried changing from vulkan to dx12 and Proton versions. Not sure if this is a Linux issue or game since they said they "improved performance"

strong kraken
woeful basalt
jovial current
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I also had this big problem where i got huge CPU spikes every time i entered a new area.
I changed from Vulkan to dx12 and now everything is completely fine.
i'm not sure what they fucked up here or if this is a proton problem.

fading topaz
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It varies a lot by system (gpu and driver mostly)

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Proton doesn't touch the graphics portion for vulkan, since that can run natively

tardy trail
jovial current
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i wonder if it's related to shaders or shader cache

tardy trail
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Not sure but the freezes would more often happen when the game got a lot of stuff going on with monster density. I’m not a computer expert though. Wish I had documented the issues a bit more.

woeful basalt
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laterst exiled exchange 2 working for anyone? its now same issue as Awakened PoE but it used to work before

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looks like they upgraded to new ELectron version

late solstice
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"improoved performance"

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25% more fps they said

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AMD Ryzen 7 7800X3D and a 9070xt if you wonder... abyss just wrecks my performance no idea what i can do

fading topaz
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Try switching between Vulkan and DX12?

strong kraken
woeful basalt
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thanks will download and check

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i can interact now but the cant check prices ctl+ d do nothing

bronze pecan
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Just came here to check in one Exiled Exchange not being interactable int 0.13.7

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it's still having problmes for me can't find the keyboard

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ok found the fix seems like it's a problem with Wayland you can run it with this command "./Exiled-Exchange-2-0.13.7.AppImage --ozone-platform=x11" from the directory where the file is saved

jolly star
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its so bad i cant dodge shit

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on a 9800x3d + 9070xt DivineOrbSad

late solstice
shell elm
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great, latest exiled exchange makes my game screen go black

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it was working, now blank with .13.7

shell elm
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looks like it only works in windowed mode, either FS mode makes the screen blank

woeful basalt
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anyone found solution for random crash or dc on area change?

gentle forum
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Windows just decided to update itself and disable the GPU in the middle of my campaign run, time to dual boot...

shadow path
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i have a problem. perhaps someone ca helm. im pretty new to Linux ( distro: CachyOS)

Problem.:
I am so far now that i have installed Exile-Exchange 2 via the AUR (Octopi). Its interactable for the first time. After closing the window clicks pass right through the overlay. This problem is already stated on the github. ANd solution would be to update the EE2 app. My problem is i dont know how to manually update the App. Inside the app the updater is not clickable, as well as not clickable in the browser. The AUR only shows version 0.13.6. Anyone can explain how i can update the version with AUR?

woeful basalt
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AUR still got the old version. Maintainer need to update it to 0.13.7

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u can either update it manually or wait or use the appimage directly

shadow path
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appimage is faulty for me. its bug out instantly. always giving EE2 forefront not letting me click dpoe2 anymore and not toggling any overlay window

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question is how to update it manually

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never did before

strong kraken
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you need to edit the PKGBUILD

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I strongly advise against using the AUR if you don't understand the PKGBUILD format, since you should be manually reviewing the build script before you run it. There have been multiple instances of malicious PKGBUILDs being used to distribute malware.

vocal patrol
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Hi! Does anyone have experience getting Exiled Exchange 2 (or Awakened PoE trade for that matter) to work properly on X11 window managers? I was planning to use it through the browser interface (starting the appimage with the --no-overlay flag) and go from there. It does register my key presses (as seen in the debug screen) but i cannot Ctrl+D to load an item for price-checking into the web interface. Manual copy-paste into the price-checking field works.

I suspect it doesn't properly hook into the PoE 2 window to copy and capture the item stats.

System: PoE 2 is running through steam with Proton version Experimental. OS is Gentoo Linux on an x86-64 platform. I am running dwm as my window manager, through the gentoo distribution of the X11 server without any custom config. Thanks in advance ^^

sand lintel
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Just updated EE and it just flat out broke lmao can't click through it

shell elm
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mine makes my screen go blank with windowed full screen

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I had to make the game windowed while running it

woeful basalt
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i moved from popos to cachcy and so far no crash lets see ( may be due to latest nvidia driver pop still on 580)

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exiled exchange still not working though

halcyon hull
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You guys may need to add the flag —ozone-platform=x11. The electron version was updated like 5 major versions to the latest one and there was a breaking change in how it interacts with certain desktop environments

shell elm
worldly steeple
shell elm
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I can't run with sandbox ./Exiled-Exchange-2-0.13.8.AppImage [1779351:1227/071916.473349:FATAL:sandbox/linux/suid/client/setuid_sandbox_host.cc:166] The SUID sandbox helper binary was found, but is not configured correctly. Rather than run without sandboxing I'm aborting now. You need to make sure that /tmp/.mount_ExiledM9nOwf/chrome-sandbox is owned by root and has mode 4755.

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I'll try xdg session

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nope, still blank screen

halcyon moat
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and ownership

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always run browser apps in sandbox, thumb of advice

woeful basalt
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is the constant dc on entering or exiting map only linux issue?

shell elm
# halcyon moat set the permissions

Except it's a bogus warning
ll /tmp/.mount_ExiledM9nOwf/chrome-sandbox ls: cannot access '/tmp/.mount_ExiledM9nOwf/chrome-sandbox': No such file or directory

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I even tried making the file myself, and gave it the permissions, and the warning is the same

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because obviously the directory extension after Exiled is different on every startup

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and chrome-sandbox for firefox?

strong kraken
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afaik appimage uses userspace mounting to create a virtual file system with more stuff

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presumably that directory is in the virtual filesystem

shell elm
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right so it's not up to me to set the permissions or ownership

strong kraken
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yeah idts

shell elm
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weird thing is it worked fine 2 versions ago

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I don't mean the sandboxing, I mean the screen blanking

vocal patrol
woeful basalt
halcyon moat
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and will suggest a solution for you

shell elm
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none here either

woeful basalt
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not sure whats the issue in my case.
Only thing diff is
i'm on Nvidia and using Dx12

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had same issue on Vulkan as well

shell elm
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did you run a file check?

fossil frost
jolly star
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Wait, how do you use a different fsr version?

fossil frost
woven crescent
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nah I'm just gonna dualboot for poe2 tbh. I get hard fps drops on linux in juiced abyss maps when using headhunter belt. cpu times spike here, it also tanks in win11 but not as bad. oh and i can just use my favorite overlay in windows so yea

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(9800x3d)

woeful basalt
# shell elm did you run a file check?

dont think its related to that. What i think might be issue is VRAM. My gpu only has 6GB VRAM and the game uses 4GB and may be at some point it spike or something and crashes

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it never happed before 0.4 and they did graphic changes in 0.4

jolly star
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tried optiscaler once, then removed the launch option and uninstalled optiscaler. but this still pops up, how do i get rid of it completely :(

edit: ~/fgmod/fgmod-uninstaller.sh %command% was the solution

fossil frost
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I switched back to XWayland from Wayland, non-X had a lot of instability, frequent crashes on zone change.

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Been smooth so far on XW.

odd crater
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Exiled Exchange broken on linux again

jovial meteor
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DX12 works beter than vulkan, don't hesitate to remove VRR shit (KDE or gnome)

silent cradle
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interesting that I feel the in game FSR, even being 2.0, performs better on the Ally/steamdeck than when I use optiscaler patching to use newer versions of FSR

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best performance seems to be in game fsr + lossless scaling. Performance and frame pacing really

copper juniper
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I just got a steam deck oled, do you guys think the game is playable? I assume it can run the game fine with barely any enemies but if it's like endgame with breach and abyss would it be able to handle that?

strong kraken
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iirc neversink played it on his steamdeck and it was fine for the most part, but I'm not sure about endgame

copper juniper
fossil frost
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Tradeoff of a FPS or two is well worth it in my opinion.

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Latest update broke OptiFG, so I'm forced to use LSFG as well. It's been decent and probably doesn't trip anticheat as hard.

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FG really helps with frame dips in this game, it's much smoother to do 2x30FPS than 60FPS with dips.

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Latency doesn't matter much either, in short PoE2 is a good game for FG.

silent cradle
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In general I think lsfg is better than opti. Unless the game has fg it just feels worse most of the time.

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For the rog screen isn’t like I can notice too much difference in quality using the 3.x fsr

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I would like if they updated their version tho

silent cradle
fossil frost
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The post-process/vulkan layer nature of LSFG is a big boon in games like this still, can have peace of mind you won't trip anticheat as you say.

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Though I wasn't too scared of that, said I'd give it a shot and if I got banned I'd take it up with customer support.

blazing verge
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Anyone else having issues with PoE1 Crashing (seemingly) at random? Been having crashes every 15-30 min in campaign
Fedora 43 KDE, 7900XTX & 7800X3D
Didn't have any issues before I reinstalled my OS
I haven't played for a month since and am now getting the crashes, no changes otherwise
Proton Log only spits out
skipping destruction (fork without exec?)

blazing verge
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No I've always been on Wayland, I've already looked at proton log files but couldn't find anything that would point out the issue

shrewd pewter
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In my PopOS install I get a horrible stutter at that 15-30min mark, but it's never outright crashed. I have to set LD_PRELOAD="" %command% in the launch settings for both PoE1/2. It's something about the steam overlay and what "pre-loaded" libraries are used or something. But once I had that in, it's worked rock solid. (I'm on "old" popos which still has X11 ... eventually I'll upgrade to whatever the latest version is with Wayland)

https://www.protondb.com/app/238960 < can be a great source of just learning about what other people have tried on various distros when it comes to debugging. Then if you want to dive into what the configs actually do: https://github.com/ValveSoftware/Proton?tab=readme-ov-file#runtime-config-options (linked to the Readme section, but not all of them are there and you can pull down the git repo and grep through it to find different things ... that's one LARGE ass rabbit hole though)

blazing verge
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I'll try that later, thanks!

strong kraken
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huh, what about the MATE spin then? Is the spin just unmaintained until MATE supports wayland?

chrome vector
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Lo all,
So far PoE2 runs fine on my laptop (Legion Pro 5 16ARX8 / RTX4070 Max-Q, PopOS 24.04 / COSMIC)
But there have been the occasional framedrop spikes that last a few seconds before it gets back to normal. Seems unrelated to specific in-game events (full maps, quiet maps, in town).
Running with
PROTON_ENABLE_WAYLAND=1 PROTON_ENABLE_NVAPI=1 WAYLANDDRV_PRIMARY_MONITOR=DP-1 PROTON_USE_NTSYNC=1 ENABLE_LAYER_MESA_ANTI_LAG=1 MESA_VK_WSI_PRESENT_MODE=immediate,
CachyOS_Proton_10.0-20251126_v3

trying with CachyOS_Proton_10.0-20251222 now

woeful basalt
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i wonder whats the point of native support to exiled exchange if it doesnt work at all.

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with more use of wayland

chrome vector
# shrewd pewter In my PopOS install I get a horrible stutter at that 15-30min mark, but it's nev...

I figured I'd try this out but it seems this was a trick meant for X11? I'm on COSMIIC/Wayland and have been using PROTON_DLSS_UPGRADE=1 PROTON_ENABLE_WAYLAND=1 PROTON_ENABLE_NVAPI=1 PROTON_USE_NTSYNC=1 ENABLE_LAYER_MESA_ANTI_LAG=1 MESA_VK_WSI_PRESENT_MODE=immediate PROTON_LOCAL_SHADER_CACHE=1. Performance is pretty good but I seem to be having a similar issue with fps dipping to 20-30fps for a moment before it gets back to 144 again. It's not too bad but definitely throwing a wrench in the works to properly enjoy the game.

fossil frost
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LD_PRELOAD is only needed if performance completely goes to shit after a while. Known bug.

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It doesn't solve dips.

chrome vector
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ah I see
Seems I still need a lesson on how these launch parameters work. While trying to troubleshoot the lagspikes, I found that gamescope seems entirely broken for me and hard-crashed my system with just gamescope -W 2560 -H 1440 -r 144 -f -- %command%
My issue is just the lagspikes every few minutes. Not quite sure how to tackle that though

dusty aurora
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how's the shader graph when that happens?

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Also worth trying dx12 render if you're on vulkan. I found vkd3d more stable than ggg's vulkan impl

chrome vector
# dusty aurora how's the shader graph when that happens?

that's the thing, it's difficult to spot. Both network and shaders are green so I'm struggling to figure out which is causing the lagspikes.
From my reading, people experiencing lagspiked keep telling me to use LD_PRELOAD="", but it won't work in combination with PROTON_ENABLE_WAYLAND=1. I'm running on a wayland session, so I wonder if this is at all needed to have it run natively on wayland.

dusty aurora
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In my experience those flags are all placebo on a reasonably standard setup but I'm on amd

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honestly poe 2 is just weird. it's even worse on windows

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dx12 still randomly crashes the renderer on my 3050 laptop. My linux desktop with rx 6600 is way more stable

chrome vector
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Strange. I'm not sure how it's supposed to work
Right now, PROTON_ENABLE_NVAPI=1 PROTON_USE_NTSYNC=1 ENABLE_LAYER_MESA_ANTI_LAG=1 MESA_VK_WSI_PRESENT_MODE=immediate LD_PRELOAD="" %command% at least gets me into the game. Adding PROTON_ENABLE_WAYLAND=1 just shows me a black screen, in-game cursor, and audio playing. Removing LD_PRELOAD="" works too, but I'd like to understand why those two seem to not like eachother.

dusty aurora
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I don't see why you'd need the Wayland flag since it's running via xwayland anyway

chrome vector
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It's usually recommended to run on Wayland natively to improve performance. Definitely has helped performance and input latency

burnt laurel
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Anyone crashing on PoE2 (Arch - CachyOS)? Twice now, on around the same area in Temple of Chaos trials lv 72 (7 stages) on the stairs of first level going down after defeating the monsters on top. I’ve crashed and wasted two of ultimatums twice in a row now.

And it seems like the game crashing doesn’t matter. You still lose the ultimatum orb anyway.

Anyone crashing in that particular spot?

I have AMD Ryzen 7 7700X and NVIDIA RTX 5080 with 32GB DDR5 ram if it helps.

That’s literally the only time it crashes like this

And there’s not even any enemies except for the one that I literally just finished killing (which was like less than 10 in that spot). So it’s not like the screen was clogged with so many dead enemies šŸ˜…

shell elm
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wayland still halves my framerate on ubuntu 24.04

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happy with xorg plasma for now

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though I still can't use EE with fullscreen windowed, I have to switch to windowed or my screen goes blank as soon as I start EE. This is the same on wayland so that doesn't help

chrome vector
dusty aurora
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Should check to see where the package loss is

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using MTR or similar tools

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its a windows guide but that tool has a Linux version

silent cradle
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I play on Wayland and it works fine. Using cachyos tho so unsure if there’s some of their voodoo makes it work

shell elm
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some weird lag with latest patch , not sure if it's linux specific

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key presses are sometimes virtually being ignored for up to 1s wtf

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short keypresses aren't even being honoured

shell elm
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ok figured out the problem, it was one laggy website on firefox running in the background šŸ’©

silent cradle
chrome vector
silent cradle
# chrome vector with `PROTON_ENABLE_WAYLAND=1`? are you using Vulkan or dx12? For me, dx12 doesn...

Both. I was using that before but started using game scope and scopebuddy. I don’t really notice much difference from dx to Vulkan but I’m 90% sure that I use vulkan. Keep in mind that my desktop has a 5090 so I may not have performance differences just because the gpu is grossly overkill.

On the ally x handheld I noticed better performance with dx12 but that may just be related to framegen working better with dx12 than vulkan in general.

thick notch
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Hi i just switch to cachyOS and wanted to play poe. are there anything I need to configure before I play the game?

little pagoda
thick notch
chrome vector
neat breach
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anyone know why awakened poe doesnt actually show an overlay or interact with poe whatsoever on bazzite?

midnight marten
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anyone get HDR to work in linux? The box is always greyed out for me :/

shell elm
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Nope, always greyed out

fading topaz
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I would assume you'd have to a) be on a recent Wayland compositor that has implemented the protocol for it, and b) have a version of Wine (proton) that is supporting it too (might just need to be running native Wayland)

strong forum
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can i download standalone for linux or should i just wirte to support to migrate my acc to steam?

fading topaz
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You can use either

halcyon moat
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You can also log in the website with username+password then with steam and bind them together afaik

jovial meteor
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and i'm running DX12 not vulkan because of low perf (-15%)

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running 9950X3D with 9070XT

jovial meteor
halcyon moat
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Btw Vulkan gives higher quality overall visuals than DX12

jovial meteor
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issue with POE2 not vulkan itself, same low perf on W11

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running best since 0.4 with DX12 instead of vulkan

halcyon moat
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If you guys care much about FPS then use Exclusive Full screen straight-out

halcyon moat
jovial meteor
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windowed full screen or exclusive is the same

halcyon moat
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They should not on Wayland afaik

jovial meteor
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which distro are u using ? and which DE ?

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running fine with KDE

halcyon moat
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I don't have any problems as well, just trying to solve others' problems

halcyon moat
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people did not like it, messed up with the performance a lot

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I mean if you are gonna test something at least announce it to the public if not making a separate beta branch

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forcefully making player base to test your stuff without being aware is a shady move

halcyon moat
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Not everyone paid for keys

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Old PoE1 players got keys for their loyalty to the game

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I played on PoE1 beta too, it was not like poe2

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if they made a mistake or got negative results from a change they made, they used to revert it back or fix it quickly

#

but they let players experience that negativity for several leagues nowadays

#

Do you remember performance problems that happened during Ritual & Ultimatum days?

#

It is because they have slammed the new rendering backend they were developing for PoE2 over PoE1 without prior user notice to test how it performs on real world scenarios

#

What happened? Players couldn't play and many forced to leave the game because of being it unplayable

halcyon moat
#

2 years

#

Half of the old team is gone and it's going downhill in my personal opinion after Chris and Bex left

#

Tencent should not be ever involved in this...

#

Their player support is mostly AI as well

#

Just like their chat moderation

#

I still remember the days we had actual chat moderators on Global channels

#

I still have some of the old folk in my in game friend list, they play from time to time

#

This game lives in our memories

shell elm
#

does anyone else sometimes get windowed fullscreen rendering at the background rate, and you have to resize it as a window and then back again a few times for it to render at the foreground fps?

midnight marten
halcyon moat
#

Just counting yourself (a single person) as everybody gives out your intelligence level, arguing with you would be waste of time for sane humans

#

Guy's 70% of the past messages are arguments about LD_PRELOAD and stash tab sales, I doubt he is even able to make any normal sane convo without counting himself as everybody to get a higher spot in his arguments

#

Just a random brainwashed twitter dude

next relic
warped pond
#

Been playing maybe 8-9 hours today, now getting a bunch of crashes

#

Tried deleting the pfx and letting steam rebuild, still crashing

#

Do you guys use Vulkan? Been using DX12 for the past few days without issues

fading topaz
#

It's a toss up which people use. Seems to vary what's best depending on GPU, drivers, etc.

warped pond
#

It's actually nearly straight up unplayable (poe 2 btw), is up for maybe 5-10 mins, then crashes

#

:/

fading topaz
#

This through Steam?

warped pond
#

Ye

fading topaz
#

Can you try the instructions from the most recent pinned comment?

warped pond
#

Hmm, fps drops weren't really my issue, actually really good performance šŸ˜… I had the game open for 8-9 hours yesterday, no issues, not had issues in a few days, then it randomly starts crashing.

This could be when I try and put smth in my stash, or open the atlas map, just wandering around maps. Nothing definitive. Started on penitentiary boss tho.

The only thing that worked was nuking the pfx and just letting it rebuild.

#

I'm now on Vulkan with no issues

#

I was on DX12 with no issues for a few days

fossil frost
next relic
#

yeah i learned afterwards the game did not get 3.1 lmao.
unfortunate...

fossil frost
#

Optiscaler can hook into XeSS or DLSS -> FSR4, if I had a RDNA card I'd definitely do that. Big gains.

shell elm
#

hilarious, I tracked down a game FPS slowdown to leaving kcalc the calculator app running in kde

halcyon moat
#

kde apps are always the weirdest ones in my opinion, even their android apps lag like hell on high end devices

#

They remind me of visual basic era apps, even Fortran apps like PeaZip are much much faster than KDE apps

#

They should be giving extra care to create the most underperforming apps of the linux scene

elfin furnace
#

anecdote for those searching in the future: cachyOS + lutris has worked really well for me coming from other distros. almost everything just worked (vrr / gsync, etc). if you're migrating make sure you read and do what it says https://wiki.cachyos.org/configuration/gaming/

spring cairn
#

is there a way to get awakened poe trade run on arch with hyprland & wayland? overlay just won't appear even with setting launch options to run under x11

strong kraken
#

I just run it in the browser with --no-overlay

spring cairn
spring cairn
strong kraken
#

idts

spring cairn
#

managed to make APT display somehow correctly. it still thinks that waybar is there when POE in fullscreen windowed mode and because of that there some miss aligns. it actually works for FIRST TIME you price check and then history repeats, PoE just lose all input from keyboard :/

halcyon moat
#

I assume the app has broken "if focused" check for the PoE window or sth?

spring cairn
#

After a bit more scrolling thru APT's issues and testing things from them I managed to get it to work.
Im on CashyOS (arch), using wayland & hyprland.
What I did:

  1. installed awakened-poe-trade-git not bin! to have latest changes from repo
    -# rn when installing you need to modify PKGBUILD and bump node version to 22 or higher or set it to "node" to make it use "latest" (I hope contributors will fix this eventually)
    -# I did that with yay -S awakened-poe-trade-git --editmenu command.
  2. copy APT's .desktop to ~/.local/share/applications and add --ozone-platform=x11 to Exec.

I have some preconfigured setup by some other dude and its came a bit "riced" so my tiles have blur and etc. and I had to add some windowrule to make APT's transparent. Or you can just copy rules from this comment

As for PoE itself I use proton-cashyos and have ENABLED_PROTON_WAYLAND=1 in launch options and thats it.

Main issue as far as I can tell from all of those github issues was in some packages and owner/contributors needed to bump their version to the working ones. Before bump you would manually bump it updating PKGBUILD but now its not necessary because needed packages already bumped. But if APT will stop working again I suggest you to look at this first
I hope this will help someone o7

steady summit
#

Hey! I've been having an issue for as long as I've swapped to linux (arch btw), whenever I have a kinda high density of mobs (for example breach+other mech), my fps completly drop and I get insane cpu lag according to the graph, which makes it completly unplayable and I have to restart the game and leave the area. The rest of the time the game runs perfectly well. Has anyone had such an error ? For context I'm on an amd gpu, with an x3d proc and playing through Steam. When I played on windows with the exact same setup I never experienced such a thing

abstract coyote
#

did you try adjusting the Launch Options

__GL_SHADER_DISK_CACHE_SIZE=100000000000 %COMMAND%
#

might be running out of cache

halcyon moat
#

or disk?

#

if just CPU alone, do you have multi threading enabled?

outer pagoda
#

so... is this an indicator of a faulty driver, faulty game code, or a faulty gpu?

#

started this morning, two hard gpu crashes, rest of the system is unaffected

#

screen just freezes, cant go to tty or anything

#

the devcoredump folder doesn't exist

steady summit
#

Hi ! sorry for the late answer, was away for the weekend.
I tried what you suggested @abstract coyote but it didn't appear to change anything. The biggest improvement came from entirely switching from Vulkan to DX12, I have much better overall performance but still some random crashes that I can't really explain, I'll try to dig further whenever it happens

halcyon moat
#

I wonder if page fault happens in GPU memory or system memory

halcyon moat
#

wonder why it doesn't exist in the first place

cold cloak
#

for path of building 1 & 2 version (rust ) with pacman. i us temporary for POE2 wine.( POE2 rust dont take fate of vaal)

halcyon moat
#

@cold cloak Are you a human being?

shell elm
#

lol

jovial meteor
#

works great with proton-GE-10-29, cachyos with eevdf kernel (not bore one) , sched_ext_lavd šŸ™‚

shell elm
#

Sometimes windowed fullscreen screws up and leaves my plasma taskbar visible - when that happens I can run exiled exchange without it blanking my fullscreen

#

hilarious, capitalise on a bug

#

that usually happens when my windowed session is full screen sized but slightly offset and then I switch to windowed fullscreen, so I think I can recreate it regularly

jovial meteor
shell elm
#

I'm on xorg

#

wayland drops my fps by 35%

outer pagoda
#

still happening using liquorix kernel and latest upstream ubuntu mesa, switching to kisak again now and gonna try again

#

hoping the bug that caused insane memory leaks with liquorix+kisak is patched šŸ™ƒ

#

seems like vulkan is failing to init vram?

outer pagoda
#

still happens on stock kernel/vulkan/llvm drivers :x

patent fern
outer pagoda
#

seems like upgrading from mint 21.0 to 22.3 is giving me a lot of strife šŸ˜…

#

the game isnt printing any vulkan/drm errors that i can see in syslog, havent checked game logs yet

#

momentarily fucked my system hard by deleting the builtin amd drivers or something, hooray for timeshift

#

does anything here stand out as pointing to the environment being broken? just starting the game, switching from dx12 to vulkan and back then closing it

patent fern
outer pagoda
#

that much i can tell you, yes

#

its plugged into the dp-0 on the rx6700xt and has that one selected ingame

#

i'll check in poe2 if it's still fried

#

all normal here

patent fern
#

What GPU type does PoE2 say it sees?

outer pagoda
#

i'll try deleting production_config.ini ig?

#

poe2 log

#

checked launch params, which were ENABLE_VKBASALT=1 LD_PRELOAD="" __GL_SHADER_DISK_CACHE_SIZE=100000000000 %command% and removing them didnt change anything

outer pagoda
#

i dont appear to have any grub cmdlines that affect the gpu

patent fern
#

As PoE1 and PoE2 have different release cycles, the engine of one may be a bit older than the other.

#

So it's a bit apples vs. oranges.

outer pagoda
#

yeah

#

this is a new problem since phrecia2 i think

patent fern
#

Judging by the logs there, PoE2 may be newer as it shows the (AMD) bit for the GPU type.

outer pagoda
#

its entirely possible i have misconfigured packages given i updated distro version while having kisak, lunarg, and liquorix all installed

#

but for poe2 to still work normal is kinda weird

#

i've noticed other graphical artifacts in terraria but thats about it, no other issues in ue5 games like nrftw

outer pagoda
patent fern
#

I think the crux here is that the selected device is reported as being an IntegratedGpu and all the choices the application makes from there on based on that property may be detrimental.

outer pagoda
#

facepalm @patent fern its a bug in proton experimental

#

switched back to 9.0-4 and it Just Worksā„¢

#

will see later if it still causes ring timeouts on this

#

now the maven beams arent loading, how fun

#

they reappeared when i went back in, so prob a caching/loading for first time issue?

patent fern
round sedge
#

I'm having a problem with Awakened POE Trade - I launch the .appimage (Debian stock, but I've run into this on PopOS and Bazzite) and nothing ever pops up, and PoE becomes nonresponsive until I kill Awakened PoE Trade. Looks like some kind of window focus issue to me.

analog phoenix
round sedge
#

Found this under legacy x11 stuff.

#

Looks good, but I assume that's the issue?

analog phoenix
round sedge
#

Yep, that worked. Thanks!

sour shale
#

Hello gents. I want to swap to Linux as my main OS for my first time, due Microsoft bloating their OS

#

I was previously using W11 Enterprise, but I decided that it is time to give Linux a full chance

#

The question is, which distro do you gents recommend?

strong kraken
sour shale
#

Gaming 80% of time, maybe watching stuff and doing some excel on it. (I have my work computer for the rest)

#

I heard that you can't play games with kernel protection and that's fine.

strong kraken
#

The three main gaming-focused ones are Nobara, CachyOS, and Bazzite. If you want something relatively simpler then I recommend Nobara, if you want something more technical and customizable then I recommend CachyOS, and if you want something similar to the Steam Deck then I recommend Bazzite.

#

If you have the time, I recommend you play around in the live environment a bit before installing them as well.

#

if you want to jump into the deep end with Linux then go for a manual Arch install

sour shale
#

A gentleman in general recommended me cachyos with kde

strong kraken
#

yeah that's a good option. I'm biased in favor of KDE over GNOME as well.

sour shale
#

Alright. I asked here because I wasn't sure how Poe works on Linux and if I get driver support on my nvidia

strong kraken
#

PoE1 and 2 definitely work on Linux, although sometimes it has performance issues (from what I've heard, Windows also sometimes has performance issues, so nothing new there). Nvidia has long "worked" on Linux, but it's gotten especially good in recent times, so you don't need to worry about that anymore (especially not on the gaming-focused distros like the three I listed above).

sour shale
#

Perfect

#

I have some minimal experience of using mint in a VM

#

But I am willing to learn, just because Microsoft is annoying me with their adware

#

And since path of exile is my main game, it is my main worry lol

fair pivot
#

yeah path of exile works perfectly on linux

#

zero issues

#

i said earlier but awakened poe trade is a bit finnicky and can be a little annoying, but it does support and work on linux

sour shale
#

A bit finnicky as in ... not starting or?

fair pivot
#

no just like

#

weird with how it windows

#

hard to explain

#

sometimes it can be hard to click on

#

and things like that

#

it can fight with your window manager or desktop environment i guess

#

its more problematic if youre using a less normal environment like i am, with a tiling window manager and etc

sour shale
#

ah, I see

#

Alright.

#

Thanks guys. I will back up my data and proceed with install linux

fair pivot
#

good luck

sour shale
#

The last straw was windows installing games on the last updates

#

Games that i previously uninstalled

#

Silly question but what is the equivalence of .exe on linux

#

Probably I could google this

strong kraken
#

Usually executables on Linux don't have extensions

#

But, if you're curious, the file format is called ELF (executable and linkable format).

sour shale
#

I plan to use rufus to make a bootable usb, are these settings also compatible with linux, in terms ofpartition ?

strong kraken
#

Should be fine. I recommend changing the label to something like "CachyOS Linux" just so you remember which distro it is.

strong kraken
sour shale
#

I see, good to know

#

Sorry if my questions are uneducated, I could have googled.

strong kraken
#

No worries. It's better to have and ask these questions than to work off incorrect assumptions.

sour shale
#

After 20 years of windows, everything will feel new.

#

Oh, Cachyos is Arch

strong kraken
#

It is Arch-based (like SteamOS), but it removes the need for manual install/configuration.

#

Which is most of the difficulty.

#

If you want something that's, in theory, more stable (in practice I'm not sure if there's much difference), you can try Nobara, which is based on Fedora instead of Arch. CachyOS started with people trying to port Nobara's improvements to Arch.

sour shale
#

umm I think I messed something

#

it doesn't work

#

when I select it

strong kraken
#

What happens when you select it?

sour shale
#

Goes blank for 3 seconds and shows me the same menu

strong kraken
#

Strange. Did you disable secure boot?

sour shale
#

No

strong kraken
#

Try doing that then. There's a way to re-enable it (depending on your hardware) after you've installed the OS, if you want.

sour shale
#

yeah it is on

strong kraken
#

There exist those who say Microsoft pushed for the existence of Secure Boot so they could make it harder to install Linux.

sour shale
#

Disabled it, let's try again

#

I feel like I vaal orbed my OS

#

I saw a line with welcome to cachyos

#

It's working

#

What, it installed in 10 seconds

#

Sorry for pinging but ext4 or btrfs? @strong kraken

#

I went with btrfs

sour shale
#

-# This was easier than I thought it would be

strong kraken
sour shale
#

Starting poe right as we speak

#

I got so many questions

#

it works and it is beautiful

sour shale
#

It is a lot to learn, but Linux runs smooth so I am glad that I made the transition

halcyon moat
halcyon moat
#

live boot = runs from your RAM without install

#

everything is temporary unless you explicitly save them to your disk

sour shale
#

10/10

outer pagoda
#

some games natively will package as .x86_64, like from unity/godot that ive seen, others will just be the filename without an extension

sour shale
#

Bois helping me install linux

normal cape
#

can anyone help me insatll awakened poe

sour shale
#

I use this for cachyos

sour shale
#

unrelated, but wow, cachyos can run a ray tracing game on a gpu without ray tracing

#

I didn't even knew it was possible.

halcyon moat
#

gpu ray tracing doesn't allow you to do ray trace

#

you can do it with CPU as well

#

or any gpu

#

how do you think CGI in movies were being made before rtx shit was even a thing?

#

it's just "ray tracing accelerator"

sour shale
sour shale
#

~/.steam/root/steamapps/compatdata/238960/pfx/drive_c/users/steamuser/My Documents/My Games/Path of Exile/ here is the filter location for my fellow new linux enjoyers

#

I'm having some trouble with awakened poe trade, when I open it it asks me to enter some shortcuts and then I can't click anything on the screen

#

I can't do anything until I close the awakened poe

normal cape
#

node.js update?

sour shale
#

I was struggling with that too and In the end I just got the one from the official start and running it into gearlevel

#

tested it in browser mode

normal cape
#

lever

#

i tried it

#

it launches

#

but then it overlays and doesnt allow any presses

#

untill i alt f4

#

have you ran into this?

sour shale
#

disable the overlay, for that, I'm testing a fix tho from another reddit

#

--no-overlay

normal cape
#

how do i do that?

#

perfect

#

ctrl+d still works?

sour shale
#

nope

normal cape
#

so how do i use it

sour shale
#

you have to use ctrl c ctrl v

#

cachyos user here and after some digging this is what I found to be the easiest solution.

The issue is something about how wayland programs can't overlay? I'm not a huge buff for this but basically you have to tell the program to run in x11.

If you have awakened poe downloaded to your downloads folder. Right click it then under permissions hit "allow run as executable"

Then I open terminal and I run " Downloads/./Awakened-PoE-Trade-3.27.105.AppImage --ozone-platform=x11 " (replace with your version of awakened poe or file path)

Finally, it has said for me that it cannot find "FUSE" but FUSE3 is installed on cachyos? So I installed fuse 2 and it went away.

Hope this helps someone

normal cape
#

ah fawk

sour shale
#

here is the fix, i'm just too new to linux to understand it lmao

#

this part

normal cape
#

brah thats to long

#

where do i do the no overlay bit

sour shale
#

wait dude

#

i think i got it

#

it fucking works

#

YEEEEEES

normal cape
#

using awakened poe?

sour shale
#

yeah

normal cape
#

you got any desk 🄹

#

?

sour shale
#

wait it is easy

normal cape
#

using app image?

sour shale
#

using gearlever

#

enter this in the command the arguments

normal cape
#

how do i get to that

sour shale
#

--ozone-platform=x11

normal cape
sour shale
#

did you download gearlever?

normal cape
#

have had it, just never used it

#

move app to menu

#

understood

sour shale
#

maybe try updating gearlever?

#

mine has more things

normal cape
#

i love you

#

ty

#

holy easy

sour shale
#

Let me write a mini guide for it and then we can ask a mod to pin it

#

@strong kraken actually helped me with it, so he is the king

strong kraken
#

might be good to include what desktop environment/wayland compositor you are using, since whether it works might vary depending on that

#

iirc i had issues with --ozone-platform=x11 on hyprland when i tried it a while ago

normal cape
#
  1. download awakened_poe_trade.appimage
    2.download gear lever
    3.package type = awakened_poe_trade.appimage
    4.code line arguments = --ozone-platform=x11
#

smth like that

sour shale
#

My linux bois, we are not moving back to windows with this one

normal cape
#

can voice mods pin?

#

i was litterally about to go to windows

#

but then this saved my life

#

so happy

sour shale
#

What I learned in 3 days of linux is that linux can do everything, you just need to know how to do it lol

normal cape
normal cape
#

worse then windows 10000%

#

cooler then windows 10000%

sour shale
#

I would tag a mod, but I don't know which, yet I want to preserve this solution

normal cape
#

i mean ill @ the cool mods ig

#

do you think voice mods can pin?

sour shale
#

I have no idea haha

normal cape
#

welp

sour shale
#

But yeah, this solution saved me

normal cape
#

@acoustic mirage

#

will make modmail aswell

sour shale
#

There, updated the guide to include everything

#

so people can install easily

normal cape
#

this is great

#

linux will beat windows eventually

sour shale
#

i was afraid to use it, but it was easy to get into it

#

i'm all ready for 3.28

#

~/.steam/root/steamapps/compatdata/238960/pfx/drive_c/users/steamuser/My Documents/My Games/Path of Exile/ here is the filter location for my fellow new linux enjoyers

acoustic mirage
#

I presume that was the right one

sour shale
#

Yes, thank you

acoustic mirage
sour shale
#

We eating like kings tonight

acoustic mirage
#

Your 2025 pin budget has been used templarLul

normal cape
#

great, we are in 2026 šŸ™‚

sour shale
#

we didn't have one used in 2025, so it makes sense that we could redeem it now

violet frost
#

might be time to switch back to linux

patent fern
#

Surely 2026 will be the Year of the Linux Desktop.

polar spruce
#

surely Prayge

sour shale
#

Poe works, discord works, Poe awakened trade works, what you need more

halcyon moat
#

wait until an update breaks your system just like windows

#

seriously if everything works fine, never update unless you do want to spend time looking for a solution after a broken update

#

this is valid for any OS

jolly star
#

Never update is weird advice

craggy pendant
#

I just update on the weekends usually so if anything is off I have spare time to take care of it.
But then again not all OSes have the privilege of choosing when to apply updates šŸ˜Ž

patent fern
#

I update whenever I remember machines exist, at which point they will inevitably have reached some unholy update that require manual intervention and a bajillion keyrings.

#

(on arch btw)

halcyon moat
#

After some moment you realise overall coding quality degrades with each year passing

#

+add AI into this

#

and sooner or later you realize that old good code is actually better than getting 2 bugs fixed and 8 bugs introduced

halcyon moat
#

Why I can't react to posts btw?

halcyon moat
halcyon moat
#

elaborate why it's bad if you are presenting a counterbelief

#

and then belittling people on the second part of your sentence, huh?

strong kraken
#

it's fine to update packages frequently if you're on a supposedly stable distro like fedora (not that there will be frequent package updates available). if you're on a rolling release like arch, updating is still almost always fine, but maybe don't do it if you have an important deadline within a day or so. also I recommend checking the news/subscribing to the news mailing list so you're aware if/when manual intervention is necessary

#

I don't think I've ever had an arch package update actually break my stuff, but there are certainly often cases where manual intervention is necessary

#

I have had issues with AUR packages after updates though, which makes sense since at one point I had about 100 -git packages installed

halcyon moat
#

They are mostly fine except these situations in my opinion:

  1. A package you had gets deprecated and it gets replaced by another package, breaking stuff in your system during migration.
  2. You have not initiated a system wide upgrade for more than 6 months, so you are risking to get a system wide failure. (Upgrading after one year or more is like guaranteed to failure to boot.)
  3. If you are using BtrFS with LUKS enabled, you are risking a failure to boot with every kernel update, grub update, or cryptsetup update.
#

So it's either you continuously update or you do not update at all in my opinion. There's no middle in the Linux.

halcyon moat
#

It is up to the person to do it or not to do it. I can not force them. It is their computer. Just do not be a Twitter idiot like this guy.

strong kraken
#

i've been using btrfs with luks for years and i've never had boot issues despite sticking to the latest kernel rather than lts

#

I do agree with the 6 months thing though. waiting too long for an update is worse than updating too frequently

halcyon moat
strong kraken
#

oh yeah i've been on systemd-boot all that time

halcyon moat
#

systemd boot hmm

#

I was using non systemd distros all the time

strong kraken
#

which ones?

halcyon moat
#

used Garuda for some time

strong kraken
#

garuda is a non-systemd distro? I thought it was just arch slop

halcyon moat
#

Then used cachy as well

strong kraken
#

cachy is definitely a systemd distro

halcyon moat
#

Modified versions of them

#

they have non systemd flavours as well

#

I like Void a lot but always causes microcode problems on my devices

strong kraken
halcyon moat
#

The one I like the most is EasyOS

strong kraken
#

i don't think arch has officially supported non-systemd for ages

halcyon moat
#

from the former puppy dev

strong kraken
#

"EasyOS / An experimental Linux distribution" tbf you kinda had it coming lol

halcyon moat
strong kraken
#

unofficial ones

halcyon moat
#

I think that obarun distro was arch too, wasn't it?

#

yes it was

#

just checked it

#

it works well tho

strong kraken
#

well, clearly not that well if you're running into the issues you described before

#

i mean i think these distros are fun, but you have to know what you're in for

halcyon moat
#

We are not sure if they are caused by replacement of systemd

quasi thunder
#

Hello everyone!
I've recently switched from Windows to Linux, and I'm unsure which method to choose. On one hand, I have the Steam client, and on the other, there's the Heroic Games Launcher. I haven't done much research yet.
Currently, I use the Steam client for all my gaming needs, but I'm experiencing some issues. It frequently crashes, and sometimes the game freezes at 0 FPS. When I try to log out, it gets stuck on the character selection screen. Although the animations still work, the game completely freezes, and the only way to escape is by logging out completely. (Had 0 problems on windows system)
Should I give Heroic Games Launcher a try, or are there other options I should consider?

strong kraken
quasi thunder
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At least I fix thing that: when i change keyboard layout buttons dose not work (was ibus)

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Thx, will try it out

quasi thunder
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Linux Mint 22.3 , On windows 0 crush and stable gameplay. PoE1, I install it via steam, and performance is not good, random game crush (no msg, just freez and close)

glacial coral
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As of now Linux is better than windows for POE2

glacial coral
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try ge proton

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also linux mint isnt good for gaming

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CachyOS or Nobara or Bazzite are better

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also try some tinker steps, launch options!
especially with nvidia cards

quasi thunder
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not on nvidia card, but ok, i just think its something with league at start. But, most of the time it was ritual - game just start slowing until it freeze (but fps is ok with ping). Im not playing games at all, last 10 years i play only PoE, and nfs xD

sleek lodge
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Kind of sounds like an out of memory issue. Do you have some sort of swap set up?

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You're saying the game starts playing fine, then eventually slows down and halts?

outer pagoda
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i tried bazzite for some stuff and i found it far more annoying to deal with since it does its best to fulfill dependencies with flatpaks, but being an immutable distro it makes playing with driver packages an absolute pain in the ass

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whereas if i have a problem in mint i can just go fix it without needing to reboot to try every change

quasi thunder
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64Gb ram, OS: Linux Mint 22.3 x86_64 Kernel: 6.17.0-14-generic, I use Vulkan in PoE.

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i'm just not sure what info you need 😭

quasi thunder
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I just installed the game using HGL, and it runs even better than on Windows. I believe the solution is Proton, since HGL includes Ge Proton. Thanks to everyone for their help! I will continue using the HGL option because I prefer it, especially since Steam can sometimes experience downtimes and other issues

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HGL is not against GGG rules, correct?

strong kraken
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that would be extremely unlikely. btw you can use proton-ge on steam if you just install it manually (or use something like protonup-qt to install it for you)

sleek lodge
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GE-Proton isn't always going to be the solution FYI, but glad it worked out in this case.

glacial coral
glacial coral
glacial coral
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at least not as standard

glacial coral
strong kraken
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heroic games launcher

glacial coral
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but why should it be against GGGs Rules?

strong kraken
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I think they just want to be safe

halcyon moat
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Is dxvk-async still falsely triggering PoE's anticheat?

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Did they fix the false positive?

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Has anybody been using recently?

quasi thunder
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I was banned a few years ago because of that, which is why I asked. However, I got my account back after a lot of conversations with the support team.

halcyon moat
quasi thunder
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It was back when we use poe acquisition that itsyoji talks about. Back then it was email thing, and not via website

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Yes, I'm and old man šŸ˜„

patent fern
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There's always some universal risk when using alternate platforms or otherwise affecting how any game with an online component runs.

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Back in the 00s when I beta tested Cedega and moderated the IRC channel, WoW was the big bugbear as it was one of the dominant live service games with active anticheat efforts.

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We had one instance when all players on Linux got banned, TransGaming had to work with Blizzard to recognize the problem and even had a custom form Cedega users could use to submit a ban appeal for that particular incident.

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We got a lot of actual cheaters that tried to social engineer their way to an unban on IRC, some easily identified by their complete lack of knowledge about what Linux even was. SCkittygiggle

patent fern
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The PoE Developer Docs touches on different categories of third party tools and mentions which ToU sections are relevant.
While not tools per se, anything that hooks or detours the client may look quite sus.
Notable cases that players have posted to blame when banned are things like OptiScaler, ReShade and the "ultrawide fix", but the amount of truth in such posts tends to be... varying.

Everything that isn't a native client on Linux and macOS is going to look some amount of weird to any program that looks deep enough.

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All this is my personal reflections, not any official stance in any way.

halcyon moat
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Thanks for sharing valuable insights Zao

patent fern
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Off to a good start kekDepp

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Straight up defaults to 640x480 over VGA, maxes out at 1024x768.

strong kraken
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idk why but VGA is really funny to me for some reason

patent fern
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Got an old HP EliteDesk I inherited off my previous job that I install OSes on every now and then to have as a minspec machine for my own code.

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It has VGA and two DP connectors, one of which can speak HDMI.
My ancient secondary monitor has VGA and DVI šŸ˜„

gray birch
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Anybody got various autohotkey tools working on Linux? I haven't tried Awakened POE Trade yet but I did try ExileUI and haven't gotten it working so far

fading topaz
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Awakened PoE Trade works. What kind of automation are you looking to do though?

gray birch
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Ok, good to know Awakened trade works. Hoping to get ExileUI working as well by league launch, it's very useful for the first character of a new league

ancient gorge
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Any hyprland users here have experience figuring out how to get pob to be fullscreened when using wine?

fading topaz
polar spruce
minor pollen
fading topaz
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On Wayland?

minor pollen
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yeah, Niri specfically

fading topaz
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Oh. I haven't tried on Niri yet (not sure how well it will work there), but you have to pass in a launch option to get it working

minor pollen
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I did try --ozone-platform=x11

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doesn't seem to do anything

fading topaz
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Well it definitely launches, but you're right that it doesn't seem to do much (open in browser works fine)

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I suspect this is a Niri issue

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It likely doesn't support overlays, for one

minor pollen
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I know it uses x11satellite

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which is not the case in most other window managers

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I can't open it in the browser either. do I just pass -no-overlay or do I need something else as well?

fading topaz
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If you have tray icons, you can right-click on it to open it there

minor pollen
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oh there we go

gray birch
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I still haven't messed with awakened poe trade yet, been spending a lot of time trying to get ExileUI to work. I've been putting comments in here in case anyone wants to take a look https://github.com/Lailloken/Exile-UI/issues/446

GitHub

Hey, Does anyone have a guide on how to run the UI under Linux? I have installed AHK in Wine and run the UI script in the Wine context. I see the Lailloken UI icon appearing in my taskbar, but no o...

cold cloak
opaque snow
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no idea why but this channel was hidden for me...

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so what is the preferred way to install PoB these days? I used to do Lutris

gray birch
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use rusty path of building

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someone linked it not that long ago in here

opaque snow
# quasi thunder Linux Mint 22.3 , On windows 0 crush and stable gameplay. PoE1, I install it via...

this is why i'm tired of people recommending Mint. It's a stabe distro, ergo not good for gaming or programming and too many people think it's good just because it's easy to install and has a gui package manager and everyone has been recommending it forever since it dethroned Ubuntu for most installed for awhile. And tbh that just isn't good enough. Arch isn't even that hard to install if you use the install script and you have an AMD system (proprietary drivers for team Green is well, a pain in the ass.). Now, i can't speak for Bazzite but i have been on Arch before, and Cachy seems like it's less hassle with equal or better performance. I learned Linux on Nobara. Can't recommend it, but it IS performant and plug and play.

opaque snow
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it's on AUR - perfect.

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i'll add it to my package list.

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also i love that it's using Rust

polar spruce
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it runs incredibly well for me Prayge

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also works for poe2 if you play that

opaque snow
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i do on occasion though i am less interested in that until it's at least fully released. poe 1 is just too polished with too much to do and poe2 by comparison isn't my jam yet. but it is quite fun and promising

quasi thunder
opaque snow
gloomy nebula
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Hello, I've got an issue, I have PoB Community installed through Lutris, and it was working great, until the middle of last league where (I guess an update?) made it throw an error when I try to open it.
I tried to uninstall and reinstall it, but it didn't change anything, so I'm wondering how I could fix that, if anyone has an idea
Here's the error:

SimpleGraphic v2.5-1389b1f x64 Release, built Nov 19 2025

Executing SimpleGraphic/SimpleGraphic.cfg
Warning: config file not found
Executing SimpleGraphic/SimpleGraphicAuto.cfg
Warning: config file not found
Executing S:games/path-of-building/Launch.cfg
Warning: config file not found

--- UI Init ---
Script: S:games/path-of-building/Launch.lua
Script working directory: S:games/path-of-building
Initialising Lua...
Running script...
Could not create window, EGL: Failed to initialize EGL: EGL is not or could not be initialized

--- ERROR ---
Critical error at address F9B98065h:
Access violation: attempted to write to address 00000028h

gloomy nebula
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Thanks, that seems to work nicely! Nice that it's native and runs much faster too

craggy pendant
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it feels like a big upgrade for sure

patent fern
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Kind of intentionally made by the author to provide a pobfrontend-like experience on non-Windows platforms.

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I want to rip out ANGLE from PoB proper some day as it's a chonker of a dependency, but that means swapping the render API out for something like D3D 11.1.

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Got a bit on the way already, but it's a pain to change code that mutates GL state piecemeal into D3D11's cleaner API.
It's also fun to deal with things like how the shading language Really Doesn't Like selecting samplers with anything but constant expressions. Arrays of textures are largerly fine to index, but heaven forbid if you want to select a sampler by vertex attribute before D3D12 ^_^

outer pagoda
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then people dog on vulkan like you dont have to reinvent the wheel in every other render pipeline

halcyon moat
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There's some interesting talk here

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also here

halcyon moat
patent fern
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My goals with the experiment I've got right now is to make the build slimmer (due to CI reasons), less complicated for something like Proton and Wine to translate, while still keeping minspec low to not lose users that could previously run the project.

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Vulkan and similar DX12-era APIs have a way higher minspec in hardware and drivers, and is honestly way too much fiddling with details than I ever want to learn.
My brain caps out on DX11.

halcyon moat
halcyon moat
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There was also a Chinese fork too for Tencent servers but went unmaintained

patent fern
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The runtime built on Windows, Linux and macOS.

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It, however, required a fair bit of additional work to figure out how to update on each platform, avoid writing to install directory, deployment in general, frontend UI, platform integrations for specific things like opening URLs and stuff, etc.

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The remaining 90% of the work šŸ˜„

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Ultimately, it's a large responsibility to support additional platforms, especially if you don't have developers that daily-drive them.

halcyon moat
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I believe windows somehow translates 12 to 11 for the drivers

patent fern
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As there's viable alternatives rising like Rusty PoB now, there's even less point in having a multi-platform runtime if there's only one platform.

halcyon moat
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it's still 11 but worse performance I believe? Not sure although

halcyon moat
patent fern
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So anyway, I'm noodling in my free time on whether I can shake the first party runtime up a bit and do some of the things I've wanted to fix lately.

halcyon moat
patent fern
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GitHub CI is forcing my hand, making ANGLE very inconvenient.

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A clean build of PoB's runtime takes something like 30 minutes as it needs to compile a bunch of dependencies from source.

halcyon moat
patent fern
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We used to cache the binary artifacts from vcpkg via GitHub actions, which worked fairly well.
GH decided that the way they cached them was highly undesired and politely told vcpkg to stop.

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So now all my builds are essentially clean builds as the old caching doesn't work and if I want to cache things again, I'd have to manually figure out what on earth to cache and with what keys.

patent fern
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Rust impl of the PoB runtime for hippie OSes with wgpu, pretty much.

halcyon moat
patent fern
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Mostly works.

halcyon moat
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Why do people still use the regular one over wine then

patent fern
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Nice thing about it is that it's freshly made and the author is a bit easier to get hold of when things change.

halcyon moat
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This Rusty sounds much better

patent fern
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pobfrontend has good inertia by being in AUR and the macOS packaging.

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Rusty came into existence just before the holidays.

halcyon moat
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Let me show you an example repo

patent fern
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As for running through Wine - that lets you use the first party PoB as it comes out with very few problems.

halcyon moat
patent fern
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ANGLE is also stretching the boundaries of what's possible to cache as their artifacts are huge.

halcyon moat
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Each are binary blobs auto compiled with latest commit within their own repo, then used on other repos

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idk how to do it tho

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just know it's possible

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this way you don't have to wait for a long time to compile everything at once, you will already have them ready in hand

halcyon moat
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There was a workflow recipe to use artefacts from other repos during building

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That was the method

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I mistargeted you in the first place, my bad

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Yes this was how to do it, I remembered now

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Apologize my lack of sleep :)

halcyon moat
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can't be switched as the main backend? This would open the way for full browser support too

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Lua can be compiled to wasm

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people can open full pob within their steam browser

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would be pog

patent fern
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And it still has the problem of raising minspec. There's people running PoB on machines that can't run the game, every little bit you raise the system requirements you alienate some previously fine users.

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ANGLE and D3D11 are pretty much the lowest capabilities you can run while still having things like BC7 textures, that raised the spec floor a fair bit.

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Even just going up to feature level 11_1 would lose several generations of GPUs.

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11_1 over 11_0 would lose:
NV cards from 400 series up through 700 series - some mobile chips in 900 and 10 lost too;
AMD cards from HD 5000 up through HD 6000 series - supported in anything GCN or RDNA;
Intel Gen7 (Ivy Bridge).

halcyon moat
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Apple is planning to ditch out Apple OpenGL support completely from what I heard

patent fern
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It'd be quite a surprise if your laptop on a 10 series NV mobile chip suddenly couldn't run PoB.

halcyon moat
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Minecraft is adding Vulkan and Metal backend as well

halcyon moat
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But it may actually reduce the requirements as well because of aot compilation of Lua to WASM

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Would need a benchmark

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By reducing requirements I mean smoothness & rendering FPS wise

halcyon moat
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You are right, I agree from your perspective and I support you. I love the kind of developers who prioritize compatibility and refrain from taking away things from the people. I still use an old android version and hate when developers increase minsdk level for their apps and drop old version support for no apparent reason.

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As such a person I highly respect you.

patent fern
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If you're really doomed, there's also the pob.cool website.

halcyon moat
halcyon moat
halcyon moat
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maybe Rusty's more modern and lower level webgpu implementation would work

halcyon moat
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I actually got an idea, I just checked the available web skill trees

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poedb skill tree seems to be the best one, it's html5, smooth and doesn't require webgl

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works even in ancient browsers

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what if I use pob's calculation and lua mechanism to wasm and combine with poedb'w skill tree

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poe.cool's website runs lua converted to js, so very slow and clunky together with webgl

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but my method has the possibility for great multi platform support and being buttery smooth

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hmm I just got something new to work on

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Thank you Zao for giving me the idea

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ditch webgl and webgpu, HTML5 canvas is the best

ancient gorge
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@sinful flare maybe better to chat over here on topic

you on x11 or wayland?

sinful flare
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had this channel hidden, thanks

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So I'm on Wayland (Fedora KDE 43). I installed the AppImage via Gear Lever and have APT running and in my taskbar. However, I'm not able to bring it up in PoE.

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APT itself is working, if I right click it on the taskbar or whatever you want to call it on Linux, it gives me an option to pop it open in the browser and that works, so I can interact with it that way, kinda

ancient gorge
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if you run it via the command line does it print any interesting logs that might indicate something is wrong?

sinful flare
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Frankly I'm not certain how to do that as I only just picked up Linux like two days ago with only a small amount of prior experience, how do I open an appimage in terminal? Just like ./{appimagename}

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?

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yeah that worked, one sec

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full output

dawn furnace
#

when you try using ctrl alt d to interact with it what actually happens

sinful flare
#

the top pin literally has instructions on this, let me see if that works

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I'll try what you said first though

sinful flare
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it's just not picking up the keypresses or something

dawn furnace
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sounds like the wayland issue then and you just do the start in x11/xwayland :p

sinful flare
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yeah I'm adding "--ozone-platform=x11 " now

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Still not getting anything, let me see if running via terminal shows anything new

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I think the most annoying thing about KDE to me vs Windows so far is that when I press the meta key and start typing to search, if I press enter too fast it opens whatever the top result prior to filtering was

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so I just searched "term" and it opened fuckin steam

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lmao

dawn furnace
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ctrl alt t

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should be default open term

sinful flare
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no difference

dawn furnace
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youd have to add it to the end of that since its not going thru gear level if you use terminal

sinful flare
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ah yeah that's true

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Does not work in game presently, just double checked

dawn furnace
#

are you in full screen i guess? or windowed full screen

sinful flare
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windowed fullscreen

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if it matters I'm running via proton-ge, not gamescope

dawn furnace
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per chance do you have it open in your browser well trying this

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because ive just learned that causes to overlay to not overlay over the game kek

sinful flare
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no

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xlsclients also confirms that apt is running under x11 so that's not the issue

dawn furnace
#

uh the way i read that your steams running on a different xserver and that might be why its not working

sinful flare
#

Steam running on x11 or xwayland or whatever is normal to my knowledge

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or well if it was xwayland it wouldn't show up here I think

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the game is running via proton-ge which should be wayland

dawn furnace
#

unless youve specifically told it to run under native wayland it should be using xwayland

sinful flare
#

I have told it to run under native wayland

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so that's looking like a possibility

dawn furnace
#

yeah native wayland and overlays are very iffy

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i hadnt even considered that as a possibility kek

sinful flare
#

off to an excellent start here as poe is refusing to render over my taskbar

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everything is pushed up and it just reduced the vertical resolution instead

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but yes it works

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This appears to be (permanently?) fixed by setting the game to windowed and then back to borderless

dawn furnace
#

ive had it happen anytime the game crashes for the past few weeks

sinful flare
#

Is there any possible way to get APT to work while using Wayland, or I suppose some other price checker that works with it? I'm getting a small FPS bump from forcing Wayland via PROTON_FORCE_WAYLAND=1, and the game is feeling smoother overall besides.

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I'd really really like to run it under Wayland if possible, doubly so because I'm going to run into this exact issue for PoE2 with Exiled Exchange 2, where I'll definitely want to be using Wayland for HDR support

sinful flare
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Wondering if anyone else can corroborate these findings and has a workaround.

So in testing I've found that:

  1. Wayland feels more smooth than x11, and Wayland has an up-front FPS boost of around 15FPS in DX12. x11 can sort of make back the lost FPS via running Vulkan instead of DirectX12, but it seems to have some wild FPS swings in either direction for some reason just sitting in Lioneye's Watch A1; like walking back and forth will make me fluctuate between 70 FPS and 200 FPS. DirectX12 is a bit better off but has like 80 FPS variance instead. These are short enough that MangoHUD isn't updating fast enough to catch them, I need to see them via the game's own FPS display. Not sure how that'll pan out in gameplay. Wayland on the other hand is extremely stable with a 10-15 FPS variance while moving around in a circle.

  2. Vulkan doesn't work on Wayland at all, the game black screens on boot and freezes up when switched while in-game. It's DirectX12 or nothing.

  3. x11 has like a 50/50 chance of resizing the windowed borderless mode to accomodate for my taskbar, which looks like this image. I can fix it by setting the game to windowed mode and back to borderless windowed which takes like five seconds, but it's irritating as hell.

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I would really, really like to use x11 so I can use APT, but it's looking like the game isn't really playable in x11 for me unless I'm missing something major.

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If it helps at all, I'm using an Nvidia GPU.

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Yeah I just tried some brief mud flats gameplay in x11 and the FPS swings are just not it

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I think I need to try this with another version of Proton to see if it runs better, I'm currently using the latest version of Proton-GE. Or maybe adding gamemoderun to my launch options would help. I'll try that later. Need to get some sleep for now.

craggy pendant
sinful flare
#

Out of curiosity do you experience these drops? If not, what renderer are you using, and what version of Proton + launch args?

craggy pendant
#

as for methodology I used the in-game fps counter that you get from F1 keypresses

sinful flare
#

Actual gameplay wasn’t much better

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Didn’t happen in wayland

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I’ll give that version of proton a try when I hop on later, thanks

sleek lodge
sinful flare
#

I'll give this a look, but I'm not sure how applicable it is to me since I'm using whatever KDE uses, not hyprland

sinful flare
sleek lodge
#

Yes, hyprland is a compositor that uses wayland. I have no x11 at all.

sinful flare
#

Right but Fedora doesn't come with x11 nowadays either, but Proton runs games on x11 via xwayland unless you specify for the game to use Wayland with PROTON_ENABLE_WAYLAND=1

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Are you doing that or just not passing any launch options?

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At least that's my understanding, I may be wrong.

sleek lodge
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I do not have x11

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These are my launch commands in steam

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LD_PRELOAD="" %command% --nologo

sinful flare
#

just to make sure can you do me a favor

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launch poe via your normal method, whichever works with APT, then open a terminal and run xwininfo

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then click on the poe window

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if poe is running in native wayland then this won't do anything

sleek lodge
#

JFC, I'm not running it via x11

sinful flare
#

I'm sorry if I'm being an ass about this, what I'm saying is that Proton by default runs applications through xwayland

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this is regardless of if you are using x11 or wayland for your DE

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you can force wayland with PROTON_ENABLE_WAYLAND=1 in the game's launch properties

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but otherwise it is using xwayland

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I'll look more into this later, but @craggy pendant I just wanted to let you know that I switched the Proton version to 10.0-4 with no launch args and am running on DX12 right now and it's boosted me to 220-240 capped in quick tests in coast/mud flats, with drops to like 160 while killing shit with my somewhat intensive build. I think you saved me here lol

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I am seeing some wider FPS swings in lioneye's watch but not nearly as dramatic as before, so we'll see what happens

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vulkan runs with somewhat lower framerates in town but is more consistent it seems like. DX12 was swinging from 160-200-ish, vulkan is swinging from 160-180 at most and is generally more "reasonable" I guess in that it's less extreme

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either of these hit 240 cap in the coast

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Aonther question, I discovered Rusty Path of Building scrolling up in the chat. I installed it from flathub, however when I start it, it hangs on this and doesn't progress. I've left it like this for a good while now.

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Any thoughts?

sinful flare
jolly star
sinful flare
# halcyon moat check the log file

Hangs here:

[2026-03-05T19:25:22Z WARN rusty_path_of_building::clipboard] Failed to create arboard clipboard: Unknown error while interacting with the clipboard: X11 server connection timed out because it was unreachable
[2026-03-05T19:25:22Z WARN wgpu_hal::vulkan::instance] Unable to find extension: VK_EXT_physical_device_drm

halcyon moat
#

I couldn't get the cause

sleek lodge
#

There apparently is some bug in the rendering engine that is fixed in source, but not pushed out yet.

jolly star
astral blade
#

The game just updated, and now it's at 1 FPS and the video card isn't showing up anymore. I opened the game before the update and it was normal. What can I do? Zorin OS 18

edgy sierra
astral blade
#

That's very strange, I do the same thing in other games too.

edgy sierra
#

Yeah something's gone hinky with your vulkan driver then. Have you tried rebooting yet? If Zorin does automatic updates in the background that could cause strangeness.

astral blade
#

I restarted my computer and the game took a long time to load. But the video card and frame rate returned to normal, and I installed GameMode and Proton Experimental; I don't know if that's the best option.

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@edgy sierra Thank you for giving me a direction to follow.

round sedge
#

Debian Trixie, latest updates, KDE Plasma, Wayland: I've got Awakened POE Trade runniing, but for whatever reason while it takes mouse input, keyboard input (including cut 'n paste) does not work. Any suggestions?

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My launch command is XDG_SESSION_TYPE=X11 ./"Awakened-PoE-Trade-3.27.106.AppImage" --sandbox

left veldt
#

Anyone using a different overlay than Awaken Poe?

astral blade
#

I also had a problem with Wayland, and I switched the session to x11 and it worked, but I'm using Zorion OS 18. I don't know how to do it on your system.

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I didn't have time to switch distributions, so I'll have to use Zorin until I complete the challanges :/

left veldt
#

what other distros did you like for gaming? Im using Nobara but i have heard of good things of cachyos

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and zorin but havent tried either

astral blade
#

I saw something about Bazzite, Cache OS, and another one whose name I don't remember.

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But there are a lot of distros for games.

round sedge
#

Hell, even the basic ones can be good - I'm sure if I just switched to X11 from Wayland my problem would go away, and I'm on Debian Trixie.

astral blade
#

I'm not sure. You can test it after you finish the acts, so as not to interfere with the start of the league.

astral blade
craggy pendant
#

I just like going for a generic OS that has good support, you can make those work well for gaming

marsh kite
#

Hello, anyone got issue for the new season on wayland? It seem that I cannot start my game while it was fine yesterday

astral blade
#

@round sedge I saw some people using it on the 'awk' git repository. --ozone-platform=x11

astral blade
#

Try checking for system updates before restarting.

marsh kite
#

alr im trying check file integrity and restart

#

if it aint working ill just go on windows

supple roost
#

MangoHud shits on game or is it my machine problem? I am getting "Deadlock detected" error when launching the game with MANGOHUD=1

supple roost
astral blade
#

in game launch options if steam: mangohud %command%

astral blade
astral blade
marsh kite
round sedge
# astral blade šŸ˜“

Should be fine, the price check stuff should still work, and that’s all I really care about.

astral blade
round sedge
#

Yeah, if I lose my queue spot I might switch.

astral blade
#

Good luck to everyone!

hearty lark
#

Was having issues for a while trying to get in, tried a fresh install, full deleting of the file directory and whatnot, verified integrity of files multiple times, tried every different proton version, no dice whatsoever.
Turns out it was lossless scaling's frame gen crashing me, so if anyone's still having crashing issues just after the grinding gear games logo and you're using LSFG, turn it off and it should work

#

On steam deck at least*

raven canyon
#

Mirages crashing anyone else?

#

I click the instance and get an unexpected disconnect

jolly cipher
raven canyon
#

im on windows now guys....

#

pray for me

#

😭

#

i just wanna play poe

cedar jacinth
#

so sad, I got the error reported on PoE 1 news, and now cannot even enter the game DivineOrbSad

raven canyon
#

windows doesnt recognize my gpu for poe

#

fml

#

slopOS

patent fern
ashen trout
#

i cant enter riverway wtf

astral blade
#

I've lost count of how many times it crashes when trying to access cities. 😢

odd crater
#

Awakened poe trade still completely broken on Linux wayland. Does anyone even test it before they upload it? I dont get it.

#

Its been like this for atleast 8 months

#

You open it and you cant interact with the game at all, wont let you click anything.

#

Annoying

sleek lodge
brisk geode
odd crater
#

How do I make it work properly?

#

This finally fixed it

warped pond
#

Anyone getting random crashes with GE 10-21 prefix?

brisk geode
# odd crater

Yeah, i just add XDG_SESSION_TYPE=x11 in menueditor and has been working just fine

frosty acorn
#

anyone having issues opening the price checker in awakened trade?

#

i can open the stuff like settings window but i cannot open the price checker

ivory delta
full plover
#

What trade tool do you recommend? I am using Bazzite Wayland. Not sure if that makes any difference.

ashen elbow
#

Anyone else having problems with gpu crash while playing these 2 days

#

Im running Fedora 43 KDE Plasma 6.6.2

#

I thought it was cooler control at first so i remove it

#

then it happened with lact as well so i was like hmm maybe the overclocking not done right

#

so i reset but then it happened to again

dusty aurora
ashen elbow
#

Hmmmm weird im on stable versions as well

#

Thing is it happens only on poe1

#

No other game even when stress testing

dusty aurora
#

yeah my crashes were random like that, could be idling on hideout and it would page fault out of nowhere

ashen elbow
#

nah mine would crash my whole pc

#

cuz it would reset the gpu

#

so i would have to force shutdown

#

and then next one after i removed coler control it just ruined the look of everything

#

lemme show u the vid i took of it

dusty aurora
#

the mesa package had a major version leap so I suspected it was the culprit and it was

ashen elbow
#

This is when i removed cooler control and used the lact one for the fans

#

It didnt straight up make my pc dead but basically ruined everything in a way

dusty aurora
#

damn that's weird

ashen elbow
#

Thing is its not like it happens instantly when i open the game

#

Game could work fine for 10min-30min or even more