#1┃mirage-league
1 messages · Page 302 of 1
it will be easier to freeze/chill enemies now
yep
oh that seems like a good way to organize
my std has 15 leagues worth of tabs i dont like going there
yep makes it easy to sort after league ends too
yooo you can make folders for tabs now ?
ill have to check that out i never even noticed.
Is a good method to sort in standard yeah 😄
Ima have to do that now.
I mostly trash the map stashes in there.
But still gets confusing if you haven't checked for a few leagues, or like forever.
Yeah my standard tabs were horrible when I configured that a few leagues ago 😄
Hey, Soulrend buff, I was planning on playing that
The part where they buff rarely used skills should be longer imho.
But Soulrend could be fun yeah.
Firestorm will be new meta though
How they wrote it was nice too haha
Sounds like they buff it every league until someone plays it 
May be awesome.
All of soulrend support gems will be hit though, I think. All pretty much pure damage supports
i'd like to see the math to see if firestorm beats fireball for damage yet
Will be interesting to see the patch notes for support gems.
Also since too few ppl play poison, that's still very great.
That's why I usually check #1┃mirage-league and #1┃endgame-help . It's just different.
Also less crowded.
yay! Ultimatum folder organized how i had it in league woot.
old firestorm used to be soo good, i hate the new version.
Also dunked on frames but if that what it took to release the hammer of dawn, i didnt mind LUL
hmmm Charged Dash + Cast on channel + Voltaxic Burst
Buffed SST with jewel baked in... niiice
SST?
Spectral Shield Throw
im just sitting here fully organizing standard stash tab now
pulling stuff out of old tabs and putting em into appropreiate tabs
me too 🙈
I feel kinda silly. But I want the stuff where it belongs.
Not that I would use it in standard...
god why did i hoard soo many fragments
i have probably over 500 atziri pieces alone
god help me LOL
You get a feeling how great stash tabs are again 
Loved that build with threshold jewel way back, might try again this league
So much small stacks when you pull the stuff out, horrible.
good thing I haven't so many inscribed Ultimatums laying around.
I am somewhat of a casual player. Do I understand it correctly that pretty much every build has to be reworked before the league starts?
what do you mean
well, flasks are changed, so def layers have to be adjusted.
most used support gems are nerfed, some to the point of needing a replacement.
Some builds need a change. Some are rather unaffected.
Some builds won't be able to run CWDT anymore.
Still some builds will play like nothing happened.
Because they only added flask on top. Never had defense 
God.
If you kill stuff fast, that's also good for defense!
im justhappy my crackling lance inquisitor didnt get mega bashed
What's dead can't kill you, mostly.
I was thinking of doing wintertide brand occultist
but I got celestial herald and I want to get my money's worth, so I'll have no find a good single herald build.
non damaging elemental alignment clusters are gonna be expensive at league start me thinks
It's always nice when the new build matches the mtx. But I don't think I care so much this league 😄
fam, can you use ballista support without using a bow by any chance?
crackling lance mtx is garbagio, sad
Supports any bow or wand attack skill
so probably only bow and wand?
yeah, it works with bow or wand skills, but do you need to have a bow for the ballista to use said bow skill?
Good question indeed...
thinking of putting ensnaring arrow on it for my reaper build, but dont want to actually use a bow XD
so uh flameblast amirite?
having it in an axe now "skill can't be used"
I think it uses the restrictions of the main skill
depends, ensnaring arrow doesn't work without bow 
may be the same for all bow gems
on the other hand, seems to change when linked, weird
good thing my original build plan is basically unphased 😄
cause it uses majority new gems anyways

I'm just going low effort elementalist carrions + reaper and grind those maps
going rage vortex shield crush ambush and trying out behead support
Gonna be starting with Blade Trap, then I might try a Charged Dash + Cast on Channel + Voltaxic Burst for memes
sounds fun
I dunno much about traps, have no idea how different these are to others
with the shield skill changes shield crush might be a viable AOE clearer if i wanna store rage
oh damn
thats a lot of dmg potential XD
If I can get a Sanguine and a Bino's
Gonna stack Bleed + Poison crits
and maybe a random impale support for lulz
that sounds dope too
Just have all the things
I just took a past carrion elementalist build of mine, took out 2 support gems and my 2nd cold iron and it was clearing white t16's easily. so the reaper 20 less dmg is going to be inconsequential for clear
so now I'm def going reaper + carrion elementalist
they gonna be fine for clear which is what I want them to do anyway
league seems great for trappers, mines, totems just off a mechanics pov
yeah ima prolly try a Forbiddin Rite totems too
Totems def still super strong but ultimatum monsters were on crack and killed totems pretty quick lol
just too much monster speed and crap
Ultimatum was... yeah
I went pulse totems in ult, went 36/40. it was great
freezing helped with keeping them alive
I had an Elementalist discharge build I was trying at the end of Ultimatum
cant imagine any other spell with em for the ultimatums themselves
Had like 13-14 charges by maps
thats a lot of dmg
Kitava was getting 1 shot phased, but ultimatum mobs would take like 2-3 to die
in T1 maps
was Ignite focused too
Shaper of Flame to ignite them with all the damage
they were so much tankier than anything else
see to me the meta will actually revolve around more 4 skill links cause teh added utility supports prolly won't do much
possibly
every time I post this image it becomes more and more accurate
I'll still probably try to 6link my main skill though
No one shall play what is meta 
overall im excited for the league
and seeing all my currency disappear into the wind
As always.
sad part is i'm 99% sure the meta will still just be toxic rain lmao
lol perhaps
poison assassin toxic rain bam
i'm thinking slam totems gonna be brain dead strong
well yeah multistrike works on totems now
unfortunately these guys are maybe 70% of my damage, so thats going to be rough
I hope they don't touch that scaling, it seems like a fun mechanic
but it has become very meta I hear
they havent mentioned it at all in the manifesto
idk about it being very meta
checked poe ninja and there were maybe 500 people using siege ballista
aren't a couple skills using that strat of accuracy stacking?
But is probably what GGG intended with it, so fine.
I wish that replica wasn't so expensive
if you think the replica is expensive
i really wish i had the PC to run POE without it dying every 3 minutes XD
take a look at the jewels socketed into it later
I can only imagine
No problem. This league needs less power because you won't make it 3 min 
late into the league a double accuracy rolled abyss jewel can probably run you about 5-10 exalts
Im gonna run a build that is pure suffering and agony at first
lol
true gonna die to the tutorial mob surely
Cyclone forbidden rite. Cwc
I hope not. But let's find out.
A roving vortex of homing projectiles
and if i want to max it out i need a 1 passive voices or two
god imagine if you even had to pick a certain character to get out of spawn XD
Well. I'm considering running rage vortex second.
when they say private leagues are now available, it just means you can pre purchase them before release to have em on day 1 right?
i'm going maruader so it all depends on what they do to his starting gems
yep
37 radius aoe and objectively better cyclone for way cheaper
3.15 isnt even out yet, so im assuming its like that
just to configure private leagues
k
"You can now create Private Leagues for Expedition, ahead of the league's launch on July 23. These leagues will not begin until Expedition launches."
I love how civilized this channel is compared to poe channel XD
also am i the only one who looked at vall ground slam changes and thought "why wouldn't i just use base ground slam then?"
well you see, salt isn't allowed here
It's lovely. You don't have to type like crazy.
Pepper only
lol
I have that all the time with vaal spells 😄
yeah but like the guaranteed stun is what made it useful
and then they just took away what made it a vaal skill pretty much
Uhh. I hope unnatural instinct is cheaper this league.

imagine GGG rolling back the servers whne you get a mirror drop lmao
funny how i just stockpiled 40 ex to buy an ele hit base
and now its gotten the vaal brick treatmentt
🙈
It's not worth it to go crit on a shield build right
It seems so difficult to get crit on tree
i'm going crit with ambush and shield crush
i've got an RT setup for the shield stuff, just waiting for pob update with skills and tree
see i'm going maurader cause shield crush is my secondary skill
i wonder how many mirrors i would need to make this impale CI trickster shield crush tree actually do damage to endgame bosses lol
tinkered with it a bit but yeah
not gonna do damage ever
couldnt some points be saved by going scion?
So did i read that right? Golem elemantalist keeps the 35% chance per golem too avoid elemental ailments.
But just loses some damage?
literally the only reason i was like "trickster? yeah that's an idea for shield crush" is because of the evasion scaling stat for ghost shrouds
there's absolutely no way it'd work as impale lol
you'd need to do ele convert
but there's no way that would do damage either lol
No it lost all ailment avoid
The Hierophant and the Pathfinder retain some level of Elemental Ailment mitigation, while the Inquisitor and the Elementalist no longer have any at all
Ull better drink less flasks, guys, drinking flasks causes to hallucinations 
Haha, that's a significant change...
what the actual fuck
not a fan of the changelog
thats a level one gem
ggg what the actual fuck is this
yeah, the SHIELD SKILLS are gonna be too powerful
yes, and blade trap changed to work with 1h swords
reminds me of incursion when they nerfed incinerate before the league came out
garbage
saw that. hope saviour is cahnged tow ork with traps
also onslaught nerfed to the ground
yep, lvl 1 gem, already got 40% less nerf 😄
hehehehehe.
heheheheh
u know what, they did almost everything i want, but in very wrong way 😄
traps buffed, but in wrong way i thought
wait, didn't shield crush have ES crit scaling before too?
ill come in after its been properly analyzed
ill pay the learning price hike on trap build items i dont care im not gonna start with traps
I must have hallucinated that then
i mean, i played on traps after incursion, i know hows they works
they changed that for SST for 3.15 too, they have 5% base crit now
i played le poch for a week
movement skill still better, also, we all could use whirling blades on weapon swap now 😄
Second wind nerf is probably the most over the top imo
thanks to battle royale
Of the movement related nerfs
its more archmage manabuilds related nerf
why does GGG hate my time?
and warcry related nerf
u hate your time 😄
ull just progress bit slower and end with less maps done in hour
the game is already a giant time sink and a grind and they want us to be even slower?
why do they balance the game according to twitch speedrunners
dont think that was their intent
it seems like they have a clear direction as to where they want the game to be, and this isnt it
expect more nerfs in the upcoming leagues
well, poe 1 needs ms nerfs to become poe2
exactly
might have to stop playing then- the loot is already shit at the current speed, so going even slower is going to bee a nightmare
i see it clearly, but i dont want poe be that slow as last epoch
Last Epoch is slow?
people play poe because they like zoom zoom
last epoch is way slower
last epoch is slower yea, grim dawn is horrifically slower as far as the campaign goes
but on other side - u have good ward, which doesnt dissipates after single hit, u have overleech and uncapped leech rate and great melee skills with good aoe
zoom zoom is good in moderation
well, poe never lost zoom zoom
we do i want to fight longer to get less loot?
man, GGG is sneaking all sorts of skill gem changes in post-reveal it seems
Eye of Winter got buffed
but poe could totally lose those rest 11k players that prefer HC and HC SSF over SC
it went from 25% added damage effectiveness to 40%
i really don't like that they're changing stuff like this days before
They're not nerfing drops 🤔
probably several other skills got changed too, I only noticed shield crush and eye of winter so far
last changes to stuns against mobs great example, hows mobs could easily stun u
wait few leagues - they buff it
main question: how many leagues needs for firestorm
lmao
I reckon this league will be like Heist, so many reiterations within the first 1-2 weeks.
not sure why they keep inflating the more damage number instead of adding more base damage
Not the mechanic itself per se
they avoided increasing damage effectiveness due to archmage - arcane cloak, right
i think, according to viper's dam calcs excel tabels, they think that base damage decent
i think, we could scale that more damage numbers with hypnotic jewels or with doryani touch or with just battlemage bino poison inquisitor 😄 idk
so it is better to keep second wind at level 1 now
or im i reading it wrong
24% reduced cdr vs 5% at level 20
dash? no
flame dash, maybe
dash is going to be pretty soundly sitting at ~2.1 sec CD endgame for most people 2.5 / (1 + 0.19) = 2.1
noope, they nerfed fortify effect
They should of just removed fortify from champion ascendancy so you can't get it on ranged builds. Melee builds need that fortify
no idea why you type that insult 😄
fortify is same good, u could even put fortify effect nodes points into smth usefull
rip basalt and granite flasks tho
I was under the impression melee was salty about casters using fortify, not.. bow builds playing champion for fortify, lol
that was the meta on hc, which mode playing 10k players total, when they nerfed defences 2 times
and since we got new defences nerfs - champ fortify archers strikes back
but champ is slow
I still under impression hows strike skills not being changed and hows non-awakened multistrike still exists in game
Onslaught effect, not onslaught itself
"-10% ms/as/cs = dead notable"
I honestly dont have anything to look forwards to in this league
the expeditions look kind of a pain
if you kill less shit in the amount of time, you get less loot
the loot is also garbage btw
Mhhh hopefully flameblast will be buffed by a lot
Copium
Would Blade Trap be able to deal damage reliably? Doesn't the blade only spin in a single spot to where it landed?
Flameblast actually might've taken a massive hit, since triggered skills cost mana now. Dunno if it ever had a mana cost, but if it does you need mana stacker levels of mana sustain for it
Is that possible?
Yeah totem flameblast is called pizza sticks
Flameblast is an essence mod for staffs that procs on-hit
I don't think it could be self-cast
it is, I was thinking fire burst
Ah ok
the only thing I'm incredibly bummed about are the quicksilver flask nerfs
just woke up, did they hit minions and/or aurastackers?
they hit generic damage support gems, so phys minions got hit on that front heavy
Ah, Carrion Golem got hit then, sad
well, all minions really. minion damage support now cuts 25% of the supported minions hp
so overall, all minions are less survivable, and now some spectres will be even less playable
plus all minion instability builds got hit hard
Did they buff anything significant? Looks like, we start with a new skill and hope that it is over tuned?
DID i've read that post correctly ? (had finally time)..
We wil have way more benefits with gems on lvl 1 than on lvl 20 ? 😄 WTF IS POINT exp them then..
Who brilliant idea of all nonsense ever it was...
Also RIP raider..
yeah they buffed gems up at lower levels and some at higher levels or about even
some got nerfed down obviously but yeah
better scaling at lower levels for some should be nice
I thought they wanted to make the early acts harder, why buff low level gems?
to offset nerfs a bit
well this is mildly tilting
PoB crashed and replaced the build I was working on with gibberish
entire file is just NUL bytes now
tfw you have to completely remake a build 😡
.. somehow I managed to recreate my build and it does more damage now despite definitely missing some pieces, I am confused
oh I'm dumb, wrong support gems, that's why
peopel are saying its like 16 hours until patch notes are released, witch is weird to me, are they releasing stuff based on us timezones or something?
PDT
or rather, NZ working hours
Patch notes prolly come out in afternoon of kiwiland time
Dannig come to me
you got manifesto today so 
We have about 14 16h for notes
yes and now i want more, im a greedy boy
yee patch notes will be out later today.
My sleep schedule is fucked right now so its pretty much not long after i wake up LOL
all i saw and what interested me on the livestream was summon reaper
I hope, that aura stacking will be possible with reaper, with possible = good.
Is anyone excited to play shield throw? I think I'm the only one lol
head empty, except reaper and battlemage cry
same
do we know yet if the new blade trap skill benefits from only trap nodes, or does it summoning a copy of your weapon mean weapon-specific nodes can apply? example I'm thinking of: if I go for a poison dagger blade trapper, would it give the poison chance/crit strike multiplier from adder's touch?
yes, dagger nodes will benefit blade trap when used with a dagger
also generic attack damage modifiers, but not melee damage ones
im not getting this part about the manifesto - so they're just straight up removing onslaught from the raider?
is it getting replaced by the old system of chance for onslaught or just straight up removed?
wasn't onslaught effect the mod removed?
?
yeah, they aren't removing onslaught
they removed the 50% increased onslaught effect on the same node
oh
but it's not getting tagged to avatar so you're basically getting 50% less onslaught effect in total
right?
ye, the second node still has 100% inc onslaught effect
raider league it is for me
or maybe scion tectonic totems or or seismic trap, which was amazing for me already before
Shield crush gonna work with unarmed?
Maybe? So long as you are not using Hallow palm it should.
Face breakers could work.
Facebreaker shield crush glad seems dope then
Facebreaker says unarmed attacks, you attack with shield
Shield attacks don't usually work with facebreakers
They attack with your shield
Also not sure how you expect to use hollow palm with a shield since you need to have no shield equipped
that's pretty self explanatory, so what weapon for shield crush? something like jack the axe for bleed version and whatever with high crit multi for pure phys?
Apparently spellslinger keeps its current reservation AND costs mana to trigger.
https://old.reddit.com/r/pathofexile/comments/onw6bp/ggg_what_about_spellslinger/h5uh2jh/
To be fair spellslinger is a busted effect. Getting 10 links worth of skills should take that kind of investment
Some stat stick, depends if you go impale or some ele conversion tho
anyone else feel bytching about elementalist losing ailment avoid, while raider gets to keep half 🤣
not until I know which notables around starting location change. But likely raging after patch notes 
they threw a bunch of darts at a whiteboard and just went whole hog on them.
Don't tell others GGGs secret nerf procedure 
If consecrated ground doesn't give crit, do you think inquis will gain that from ascendancy (rather than it being intrinsic to cons ground)?
(Meant Inquis)
what does consc ground do for a normal person now if crit goes away
so they nerfed flask movement speed, every build that scales on hit with crit, sulfur flask for no reason, took onslaught from raider. But forgot to nerf the dot builds, totems, and minions, that fill the top 100 players. the devs just seem really out of touch. you would think when 80 of the top 100 players are playing ci dot it would tell you maybe this is a bit stronger than most other things. but i guess not.
Life regen, I guess
They should add a new effect to cons ground that it cancels out other detrimental ground effects
So it's not complete ailment immunity but you wouldn't be affected by burning/chilled/etc grounds
why do people think raider lost onslaught, she lost onslaught effect means its weaker
guess everyone is just going to play dot builds this league since they just took half the build options off the table. and they nerfed elementalist but not the part that breaks the game, golem stacking 👍
Yeah, that's onslaught change surprised me
um...they did nerf golem stacking
I did initially read it as losing Onslaught, but losing only 50% onslaught isn't a big deal IMO.
I would wait for patch notes with judging everything
is tonight patchnotes?
Elementalist doesn't gain damage from number of golems (I think that's what it was)
doesnt gain damage and golem effect +100 %(no longer scales with number of golems summoned)
so its a nerf at 5+ golems
roughly 10 hours or so
Patchnotes being like our second shot of bad news lol
But you'll be immune for a few months after it kicks in
That should be enough to handle. Good thing they usually don't do in-league nerfs.
manifesto is just a warning shot 
Is the new league any good?
It may still be PoE 
Ask again after anyone has actually played ;)
Yeah stacking golems and primordial uniques to get silly buffs isnt a thing anymore
Shaper of flames still there tho
I wonder how bad having spellslinger cost mana now really is.
You don't wanna know.
From the reddit thread where GGG replied* it reads like they even put a higher mana multiplier on it in addition to the mana cost.
essentially it feels like the right hand doesn't know what the far right hand is doing.
Kinda.
They upped the multiplier as well? I’m so baffled i’m chuckling.
Endgame spellslinger builds didn’t have any mana left I presume?
Hm
I bet auras are gonna get nerfed as well given the trajectory. They don’t like pure damage from gems anymore
Or flasks for that matter
SO patch notes eu time when?
When the bells of the GGG devs office begin to chime, and they release white smoke from the stacks will you know the patch notes have been released.... and all bloody sanity is lost in 30 minutes.
"why doesn't ggg communicate on reddit anymore?"
half the reddit threads are snarkily making fun of ggg
They buffed dot damage on poison which to me makes no sense. They buffed it by 50%. Its gonna run rampant this league Hard
It is 3ish am in NZ
they did this because they think poison is actually in a good place, but you're forced to play PF/assassin usually so they also nerfed those two
which is actually a fantastic change
Yeah it is. But now i imagine deadeye will have fun with certain poisonbuilds.
raider as well
berserker maybe?
any fast attacker
i haven't played scourge arrow in a while, maybe i should start with it
tbh, deadeye with mirage and focus fire ballista all going poison sounds fun
split arrow on one bow, barrage on the other
with barrage focus ballistas
oh no i want to play it
😉
actually pure barrage has pretty good clear with the threshold
it's not going to run rampant, it's basically just negating a lot of the nerfs that are coming to it in general. hit builds will still end up doing better than it in most cases
welp, they're murdering spellslinger
it won't be played this league and get buffed next league probably
🤷 glad i never played them lol
pls no
i wouldn't mind them nerfing the overtly powerful ones
(but buff the weak ones please)
i can't believe they refuse to touch aurabot even though having one nullifies all the nerfs basically
honestly, we don't know if aurabots will not be nerfed.
And they would need to literately nerf them into the ground, since most groups run with three different versions of "aura"-bots around.
There is no middle ground for groups that play these high end groups
good, honestly, if they were nerfed
but i feel like something should be done to nerf aurabots specifically, while making auras actually better for people that use one or two on their regular builds
like... heavily reduce aura AoE
so much that you have to invest in aoe on the tree if you want people to not randomly fall out of it while you're playing
If these groups would not abuse the economy so much. There would be literately no impact on me personally, if people decided to play the boring ass gameplay that is poe group play.
If you truly and fundamentally want to nerf group play, reduce rewards people get in group play.
Group play should definitely exist, but aurabots power people tenfold
Its just about the rewards really
To be honest the actual solution is that aura effect mods should be massively nerfed in all contexts
Selling juice to groups is better than running it
Its so stupid
Imagine a set of scarabs sells for 50c and gives you 40c on average if you run it, but if you run as a group it becomes 2ex value
Its warping every single league economy so much its insane
But how do they fix it without making me playing with my friend feel like garbage
its fine as is
is it normal that they buff or change skills so close to the release?
hm true
"a bit rushed" that's literally every league, lol
It's not unexpected.
even when GGG is ahead of schedule they're still scrambling to fix things last minute
it's just how they operate
¯\_(ツ)_/¯
3 months of development time is only really enough to get each league like 90% the way they want it, that last 10% of polish takes as long as the first 90% so they just don't bother, it'll get fixed later, maybe
actually yes it is normal. they have a history of this and have had for years. They are doing balancing stuff right up until patchnotes drop.
it's only really concerning when they're doing balance changes after the patch notes come out, because at that point it should be done already barring massive problems that slipped past testing
so the gem spellslinger is not a gem anyone so they should remove it right?
probably better off just pretending spellslinger doesn't exist until it comes up in patch notes again in a few months
oh they should remove the reservation if it cost mana
Yea and got damages auras...
so then keeep the reservation and change the text for trigger spell to something else because if it does res mand and cost mana spellsilger is a laugh stock to use now
like if they dont change anything I want to see next patch spellsilger is removed
Poet's pen still exist
yeah plz remove spellslinger if thats the argument your going with
Main thing to keep in mind Balance/QA is like the last major step for major patches so this ends up happening every now and then. tbh it really isn't a huge deal.
lol, just wait for patchnotes before going full meltdown
we already went through a few meltdowns
so what builds are people planning to play this league? inspire me! 😆
ed/c
im thinking absolution guardian
i was gonna play edc but my friend said he wouldnt play w/ me if i did 
Need to see patch notes
fire traps / explosive traps
I was considering tryin vortex instead of arc
maybe something else if some of the nerfs are not too bad on other things
@jovial pecan spin
Rain of Arrows
thank
we can expect patch notes at the same time as yesterday's manifesto release right?
I wanted to play Raider, but then I would build for aliment immunity and then I can't fully experience the new flask system. So, I will go a ES char that can have 5 fully automated Flasks and see how good/bad it is and how absolutely annoying it actually will be to set up.
why does GGG suck at league start
what do you mean by that
it is their kink, so don't shame it.
You never experienced any blizzard launch if you think GGG sucks at it.
I'm going to guess those flask orbs are about as rare as veiled chaos orbs and about as effective as getting your preferred veiled mod from an aisling unveil (before this current nerf)
error 37 gamers where you at
Which is going to be acceptable RNG for people who understand the game but useless for average players outside of buying what they wanted outright.
Buying flask in trade.. good idea 😂
Probably cheaper than the orbs.
Except for the 1 time a challenge wants you to.
Last league actually I was surprised to find out that relatively easy to craft flasks could still sell for like 10c after a month
lets be honest, the ultimatum launch, was the worst launch i ever had in ANY game. Even after the queue, you where constantly rolled back in the next days, making it impossible to play.
It sure was a highlight of the most f***ed up launches.
Never been closer to take a bite out of my keyboard tbh.
I think it took me 2 days (each around 5-6h) to get to act 6
I started late and still quit after 3 disconnects at Merveil.
Blizzards you're not getting through queue is probably better than those rollbacks.
the RNG sounds abysmal. Since the enchantment you get, "on what condition it triggers", seams to be 100% random. The best way is probably to buy a flask with the correct trigger-enchantment and then craft the rest of it. But that means getting the correct automated uniq-flask will be rage inducting, especially if these orbs are rare/expensive.
you wrote that in every channel? wtf
do we know the challenges yet?
I think only the rewards, not the actual challenges
There's probably going to be a challenge about using a flask orb
Most likely yes.
Since they tend to have something like that for new currency to "introduce" players to the concept
yea he did. cause what else do you expect people to do? Not be a living salt shaker?
For the, like, 1% of people who don't follow the game outside of the game but still actually look at challenges
True true.
psh it's not even salt since it hasn't even happened. just low tier bait
Forgot we are on the INTERNET
@empty crystal wtf do u mean i sent it in two channels
And you gonna tell us what you didn't like yeah?
pretty sure theres more then 2 channels
I hope 😄
wdym u said every channel
Because you didn't react to ppl asking you why in different channels, that's why I thought you're just trolling harder than imagined.
@eager charm wtf i sent it in two channels pipe down kid
oh no no no 
That was only me though.

He was contemplating about it

but new league is gonna suck
why?
???
only thing I'm contemplating is if I want to play nier or not
so, you still gona play, right?
Nice.
may still be a few hours
I don't want to spoiler you @prime ocean or ruin your day, but its going to be a lot of nerfs, only telling you so that you can mentally prepare
It's just like some others said, manifesto is preparing you for the bad, patch notes are the worse. And then it can't get much worse, so playing is fine.
Having the right movement skill may be more important than quicksilver flask yeah.
I don't truly think it will be harder. Because he said, people who know what they are doing will not really feel the slow down. Meaning that it might only slap new players in the face.
I feel bad for newer players 🙈
just use one of the new skill gems don't worry about nerfs
That's one strategy for sure.
well they said they gonna nerf supp gems and buff main gems /shrug
I'll probably use an older skill that doesn't need many flask and hopefully is fine with some ailments.
one of the new supports is a mini inspired learning like thats pretty strong
Oh yeah, that's probably fun.
it's not, limit one mod iirc
idk, it replaces the buff every time u kill a rare
inspired learning would still be better
I honestly don't mind the flask nerfs, as long as the automation orbs will be not ultra rare endgame loot. I don't mind all the nerfs. The meta will sort it self out. The truly only thing I don't understand is them trying to make the campaign longer. They are aware that people hate it, that's why we get a new one in poe2. No clue if it is actually only about making the mobs harder/smarter and the campaign is just "collateral damage".
droprate should be like the flask upgrade things he said
There is no technology for smarter mobs, they will just oneshot you if anything
I feel like it may be harder to reach endgame. But flasks? Well will get a little more exciting is all.
Well. That's probably the way it goes now and in the future 
Well, they said they want to "improve" the mobs and they do it act by act, and the end result will be that these "improved" mobs will also be in maps.
Are the patch notes out?
No
No
Thanks
You'll get pinged in game news when they release
Improved mob hits you, you die. Sounds about right.
should be in a few hours i think
A bit more than 3 hours I think
I hope they do it in 2h instead of in 4h like yesterday 😄
I knew they were going to nerf Golemmancer after last league but they really gutted it
Lets be honest, if more mobs where like Hillock, after his rework, than slowing the game down would actually make sens.
What I explicitly dislike as consequence of the manifesto, in no particular order:
- Total nullification of ailment resistance in ele and inquis
- Aisling bench change
- Spellslinger pays trigger cost in addition to the reservation
- Second Wind nerf
- Weird emphasis on traps
I agree on most yeah.
ye
I'm iffy on some other things, but not pure negative
I'm fine with spellslinger. It's a game breaking op effect and should have a premium cost
So if supports are being nerfed, then that should definitely solidify Replica Shroud of the Lightless as the best body armor
If they had cut the base reservation it'd make more sense but you currently pay a premium reservation and then the skill cost on top of that
didnt they buff ballista totems?
Artillery
they gave ballistas a new support gem and buffed artillery
yeah, traps are a weird play style, but what ever, never going to play them either way.
I dodge all crafting in poe. I did my double influenced craftings and never crafted anything else in any league.
The aoe one no one uses
i liked traps in incursion and then they nerfed them sadge
The nerfing part and making it almost unusable is sometimes almost indistinguishable with ggg
I thought we were meant to get patch notes today??
i was going to make my first flicker strike this league but they decided raider should be nerfed 😦 dont bother with occultist though... not like 1/2 of the top 100 players are ci occultist dot spammers
today depends on your time zone
Occultist is gonna be a top tier choice
I play hardcore and 90% of the people I joined for trades were elementalist. Will be interesting to see what it is this league
its like 1am GMT or something
Elementalist does nothing now
Yea it's rough. But they were super op. Like e ery build I tried to make was just better as elementalist
Yeah ik it was op
I played Raider in HC ultimatum because I was bored, but only until maps. God damn, that char felled so damn good.
Probably was yeah.
Every developer did 1, nice :p
did any of the non-golem notables even get nerfed though
i think it was just golem stuff
That would have been fine imho
im kinda happy that elementalist gets a nerf, and we can play something else w/o feeling bad about it xD
Just passed the elementalist running a train on her
elementalist is still in a way better spot than before the recent rework
Yea only the golem stuff. But that's the stuff you wanted
You could have waited a league more until I played an elementalist 
you cans still play the elementalist right now!
With the qol improvement displaying your ailments I might try some kind of shock build
So does 50% reduced freeze effect mean that I will be moving at half my action speed if I am frozen?
ill prolly just go ED as starter
It lasts 50% as long
yes
Assumption is yes since freeze duration is a separate stat. Unless freeze duration has changed to become freeze effect
and i wanna try the new smash out that casts spell on use
they said in the QA that reduced freeze effect means you can actually do actions while frozen
this was confirmed
So did seismic cry just become useless?
yeah it's just an area booster now lol
Alright sorry. I meant I wanted to be Spellslinger Elementalist, 2x bad eh.
You can still do that right now, you have time until Fr
I'd seismic cry only boosts radius can they at least make it like 6 or 8 charges
But nah. Gonna wait on exped.
elementalist is still kinda fine, but not like the insane dmg tho 
I'll probably check if I want an elementalist as a second char in league.
Not gonna settle without seeing all trees though.
Yea I was going to try carrion golem with reaper but now you can't really stack golem effect high enough
its gonna be fun watching raiz on patchnotes 

you can still go necro and do aurastacker, but it would be a hughe pain on necro if the reaper eats a CG.
he definitly will eat it i think
But that's probably the most funny thing all league reaper eating stuff.
Yea that's why I was going to do elementalist and just spawn more but meh, it probably wasn't good anyway
i really hope reaper gameplay isnt clunky
Find the internal cooldown of him eating minions? Go reddit.
idk how reaper scales off the guys he eats but it seems like u want to use a build that has a shit ton of minions like soulwrest
Could also use dom blow
Yea I'll probably just feed him with herald of purity or something
It probably is. You can ofc just automate a Summon Skeletons set up with the Reaper then you also have more bodies between you and the enemy.
what if the CD is really low, and he never stops eating vaal skeletons 
I honestly think the smoothest game play for him is if you would need no other minions he eats.
Also seems like he does an animation to eat minion right? So if he's eating a lot he isn't fighting
Could go either way. Seems even more interesting now to find that out.
Absolution looks fun too
I want the square mana rune as the old mana rune didn't get anywhere 😄
the best dps builds with it might be herald of purity, since I think those are the highest scaling minions atm, share a tag with it, and they can be resummoned somewhat easily
Only needing one Minion would free up a lot of slots on Summoner. Question is if that would make it easier/cheaper to get Auras going. That would be a massive upgrade.
prob is neither of them will clear well, and you'll need spiders which are clunky to use
Herald of Purity with reaper sounds interesting.
so I'm going full QoL with much lower dps with carrion elementalist
also, a lot more ssf friendly
The good thing is that switching between minions is not that hard
they share the phys tag too so
I could imagine they try to push reaper hard and make him very strong.
Probably what Haiiro says 
Tbh that's another problem. They said they hit phys supports hard and that's why they buffed melee ability's, might be big dps nerf for minions
I don't want to go spector phys to cold conversion again.
I've never beaten maven nor really intend to. Last league got 36/40 without her
GGG just doesnt know how to shake the meta how chris always says in the videos^^
True.
I killed Maven when she came out, but there you could still logout in the minigame. Quit ultimatum early.
A9 good enough for me, plus awakener orbs and awakened gems much more useful
Did her with my CG Aurastacker.
Yeah I was pretty much astonished that not even dying skipped the mini game in Maven.
I'm not that salty that I didn't kill her this league.
I'll try to push at least 2 million dps on a tanky build and just cruise through challenges
I never find any tanky build I like 
i killed her once ever, but i dont really like bossing, im more for mapping
and since it feels like 10h to spawn a sirius fight meh
I like bossing, but it's just too much hassle for one boss. Shaper Elder etc are all fine. Though Elder is fastest ofc.
jeah new bosses take soo much time to setup
And there's just no way to beat them if your setup is just wrong. Never had that problem with the old bosses.
I am very happy the expeditions have the boss implicit and can be traded
I'm always hyped for league bosses but they always so hard to get to
didn't proc a single trialmaster last league
i played ultimatum 3 weeks like a madman and had 2 
It took me a lot of energy to find him 2 times.. skipped all* ultimatums after that. Not worth it.
fight looked cool
Looked cool the first time he one hitted me 😄
jeah but he was kinda a joke boss
Pretty much.
I hope this time ure not gonna have to do like 500x interacting with the league mechanic to get 1 boss
Me too. Would love to be able to really ssf without wasting my life on league hoops
Why interact all when you can run polished heist
Im not that much a fan of heist tho
skipped that league, each league I prog a bit further with it, but havent dont much honestly
dont know of any strats
I'm not a heist fan. But not having a lot of fans at all it can be quite profitable.
Unless you're just unlucky like me.
it does have chase items and gems
its intricate to an extent and has a couple of bosses
so in theory it pretty damn well rounded
Was an interesting concept at least. And lots of the items changed the endgame setups.
Searched quite a while for the "rare harvest weapon enchants" until I found out those are orbs from heist 
heist suffers from the atlas problem
gearing the followers still isn't great, and when you finally gear them up you're done with heist lole
Yeah. That gearing is useless for me. I'll quit heist before I have all on Level 5.
problem is, heist is balanced around your followers having the gear, so it's slow as molasses until you do
the rewards are there, there's just a lot of dead time for nothing
Sure is. Even with them making the level progress faster, it's too much dead time.
so its just blast through contracts as they are given to ensure you get follower exp?
pretty much
That would probably make it a little bit easier.
I ignore the follower gear till I get to higher ilvl contracts too
If you don't you have to grind all of them together until you run out of coffee 🦝
Ehhhhh
I dont think heist is ever slow, theres a lot of variables and functionality as to how it works.
For example you can get absolutely massive contract layouts even with increased job speed, which if i remember right, is supposed to shrink down the map.
Yeah. But its tedious to get ready for blueprints.
Again though thats related to how you build your rogues, most people arent building for extra artifacts for rogue markers because they can just buy them.
If you want to purely farm rogue markers and save as much as you can you have to build for it.
I have enough rogue markers from maps really.
similar to target farming x in heist, for example if you want to focus on small chests vs large or increased lock down time to hit all chests, etc.
I usually don't get that far because I get annoyed leveling the members.
Did you heist this league ? Cause i dont remember it taking very long to level mine up. I asked some friends about og heist and they said new heist is very different from old heist in time consumption.
For me the most time consuming thing was farming blueprints
New heist is much more efficient, but is still meh.
enginering heists are fairly fast and good for early map sustain
so there is that going for it :/
when there is new news in #old-game-news but its about mtx, baited.
Yeah
And it's a BUFF!
I'm gonna speed up time cooking something up lol
I liked heist in the heist league, never touched it again after it was over.
Patch ntoes any time now.
Annnny time. I just woke up so LUL
YO THATS DOPE ABOUT TIME
Weapon effects on shields finally.
bets on how they'll destroy rumis?
Just become a replica rumi's gamer
yup they will nuke it from orbit
Maybe Zerphis/Lavianga will get buffs
Zerphis might actually be usable in archmage/his cost builds
praying to chris himself to not destroy my league starter in patch notes
Ill probably start traps or totems. I havent played totems in a long ass time though so maybe not totems lol
big mistake, never let chris know what you want kept safe
Then again i want to play beheading melee as well. So i might just start melee too.
Cause i generally dont like making multiple characters unless im having a blast, which i actually did for once in ultimatum.
98 trapper and 98 glad.
Might be easier for me to go trapper first though and then just make another build after saving up currency and uniques to make my melee character.
I really need to see the patch notes to decide my start though and how the league mechanics work.
I keep hearing traps are so easy to get up and running
Cyclone got a new mtx, so that should be safe
Traps are very easy to get up and going
Usually the most difficult part of traps is survivability outside running around.
Top end trappers usually are lowlife shavs
Just stack Fortify effect
new cyclone mtx ?
the community voted for sharknado mtx
But yet Jepu, its super easy to get into traps but it kinda can fall off late game if you cant get good defenses set up for it.
for example if you find a nyctas lantern early its essentially a very good 5L for Explosive/Fire traps.
You can certainly use it into early maps as well if you dont want to waste fusings and such either because the skills scale high.
Got it.
I voted for shark mtx, tho I've never used cyclone before XD
this might change that
I'm gonna go traps personally, I haven't built them though I have used mines once or twice
I'm torn between hiero slam totems and elementalist carrion reaper
I was going to go inquistor but then they nerfed him pretty bad
specifically battlemages cry
how so?
hey any chance we can scale some stuff liek worm flask with flask effect? it doesnt say unscalable but doesnt seem to work for more worms
Are the patch notes being posted today?
Are we there yet ? And now are we there yet ?
im hoping for 0.5 hours !!! im ready as fuk
CoC Bloodmagic might be a thing now?
reaper is op
how do you know, it's not even out yet
could even eat someones ag
bleed reaper sounds cool
how do you know its not even out yet
Theres that one dotmulti minion unique abyss jewel
Did we hear how long til patch notes are out
I know because I saw the livestream
😄
yours 40 ex ag gone
yea better keep the ag in your pocket
looks even better
The 4s or so cooldown on moving him sounds rough
I'm planning on something like Uul-Netol axe + Reaper + Rallying Cry
I'm just gonna link my golems with knockback for that 3x dmg mod on reaper's bleed
Going elementalist to resummon the golems?
When are the patch notes coming? Its already 21July for me but on the site it says they are coming 20th of july
just use the belt that makes your flasks affect minions and the flask that knocks back
10am in Kiwiland, so in some hours
Balance manifesto was posted like 24h ago so probably anytime in the next few hours
that sounds awful, even before flask nerf
wait where you actually serious about knockback golems
They just tweeted "SoonTM"]
less than 30min
they responded to someone's tweet about is it less than 30 min
shield weapon effects are aweomse, but where those notes at!
Just watched a vid where someone said if you wanna know how to start this league keep watching, to proceed spending majority saying they aint really got a clue lol
Bigducks?
yeah howd you guess
Sounds like his bs
Just gonna let ziz read it for me lmao
Lightning Arrow and Lightning Strike have brand new effects. nice
"Microtransaction Weapon Effects can now be applied to Shields. We plan on implementing the ability for Supporter Pack Weapon Effects to propagate from your main hand to your shield, in a later patch."
"Brutus has taken the time to renovate his arena."
lots of buffs to base gems
get those tar zombies out of my ship graveyard
miner dead lol
so they are only rebalancing act1. thats going to be a very weird transition from 1 to 2
OK wait: Slayer
Headsman: Now called Bane of Legends.
Bane of Legends: Now called Headsman.
were these mixed up the entire time? lmao
to both high-impact/blastchain
oh shit this change is super interesting
you don't need to get 2 clusters on the tree anymore
and it also makes it way better for minions
Im loving these base gem buffs
why the consecrated ground nerf? makes no sense
Dual Strike:
Now deals 244% of Base Damage, and has 244% Effectiveness of Added Damage at gem level 20 (previously 195%).
hnnng
Flicker Strike:
Now deals 210% of Base Damage, and has 210% Effectiveness of Added Damage at gem level 20 (previously 168%).
Glacial Hammer:
Now deals 269% of Base Damage, and has 269% Effectiveness of Added Damage at gem level 20 (previously 215%).
this is the melee gem buffs weve been waiting for.
jesus christ these numbers are so big
why don't they just like
add some flat damage
the numbers are so weirdly inflated
okay rage support didn't get nerfed that's super weird
Heavy Strike:
Now deals 313% of Base Damage, and has 313% Effectiveness of Added Damage at gem level 20 (previously 250%).
lmao fucking 313%
Bro heavystrike has over 300% now LOL
yea because thats the issue with chain hook
what the FUCK is this
spell cascade can support minion skill gems?
what kinda spectre bullshit are they letting us do with that change
Blame mathils gauntlet run with it
Chainhook mtx incoming
oh i might do a consecrated path totem build. this buff is pretty big
guys...
I really might start melee this league now lol
Time to dust off that jousis lw build
Reave:
Now deals 225% of Base Damage, and has 225% Effectiveness of Added Damage at gem level 20 (previously 180%).
Bro.... LOL
Spark buffed too it seems
lol okay
Spark:
Now deals 2 to 29 Lightning Damage at gem level 1 (previously 1 to 29), up to 70 to 1326 Lightning Damage at gem level 20 (previously 63 to 1198).
Now has 125% Effectiveness of Added Damage.
Ritual (costs 13 Chaos Orbs): Area contains Ritual Altars.
Delirium (costs 16 Chaos Orbs): Area contains a Mirror of Delirium.
SICK
125% added effectiveness on spark now.
350% base and added damage. thats more than vaal ground slam now
so ice crash pogu now?
Im loving these base number changes aint gonna lie.
maybe with hollow palm or sum shi
the motherfuckers actually did increase the base damage of firestorm
someone do the math, how does it compare to fireball now dps-wise
so much melee damage
also this blade blast change might make me want to try BV/BB
i'm going to for sure do some kind of slam totem facebreaker build or something
those guys couldnt even have bothered to change some other aspect of seismic cry. like up that shit to 8 exerts if all it does is increase aoe
Ooof impale is donezo.
Impale:
Now has a 140% Cost and Reservation Multiplier (previously 130%).
Supported Skills now have 60% chance to Impale (previously 40%).
Supported Skills now have 0-28% increased Impale Effect (previously 20-49%).
No longer has "Supported Skills deal 5-15% more Physical Damage".
No longer has “Impale Damage dealt to Enemies Impaled by Supported Skills Overwhelms 30% Physical Damage Reduction”.
well they buffed spectral throw a decent amount. im happy to see that. i had a spectral throw build last league but the damage just pooped out on it
it's better for minions and builds that were hard pressed for skill points
since now you only need one of the impale clusters on the tree to get 100%
pluse spectral throw has the best mtx so let me use it more
looks like they want people to play crit now.
Instead of using things like imaple
both crit gems got big buffs and multiplier increases
g u y s
delirium and ritual
and metamorph
and abyss
"Map tiers and locations have been shuffled (though the 'pin' locations for maps have not changed). Most maps are now initially found at a different tier." AYYY IT HAPPENED
No harvest on map device is gonna prove how good harvest actually was to all the people saying it was "useless".
I cant wait for those tears.
what it could hit 30 enemies? i didnt know that. also thats a sweet sweep buff. i love sweep. now give it a damn mtx!!!
voidforge sweep here we go
mmm these melee support nerfs are a bit too harsh imo.
use wand frenzy or quill rain frenzy
They buffed the base skills but the nerfs far outweight the base increases.
Catalysts no longer affect the chances of rolling related modifiers on jewellery through crafting, and Quality on jewellery is no longer removed when crafting with specific Currency.
Essence drain is losing 25% damage, but could potentially craft a stronger weapon
Like was there really a reason to nerf multistrike or splash ? I dont think so.
welp. looks like i'm making some more free money this league cuz people are bad.
oh ziggy brought up a good point. you cant blood rage with CI anymore
i didnt think of that
Hmmm maybe melee wont be the play. Ill probably league start traps then do melee second to see how it feels.
I dont think the melee gems needed higher mana multipliers either for supports, thats a bit head scratching there too.
I dont think i saw more utility based supports mentioned anywhere either really and the few i did see got hit by mana multiplier increases like faster attacks.
Champion fortify effect on a node got changed as well to attack damage instead.
Pantheons got buffed up though, interesting.
i don't really get the new vaal spectral throw.

