#1┃mirage-league

1 messages · Page 244 of 1

native sonnet
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dont think he's allowed to share any vid/content from the new league/changes

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not without bex's blessing

silver kettle
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Hard to make a video of something whose main purpose is to stop things you can't even see, anyway

languid path
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are the showcase videos using brands with new behaviour?

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in the news post and press videos

native sonnet
silver kettle
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Yes @languid path

native sonnet
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both instance had increased duration linked to it

languid path
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yeah then they look ok for clear still

wet plaza
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I mean in the best case it'd show not much changed

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And I guess that's the main takeaway?

silver kettle
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That doesn't really work unfortunately, because if we try and 'prove' that all it does is give people an invitation to pick on everything different even harder

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People just need to play it for themselves 😀

languid path
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yes access to alpha clients please

north dragon
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hopefully theres archmage numbers nerf

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if not there is skills to abuse archmage dmg on

native sonnet
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do elaborate

violet nymph
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oos is still pretty powerful with archmage

wet plaza
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Dunno it's just showing off stuff. One can dream about more animated previews :p

north dragon
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lightning dmg suppose to have a huge range of dmg

cunning blade
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penance brand looks amazing clear tbh

north dragon
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but archmage just brings the average higher

cunning blade
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if u can get it faster ofc

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also did bex hint at gutting archmage brands? make archmage not support brands?

native sonnet
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expecting some minor nerf, nothing that drastic

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especially since they gonna make brand recall cost more mp depending on ur brand mp cost

north dragon
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archmage meta still jsut that most might go oos this time

tender pawn
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brand recall will not refresh duration, that's why archmage brand is gutted

native sonnet
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yeah its still good with oos but oos is less auto targeting/coverage than brands and u prolly want/need to be in range to spam a lightning skill to maximize it

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vs brand u just drop and run

tender pawn
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plus more mana usage per brand recalled or sth like that

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I wonder more about that part:

Brands now return to their original or recalled location when dropped by monsters, rather than the dropped monster's location.

marsh wyvern
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we were just talking about that

storm copper
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The thing I don't get is why nerf brands so much? Why nerf brand recall duration increase if the synergy with Archmage is broken?

marsh wyvern
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scroll up slightly

tender pawn
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oh, mb

storm copper
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Brands were never broken or op before Archmage

violet nymph
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stormbrand was kinda too good for leveling last i remember

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they've nerfed it before

native sonnet
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not really, not after they nerfed it twice

storm copper
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I was planning to make a brand build as my league starter but that plan has gone to hell as well

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And on top of it this is a small crafting league...might have to skip this whole league which makes me sad

native sonnet
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just gotta adapt and make use of what's available instead of committing into something this early

north dragon
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oos clears whole screens too with chain

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just spam tempest shield for single target

violet nymph
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The change to brands dropping honestly makes me sad

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Altho the only brand variant i care about doesn't really care about it as much.

north dragon
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doesnt matter much if you're clearing if u have mana on kill

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%

violet nymph
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Penance brand honestly is the only one i care about now.

tender pawn
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I hate GGG for teasing arma+swiftbrand and not showing it in video

north dragon
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melee is tempting

violet nymph
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@tender pawn mood

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i wanted to see how fast it pops

north dragon
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again but im afraid the 2h buffs is like a few % buff in the tree

violet nymph
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Penance brand + swiftbrand honestly looks really cool for mapping

north dragon
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ggg tries to buff self cast, adds more things that cast spells by itself

tender pawn
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arma brand was my fav in betrayal and i'd really like to see some more love to it (considering nearly nobody uses it when they can use storm brand)

violet nymph
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I think with the changes, arma will do better

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just cuz of mechanical changes

wary stratus
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noticed something in the gameplay videos.. I think there's a new effect on mobs when they get shocked, it's quite nice looking

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(that screenshot is 100% lightning conversion earthquake with brain rattler btw)

violet nymph
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i wonder if they're buffing brain rattler

wary stratus
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it checks all of the boxes (underused, 2h melee, supposed to be strong), so probably

wet plaza
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Arma Brand is in such a weird spot with the ignite multi but innate high cast speed

errant warren
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with swiftbrand itll probably be better now

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since the cast speed is actually more useable

zinc swallow
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is harvest it's own league? Do our delirium characters get transferred to harvest or do we need to start over for harvest.

zealous monolith
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Delirium characters move to standard

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Harvest is a new league

zinc swallow
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so start from the beginning for harvest? shoooot

zealous monolith
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Everyone starts fresh, and there will be Harvest and Hardcore Harvest, with SSF as an option for both.

merry marsh
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Yea

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New economy is the best part

zinc swallow
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im on act 6 of delirium. is there any point in me finishing? (I'm not happy with my build anyway

zealous monolith
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Depends on whether it's fun for you or not

merry marsh
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To learn the game

zinc swallow
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yea i guess i should get an idea of the difficulty in part 2.

wet plaza
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Swift-Brand is extremely weird with armas ignite focus

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Dunno

native sonnet
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swift brand better be "more activation freq" or a huge cast speed like over 70% for it to be worth using

errant warren
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if you dont like the restarting every 3 months then standard is the game mode you want

native sonnet
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cuz faster casting is like 50% inc cast speed and is not even a good support to use

errant warren
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20% more activation freq. would be ~ my baseline for using it i think

native sonnet
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at lvl 1, scaling to 40% at lvl 20? =x

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keep in mind that it does have a big downside of reduced duration (upside for penance?)

wet plaza
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Would be dope if arms brand converted activationfrequency into some kind of ignite scaling mechanism

native sonnet
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i guess 40%more at lvl 20 is kinda in line with the average support gems

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that sentence though.... =/

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"not as good as other supports"

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though the 1 after "but if you're rapidly placing many Brands, it's a huge damage increase"

errant warren
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i dont see how the math works there

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How can 10% activation frequency ever beat 20% damage

marsh wyvern
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haha ngl that confuses me too

native sonnet
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it would make sense if it comes with some "stack" mechanic

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x%more dmg per stack/hit recently

errant warren
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thatd be the only way

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like 10% per brand or something

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20/

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etc

native sonnet
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well, if anything the "huge dmg increase" part sounds hopeful ~

errant warren
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hopefully they realize that activation speed is the same as damage on multiple brands or one brand

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only exception being arcanist, because triggers/second is hecking important on trigger builds

native sonnet
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its the same for all brand right

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more trigger = more dmg

errant warren
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triggered spells are down a slot though, so the other damage sources arent scaled as high

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so fire rate tends to be better gains

old cedar
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how is this ANY good . Wouldnt you rather have 70% block chance than 100 and mitigate all dmg?
or is there sthg im missing

violet nymph
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getting maxblock is hard unless you're a build specced into it specifically

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like a gladiator

native sonnet
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u dont use that when u have 70 block

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u use that when u have like 25-40 block

old cedar
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Im sorry

violet nymph
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or when you do have 70 block but want to use both acrobatics and block 🙂

old cedar
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Im not very experienced. I saw a build with some demon looking shield that had a lvl 30 skill that dealt damage back, I only had that in mind

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my bad

violet nymph
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surrender

old cedar
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Yes that

native sonnet
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no need to apologize

violet nymph
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most gladiators won't get much out of glancing blows which is true

native sonnet
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these channels exists to help everyone learn , even vets makes mistakes all the time

old cedar
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I'm just thinking there might have been a better way to word my question

wet plaza
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Don't overthink it's fine

old cedar
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I've also seen this trying to think how I may use it. I've played storm brand and you usually buff the brand itself in your 6 link. Do you think there is a combination of spells that when triggered with arcanist will be more powerful?

native sonnet
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yes

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in fact we just found a broken case of it earlier if u wanna scroll up lol

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but ggg is aware of it now and will be fixed before release

wet plaza
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You prevented the next Harold woo

old cedar
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I will search for it

native sonnet
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and arcanist opens up the whole spell arsenal so there's tons of possibility

wild arch
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ED/cont brands? vanity

native sonnet
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VD with necro

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inc cast speed per corpses consumed recently -> cast speed increse activation frequency loop

wet plaza
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I'm just happy about icestorm brands

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I'll ruin m friends lowtier spec pcs

wild arch
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I wanna see bodyswap brands in action

native sonnet
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that sounds suicidal lol

wild arch
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That's the best part

native sonnet
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looking into minion instablity brand now

marsh wyvern
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i wonder how many people have that necro vd build planned out to break the game already

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and just not saying anything

wild arch
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Summon skeleton/dark pact brand

native sonnet
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yeah, there's lots of potential/possibility

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even unearth brand has pretty high dmg with gmp/proj scalings

marsh wyvern
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thats weird i was thinking of skeles + dp brands as well lol

native sonnet
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but the "projectile range" in the post got me worried about its targeting/clear

wanton flower
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Will the new herald ring increase the frequency you can hit the same target as well? Anyone know

wild arch
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Should be the case

wanton flower
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So you'll have 7-8 lightning strikes a second roughly if you use two of them

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Could be a fun build

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Run -60% lightning resist with the new gloves and chest as well

old cedar
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Do you guys think in terms of performance this league will be less "heavy" than delirium?

wanton flower
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For sure

wild arch
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Unless you activate delirium vanity

old cedar
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Oh the new gloves btw, they would work well with winter brand right. I saw the winter brand, seems good for bosses?

wild arch
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The wither gloves?

old cedar
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Yeah that increase cold dmg

wild arch
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Nope

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You need to hit with those gloves

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Winter brand is a cold dot that doesn't hit

old cedar
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Oh so it only counts with like , what? Arrows?

silver kettle
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any damage (or thing that could inflict damage) that isn't damage over time is a hit

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wintertide brand only deals damage over time

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it never hits enemies

old cedar
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So like, initial vortex damage but not the dot. Cool

silver kettle
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exactly

wild arch
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Does vortex have initial damage?

silver kettle
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yep

old cedar
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Yes it explodes

wild arch
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But so does cold snap

silver kettle
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cold snap also has an initial hit as well as the DoT

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a pretty big one honestly

wild arch
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I thought they were supposed to be somewhat different

silver kettle
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oh they are, but not in that way!

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wintertide brand has no initial hit though

cunning blade
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can ball lightnings from different entities dmg the same target

wild arch
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I have a semi related question

cunning blade
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like arcanist brands

wild arch
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Why is there no love for melee ignite jeffhands

cunning blade
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there isn't much love for ignite in general

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or any non stackable dot

native sonnet
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isnt bleed in a pretty good spot? (i heard)

wild arch
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It is with assailum

silver kettle
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hey I have a lot of love for ignite 😦

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I guess melee ignite is just something that hasn't been gotten around to yet

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though I do have a note to look at tec slam ignite after the changes

wild arch
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Does the slam support add ailment damage at least?

cunning blade
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don't think so

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vanity just the hit dmg

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slams were not really intended for dots anyway

wild arch
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I tried stormfire brain rattler ignite EQ once and the results were honestly sad

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Even tho it was probably the best melee ignite option

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I thought about trying melee ele hit, but there's literally no reason to use it over a bow

violet nymph
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if wintertide never hits hooooly shit is EE gonna be nuts with it

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Realm Ender would be great for melee ele hit

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problem is that the melee staff strike animation is fucking shit

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it feels so wrong

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the first hit takes way longer than the second hit so it feels awful

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you'd have to play like

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berserker

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for that not to feel like garbage

wild arch
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Goddess scorned ignite raider marauderthinking

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Wait why did I say raider

violet nymph
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so yeah that's a very small thing i wish they would change

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make the staff strike animation less 1..... 2 1.... 2 1..... 2 and more 1. 2. 1. 2. 1.

wild arch
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Oooh

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Glancing staff gladiator

violet nymph
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the first attack is very laggy, the second hits immediately after basically

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try using a staff with a strike skill in early levels and tell me it doesn't feel like absolute garbage

barren crescent
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I think thats just strike skills

wild arch
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Just slam with caged god vanity

violet nymph
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no, staff is different

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i can bear playing smite or frost blades or molten strike at early levels, especially once i get ancestral call

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but if i use a staff with any of those

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the awkward fucking staff animation makes it shit

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i can't think of any other weapon type that acts like that

wild arch
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Thanks for reminding me about molten strike

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I now know my starter build

violet nymph
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reason why i'm going on about staff is that i wanted to play the mythically obscure melee ele hit using realm ender

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and it HAS damage potential

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i started the build, picked up realmshaper for leveling

wild arch
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Ele hit trypanon has more potential vanity

violet nymph
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then realized staff strikes feel GARBAGE

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and stopped

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deleted the character

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etc

wild arch
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Ele hit trypanon raider with the alt ailment keystone

violet nymph
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realm ender is a +4 7L for elemental hit, it's basically the perfect weapon for the skill

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but staves. feel. so. bad

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the non-fated version is a +2 7L for elemental hit, at level THIRTEEN

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but STAVES FEEL SO BAD

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ggg please

wild arch
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So what you're saying is that staff needs to be nerfed and spells need to become more meta vanity

violet nymph
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fuck it i'm writing an inquisitor tree for it

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maybe ggg will make staves better one day so i can use it

gloomy bay
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Just play Blitz Charges :^)

wanton flower
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herald of thunder could be pretty nuts this league, just theorycrafting in pob with some new stuff and I'm getting some crazy high dps numbers

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survivability is an issue though

violet nymph
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so many cool fucking things about ele hit destroyed by the fact that staff is shit

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😠

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like how you can use sand stance flesh and stone to give yourself defense and blind nearby enemies, and use that so that you don't need to stack accuracy because of effigon

rigid lakeBOT
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Elemental Hit - Inquisitor (Lvl: 93) by: Lucien
Defenses

Life: 5,618 (157%) | Reg: 494/s (8.8%) | Leech 1,124/s (20.0%)
Mana: 530/707 (0%) | Reg: 46/s (6.6%) | Leech 141/s (20.0%)
Resistances: :fire: 76

Secondary Defense

Keystones: Avatar of Fire

DPS

Total DPS: 1,372,310@ 4.64/s
Crit: Chance 82.36% | Multiplier: 403%

Skill

Elemental Hit + Elemental Damage with Attacks + Multistrike + Combustion + Fortify + Inspiration
(+ Cold to Fire (5) from: Realm Ender)

Configuration

Player: Leeching, Inspiration Charges
Playerailment: Consecrated Ground
Playerskill: Stance: Sand, Exposure to: Fire
Enemy: Consecrated Ground, Ignited, Boss: Sirus

violet nymph
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pretty low budget

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influence mods, especially for boots and body armour, as well as bottled faith

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would probably bring it up to 2 or 3m dps

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at the moment you're getting to like

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late yellow maps with the build

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if you can stand how shit staves feel

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it should be sufficiently tanky with fortify combined with flesh and stone

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not to mention regen from cons ground and leech from soul raker

quiet geyser
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The Brand Changes Seem not that cool.

velvet palm
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It's not like brands were cool in the first place templarLul

north dragon
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brands dark pact

barren crescent
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still consumes your life

wet plaza
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Pop those summonSkeletonSkill

barren crescent
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Skele DP Arc(anist) brand

desert abyss
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hmm will we see changes to passive tree before it starts?

wild arch
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A day or two before the start

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Same as every other league

desert abyss
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ok i just played last week so duno how it was before

gray ravine
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uhm... so harvest looks like a boss-mechanic?
or something closer to synthesis?

devout osprey
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or a metamorph lite

barren crescent
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it doesn't seem to have timer related content

gray zealot
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It seems like youll map for opportunities to start a harvest event and then u have a opportunity to do one craft

dull pewter
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Ugh idk if i feel good about this new league :-(

bronze cave
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I'm hyped for the economic omplications of the mechanic

wild arch
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You mean the inevitable market crash?

bronze cave
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yeah

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I wonder if we're back to obscenely expensive uniques

wild arch
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Mirror tier gear will heavily drop in value considering that everyone will have easy access to it

bronze cave
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currency too

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The only gear that doesnt lose value is uniques

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at least the build enabling ones

wild arch
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Synthesis gear on standard will skyrocket in price most likely

bronze cave
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I hope they really go all out with the harvest stuff like they said. Because if the amount of good crafts you get is only mediocre or low, its gonna be a bit boring

frigid holly
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targeted annul/exalt alone in combo with existing crafting is pretty damn powerful. Also that one in the video for switching influence looks crazy powerful

ashen zodiac
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Definitely gonna try arcanist brand with ball lightning <3

frigid holly
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(especially if you're SSF like I am)

bronze cave
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yeah, but basically all crafts that are not these 3 powerful options are going to be kinda useless once you get a bit of gear

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so i hope they are available to you at a good frequency

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After day 2 im not really gonna care about alch, chaos or whatever crafting effects, its the targetex ex/anuls/influence stuff that you want then

frigid holly
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One thing that strikes me in regard to trade league (which I've never played on so this is maybe missing something), is that the whole basis for the economy is the 'gold standard' of exalts. But targeted exalts (if accessible) blow regular exalts away fro actual crafting, so will that totally undermine the base of th whole economy?

bronze cave
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I think and hope it will

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its not just exalts, all other crafting currencies are available via harvest crafts too

frigid holly
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right but pricing happens in exalts/chaos

bronze cave
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yes, but that is dependent on the value of other currencies too

frigid holly
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there should be massive inflation

bronze cave
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its only priced with those 2 currencies because they produce easily handled numbers

frigid holly
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If this ever goes to Standard it'll be like 30s Germany

bronze cave
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their values are tied to each other though

frigid holly
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(for people with existing large savings)

bronze cave
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I think in trade league it was never this profitable to really rush high map tiers asap. People will want these high end bases more than ever

frigid holly
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fair enough

wild arch
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Seeds are gonna be the new currency vanity

bronze cave
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Guess it all depends on frequent those good crafting options are

torpid sonnet
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The value of ex is inflated a lot by their use as currency, so I dont think these targeted slams will make a massive difference to the price

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also ex are still used for some of the expensive bench mods

rotund pine
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yo guys do u think the damage of the spells triggered by arcanist brand will be boosted by arcane mage?

stark hull
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archmage?

rotund pine
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oh yea archmage lol sorry

stark hull
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ggg said archmage cannot support trigger spell like arcanist brand

rotund pine
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dang

stark hull
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that would be busted, you pay 1 cast for archmage and the brand cast 5 other skills with the archmage bonus dmg riffLul

rotund pine
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yea that's wut i'd like to see lol

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so the way spell totem cast spells is not trigger?

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the reason im asking is i think spell totem can use channeling spells right?

stark hull
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so...

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yes, totem can use channel skill

rotund pine
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but brands cannot

stark hull
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we don't know that yet

rotund pine
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i heard other people say cuz brand is trigger spell so it wont support channeling

stark hull
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have to wait until they reveal the arcanist brand full detail

rotund pine
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if it does, i donno if winter orb brand can work

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makes sense

open vale
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Big brain on the harvest-league page:
They're showing a T5 Dig map as the display-map for showing off the "Does not consume sextants" modifier.
Dig map currently only exists as a T11 or higher.
Does this mean we (could) get a reshuffled atlas for 3.11?

jaunty wadi
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They always shuffle map tiers around tho league to league

tawny pasture
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Every league they suffle it

open vale
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Did they for 3.10? or did i just play way too much so i forgot about it

tawny pasture
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Yup

open vale
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welp. a sign that i should probably play less poe /s

bronze cave
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i dont think they shuffled in 3.10

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cant find it in the patchnotes either

open vale
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We are making very minimal changes to the Atlas in Path of Exile

so there were changes but not a significant amount.

bronze cave
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oh yeah, you're right, there were a couple maps that got tiers changed +1 or -1 to prevent easy target farm

open vale
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iirc burial chambers. because. it's always burial chambers.

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:P

gray ravine
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to be fair tropical island is also way overpriced because of the nice layout

tepid olive
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especially for deliriums, good to hear they increased the drop rate of cluster jewels

hollow wharf
stark hull
devout osprey
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tldr

wild arch
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@rotund pine you can't trigger channelled spells in any way

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Arcanist brand is literally spellslinger on a brand

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Minus the extra damage to balance it out

violet nymph
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also minus aoe and projectile range

wild arch
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Well yeah

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That has to be there, considering that you can place the brands ahead of you and just run away to safety

rotund pine
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yea... guess no duo-winter orb or homing flameblast pizza action

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so does spells like freezing pulse overlap if using things like gmp?

native sonnet
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no, same as freeze pulse-gmp currently

rotund pine
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dang

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but two brands will calculate differently right?

native sonnet
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yes

signal dune
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does the cold dot brand does anything when there are more then one of those brands attached to an enemy besides other effects like damage per brand attached to an enemy?

silver kettle
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Yes, their DoT stacks

signal dune
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also do we know how bv arcanist brand will function?

native sonnet
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yep, it'll still cast bv on you

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per Mark's comment on reddit

signal dune
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nice

native sonnet
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that's actually not great (compared to ppl's expectation of BV on the mobs)

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since u can already self sustain BV stacks

errant warren
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yeah since we know its gonna have a huge reduction to damage and AoE thats liek the worst activator for BV

wild arch
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What about

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BV BB brands

errant warren
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selfcast BB and use brands for bladefall exaltThink

lime grail
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is this the official complaining about brand changes channel

final wolf
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Thats interesting

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giving up your glorious vanity for that is way better than giving up belt slot

violet nymph
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who knows, maybe one of the other 4 new timeless keystones will make it a hard choice

torpid sonnet
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the thing is soul tether synergises heavily with one of the existing glorious vanity keystones

violet nymph
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not eternal youth, i'm guessing lol

torpid sonnet
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nah the 20% life as extra ES one

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effectively 20% more hp if you have soul tether

violet nymph
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oh, corrupted soul

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well yeah, you'd just use the belt if you want that interaction

marsh wyvern
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im dumb, what exactly is the implications of that change.

barren crescent
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Not "every" slayer cyclone gets 4k ES 9k ehp non stop leech without slayer node

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and loss of ~6%ish total ehp/s leech

violet nymph
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i could see hierophant getting a lot out of soul tether

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lots of free ES

marsh wyvern
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can you dumb it down even more? from what im seeing, it looks like nothing really changes

violet nymph
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referring to what

marsh wyvern
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the belt

violet nymph
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there are no changes to the belt

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just that some of its stats have been compressed into a keystone

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that will replace eternal youth as a vaal timeless keystone

barren crescent
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You lose the Corrupted Soul keystone

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from other vaal jewel

violet nymph
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i mean

barren crescent
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unless you keep the belt

violet nymph
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you can still use the belt

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that interaction has no changes lol

marsh wyvern
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oh so the other jewel keystones has been changed/removed then?

violet nymph
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what do you mean

marsh wyvern
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lol i dont know

violet nymph
#

eternal youth is getting put on the tree

#

and soul tether replaces it

marsh wyvern
#

trying to figure out what the deal is

violet nymph
#

on the jewel

marsh wyvern
#

or is it that the corrupted soul keystone and the belt stacked?

violet nymph
#

they work well together

#

that's all

#

so you'd want the belt and corrupted soul from the jewel for that interaction

#

but if you want soul tether from the vaal jewel obviously you can't have another vaal jewel to get corrupted soul

wanton bridge
#

Dumb question

violet nymph
#

no such thing

wanton bridge
#

But How much block will i need to run on a staff build with Glancing blows to be capped on both

wild arch
#

Base cap is 75%

violet nymph
#

38%

wanton bridge
#

My math thus far says 40% block/spell block

#

To be capped at everything

#

My main problem is recovery

violet nymph
#

well 38x2 is 76 unless you're using anvil

wild arch
#

Are you trying to do staff gladiator or something else?

wanton bridge
#

As I wouldn't have access to stuff like Surrender or AA

#

Are you trying to do staff gladiator or something else?
@wild arch staff Zerker

#

Or staff Jugg

#

I ask this

#

As I'm trying to figure out how much life regen I'll need

#

And EHP

wild arch
#

Oh you meant that kind of recovery

#

I thought you meant block recovery

wanton bridge
#

Yes

#

Also if i did go glad, I'm definitely doing sword and board

#

Staff maybe fun and all but sword and board is far more reliable

#

Also dumb question numero dos

#

Do simulacrums get boosted by the harvest buffs?

wild arch
#

What harvest buffs?

wanton bridge
#

The ones shown in the intro

marsh wyvern
#

@violet nymph thanks. was thinking it was more complex than that as poe things usually are.

wanton bridge
#

The beefed up harbinger map

wild arch
#

No idea until they reveal anything

wary stratus
#

Nobody outside of GGG can answer that lol

native sonnet
#

no simulacrum was shown/teased so can't answer that

wanton bridge
#

Also can it affect the drops from Atziri's Vaults?

wild arch
#

We don't know anything about that system

wanton bridge
#

That's something I'd like to keep an eye on

#

As it can take some maps from meh to VERY NOICE

native sonnet
#

imagine super pure chayula breachstone

#

guaranteed 2x blessing

#

xD

wild arch
#

Best I can offer is 1 seed

wanton bridge
#

I was thinking something along the lines of Vinktar Map

#

Or Mao Kun or Perandus Manor

#

Also semi important question uno

#

Do the harvest buffs collide with buffs from delirium orbs

wild arch
#

We don't know anything about the harvest buffs

wanton bridge
#

Yep

#

So i have to wait

violet nymph
#

remember kids, staff strike animation sucks

#

and it should be changed

#

😠

marsh wyvern
#

i dont disagree, last time i played tec slam i used that one staff... forget what its called tho and it was terrible

violet nymph
#

tectonic slam isn't a strike skill

marsh wyvern
#

ok

violet nymph
#

as far as i know that wouldn't use the same animation, maybe i'm wrong though

marsh wyvern
#

you are prolly right

violet nymph
#

was the attack pattern like

#

1.... 2 1.... 2 1.... 2

#

cause that's the awful staff pattern i hate

#

i really should record some video to display what i'm talking about

silver kettle
#

oh so I checked this

#

every weapon has the same timing

#

assuming we're talking about basic attacks here

violet nymph
#

was that changed in 3.10 or something

#

or 3.9

silver kettle
#

probably 3.7 with the melee animation stuff?

violet nymph
#

no, i remember being bothered with it semi-recently

#

but let me check

silver kettle
#

I'm not 100% sure

#

but anyway, it's not a staff-specific thing

#

so would be a much larger change

marsh wyvern
#

i just checked the old build guide i used for tec slam (it was EE's) and no it looks like its normal when using a slam back then

violet nymph
#

well right now i'm going through twilight strand as a templar, and sceptre doesn't feel too bad cause the attacks are pretty evenly spaced

marsh wyvern
#

the staff was hedgmony era or something

#

Hegemony's Era

silver kettle
#

checking on templar too, the timings are exactly the same

#

I think you just notice it more with a staff because it has lower attack speed

native sonnet
#

rip hege, used to be "the" staff when i started playing

violet nymph
#

i seem to recall the staff's second attack coming out way faster and the first attack being way slower

silver kettle
#

oh yeah that definitely does happen

#

but the point is, that happens with every weapon

violet nymph
#

i recall it being way worse on staff, the uneven-ness of it

silver kettle
#

right, that's what I'm explaining is not the case

#

I think it just feels more uneven because staves are slower

wild arch
#

Just use multistrike templarLul

violet nymph
#

if the game would give me a damn staff i could do more testing lol

#

it feels like enough of a difference probably just because of the attack speed

#

as if the slower the attack speed you have the more of a difference there is in that first and second attack

#

gotta say, slow hits never feel good when they're uneven

#

like, with slower attack speed it feels like the staff's animation becomes more uneven

#

so yeah, that's yet another reason why strike skills are awful

wild arch
#

Now if only they could allow us to use viper strike with axes whatYouDidThere

violet nymph
#

i really hope something gets added or changed in 3.11 that makes strike skills decent

#

i thought that was going to be the "reworked skill type" and it'd get some cool new qol support

#

alas

wild arch
#

Right, so now we got strikes and slams

#

What about all the other aoe skills like lacerate and sweep

barren crescent
#

🌀

violet nymph
#

slams are getting upgrades

#

strikes and other melee skills left in the dust

#

i mean cyclone has been too powerful for too long

barren crescent
#

no no, its barely playable according to Legion players templarLul

violet nymph
#

those people never played coc

#

cyclone is basically the only playable coc skill

#

everything else is suboptimal

#

same with cwc

wild arch
#

Flicker CoC bodyswap vanity

velvet palm
#

yawn opinions

violet nymph
#

unarmed feels way better for strikes because it doesn't do the weird chain attack mechanic

#

just consistent hits

#

same tempo

#

turns out staff smite is actually fine which is interesting

#

it doesn't use the normal strike animation

#

if elemental hit had the same animation as smite it would be great, alas it uses the same animation as basic attack

hardy thunder
native sonnet
#

random thought, we farm seeds that hatch to monsters, so does that mean they are eggs instead of seeds...? exaltThink

cosmic spire
#

Just wait until we graduate to farming chickens.

slender temple
#

Rhoa breeding

#

For riding

#

Rhex breeding

brave pulsar
wary stratus
#

"However, we can give a lot of 'Physical Exalts' early in the game through Harvest as they can only be used on lower level items and don't have any implications for Endgame items." if they mean item level, there are definitely low iLvl items that can be used endgame

#

iLvl 1 bows for +gem levels for example is fairly common

rocky vine
#

So can I craft early +2 staves?

wary stratus
#

.. maybe? I have no idea what crafting method is used for those

#

I just know that +1 to Level of Socketed Gems is a guaranteed modifier on an iLvl 1 bow if you use a Farric Wolf Alpha on it (with Cannot Roll Attack Modifiers), and that's powerful enough to warrant crafting around

#

the same quirk almost certainly works with some other basetypes

native sonnet
#

45 craft categories, assuming all can spawn on each type of seed (3), and say 10 different monster types = 1350 different unique seeds? hmmmm

proud knot
#

how do you guys think harvest crafting will affect the value of currency this league?

primal whale
#

Exalts might be pretty cheap

#

As well as Annuls and Divines considering you have target-annuls/exalts etc

lucid stone
#

So how do 'early game exalts' work

#

Couldn't someone save their crafts and then use them on endgame? Is there an ilvl restriction?

native sonnet
#

the crafts are gone if u dont use them in that instance

#

no saving

lucid stone
#

Hmm. No stash?

native sonnet
#

crafts - no

primal whale
#

Early game exatls work like every other craft

#

You run through the acts, open caches and plant stuff

#

Once you can harvest you just craft it onto whatever weapon you are using

pearl fossil
#

doe we know if collectors and dispensors are set at two for all tiers?

hot fiber
#

did they say somthing about selling seeds to trader to get other crafting outcomes or smth?

native sonnet
#

no info on either of thos

cobalt falcon
#

Is there any other league reward on harvest?

bold otter
#

anyone know if the pool of crafts temporary per harvest or unused crafts get stored?

wanton rivet
#

idk how long u can keep a craft up but anything u dont use gets turned into seed juice

silver kettle
#

you can leave a craft ready to harvest as long as you like. once you harvest it, you have to use it in that instance. if you condense it, you keep the lifeforce but lose the craft

cobalt falcon
#

I see, stored life force can use for future craft?

#

I mean after craft list revealed

#

Or need use before encounter

native sonnet
#

no, u can only use the lifeforce earned from that instance for crafts u got from that instance, u can't used stored lifeforce for crafts

rocky vine
#

Did Veil of the Night just get buffed?

violet nymph
#

it's a shitty item even without the "resistances are 0" stat so

#

it'd need even more buffs lol

#

that being said i'm sure it's among the 50+ reworked uniques

#

given how famously shitty it is

#

much like bitterdream

primal whale
#

well Veil of the Night is a meme item so idk

lime jasper
#

why did I get a random ping from a discussion channel i had never even step foot into until now

silver kettle
#

from memory, to give credit to you for having a necromancer VD brand idea

lime jasper
#

yo viper you here now

#

can you tell me why the keystones for damage taken as don't state "hits" anywhere in it

silver kettle
#

tempered by war?

lime jasper
#

and divine flesh

#

whereas eveyr other conversion mechanic (itemwise) states hits

silver kettle
#

because they don't only apply to hits

#

they aren't conversion

#

other damage taken as mechanics do say they only apply to hits, because they only apply to hits

#

these ones don't

lime jasper
#

so the fking discord has been lying to me

#

saying damage taken as only applies to hits?

silver kettle
#

well usually it does

#

but yeah these ones don't have that restriction

native sonnet
#

did they say that specifically or did they say you can't convert dot

#

cuz the latter is true for dmg dealt

silver kettle
#

a lot of people think damage taken as = conversion, so I imagine it might have come from there

lime jasper
#

so if you haev tempered flesh

#

and you're sitting ina shaper vortex

#

you take 50% dot in fire in stead of 100% cold?

#

am I getting this right?

silver kettle
#

tempered by war? yes

#

I had to double check this with Mark1 the other day to make absolutely sure, not gonna lie

lime jasper
#

okay I had enough of this shitty discord spreading lies everywhere

lucid stone
#

Does Arcanist brand do anything if no spells are linked?

#

Is it like Snipe?

native sonnet
#

no cause there's nothing to trigger; yes like snipe/spellslinger

lucid stone
#

Snipe fires an arrow when there is nothing to trigger.

native sonnet
#

o, scratch that then , sry =x

#

spellslinger is the better example

lucid stone
#

Important for EE reasons.

native sonnet
#

u sure that's actually "snipe" and not the default attack because there's nothing to trigger, like when oom it default to default attack

#

but there's no default spell, so AB/spellslinger wont do/trigger anything if not linked

lucid stone
#

Yes, 100%.

#

It says so on the skill card.

#

If there are no skills linked, it will fire its own arrow.

#

And that arrow gets the snipe damage bonus stages.

violet nymph
#

harvest is gonna get quarry abused

#

you can make plenty of endgame-level items with >ilvl63 items

#

and now the crafting for that will be basically free lol

lucid stone
#

Mainly spell weapons vs attack weapons

violet nymph
#

i posted a thread about it and everyone was like "no you're wrong you're wrong you're wrong"

lucid stone
#

That's reddit.

#

If everyone thinks its wrong, then you should take advantage of it and cash out just as it gets popular. :P

violet nymph
#

i guess i should lol

#

my starter's endgame weapons are literally just

#

2 +2 to puriflame wands

#

+1 spell +1 phys/fire

lucid stone
#

I don't know what to play. If Geofri's Devotion gets a buff (like lower cooldown or local crit), I might actually seriously play that.

violet nymph
#

no other mods required

lucid stone
#

Can't decide between PF brands and dark pact necro.

violet nymph
#

don't play puriflame brands

#

you'll regret it

lucid stone
#

You're using reverse psychology on me because you know they're gonna be good. o^o

violet nymph
#

arcanist brand specifically targets the enemy they're attached to

#

in other words

lucid stone
#

And cause you know I'll do the opposite of what you tell me

native sonnet
#

the nice part about brand/spells is u can just swap on another spell and keep 90% of the same tree for the most part

violet nymph
#

i'm playing puriflame miner

#

not brand

lucid stone
#

I love purifying flame mines. Brands will be able to take advantage of the HoA overkill thing.

#

Less AoE might hurt tho

violet nymph
#

except the clear will be shit

#

because the puriflame will always just be like selfcast ice nova on the brands basically

#

let me find footage cause there was some

lucid stone
#

I never played brands much before. Is the change to brand recall and brands not dropping on enemies enough to make them terrible?

native sonnet
#

the million dollar question lol

lucid stone
#

Brands can get some pretty fast hitrate. I think it might be a lot faster than selfcast, and remove the clunkiness.

native sonnet
#

based on the description, yes it sounds like a pretty big nerf to clearspeed from chaining offscreens

lucid stone
#

But not unplayable..

native sonnet
#

but viper tried it and say its not noticeable

#

since those are "offscreen power/clear" that u dont see in the first place

lucid stone
#

Then I hope reddit stays on the bandwagon and keeps all my brand gear cheap.

native sonnet
#

brand gear is basically just generic spell gear lol

lucid stone
#

Cluster jewels, I guess.

native sonnet
#

ah

violet nymph
#

puriflame brand is garbage

native sonnet
#

dont think it'll be too bad

lucid stone
#

Brand starter would let me throw all my gear onto my next spellcaster.

#

If it's mostly generic

#

I kinda want to do corpse skill brands with a necromancer.

#

Like VD or something

#

Is Necro any good with brands?

native sonnet
#

lol

#

we had this discussion last night

#

it was broken with necro

lucid stone
#

The brands would get faster with corpse skills

native sonnet
#

will be fixed before launch

silver kettle
#

Trying to fix without making it bad though

native sonnet
#

im kinda expecting a hardcap on the bonus from necro

lucid stone
#

What's broken, getting cast speed from the brands eating corpses?

#

oof

native sonnet
#

yeah

lucid stone
#

pls no viper

native sonnet
#

after like 13 seconds u go to .02 activation frequency

#

without any investment

#

and start exploding 2.4k corpses a second

lucid stone
#

Well, ignoring that, because that is gonna get gutted, does necro brand have anything else going for it as a league starter?

native sonnet
#

there's potential with minion instability

lucid stone
#

If I do dark pact, I'd get +2 which would make levelling after cruel lab pretty smooth

native sonnet
#

either srs/skele

lucid stone
#

But that would wreck my life.

native sonnet
#

yeah was gonna say that

#

and its probably not efficient to have dp+skele in AB

lucid stone
#

I guess if I do necro depends on how gutted

#

Corpse Pact will be

#

Because DD aukunas zombie brands sounds very fun if I can make them go fast.

native sonnet
#

i was actually thinking unearth

lucid stone
#

Unearth until I can get aukunas. 🤷

native sonnet
#

with gmp/proj scaling the dps is actually good

#

but the news said reduced proj range

lucid stone
#

And since they're on top of the enemy they shotgun

native sonnet
#

so idk how that'll feel

#

for clear

lucid stone
#

But don't they target other enemies?

#

Projectiles will aim at the enemy not branded, right?

native sonnet
#

aye

lucid stone
#

🤔

#

Getting maraketh item on leaguestart sounds eh

native sonnet
#

firestorm still highest dps output with it i think

lucid stone
#

Gonna reserve a name for leaguestart

native sonnet
#

as long as its not a superfast moving mob

lucid stone
#

No intensify, right, because firestorm would be triggered.

native sonnet
#

ya

lucid stone
#

Does Mitts give you league-specific uniques?

native sonnet
#

i would imagine so, if u can get hh from wretched

lucid stone
#

Maybe try my luck and try to get aukunas from Mitts

native sonnet
#

spark is another high potential 1

#

depending on how that max range override interact/affect it

errant warren
#

I've tried Aukuna's DD before, it has some problems

#

You need 2 spellcast loops, one for the zombies and one for the DD, because you need at least 3L for the zombos

#

and the DD needs a full 6

#

Cuz if you cant slip in Minion Life support, its just not worth doing Zombies over desecrate

#

Arcanist brand will probably be the best iteration of it so far though, but im concerned that the zombie life nerfs from last league will hit it too hard.

#

Arcanist - Zombie - Minion Life - DD - Combustion - X is a sort of acceptable setup

native sonnet
#

does zombie life scale with lvl?

errant warren
#

yeah

native sonnet
#

empower then

errant warren
#

X is probably empower

native sonnet
#

but idk about minion life

#

it scales the life for the 6%, but not the base dmg from dd

errant warren
#

to 50% More

#

If you are doing Aukuna's your doing the life scaling

#

If you arent focusing on the life scaling might as well skip the minion life investments

#

and the gloves

native sonnet
#

i see

#

nvr played a dd before

errant warren
#

Played VD?

#

Its the same, but less corpses and no homing balls

violet nymph
#

firestorm brands will probably be good

#

i wish there was a stance aura that switched you between big area and small area for your spells

#

i think bladefall blade blast will be a better build

#

this dude really said supreme ego is good for miners

#

lmao

lucid stone
#

Wind and Water stance pls

#

And a vaal Blood and Sand

#

Blood and More Blood

wild arch
#

Thoughts on poison EQ? marauderthinking

#

Oh shit this made me realize something

#

How low can you get poison duration to go?

#

If you can manage to sync up your poison duration with EQ aftershocks then you can abuse the cluster node that gives you 200% Inc poison damage against unpoisoned enemies

barren crescent
#

Default is 4s

#

But you can get faster poison

wild arch
#

Default is 2

#

Viper strike is 4

terse sinew
#

Are you really trying to make melee even worse??

#

There doesn't need to be a wind and water stance...

barren crescent
#

Isnt it 300% vs non poisoned

wild arch
#

That's even better then

#

EQ already has a big chunk of added flat and the aftershock has a solid more damage modifier

#

Plus it's getting buffed in some way

#

Big poisons might finally have potential

barren crescent
#

Wouldnt you want Inc dur to push aftershock just past psn dur

wild arch
#

You don't want to increase EQ duration

#

Waiting 1 second is already way too long

compact junco
#

i played vaal poison eq this league

#

outside of novelty, its bad

#

you are basically playing worse poison BV

deep wave
#

Would it be viable to leaguestart max block necro since bone offering+rumi caps you?

#

*with glancing blows

violet nymph
#

sure

#

oh shit i just realized rumi is gonna be fucking expensive now that glancing blows will be on the tree lmao

native sonnet
#

Its too common to be expensive

#

Plus there’s card

barren crescent
#

Expensive at start

#

But glancing blows is pretty much dead for es chars

violet nymph
#

why is that

#

i want to see someone make use of this with the new elemental armor keystone

#

glancing blows

#

etc

#

never die

#

jugg, brass dome

#

lol

#

CI

compact junco
#

i dont think many people would be willing to spend 8+ points for glancing blows on CI build

#

its meh at best

barren crescent
#

did you check is it in range for very large thread?

#

like roughly

compact junco
#

yea, not even close

barren crescent
#

oh right I was thinking agnostics

dusty umbra
#

@compact junco one of unique chests that give it now tho )

#

Could be an option

median onyx
#

Can you just run T1 maps to grow shit or will higher tier seeds need higher tier maps to grow?

compact junco
#

skin? yea i guess that would be good option

red jackal
#

high monster lvl seeds will need high tier maps @median onyx

#

it's in the faq

median onyx
#

Ah, missed that, thanks @red jackal

barren crescent
#

That was important detail, no harbor bridge farming at least for now

bronze cave
#

harbour bridge farming will be good if t1 seeds are stronk

stark hull
#

nah, they're gonna neft it like delirium

#

no abusing

bold basalt
#

run harbour bridge 50 times, plant everything, open 5 T1 maps, harvest, repeat

tender pawn
#

I expect crafting options from low ilvl seeds will be crap

#

question is, will it be good for storaging leftover essence (or what was it called)

unborn echo
#

what does replenish means for PoE?

tender pawn
#

isn't replenish instant?

#

I mean, I wanted to find it anywhere, but no explanation

unborn echo
#

That's how I understand, but I don't know how it's implemented.

I took like 3 weeks to understand that "recover 3% of energy shield" depends on the recovery rate and it's not instant

tender pawn
#

would be cool if keywords like these were also explained the way they do with onslaught and so on

kindred dagger
#

lol they replace angostic on the dafault tree, i said it it was too busted as a basic keystone especialy to be able to have it in a so easy spot, seems they'll keep it as a legion jewel so

bronze cave
#

@kindred dagger what do you mean?

light adder
#

It replaces agnostic on the legion jewel, since it´s now on the tree, not completely

kindred dagger
#

yeah they added many legion jewel keystone directly in the basic tree now and agnostic was one of them but they removed it today with another

#

there was people saying yesterday "na agnostic no big deal" yeah sure so no big deal that they allready changed it templarLul

lucid stone
#

Agnostic is on the Tree. Transcendence is on the templar jewel, replacing the mod that used to grant Agnostic.

ember lodge
#

Isn't there a notable called transcendence too?

velvet palm
#

@ember lodge there's an anoint-only notable by that name

violet nymph
#

Isn't that tranquility

violet nymph
#

I wonder if they're removing it lol

#

It's like

#

The most useless anointment

wet plaza
#

Would make space for ballista annoint combos

violet nymph
#

Yeah

cursive widget
#

so for the harvest mechanic, we have a tower that grows stuff, a tower that takes the life force out of the stuff you kill, and then a tower that takes lifeforce from the seeds?

ember lodge
#

It's not useless at all, anyone who used the original arctic armour can testify to that 😁

terse sinew
#

It is super useful for certain builds which don't do well with many small hits

#

Also builds that do self-damage hits

#

Like heartbound loop I believe

#

Oh they removed agnostic on normal tree? Tbf it would broken as hell

austere anvil
#

tower doesn't grow stuff, one structure takes life force, another to transfer

wild arch
#

They didn't remove it

#

The templar jewel is just covering the same node

devout osprey
#

what is "the templar jewel" i keep hearing

austere anvil
#

only two structures from what we've seen in the reveal

wild arch
terse sinew
#

Isn't the agnostic symbol on the jewel itself? Makes sense

#

Or maybe thats the Templar symbol idk

wild arch
#

...

#

Agnostic is moved to the base tree

#

And the new transcendence keystone is on the jewel

tawny pasture
#

its so simple

#

idk why people dont get it

terse sinew
#

I dont think you worded it the best, and I saw something about it getting removed or moved so I was confused

#

I understand how timeless jewels work lol

violet nymph
#

i bet the "faithful converted by xxxx" will be changed for transcendence

#

the lore of "the agnostic" was specifically linked to venarius

wild arch
#

Bold of you to assume they thought about that templarLul

violet nymph
#

rude

#

that being said the splash text for transcendence also works for venarius

#

kind of

native sonnet
#

just noticed the square lit up when he was placing the stanchion, basically just confirming the 2radius = 5x5 square

errant warren
#

|radius |square

stark hull
#

|AoE |square

violet nymph
#

What you think, will sweep in next update get "slam" category?

austere anvil
#

its not a slam though

violet nymph
#

yeah. but in reddit, they write: "Large AoE melee skills will be categorized as 'slams'. Similar to 'Strike' classification."

stark hull
#

tag: Swing templarLul

barren crescent
#

"non-cyclone"

round charm
#

I hope they don't mess up and allow "better rates" of high tier seed outcomes act 8-10 to be so big that it's the meta.

austere anvil
#

I think its safe to assume if some strike skill involves hitting the ground with your weapon, it'll be tagged as slam otherwise not

nimble fiber
#

smite buffs

limpid wigeon
#

if lightning strike is a slam i will eat my toenails

#

there is no chance

stark hull
#

but... you hit the ground to send out lightning

wild arch
#

Oh shit it actually could be a slam whatYouDidThere

#

Then again it wouldn't benefit from the slam support

compact minnow
#

Which builds are you guys thinking to start harvest league?

lethal sleet
#

I made a pretty detailed theory crafting post on harvest mechanics -- is it against the rules to link in here?

wanton rivet
#

hope slams are good so tired of cyclone

rancid crypt
#

i'm interested in arcanist brand for gc or the dot brand for vortex but we'll after patch notes & skill gems info

wanton rivet
#

yeah arcanist brands look like what i was hoping spellslinger would be hopefully its good

rancid crypt
#

what i was hoping spellslinger would be
wdym?

wanton rivet
#

wands are p bad

#

a cyclone build does what i wanted to do better

hazy cloud
#

so are we gonna see alot of 2handed weapon builds now with harvest?

tender tusk
#

depends on the changes

hazy cloud
#

I wanted to try a shield build for once. I always been ranged/caster so far

wicked venture
#

2h still look slow

violet nymph
#

Aegis aurora gladiator CI invincible

wicked venture
#

Give me 2h tectonic slam with crazy attack speed and I'm all in

finite torrent
#

I wonder how 2h spectral throw would do

radiant lance
#

I don't know if we'll see a 'lot' of 2H builds, the new changes are promoting a slower playstyle that a lot of players just don't like in modern poe. I think we will definitely see more people playing them, cause that happens when any build type gets a buff.

slender temple
#

Oni goroshi league ? 😋

radiant lance
#

they'd need to make 2H weapons pretty op, to make most people opt in over 1H

#

we'll see

wild arch
#

Because they gave so much free flat damage to most attacks there isn't really a reason to use 2h over dw thanks to already attacking faster and also getting 15% more speed on top

wet plaza
#

just add different damage effectiveness to skills

#

:>

wild arch
#

Wait no it's 10%

#

Dual wielding is just straight up better

#

Viper's reaction leads me to believe that 2h will get something similar whatYouDidThere

wet plaza
#

or dual wield bonus goner

violet nymph
#

what reaction

wild arch
#

That sounds fair

barren crescent
#

I can understand the speed bonus, but why is rest even there

wet plaza
#

cos nobody dualwielded prolly

barren crescent
#

kinda funny how its exclusive to phys when you think about it

wild arch
#

If you plan on doing ele damage you normally just convert phys anyway

#

Hard to think of exceptions

#

HOWA is the only one coming to mind right now

silver kettle
#

From memory it was added at a time when flat ele reigned supreme. Might have been an attempt to incentivise different builds

wild arch
#

Flat ele was a thing? marauderthinking

barren crescent
#

it still is vanity

native sonnet
#

yep, buzzsaw comes to mind

#

also abyssal jewels

merry marsh
#

Pre nerf abyss jewels

#

Where brazy

wild arch
#

Everything before impale feels like a fever dream

hasty perch
#

the tempest works as pure ele too

#

and the dominus fist thing

soft tree
#

Wait those it mean that blade flurry can come back?

normal pollen
#

Flicker comes back

wanton rivet
#

what build wants the new keystone.. i feel like u'd only use it if you're playing a dagger chieftain or something

swift pagoda
#

Does Garb of the Ephemeral have an ICD on charge gain ?

native sonnet
#

yes

#

like 10 seconds iirc

swift pagoda
#

I know you can't gain charges while in divinity, I mean if you don't have divinity and hit 10 times a second

#

would you gain the buff in 1 second

errant warren
#

What does divinity do? That uptime seems high

wild arch
hasty perch
#

it seems pretty nice to play zerphi's amulet tbh

#

kills the downside

wild arch
#

Seems like it could be useful on a melee witch or something

#

As long as you're doing an elemental build of some sorts

#

Then you can just stay on your side of the tree without stretching it unnecessarily towards other stats

hasty perch
#

stuff that needs dex too

#

dex is kind of a shit stat

wild arch
#

But yeah, this thing is insane for ephemeral garb

hasty perch
#

nice for cospri too

#

and mjolner ofc

#

but mjolner at least needs str and str is always good to have for hp

#

212 dex and 257 int on a char using 0 mana is ew

wild arch
#

You can use mjolner and cospri without absolutely murdering your tree tho

hasty perch
#

yeah , but I think it's still a solid choice

#

freeing quite a few mods on gear

#

considering you lose like nothing from it as a life based cospri

daring zephyr
#

There's a really small cooldown on collecting the divine charges. Like 300ms or something

lyric pine
#

afaik wiki says it's a 1s cooldown on gaining charges, so you're buffed for 10 seconds, then unbuffed for 10s, 50% uptime.

bold basalt
#

ugh, if timeless jewel can be gotten with cards, the price is gona drop to like 25%

#

same like Dying sun did

copper kernel
#

thats not what dropped dying sun price

#

it just wasnt meta

misty knot
#

also brutus lead sprinkler

violet nymph
#

timeless jewels dropping in price is a good thing 😎

barren crescent
#

doubt, if anything they go up

#

with new stuff

#

and the card will prolly be obscurely rare as per always

grim sparrow
#

This league herald dominated so much every other stuff was cheap

cunning blaze
#

Have they nerfed the herald shenanigans more after the mid league nerf?

austere anvil
#

not yet

#

we'll know when patch notes are out

slender temple
#

Either lower numerical values or limit noteable stacking to like 2-3 imho

coarse moon
#

they said during the mid league nerf they were definitely going to nerf it more, but after the league ended

#

so i lowkey expect it to be a shell of its former self

true cloak
#

heralds will 100% be dead

slender temple
#

Heralds are dead all hail brands

wild arch
#

Brand range got nerfed so they're dead too templarLul

coarse moon
#

nah brands are just about to become better selfcast

wild arch
#

You mean there are ways to play brands other than selfcast?

wild arch
#

That's not what selfcasting means tho

soft tree
#

Could a league starter be BF?

copper kernel
#

which bf is that

rocky nebula
#

blade flurry?

echo shale
#

You can

frail bluff
#

I hope it won't lag when all mobs attack u at a time

slender temple
#

Arc brands go

#

Or spark brands haha

native sonnet
barren crescent
#

@native sonnet have you checked the pins otterPeek

native sonnet
barren crescent
#

I see no such pin

native sonnet
#

u're welcome templarLul

barren crescent
dusty umbra
#

Speakin of garb thats permanent uptime as long as you hit right

native sonnet
#

no

dusty umbra
#

Nvm

#

1 charge sec

#

So 25% more multi basically

compact junco
#

yea, its basically a bit better incandescent

#

on average

dusty umbra
#

While losing life or es from stats but take 10% less elem dmg on average too

compact junco
#

yea and with incandescent you take 25% less (reduced?) on CI, but you have to be CI

dusty umbra
#

Also synth body armour tehnically can roll reduced req iirc

compact junco
#

or frenzy on hit :d

#

(i think the synth bodies could roll that right)

dusty umbra
#

Real question is if supported by arcane surge/maim is still in pool

native sonnet
#

on chest? that's removed iirc

dusty umbra
#

Yeah i know normal ones were removed

wet plaza
#

"better" besides requiring a keystone

#

i really dont see any sense in the keystone atm

dusty umbra
#

Was talkin synth mods but probably removed as well

#

Tho + spell or atk critnshould be still there as synth impli

compact junco
#

i dont think any synth mods were removed

#

just delve ones (for maim etc)

dusty umbra
#

Power/frenzy on hit, endu every second, spells/atks crit look like best ones

#

For melee 15% inc eff of fort is big too

#

Doesn't look worth at all

shy belfry
#

yall think Archanist brand will be able to summon skellies?

native sonnet
#

yes

sturdy sedge
#

Anyone have suggestions for what to do about the crafts? I went through that reddit parody post and I have no idea what to do. I rarely have any items that are ready to just be essentially "slammed". There's so many seed types and the amount of work it takes to get an item that can actually benefit from a craft is pretty hard.

wild arch
#

First step would probably be to wait until the league comes out

violet nymph
#

^

#

the point of the crafting is for it to be easy

#

you don't need a good base just to craft

#

especially early on in acts

#

say you want to play bow as your starter for whatever reason

#

literally get a level 1 bow from tarkleigh

#

get some seeds for a damage type

#

grow them

#

and use the crafts

#

and have a better leveling bow, rinse and repeat as you go through acts

idle agate
#

They not ilvl restricted?

violet nymph
#

they are ilvl restricted

#

if they weren't everyone would just hoard seeds

#

when the point is to use them as you get them

idle agate
#

right, makes sense

violet nymph
#

as long as those seeds are ones that would be good for your build

#

here's a challenge for this league for you all: don't save leveling uniques, try to craft items for each build you play and see how you do

#

you'll probably do better than you think