#linux-🐧

1 messages Β· Page 5 of 1

thin viper
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Any kind person want to give me a car?

light oasis
opaque snow
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#1 global top seller on Steam now too.

pearl gale
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welp im in game

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works smoothly

keen slate
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You can buy it on steam with no issues?

craggy pendant
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has anyone got issues with random people joining you in party?

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goign over the limit of 6?

austere belfry
austere belfry
keen slate
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Yeah I can't claim the key unless website is up

pearl gale
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got to the first town, put on my support pack armor skins and such, and got to level 3. Good enough for the night

dull oriole
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Anyone leaking memory?

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It worked for about 10-15 minutes then got increasingly choppy. Right now I'm sitting at queue cause it was unplayable and had to exit, and even just sitting in queue memory is leaking.

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Fri Dec  6 03:56:31 PM MST 2024
28820471 1075166 549168 2 0 682182 0
Fri Dec  6 03:58:31 PM MST 2024
28825113 1079675 553776 2 0 682250 0
Fri Dec  6 03:59:01 PM MST 2024
28826137 1080922 554784 2 0 682213 0
pearl gale
plush hornet
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the graphic looks a bit weird in linux, character model not sharp

plush hornet
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it looks better than this, could be related to my monitor being large, 27 inch

swift vapor
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looks like downscaling

thin viper
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It is

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Lowest graphics possible

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Sometimes it becomes hard to actually see

swift vapor
#

ouch xD

thin viper
#

play at a lower native resolution
Such as

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Couldnt get any better performance results with other options

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Yeah, this is why I upscale

unreal kiln
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Weird issue: can't use a different GPU on linux without disabling the overlay.

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not sure exactly what's breaking here but it seems like a proton bug specific to PoE2

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also the game will not update the game window in fullscreen

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1080ti. Weird setup though, because my primary gpu is a shitty rx560

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using __NV_PRIME_RENDER_OFFLOAD=1 __GLX_VENDOR_LIBRARY_NAME=nvidia __VK_LAYER_NV_optimus=NVIDIA_only VK_ICD_FILENAMES=/usr/share/vulkan/icd.d/nvidia_icd.json %command% to launch the game. This basically gets games running via nvidia optimus smoothly on wayland.

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yeah actually I can barely get it to launch properly on nvidia at all. Seems like 90% of launches just immediately hang

covert galleon
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Posting here for anyone else needing the fix thats working for me. POE2 Only.

  1. Go here.

...SteamLibrary/steamapps/compatdata/2694490/pfx/drive_c/users/steamuser/My Documents/My Games/Path of Exile 2/

  1. In that folder will be a file titled

"poe2_production_Config.ini"

  1. Open that file and place this at the bottom.
renderer_type=DirectX12```

Paste it EXACTLY HOW IT IS, save and reboot.
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Playing rn with no issues. Hope this helps someone else!

Tested on

Garuda/Arch/Endeavor and this allowed all 3 machines to play without issue.

These machines are Wayland + Nvidia. One is a team red, but it worked just fine. Hope this helps!

unreal kiln
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what went wrong when you tried to use vulkan? Right now I can only get my RX560 to load the game.

covert galleon
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Yep. Im on Nvidia + Wayland rn and no issues with DX. Vulkan chooses violence

plush hornet
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is this normal poe2 graphics?

swift vapor
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Managed to get vulkan + nvidia working in a wayland session.
setup: Arch / kde plasma 6 / latest nvidia
running the standalone game in flatpak lutris with runner 'wine-tkg-valve-exp-bleeding-9.0.141056.20241206-327-x86_64.pkg'

if you run the wine instance it self in wayland mode vulkan works, performance is about the same as dx12 tho.

to enable wayland mode in wine you have to open wine registry and add a new string value at 'HKEY_CURRENT_USER\Software\Wine\Drivers'

Name it 'Graphics' and set the value 'x11,wayland'.

Then configure the game in lutris go to 'system options' and scroll down to 'environment variables' and add a new key 'DISPLAY' and leave the value field empty.

//Edits
Wine 10 .0 rc1 also works via wayland, DLSS seems to work with this version
https://gitlab.winehq.org/wine/wine/-/commit/4161e62e478f61fdcd0365d9bd7b21e3b1a5197b/pipelines

Hope this helped someone!

balmy pasture
#

intel arc a750 @3440x1440
fsr dynamic res ultra performance
60fps

swift vapor
balmy pasture
next tapir
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hi guys, what Proton version do you play on?

keen ridge
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2024/12/07 00:03:21 84013515 ff73624f [CRIT Client 204] No collision callback set! MoveTo was not called before setting up line sweeper. Metadata/Characters/Int/IntFourb 2024/12/07 00:03:21 84013515 ff73624f [CRIT Client 204] No collision callback set! MoveTo was not called before setting up line sweeper. Metadata/Characters/Int/IntFourb 2024/12/07 00:03:23 84015737 d5a32775 [CRIT Client 204] Failed to decompress (corrupted data) 2024/12/07 00:03:23 84015769 d5a32775 [CRIT Client 204] Failed to decompress (corrupted data)

Lutris, Linux Mint current... Made a portal to town and clicked on it and now this everytime, any ideas?

swift vapor
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Also clear all caches you can find... not at the computer atm so no handy links

keen ridge
# swift vapor Try switching wine version, just for the sake of trying πŸ˜›

So I made a mercenary- Got up to going into the village again... Same thing.... So I checked which versions of WINE Lutris would let me use and Proton Experimental was one of them. I switched to that, and now my witch can log into the town so I assume that fixed it. So if anyone else complains about Lutris (not likely) your suggestion of switching to a different WINE version will probably help (though as I was writing this message with it in the background it crashed again but hey, at least it loaded this time.)

covert galleon
keen ridge
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I am only using Lutris because of the lack of Steam keys last night and I couldn't force steam to use the standalone so far

next tapir
covert galleon
swift vapor
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Wish you best of luck, time to sleep, a bit late here in eu πŸ™‚ back in 6h ish

next tapir
covert galleon
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No problem dude. Pass it on if you see anyone who needs help.

plush hornet
next tapir
pine kayak
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I gave up and went to bed.

Which key opens the tab with all the menus on one page, like map, inventory, etc. on PC?

next tapir
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I couldn't find any in keybindings menu.

pine kayak
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Saw it in a yt video and I cannot find it… total noob what I am

next tapir
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maybe it's a macro with keyboard? just to push multiple keys at once

craggy shuttle
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Why the hell do I have less than half of fps I had yesterday 😭

cursive pier
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Anyone managed to fix the error:
no collision callback set?

swift vapor
craggy shuttle
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Hate to admit, but 2 reboots fixed my issue πŸ˜„ Also am using protonGE 9-20

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But thanks anyway ❀️

swift vapor
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Standard xD

willow breach
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was anyone able to get the game to ignore vsync ? mine is allways at 60fps

willow breach
jolly star
primal zephyr
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Is there a steamdeck channel or is this the place ?

next tapir
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VSync by default - Adaptive

signal dawn
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Anyone else getting choppy frames after 30-40 minutes of gameplay?

Looking at the client logs I see the following

2024/12/07 15:46:35 12066722 93b1a151 [CRIT Client 288] [RENDER] Shader uses incorrect vertex layout (expecting 0x28)

I'm on steam and tried it with different versions of proton: Proton 9.0-3, Proton Experimental, GE-Proton9-20
Also tried it with DirectX 12, and Vulkan

Before the error I get somewhere between 100-120 FPS, but after that error pops they go to 70 and it becomes really choppy.

AMD Ryzen 9 5950X (32) @ 5.08 GHz
AMD Radeon RX 7900 XT

primal zephyr
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Does anyone have good steamdeck settings to get the most of it ?

next tapir
signal dawn
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xorg

reef stone
swift vapor
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try setting env VKD3D_CONFIG=no_upload_hvv in lutris

next tapir
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yes, I'm on wayland and I do see an error in logs: [drm] Fence fallback timer expired on ring gfx_0.1.0

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trying to google this,,, now

swift vapor
next tapir
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I have a feeling that Kernel 6.12.3 is jerking with my AMD igpu, I going to try few other kernels and if not luck, I will try your suggestion with wine 10.0rc .

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somehow we have a queue to login... lol

swift vapor
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server crashed ~5 mins ago πŸ˜›

next tapir
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wow, it seems no issues... I've just changed the kernel to normal cachyos 6.12.3 and 0 lags so far, sorry wine 10.0rc, next time πŸ˜„

fresh jacinth
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What is sad and not logical is I cant play PoE 1 because of a vulkan issue on Debian but I can run PoE 2 np.

keen ridge
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PoE1 is great on my Linux system until you get to maps and do Breaches or Blights

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then it and the video device are no longer on speaking terms randomly

fresh jacinth
fresh jacinth
keen ridge
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Would be nice if they had like a poe2 bug reporting ticket thing here where we could dump our client logs after crashes

fresh jacinth
keen ridge
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I looked on the forums too and they don't have it there either ;p

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So even if it was official I doubt they'd have one

round ridge
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anyone else get really long loding screens randomly and have to restart

next tapir
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nope

rich citrus
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I have not, the game has been pretty flawless since the website went back up yesterday.

stray fulcrum
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Can't start the game in steam deck. After writing the character name, if I press A it will ask the name again and repeat.

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Never actually starts the campaign

dull oriole
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Hey all, is it possible to use a Controller with the keyboard at the same time in POE2? The controller feels great for gameplay, but I don't like it at all for anything else. I couldn't even figure out how to assign a skill gem in my inventory after about 5 minutes I gave up.

Ideally I would use the Controller to play the game, for combat etc, no real modification to UI is needed or desired. I just want to map movement and the spells. Then the mouse and keyboard for every other aspect of the game. I think this would help with some RSI / pain I been getting in my fingers / hands lately too.

cerulean jasper
chilly tide
dawn crescent
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anyone getting random stuttering?

brave seal
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It's almost the same, wasd is nice when fighting, but when theres no killing do do it's annoying.

pliant violet
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anyone managed to get HDR work in Linux through Steam? it works with standalone launcher through Heroic

rose quiver
unborn scaffold
unborn scaffold
clever matrix
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Anyone got any ideas on how to fix a performance issue that crept up overnight? I went from 100+ fps to 20 fps, and my whole system is stuttering while the game is running. On EndeavourOS with Nvidia 3080. I've tried every single thing i could find.
lmk what info you need.

craggy pendant
clever matrix
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No, it is not shadercache related. I get around 20-25 fps anywhere (including the login screen) with a very jaggy framegraph. I can sit in the login screen for 10 minutes, nothing changes. I did a full system upgrade to try and fix this, so i'm on the latest everything.

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I tried every proton version, i tried gamescope, i tried dx11, dx12, vulkan (black screen on boot), i tried bleeding edge proton experimental. I tried any random combination of ingame settings.
It worked fine not 24 hours ago.

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Temps are fine. GPU reports 100% usage (at 150watts instead of the regular 290) while being 60C. CPU is snoozing.
F1 overlay in PoE shows that GPU is jumping around 40-60ms.

craggy pendant
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what does the framegraph show exactly? you can read if it's shader, ram, cpu, etc from it

clever matrix
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i can get you an image if you want, hang on

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here's both for good measure.

craggy pendant
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this is from the login screen?

clever matrix
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Yes. Where i got fps cap 120fps yesterday with 70% gpu usage.

craggy pendant
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hmm yeah the only off value really is the GPU time, like you had mentioned before

clever matrix
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If it helps, i got the problem once yesterday morning ONCE, but i then rebooted and it was fixed. This doesn't work anymore. I've rebooted 10 times.

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Other games work absolutely fine.

craggy pendant
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right now I have no idea what it could be then. Which compatibility layer are you using?

clever matrix
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Right now i'm on Proton 9.0.3, but have tried proton 8, experimental, bleeding edge and hotfix.
I should mention i'm running it through steam.

ebon crystal
dawn crescent
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guys, i fix my stuttering problems by switching from a wireless connection to a cable one

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everything is butter smooth now

keen ridge
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yeah actually, framerate is tied to your connection if you have the sync option on

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poe1 helped me diagnose that my house's electrical wasn't grounded at the meter any more

keen ridge
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yeah I dunno what happened to the grounding rod. the wire was just hanging freely from the bottom. I dug around where it could be connected to and there was nothing so I had to pound a new one in.

keen ridge
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and that actually did magically fix the signal issues at the modem

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(well cablemodem is grounded to the same wire as the house electric too)

outer pagoda
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cpu jumping to 50ms is a steam replay bug

thin viper
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Every single time AngryNell

naive osprey
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Im currently only have early access for poe2 with the non steam launcher which I run with bottles, everything worked really good.
Now I updated my nvidia drivers and Im getting this error message lul (Is it possible already to play the game via steam?)

fsync: up and running.
00dc:err:kerberos:kerberos_LsaApInitializePackage no Kerberos support, expect problems
info:  Game: PathOfExile.exe
info:  DXVK: v2.3.1
info:  Vulkan: Found vkGetInstanceProcAddr in winevulkan.dll @ 0x6ffffd42d660
info:  Built-in extension providers:
info:    Win32 WSI
info:    OpenVR
info:    OpenXR
info:  OpenVR: could not open registry key, status 2
info:  OpenVR: Failed to locate module
00dc:err:openxr:get_vulkan_extensions Could not create key, status 0x2.
warn:  OpenXR: Unable to get required Vulkan instance extensions size
info:  Required Vulkan extension VK_KHR_surface not supported
err:   DxvkInstance: Required instance extensions not supported
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I may should try downgrading drivers

swift vapor
naive osprey
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I rebooted my pc 2 times with "restart", and thought this could not be the issue. Now i turned it off completly and restarted and this fixed it

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wth

balmy pasture
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new poe2 guild = Linux User Group

silk oracle
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Thinking of getting the game, I use steam deck, what do I need to do? Or is it as simple as download it?

flint laurel
silk oracle
jolly star
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Tried it, was as easy as hitting download and then play. It didnt look great out of the box, someone said it can be improved by messing a little bit with settings, i didnt touch that though so cant say for sure

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Can check tomorrow if nobody else responds if you want

silk oracle
ebon crystal
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I am considering trying on my Ryzen 4650GE mini PC with integrated graphics. This sounds promising. Would the game be stable at 30 FPS at medium graphics on the Steam Deck? Because that would be my minimum requirements playing on the TV.

ebon crystal
placid trench
outer pagoda
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you should do it in in pretty much any steam game

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its a really annoying bug with steam replay where it gets loaded even while disabled

placid trench
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im assuming that preload thing has something todo with shader complilation?

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explains the ms spikes

ebon crystal
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I didn't have the problem in Satisfactory. But I will keep it in mind

placid trench
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also same, ive never had the frame time problem in other steam games, just poe1/2

wet ridge
thin viper
devout path
craggy pendant
thin viper
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Better to load before the game than during it, right

craggy pendant
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yep, if it loads during game you get stutters

devout path
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If it does it every time you launch it sounds like a bug. I switched mine off and I've not had any issues.

craggy pendant
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some games have issues with it, like Warframe where it redoes it a ton

devout path
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the original post says every single time, it is a known bug if it does it every launch.

crimson sphinx
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where do you drop neversink filter on linux?

craggy pendant
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number 2694490 is the same for everyone and it is the App ID of PoE2

wooden wave
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I have a strange issue where I hard crash every time I use an ice skill, doesn't matter which class, if using Dx12. If I use Vulkan or Dx11, it doesn't happen (although the performance is way worse).

I haven't played since the last hotfixes and GGG seems to have fixed some crashing issues so I'll see if it still happens.

But it's very weird that I crash only when use ice skills, maybe it's a shader or particles or whatever, my pc fully freezes and I have to use the Alt+PrintScreen+REISUB shortcut to restart.

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I was even checking the game logs and they don't show anything, I just disconnect after a minute and hear the game sounds but the GPU dies and I have to restart the PC.

It's a pity because I finally moved to Debian for daily use and was really hyped for this game 😦 everything else runs flawlessly

solemn vine
#

windows vs linux, any benchmarks?

rancid gazelle
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Anyone else running on Nobara Linux?

jovial current
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My graphics card is getting a bit old and i realize there is a performance cost to play on Linux, but even then the performance does not seem great.

Is anyone else experiencing just poor performance overall on Linux?

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actually... just reading the comments above, it seems the answer is yes xD

crimson sphinx
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what card do you have?

jovial current
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i'm on 1060, so it's above the minimum requirements atleast.
I'm mostly fine playing on low graphics settings, but the FPS goes down to 15-20 at times

crimson sphinx
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I have a 1080 and the game runs super good.

jovial current
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are you using elemental spells?

crimson sphinx
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yep

ebon crystal
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On my desktop I play with a 4070 and 3600X. And I play elemental sorc. Once the frames settle 2-3 minutes in, it stays at the 90 FPS limit I set at all times.

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I never really play at full 144 FPS because I don't feel the need at 1440p. i don't see much of a difference at that high of a resolution.

crimson sphinx
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try --waitforpreload

ebon crystal
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I spent almost an hour waiting for vulkan shaders this morning Sodge Not gonna wait any longer.

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I know I can skip. But I wanted to test.

crimson sphinx
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those are in cache, you don;t have to render those again.

ebon crystal
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There was an update or something. I believe that is what triggered it

crimson sphinx
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an hour for shaders, what cpu? p2?

ebon crystal
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Ryzen 3600X

keen ridge
# serene barn sync option?

So back in the day when you played the netcode/instance ran on the server independent of your connection to it. So if you were lagging out for any reason you could be dying to something and not realize it until the game caught back up with the connection to the server. So now the default networking mode is "lockstep" which ties the frame progression on the server to the frame progression on your local PC. So if like, you start lagging out, the game will start lagging out and not do anything to your character until it knows you're receiving packets

ebon crystal
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Yeah I know. But I wanted a second system first. So I can game in bed too.

crimson sphinx
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I'm on an i7 7700k, no complaints here...

ebon crystal
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I don't know. My CPU fan didn't spin up or anything. I just spent the time watching a stream while waiting.

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Just tried adding unShaderBackgroundProcessingThreads 12 to a steam_dev.cfg file. Someone mentioned it on Reddit

keen ridge
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Speaking of shader cache before 2 released I was doing a bit of tidying up and PoE1's steam shader cache was over 102GB

brisk geode
wooden wave
sacred forge
opaque snow
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anyone been able to get Vulkan working well?

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on Steam/Nvidia

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i still have a black screen from Vulkan

wooden wave
iron hazel
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Hey, i want to switch to linux because i am fed up with windows. Is PoE2 somewhat playable on Linux rn?

sacred forge
iron hazel
sacred forge
#

I am very pissed as well πŸ™‚

flint laurel
# iron hazel ahhh dang - you are right i totally forgot about protondb... yea im so pissed ri...

Everyone has a different experience because everyone's pc is different and there are many linux distros which are all different. Generally if you stick to common hardware like intel/amd/nvidia and common distros like mint/ubuntu you should be fine. The vast majority of problems I've encountered with proton and even with wine before proton existed were just caused by missing libraries that usually could be easily installed from the repos.
It's simple. More complication is more likely to break. Gaming on linux is more likely to break than on windows. But gaming on gentoo with intel graphics is even more likely to break.

iron hazel
sterile basin
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I switched to mint a few years ago and havent looked back

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other than working on a unity idle game that requires window transparency, i have to use a windows VM to test that cause it makes user32.dll calls, thats about the only hurdle ive really had

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but yeah, check proton db to make sure your fav's run okay and if youre okay with it, give it a shot

craggy pendant
devout path
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works fine out of the box on arch(btw)6.12.3/nvidia-open 565.77/x11/steam/vulkan

silk oracle
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Thank you! I think I'll give it a shot

ebon crystal
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Yeah. Works fine with LD_PRELOAD="" %command% and on Arch(btw)/nvidia 565.77/AMD CPU/Wayland/DX12. Once DX12 is set in the config.

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Windows users seem to have crashes with AMD CPUs. Are we having the same issues?

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I haven't experienced any issues with my old 3600X. But a lot of people with fancy X3D CPUs seem to experience freezes and crashes on Windows catsipglare
Makes me suspect Windows power profiles. AMD's installed ones have a history of crashing games.

iron hazel
ebon crystal
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I would appreciate that.

silk oracle
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Steamdeck works thanks!

unreal kiln
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have a weird bug where the game develops a ridiculously bad stutter after about 30-60 minutes of gameplay. Smooth as butter before that.

robust pumice
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Do you have the steam overlay enabled?

unreal kiln
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nope

robust pumice
#

in short: valve messed something up with the recent record feature and it's causing issues in games

unreal kiln
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oh, interesting. I will clear the LD_PRELOAD env then

robust pumice
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current solutions are either to turn on the overlay, or put the LD_PRELOAD="" in front of the launch command like other people already posted before

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I've tested both and either seems to work

unreal kiln
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also I still can't play under vulkan. DX12 works fine.

robust pumice
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Nvidia hardware I assume?

unreal kiln
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well, can't play under vulkan with my 1080ti (secondary gpu). My RX560 (primary) can.

#

yes

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I have a weird setup for gpu hotswapping

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so that could be to blame

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but haven't had this kind of issue before in other titles w/ vulkan passthrough

robust pumice
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it's only been occuring since they released that game recording feature recently

unreal kiln
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on the vulkan nvidia issue?

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oh, maybe I should try it again with that env variable set...

robust pumice
#

ah, no the vulkan nvidia issue has been there since the launch of the game I believe

unreal kiln
#

ah

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it seems like a proton bug to me

#

not poe2's fault there

#

(in either case)

exotic cairn
#

Anyone else finding they can't switch tabs while holding alt on skills like rolling slam?

sacred forge
cerulean jasper
#

Hmm so It seems to be running fairly stable on Arch/3080/9800x3d. Using DX12 since the game would not even boot with Vulkan, not sure if it is related to me running on Wayland. Only real issue is ground textures are not loading properly in town

wooden wave
naive osprey
#

but Im also using bottles

unreal kiln
fading topaz
#

Make sure you have all the vulkan packages installed if you're using Nvidia

unreal kiln
#

it seems like either some proton bug or an nvidia driver bug with poe2 doing something that is permitted on windows but not on the linux driver.

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which is rare, since they should be almost entirely the same...

round sedge
unreal kiln
#

DX12 works fine for me so I'm just using that

fading topaz
#

It wouldn't be a proton bug, because the Vulkan calls wouldn't go through proton/wine when using the Vulkan renderer directly

analog phoenix
#

did anyone get HDR working yet? i cant tick it in poe even though i have it active in system settings in kde

rich citrus
#

Fedora 39, nvidia rtx 4080, i9 1380hx. Using repo steam, proton ge, and DX12 PoE2 runs fine. Vulkan gives a black screen at load up on PoE2 but works fine for other games, have not had an issue with DX12.

ebon crystal
#

Im assuming its a Wayland/X11 version issue if anything. Since its not crashing on Steam Deck.

rich citrus
#

I am on wayland as well

ebon crystal
#

I tried playing PoE on Debian 12 with X11 and I had the CPU latency thing back then too. But I also had crashes.

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LTS when it comes to X11 and Wayland is real bad when it comes with long-term bugs.

analog phoenix
#

yea i feel like rolling update distros are the play when gaming on linux. especially if you play newer games.

unreal kiln
#

which proton does do some things for

fading topaz
#

possible

unreal kiln
raven canyon
#

does filterblade's sync not work with linux

analog phoenix
#

i never had any problems with it

fading topaz
#

It wouldn't be affected by your OS methinks

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Should be tied to your account

unreal kiln
#

I'm leaning towards the nvidia linux driver being buggy. Again.

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either way the difference in linux performance between vulkan and dx12 isn't that big.

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havent tried dx11 yet but I assume its garbage

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game also runs fairly well on some seriously old hardware

analog phoenix
#

dx11 has problems of whats even possible to optimize. this causes stuttering in some situations

raven canyon
#

i get errors on the website when i try to sync

analog phoenix
unreal kiln
#

they also said its deprecated so it might go soon

analog phoenix
#

yea. its good that they added "deprecated"

raven canyon
#

yeah like 2649649 errors when i try to make it

unreal kiln
#

I have a feeling they are going to remove it fairly soon

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I'm surprised they even maintained it

raven canyon
analog phoenix
#

its still the default in poe1 for some reason even though it has far worse performance

analog phoenix
# raven canyon

that just means your filter is messed up. it seems like alot of stuff did break. would restart with a fresh filter and configure again

unreal kiln
#

there was a couple big optimization updates back when there was only 3 and 4 acts.

#

I think they were keeping the renderer just to keep older hardware in the mix until the graphical fidelity of poe2 got a lot better in recent years.

analog phoenix
#

kinda unrelated but i found out that poe performance in linux is quite alot better than in windows in extreme situations like blight farming. seems to be related to how the resources are allocated. windows caused huge lag spikes but in linux only fps were lowered without lags

unreal kiln
#

that's why I stopped gaming on windows

analog phoenix
#

and i have seen the same issue on multiple pcs

unreal kiln
#

I even have a full KVM passthrough setup and just stopped using the windows guest...

#

I just hotswap the gpu back to the host and play poe2 on there and its fine πŸ˜†

analog phoenix
#

what do you use the windows for

unreal kiln
#

now, just testing software I write

#

wine/proton isn't actually suitable for testing windows compatibility because there are a lot of instances where something will run on wine and won't run on windows

#

because wine has better backwards compat than windows itself

analog phoenix
#

yea makes sense with how wine works

unreal kiln
#

I was gaming on windows for a while but I've been very unhappy with the win10 userspace bloat and win11 is just completely unacceptable to me.

#

which is a shame because NT has come a long way over the years and has actually modernized as a kernel... but then whoever the fuck is responsible for UX and a bunch of other random garbage in windows userspace is making the whole experience awful.

#

have been using linux for almost 15 years now I think

craggy pendant
analog phoenix
#

the main problem are literally freezes for 1+ second in the situation i mentioned earlier. i dont think some overhead is enough to cause that.
thats why i mentioned it most likely being some underlying issue with how the OS manages resources

craggy pendant
analog phoenix
# unreal kiln I was gaming on windows for a while but I've been very unhappy with the win10 us...

kinda same. i mostly use linux now due to:

  • far less bloat
  • customization options
  • its just simpler to setup and use as a dev

after comparing them directly by using dual boot the performance gain for pretty much every action is also a nice positive.

i still think that windows is the play for the "average gamer". its simpler to use and the majority of software was developed for it specifically.

#

solving software issues is very tedious if you arent interested in the underlying technology itself.

devout path
analog phoenix
analog phoenix
stiff pumice
fading topaz
#

I mean... people have run it on the SteamDeck, does that count?

stiff pumice
#

it has lower resolution ofc. but ye kinda counts xd

#

would love to play at least 1080p

#

is it just fine on wine?

kind sapphire
#

Very low fps on steam version of POE 2, is this somehow related?

#

For example, 40 fps at a town no matter of settings

craggy pendant
#

compare with your hideout or combat area

keen ridge
# stiff pumice is it just fine on wine?

I've been using Lutris with the standalone and no matter what I do settingswise there seems to be something that happens eventually that leads to; "2024/12/10 01:29:17 348373971 d5a32775 [CRIT Client 508] Failed to decompress (corrupted data)" .... I have a shit connection and apparently the Steam version doesn't download the 90GB Content.ggpk so I have to download it a second time on steam instead of just being able to copy standalone files over... but I will let you know how steam handles it. I did use the proton wine runtime through Lutris but steam could be doing something different.

#

I do have a steamdeck too but uhhh I might as well just finish downloading the client through steam on this computer and copy the files over because I'm not doing another download of the game

stiff pumice
#

so the 9gb have to be downloaded in a single run?

#

im on a crappy connection as well

keen ridge
#

well like, the standalone just has a giant content.ggpk file that it uses, but when I was looking at steam downloading the game it doesn't download a content.ggpk and instead seems to be downloading the unpacked contents

stiff pumice
#

and do i have to pay before downloading? :P

keen ridge
#

I didn't have to login before running the standalone installer

#

but as I said, getting it that way doesn't seem to have a straightforward way to use those files in the steam version of the client

stiff pumice
keen ridge
#

Which may or may not work better than Lutris is for me, I've got about 10gb left and I'm throttling it to 137kb/s down until I leave for work

#

man that was hard to find

#

then click the little windows thinger if you want the standalone installer

#

there is no linux installer

stiff pumice
#

ah ye for sure. was just wondering if its actually on the website somewhere.

kind sapphire
#

But I set the lowest settings and my PC is Ryzen 5 3600 and RX 6700, I don't think it can't run the game in 60 fps

stiff pumice
keen ridge
#

yeah I wonder if there was a limitation in Steam or if Valve wasn't cool with distributing a single 93.0Β GB (93,006,722,401 bytes) file

onyx wasp
stiff pumice
#

for me it shows 86GB tho

keen ridge
#

that was the size of my Content.ggpk from the standalone after it's done

stiff pumice
#

ah ok

#

i remember the downloader. it does atleast not cancel if u fail

keen ridge
#

yeah it's smart about that

stiff pumice
#

since my internet is actually quite fine with speed, but just disconnects sometimes xd

keen ridge
#

makes me wonder if steam just can't handle huge files like that, or if it would make it difficult to partiually update without it being unpacked

stiff pumice
#

no idea. i guess ggg got it figured out

#

so i guess i should be able to see the login screen and the settings before purchasing?
to get a general idea what the performance might look like

keen ridge
#

yep!

#

the settings menu is accessible on the main screen before you login

#

and the main menu does use the gpu to do the rendering

#

it's not like a static image, it's rendered geometry

stiff pumice
#

ye, i remember having bad fps on poe1. thats years ago tho. when i still had a tower xd

keen ridge
#

I just tested with my Lutris standalone copy and you can get the FPS readout in the top right corner of the main menu when you press F1

stiff pumice
#

thx for the hint

#

at 14% tho xd still some way to go

magic ingot
#

think steam deck performance got worse. poe2

stiff pumice
#

hows the framerate in the login screen vs the actual game?
i remember that in poe1 the login screen had rly bad performance.

magic ingot
#

deep down 30-20 login screen

#

town 30-20 to but in gameplay area have hard time stay up near 40

#

and laggy

stiff pumice
#

ok, so slightly better in gameplay, but still not great :(

stiff pumice
#

about 30+ in login screen. not sure if i should buy it ...

keen ridge
#

You mess with any of the settings? I take a huge hit in dx12 vs vulkan

devout path
#

Is a dedicated gfx card an option? I feel like at 30 you’re in for a rough time when you get some actual mobs on screen.

wooden wave
#

If you're getting 30fps max at the town, you're in for a rough time if you play summoner or with friends.

My pc is a beast and I can't play with my wife who plays summoner, I drop from 140fps to 30-45, but that's with Vulkan. I can't use Dx12 because some skill effects cause it to crash. And it sucks because FSR only works in Dx12...

#

As soon as there's more than 10-15 mobs in the screen, the resolution drops and you can't see shit, specially with fire or explosions

stiff pumice
#

30fps is the absolute max i can get. with all settings optimized.
fsr works with vulkan for me tho.
im only in the loading screen, since i didnt buy the early access yet

wooden wave
#

FSR with Vulkan? How? It's greyed out for me πŸ₯²

wooden wave
#

RX 7900XT

stiff pumice
stiff pumice
#

but thats basically the main problem with poe since it started.
performance is insane on higher lvls or summoner builds

wooden wave
#

Well, thanks for letting me know. I'll see if I can make it work.

I get a weird error with Dx12 where the whole system freezes if I use an ice skill. Literally, it's like it's mocking me for using it.

"Ice skills are so strong your computer freezes too!"

stiff pumice
#

:)

orchid fable
stiff pumice
#

classic poe :)
i would absolutely love to see a "low budget gpu" version of poe with "vintage graphics".
will prolly never happen, but i can still dream.

feral grotto
#

I can't link anything in chat in poe2, is that just me or is that some linux issue for some reason?

craggy pendant
feral grotto
#

hmm shit

craggy pendant
#

do your CTRL and ALT work in PoE2 in other contexts?

#

alt for highlighting sockets, ctrl for switching to secondary skill shortcut bar?

feral grotto
#

yes

#

together they don't though

#

well at least i can't link in chat

craggy pendant
#

pretty weird

orchid fable
dawn island
upbeat inlet
#

On my laptop with nvidia 1650 Max-Q it runs better with FSR enabled than DLSS

#

I've had to modify $HOME/.steam/steam/steamapps/compatdata/2694490/pfx/drive_c/users/steamuser/Documents/My Games/Path of Exile 2/poe2_production_Config.ini and set DirectX12 instead of vulkan to make it working with steam

dawn island
#

it meanwhile feels like additional game content at every patch

stiff pumice
#

just wondering: if i try different resolutions.
how do i basically get 30fps on 4k and 60fps on 1080p?
shouldnt it be more like 4x the fps?

keen ridge
#

by the way Steam is doing something magical that Lutris is not doing, so if you're having problems go with steam and not the standalone

#

No client crashing due to corrupted data any more.

#

I assume the Proton Hotfix has something to do with that, but selecting it as the runner in Lutris was not helping

#

you're not gonna tell him about pixel fill rate?

#

;P

stiff pumice
#

ye its fine.

#

absolute max with fsr upscaling to the max is 60fps on fhd

#

in the login screen

#

just out of curiousity:
if i wanted to get an egpu for a 7840u laptop.
is that somehow feasible to play 4k with soemthing like that? xd

keen ridge
#

That video recently Asmon covered that another dev did about why Unreal Engine's Temporal Anti-Aliasing sucks ass was a really good watch if you wanna hear about the inner workings of today's game engines.

stiff pumice
#

ah ye, thats out of scope atm.
would just be interested if egpu setups are good enough for 4k gaming at all

#

the what exactly and how to get it to run comes after.
just in theory.

#

yes i do.
its more about if that can even do gpus powerful enough.
just imagine a world where the outside factors just work.

#

i know the whole chain needs to support it.
but in general: are the enclosures and gpus in it worth it to consider for 4k or not?

#

im quite fine with tech in general. just out of the gaming and gpu stuff for years :P

#

60-120

#

sure. 4k@30 i can do on my igpu right now

keen ridge
#

usb 3.2 can use up to 4 PCIe lanes I think

stiff pumice
#

im pretty sure tb4/usb4 speeds are the limit here.
and i guess there are no tb5 enclosures yet?
and laptops are also not out or fairly limited i guess

keen ridge
#

if your use case is going to be pcie traffic heavy then it's ehhh, but if it's something that doesn't use a lot of PCIE traffic like running large language AI models you can get away with more

stiff pumice
#

ok, so 4k@60 is kinda the best i can expect? without upscaling

#

kk ty

hardy aurora
#

any luck getting this going on Steamdeck yet? Mine crashes soon as I login, do I need specific proton layer?

all info i'm seeing so far ppl are just 'playing' with it might moonlight it to get performance up but still haven't figured out how to launch

undone cipher
#

you might need to edit the game's config file and change it from vulkan to direct x12. I had problems playing it until I did that on Nobara. I bet the steam deck doesn't like it either.

quiet viper
strong kraken
#

has anyone ever figured out how to make it so the ingame clock uses the correct timezone? mine is always in UTC

#

both for poe1 and 2

quartz copper
#

Steam deck has been working totally find for me all they way up until Act 3. Chimeral Wetlands is the first unplayable area, my deck sits around 12 fps

shrewd pewter
strong kraken
#

iirc on my other computer i have it as native and it doesn't have the issue

#

so that checks out

shrewd pewter
# strong kraken yeah

I think there's a way to toy with the container that flatpak runs in (idk, never ventured down that path). Something to do with the config settings or something ... It threw me for a loop when I wanted to expose another drive to the container and I was like "why am I doing this, I'll just install via the .deb"

strong kraken
#

yeah fair

stiff pumice
#

btw, hows linux gaming (wine/proton) vs windows these days in general?
not compatibility. just raw fps.

#

i know my way around. i was just not gaming for several years and didnt keep track.

craggy pendant
#

the compatibility layer seems to be less of a burden compared to windows overheads, especially in case of win11

#

steamdeck boosting proton helped out with that a ton

stiff pumice
#

thanks a lot. so basically a nonissue when familiar with linux. :)

craggy pendant
#

yeah usually you just check the tickbox to run a game via proton and that's the extent of your tinkering

stiff pumice
#

ye, it feels too easy almost these days

dawn island
# stiff pumice ye, it feels too easy almost these days

indeed. I played since the 2000s on linux, at that time with winex/cedega (that was a non-free wine fork/transgaming). It was a rough time.. even after steam appeared, but it worked with enough tweaking. gaming on linux made the real push with the release of proton. that's maybe why I take the shader compilation with a smile πŸ˜„

frigid heart
#

anyone have by any chance a spar key? i dont have eanogh money

fading topaz
#

This server isn't the place to ask for handouts. Also, the game will be free on full release

craggy pendant
#

will be free, with extra content and more stable all at the same time, pretty insane
as for keys you can go try to fish on poe2 reddit instead

river epoch
#

the game crashed on windows, so I checked it out on linux (Pop_OS), it worked pretty well yestarday with no crashes but today, after the patch, game is unplayable crashing every 2 minutes. Anyone have any ideas what could help?

keen ridge
#

uhhh, okay so how were you running it on Linux? and what does the Client log say at the very end?

#

Steam works better to run it in Linux as opposed to Wine or some of the frontends (Lutris)

#

for me in Lutris client log is in /home/user/Games/yourLutrisgamename/drive_c/program files (x86)/Grinding Gear Games/Path of Exile 2, uhh in Steam it would be something like.....

#

./home/user/.steam/steam/steamapps/common/Path of Exile 2/logs

river epoch
stiff pumice
#

btw, are there still key giveaways somewhere?
dont rly wanna buy to figure out my gpu is not strong enough. but would love to give it a shot.

dull gulch
#

howdy, is anyone else experiencing random fps drops after 50 mins or so? POE1 runs perfectly on proton experimental otherwise (xwayland, amd gpu)

keen ridge
#

yeah that happens kinda often, I think someone had some sort of fix but I just restart client

stiff pumice
#

is poe2 just way more demanding than poe1?
with kinda the same trash graphics i get 60fps on poe2 and like 150-200fps on poe1.

dull gulch
#

yeah I just restart client too

orchid fable
dull gulch
#

hmm that might be it, seems like it's loading some weird stuff by default and we have to override it

#

thanks I will test it

#

LD_PRELOAD="" %command% --waitforpreload --noasync

velvet mortar
#

I temporarily solve my Vulkan problem with a black screen in PoE2 (Flatpak Steam) by logging into X11 in Plasma. If anyone has an idea on how to choose Vulkan in Wayland without getting a black screen on Nvidia, please let me know. Currently, I get the best performance with Vulkan, and another plus side is that I can skip Steam shader compiling

dull gulch
#

nvidia on wayland is a nightmare tbh, it feels like install the old flgrx drivers for ATI

#

have you tried different versions of the driver? I switched recently to AMD but I was able to play WoW on nvidia on wayland by upgrading to the then beta drivers

#

this was around a year ago

unreal cipher
#

So this just started today: every second or so, my character goes blurry and freezes for a split second. Not seeing any network issues. Was working just fine yesterday. On steam deck. Anyone? Super frustrating and unplayable.

sterile basin
#

Is that auto-graphics-whatever thing turned off?

#

Ive been on mint a few years. had some weird shit like that happen on here. Just copied it to the deck today (thank god for that lan transfer thing, i live where the road overhangs the bush), but havent had a chance to really test the deck itself

#

have you tried yelling at it or percussive maintenance?

grave summit
#

Why do I need to do this with every start?

craggy pendant
#

you can also make your steam do this for you while it is idle

dull gulch
#

I never understand why some games do that and why some, is there a toggle for that? e.g: satisfactory does, dyson sphere program and poe2 doesnt

#

and im using the vulkan render lol, I never thought about it

robust pumice
#

There is an option to turn off pre-caching globally, but not per game I think

dull gulch
#

I used to have that problem playing dota2 with the constant shaders processing, I fixed it by not playing dota anymore lol

robust pumice
#

I decided to turn it off entirely, because every time I started for example Warframe it was processing GBs of new shaders

craggy pendant
#

the fix for it for me was to make a separate library for just the warframe and disconnect it from steam when I dont play it

#

πŸ˜„

#

so that the other titles could properly process shaders

robust pumice
#

Valve needs to fix their pre-caching strategy
I've seen so many Steam Deck users complain about it

#

Warframe has 30GB of shaders stored... that's half of the install size

craggy pendant
#

yes, it's the worst offender I've ever seen

idle nimbus
#

Is anyone experiencing random crashed with PoE2?

#

Switching to DX12 fixed it with first patch, but now both DX12 and Vulkan give me crashes

#

Running full AMD build so it's not an Nvidia thing

craggy pendant
#

no crashes so far

idle nimbus
shrewd pewter
# idle nimbus Is anyone experiencing random crashed with PoE2?

It's been working perfectly fine on my machine and haven't had a single hitch after launch day. I have it installed via steam (Proton Experimental and LD_PRELOAD="" %command% as the custom load which got rid of stuttering that'd show up after 30m or so of playtime).

However, I've noticed that when I play with a controller the game runs like 25-30% better/smoother (in terms of FPS).

idle nimbus
#

LD=PRELOAD / Steam Overlay, aye that is a general steam issue currently

#

But I don't get frequent crashes with other titles. What proton are you running?

analog phoenix
jolly star
#

sometimes the game randomly crashes when i tab out, is that a linux/everyone/me problem?

#

not crashes, but freezes completely. sound is still there but i have to kill it and start it up again

analog phoenix
jolly star
#

could be hyprland too where "tab out" is switching to another workspace

robust pumice
#

Sounds very likely, considering that Hyprland had issues with XWayland in the past

#

It is working fine on Plasma 6 on wayland

keen ridge
outer pagoda
#

thank god they fixed the thing where your game performance got totally nuked by your armory contents

dull gulch
#

I think I only install dota to watch the TI on the client as you can watch the player's POV, it's like watching formula 1 from the driver's POV

#

but other than that yeah ut was always precaching

idle nimbus
#

Would anyone be interested in a Linux guild in-game?

orchid fable
velvet mortar
#

I finally fixed the black screen Vulkan problem in Path of Exile 2! And the best part is, you can still use Vulkan and don't have to switch to Direct12. So, here's a guide I made, hoping it helps someone else facing the same issue. The fix requires setting the game to borderless fullscreen window mode and then subtracting one pixel from your main display resolution.

Important Note: You'll need to reapply these steps if you change display settings within the game itself, as it will overwrite the changes.

Steps:

  1. Locate the Configuration File:

    • Navigate to your Path of Exile 2 game directory.
      • (~/.var/app/com.valvesoftware.Steam/.local/share/Steam/steamapps/compatdata/2694490/pfx/drive_c/users/steamuser/Documents/My Games/Path of Exile 2/)
    • Find and open the file named poe2_production_Config.ini using a text editor.
  2. Modify Graphics Settings:

    • Change Renderer: Find the line renderer_type=. If it says anything other than Vulkan, change it to renderer_type=Vulkan.
    • Adjust Resolution:
      • Locate the lines resolution_width= and resolution_height=.
      • Subtract one from each of their values.
      • For example, if your original resolution was 1920x1080, your new values should be:
        • resolution_width=1919
        • resolution_height=1079
    • Set Fullscreen Mode: Change fullscreen= to fullscreen=false.
    • Set Window Maximization: Change maximize_window= to maximize_window=true.
    • Enable Borderless Fullscreen: Change borderless_windowed_fullscreen= to borderless_windowed_fullscreen=true.
  3. Save and Launch:

idle nimbus
idle nimbus
#

Regarding the guild, please add me on PoE2 and I'll drop the invite, my name is KinkyMercyTheMerc

#

No tabs as of this moment, but I'll be buying the $480 pack as soon as I can πŸ˜…

jolly star
acoustic mirage
#

seems like it works for enough ppl and its a simple steam boot parameter anyway

unreal kiln
#

there's one graphical bug I get on my nvidia card on dx12 that doesn't happen in vulkan

keen ridge
jolly star
#

ty, might give it a try in steam then

velvet mortar
# jolly star how's perfomance on vulkan compared to dx12?

Apologies for the late reply. I'm running the game on a Nvidia 1080 Ti graphics card with a 5600X CPU. Here are my performance results...
Windows (DX12): 120 FPS
Linux (DX12): 78 FPS
Windows (Vulkan): 105 FPS
Linux (Vulkan): 102 FPS"

fading topaz
#

Is that average FPS or minimum?

jolly star
velvet mortar
#

I tested it when the character was standing still at a waypoint in the game.

jolly star
#

My minion build is probably not doing the fps any favors too.. 😬

velvet mortar
#

Hehe, yeah, I've heard minion can be an FPS killer

sharp wraith
#

Anyone elses game freezing when tabbing out in Vulkan renderer?

craggy pendant
#

nope

#

Vulkan issues seem to be associated with certain types of setups, so it might help your query if you provide some more info on your drivers, graphics platform etc

warm ravine
#

Has anyone seen an issue with PoE 2 where the game runs perfectly smooth (144 FPS for me) for about 40 minutes or so and then the GPU utilization drops out from about 90% or so down to 60% or less and the FPS drops and the game performance is extremely choppy? Simply restarting the game makes it run great for another 40 minutes but it's annoying to have to keep restarting the game every 40 minutes.

shrewd pewter
fading topaz
#

There's a pinned message about that

warm ravine
sharp wraith
warm ravine
orchid fable
#

Otherwise steam will pass it as a command line argument to the PoE executable which is why it fails.

warm ravine
#

I see... so that way Steam interprets the command and not the Path of Exile executable

orchid fable
#

Yes exactly.

turbid idol
#

Has anyone had issues with crashing during Trials of Chaos? Pretty much every time I reach the second room it crashes and kicks me out. I was able to pass that and get to the boss but second/third/fourth time around it crashes, making it uncompletable πŸ€”

craggy pendant
#

I'd be laughing if it's one of the poe1 ultimatum crashes resurfacing in some obscure way

#

I only had one crash in all my time on poe2 now and it happened in ultimatum Trials of Chaos but that's only one case so far so can't say πŸ€·β€β™‚οΈ

warm ravine
edgy sierra
#

I crashed in Trial of Chaos the 5 times I attempted it. Four in the soul core fetch quest room and once on a boss.

dull gulch
#

but yeah a guild for linux users where we can find other linux players would be useful

pliant violet
spiral summit
#

fonts/margins need a bit more love πŸ™‚

analog phoenix
lyric iris
#

[Steam Deck] performance is rough in Hunting Grounds, without dynamic resolution it drops from 40 fps to 25

pliant violet
little haven
#

Was anyone able to get either exiled exchange or sidekick running?

covert galleon
#

So, figured out all you have to do is run the game in windowed, then fullscreen using KDE while Vulkan is set. Works.

Also, delete your cache in /appdata/roaming/poe2 and disable shader cache.

Went from 20-40FPS consistently to 120FPS out of battle, 90 in battle, and around 45-50 in town during peak.

This fixed all my issues. Added LDPRELOAD to the launch options and set steam overlay to ENABLED. Prevents a weird memory leak.

This fixed all my issues. Nothing else has worked.

covert galleon
#

Once the shaders load its pretty smooth. I do notice about 20fps drops with a lot of fire effects specifically. Especially SRS, but otherwise its night and day difference. Old CPU here too. 7700K and 3060 Ti.

jolly star
#

my steam overlay stops working when i set LD_PRELOAD, is that intended?

opaque snow
#

alright so has anyone gotten Sidekick working yet?

unreal kiln
#

only thing that works is just hiding the bar and maximizing

#

it's some sort of wayland issue on nvidia for direct compositing IIRC

#

if I had to guess, it's Nvidia reflex trying to do something?

orchid fable
pliant violet
indigo saddle
#

can switch at any time

pliant violet
indigo saddle
#

true but I was just sharing a way to make switching more seamless, have heard of people redownloading games on windows

pliant violet
#

got screwed by sharing NTFS once, broke the partition or something

#

have enough storage to redownload πŸ™‚

dim osprey
#

Vulkan 1.4, pretty solid performance increase. i have POE2 on both my windows and linux installs, linux cpu/gpu render times were like an additional 7ms... but now with vkd3d1.4 its basically identical render times compared to my windows install! amazing

#

that version popped up in the AUR over the last day or two? havent been playing POE2 or updating over the weekend but glad to see it

little haven
pliant violet
little haven
#

There's also an open issue where they're discussing putting an app image in the releases so maybe just wait till they do it.

dull oriole
dim osprey
#

well i did a map earlier, tinnnnyyy bit of stutter, tiny bit of extra frame render time... but basically i dont feel any need to boot back to windows for poe2 at least, doubt i would even know there's an issue if i didnt have a windows install to compare it to

shell hamlet
#

I dont notice issues other than when I have a billion particles on my screen lol

dim osprey
#

Yeah I mean the game has definitely been very playable, was a bit of a bummer when switching to windows and seeing the performance difference. But pretty damn negligible at this point. I had remembered a yt video from Brodi talking about the arms race of devs to get Vulkan 1.4 out first lol so was glad to finally see it pop up on my system

#

I'm just glad I have no reason to boot back over to windows at this point KEKW

shell hamlet
#

Yeah nah, i got two chars level 70+ so its been great

glass wing
#

Anyone got the same issue as me ? I tried GeForce now on kubuntu but keyboard input are detected only for a few keys

#

I downloaded Steam Vulkan version, but the quality is sooooo poor, I'm so Sad that i can't use GFN

fading topaz
#

Why do you want Geforce Now? nvm I was thinking Geforce Experience

fading topaz
raw rampart
#

I've been playing through steam, is there a standalone client?

fading topaz
#

There is. You just have to run it through something like Wine, Lutris, Bottles, etc.

flint laurel
#

Could probably add standalone to steam as non-steam game and use proton just as easily

rapid ridge
flint laurel
fading topaz
#

It will vary a lot depending on your GPU and drivers. Some people will find better performance with one or the other

glass wing
fading topaz
#

Are you on X11 or Wayland?

glass wing
#

Fun fact : I installed a Windows 11 VM with atlasOs, and it works hahaha

#

Wayland because I upgraded to 24.10

#

Plasma 6

#

In general Wayland is not that bad with plasma 6 on kubuntu 24.10, but I lost some feature in comparison to X11. But I won some performance in graphical processing

fading topaz
#

I'm just thinking that it may be having issues recognizing your keyboard input because you're on Wayland. Just a theory though

glass wing
#

Yeah I think this is the issue

#

But not that much posts on the web about this

#

I think 24.10 is too early for the community

#

That's so sad cause it worked like charm on X11 when I was in 23.10

rapid ridge
# flint laurel I'm using vulkan because I've historically gotten better performance with it. Th...

Disclaimer: I play a limited set of games and have a single system to test with. It's likely that this is different for others.

I certainly feel like the gap is closed if not inverted. I almost universally get better perf from dx11/dx12 than running vulkan directly Even if the perf was worse, I would still prefer dxvk over vulkan for nothing other than stability. PoE2 won't even run with the Vulkan renderer for me at all, and I had the same issue with PoE1, among other games.

I have attributed it to most (if not all) game devs focusing more heavily on DX since the vast majority of players use Windows.

#

If it helps, I'm running Arch with Hyprland, a 4090 with nvidia-open drivers (go ahead, shame me), and generally leave things default in Steam other than using a recent ProtonGE if the game has issues.

hardy ginkgo
#

Hey guys is it better run Poe 2 with lutris pr stream ?

#

I’m on fedora kde spin

fading topaz
#

Better in what sense?

dim osprey
#

Steam is 'easier', id just try that out first since its quick and simple to install. doesnt work well, then try Lutris

hardy ginkgo
#

Like which one patches better etc

#

I haven’t played in a long time but i remember standalone was recommended on windows

dim osprey
#

Steam on linux is leaps and bounds better than it was just a couple years ago, because of all the Steam Deck stuff. and can easily switch proton versions from steam if needed.

#

POE2 on linux running basically identically to my windows install at this point

hardy ginkgo
#

Nice πŸ‘

dim osprey
#

update your system if you can, i noticed a bit of a performance bump when it installed Vulkan 1.4 this week

hardy ginkgo
#

Ok, I just built it last night so it’s probably up to date

flint laurel
serene barn
#

holy shader compilation

#

12 cores cranking for 5 min now and still 19%

#

props for making it thorough

raw rampart
#

Is there an easy way to check item prices on linux, like how they have overwolf for windows? I'll take manually putting the info into a browser at this point. Shifting through trade is a bit of a nightmare

craggy pendant
raw rampart
#

Thanks fingers crossed for POE2. I've basically fully shifted now

serene barn
#

anyone stuck on loading screen?

raw rampart
#

I think servers are down for patch rn

craggy pendant
#

Yes

#

15 min downtime or so

serene barn
#

mine is just blank

#

can't tell if it's a linux issue or servers

craggy pendant
#

Rn server

raw rampart
#

yeah looks like server issues rn

round ridge
#

looks like a patch hit

serene barn
#

I expected to at least get to the login screen

serene barn
#

had to switch to dx12

keen ridge
#

That is a thing

serene barn
#

though switching to vulkan in-game works

calm vector
raw rampart
#

Thank you!

pliant violet
raw rampart
#

Ayyyy

dull gulch
pliant violet
#

does anyone else facing weird artifacts in game when mangohud is enabled?

jolly star
grizzled topaz
#

I kinda got it running but the app is super early alpha that nearly 90% of it is still in poe1

#

I did get it to pricecheck and at least it output 1ex like I was expecting, and spearheading a project this big in beta is going to move slow

pliant violet
#

ye is pretty alpha, capturing psuedo stats now and trade2 site doesn't support it

calm vector
#

They might add pseudo in the trade eventually. I think they were manually added.

devout path
#

I've been experiencing a weird issue since the most recent patch, when I pull a large number of enemies my network latency goes from 19 - 20 up to 50 - 60. Has anyway seen anything like that?

#

It could be server side, some bug reports of server lag on the forums. Just thought I'd ask if anyone on linux had seen anything similar.

reef stone
#

anyone know how to paste in neversink filter in linux?

#

figured it out. you can paste directly from linux downloads into the windows folder. just refresh and you'll be able to select in game.

opaque snow
velvet mortar
rapid ridge
#

If you want an easy way to grab it, I wrote up a quick script that grabs latest filter and writes it directly to the PoE2 folder. It's also configurable so you can use it for a different filter, or if your PoE2 pfx is somewhere other than ~/.local/share/.... etc

Note: You still need to select/reload it in game, but this shortcuts the need to download/copy/clone and move it yourself.

#! /bin/bash

# If your PoE2 wine pfx is located elsewhere, update accordingly.
POE2_DIR="<YOUR_HOME_DIRECTORY>/.local/share/Steam/steamapps/compatdata/2694490/pfx/drive_c/users/steamuser/Documents/My Games/Path of Exile 2"

# Change if you prefer another filter that has a direct raw download available.
FILTER_URL='https://raw.githubusercontent.com/NeverSinkDev/NeverSink-PoE2litefilter/refs/heads/main/NeverSinks%20Litefilter.filter'
FILE_NAME='NeverSinksLite.filter'

curl "$FILTER_URL" -o "$POE2_DIR"/"$FILE_NAME"
#

You can set your Steam launch options to run it before the game launches every time: /path/to/script.sh & %command%

normal lava
#

When i play this game. Especially in big groups. My graphics become pixelated. Is this just related to the game? or just due to my GPU VRM maybe running low during fights? i never seen anything like it before.

celest fog
#

does anyone have an issue with poe2 on linux where videos play an extremely deafening screeching sound in the background?

#

it happens to me with the intro video of GGG, and also, for example, when I go to craft a skill gem and it plays the video of the skill

celest fog
#

found part of the issue? there's an extra audio app playing when there's a video (with the loud screeching noise)

#

has no one seen this before?

#

so i just muted that audio source but it seems to reset (for some reason)

edgy sierra
normal lava
#

thanks

lone willow
#

it doesn’t respect volume settings in either pipewire or in the game itself, so i’m guessing it might be some interaction sending invalid audio data

#

I had this problem in POE1 during the campaign too, when there’s a full motion video that plays halfwayish through

strong kraken
#

iirc default proton has issues with media codecs or whatever. try enabling shader precaching or using proton-ge.

#

although considering it's a separate audio source i don't think this would be the case

celest fog
celest fog
glass wing
#

Hey guys, anyone experiencing black screen and Poe instant quick ?

#

I edited .local/share/Steam/steamapps/compatdata/2694490/pfx/drive_c/users/steamuser/Documents/My\ Games/Path\ of\ Exile\ 2/poe2_production_Config.ini to switch to DirectX12 but same issue

#

It was working before the last patch

#

:/

glass wing
#

Well, turns out that switching from Wayland to X11 made GeForce now key lock working

#

On kubuntu

celest fog
rapid ridge
strong kraken
#

based curler

celest fog
strong kraken
#

also iirc there's been some issues with the steam overlay recently related to the library that steam preloads for the game. try prepending LD_PRELOAD="" to your launch options so it doesn't load that library.

#

e.g., LD_PRELOAD="" gamemoderun %command% (it needs to be the very first thing since other wrappers like gamemode often function by setting LD_PRELOAD)

#

(the exact issue i'm familiar with is that, after a certain time playing, the game stutters whenever there's mouse movement. maybe it's exhibiting itself a bit differently in poe's engine)

fluid notch
#

maybe not Linux specific question but, does Steam Deack best option for play POE without Windows desktop? I'm trying to find any option other than build a whole PC and rise my electricity bill 🫠

strong kraken
#

the graphics aren't great, but it plays well

celest fog
strong kraken
#

huh ok. that's weird

celest fog
strong kraken
#

yeah i'm all out of ideas rn. i'll let you know if i come up with anything else

celest fog
fluid notch
strong kraken
#

idk if it's the best option, but it seems like a good one

celest fog
#

also if you are willing to wait, apparently new handheld "consoles" will be released next year with SteamOS in partnership with Valve

#

which may have better performance than the steamdeck

strong kraken
#

yeah the steamdeck is a bit old now; newer chips probably have better ppw

pliant violet
#

Wasn’t happy how poe2 performs in steam deck. I rather stream it from my PC, even tried it today when I was out, wireguard back home and did a few maps without dying kek

fluid notch
#

consoles? okay i will google it, thanks.

undone stone
#

Am I doing something wrong that I have to do the shaders all the time?

#

Thought it ran them once in a while only

undone stone
#

How bad is it if I don't process them though?

analog phoenix
#

i didnt notice any difference but i have a pretty strong cpu. i guess that it compiles shaders while playing

undone stone
#

AH it goes in the background gotcha

#

Am running two intel xeons, probably fine then?

analog phoenix
#

hard to say without knowing the exact model

undone stone
analog phoenix
#

its not a great gaming cpu but should be good enough i guess? time to try

undone stone
#

Huge upgrade from my old i5-7500 at least

#

That one was limping along

strong kraken
#

I've found performance to be relatively similar to poe1, so if that works then this should work as well.

rain latch
#

guys is there some config i need to change or something? the game takes years to load and once i'm in, all the skill animations, enemies etc are not loaded yet and the game runs very bad. Is this a cpu problem or?

strong kraken
craggy pendant
rain latch
rain latch
rapid ridge
rain latch
jolly star
keen terrace
#

Can somone recommend a trading overlay for poe 2 running in Linux?

pliant violet
keen terrace
#

Thanks ❀️

rain latch
jolly star
rain latch
spiral summit
#

I'm having trouble with low FPS in poe2, when I start delirium, ultimatum or breach for example. Frames drop to the ocean floor, then after several seconds, they kinda stabilize. I have nvidia 3080ti on Garuda linux. All setting on low, except texture details, those are max. should I enable/disable anything specific to improve this?

analog phoenix
#

also if you press F1, is your gpu or your cpu frame time the problem?

spiral summit
#

ty, I'll test this now

noble scarab
spiral summit
#

when I encounter first mobs in the map BadW

#

And I'm playing summoner

craggy pendant
#

You need to wait for them to process

#

Shader pre-caching might help

spiral summit
#

ok

craggy pendant
analog phoenix
spiral summit
#

i9 11900k, samsung evo ssd

#

i'll finish the map, then try with vulkan render

rain latch
#

ok I confirm I also have the shaders bar at the max every time I load up.. I'll try to pre-compile them again

spiral summit
#

vulkan render feels smoother than dx12

#

thanx for the help guys

idle nimbus
#

Idk why, but I'll play the PoE2 for 12h without crashing once, and then I'll have a period of a few hours where it crashes like 20 times every 5-15 minutes

#

Rebooting changes nothing

#

Switching Proton version changes nothing

brave seal
rapid ridge
celest fog
noble scarab
#

i fixed it by just doing LD_PRELOAD=" "

#

instead of ""

celest fog
#

that is so weird but i'm glad it works for you πŸ˜‚ i'll keep it in mind, thank you

noble scarab
#

yeah i have genuinely no idea why that fixes it

#

but the framerate issue deosnt happen anymore and the command doesnt crash my game on launch shrugR

#

it was a "if this works im going to kill someone" moment for sure

keen terrace
#

Weirdly I have no problems at all running via steam Proton experimental. Using Vulkan Oo

dull oriole
outer pagoda
#

both through proton, and native, dota's console prints errors every frame about SDL taking 50.0ms, f1 in poe1/2 shows 50ms for cpu time

#

LD_PRELOAD="" just makes the overlay not load

#

so no shift+tab

#

it does also mean you need to remove LD_PRELOAD="" if you intend to use poe's mtx shop

celest fog
#

just to clarify, i think me and divine were talking about LD_PRELOAD=" " working for him and LD_PRELOAD="" crashing his game, but that's very informative @outer pagoda

#

and also very strange because i use the recording feature and i've had poe2 open for like 10 hours and my cpu is at 10ms

outer pagoda
#

i think its a bizarre symptom of the overlay doing something else with replays

#

like it's constantly trying to hook in despite replay being disabled

celest fog
#

certainly a bug then

outer pagoda
#

its a pretty old one, i've had it since replay came out

#

surprised they havent worked it out & patched it

keen terrace
#

So I tried running exile poe2 trade overlay but it just doesn't work. Probably because it doesn't regocnize the poe window since it's running in his own wine instance. Does someone have it running? Maybe put both poe and overlay into bottles?

celest fog
#

if you are talking about exiled exchange 2 you have to download the appimage not the exe

outer pagoda
#

incredibly annoying trying to do 4th lab

keen terrace
idle nimbus
#

I'm inclined to believe it's server-side

#

Cause I'll play for 12h with not a single crash

#

Then get crashes every 5 minutes

#

Few hours like that, everything working fine

strong kraken
dull oriole
#

I want to get a new monitor for my linux gaming rig, currently on an RTX4090 and playing through steam. I know there is a good bit of display tech like Gsync freesync and so on, curious if poe2 supports them all. On my primary workstation I have a large wide aspect ratio monitor but POE felt like it just kinda zoomed in more, didn't really feel like I had more viewing area really.

Can you get more viewing area with more resolution in poe? What aspect ratios / resolutions provide this, if any?

celest fog
celest fog
keen terrace
#

I try out the app image

celest fog
pale bison
#

Does that mod that makes your drops’ name colorful and bigger work on Linux?

#

I wanted to install it on my steamdeck

celest fog
#

you mean the loot filter?

#

it's just a file that goes in the config folder, not a mod, so yes

celest fog
keen terrace
celest fog
keen terrace
#

sometimes i hate that window manager with games xD

#

because the trade overlay tries to force to be in the foreground but windowmanager says no

strong kraken
#

i wonder if it works on sway

#

i was going to try it but i gave up packaging it for nix. should probably just use the appimage

keen terrace
#

APPIMAGE IS GOOD

#

oops

keen terrace
#

ok switched to wayland plasma for test. Flawless also better for gamign stations πŸ˜„

#

x11 sucks if more than one monitor

rapid ridge
keen terrace
#

Yeah but Wayland without tiling manager. The tiling manager is problematic since the overlay tries to force itself to the foreground and that didn't work for me

#

The no-overlay option is cool too didn't know it existed 😁

rapid ridge
#

Ahh, that makes sense. I noticed it always pops the window out of fullscreen. I'll die before I switch from a tiling WM, so no-overlay will have to do for now lol

keen terrace
#

yeah tiling manager is the goat

strong kraken
#

finally got around to making a nix package for exiled-exchange-2. i'll make it public soonℒ️

wide shuttle
rapid ridge
quartz copper
#

I have shader pre-caching update literally every single day followed by an hour long shader processing. Any way to fix that without disabling this feature? Only PoE2 has this problem

next tapir
#

no other options, just disable it and forget

strong kraken
keen ridge
#

huh, I have a 7950 but not the 3d one and I don't recall ever seeing it mention shaders in passing

celest fog
#

i have a 3900x and it can take several minutes, so i can only imagine how long it would take for someone with a lower end cpu (or an older one)

rapid ridge
#

Shader processing happens on GPU, not CPU though right?

rapid ridge
#

Huh, never would have guessed. Neat!

#

Makes sense. Just had to do a bit of reading and educate myself. Thanks!

analog phoenix
# rapid ridge Makes sense. Just had to do a bit of reading and educate myself. Thanks!

just some additional things that are useful to know. GPUs are very good at simple* calculations and calculations that can be parallelized well.
they are absurdly fast at the calculations they are designed for, like crunching the same computations for thousands of pixels in parallel when rendering an image.

simple calculations means tasks that dont involve alot of conditions and complex logic. (shader) code compilation is a good example for more complex calculations. CPUs are much better at those.

rapid ridge
analog phoenix
#

well, i hope that at least someone else gets something out of my message then

covert galleon
#

USE VULKAN

If you are getting terrible FPS with DX12 or your system is a bit older, this should drastically improve your FPS and Stability.

  1. Most importantly you MUST run in windowed mode at the start.

  2. Head to /SteamLibrary/steamapps/compatdata/2694490/pfx/drive_c/users/steamuser/My Documents/My Games/Path of Exile 2/

  3. Open "poe2_production_Config.ini

  4. You want your .ini to look like this, with width/height being your own.

resolution_width=1920
resolution_height=1080
renderer_type=Vulkan
fullscreen=false
maximize_window=false
borderless_windowed_fullscreen=false

Save and exit

  1. When you launch the game wait for the gears to stop and the POE2 logo to appear.

  2. Right click POE2 in taskbar > More > Fullscreen inside KDE. (Or your fullscreen macro.)

  3. Enable FSR if you want, and done.

This will allow you to go fullscreen without it crashing rendering with Vulkan.

YOU WILL HAVE TO DO THIS EVERY TIME.

TURN OFF PRECACHING AND WIPE CACHE

  1. Turn off Precaching inside steam options. Steam > Settings > Downloads (bottom) > Disable Shader Pre-Caching

  2. This will vary from machine to machine, but find your POE2 Cache. Mine was located in Appdata inside the PFX folder for POE2. Clear that out, then launch the game.

  3. This will take some hours to build, so expect lagging at first, but press F1 on your keyboard to bring up the overlay in game and wait for the shaders bar to finish moving and give it a shot.

After doing this, i went from 15-20 fps with constant spikes and crashes to 100 FPS with 0 issues on an i7-7700k and a 3060. Literally playing better than my windows machine now. Never a crash, and actual good performance. Seems like a lot, but it really isnt. Took me about 10 mins to do in total.

System Tested:
OS: Arch | Nvidia | Wayland
CPU: i7-7700K
GPU: RTX 3060
RAM: 32GB DDR4

FPS went from 15-20 on average to 90-107 on average.

Proton Used: GE-9-21

I also got Exile Exchange to work on Wayland using multi-monitors.

#

Hope this helps someone! this fixed everything for me on my main system, deck, and my AMD system.

I also have exile exchange working on multi-monitors using Vulkan. Good luck!

celest fog
#

Can't you just add the --nologo argument and then create a rule in kwin to start the poe2 window in full-screen every time instead of having to manually do it?

strong kraken
#

mfw I have to make a pr to gamescope so it works with exiled exchange

lucid fractal
#

Holy shit didn't know this existed until now. Asked for directions in global chat so many times, finally other ppl playing on linux.

Did anyone start not being able to skip shader preprocessing recently? Until a few days ago I could just skip it. Now, even without upgrading any package I'm getting long waiting times to open the game. Seeing someone else mentioned shaders recently, not sure it's the same issue. Does the issue it go away if I simply disable pre-caching?

analog phoenix
#

i never had such a popup since deactivating pre caching

celest fog
#

im not sure if this is an issue? i think the shader compilation occurs every time there's an update but i could be wrong

strong kraken
#

shader pre-caching is good in theory but valve's implementation is too buggy. they really need to let us disable it per-game

#

i haven't had any issues on poe2 because i already had it disabled from warframe (for these very issues lol)

celest fog
#

yeah i'd love to be able to disable it per game

#

oddly enough i haven't had any issues with shader pre-caching with poe2 (amd)

celest fog
lone willow
#

i get way worse perf on vulkan than dx12 on my amd gpu 🀷

lucid fractal
#

rly? gotta try dx12

round ridge
#

anyone get high temps on amd cards?

celest fog
#

when in game if i press alt+d it makes a sound and my mouse clicks stops working. anyone knows what this is? i haven't experienced it with any other game πŸ€”

#

im on plasma

wide shuttle
#

anyone know how to fix CPU stutters? Running arch/ryzen 5700, using proton experimental and vulkan - issue is intermittant, it'll randomly get waaayyyyyy worse

#

CPU is regularly sitting around 50+ms when game is in foreground (see graph, it dropped down while screensnipping)

#

absolutely tanking my FPS as well, going from 200+ to 50ish

brisk geode
#

It is a vulkan issue, just installed windows on an old ssd and the game is so much smoother

compact marsh
#

Usually its shaders

wide shuttle
#

so how do I precompile shaders?

flint laurel
# wide shuttle anyone know how to fix CPU stutters? Running arch/ryzen 5700, using proton exper...

I used to have this problem in the first game. Arch with ryzen 5800x.
This might seem strange or unexpected but switching the game between windowed and borderless made the problem go away for a few hours. Maybe you could try that to verify if that's the same problem although I'm honestly still not sure what that problem was and I haven't experienced this yet in poe2.
Otherwise, yeah it's almost definitely shaders. Precompilation of shaders should be done by steam automatically when you hit play in steam before the game launches. If this doesn't happen for you, there may be a setting you need to turn on. It's also possible that deleting your shader cache files for the game may allow steam to create them fresh again although I'm currently unsure where these files are stored exactly.

Out of curiosity, are you forcing a particular version of proton on the game?

wide shuttle
flint laurel
wide shuttle
#

i'm in poe1 (see flair besides name)

round ridge
strong kraken
wide shuttle
strong kraken
#

rip

wide shuttle
#

coming off for the night and don't have time to test LD_PRELOAD rn, but will test first thing tomorrow morning

#

hopefully it'll work

wide shuttle
#

have dropped some performance, am down to 130ish from 200 before, but that's still more than playable

strong kraken
strong kraken
#

e.g., LD_PRELOAD="" gamemoderun %command%

wide shuttle
#

aye aye, wasn't using anything else anyway

marble viper
#

i always skip processing shaders, today i thought i'll let it run, its been running for 2 hours now, is this normal?

strong kraken
#

removing stuff from LD_PRELOAD is pretty safe; at best it'll make something not work. adding stuff is where the real issues are

celest fog
#

isn't this the entire point of adding LD_PRELOAD="" as people are having issues with the steam overlay making the game lag?

celest fog
#

thank you πŸ˜„

round sedge
#

Hail fellow Linux players - got a couple questions.

#

#1 - Has anybody gotten the ultra wide screen addon working?

#

#2 - is there an addon that checks your stash and reports value of the items that runs under Linux?

#

I know there is one that lets you mouse over individual items that works under Linux, I’m looking to do a full report.

celest fog
#

which client does the 2nd for windows?

round sedge
#

Hm, can’t find it now. Thought I saw one that did that.

celest fog
#

if there's a client that does that i don't think it would be allowed by poe tos

#

all clients take the item info by pressing ctrl+c on them

#

you can hover any item and press ctrl+c and you'll get info of the item pasted to your clipboard

#

then clients do fancy stuff like price checking using the info copied to your clipboard

#

so if there's a client that is interacting with every item in your stash without you having to do anything, it's most likely not allowed

strong kraken
#

iirc steam only sets one preloaded lib, which has the problem. unless the user (or their system) has further altered LD_PRELOAD, this will do exactly that.

#

in the former case, the user should be knowledgeable enough to figure it out (unless it's something like gamemode, which is why I included those instructions). i've never heard of the latter case happening.

mint yarrow
strong kraken
#

i've checked by setting the command to just env, and the only preloaded lib was steamoverlay.so or something like that

#

I'm pretty sure those are just libraries that are required by steam, not actually LD_PRELOADed

#

and even if they were to be preloaded, that would probably be done in a specific runtime rather than globally like the overlay

#

it's definitely the best fix. there are no convenient ways of just removing one library, and I highly doubt there are any system configurations where steam itself (as opposed to a runtime) is preloading anything else. you are posing a hypothetical, unsubstantiated problem with an otherwise-working solution to a very real problem, without supplying a reasonable alternative. yeah, sure, it can be a problem in an esoteric configuration, but i don't think there are any better alternatives on what to recommend.

edgy sierra
#

I mean it does fix the issue. It's tracked here https://github.com/ValveSoftware/steam-for-linux/issues/11446 and is tagged with the steam overlay. It's triggered by any input, mouse or keyboard, and effects games other than Path of Exile 1/2. It is not DXVK specific. If you've got a grand idea for debugging go nuts, but if someone who is effected your options are 1.) Add LD_PRELOAD="" to your launch options or 2.) enjoy 50+ms hiccups anytime you move your mouse or press a keyboard button.

GitHub

A lot of details are already collected in: doitsujin/dxvk#4436 it could be related for a LD_PRELOAD added for the "record your game" feature? the workaround while we wait for the fix plea...

edgy sierra
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At the moment it's just not that complicated. Right now you can have an unplayable game after 20-40 minutes or a playable game for hours. I agree, workarounds are not a permanent solution but unless you've GOT a permanent solution this seems like the wrong hill to die on.

wide shuttle
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Better question: why is it my problem to solve? The maintainers who can push as proper fix to far more people are aware of the issue and working to resolve it - and I'm not finishing this message because dka basically said it above lol

#

It's a workaround fix, as long as it's working I'm happy, I'll let the experts do their tinkering to resolve things properly then apply patches as available

#

If the workaround DID cause issues for people by removing preloads, sucks for them, but I think most people doing Linux tinkering would be aware that this isn't exactly an orthodox fix

edgy sierra
strong kraken
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it's more like if the audio system in your car is broken and making weird noises and you just take it out completely. yeah it has a collateral effect (no audio system), and if you do it incorrectly you can have other issues, but the actual source of the issue (bad audio system) is being fixed.

#

since the steam overlay shared library is not foss (afaik?), I can't go in and fix it myself, so this is the best option until valve gets around to it

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(which is equivalent to the audio system not having a manual, having all the part numbers scratched off, etc.)

strong kraken
#

yeah, and the stuff steam preloads is isolated to just steam overlay functionality. unless you have some janky audio setup/preload configuration, it won't affect anything outside of that.

outer pagoda
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see i get what you're saying but also this is what valve employees are saying to do in the dota/cs github until the replay bug is fixed

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if my mechanic tells me to put black tape on my check engine light, i'm putting that black tape on

strong kraken
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I do, because I've checked the LD_PRELOAD and that's all that's there

#

using specifically the launch options env >/tmp/log ; echo %command%

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and then reading /tmp/log

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I highly doubt steam is setting that for anything else, as it would be part of a runtime instead, and runtimes are loaded in the %command%

outer pagoda
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yeah man please, if you think LD_PRELOAD is 'overkill' feel free to trawl the dota/csgo githubs for the same issue, the people working on the overlay have explicitly stated what the launch options does, and it is exclusively the overlay

covert galleon
#

Anyone noticed a 5GB RAM cap? Seems to always be maxed out and i have 32gb. not even using a majority of it while in the foreground.

sweet grotto
#

are there any price checking apps for linux ?

celest fog
pure elbow
#

Good evening. Sorry to bother you. I'm new to Linux. Can you tell me how to install POE trader on Arch? Thank you in advance

strong kraken
shadow quartz
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I'm tired of MS bullshit and seriously thinking of switching to Linux. How is poe for example using steam ? Does it run as well as on windows ?

fading topaz
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Runs just fine for me

shadow quartz
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What distro do you have please ?

craggy pendant
fading topaz
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I'm on Arch, but I don't recommend that for beginners unless you're really committed

shadow quartz
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I heard of it, I think I'll pass for now, thank you

craggy pendant
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For me it worked with no modifications (other than choosing Proton experimental), I use TuxedoOS

shadow quartz
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I'll check it out, thank you

craggy pendant
# shadow quartz I'll check it out, thank you

You could also go to protondb website entry for poe2 (or poe1 if that's your interest) and each entry usually has note on that user's setup at the time of report submission. You could observe some OSs to try there

#

But in general right now, if a game doesn't have a needlessly heavy anticheat it will work just fine through steam on Linux

shadow quartz
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I think I'll be fine then, thank you !

marble viper
idle nimbus
#

Anyone experiencing weird issues from today?

strong kraken
#

yeah, i've been experiencing that for a couple days now

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not sure if it's just coincidence, but disabling chats seemed to help

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i feel like it lagspiked every time it had to display a chat message

magic talon
#

Does DLSS works for anyone playing on standalone client through lutris?

celest fog
# idle nimbus Anyone experiencing weird issues from today?

Yeah I have no idea why this happens. I don't have the steam overlay running (used the LD_PRELOAD workaround), don't have the global chat enabled, tried with both Vulkan/DirectX12, etc. I had constant hiccups of 50+ ms on the CPU from the moment I started playing with my character. A few days ago I made a new character, the stuttering went away, now I'm in the endgame with the new character, no stuttering. And I haven't changed a thing, I haven't cleared the shader cache, changed game options, upgraded my system, nothing, it went away on it's own when I started playing my new character. It's also important to note that my previous character was a merc, and some people have noticed that when you have lots of skill/support gems the game starts doing huge calculations and those hiccups begin (even on Windows), and changing the order of the support gems have helped some people. I also heard switching to random global chats and then hiding it (using /global [number]) has helped some, which might be MithicSpirit's case.

idle nimbus
celest fog
idle nimbus
#

Fair enough

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Steam has been weird for the last few months

full agate
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Someone help me please! I just bought the game and I can’t play lol…. I’m on steam deck and whenever I try and launch the game it won’t even go past the gear cogs before it just crashes. Probably my 20th attempt now at launching on top of looking for some help the last hour and a half lol hoping someone can offer guidance so I don’t have to refund 😦

tulip seal
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That’s assuming you’re using vulkan with an amdgpu.

#

I might need to switch to dx12 to see if it improves for me lol

shadow quartz
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I have an AMD GPU luckily

celest fog
celest fog
vocal ember
#

is anyone else here having their game go slow-motion due to some sort of network issue mid map? it stays like this for me for 1-2minutes of slow-motion play, then the game catches up for that time lost, goes 5+ seconds of unable to control character, and i either die or end up 10 screens away

round epoch
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Anyone here on manjaro? Whats perf like on proprietary vs open source and in general any issues

strong kraken
round epoch
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Just in general

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I run amd

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But have a second system i can put either card in and am looking for opinions as i havent used linux in a long time and manjaro is my preferred OS

rapid ridge
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I'm not super familiar with Manjaro specifically, but I can't think of a reason it would be any different than stock Arch. FWIW nvidia-open has been great for me on a 40 series card

outer pagoda
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on 30's series debian/ubuntu/mint for me the -open drivers were a soft brick and didnt boot into Xorg

#

also you need beta drivers if you're on xorg and using a kernel version newer than 6.11 i believe

round epoch
undone stone
#

Is it normal for the game to Validate so often? Every day, sometimes more than once a day too

craggy pendant
undone stone
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Might be ye, I should probably disable those

rapid ridge
#

Once I followed that Arch wiki page above, I haven't had to touch it outside of switching to open-beta (and then open) several months back.

round ridge
#

has anyone had trouble with exiled exchange working only a couple times then suddenly wont open ?

celest fog
round sedge
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So PoE1 was working just fine this morning. Was trying to get PoE2 working (and failing miserably, blank screen, but TBH didn't do much of anything) and gave up and tried to go back to PoE1. All I'm getting now is a blank screen on start as well. Any suggestions on where to start? I've tried several proton versions with no changes, verified the files (it redownloaded about 540, but no change), and updated/rebooted my system. (Much to my chagrin, I'm using Fedora, because it's the only relatively stable distro that works with my current hardware reliably)

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Found my profile in .local/share/Steam/steamapps/compatdata/238960/pfx/drive_c/users/steamuser/My Documents/My Games and renamed it, game came back. Pshew!

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Still didn't fix PoE2, mind you...

celest fog
round sedge
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NVidia 4070, AMD 7600x, 32gb ram

fading topaz
#

Which GPU are you trying to run it on?

celest fog
round sedge
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Nope, but I guess that's next. I just got the beta yesterday and haven't really played with it yet.

round sedge
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Yep.

celest fog
# round sedge Yep.

Edit the file ~/.local/share/Steam/steamapps/compatdata/2694490/pfx/drive_c/users/steamuser/Documents/My Games/Path of Exile 2/poe2_production_Config.ini and change the line that says renderer_type=Vulkan under [DISPLAY]to renderer_type=DirectX12

round sedge
#

Looking for the file right now.

#

That appears to have worked! Thanks!

celest fog
#

awesome have fun ❀️

raw rampart
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Anyone know how to install a loot filter?Have no clue where the game is taking me when I open the foler button

raw rampart
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Thanks! Now I'm getting the error "There is no Windows program configured to open this type of file"

#

Am I missing something?

raw rampart
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Somehow got it to work, no idea what did it

raw rampart
#

The server lag dropped by a ton after activating the loot filter, is this normal?

keen tusk
analog phoenix
raw rampart
#

I've been running with 70+% item drop rate from tablets + drop rate on waystone

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My screen is usually covered in items that I can't even see the ground half the time lol

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Especially after breaches

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I've crashed out of instances quite a bit

heady robin
#

Does anyone have any clue why PoE 2 only works on Proton 8.0-5 for me? The game doesn't even start on every other Proton version including Experimental, Hotfix, GE etc. I'm playing on laptop, have Ubuntu 24.10 with Nvidia GPU and Intel CPU, Wayland and DirectX12 mode.

strong kraken
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oh also make sure you delete the compatdata when you change proton version