#1┃mirage-league
1 messages · Page 292 of 1
You spend charges to bypass the cooldown of flicker
so how can i fix this
i didnt see anyone from youtube to have this
what i am missing 🙂
Quality on flicker strike gem, blood rage, items like farruls fur, oro' sacrifice, terminus est etc
no but it has somewhat diminishing returns
so if I penetrate 50 res and put curs for - 42 % right, sooo is it too much ? I mean usually there is a point / cap of max efficiency and after this point it is not worth it so much, right? What can you tell me of my stats? Should I get rid of one of the stats?
and also i want to ask about close combat support and what means bas eon proximity ... if i gain some melee range what will happen
so
penetrate and reduce/strip res stack additively @wet creek
values below 0 increase damage taken
-100% effective resist is doubled damage taken etc.
afaik you have to be like
physically on top to get full benefit
and it falls off over i think 15 range?
not 100% on that one
wich ring is better for berzerker lvl 72 last act??
till now,i didnt found best solution
i didnt find@
..and i never have a options to do best craft for me
my blood filled vessel which i want to use for Ritual V challenge, has 2 bosses instead of just the stalker of endless dunes boss. will it still work?
yes
itll just give you even more favor
does crit strike stack with double and triple damage?
yes
anyone have a moment to bail me out of a dumb invitation? 7 bosses left in a new vastir invite with ele weakness+extra dmg as fire
We have #1┃looking-for-group @polar citrus
thx
Do the ritual rewards scale based on player level or zone lvl?
only div cards scale off of player level as far as I know
ritual scaling is questionable as fuck
so it doesn't really matter what zone I'm in. I'm just hitting act 10 by the way
ritual rewards are best during acts and early mapping tho they can still be good its just rng like everything else
ritual rewards scale? From what I have seen, they are random objects, gated by zone level, and pack count limited. By that, I mean if you are in the acts, you most likely won't see exalts until you hit a zone level in which they could appear as a drop. And in maps, it uses the same drop tables as the map. Pack count seems to limit how many items and definitely how much tribute you could earn. I have noticed object counts super low in t16 base maps vs t16 Alc orbed maps.
i think ex are like lvl 34
is the lvl requirement really relevant in bigger picture when you spend hopefully less than 1% in lvls 1-35 of your league's playtime.
Do the new watchstones that do not say number of uses, have uses? Like https://pathofexile.gamepedia.com/Chromium_Haewark_Hamlet_Watchstone - got my answer after more Googling: No, they stay
Chromium Haewark Hamlet WatchstoneOnly the souls trapped within can bear witness to the Maven's dark proclivities, and they dare not speak up.Socket this into a Citadel on your Atlas to increase the Tier of Maps and reveal hidden Maps in that Citadel's Region. You can only socket one Crimson, Viridian, Cobalt or Golden Watchstone into each Citad...
they dont
Man I'll say this tho
I been getting some stupid baller items on rituals
Since I only do em on super juiced maps
Like popped a 4/20 enlightens, exalt cards, t1 base item craft sales, and the jewels
is there a strategic way to use a Ritual Vessel? I know you can use it on the map device to increase the ritual monsters, but when would I want to do that?
when you think a deferred very expensive item is about to show up i guess
but honestly it's impossible to predict
so just use it at some point and hope that it lines up lol
there were a lot of posts on reddit complaining about them using 4 vessels and getting garbage for the items in the ritual
imo each vessel should add an additional reroll and people seem to agree with me
Im finally done with this league
oh shit I forgot challenges were a thing 
gonna have to finish up mine some time soon
Just wondering how long is left on this league does anyone know?
Only info we got so far was next league starts early-mid april
Will wait until next one than thanks
That's a bit long for a league, no? Is GGG going to 3x leagues per year? I can't imagine they would as that would be a 25% cut in revenue
Heist was long
If Ritual goes through mid April, that's 4 months, no?
Since it started mid Jan
holy shit i got an exalted orb from the ritual thing lmao
Slam it
can't guarantee 2.4 life regen without closing your eyes
@Bleeddudebro oshabi kill count
wrong discord
did you close your eyes
No cause my balls were closed
ah good substitute
I can see why Echoes of the Atlas expansion and Ritual league happened at the same time. Both involve fighting bosses outside of their normal arenas, so when they could make that possible to do with the boss fights, they could do both things with it.
is the the 50 blood-filled vessels with maps counting each blood-filled vessel or is it counting each map
it's per vessel in case somebody searches for this
How hard is the Maven fight? I can kill Sirus A9 for comparison
uh, easy i guess? could be hard
her abilities are all easy to dodge, only difficult ones are the memory game, boss spawns and coil beam phase
you can insta phase her but still gotta deal with her "stuff" she does. unlike sirus who you can just insta phase 3 times then insta kill him with almost no interaction with his "stuff" asiude from teh tornados
Got lucky today with an Unnatural Instinct appearing in my ritual rewards and being able to Defer it. It's going to take awhile since it was 10k tribute to buy, but that item is worth several exalted so I am looking forward to getting it.
I actually am collecting up enough currency that once Ritual merged into Standard, I'll be able to buy a Headhunter in Standard.
the fact that being able to defer isn't guaranteed still appalls me
like, here's a thing you'll never be able to get
Hasn't happened to me yet
Ritual League Challenge Statistics when?
also why is there a Harvest League statistics post but none for Heist League
maybe cuz it was so bad? 
throwback to that time they published ascendancy statistics for some league and everyone pointed out that the huge percentage of unascended witches was probably mostly bots
https://www.pathofexile.com/forum/view-thread/2757540 ah, that was from metamorph
Surprisingly, even though this dataset was taken 5 weeks into the league, we see unascended Witches as the most common class.
it would be interesting to get access to perfect data of player statistics
Do we currently have any information on what happens to items in our Deferal list when the league ends? I currently have an Unnatural Instinct that was defered, and I don't want that to vanish.
nope
Defering an item lowers its cost by 10% of it's current (not original) cost, right?
we done even know yet if it goes core
Ah, true.
Rule 10 no longer exists!

What was rule 10
Rule 11 no longer exists!
I'm going to play more of this league just to get my Unnatural Instinct off of the Deferral list, and then retire this character for awhile.
Seems like it's gonna be pretty damn incredible
Given there's not a whole lot of ways you can scale phys degen with spells I'll bet it'll be a good budget option
Reap league starter maybe?
8 days
Was there any info on what Everlasting Sacrifice is on the new unique shield?
there was not 😄
dangit
i wanted to theorycraft on the shield, it looks pretty neato
but from what i could compile so far:
Immortal Ambition's "Energy Shield cannot Regen or Recharge" doesnt apply to Eternal Youth's "Energy Recharge applied to life"
so having some energy recharge still works
Corrupted Soul and Divine Flesh both make energy shield as a defense rather useless, so Eldritch Battery is an option
I could see a MoM Indigon build use this shield, but that entirely depends on what Everlasting Sacrifice does
So, bloodthirst seems pretty decent even if the % life as added flat damage doesn't scale with level. cuz 2% of 7k life is 140 flat at level 1.
compared to rage support at 50 rage's 59-107 added flat at level 20
afaik the shield is any 6 random keystones
not just those 6
Nope, it's been confirmed to be just those 6
Iterating on the ritual formula seems like a good plan
Big clumps of enemies, kill em and get stuff
core PoE
Wonder how well LL attack will play out
presumably you'd still go ES?
Are the maven ascendancy for atlas region goign to change?
yes, we dont know what though
They're adding a ritual one
and they're rebalancing some others, possibly the harbingers one
Would be great to know this as it can influance league starters
Honestly life builds can hit pretty high HPs to start with.
Even if you get pulled down to half from 9-10k hp, 4.5-5k life with 2% life as attack would also be nuts.
Also 40% damage taken as dots is pretty good defensively. With headroom for popping out of LL with a flask to deal with big hits.
Yeah, seems like there's plenty to work with on that front.
What builds focus on both hit and DoT?
That sounds like a pain to scale unless they changed up something.
Also, WOO PHYS DOT SPELLS!
@lucid stone reap, the new spell scales both, in the most convenient way possible, spelldamage = dot multi
I wonder if reap mines are gonna be a thing. It sounds obnoxious to have a ton of scythes everywhere
scaling both sounds like a waste
I'm asking because it was mentioned in the content reveal, not really because I'm trying to make a sabo build.
schwing

Last league I wanted something that made enemies wet and did something with lightning damage. We got hydrosphere.
I wanted phys DoT spells and now we have this. :D
I'm hoping next league we get channeled wand skills.
takes notes
channeled totem skills, you wield 1 totem like a laser canon and it shoots a laser (duh)
a channeled support that makes a spell go off at the cursor might be cool
theres a few spells that support edge-of-screen targeting but a channel support would add a lot of potential weirdness
and tecrods gaze isnt limited to 1 apparently
HHNNNGGG
so having 5 of them is 250% crit multi in off hand jesus fuck
also can we talk about essence of delirium belt craft
50% during any flask effect
a certain class(es) going to be very happy
and boots with cannot be poisoned
im so happy wtf
we can do cannot change prefixes / suffixes and reforge with essences now
lmao
lol
probably no 
yea
with the glove base that gives 50% inc dmg to off hands
ik this is a poe2 thing, but can we talk about claws counted as unarmed?
because that opens a ton of skills for facebreakers :^)
you guys know normal jewels can get 51% multi 7% life right?
and aren't even that hard to make w/ harvest
Does fever have a max stack, or is it just dependent on how many hits you can get out before you reset it?
triple multi cost like 20ex tho, see how rare these new unique ones are
think corrupted blood stacks to 10?
do believe it's 20 stacks which is corrupted blood, since it's corrupted
corrupted blood is changing to 10 max
ah
I love things that interact with ground effects
purifying flame is my favorite skill
pretty please 🥺
... duration skill with a locked direction so you have to move your character to aim it
Hmm, I wanna do something that uses both archmage and the new life sacrifice stuff.
depending on how the new life sacrifice stuff is worded, it might not work with archmage.
Are we getting phys DoT multi in the shadow area?
The only phys DoT is in the bleed part of the tree, and on clusters
I'd assume there's some support in the passive tree somewhere.
If low life is now 50%, then that makes minions a little easier to kill for MI
don't make me play popcorn skeletons again, I will do it
I'm excited about new phys dmg over time spell skills, it's kinda new archetype, don't remember other spells that deal phys dmg over time
How good is 2% of max life as flat weapon phys? Poor facebreakers :(
I'm guessing it goes up to 5% or 8%
if you have 8k health, that's 160 added phys? that's great, no?
its 100+ flat phys
On a 10k life build that would give you 800 flat phys to weapons.
and 10+% more
But you'd have spent a lot of your points in life and not damage.
im prob gonna take it with the new phys+bleed support
Coward's Legacy is going to probably be BIS
Because it doubles the life you can have when you want to use this.
I kinda want to do a fever build with kinetic blast.
Also that unique abyss jewel that lets your projectiles chain off walls has me excited.
I'm guessing the maximum of 20% doesn't go to 40% if you equip two of them?
as written it should
It should go to 40%?
To me it reads like Expansive Might or whatever that one staff cluster is.
They're searching eye jewels themselves.
How useful is chaining off walls?
I liked using it with kinetic blast.
I'm expecting that it stays at 20% :<
However, this sounds like a really fun jewel to put in a stygian vise or in a rare that has a hollow fossil. :>
🤞 Please don't be 20ex
watching the video when the perandus coins dropped they didn't show them?
anyone think they fixed grouping of item drops and don't want to spoil it yet?
don't 'up to a maximum' stats not really stack
i thought they established that for some of the cluster jewel notables
don't remember the wording on that jewel though, it might be a maximum per-jewel depending on how it works
anybody thinking about how to build for Reap?
i wonder, can you support non-auras with arrogance support?
and if so, would the skill only get the mana multiplier and not spend life?
nice
No, for it to support the skill it needs to be something that reserves mana.
You know what would be fun? Skills that have built in lightning to cold or cold to fiew
not super hyped for league, seems a little plain jane. But the loot changes has me hyped
archmage + that?

im actually more interested in exsanguiate
though I fear its boss potential may be kinda poopy
I wonder if exsanguiate mines would be viable
So I got a question because I have had something in my head since Petrified Blood was announced and I can't stop thinking about it.
GGG confirmed that Agnostic will keep consuming mana if you have Petrified Blood since you're not "at full life" however, if you manage to reserve exactly 50% of your life that would mean you're both at low life AND Agnostic deactivates until your hp goes down of course
Agnostic still consumes mana if you've got life reserved
It was indeed a good idea
I was thinking that plus MOM on a hierophant with cloak of defiance would mean I only take 10% direct dmg lol

I wonder if anyone has ever made a build with so much Mana regen that Agnostic doesn't lower your mana LOL
Gotta research
i feel like thats every agnostic build
or i guess the cost only kicks in when ur actually down hp
Yeah thats waht I mean, Assuming you're always not at full hp. You have so much mana regen that your mana doesnt go down even though agnostic is ticking
How much time do we have left for Ritual?
that assumes the 40% from PB is additive to MoM which it likely isnt
it end on 12
its probably 40% of the damage you take that didnt get taken from mana
Thanks
otherwise you could use other sources of mana before life to gain 0% damage taken directly
which would basically be immortality with any amount of leech
anomalous arcane surge
You're probably right there, but is still quite strong assuming that the Petrified BLood doesn't gain more on the dot that is still a 70% dmg reduction
issue is PB has 35% mana reserve
and is not an aura
so you cant put it in essence worm
so have fun stacking enough mana to support 70% MoM with that
With 22% reduced mana reserved + Blood Magic 20 + Enlighten 3 you achieve a 50% Hp reservation on a 35% mana reservation gem (I was testing it with Discipline)
50% HP reserve loses you the perma overleech effect of PB
also 22% RMR is not exactly the easiest thing to grab
True
agnostic on PB? you'll have constant mana degen
Thats why I was asking if its possible to get so much mana regen that even with Agnostic active 100% of the time mana still wont go down
Dunno if thats possible
it wont go down passively
but once you take your first hit
70% MoM hits
aaaaand you're at 0 mana
Yeah
I was contemplating making it work but since you pointed out that they're not addictive that killed it for me hahaha
Which makes sense, if it was it would be very op
I haven't think about that yet. I was just thinking about whether that was possible or not xD
you're already spending a ton of passives getting 22% RMR and enough HP to support PB
i wonder if you can reserve life with pb
you can but reserving >= 50% loses your permaleech
it'll be nice to theory craft around
having perma leech on not slayer could be cool
I believe this is not accurate though
Essence Worm just says it reserves no mana, doesn't it work with Heralds?
and we dont know if this scales with gem level yet
could go more than 40% if it does
A level 1 petrified blood prevents 40% of that loss,
i would say this implies it does
Yeah I'm very interesting in finding that out too @leaden wraith
Yeah but how much, 50% or 60%? Anything higher than that would be insane in my opinion
wonder what the max will be
if it goes past 50%, which is the breakeven, its basically slayer leech for the most of it
Yeah if it reaches 60% I'm going to be very happy.
wonder if it will have an alt qual that will scale it
wonder what the base quality scales on it even
maybe the duration that damage is taken over?
maybe
4s => 4.5s at 20q
or smth
though that would make 23q do nothing on it
assuming it rounds to 1 place
im just watching the presentation now
you can use an offering to go to a random trial 😍
some of the changes are very nice
Does Corrupting Fever work with totems?
this means you only really need to find a single trial in maps now
unless the opened trials dont drop offerings
I wonder how petrified blood DoT damage works with MoM
Hmm, that actually sounds like a fun build...
Divine Flesh + MoM + Ivory tower + Petrified Blood... + font of thunder + Mind of the Council?
Doesn't help for phys damage, though
Guys! I have a theory!
We know that Veiled Chaos orbs are basic currency items, and that they are going to add more vendor recipies.
The vendor recipie for chaos orbs is 1 rare item for every equipment (or a 2 handers filling both hand slots).
So I theorize there will be a vendor recipie for veiled chaos orbs, being 1 veiled rare item for every equipment slot. Which would also give incentive to not immedietly vendor items after unveiling them (as they always have their own influence icon, even after unveiling)
i expect they won't
it's still an amazing buff to SSF
especially as you get a lot of offerings from things other than trials
im curious if anyone's thought of good ways to use the new veiled orb but idk
So Im a bit curious if trials opened by offerings will drop offerings
Chaining them eternally might seem too good cause once you get one you get all (eventually)
what is the reliquary foil version of things? Is it just a cosmetic difference
wonder how many people are gonna be angry about the harvest changes
harvest will still be good, not just op shit
They might be changed to be similar to vaal side areas opened with a vaal fragment. Chance to drop
There is a chance to keep chaining vaal side areas back when it was worth opening them in your hideout but those days are long gone since now you get absolutely showered in fragments
Mostly fishing for midnights because midnights used to be rare back in the days of literally watching your HD activity to look to see if a vaal side area was available in your instance
Yeah that's true
They said they wont have the specific syndicate persons mods
like elreons or haku's
in the veiled chaos orb pool
which is a BIG shame
that might be the only change because the new tier of unveil is all numerical increases
so like unveiling the added phys mod before still unlocks the T2 added phys we know and love, but the unveiled put onto the item is closer to the T1 mod
that i dont know
cant find any info bout slinger reservation of life-cost spells
am i right, slinger would reserve mana, but spend life on cast?
but reserving what?)
no idea for that tho
likely will reserve mana
since spellslinger already overrides the cost for the spells
thats smart
could be a good way to deal with life costs but lets see how good these gems are first anyway 
i would figure you'd be better off linking your spellslinger to Arrogance
what
y
its not an aura so it wont benefit
u lose a dmg support
and get a massive 200% multi on it for reservation
still looking for info on everlasting sacrifice
check back in a week 😄
:anonpony_stressed:
ill tell you in
well maybe sooner
if we get the json next week for pob
Obviously we don't know all the Ultimatum modifiers yet.. but what builds come to mind when you think about builds that can ignore a lot of troubling map mods and such?
Yeah, might be a carrion golem start for me if the patch notes are tame.
last couple leagues I had build envy seeing people with other starters be able to trivialize league content with other builds.. and I hate to re-roll until I at least get pretty well into red maps and a couple awakener kills
this league looks like it might be group play friendly
even with random people
weird and cool
what i am inclined towards, currently, is something that stuns the entire wave and keeps them stunned
possibly consecrated path
cold damage my dude
stun was nerfed
glacial hammer is a good idea too yes
cold damage claps cheeks and works well with double/triple dipping builds
winter orb CWC ice nova maybe
phys -> lightning -> cold
the new atziri staff drops from regular atziri or uber?
i always like playing glacial cascade but i would prefer pbaoe
im gonna do cold conversion minions
then later phys->lightning->cold conversion brands
for freeze shenanigans im defo going for creeping frost cultist chan
which minion has the best AOE skills?
carrion golem has some neato AOE swipes and might be doable
they also have innate cold conversion so you wont need triad grip
wickermen
they got hard nerfed
well currently targeting carrion golems but if they are nerfed ill just go straight into brands
yeah i thought so
carrion golems seem like they would be fairly straightforward, not dependent on doing anything too fancy, can fit into a variety of minion based builds
if they exist
btw
+1 spectre chests are drop only mod so
tehy gonna be $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$
ssince no more infinite duping via einhar
i play ssf so i think spectre might be a skip then 😦
@sour mountain not necessarily
sure, i could aisling lab it
if you get a femur of the saints you can get 4 spectres
CI spectre wil be painful. lifebase probably ok but still super expensive chests
i think i'll be better off if i go for golems
i always like skelly + carrion golem
i want to know what spells are atziri's staff supposed to cast
very comfortable to play them
they are supposed to cast the spells Atziri casts, i believe
they might jsut be those, but with beefed up numbers
the super charged ones or the regular ones?
if it's super charged flameblast that'll be interesting
well, you can do that with flameblasts already, right?
cold dot occultist
when do you get creeping?
think act 1
idk tbh
still, i think you would be better off with freezing pulse until you get some dot multi
lmp pulse is just really good feeling levelling imo
and if you want to stick with freezing pulse until mapping, it plays comfortably with First Snow
nah
ill atleast get a rime gaze by then
@sour mountain right now i have three builds ready-ish
berserker cyclone
i am leaning towards a minion guardian of some kind
cold to fire glacial cascade is also a very stable pick that i like to play
How does divine flesh work with eldritch battery and MoM
I say minions 🙂
@twin geyser i was asking Saihah about cold to fire glacial cascade
Oh. Misinterpreted it.
no problem
what were the numbers for that forced-lowlife thing? limited to 50% life from non-flask healing, 40% of incoming damage taken as DoT instead?
Pretty much. The 40% of incoming damage taken as DoT only applies to damage affecting the bottom half of your life pool though. And the 40% will likely go up to 59% with gem levels but we haven't seen yet.
so bottom half of the life pool, but does it work with MoM 👀
https://www.reddit.com/r/pathofexile/comments/mcqir3/314_league_info_megathread/gtw9p0g
Here is Mark's explanation on the mechanic
dope
I think it should work with MoM in a sense
Like, any damage taken from the bottom half of your life pool
Right
This basically just helps you mitigate big hits with sustain, for the builds that don't want to go shavs but want to be low life with all the blood skills
so I'm assuming it only counts if the life would have been lost, which means stuff like Jinxed Juju would apply beforehand.
yeah see I'm still not seeing that as actually viable somehow lol
investing in life but then cutting all that investment in half seems counterintuitive, but who knows maybe it'll still be good for some reason.
There are some benefits that come from never reaching full life
Like leech effects never removing themselves, so you basically get slayer leech
For the lower half of your life pool anyway
basically it'll only work if your recovery is absolutely insane, which y'know, fair enough.
It just opens up life based or hybrid low life builds honestly
Which is cool like, with the new essence of hysteria helmet mod and pain attunement and all these skills that cost life it'll be a fun puzzle to solve for people
well we'll have to see how much one-shot protection it ends up providing.
Enables some fun stuff with some of the items we didn't really have a good reason to use before. Replica last resort, dreadbeak, lori's lantern, etc.
I think if the % goes up with gem levels by 1 it'll be enough to enable a low life, life build
the problem is, it cuts your life in half, which is the opposite of one shot protection.
so yeah we'll have to see where the % ends up.
Like oh you have 50% life, but 60% of your incoming damage is happening over a few seconds instead.
that'd be pretty dope
As long as you have enough recovery to survive normally that should be enough to keep you going
It starts at 40% lvl 1, I'd imagine lvl 21 is 60% but could understand if it didn't go up that high
it'd fuck you vs strong DoT but y'know, all part of the tradeoff.
I mean if you don't have enough sustain to survive the dot anyway what's the difference
half the time to react?
Like unless the dot expires and you would normally survive with less than 50% hp it shouldn't be a huge difference maker
Oh I don't put myself in a position where I have to like react against dots
Life flask is always bubbling
smash bleed flask, dash out of DoT zone... eh there's use cases.
There's some really strong while on low life effects though
Soul of ryslatha, the life flask charge one
It's upgrade is 60% inc recovery from life flasks while on low life
Lori's lantern has
Damage from Enemies Hitting you is Unlucky while you are on Low Life
Lots of budget options here
(psst, panicked flask)
I can't imagine you wouldn't use bubbling most of the time here, if you're forcing low life through reservations
Just so that it doesn't get removed once you cap out
unlucky means that damage of mob would roll twice and ull get hit by lowest roll
they both could be highest rolls and both could be crit
I don't think it rerolls crits
but on average it's something like 10% damage reduction.
which, honestly pretty ok
limited hardcore viability
Is it just me or are the new skills dead on arrival?
occasional damage reduction 🙂
? they seem pretty decent
assuming there's gonna be a passive tree rework to support some of the new stuff
better than cracling lance on release
they could be as good as dark pact berz meta
reap looks like better reave/cleave
ill look at notables first
reave/cleave are attack-based so it's not a direct comparison but
oh reap is spell?
and needed one more support gem still
ye
The reap skill has a 0.8 cast time. A 0.7 cast time skill is mostly unplayable.
it's time for blood inquisition
I mean, as a DoT skill it doesn't matter.
COC REAP
coralito crit based dot could be fun
Once we see gems and new tree I'll decide if reap is playable or not
The chaining one def has more potential to become a popular skill I'd say
pretty much this
yeah, well. as is, there's no support for it in the tree.
Personally I'll be starting reap no matter what cause I love the whole idea behind it
You're just reaping monsters like hell yes
what if void sphere get phys dot too?
if trickster doesn't get support for reap in the passive tree I'm gonna riot
Don't think they're changing void sphere but who knows
tentacles chaining skill could be also fun
I mean they don't typically put skills right into ascendencies right? Exception being necro since it's minions
Ohhh
Honestly I'd be okay with it around trickster or around all the bleed stuff by duelist
phys dot in general havent any source of multiplicate, but nearby take inc phys damage
Realistically it'll get placed or included in nodes around both areas
You can get phys dot multi?
yeah you actually can lol
Wdym it doesn't have any sort of multiplication
clusters
it's mostly clusters yeah
Yeah but we knows it's coming on the tree they already said it is, ontop of clusters and regular jewels
Apparently some affixes are getting adjusted as well
It'll be playable
Meta or strong? Doubtful, but it'll be playable
Another thing I don't really get is corrupting blood. It's a spell, but modifiers to spell damage do NOT apply. So only physical and DoT apply (and maybe bleeding?)
I think the confusion here is you said "You can get phys dot multi?" and people were like "of course you can" when you meant "uhh no, you can get phys dot multi right?"
ok, ithave stave node, axe node, sword node and tricksters dot multi
Downfall — Today at 9:03 PM
Once we see gems and new tree I'll decide if reap is playable or not
Id-deal plays tricks on — Today at 9:04 PM
pretty much this
you mean Corrupting Fever? I think it's a decent pair with Reap for free DoT scaling damage.
I'm pretty sure it's been clarified that it is not bleeding
Corrupting fever applies corrupting blood
Corrupting blood is changing to 10 stack limit
And flasks that remove bleeding also remove corrupting blood 🤔
Yeah they're like clarifying it all now, to make it clear that it isn't a bleed the bleed mods are getting a line for corrupting blood
crimson dance against weapon swap ensnaring arrow - 95% of damage
yep
melee bleed
against bosses who use tp, have unwavering stance and only staying at place without moving
Have they mentioned if you can go to your H/O between waves to do a trade? Or once you start an Ultimatum, are you locked into finishing before you can do a trade?
i think on map u locked on pause between waves
so trade quite impossible till the end
Shucks. Oh well. Minor inconvenience.
Just don't crash! Haha.
yeah, exactly
It's like mini heists
just dont trade
anyone thought about mahuxotl. how does corrupted soul + divine flesh work together?!?! does corrupted soul win for the way damage is handled?
if i have phys taken as ele with the new Petrified Blood, and i get hit by phys, would i take ele dot?
petrified blood does not care about what type of dmg you take, only how much life you are going to lose after all dmg calculation is done
i know but would i end up taking a pure phys dot or some ele? like does it check before or after conversion? I’d assume after
petrified blood is not a dot, it is not damage in anyway, it does not have any dmg type
er..
and it is after all dmg calculation, so yes it will be after dmg shift is done
the damage you take is spread out over 4 seconds. thats not a dot with a duration of 4 seconds?
no
it's more accurate is describe it as "the health you would lose"
the damage is calculated, and then instead of losing the life from that damage instantly you lose a portion over 4 seconds
odd. aiite
how does all this stuff work with ES
if you use petrified blood can you still have an ES globe over your life
i.e would a hybrid inquis setup be strong or not strong
ye, but it does nothing unless the dmg that you would take would delete all your ES and dmg the 50% of your life
even then only the portion of dmg not mitigated by es would actually be affected by petrified blood
Huh. It's like... the mirror image of Vaal Pact
Vaal Pact: when you hit things, you gain life instantly instead of over time
Petrified Blood: when things hit you, you lose life over time instead of instantly
Reverse Leech
or, if you play League of Legends, it's like getting a Death's Dance
hm.. if you take a hit with Petrified Blood, then gain ES, will you still lose life or would it go through the ES instead?
petrified blood is not dmg, it does not interact with es
you simply lose the life, like how when you use a skill with blood magic it wont interact with es
petrified blood + first to strike seems like a crazy engine
Oh hey, they added Moratorium from Diablo III to Path of Exile https://diablo.fandom.com/wiki/Moratorium
Although PoE certainly needed it a lot more due to much greater penalty for dying and more one-shot scanarios
What's the deal with non-ES Low Life anyway?
I think any form of life recovery other than flasks is nullified
yea it is
first to strike wont work with it unless u decide to use a flask to go over low life and drop back down
adrenaline triggers pretty much every time u flask if u have ways to bring it down
So will Golden Reflection now have a random chance to drop??
atziris reflection u mean?
Yes.
no.
no because its upgraded by prophecies
Ok. Thanks. That is what I thought.
Well, I think I've just finished all of what I want to do with my Ritual character now. Got my Unnatual Instinct from defering, not much else in my deferal list is worth much, and I just completed a temple as well.
Bloodthirst support would not work with spectral shield throw, right?
Why wouldn't it?
Because spectral shield throw doesn't use your weapon damage
And Bloodthirst specifies weapon damage
I believe?
Ah
any1 got some decent leaguestarter guides for this "exangunate" ability :D? it looks really cute i wanna try it out ❤️
Given how they're adding multiple life-spending abilities, do you think we'll get any passive nodes on those?
There used to only be 2 Brand skills but there were still passives related to those. And there's going to be more than 2 skills with Life costs now. Plus there are supports that allow you to give anything a life cost.
i like the concept of life cost instead of mana and keeping my mana to reserve for auras 😄
i wanna do a full leech slayer and go nuts with auras lol
Conversely, it might be viable for my Archmage Witch to reserve life instead of mana for her Discipline. Depends on how much Arrogance increases aura effect.
so, how does agnostic work with petrified blood ?
i think they said it drains the mana nonstop
soo i imagine diviniation distilliate wil be easier to use ?
😄
: (
rip
would have loved to go LL with agnostic
though just maybe I can achieve it still
Replace it with overleech
technically dont need overleech since you are never full health?
I think that’s correct
What I meant is that since you are always at 50% hp, your leech effects don't turn off. So it's a 'free' pseudo-overleech effect on petrifying blood.
Yeah honestly this seems big for mf tbh
Guaranteed divination distillate
The challenge is allocating agnostic
Isn't there a unique body armor that gives a random keystone?
If you don't have anything already planned for your body armour slot, you could use Skin of the Lords with The Agnostic rolled on it to save yourself needing to path to Agnostic https://pathofexile.fandom.com/wiki/Skin_of_the_Lords
Skin of the LordsSimple RobeQuality: +20%Movement Speed: -3%Item has no level requirement and Energy Shield (Hidden)Sockets cannot be modified+1 to Level of Socketed Gems100% increased Global DefencesYou can only Socket Corrupted Gems in this itemItem has 6 Sockets and is fully linked (Hidden)CorruptedThe Lords are chosen so carefully.Only they ...
true but alot of mf go greeds embrace
Ah, makes sense
correct, mark said this is the case
damn im so excited for popcorn zombies with that low life buff
will be doing 2mill dps on a budget
popcorn golems 😄 if not nerfed
yea was thinking that too, can't decide
exsanguinate is breaking my head as in how i would even make a character with it...
is not a projectile, but can chain, consumes life not mana, physical DoT not bleed
the war banners and melee auras should be great for it
and it's on hit damage too
maybe even somehow get it to poison too
theres probably going to be support for it on the tree
and we were already teased phys dot multi on weapons
im really wanting to know if the dot from reap is going to be considered an ailment
and if it can be converted, since its just labeled as Physical Damage over time and is not a bleed
it shouldnt since it should work like soulrend
wich is also not an ailment
similar with creeping frost
youd just as likely focus on hits
either could be good
no conversion works afaik
you cant convert wintertide with cold to fire etc.
true
probably wont focus on the dot then
on it
unless the new stuff on skill tree for phys dot is good
yeah
@tawdry heron think of exsanguinate as a physical arc
with some dot stuff stapled on
arc chains but isnt a proj
Guys, I found something while rewatching the Ultimatum reworks
?
The flavor text for Winged Blighted Scarab references the Heart of Blight boss that never made it into the game
This might be the update that finally adds it.
Don't really use that site anymore but okay
If you don't know, Cassia has lines in-game where she theorizes there must be a source of the Blight, and people have datamined unused voice lines for a Heart of Blight boss fight.
I'm trying to find the exact lines right now
Found it!
maybe they wil finish this quest line in poe2
This is the update where they are revising previous leagues. Seems like the perfect time for me.
Not just this update imo, this year seems like a step towards breathing life towards everything
if you can now corrupt the blighted maps maybe you'll be able to corrupt into the heart of blight
time to get that double mirror
it has to state you sac a mirror sadly
When the double mirror thing dropp as good as a mirror itself, good luck finding one 😄
GL finding anything higher than an alch to sac
Not like an exalt is that difficult to find
also apparently sincr every1 has different rewards
im gonna assume every1 has different sacrifice in parties
and if u die, ur team cant salvage ur mirror kekw
@zenith warren ex are quite rare unless u are playing like 12+ hours a day just farming. its not the exalt itself we are talking about btw. the currency sac thing in ultimatum is what im speaking of. if you think the sac exalt thing is gonna be common, you must be new to poe
ex rare as mirrors? im confused
actually in the Q&A chris said that with inscribed ultimatums all the party member play for that single reward, for a single person.
there is not a separate sacrifice for everyone
and then it'll drop free for all
(they're in some remove-only "stash" like ritual rewards I think though)
Do we know if reflect is gonna be a possible mod on ultimatum encounters?
time to lose mirror to instance crash
highly doubt it
they would never put in a mod that 99% of players affected cant reliable build a counter against, like for simulacrum
only instances of reflect now are outdated content ( atziri and lab ) or content u can control if reflect is rolled ( maps )
doubt ultimatum would be that good
but hey, have been wrong before
don't forget to farm coast and tidal island ultimatum in first hour for 10 tabulas
i know i'll try it
They should slap it onto the twilight strand, so you can farm uber hillock with it

tbh i wouldn't mind that
Dont know if there is anything more boring than farming uber hillock
well
if i ever played an SSF league id do it again
oni goroshi is insanely op for low investment
took me 17 hours total when i did it the one time
Dunno really about ssf, dont play it
when i started playing poe that is . someone told me about this item that was "too hard for me to get" and im like *** please i used to spend days in one spot in everquest trying to get an item killing something every 15 minutes
Can you trade between your char with ssf?
getting oni hooked me on poe and also cuz poe is great
SSF is separate league
so all stashes are separate
you can trade between your own chars that are inside that league
but not with other players or your chars and stashes in other leagues
Then goroshi farm isnt that bad
Since you can with 4 chars
yeah
oni is fine
its a 6 link weapon that scales all the way up to level 100
ewww
i like poe method
all instanced
competing only in build efficiency and currency gathering
so if i understood the trailer right
ultimatum is basically ritual with more steps but less rewards?
i mean in the time you farm oni, you can level to maps, and craft better weapon altogether
id say MORE rewards
because
you get a rewards for every round you complete
you dont get a smartass lady with a sultry voice making comments 3 times an act though
in ritual you might get 1-4 rewards or 0 if you were deferring
but you're getting shit rewards. in ritual you defer stuff you want
well
i actually levelled with oni recently, and I cringed everytime there was a voiceline
idk, in the trailer it looked like the rewards were garbage
random 2 socket rares or something
shrug ritual was mostly garbage too just like most of hte gacha mechanics. you gotta grind grind grind grind grind grind grind grind to get the good stuff
If you are lucky
ritual was pretty sucky that you had to do it multiple times and monsters spawned so slowly
i didnt like the "well you deffered this item" but we dont show it to you for 20 rituals
oh ye
i stil lhave a fated connections and a few other high value items lost in the defer pipeline
no motivation to make them appear
6 links are basically a divine anyway
not in first week
o lol i only got 1+ hours a day of gametime so by the time im getting 6 links they're worth a divine XD
no more infinite duping means market gonina be quite different in 3.14
random bases that are sortof good might actually sell
infinite duping?
there will still be fractured fossils
yeah infinite duping
for the next 2 days
you can go to einhar
and he will help you dupe magic items
you mean splitting?
yes
with fenumal plagued arachnids
craicic chimeral
the STD market for duping legacy bases just died. those guys probably madly scrambling now to make a dupe inventory
i like that they made temples a sellable item tho
duping involves splitting
no more sitting in base for hours trying to sell a temple
it's not the same thing though
fractured fossils still exist tho
synthesis bases
like explody bow are gonna be even better
yes
5 scarab maps are gonna be fracture fossiled too
i hate summoners
do you love loot more ? 😄
when do we get the patch notes?
tuesady sowek
summoners puke
just gonna do steel skill champion if it doesnt get too nerfed
drop bunch of steel turrets and gg
They should slap rewards at the end and patchnotes today
Who cares about challenge right now?
i'd rather see patch notes/manifesto over the weekend
so I can watch content about it over the weekend
same
it does make sense from hype pov that they release more interesting stuff closer to league start though
well
we have "something" everyday until launch
starting today
so the hype trai will keep moving
Guys! I just realized something
Heart of the Grove is being converted into a fragment you can find and then use in the map device to bring you to the fight, instead of something you randomly encounter
And the Incursion temple is also itemizable, activated in the map device now.
ok?
This means you can theoretically have the Maven witness the Heart of the Grove and Omnitect fights
dont give them ideas
You can have her witness breachstones and other fragments, so she should be able to witness the Heart of the Grove fight
pale council should eb included too then
right after they PUT THE PALE COUNCIL MUSIC IN THE HIDE OUT MUSIC PLAYER 

If I were GGG, I replace "The Forgotten" Maven's Invitation with "The Corrupted", and have it be vaal-themed encounters instead of Synthesis encounters. Then when Atziri gets moved from The Feared to that, put Heart of the Grove in The Feared to replace her.
oshabi doesnt belong in the feared. she can be instant killed with 0 risk
Oh
oshabi is a joke
i did the oshabi part of egg this league
i never even saw her mechanics
she just landed on the ground
and instantly expoded into loot
I didn't know because she was one boss I never fought
basicalyl its a dps test
if you have enough
you can skip the entire fight
she could be included wiht pale council in like "The others, fine ill collect them too"
i like your idea of vaal invitation though
now that thre are 3 itemized vaal boss fights
roomba, quad and 3head
hmm
1, ?, 3, 4
kind of like delve nodes !
so then delve bosses shoudl get witnessed too
It doesn't really make sense for Delve bosses to be witnessable
cant they make fragments for them tho?
after you kill them in delves they drop fragments for atlas to get them witnessed
i guess they could btu thats what theyd have to do
i think it would be pretty awesome to itemize those
some of htem woudl be impossible tho
like the depth 2k auls haha
but still awesome
imagine maven witnessing depth 6k aul
TWINS
lol
what if you can get the min depth one witnessed and the deeper ones in the same invitation because its 2 difficulty
hey, I'm looking at 2 new skill gems, exsanguinate and reap, second one seems to be so much stronger looking at dmg numbers of hit/dot, what's the appeal of exa skill there? Surely chain tag doesn't solely explain it?
can't be.. reap is 58-87 hit/120.2 dot vs exa 13-19 hit / 17.7 up to triple dot
so roughly reap is 192.7 dps, exa at 3 stacks 69.1 dps
orb of storm is 3-5 targets, depending of gem level, am I reading it right? https://pathofexile.fandom.com/wiki/Orb_of_Storms
(for comparison, lvl1 exsa is 7 targets)
i took numbers from lvl1 gems
unless you mean requirement level? Does it affect anything?
but how does it affect their dmg/leveling?
because a level 1 req level 1 gem is different from a level 1 req level 38 gem.
or the awkened gems which have an even higher req level at leve 1
like.. compare essence drain level 1 to bane level 1.
you know that ED does more damage than Bane, but if they're both at level 1, bane outdamages ED.
so early level req gem scales up faster?
early level gems are given in a1 or a2
Yeah, that's what I meant when I said it doesn't make sense for them to be witnessable by the Maven. Thanks for explaining that.
so their level 1 bases are lower to compensate
so level 1 reap compares more favorably to (we dont have the numbers but probably) level 5 or 6 exsanguinate, for example
depends on what you mean by "faster". gems that you acquire early on in the campaign take much less experience to reach level 2, but you're also gaining a lot less experience (numerically) at that point so it kind of balances out
the total experience required to go from gem level 1 to 20 is roughly the same though, iirc
Yeah, its easier to compare their numbers against skills of the same level bracket
Since we only have level 1 data right now
Okay so ultimatum is dis
You go in
you kill stuff
and either you leave for a reward
or keep fighting monsters with modifiers for a better one
is that it?
Its like a harder ritual to me
yeah, that's about the shape of it
Clear speed and survivability are two things imma go for so yee
oh, actually, I think the rewards are cumulative -- you keep fighting for additional rewards, not just a better one
