#1┃mirage-league

1 messages · Page 245 of 1

wanton rivet
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Leveling is gonna be fun

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the power level of items is gonna be like incursion 😂

zenith warren
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Do we already know, if we can give a crafted weapon more than 1 harvest modifier?

native sonnet
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from the interview, yes

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it's not a special class of "harvest mod" but just like regular exalt mod

lost quartz
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Are there harvest specific modifiers, or is it just the normal ones?

zenith warren
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Damn, so much to think about

native sonnet
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so u can keep using the harvest craft

zenith warren
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Will like this league

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Factorio meets harvest moon meets poe

wild arch
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More like

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Farming meets farming

zenith warren
loud lotus
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F Corpse Pact brands, we barely knew ya. Was counting the days 0 people would mention it in front of staff :p

twin tusk
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Wait what happened to corpse pact brands?

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That was my planned leaguestart

sturdy sedge
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I've discussed unearth brands with a few people. Then you manually cast VD or detonate dead.

loud lotus
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People talked, Dev spotted it, Mechanic no-fun-allowed xD

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Hope it’s still strong enough to be acceptable for its investment

sturdy sedge
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Where was this? Sorry, must have missed something.

native sonnet
twin tusk
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It looks like Viper was testing it

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I mean I hope if they do cap it they do it at something that was resonable attainable with VD previously before automation through arcanist brand

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like 400% or something

native sonnet
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im thinking more like 200 cap

twin tusk
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ew

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At least 300%

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So you can hit the double CoC breakpoint with an exquisite blade cyclone

native sonnet
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most spell build barely hit about 150 increased cast speed (with a decent investment), getting double that with a single ascendancy node just doesnt make alot of sense to me imo

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especially there's no real cost for the ramp with arcanist brand

twin tusk
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Maybe a good nerf would be to up the amount of cast speed but change it to proc off of skill use rather than per corpse consumed

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So you don't get 9 procs from VD

violet nymph
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i'd love to play a channeling skill with that cast speed

native sonnet
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also, with 400% inc cast speed , u're generating and exploding 200 corpses a second

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dk how the server would like that

twin tusk
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Eh people do that right now and it works fine

native sonnet
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sry, 77/sec, not 200 (that's the total amount recently from ramp)

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actually it's 100/sec, looking at the wrong row on spreadsheet ~

twin tusk
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I mean we don't really know that do we?

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We don't know the activation rate of arcanist brand

loud lotus
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Yeah we don’t. Your approximations are Armageddon and Storm brand - 0.6 and 0.7

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(Not respectively)

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Even if it were 1, a prenerf loop would have some really neat interactions.

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All they have to do is make spell cascade not work with arcanist ;D

worldly scaffold
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gimme seed

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already

violet nymph
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💦

twin tusk
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I feel like making spell cascade not work with arcanist wouldn't make much sense, and that would also be a massive nerf to bladefall arcanist

errant warren
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Sorry @loud lotus , i @'d viper so we would get a good balance change to it rather than an in-league mega-nerf when it breaks servers and PCs

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on the Corpse Pact stuff

loud lotus
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I waited leagues for something like this T_T

errant warren
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it wasnt gonna last a week

loud lotus
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ah well we'll see if we get WOrb or Glacial Hammer balance changes ;D

errant warren
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everyone plays VD

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Better a playable version of it than a literally unplayable one (because the servers crash)

loud lotus
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200% is good. let's do 200%

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300%? 😄

errant warren
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Yeah im hoping they allow it to hit Spellslinger levels

silver kettle
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can confirm, if nothing was done it would have been literally unplayable

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trying not to kill the build, don't worry

errant warren
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^ This is why you inform the company before they have to knee-jerk

loud lotus
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yayyy

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wrt "trying not to kill the build, don't worry"

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It's also useable as a cast speed engine for some truly glorious builds that haven't seen the light of day for a while -- PIZZASTICKS!!!!!

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very nostalgic

errant warren
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Imagine if the 2000% stayed how that would be abused for the speed engine alone

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2000% cast speed fireballs

loud lotus
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mana cost would have been the soft cap

native sonnet
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flood the screen with sparks

errant warren
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lol spark eyah

loud lotus
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gotta shunt it to another NOT handcast mechanic, as has been the norm. xD

errant warren
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what else scales on cast speed?

loud lotus
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mana cost. xD

errant warren
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Stormbind might have been useable 😛

loud lotus
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btw, it's attack and cast speed

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so you could have done some attack speed nonsense too

errant warren
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Insta-flood the screen with runes and activate them

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oh true

loud lotus
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LGOH!!!!!!!!

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LGOH-CoC-BrandRecall

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*CWC enough for our new shitty cooldown. xD

errant warren
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I think CoC would be slower than hand casting

loud lotus
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Big actual boon to that hiero node though

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Ah yeah but with enough attack speed LGoH becomes Vaalpacty while giving fortify

errant warren
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honestly just flicker strike

loud lotus
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waiting for the day spellswords become a thing to make melee viable 🙂

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okay, bad word to use. 'competitive as a whole'

errant warren
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I want elemental melee to be comparable to physical

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I also wish this game had a good "Melee Mage" archetype. The self-buff and stuff with sticks kind

native sonnet
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disintegrator bladevortex templarLul

loud lotus
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Mjolnir and Cospri's are your closest bets. 😄

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I did flicker cospri's one league, felt appropriately melee

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Sire of Shards was created by supporter viperesque.
hah! was looking at added proj sources for another meme build

cobalt falcon
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If support attach to arcanist and the spell, will both get that support or only the brand?

loud lotus
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both if it can, but previous conditionals apply

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got an example case?

cobalt falcon
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Added lightning dmg, arcanist and arc

twin tusk
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Arcanist doesn't do any damage, it just triggers linked spells at the rate of its activation frequency

cobalt falcon
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So we need scale the spell dmg not the brand dmg?

loud lotus
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yeah Arcanist brand doesn't do any damage by itself

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uhhh think of it as a totem IN THIS CASE only. spell totem = just a conduit

eager terrace
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how do folks think that works with spells that are directed

native sonnet
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erm, i dont think that's a good example, cuz "totem dmg" scales the spell casted by the totem

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whereas in this case "brand damage" does not - but note that the wording on the trees are getting reworded according to mark

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wallach, for projectiles it will target the other nearby enemies, but 1 of the proj will always hit the target the brand is on

eager terrace
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ah was that in a video or something

native sonnet
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from mark on reddit

eager terrace
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cool thanks

loud lotus
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oh i meant in the case of added lightning damage xD

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like there's no hit to apply to

native sonnet
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ah, yes

loud lotus
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yeah the rewording is gonna be a pain

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i tend to use only shaman's dominion cluster though so I guess im good

native sonnet
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i think spellslinger is the easy way to compare/similar mechanic

loud lotus
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the brand damage part will depend on what goes on the clusters 😮

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like, are clusters supposed to only buff the "OG" brands and not Arcanist? etc

twin tusk
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Be stupid if "brand damage" doesn't affect arcanist because you need to go into brand damage clusters to get more brands

native sonnet
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think of most them are getting reworded

twin tusk
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They're gonna make Arcanist only good for debuffs and bladefall before launch lol

native sonnet
loud lotus
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there there you can still crit scale em

lucid stone
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Hold up

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General's cry?

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Triggering linked attacks?

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With corpses?

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Aukuna's will corpses?

vast gazelle
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yep, it should work

lucid stone
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I hope that doesn't become meta.

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Cause now I want to make a warcry zombie necro.

twin tusk
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They aren't minions, and you would probably go zerker for CDR

lucid stone
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Okay. I'm still gonna try it tho

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That way I get it out of the way before people catch on if it turns out to be good

loud lotus
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Depending on How Low the cooldown can go it could be burstier but less dps than another mult

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And it would work better for... TWO HANDERS!

errant warren
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I think it highly depends on how "corpse power" is determined. Even if they arent minions the shock&chill and corpse pact may be enough to make Necro worth it

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It's certainly worth experimenting. But it would be a brave choice to leaguestart warcry Necro

lucid stone
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I leaguestarted bleed hollow palm this league

spare cape
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Infernal cry looks cool, do we get to make a singer berzerker now?

covert venture
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Just so i know can the whole Harvest crafting mechanic can be saved for later crafting with the lifeforce?

native sonnet
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lifeforce can be saved - for growing t2+ seeds,not for future crafting
crafting cannot be saved

shy belfry
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yall think arcanist brand + ED/C will be a thing?

twin tusk
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Yeah

cobalt falcon
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Can we use 2 arcanist brand with different link

twin tusk
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yeah

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I mean technically you can use 6

cobalt falcon
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Swap weapon will work i guess

covert venture
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So pretty much i have to plan ahead what i want to craft with the correct seed correct?

twin tusk
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yeah basically

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We don't know weighting yet (hopefully they get datamined) but you basically always want to have a base ready to exalt slam, and maybe annul too.

void wing
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I dunno if you wanna go that far if you wanna have fun with it and not just worry constantly.

cobalt falcon
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I believe craft is random

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And cannot stored

wild arch
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And here I was looking forward to abyssal cry keeping its chaos identity templarSad

wet plaza
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Why

tender tusk
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every skill is now infernal blow

mortal yarrow
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What do you mean why, faust

wet plaza
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You could barely scale existing abyssal cry which is certainly easier as fire based thing

mortal yarrow
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That I can agree on

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Have you decided what to league start yet faust?

wet plaza
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Nah waiting for notes as usual

mortal yarrow
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Mhm so like me waiting for actual numbers too

wild arch
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The new fire warcry has that combustion thing

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Which sounds like damage over time that you can scale

twin tusk
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@void wing rather prep a bit than hit an exalt I don't have a good use for and have to waste time selling or just condense it

wild arch
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Was it that hard to leave it chaos?

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There's already barely any chaos stuff as is, and now they're taking away a skill

wet plaza
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It was super trash tho

wild arch
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AND THIS WAS THE PERFECT OPPORTUNITY TO MAKE IT GOOD

shy belfry
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i was really hoping one of the brands was a chaos based one.

wild arch
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Wouldn't fit the holy theme

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The ice one doesn't make sense either

shy belfry
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indeed. Ima use the hell out of it tho.

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if i can't have chaos.

wild arch
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At least general's cry seems interesting

shy belfry
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indeed

wild arch
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Since it says the clones use the skill once instead of just attacking once they are most likely allowed to multistrike

void wing
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@twin tusk I suppose the accessibility of the rarer crafts will dictate how much prep is worth.

shy belfry
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ima wait to see how others use it first or if it works properly.

twin tusk
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I'm expecting the exalt to be quite rare

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I was arguing with a guy who said it would be common

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And then found out by common he meant that the average player will get 3-4 in a league

void wing
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It definitely won't be common.

wild arch
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Ele hit trypanon general vanity

shy belfry
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is 3-4 common?

twin tusk
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idk

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he thought so

void wing
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Depends how much you play.

twin tusk
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3-4 in the whole league is less than I expect to get

void wing
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But I wouldn't call that common.

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The one thing I'm worried about is that the rarity of these crafts will be balanced around their absolute power, which place them at super rare but practically not very useful.

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Because you need to factor in the fact that these are time sensitive crafts, cannot be stored and also rng.

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Which if it ends up being the case you're either risking big time for service trades or it not being as strong as the hype.

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I just really hate service trades I think.

cloud geyser
wild arch
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I think the best use for that warcry is a self focused dom blow and purity build

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It basically turns you into a carrion golem

cloud geyser
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Do the minions from dom blow scale with the hit or are they scaled independently of the hit

wild arch
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Wdym

cloud geyser
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Like if you have more damage on hit from the rallying cry will that more damage go to the summoned minions

wild arch
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From how I understand it, your minions gain some flat damage from your main hand weapon and you gain a % damage increase based on how many minions you have nearby

cloud geyser
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Yeah

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But because I get damage from minions

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My dom blow gets more damage

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But does my dom blow getting better hits make the summoned ones do more damage because of that

wild arch
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No you won't double dip if that's what you mean

cloud geyser
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Hm ok ty

wild arch
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Adding another ability to keep track of in a minion build doesn't sound that great

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This really sounds like a warcry for player focused builds that just have some minions on the side

compact junco
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also flat damage is very very useless for most minions

wild arch
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Maybe some arakaali stat stick shenanigans could work

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Or some sort of chains of command build

wet plaza
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Laughs in dancing duo

compact junco
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if its just with any weapon, would it double dip with blink arrow

wet plaza
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Double dip how?

wild arch
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Nah

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YOU gain damage, not your minions

compact junco
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blink arrow has your weapon and then you also give 20% (or w/e is the number) of that wep to your BA again

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oh, you?

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i thought it shares portion of your weapon damage with your allies

wild arch
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Yes

compact junco
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so they gain damage

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again

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from bow

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right

wild arch
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You give flat to minions, minions give % to you

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There is no double dipping

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It's just damage that doesn't apply to minions

compact junco
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well the weapon strength will apply twice to blink arrow (or 1.2 time, or w/e is the percentage)

wild arch
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How

wet plaza
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Minions have your bow not your buffs

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Or to be precise bow and quiver

compact junco
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yes, i am not saying it will give them the buff twice, but that it amplifies the weapon scaling because of the portion of weapon being applied to them again (with the original full weapon that they use)

wild arch
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Well yeah

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Still won't make them decent tho

wet plaza
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Depends on your definition of decent

wild arch
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Waaaait a minute

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General's cry doesn't consume corpses

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It just scales off them like enemies

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You can just run around and spam it to create armies that attack for you

wet plaza
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If you find a way to spam it with its cd sure

wild arch
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4 seconds is the base cd

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I know that you can definitely at least half it

compact junco
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did they revealed the cooldowns somewhere?

wet plaza
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I read about 8s

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But unsure now

compact junco
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like you cant rely on that vid because it can have bunch of warcry nodes

wild arch
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Enduring cry on the wiki is 4 seconds

compact junco
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that is current

wild arch
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They haven't said anything about the cd being increased

compact junco
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well in that vid its def larger than 4seconds at least

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and all warcries atm have same cd

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rallying is also longer than 4s

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those cds look all the same to me actually in that vid, so i would assume that if anything, enduring will have increased CD

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(and that is possibly already with some CD recovery)

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they even show end cry in the vid and it is at least from 00:45 to 00:51

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what is at least 6 seconds

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(what again might be just reduced by berserker node, who knows)

violet nymph
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being able to use different warcries independently is nuts

compact junco
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you could do that now too. kind of. rallying lasted like 25+ seconds

violet nymph
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can you have 100% uptime on a warcry's effects

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i'm guessing yes easily

compact junco
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most likely

violet nymph
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i ask for one simple reason

compact junco
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but i can already see spamming more than 2 warcries being annoying af

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with the cast time & stuff

violet nymph
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ancestral cry with the new keystone... is literally exactly what i asked for a while back basically

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"ancestral call should be a keystone"

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granted it's just an extra socket somewhere else now

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but still

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i'm fucking hyped

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strike skills are like

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a thing now officially

compact junco
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with that i would probs just go instant warcry as you would have to spam it all the time

violet nymph
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exactly

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new keystone

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put it on your leftclick

compact junco
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the keystone being where it is is super annoying tho

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like not everyone wants to path there. and with that strike warcry, e.g strike ass or pf poison builds (what are not that uncommon) would probs want it too

violet nymph
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it's where iron grip used to be right

compact junco
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yea

violet nymph
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and iron grip is now where the ballista nodes are in duelist

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which imo is 👍

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so that placement for the new keystone imo is fine, it just means it will see a whole lot more use in impale strike builds than elemental

compact junco
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its very restricted for specific builds for no reason imo

violet nymph
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i think it makes sense to be over there

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close to all the big sword/axe/mace wheels

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it basically just means that duelist/marauder/templar will use it a whole lot more than shadow/ranger

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though to be honest if i were playing pf viper strike i'd path there

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it'd be a bit awkward sure

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but worth

compact junco
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yes that is what i am saying, strike skills exist outside of duelist and marauder. and i wouldnt, its like 10+ points

wet plaza
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Not like iron grip was remotely useful before it's not even worse

violet nymph
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wasp nest etc

wet plaza
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Looks scuffed

violet nymph
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i spent like a minute on it lol

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hollow palm technique strike builds just got way nuttier lol

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i'm going to play hollow palm infernal blow chieftain at some point next league

wet plaza
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But you have chieftain warcry now so you can use an actual ascendancy

violet nymph
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yeah...

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that being said having ancestral cry and the keystone makes the chieftain warcry difficult to use

barren crescent
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Eh

echo shale
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the new keystone means they are removing the instant cry notable?

violet nymph
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yes

echo shale
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ok

wild arch
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DW viper strike general's sounds kinda decent

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Each ghost applying 2 (or 6 if multistrike works) poisons might be decent

ember lodge
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Flicker with multistrike might also be fun

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Massive clear burst

barren crescent
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EQ

barren crescent
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I wonder can you just clear leap slamming around and general crying

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fucking summoner builds op

compact junco
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i would assume it would be pretty inconsitent but doable

kindred dagger
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mmmh weird, im checking but wasnt there a helmet that trigger ALL socketed warcry in ? as warcry are getting a rework that could be massive

sour fox
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Helmets have a few ways to trigger socketed spells.
There is a shield that triggers warcries.
https://pathofexile.gamepedia.com/The_Eternal_Apple

Path of Exile Wiki

The Eternal AppleChiming Spirit ShieldQuality: +20%Chance to Block: 23%Energy Shield: 46Movement Speed: -3%Requires Level 49, 118 Int(10-15)% increased Spell DamageTrigger a Socketed Warcry Skill when you lose Endurance Charges+(60-80) to maximum Life+(17-23)% to Chaos Resista...

kindred dagger
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no i know the apple but it only trigger ONE, im pretty sure i saw something that trigger ALL socketed warcry but maybe i just mixed different item

wild arch
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Ice crash occultist general vanity

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Stacking curse strength on ele weakness and frostbite should work nicely

storm crown
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think this is very interesting

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We also changed the mechanics of 'nearby enemies' to care about the power of these enemies. In the old system, five small monsters would provide five times the Warcry benefit compared to a single unique boss. This felt wrong. The new system now counts magic, rare and unique enemies proportionate to their power so that your Warcry scales more effectively with the content you're facing. Currently this works by counting normal monsters as one, magic monsters as two, rare as ten and unique as twenty.

torpid sonnet
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Trigger socketed spells wont work on warcries, warcries arent spells

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pretty sure the eternal apple is the only way to trigger warcries

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and imo theres a decent chance it will get reworked

barren crescent
keen ibex
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Do we have confirmation that Exert is counted per-warcry? (what I want to know is if the Exert effects of multiple warcries can be stacked)

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It seems that way from a look at the UI in the teaser video, but they're never shown using two warcries one after the other

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if it works this way, that could actually be a great buff for slow two-handers (store a bunch of damage through sequential warcries, then unleash it with three slow hits)

storm crown
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the warcrys looks very interesting

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rallying cry is for me the most interesting one

keen ibex
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I don't think there's a single one I'm not interested in lol

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they're all very intriguing

tender tusk
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i think i'll have to try infernal cry

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looks v good

keen ibex
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intimidating is a bit more vanilla but if my question above is true, then it will be key to squeezing a lot of damage out of two handers

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also it seems like other than ancestral and general, they should all apply to bows, which is interesting

storm crown
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enduring update looks sweet as well

covert venture
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general cry seems pretty cool

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too bad theres no demo of it

keen ibex
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General cry can go from cool to pretty broken depending on how it handles cooldowns/triggers

covert venture
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yeah thats true, but we will see in patch notes

keen ibex
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First of War + Shockwave EQ

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if it triggers on each separate corpse, it's going to be crazy

storm crown
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maybe General's Cry could be a way to cast animate weapons 🤔

wild arch
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Animate weapon isn't a melee attack tho

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Maybe 2handed molten strike to squeeze the most out of single attacks

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Or better yet lead sprinkler & apple on chieftain

storm crown
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i see

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hard to read and understand XD

violet nymph
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the coolest thing about general's cry is that it lets you play 2 melee skills simultaneously basically

wary smelt
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wonder if anyone gonna be making a planner like this for harvest

wild arch
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People have already done it

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I GOT IT

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Impale EQ general

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Clap bosses with instant full impale stacks

rotund pine
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does this mean the warcry gonna be like turning on aura and won't affect other skills? like if im cycloning i can also cast warcry?

violet nymph
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no

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well not exactly

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yes, you can cast them while cycloning

sage arch
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link cyclone to general warcries and you have free saviour templarthumbsup

rotund pine
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wait wut?

violet nymph
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"It's a Skill/Support hybrid which melee attack skills can be linked to. This Warcry summons ghostly mirage warriors from corpses near you. These ghosts use one of the linked skills once before dissipating. "

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general's cry

rotund pine
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wow

violet nymph
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not sure how that would work with cyclone

rotund pine
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wut if i combine this with saviour? lol

violet nymph
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🤷

sage arch
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probably not, just wanted to be funny ^^

wild arch
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It's just gonna tap it once

wary smelt
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the CwC cyclone desecrate with Generals warcry on a 6 link

rotund pine
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will mirage also trigger cwc/coc?

wild arch
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No

rotund pine
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that wut im guessing

wild arch
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Saviour might actually be accessible this time at least

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Depending on how rare the cards are

copper kernel
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more rare than the sword

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cause double corrupt

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it will have almost no impact on availability

sage arch
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probably rare drop from a8 sirus

wild arch
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In that case big impale general it is

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Wonder what's gonna happen to that al-dhih or whatever claw

violet nymph
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trigger infernal cry

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"warcry skills' cooldown time is 2 seconds" is a ridiculous mod

wild arch
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Using it for fire ele hit sounds nuts

violet nymph
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i almost want to write a build that invests heavily in getting damage using one of them

wild arch
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Was there any other way of applying ash besides chieftain and xoph's?

rotund pine
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dang the warcry video doesn't have general's cry

violet nymph
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oh shit i didn't realize al dhih was made into a legion unique lmao

wild arch
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It was WHAT?

violet nymph
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its current version with the warcry buff effect and cooldown mod only existed since legion

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and it was made into a legion content only unique

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as a maraketh unique

covert venture
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rip anointing instant warcry

violet nymph
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yeah but now you get to use like 5 warcries all at once

#

new flask piano basically lol

wild arch
#

Cry piano

#

Cryano

covert venture
#

not with the new keystone

wild arch
#

Then don't take it

violet nymph
#

i'm saying if you're not using it

wild arch
#

People seem to be ignoring the warcry support

violet nymph
#

yeah that would make using multiple warcries even better

rotund pine
#

Terminus Est + coc desecrate + flicker strike + instant cast general's cry?

violet nymph
#

sure

#

that would work

#

but since you're using terminus est

#

no reason not to have general's cry in its own set of links

rotund pine
#

yea that's wut i mean, sorry

twin tusk
#

I feel like the best general's cry looks like marohi EQ, but also need to see how/if you can snapshot general's cry

rotund pine
#

u think the mirage bros also generate frenzy charge from the weapon?

violet nymph
#

no

rotund pine
#

dang, why that wont work

violet nymph
#

they're not minions as far as i know

#

that being said it wouldn't even matter lol

twin tusk
#

not minions and they die after 1 attack

violet nymph
#

"These ghosts use one of the linked skills once before dissipating. "

#

so they'd do one attack of flicker and disappear

rotund pine
#

oh they only use it once

twin tusk
#

There's also the BIG matter of whether or not multistrike works with it

violet nymph
#

which means multistrike is 100% required

#

if it works

rotund pine
#

ahhh

twin tusk
#

I feel like multistrike won't work, but then again it might

#

If it does work then maybe Ice Crash is BiS

#

Or sweep

wild arch
#

It's highly suspicious how they worded it 'after one skill use' instead of attack

storm crown
#

earthquake counts as a melee skill

twin tusk
#

There's also the question of "do bladestorms from generals linger after generals disappear"

rotund pine
#

yea if they only hit once i would go for those big hitting attacks or things can stack up, like impale, but impale wont really work if u dont have the +max stacks

wild arch
#

It'll be fine

rotund pine
#

if my mirage poison enemy, does that count towards HoA?

twin tusk
#

Actually Perforate might be BiS

storm crown
#

mininons cant get extra imaple stacks

wild arch
#

They're not minions

twin tusk
#

they aren't minions

#

Actually Viper Strike could be lit too

#

432% poison DE if DW

wild arch
rotund pine
#

i have more question, can u have two set up of general's cry and do more than one type of melee?

twin tusk
#

I don't see why not

wild arch
#

They're literally saviour's mirage warriors that last for one attack

twin tusk
#

You would just have to get the CD low enough that you could spawn more off your 2nd skill before the first ones attack

storm crown
#

🤔

twin tusk
#

I feel like this is gonna turn into some really stupid snapshotting with intimidating cry and ruthless

wild arch
#

No snapshots

#

Assuming it's the same thing

twin tusk
#

How does it not snapshot?

wild arch
#

Saviour's mirages are dynamic

#

It's safe to assume these are the same

twin tusk
#

Yeah but it dynamically snapshots

#

Like if I have General's Cry > Attack > Ruthless

#

And I attack twice

#

Won't the guys always have the ruthless proc when I General's Cry?

wild arch
#

First of all, we don't know if you're allowed to use the skill linked to general

twin tusk
#

I'm assuming you can

wild arch
#

And second, I doubt ruthless in different setups interacts

twin tusk
#

Well it says they copy your skill

#

Does ruthless show in tooltip

wild arch
#

Not sure about that

#

Haven't used it in forever

rotund pine
#

even if it works, always calculating ur atks feels too much work for me 😅

#

might be ok while bossing

wild arch
#

Infernal cry could be interesting with equilibrium 🤔

#

Judging by the description it exerts a fire aoe melee attack

#

So you could just all in scale it and have a cold or lightning weapon

slender temple
#

Can we use them to trigger smite aura

wild arch
#

They will die after 1 attack so the aura will most likely go away with them

#

No reason to do that anyway

wild arch
#

Fragile bloom was a thing?

coarse moon
#

yea but it was really bad

wild arch
#

Still looks bad .-.

wanton rivet
#

what a bizarre item

kindred dagger
#

Fragile bloom 🤷‍♂️ dont know what with GGG this kind of mechanics never have found any real good use and they still force it, the fact that you have to be hit... in this game you just get hit all the time so you barely can have more than one or 2 of thos stack maybe 3 to 4 max if you are a dodge char but thats it, any effect that need more than 3 stack of "dont get hit or you lose them" is prety meh meh meh !!!

wild arch
#

Then again getting more than 1% regen per second in one jewel is a pretty big deal

#

The problem is that there are 2 types of characters: those that don't need regen and those that already have all they need from other sources

violet nymph
#

i'll definitely be putting it on my jugg lab farmer

#

labfarmers don't get hit usually

#

and most traps don't hit

kindred dagger
#

any char that will have dodge wont have much hp 5 to 6k with high investment unless maybe they turn to ES and so convertion HP to ES regen with zelot oath and maybe that can have some use but that really specific, that could in some way find a use but that still a pretty weird option, i guess not all option need to be usefull for every kind of char

wild arch
#

That's a good point marauderthinking

violet nymph
#

it doesn't have a level requirement so it's definitely something worth putting on every character early on as a leveling unique even if it isn't bis

kindred dagger
#

yeah thats a good use for lab farming but not sure a jugg really needs this as he allready facetank lab

violet nymph
#

to facetank it harder

#

i want to be as comfortable as possible because i usually hate running lab

#

besides i didn't spec full regen

kindred dagger
#

lol i take 100 damage once every 10sec and regen 2k hp pers sexc of my 8k pool, but hey why not regen 1k more just in case 😄

violet nymph
#

this jugg isn't like that at all lol

kindred dagger
#

i guess you dont play jugg so

violet nymph
#

this is a comparatively squishy jugg, even with a full 90% phys reduction at all times

#

at the moment they're getting more out of leech than regen

#

and a ~7k molten shell buff that's up more than it isn't

kindred dagger
#

leech > regen clearly but you need to take it as a whole with all char you need to leech million life in a sec because else you die, but with tank char you only regen 2k hp per sec ok thats fine you only take 1k damage per sec so if you put all of this together regen > leech if you dont take damage because its consistant you dont need to actualy hit to get your regen

violet nymph
#

what

#

this build would literally only do lab

#

lab isn't hard

#

you don't need a lot of damage or life sustain, just damage reduction so traps don't hurt and izaro doesn't hurt

#

this character will probably have around 5k life and 500 regen or so

hushed sequoia
#

Might be useful w the new lab idk

violet nymph
#

it would make me laugh if leap slam wasn't considered a slam skill for the changes

#

i really hope they make leap slam usable unarmed

#

it would make facebreaker and hollow palm builds actually fun

kindred dagger
#

ungil harmony, is this a bad joke or im missing something ?

#

Is there any build that use crit chance but no crit multi ? instead of course of elemental overload but you dont need a big amount of crit chance to proc it so thats useless !

#

this item was allready bad now its just seems uber elder delirium bad

native sonnet
#

some super meme/niche COC EO, where u scale attack crit but dont scale spell crit nor multi

#

but realistically not suitable for most build

violet nymph
#

would save a lot of nodes

#

you could play coc without doing assassin

#

be more tanky

kindred dagger
#

but when you go coc you go crit multi so

violet nymph
#

🤷 you wouldn't have to in that context

kindred dagger
#

but maybe mayyyyyybe that if the crit chance can be high maybe we can do some non crit multi coc !?!

violet nymph
#

it would be niche, i'm not denying that

kindred dagger
#

As long as there is some use and that are viable like can really be used at some point, im fine with unique style, but as long as it stays useless trash i dont even se the point of bethering changing things for the sake of changing things, so we'll see

#

Im really curious about devs and their decisions not only for GGG but in a lots of game there are so many weird decisions !

#

Especialy where you see right under the blood dance, for i dont know the math but at least you can see a clear concept and a clean decision

round charm
#

ungil seems ok if you invest into damage instead of crit and want to coc, or cause ailments

#

but a lot of these buffs aren't enough

#

bleed +rage synergy despite rage not affecting bleeds? weird

wild arch
#

It does with the weapon combo templarLul

#

I think there was some weird bleed/impale/rage synergy in the cluster jewels

lean lark
#

Soo, do we think the boyz summoned by general's cry will get a second attack when supported by second wind?

shy belfry
#

or multistrike.

violet nymph
#

thunderous salvos on the tree suddenly makes me think "Tribal Fury"

#

which is like

#

hooo boy

#

if Tribal Fury gets put on the tree I would be ecstatic

arctic briar
#

chances of tribal fury on the tree is likely to be happening

#

Think about it, you're trying to put Unleash into a good spot that players should considerate it an option over Spell Echo

violet nymph
#

tribal fury being on the tree would be trying to put Strike skills in a good spot lmao

#

cause let's face it

#

they suck

arctic briar
#

Awakened Unleash ( Non-BV but True Self Cast Spellcaster ) had always walks behind Awakened Spell Echo as a a shadow.

#

It's about opportunity cost

#

I had to spend 1-Link for AoE/Multiple Targets

#

Whereby Bow can have a quiver +1 arrow, Dying Sun and still do decent map clearing

#

I'm looking forward to how they buff 2H, because the scaling of 2H has already been so bad that "Dual Wielding Implicit" has been top tier for a very long time.

violet nymph
#

well we already know that base types are getting buffed a bunch

#

vaal axe is literally getting like 20% more damage

arctic briar
#

2H must have something equivalent or on par against those stats.

violet nymph
#

we'll have to see how powerful the new gems are

#

specifically Fist of War

#

because currently it looks like it will be quite a large damage boots but nothing else, with the same low aspd

#

Fist of War might actually make slow attacks useful

arctic briar
#

I think they'll make their multipliers at least 48% More Damage

#

Considering the fact Awakened Brutality sits at 59/64% respectively for Pure Phys

#

EDWA sits at 48/54%

#

Slow Attacks but something similar to Maim yet very rewarding

#

If the re-work is bad, 2H will just be shit anyway

violet nymph
#

At this point I'd be willing to bet they're putting all the anointed notables on the tree, and culling the ones that shouldn't really be on the tree (like the ones sitting in the class start areas)

arctic briar
#

Aside from player Slayer with top tier starforge, astral plate <insert helm of your choice>, Tailwind Elusive Two Toned Boots

violet nymph
#

imagine if they put the "Doubles Chaos Resistance" notable on the same travel node as CI lol

arctic briar
#

nah, it won't happen

#

That shit is too strong

#

Because if cleansed thoughts wasn't anointed

#

you'll have a bunch of Darkscorn <insert skill of your choice> Pathfinder

violet nymph
#

fair enough

arctic briar
#

Last but not least, we shouldn't have our hopes too high.

In the end, it might even be disappointing

violet nymph
#

ooh

#

what if the projectile return node was added to the tree

#

it's not very useful so i think it should be added for the meme

arctic briar
#

Projectile works like this

Pierce > Fork > Chain > Return

@violet nymph

Return feelsbad imo because whatever attacks/spell that has a projectile tag POB always have options to min-max that are way superior towards "Return" mechanic.

Unless it's built-in like Venom Gyre which is just a bonus but not a mandatory mechanic that shines on it's own

violet nymph
#

things that are good just piercing like ice shot are probably decent with return

arctic briar
#

but you must know the weakness of return

#

Return only happens after the game checks for Pierce count, Fork count, Chain count.

#

Pierce All means it pierces all the way

#

Assuming your pierce count is 2

violet nymph
#

isn't that deadeye

arctic briar
#

X -> X -> X - Return

violet nymph
#

why would you use that with return

arctic briar
#

I'm assuming if you plan to use return in your builds

#

Because it's very hard to effectively apply it

#

It's very niche on it's own

violet nymph
#

i'd rather just have 1 or 2 pierce

#

not with deadeye

arctic briar
#

Depending on what projectile skills you main

#

And if you're using explosive chest, it'll just blow everything anyway even without Return

violet nymph
#

let's say you're an ice shot deadeye who's specifically scaling area and number of projectiles

#

with hyrri's ire

#

use 1 omen of the winds for +3 pierce

arctic briar
#

well the AoE of ice shot can shotgun anyway

#

If you want to abuse return, i would suggest to craft a Prefix for +1 pierce from Jun crafts

#

That way, you can abusively Return even for single target

#

That may double dip your bossing damage

#

but this requires testing if my guess isn't wrong

violet nymph
#

or i could just

#

not spec any pierce at all

#

and grab drillneck

#

lol

arctic briar
#

if you're looking to min-max, i rather u use rare quiver

violet nymph
#

i'm looking for budget

arctic briar
#

more arrows double dip your ice shot damage given enough AoE investment

violet nymph
#

right, so i grab endless munitions from deadeye

#

and get a dying sun

#

boom

arctic briar
#

Dying Sun itself gives alot of value to ice shot for double dipping with aoe

#

That's why u see lots of delvers abusively using ice shot mines

violet nymph
#

this would be a far more fun build 😛

arctic briar
#

because icicle mines got nerf to the ground

violet nymph
#

ice shot deadeye mf

#

but cheap mf

arctic briar
#

The damage is insane, the numbers on pob isn't

#

ah i see u're working towards MF

#

MF is long dead for me

violet nymph
#

basically just windripper

#

lol

#

and i guess sadima

#

bisco's collar

#

it's all cheap shit but i imagine it's still useful

arctic briar
#

well i'm not sure if 3.11 will have ninja HP buff

#

because it happened twice on 3.9 and 3.10

#

Patch Notes have no single sentences about uniques/rare monster life buff, however it has been significantly buff for two leagues

#

which i personally don't recommend MF even though u may find it cheap

wet plaza
#

They announced them in the 3.9 patch notes tho

arctic briar
#

probably not on 3.10 as i recall but oh well, it already happened anyway

#

im looking forward to another monster life buff in 3.11

violet nymph
#

so what's the multiplier for ice shot overlaps

#

though i guess it doesn't matter since that wouldn't apply to bosses

#

it'd be exclusively a clear build lol

arctic briar
#

u'll find the damage ramp up when there's ads near the boss, in before you pop dying sun and pew pew away.

violet nymph
#

if the boss has no ads rip

#

but i guess i probably wouldn't be playing maps where the boss has few ads

arctic briar
#

im sure if u have extra character in STD, u could test it out

#

Try 1 pierce and Return

#

see how it performs

violet nymph
#

i don't have anything in standard lol

arctic briar
#

if my guess is correct, it should work as double dipping

#

u give everything away after league ends?

violet nymph
#

i usually delete all my characters

arctic briar
#

ok lul

#

i use them as my experiment with memes

#

Since they could really give u an idea of how it would work if you really min-max the build

rigid lakeBOT
#
Ice Shot - Deadeye (Lvl: 94) by: Lucien
Defenses

Life: 3,628 (178%) | Reg: 131/s (3.6%) | Leech 672/s (18.5%)
Mana: 189/610 (0%) | Reg: 11/s (1.8%) | Leech 122/s (20.0%)

Secondary Defense

Secondary: Evasion: 17,540 | Dodge: 50% | Spell Dodge: 40%
Keystones: Phase Acrobatics, Acrobatics

DPS

Total DPS: 168,078@ 3.64/s
Crit: Chance 52.64% | Multiplier: 249%

Skill

Ice Shot + Elemental Damage with Attacks + Cold Penetration + Hypothermia + Added Cold Damage + Lesser Multiple Projectiles

Configuration

Player: Leeching, Tailwind
Enemy: Chilled, Boss: Sirus, Blinded
Playerskill: Exposure to: Cold

violet nymph
#

basically no gear besides uniques and flasks

#

oh, i guess i forgot mirage archer lol

#

i always do

#

make that 126k dps

#

what tier does that even clear as ice shot lol

hollow trout
#

new uniques gonna be lit

arctic briar
hollow trout
#

cant wait to top-meme bone nova build.

arctic briar
#

Never ever path to Scion Life Wheel

#

Use Inspiration Support

violet nymph
#

oh right

#

i always forget inspiration too

arctic briar
#

i main a Ranger

#

I already tried to min-max everything on a budget

#

whether be it 2ex pleb build for casuals

#

or 2 mirrors

violet nymph
#

i use inspiration on 99% of builds, i just forget to put it in pob

arctic briar
#

It's very hard to work around changing the whole build

hollow trout
#

what kind of ranger u runnin

arctic briar
#

Not to mention, cluster jewels don't really benefit us as there's too many bow cluster nearby

#

Golems are shit

#

Self cast Steelskin is acceptable

violet nymph
#

you don't use mirage archer?

arctic briar
#

Storm Brand Curse on Hit Ass Mark > Frostbite

#

U can run double 6L

#

One pure singel target ice shot

#

One for clear

hollow trout
#

dont really need mirage for IS clear

arctic briar
#

I rather u have a set-up of Barrage Support + Ice shot

hollow trout
#

depends tho, i usually chain IS.

arctic briar
#

Think of Mirage Archer as a lazy auto totem

#

but don't rely on it

hollow trout
#

^

arctic briar
#

Chain itself clear way better

#

Frostbite diminishing return because of 80% reduced curse effect

hollow trout
#

i did scion build in delirium using dancing duo

arctic briar
#

However, this line of ass mark is not affected by 80% reduced curse effect

hollow trout
#

that was quite tasty

arctic briar
#

The reason Ass Mark Shaped Rings are so valuable

#

And that is reason alone which gives ass mark exponentially stronger the strong your build is

#

Esepcially when u reach significant level of crit multi

#

@violet nymph

hollow trout
#

whats ur multi on IS built calvin?

violet nymph
#

i'm just looking at the build, yeah i think this all works out

#

that's quite a few free sockets

arctic briar
#

i don't have a IS build

violet nymph
#

4, to be exact

arctic briar
#

i mean it's in STD which previously used to be a Scourge Arrow Dex Stacking

#

now i just play coc, because it's stonks

violet nymph
#

i think i'll take the hatred/herald of ice/enlighten and portal/faster casting/frost bomb and put them as separate links on body armour

#

and have a 4l clear setup for ice shot

arctic briar
#

The reason i don't really value golem myself personally not because you're forced to use Upgrade Lunaris Pantheon

#

League has been scaling way too rippy for us to use golem buffs at it's full

#

It's like the CWDT Lv20 Golem setup makes you more useless because as a Ranger you don't want to get hit.

violet nymph
arctic briar
#

For MF, it's just T7 burials and you'll be fine

violet nymph
arctic briar
#

you're not looking at T14s Burial

violet nymph
#

the 97k is 4l, the 406k is 6l

arctic briar
#

u could run double 6L anyway

#

i mean even for casual builds, grab a 6L rare chest is fine

violet nymph
#

i could but i'd have to get rid of some gems

arctic briar
#

with your 6L windripper

#

just run'em 3L 3L

#

Oh ya, you don't need enlighten anyway

violet nymph
#

that gem setup should be fine

#

just got rid of faster casting and enlighten

arctic briar
#

yes, this is a way more optimized for MF-ing

#

you want to go FAST as MF

#

If not, no reason to MF

#

Your first few ice shots must down packs

#

not rely on IAS to pew pew packs

violet nymph
#

we'll see if return ends up being any good combined with HoI and 1 pierce for clear

#

otherwise i could just use the ice shot threshold jewels and get 6 more pierces lol

#

or the chain deadeye ascendancy

#

and chain instead of LMP probably

arctic briar
#

Personally my findings Chain > Pierce

#

Chain allows more versatility in running different maps with random objects that projectile cannot hit thru.

#

Chain itself mechanically seeks for a target and the clear is much more cleaner @violet nymph

violet nymph
#

how many chains do you need really

#

if you have chains you probably don't need pierces at all

arctic briar
#

+1 chain is already strong, as u must understand ice shot aoe double dips on the target

#

hence u'll find your herald of ice popping along ice shot more often

violet nymph
#

alright

#

i'll probably ditch drillneck and get a corrupted voidfletcher then

arctic briar
#

just a normal voidfletcher will do because the clear will be super smooth @violet nymph

#

Pierce 1 target follow-up by the chain

#

Bear in mind, you are building MF

violet nymph
#

mhm

arctic briar
#

Stick to your objectives when making builds

#

you can't have best of both worlds

#

You want good single target damage, than it'll be NO MF

#

The level MF i can give u an understanding would be how juicy do you want to MF

#

Alch n Go for div cards

#

or Alch n Go + Sextant + Vaal Orb + Scarabs + Delirium Orbs

#

casual mf just stick with alch n go

violet nymph
#

i'll probably end up doing alch and go

#

so i'll be using collar and windripper for starters, what other basic mf items would be useful

#

leash?

arctic briar
#

leash yes

#

work your way to HH in a long run

#

it'll pay off in the end

violet nymph
#

guh

#

lol

arctic briar
#

or simply pull out any poe.ninja MF build

violet nymph
#

i've never had half the value of a headhunter

arctic briar
#

u'll get it eventually

violet nymph
#

i'm pretty bad at doing maps for hours and hours on end

#

i want to try it i just have a habit of getting bored after an hour lol

arctic briar
#

Very contradicting sir @violet nymph

violet nymph
#

i start feeling unproductive and antsy lol

arctic briar
#

i rather suggest u to do content

#

u earn way more

#

compare to MF

#

MF paid off with big sample size

#

and it's 1minute/map picking up mostly currencies

#

Like casually doing T14s T16s will give u more money

violet nymph
#

either way i'll be making the mf build

arctic briar
#

An idea i'll give u for example in leagues lately in comparison for easy money making that will be better than MF

3.8 sell all your blighted maps since you're a casual player and not bother about challenges, just farm up some currency and play builds you like
3.9 sell all organs
3.10 sell all simulacrums

#

3.11 i'm assuming we sell all our seeds

#

The economy of poe works very fairly to both casuals and tryhards

violet nymph
#

i did all my blighted maps during blight lol

#

made a lot of currency

arctic briar
#

well if ur build allows it

#

u do it

#

what i'm trying to say MF isn't worth the time if you can't run braindead maps over couple of hours

#

it's a give and take mechanic right now

#

u take mf, u pick currencies only and you want to run it fast

#

however if you play the content or league mechanic, you can take it easy and still earn currency by not trying

#

while chilling listening to podcast, watch some drama while chilling maps etc @violet nymph

violet nymph
#

basically my mindset for the mf build is that i want to have it just in case i feel like zoomzooming t7 burials in comparison to my starter build meant for actually doing high tier content

arctic briar
#

From GGG point of view, they likely want to remove MF from the game but still keep it in-tact in case some playerbase wants to try out MF.

#

Tbh there's no point MF given the fact that league mechanic is worth doing

#

i mean GGG spent so much time making a league mechanic and you play T7 burials

violet nymph
#

lol

#

i'll definitely be playing the league content

#

i'm just saying sometimes i get a different itch

arctic briar
#

It's just my two sense anyway

violet nymph
#

cents

arctic briar
#

cents

#

kekw

#

i would suggest trying out the other part of the ascendancy as a casual, if you happen to find something you specialize and stick towards it

violet nymph
#

what do you call in between a casual and a tryhard lol

#

cause i don't try very hard but i'll definitely play a fuckton the first month or so

native sonnet
#

"experienced players"

violet nymph
#

i guess

#

this league there isn't a league mechanic that specifically rewards you with loot explosions so i figure it will be the best time to play mf since... what, synthesis? lol

native sonnet
#

true it wont be loot explosions in the same way as prior league, but i wouldnt discount it completely yet

#

if u recall GGG's recent league formula

violet nymph
#

i just figure if you want pure currency you'll do something like mf or just omegajuice your t16s for delirium mirrors

native sonnet
#

there's always ways for loots for each types, i.e lvl 4 E gems, 21/23 gems, league specific uniques from the league mechanic, typically with icon indicators/descriptions i.e: metamorph,legion,delirium,blight

#

im thinking we'll have some form of that from harvesting, either from the crops itself would come with some kind of reward, or the craft allowing u to generate those rewards

#

like a craft "create a valuable gem"

violet nymph
#

i mean, maybe

#

i think ggg really wants the crafting to be the powerful thing though

native sonnet
#

yeah but it doesnt have to be mutually exclusive with the usual rewards

#

maybe not as often due to bigger pool of "rewards" including craft

#

but i imagine the similar concept/formula will still be in play

violet nymph
#

we'll see

#

i just want to play the league

#

probably will end up being one of my favorites because it's not ridiculous

wild arch
#

Speaking of ridiculous

arctic briar
#

unless they promote to "Speed Growing your crops"

wild arch
#

One handed stuns might not be a myth anymore

arctic briar
#
  1. Insert map
  2. Take seed
  3. Plant seed
  4. Kill map boss

????

Rinse and repeat

#

i'm looking forward to this shit happening anyway

violet nymph
#

someone will research a bit and find the map with the seed closest to the portal and then people will run that map over and over again

wild arch
#

I like the broken faith rework but idk how it's gonna work with glancing blows

violet nymph
#

it's gonna be pretty bad lol

#

12% block chance is ridiculously poor

wild arch
#

It's such an offensive shield it might as well be considered a stat stick

#

Thinking about some sort of a chunky assassin build marauderthinking

void wing
#

The unholy might it's giving is cool but there is a cluster notable that gives it pretty easily too, for mapping anyways.

wild arch
#

25% stronger elusive, 8-18% global damage reduction and crit immunity sounds like a start

violet nymph
#

i'm gonna make an uul-netol's embrace ground slam build and nobody can stop me

#

get exactly 2aps for the cooldown

void wing
#

Btw I saw a bunch of conflicting info on whether bone nova from that weapon is spell or attack.

violet nymph
#

mark literally said it's an attack

wild arch
#

It's confirmed an attack by ggg

violet nymph
#

and it was one guy arguing otherwise

void wing
#

Good to know, if it was a spell rip.

violet nymph
#

pob says it's an attack, poedb says it's an attack

#

poe wiki has one line that uses the word spell

#

and then immediately calls it an attack

#

lol

wild arch
#

I think that page was just copy pasted for all item skills

void wing
#

I wish general cry mirages would have their own CD for it but we all know that's not happening.

wild arch
violet nymph
#

that'd be nuts

wild arch
#

So many builds to play

#

Sure, two handers and warcries seem to be the new hot thing and crafting looks to be better than ever, but then there's my borderline immortal mana buzzsaw that consists almost entirely of budget uniques .-.

violet nymph
void wing
#

Brands look pretty cool too.

wild arch
#

I had my fill of archmage brands last league

void wing
#

Too much lag last league.

wild arch
#

Anything except melee gets boring quickly

void wing
#

Didn't play much.

#

Planning on league starting VD this time.

wild arch
#

I need the adrenaline rush of whirling into the pack and hoping my 40% dodge saves me

void wing
#

Arcanist brand desecrate potential.

hot gyro
#

i have a question i would start with my friend as DD and support ( curse bot or aurabot) but i cant decide what i want to play could you give me tips -> or skill tree from the builds (first time play as an support)

wild arch
#

Starting the league as a support can be hard without currency

hot gyro
#

is okay 🙂

wild arch
#

Oooh just had an idea for the tank assassin

#

Iron reflexes with supreme ego grace

hot gyro
#

is scion support better than guardian support?

wild arch
#

On a lower budget maybe

violet nymph
#

would you recommend chain or gmp on bone nova

wild arch
#

Anyone knows the highest raw phys option for one handers apart from EQ?

#

Puncture and lancing have loads of flat phys but they're both painfully slow

signal dune
#

What does the new ungils harmony do

#

It gives crit chance but crits dont deal extra damage

tender tusk
#

anything that procs on crit

#

eo, coc wtc

#

"Builds that care only about dealing critical strikes now have a way to do so much more consistently, even at quite low levels. "

arctic briar
#

Best leveling item for CoC in low levels as well as EO builds

keen ibex
#

should also be good for DoT unless you use perfect agony correct?

rancid crypt
#

dot can't crit

keen ibex
#

yeah but I mean

#

there are a lot of sources of "increased DoT multi for DoTs from critical strikes"

rancid crypt
#

huh really?

#

care to give an example? i don't remember that stat

keen ibex
#

Eye of the Storm, Haemorrage...

#

Let me think of others

#

huh that may just be it

#

thought it was a lot more for some reason

#

but they're stackable so 🤷‍♂️

wild arch
#

Assassin's poisons deal more damage on crit

#

But they're not actual crits so it should work

keen ibex
#

right, that one

#

Noxious Strike

#

still, gotta check if you can roll Eye of the Storm and Haemorrage in the same non-megalomaniac medium somehow

#

could be good to build around that

#

Yep, you can get them in a fire DoT medium

#

38% dot multi per jewel

bitter ledge
#

I have a few questions regarding the Harvest mechanics. I'm not sure if Viper has answered these already.

  1. How many connections can a stanchion have?
  2. Can condensors only store one type of lifeforce (vidid, primal, wild)?
  3. What does 'adjacent' mean? Is it in a + shape or is it a square around the plant?
  4. What is the maximum distance between stanchions?
tender pawn
#

considering we have to have 4 rank1 around rank2 and 4 rank2 around rank3, I think adjacent means square, otherwise it will be stupid; not sure if it was clarified anywhere

torpid sonnet
#

It hasnt been clarified yet, there will probably be a post covering all the harvest specific mechanics at some point

bitter ledge
#

If it is in a + shape, I'm guessing that farm layouts will be something like this

#

But yeah, I'm thinking it will be in a square

#

Otherwise, your layouts are limited to putting a tier 1 seed next to the collectors

tender pawn
#

if it will be + shape, no r2 will bloom in here, nor r3

bitter ledge
#

This might work, but then there is no spot to place your stanchions.

torpid sonnet
#

the central 3s wont grow

tender pawn
#

oh, it's "at least tier 2/3"

#

then it might be + shape

bitter ledge
#

Yeah. Tier 3 can grow if it's adjacent to T2 or T3

#

T2 can grow if it's adjacent to T1, T2 or T3

torpid sonnet
#

then you can make fields of entirely T3 with just some T2s at the edges

#

not complicated

tender pawn
#

and t1

#

dont forget only t1 does not require other plants adjacent

bitter ledge
#

I wonder if the 'adjacent to T2' means that you need to have the T2 be active as well

torpid sonnet
#

thats the question, yeah

bitter ledge
#

Otherwise you could just use the T2 as a 'dummy plant'

#

I just realized that I forgot about the dispersers as well...

#

But there isn't really any good way to put dispersers and collectors in the same area easily.

wanton bridge
#

i like how the league is not available to us yet

#

and we're already trying to optimize farms

stark hull
#

vanity we play mine sweeper now?

wanton bridge
#

basically yea

void wing
#

We're building minesweeper.

wild arch
#

Vigilant strike general's cry marauderthinking

stark hull
#

marauderthinking cyclone general cry

wild arch
#

Not gonna work

frigid holly
#

@wild arch Regarding vigilant strike on General's - not sure - do we know what base weapon the General's are assumed to wield (i.e. - YOIUR weapon, or whatever random trash is associated with the source corpse)? If its not your weapon then the damage for attacks that are based off weapon damage might not be good. Also the fortify part goes entirely to waste

hasty perch
#

Yeah, but vigilant strike has huge damage effectiveness so if it uses your weapon it's nice

#

Flicker strike with multistrike is probably better tho

cunning blaze
#

since general's is a single attack, cyclone would suck imo. The first hit deals less damage, base attack damage is low etc

twin tusk
#

If Multistrike works wouldn't you do like Ice Crash?

#

Actually what about Lacerate? Both slashes count as 1 attack

cunning blaze
#

blood stance lacerate would be great yes

#

but it locks you to axes

frigid holly
#

what makes you think your blood stance applies to summoned generals?

#

or is it a general area aura effect?

#

[I meant the word 'general' in its norml sense in that second sentence!]

cunning blaze
#

they are your ghosts, using your weapons and stats

frigid holly
#

oh ok. That's good to know - I didn't realize we knew that

stark hull
#

they said it works similar to your ancestral call and savior

cunning blaze
#

My understanding is: if you have hatred, so will the ghosts since it is a buff on you. Pride for example effects enemies, so if they hit an enemy outside of your pride range, they won't deal extra damage

frail bluff
#

Anyone explain wat's 'map instance crafts will be gone once u leave that instance'? Why not collect seeds from map and plant from HO? wat makes it different from map and ho?

#

I didn't understand wat chris said about this part in the Q&A

cunning blaze
#

once you finish the harvest encounter, you have to place an item to the relevant station and use it

#

I think its possible to leave your garden, buy a suitable gear to be crafted and come back

#

but it resets just like any other instance

void wing
#

What that means is the craft will only last while the instance is open, once instance closes it's gone.

#

So if you're on last portal of map, go to garden, harvest then accidently leave the map/dc then you've wasted everything.

#

The difference between doing from map and HO isn't revealed yet, they're still deciding internally from what I've read.

ruby thistle
#

I imagine it works like opening temple in a map vs in ho. Functionally the same but ill advised.

wild arch
#

@frigid holly blood and sand skills default to blood if you don't have either of the stance switching abilities

#

Also GGG confirmed that general's ghosts function the same way as saviour's mirages just for one attack

gray ravine
#

for this league is it better to go speed clear build or bossing build?

keen ibex
#

I'd say front loaded damage like mines

hushed sequoia
#

league start as a shadow for the umpteenth time

vast gazelle
#

cant go wrong with mines

#

theyre super easy and safe and do solid damage on no budget

#

VD may also be good but i havent played it up to now

#

im gonna find out soon how good it is

vivid folio
#

Without knowing the full details and how often you find each seed I guess?
And wasn't there also tier 4 seeds how would they fit in?

violet nymph
#

they should add another oil type to future proof all new notables

red jackal
#

or just make order of oils matter

rigid lakeBOT
#
Elemental Hit - Inquisitor (Lvl: 94) by: Lucien
Defenses

Life: 5,144 (131%) | Reg: 494/s (9.6%) | Leech 1,029/s (20.0%)
Mana: 167/669 (0%) | Reg: 40/s (6.0%) | Leech 134/s (20.0%)
Resistances: :fire: 77 :snowflake: 76 :zap: 76

Secondary Defense

Attributes: Str: 317 Int: 142 Dex: 185
Keystones: Avatar of Fire, Iron Grip

DPS

Total DPS: 1,384,832@ 4.37/s
Crit: Chance 78.02% | Multiplier: 401%

Skill

Elemental Hit + Elemental Damage with Attacks + Multistrike + Combustion + Fortify + Inspiration
(+ Cold to Fire (5) from: Realm Ender)

Configuration

Player: Leeching, Inspiration Charges
Enemy: Consecrated Ground, Ignited, Boss: Sirus
Playerskill: Exposure to: Fire, Stance: Sand
Playerailment: Consecrated Ground

violet nymph
#

oh wait fuck

#

god damnit

#

pretend the build has like 4.7k life

#

instead

wild arch
#

The numbers don't lie vanity

violet nymph
#

basically i forgot i'm also getting tribal fury on the build

#

so i needed to remove 4 small life nodes

#

cause it's hard enough to scale damage on the build as it is

#

hopefully the build at least feels good with all the melee strike range i'm stacking

rotund pine
wild arch
#

Dom blow/HoP

violet nymph
#

next few attacks lol

#

good luck getting anything out of that with cyclone templarLul

round charm
#

Ralling cry already gave increased damage to allies before, now it's just based on your weapon, depends on the numbers how good that is

#

just functionally different now. but its still a "give damage to yourself and others" button.

wild arch
#

Baron chains caged god sounds horrifying

hasty perch
#

welp that's a lot of map i'm going to sacrifice for zana missions

#

all praise tier 1 zana giver of guardian maps

#

16*

violet nymph
#

did they confirm being able to craft mtx?

wild arch
#

Why would that be a thing?

violet nymph
#

because I want it

brave pulsar
#

you can combine mtx from mystery box

#

there's also the salvage box but people hated it

violet nymph
#

I meant a free way to get all mtx in the game but I guess not

round charm
#

salvage box was a money trap

wild arch
#

Yeah... they're not gonna do free mtx

tawny pasture
#

they do

#

Challenge are free

#

Twitch one*

violet nymph
#

where is the steam one

wild arch
#

Yeah but that's not what this is about

violet nymph
#

TWITCH

#

you fooled me

tawny pasture
#

there is some mtx a 0.13$ on steam tho

wild arch
#

There are some cheap skulls on steam

violet nymph
#

instabuy

tawny pasture
#

there is also one at 200$

violet nymph
#

neverbuy

crystal mango
#

new Harvest Craft Option change Fossil stack to different type
can we change Frigid/Scorched to Fractured? 🤔

tawny pasture
#

yeah , but probably the same odds as 5x miror from the 5x currency div card

cursive widget
#

these new crafting options are gonna be sick I can see it now

hasty perch
#

why would they ever give a free way to get all mtx

#

are they supposed to pay their team with exposure ?

pearl fossil
#

With challenge rewards

sonic glen
#

how much should I read into Niko not being on the list in the crafting spoiler?

native sonnet
#

0

violet nymph
#

wrote a smite build meant to make use of all the cool strike shit

rigid lakeBOT
#
Smite - Inquisitor (Lvl: 94) by: Lucien
Defenses

Life: 3,426 (149%) | Reg: 363/s (10.6%) | Leech 685/s (20.0%)
Mana: 129/667 (0%) | Reg: 32/s (4.8%) | Leech 133/s (20.0%)

Secondary Defense

Attributes: Str: 333 Int: 137 Dex: 88
Keystones: Iron Grip

DPS

Total DPS: 417,554@ 4.17/s
Crit: Chance 93.72% | Multiplier: 387%
Hit Chance: 96.00%

Charges

Power: 4/4

Skill

Smite + Multistrike + Elemental Damage with Attacks + Fortify + Rage + Physical to Lightning

Configuration

Player: Leeching, Fortify, Rage: 50, Inspiration Charges
Playerrecently: Cast, Attacked
Enemy: Boss: Sirus, Consecrated Ground
Playerailment: Consecrated Ground
Playercharge: PC
Playerskill: Exposure to: Lightning

violet nymph
#

not really sure of the damage potential though

#

don't mind the low life, the only gear on the build is basically a diamond flask + hegemony

#

417k dps with only the weapon is okay i think

#

at the very least the +6 to strike range on the tree should make the build feel good

native sonnet
#

Yeah, i cannot in good conscience approve that tree ...