#tooldev-general

1 messages ยท Page 106 of 1

next swift
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some businesses just don't collect enough data for ml

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and still want ml for some reason

simple ravine
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ML/AI is not my area (Cloud is), but from what I've read, a good algorithm is in the mid 70's in accuracy?

next swift
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around 80's i'd say

simple ravine
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Perhaps its become better since I have a little alice in the wonderland moment around ML

next swift
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there is pretty good stuff, but i'm not deep in ml too rn, just swimming around.

simple ravine
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One reason I'm not deep into ML is because I despise python ๐Ÿ˜„

next swift
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you can always do it on R

simple ravine
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yeah, thats even worse

next swift
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hahah

simple ravine
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It's like looking at Haskell

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all the parenthesis u can ever want

worthy cape
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All you need is $

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Of the functional languages, it's very light on parens.

next swift
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there are a lot of good libraries in python and R, especially when new papers are out - there will be library with that method soon

simple ravine
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$?

worthy cape
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Instead of doing say f x (y z w) you can go f x $ y z w

simple ravine
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I'm hopeful ML.NET will be good

worthy cape
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That is, call f with two arguments, x and the result of calling y with z and w.

simple ravine
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My brain can't handle functional for some reason

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all this left folding and higher order nomad stuff is just beyond me

worthy cape
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Regular boring Haskell is fine. When you let the type wankers start doing things with their operators, you're doomed.

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They've mostly stayed out of Rust thus far, and I pray it stays that way.

simple ravine
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The only thing I remember from the Haskell stuff I read was that they like hamburgers

worthy cape
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"wouldn't it be nice with higher-order-functions to solve this small niggle?"

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Give them any abstraction and they'll ruin everything ๐Ÿ˜„

simple ravine
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I have this problem with one of my architects in a project now

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He's working on all the core libraries for a big โ‚ฌ1m+ project, and there are abstractions all over the place

next swift
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i'm not a coder so i just bash my head with code until it works

worthy cape
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@simple ravine I've written honest-to-God C the last month or so. It's so relaxing.

simple ravine
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It looks like they let a dog inside of a China store

next swift
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or my head hurts too much

worthy cape
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Went for C99, declare-anywhere is a must.

simple ravine
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I haven't touched an IDE for a serious thing in a long time now

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I'm starting to miss it. I think I will crack the whip at this architect and show him how things are done

worthy cape
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uh-oh, management is coding

next swift
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i've started coding only because stat software is utter trash

simple ravine
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Oh I'm not his manager

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But they gave me some fancy title and new responsibilities, so now my calendar look like a dumpster fire

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And my primary tools are Visio and PowerPoint ๐Ÿ˜‚ ๐Ÿ”ซ

next swift
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welcome to being business analyst 101, where you translate from tech/math/stat to human.

simple ravine
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Oh nah. I'm "Chief Cloud Architect", but I work with a few business analysts indeed

next swift
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It's fun if you are patient enough, i worked as business analyst for some time.

simple ravine
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The thing though, is that the BAs that excel are the ones who have a technical flair

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Same with project managers

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(In software projects that is)

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We deployed a technique called 'Domain Story Telling' with a customer project recently, and customer loved it. That's pretty nice. I'm hopeful we can start training our BAs to understand the process in-depth so they can have that thinking from day 1

next swift
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that's usually the case, yeah, you have to understand what you are working with.

mortal bone
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I wish our BAs were technical

simple ravine
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They rarely are. Ours are mainly non-technical (with some understanding of course)

next swift
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i do stat models and always tell to people who are going to use them that it's just numbers if we are not taking reality into account and how your business works.

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same with ba

simple ravine
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The primary thing to understand (from my perspective) are the processes involved in the business. Without that, it's going to be tough crafting good software.

mortal bone
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Basically, our BAs are meeting liaisons lol

simple ravine
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And who are involved in different processes etc

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haha, nice

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I'm recommending every BA, software developer and architect to watch and understand this process:

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(And also understand DDD, Bounded Contexts, Ubiquitous Language...)

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All of these things are actually fairly non-technical, so it should be possible

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It's surprising how much nuances you get from talking to domain experts in your business when using this methodology, which you'd painfully discover too late in a project otherwise

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And at that point, normally the blame is pointed to the BAs/Domain Experts/Stakeholders that they haven't shared this before etc

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But with some proactive empathy (knowing that these domain experts, are also humans) you're able to have a higher chance of a software fiasco... which we all know happens too often unfortunately

grave wren
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And then someone fancy starts with lean UX and you're doomed doing stuff with paper and glue

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The course in architecture I took had a longer part on DDD quite interesting but hard to do in legacy projects

simple ravine
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Sounds like a good way to have stakeholders not get into discussion about irrelevant UI/design questions too early

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And yeah, DDD @grave wren, like many other design principles, are hard to retrofit.

But because you talk about systems and not applications, what you can do is refactor one part at the time to leverage new design principles like DDD.

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Of course, with some legacy systems (more than some perhaps), are too coupled and have too low cohesion - which means it's a re-write candidate for sure.

grave wren
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the one hard thing about tdd for me is "speak the same language", personally not a fan of either a mix of german and english or plain German. But inventing english terms for specific german terms also bit us in the ass already, still unhappy about any solution for this i've seen so far. Can imagine you have the same problem - or are your customers english speaking?

simple ravine
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I think Sweden has embraced English a lot better then German and French, not to try to step on anybody's toes. I have seen very little swedish in code, even comments

grave wren
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i mean obviously

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but DDD* also suggests using the language of your customers

simple ravine
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That sounds like rubbish

grave wren
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if your customer is a swedish business i don't think they use english terms?

simple ravine
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Uncle Bob also thinks that everyone should use Clojure ๐Ÿ˜„

grave wren
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dunno the term ubiquitous language definitely stuck with ddd

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which is hard because of german <> english and customer also evolving terms

simple ravine
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In my Swedish-only Customers (who aren't global entities), we translate their terms in TDD (and DDD) situations

grave wren
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but isn't that translation already a thing that "breaks" the goal of ddd's ubiquitous language a bit as you always have to retranslate?

simple ravine
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Well ubiquitous language is more "the word order is this for us"

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"but for the other department, it's something different"

grave wren
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dunno i've found that the translations can also cause some confusion with customers as you as dev use your technical translation sometimes which customers obviously do not know

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but i'd also not budge in using lots of german terms in code

simple ravine
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So you can only hire german speaking developers...

grave wren
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No not what i am saying

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I am mostly asking how you handle it because it feels like this part is mostly nicely working for english speaking countries

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it feels like as soon as you add that translation layer you have another gap to fill

simple ravine
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It works for us here too, because we strictly do not use swedish in the software.

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We don't feel that gap, as we embrace English more than Germany do, I believe.

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Which was the point I was making earlier

grave wren
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so you never use the english term you invented during talks with stakeholders?

simple ravine
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We usually use the english terms with the stakeholders

grave wren
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yes that explains it

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because we have to use the german terms they use so they understand while using the internal names in our code

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and this leads to confusion sometimes

simple ravine
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They're all onboard that everything software related is in English, and if there's no translation for a specific domain word/phrase, we define it together and move on

grave wren
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yes that's what i was mostly asking for

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that makes it a lot nicer then

simple ravine
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Any other way would make it difficult, indeed

grave wren
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with the uni as customer we have lots of everchanging names in german which are cemented for us

next swift
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came for api questions, stayed for business practices discussion

simple ravine
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a) You have a lot of international talent. Using a native language in the code-base would bar that opportunity.

b) Having that gap, as you well said creates confusion.

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--

Stay a while and listen

grave wren
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yes that is the main issue i have with the common language model - imo we'd need to be more strict with customers to just define the terms once

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a colleague thought just changing to german terms would help but i disagree, they'll keep changing terms and we have a native shitty codebase

simple ravine
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Well, the good thing with this is... if they have more than one definition of a term... you have different bounded contexts ๐Ÿ™‚

grave wren
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i am not so sure if that is really a bounded context

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imagine talking about a specific subtype of online exam you can do directly

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the first term was ad hoc online exam, now it's instant online exam

simple ravine
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Or confused stakeholders ๐Ÿ˜„

grave wren
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^ mostly

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too many stakeholders in that uni context who want different things

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while we only get info from the it stakeholder

next swift
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ooh i know the situation

grave wren
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but kinda glad i did not move on from this job, being on trial period rn has to suck

next swift
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it's more of banging your head on the wall untill you get all requirements from everyone.

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than slight smile

grave wren
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dead-inside-smile :>

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We had to also move from a specific service provider to another one in 2 weeks due to corona

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customer also wanted to change the whole process during that time to make it "easier"

next swift
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what's even shittier that i have really bad documentation for data that i'm working on

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that was fun

grave wren
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moving from a proven process that took a while to iron out to something new again

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isn't that the norm?

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all the apis I've interacted with professionally were horrible so far

next swift
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wasn;t api, was just a dump from database

grave wren
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"external ids must be alphanumeric"
schedules thing
gets non alphanumeric external id from api
api errors out when querying with non alphanumeric id

next swift
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with really shitty documentation

grave wren
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the call with the new service provider was also fun

next swift
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usually there's at least one person who knows what is what in the data, but not this time

grave wren
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so who uses this service in production?

well one uni will be in a few weeks in amsterdam

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Guess my motivation after hearing this :>

next swift
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i usually just sigh and chant that i'm getting paid by hour for this shitshow.

simple ravine
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ouch

grave wren
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project lead also wanted to move my estimations to sooner dates with "more devs"

simple ravine
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hehehe

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where's the architect to back u up?

grave wren
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unfortunately nobody worked in this code base besides me and my colleague so i just went over him in the customer call and made clear my estimations are the best case already

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the architect is also the project lead here, as i said small project

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so it's basically me and my colleague being the architects

simple ravine
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is he/she a good architect though?

grave wren
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I honestly am not sure - it feels like he does not know the project well enough anymore to be one but his advice for abstract problems was fine mostly

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some of his decisions were questionable tho

simple ravine
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hmm

grave wren
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we are dealing with 3 frontend frameworks currently, legacy angularjs, angular 8 and ui5. The latter one was chosen to quickly provide value to the customer

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and i absolutely disagree with the decision to handle those frameworks in a small project

simple ravine
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well, that's something that will always be the case to some degree

grave wren
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the only one who worked with the ui5 frontend is me

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if i leave they're SOL

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customer also does not have a sap backend so it's mostly tons of glued together stuff to make it emulate stuff you gain for free by using the sap stuff

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imo the better decision would've been using angular for the ui5 part as well

simple ravine
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SAP is the worst piece of shit

grave wren
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i mean ui5 in theory is neat

simple ravine
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should be happy you don't have to touch that dumpsterfire

grave wren
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in practice everything you "get for free" either does not work as promised or does not work with odatav4

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i can only assume it works as intended for the sap lads

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or i can only pity them

simple ravine
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I just googled UI5

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there seems to be 2 versions

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SAP UI 5 and OpenUI5

grave wren
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openui5

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it's basically a stripped down sapui5 version

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i still hate the view xmls

simple ravine
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haha... SAP is so 20 years behind everyone else

grave wren
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the drag and drop support is horrible as well

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but i don't think i'd need to mention that

simple ravine
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im looking at a 3 minute video

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it looks like garbage

grave wren
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it loads like garbage too

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the documentation is also horrible

simple ravine
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wtf

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use something like DevExpress or something instead

grave wren
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or you know, we are competent in angular

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just let us use that

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not like there are no packages that deal with displaying tables

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other than that i've at least learned tons in basically all areas of software eng due to being mainly responsible for this thing

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a colleague was scheduled to move customers, and they were very impressed with what we had to handle ourselves, so that is something

simple ravine
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the problem that might happen when developers (now, I am of course not knowing you well enough, so not saying this applies to you) is that they're left alone, and learn a bunch of antipatterns etc

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so some kind of peer validation etc can be good

grave wren
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that is why i want to leave

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but corona says no atm

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i'd value someone more experienced for some guidance

simple ravine
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yeah, unless you're super senior with unique skillset, i'd stay put right now

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i'm staying put as well for sure

grave wren
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Yep almost everyone has a hiring freeze right now here

simple ravine
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Yeah, having fewer recruiters hounding me right now, but there are some 'special roles' that larger companies still want to hire

grave wren
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funnily enough i still got some messages but i really do not want to risk the trial period rn

simple ravine
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how many years of job experience do you have atm?

grave wren
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2 as full time dev, everything else before was just small stuff

simple ravine
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Yeah, difficult to get around the trial period

grave wren
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Also not sure if i want to get around, not like it's bad to have it for yourself as well

simple ravine
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But it gets easier with a few more years down the road

grave wren
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I've also not heard of anyone having less than 3 months notice period

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So it's not the worst having the trial period for both sides

simple ravine
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In Sweden, the thing is if you're last in, you're the first out if they need to lay people off

grave wren
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same here

simple ravine
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Independent if you're on trial or not

grave wren
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a friend wanted to get into airbus during the layoffs

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told him to better stay put for now

simple ravine
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Airbus? yeah for sure. People aren't really buying new planes right now...

grave wren
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yeah it was also pre-corona where they laid off people

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so not the best move to make either way

simple ravine
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Did they lay off white-collar/IT?

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Airbus is a big customer to us, and I think we're still in there doing a lot of stuff.

grave wren
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i think a few, not the big part tho

simple ravine
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well, i feel for ya... don't get stuck with that SAP/UI5 bullshit though

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nothing you should be doing long-term

grave wren
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not planning to

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thankfully i only had to touch that part once in the last 3 months

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atm mostly backend plus angular8 client

simple ravine
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java i presume, considering the sap flair?

grave wren
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correct, only non java stuff at home tho ๐Ÿ˜„

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not hating it but for everything in my hobby it's just overkill

simple ravine
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Java in my book is always overkill ๐Ÿ˜„

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but i'm biased

grave wren
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i know :p

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i have no bias yet, i'll just adapt to whatever fits

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(bias against sap doesnt count right?)

worthy cape
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@simple ravine That's the nice thing about having consultants, you can boot them whenever you need, can't you?

simple ravine
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bias against sap is just common sense

grave wren
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they're the first to go

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(if not mandatory)

simple ravine
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depends on the contract, but that's the idea of using consultants

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well, let's put it this way, we're in places where they've laid off people and we've stayed behind

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and judging by my calendar, we're pretty much in demand lol

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I can't screenshot it, but yeah, I'm double and triple-booked on meetings, it was so bad I had to block lunch time in my calendar so people don't try to book me, and even then it's bad.

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actually.. next week looks really calm

grave wren
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i had 2 weeks of similar things

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and a senior that doesnt want me take over some of his responsibilities trying to fuck with me

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glad i got called into the old project to just do actual work

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can't imagine doing only meetings and presentations

simple ravine
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hehe

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i whip out my IDE to make sure I still got it, and can run laps around the developers >=)

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we have these 'knowledge area networks', where one is Cloud (and .NET)

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I'll be presenting some developer stuff there in a couple of weeks.. shit that reminds me, need to prepare

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Gonna show them some Dapr/Rudr/OAM (distributed system development stuff). Will be fun!

grave wren
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sounds interesting

coral wasp
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but that's the idea of using consultants
That's the idea of bad consultants.. just saying ๐Ÿ˜„

simple ravine
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eh?

coral wasp
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The nice thing about consultants is that you can have someone; who either you cannot affort fulltime or he/she does not want to work at your place fulltime. It can bring in so much skill & experience to boost your product, team and company to a next level. Atleast, thats my role ๐Ÿ˜‰ - Not just some random you can lay off easy ๐Ÿ˜„

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^thats imo a better idea for consultants, as it should be

simple ravine
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If you make yourself indispensable, you're not gonna be liked. What we try to do is empower the customer as much as possible. That brings them flexibility. It also makes them see the value we bring, which in turn bring us more business and projects.

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And making yourself indispensable as a consultant is probably one of the easiest feats.

coral wasp
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I'm not saying that, I'm exactly saying what you are saying hehe - I was just merely giving feedback on that idea of consultants, which is not just that they are easy to let go. It should provide so much more value than just that

simple ravine
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Well sure. But there's a reason why people don't have in-house developers, as an example, at places where it would be fairly easy to hire (nice company to work with etc). They just want the flexibility to go up and down quick. Especially in countries where employment laws are strong, such as in Sweden and in other parts of Europe

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And they don't have to have me full time for an example, and just in the beginning of a project where I have the most impact

coral wasp
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well ofcourse ๐Ÿ˜„ I really prefer gigs where I have the chance to pass on knowledge and see people grow. Most cases I don't do gigs that are only for a few weeks with a fixed (small) project.

simple ravine
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I'm not strictly a consultant anymore, with my new role, but I sometimes join the first couple of sprints to hand off a project to the delivery team after advisory and RFP process. So I mostly do advisory to our top 10 strategic customers, nowadays. And for us it's all about long-term relationships as well - I think most serious consultant companies have the same goals there ๐Ÿ˜‰

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There's though, the new "gig economy" starting to creep up more and more.

coral wasp
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We are serious, but on purpose small - so we have less overhead and less the need to do things we dislike just because of money basically. Eventually this actually worked out really well and by this we mananged to have long term relationships ๐Ÿ˜„

simple ravine
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We're far from small hehe.

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270,000 people

coral wasp
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Yikes..

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I passed on Capgemini ๐Ÿ˜‰

simple ravine
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Well, I work for the sister company who bought Capgemini once in the day

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But very good guess!

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This is actually my second time at Sogeti

frigid nova
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whoah whoah dont be hating on imagenet @worthy cape ๐Ÿ™‚

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Also I wouldnt be so quick to deriding machine learnings "accuracy"

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Yeah, state of the art is 70-80 on some tasks - but those happen to be incredibly hard tasks.

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Humans often don't perform much better on those tasks ๐Ÿ˜‰

simple ravine
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@frigid nova It's more about the expectations on machine learning ("artificial intelligence") from non-technical / semi-technical people in the business. Expecting it to have very high accuracy (i.e. like 99%+) etc

frigid nova
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ah yeah - definitely over hyped on the whole

chilly oasis
worthy cape
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@chilly oasis Did you see the topmost pin?

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Not quite sure if it addresses your question, I've got no clue about that best-effort API.

chilly oasis
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not exactly what i wanted, but it explains why old method doesn't work

merry raft
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is there a repository for the available poe tools?

worthy cape
violet path
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tfw your defunct site hasn't been removed yet

worthy cape
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Eternal Labyrinth of Tools.

naive condor
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hi. may i know what is the better tools for price-checking aside from trademacro?

violet path
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@naive condor not really the channel for recommendation of tools, more about how to make them

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how many days did we get through? 3?

hazy fog
digital parrot
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Leaving this here: Would be great to lookup in Filterblade what specific rules (on VeryStrict for example) make me see lvl61 Slippers.
Using the search for "Slippers" just gives lots of possibilities but none of it would allow this item to show up so finding the actual rule is kind of hard.

worthy cape
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@digital parrot There's an actual Discord for FilterBlade, where it'd assumedly would be quite topical.

broken cloud
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Hello all, does anyone know the significance of type in the properties field of an item?

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{ "properties": [ { "name": "Armour", "values": [ [ "41", 1 ] ], "displayMode": 0, "type": 16 } ] }

eternal sand
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I assume it says if the property is local, implicit, explicit, or crafted. Not sure why there are so many though.

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I tried looking online and couldn't find any details.

dapper scaffold
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I believe it is an id to represent what type of property is being described. For example, 18 seems to corresponsd to "energy shield", while "Quality" has a type of 6.

lavish halo
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For trade api - does anyone have example of an ItemId for the trade/fetch call

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Is this a string, guid, integer...?

dapper scaffold
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2c6891ee1de02ca9566327331b731e5b075003deb8538daf3e6328c48dcf14db

lavish halo
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thanks

dapper scaffold
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https://www.pathofexile.com/api/trade/fetch/d6cd125bc7a8dea42ef68c06af2fc54e08d91bc6b394d769848669a291c10c0c,d0ad6732855c45af1b7b9d163c2c194ec281b76da39fd412c135c2fd117e2ad3,a8a447605a78c423c8b7d7d020b2945c3af3bf4c1b8c40ec4e0b16b4e9436443,eb124b18d90f954e592030fa50e09c198e40bc42a95fab30ccbc6a5a84aeacb6,1752527c83bc01c1b74081ff9f83a619874ec464bef4f3daa9cc99a4bb47d2b7,9b96b0d9bd51d9ed43c8ced4c5fbadceca98f40f60aa720a51ac0393dd73ca33,14231a966045884e6656c374573a2b91df4f2426a241dc409b5adaca860513a5,c6cda9c49e983d2c0623f9ecbf25e02097db98946a9de929bb048bf85e0abc1c,4d58a1f00b360b9a8ddb66514a7cb112ff69c5737d607f810e77cb611ba00e43,2304c9396fd318b46f140bcb54b35126da1558226c9eade3132462d5eded18a9?query=opgleLkil
muted breach
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How would I be querying the item id's and the query id now, I used this, but as stated by Novynn it doesn't work anymore

https://www.pathofexile.com/api/trade/search/Delirium?source={%22query%22:{%22filters%22:{%22type_filters%22:{%22filters%22:{%22category%22:{%22option%22:%22jewel%22}}},%22trade_filters%22:{%22filters%22:{%22price%22:{}}}},%22stats%22:[{%22type%22:%22and%22,%22filters%22:[{%22id%22:%22explicit.stat_410939404%22}]}],%22status%22:{%22option%22:%22online%22}},%22sort%22:{%22price%22:%22asc%22}}
dapper scaffold
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Pinned post has a msg about it changing

muted breach
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what exactly does "(different purpose to POST now)" mean in the pinned post?

compact isle
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GET and POST used to do the same thing (search), now POST searches and GET returns the query for that search

muted breach
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I used to call GET with the query param from the browser which doesn't work for the POST request, does it?

dapper scaffold
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I assume this means a GET request will return the query parts?

{"query":{"status":{"option":"any"},"stats":[{"type":"and","filters":[{"id":"pseudo.pseudo_total_lightning_resistance","value":{"min":1},"disabled":false}]}]},"sort":{"price":"asc"}}

If so, can you provide a simple example?

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@muted breach Post request definately returns item ids. You can see that in your browser looking at official trade website.

compact isle
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if you're talking about ?q= then no that won't work for POST requests

dapper scaffold
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That is perfect. Thanks a bunch.

civic crane
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@muted breach

which doesn't work for the POST request, does it
Having issues with CORS ? ๐Ÿ™ƒ

muted breach
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exactly @civic crane ๐Ÿ˜„

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Any workaround to call the API for item data from the browser? ๐Ÿค”

dapper scaffold
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Pretty sure no. Can't set those request headers from within a browser.

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Well

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Not without a lot of steps.

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To make it only work for you.

civic crane
#

@muted breach for personal use you can spin up free proxy using cloudflare workers, that will add cors headers

muted breach
#

I guess my site (https://poe-jewels.com/ btw) just doesn't work anymore then ๐Ÿ˜ฆ I could proxy the request through a backend but that fucks with rate limits then I believe ๐Ÿค”

muted breach
#

The whole plan for the site was instant item refreshing while editing the desired jewel mods and displaying them on the site itself but I guess thats completely gone now :/

dapper scaffold
#

It seems mostly as good to just generate a link that people can click that will open it in a new tab.

#

The search that is.

muted breach
#

It's not really the same though, trying out different jewel mods and changing stuff around is so much better with the items reloading in real-time on the site itself. But if there's nothing I can do, I will have to let the user open tabs to the official site or just give up on the site entirely :/

dapper scaffold
#

Yea I know the feeling. Still nice website though. Its really nice to be able to mouse over the cluster mods and actually see what they do.

muted breach
#

I had big plans for the site, things like saving your jewels queries and starting live searches for all your queries at once and having items from different live searches be displayed in one list...

#

The live search stuff is probaby gone too now, I just didn't build it yet.

violet path
#

max of 20 live searches, and there are a few other live search tools that do what you describe

#

nothing wrong with having more though

compact isle
#

POSTing to /api/trade/search should be CORSable looks like it's just set up wrong which I'll get sorted

#

live searches won't be available via CORS

dapper scaffold
#

๐Ÿ˜„

compact isle
#

CORS fixed now

wooden portal
#

We need on xbox the ability to insta stash into stash tabs eg hold y when stash open will place all items with allocated stash straight in. Then jist got to sort rares etc

worthy cape
#

There's no tool development for the consoles, and it'd be against ToS to automate to that extent.

muted breach
#

@compact isle Thanks for fixing the CORS for POST requests, this saves my site (https://poe-jewels.com/) โค๏ธ

compact isle
#

you should ping ferret here to get a tool dev role ๐Ÿ˜„

muted breach
#

@hazy fog Can you give me as tool dev role? ๐Ÿ˜„

hazy fog
simple ravine
#

kek

warm lava
#

Hello everyone! I am hoping to educate myself on APIs to work towards accessing PoE's.

What educational resources might you recommend for a beginner? What did you use to become savvy?

Sincerely,

  • an exile trying to stay sane
lavish gust
simple ravine
worthy cape
#

@warm lava Got any intended use case, or just general exploration?

#

Do look at the pins in this channel too.

warm lava
#

@worthy cape great question. I've got access to a reporting platform that I use professionally, but want to get better at it's ability to connect to APIs. In essence, while this is a personal interest of mine, it will have professional development value as well.

I've discovered a handful of resources for PoE in this vein (appreciate people's suggestions above, thank you), but at the end of the day, I run in to, "How do I structure/engineer the code (JSON or otherwise) to pull this data?"

lavish gust
#

The question is which API you want to pull from. There is character information, trade search, trade listing and probably more

golden bane
#

There is also ladder info and third-party stuff like poe.ninja or poe antiquary

warm lava
#

I am interested in item price/listing information.

#

Perhaps I am under a false assumption, that I can learn how to use APIs and just "know" what to do with PoEs.

golden bane
#

This league or past leagues?

warm lava
#

Would it be a string/value in the query, league? This league though.

golden bane
#

Then poe.ninja it is

lavish gust
#

So you can do 3 different things:

  1. use trade search API - this will list offers matching your criteria (basically how people search items on trade)
  2. use publish stash tab API (list all items on public stash tabs)
  3. query poe.ninja or poe.watch - very good if you want a stable, spam/troll-filtered rough estimated value of specific non-craftable items
#
  1. and 3) use 2) underneath
golden bane
warm lava
#

Thank you both. I'll get started there.

#

if it's of interest, the tool I'm using is called Domo.

inland kestrel
#

@muted breach I looked under Defenses and saw Maximum Life but not the equivalent for mana

muted breach
#

@inland kestrel Maximum life is the only mod from Abyss jewels right now, as indicated by its green background. I still need to add all remaining Abyss mods to the site, that takes some time since those have multiple tiers and I want the user to be able to select the minimum tier for each mod (see maximum life). Your search doesn't work because you are looking for max life which is an Abyss mod and a whole bunch of crit mods which are normal jewel mods ๐Ÿ˜„

#

Just as a clarification: The site is still in development and a whole lot of data is still missing, but its cool you checked it out already ๐Ÿ˜„

inland kestrel
#

Ah, right. I purposely left Any Jewel on, but requiring flat max life would dictate otherwise. Thanks for pointing that out

#

I noticed you disable certain mods based on the filters selected. I wonder if it would be helpful to disable mods when a required selection is mutually exclusive. (e.g., avoid the confusion in my scenario above)

muted breach
#

Yes definitely. The overall goal was to be able to select your build on the left and filter out all damage, speed and crit mods that do nothing for your build. The next goal is then to develop a system which finds conflicts and mutual exclusive mods in your selection and displays a warning on the right.

#

Another cool thing would be to select a cluster jewel enchant and only show the cluster notables which can be rolled on a jewel with the selected enchant.

#

There are so many more improvements to make before I feel comfortable going public with it, but I really think the site has some potential. It just feels awesome to get your desired jewels by clicking some mods together and with the introduction of cluster notables the site really helps with those.

vital valve
#

Hi, Did the sync filters break? All my filters disappeared ?

worthy cape
#

resets the counter to ยป0ยซ

muted breach
#

@earnest radish Yes I have but I decided against it at first. I might take another look into it and attempt to parse the tier and ilvl information for abyss mods for example.

muted breach
#

It would actually really help to parse the mods.json, I will definitely consider that. There is no file with only jewel mods or mods of jewel domains, right?

#

The more I look at this the more I think I should be using the data from RePoe. Thanks for pointing me into the right direction ๐Ÿ˜„

noble siren
#

I encountered a problem of accessing public stash api. No issue for the past few years, but today the link returns a html page to let me input CAPCHA instead of the normal json. If I run curl -XGET -s -D - https://www.pathofexile.com/api/public-stash-tabs | grep -i 'x-rate-limit', it returns nothing. How to resolve this issue?

worthy cape
#

Not overly helpful, but "worksforme".

#

Might be particular to the IP range you live on?

#

If you jam in a session cookie, does it change anything?

noble siren
#

maybe the ip was banned... Changed an IP and it worked.

#

just odd, it didn't happen in the past years though...

noble siren
#

Any chance to reverse it? Changing an ip doesn't sound legit.

violet path
#

customer support might be able to help

#

they've implemented some new rate limits and stuff, possible you went over and got flagged

cosmic saffron
#

isn't that cloudflare, contact them

zinc root
#

clear dns cache, that should help

#

or use 8.8.8.8 or 1.1.1.1 as dns server

dapper scaffold
rapid pagoda
#

I think I just realized something amazing. It's possible to download old GGPKs through Steam

#

1.0 voice lines, here I comeโ€ฆ

sacred skiff
#

Would this be the place to discuss working on item filters?

#

Not beginner help, I have a couple resources I threw together today that filter creators might want. Just a couple text files, one organizes armours by droplevel and the other (a little messier) organizes them by type (AR vs EV vs AR/ES and so on) and listed by droplevel

worthy cape
#

@rapid pagoda oooh

#

eyes 1TB of manually saved GGPKs

golden bane
#

@sacred skiff If it doesn't update automatically, it's not very useful

rapid pagoda
worthy cape
rapid pagoda
#

Now you can make that folder even bigger!

sacred skiff
#

DropLevel is updated very rarely and in that case it's a simple find and replace

worthy cape
#

I wonder if this is a rare filesystem that could actually benefit from ZFS deduplication.

rapid pagoda
#

ugh, next hurdle: none of the tools work with 1.0.0 dat files ๐Ÿ˜›

worthy cape
#

What tools? GGPK format itself seems same enough at least.

#

Files like Audio/Dialogue/NPC/Maramoa/M02.ogg extract correctly at least.

worthy cape
#

(this with my own tools, that is)

rapid pagoda
#

@worthy cape I mean the files under /Data/, with tools like PyPoE. It's mostly just a matter of figuring out what fields existed in 1.0 and updating the layouts to match

worthy cape
#

Well, yeah, those are quite a different thing ๐Ÿ˜„

#

I see now that you actually said .dat there too.

rapid pagoda
#

@worthy cape Do you have any pre-1.0 (2013-10-23) GGPKs, or was that before your time?

worthy cape
#

I played before, but nothing Iโ€™ve saved.

worthy cape
#

I ran it on windows for my test, less of a mess ^^

velvet fog
#

ouch, poe steam version is not available in taiwan

toxic musk
#

IS there any tool out there that allowed for destroying a lot of stuff fast?

golden bane
#

@toxic musk No, none allowed

cosmic saffron
rapid pagoda
#

@cosmic saffron feels like the overhead of running through Twilight Strand every time would make that rather impractical

golden bane
#

@rapid pagoda You make a PvP-only character for that galaxyBrainSkill

grizzled seal
#

unless I'm mistaken you can drop items in the menagerie, and there's a stash there now

grizzled tusk
#

all I know is poeskilltree that has passive tree generator
it tries to generate optimal tree with the attributes you want, but it doesn't support jewels

slate vector
#

Hi. Can anyone import Haunted Default Hideout to me?

#

Accidentally reclaim all(

worthy cape
pseudo ocean
#

fellas, is there any site from i can dump all the uniques and mods from PoE in common format, like JSON?

#

first thing that comes in mind is poedb.tw but i need to check if they have an API

worthy cape
#

Did you look at RePoE?

pseudo ocean
#

boy oh boy that looks promising

#

i don't see uniques though

#

but that unchecks most of the stuff from my list

#

thank you

#

but perhaps i can datamine the wiki for that

tender radish
pseudo ocean
#

pog, thank you

#

there is a script for scraping stuff from wiki

nice

tender radish
frigid nova
#

@velvet fog parsing problem on amulets:

pseudo ocean
#

@tender radish yeah i'll have to do it, because scripts from scrape repo you linked above are not working anymore, F

broken cloud
#

But it seems that all the JSON files in this directory have large amounts of duplicated data

#

Is there a way to get only mods of a certain type?

simple ravine
#

Take the JSON, and filter out what you need, resave

inland kestrel
#

@pseudo ocean

yeah i'll have to do it, because scripts from scrape repo you linked above are not working anymore, F
You shouldn't need to scrape the poe wiki; the wiki has an api (cargo) for querying and obtaining data that populates most of the pages

pseudo ocean
#

^that's what i'm talking about, not literally scraping data out of wiki html source lmao

inland kestrel
#

Ah okay. I mean... I didn't read back through chat but is there something in particular you're looking to obtain?

pseudo ocean
#

List of all mods linked to item bases i can obtain them on, and list of unique items with mods

inland kestrel
#

Aye. I play around with that late last year and (as I'm sure was suggested above), best bet is to work with the data pulled from pypoe or processed by repoe

#

I don't believe the wiki exposes the relationships between items and mods in a format that you'd want. Maybe I'm making assumptions though

obtuse citrus
#

List of all mods linked to item bases i can obtain them on

#

game data, i.e. repoe if you are lazy or pypoe if you want to put some effort into it

#

list of unique items with mods

#

items and item_mods table on wiki, join via items._pageID=item_mods._pageID

pseudo ocean
#

@obtuse citrus yeah i'm going to do that with Wiki API

#

i already have repoe list, i will take a look at pypoe, i assume it's api binding for getting mods from wiki? or extracting from game files?

#

anyway i'll use it to make simple webapp to search the uniques and item bases by mod pool, for example if i want to check what uniques and mods are related to "increased hp" it'll be able to help

#

i've never seen anything like that

obtuse citrus
#

I take it you didn't take much of a look at repoe, repoe just exports the gamedata via pypoe into json while reformatting some of it (-- a lot is ommited though). PyPoE is primarily API to various file formats used in the game files. Also houses the bot code used to update the wiki and an UI ggpk browser

pseudo ocean
#

i've focused on json data files from repoe repository

obtuse citrus
#

You mean like an interactive search? I'd like to do that on the wiki but there are too many items for the wiki to handle, wiki has many static queries on pages though that get relevant stuff

pseudo ocean
#

huh

#

yes, interactive search

#

the plan is to make some scripts fetching the mod/items data either from repositories, or directly from game files - and pypoe seems like a good tool for it, merging it into an organized database, and creating a front-end for searching

#

and hosting on github pages if possible, or i'll just self-host it

obtuse citrus
#

you'll need the uniques from the wiki since ggg removed the unique relations from the game files

pseudo ocean
#

poedb is already cool, however it allows only to list mods per base, not the other way

obtuse citrus
#

base items are fine though, for a number of them it's a bit complicated since they're built from various bits of data

pseudo ocean
#

what do you mean?

obtuse citrus
#

if you want to include things like essences or delve fossils

pseudo ocean
#

ahhhh right

#

i think i'll handle it seperatly

slate vector
#

@worthy cape Thank you! Yesterday it was not downloaded from poedb.tw (404 error). Now it's ok.

delicate ore
#

did rasmuskl leave?

#

did rasmuskl leave?

#

did rasmuskl leave?

#

is rasmuskl still here

#

did the poe.ninja guy leave?

#

rasmuskl

broken cloud
#

@fickle yew

hazy fog
#

worry @delicate ore why repeat question 6 times

velvet fog
#

PoE Overlay hook the game or retrieve the item data from ctrl+c?

frigid nova
#

Edit: I asked one of our team members about this and the account locks related to the Overlay recently have been due to it "hammering the ever-living shit out of our website". - Bex

delicate ore
#

discord glitched

hazy fog
#

ah yes

#

because overlay's author's default settings are fucking absurd

#

I remember this conversation now

frigid nova
#

perhaps it never got changed after the rate limiting fiasco, and now is just constantly getting timed out

hazy fog
#

oh I was thinking of exilence

velvet fog
#
Edit: I asked one of our team members about this and the account locks related to the Overlay recently have been due to it "hammering the ever-living shit out of our website".
violet path
#

wonder if poe.trade always seemed slow because of the old trademacro hammering the ever-living shit out of that website

fickle yew
#

@delicate ore so many questions...

#

What's up?

grave wren
#

I don't think that the old trade macro did spam as much

#

It was way tamer with letting the user edit stuff for example while overlay does only have a second debounce

#

Should still have been a massive chunk

#

And the default is low enough it'll do it multiple times before someone might be ready

violet path
#

that seems insane lol, what were those 3 accounts doing? overlay didn't have some secret access to the api or anything

#

yeah but they could already have done all that without this? seems weird to set up a bot to abuse some 3rd party tool instead of the api itself right

velvet fog
#

there is a rate limit per ip, unless bot could change ip everytime

violet path
#

they were getting rate limited a good amount it looks like, that mustve not been very effective

#

oh maybe

#

wasn't this actually discussed a little while back and the guy didn't change anything?

velvet fog
#

he change the debounce time from 0.5s to 1.5s

#
curl -XGET -s -D - https://www.pathofexile.com/api/trade/search/Standard | grep -i 'x-rate-limit'
x-rate-limit-policy: trade-search-request-limit
x-rate-limit-rules: Ip
x-rate-limit-ip: 12:6:60,20:12:300
x-rate-limit-ip-state: 1:6:0,1:12:0
grave wren
#

Ah it's 1.5 now, my bad

velvet fog
#

current debounce time is 1s

0.6.11 (2020-03-24)
update default debounce time to 1s
worthy cape
#

See, this is why it's a bad idea to build tools in usable languages, haxxors will adapt the codebase into bot fuel ๐Ÿ˜„

mint oasis
#

ะพ

pseudo ocean
#

i'd recommend to change, since it's slow as hell from my experience. It was very fast at the beginning, but in last few weeks it's almost as slow as old trade macro.
I've switched to Awakened Poe Trade. It works fine.

simple ravine
#

@pseudo ocean @pseudo ocean this discussion should continue in #1โ”ƒendgame-help as this channel is for the development of said tools.

wooden walrus
#

Did anyone ever work out how to POST parameters to the exchange site to create a URL?

wooden walrus
#

yes, i know how to query the api and create trade urls, i'm specifically curious about exchange urls

#

thank you, that second link is a nice resource to have in case i want to query the exchange via api (which would be very useful)

#

i might be missing something obvious, but how would that lead to the creation of an exchange site url?

#

awesome!

#

small warning to people using trade APIs; the upcoming patch changes some things like:
* GET /api/trade/search and GET /api/trade/exchange no longer performs searches (different purpose to POST now)
* &q, &source, and &redirect aren't usable on those endpoints anymore, use a &q query param on /trade/search and /trade/exchange to load a search with your query instead
* successful searches will now return their complexity ("complexity": <number>)

#

just a heads up

#

very helpful, thank you!

#

have you confirmed this works?

#

could you paste an example url here?

#

alright, thanks ^^ @earnest radish ๐Ÿ‘

#

yea i did misread the second link, i believed you could simply post a query to the url but - you cant!

#

tysm

#

alright, keep me posted ^^

hazy fog
hazy fog
wooden walrus
#

@earnest radish it works! muhahahaha

#

funnily enough i had tried almost literally that, just made a mistake somewhere in the syntax - i had extracted the parameters from an existing search page but swapped trade and exchange around hehe

#

tyvm again โค๏ธ

compact isle
#

regrets

wooden walrus
#

^^

mortal bone
#

lul

compact isle
#

ideally everyone would include their tool name / contact info, we'll probably do a post about user agents when we roll out OAuth properly

hazy fog
#

is that in the near future?

compact isle
#

it's my current high priority task

hazy fog
worthy cape
#

quietly rolls back plans on having ASCII ding-dongs in the UA header

#

If you scroll the logs at the right rate you could have a flipbook animation marauderthinking

golden bane
#

Or you could try to scare them with something like an SQL injection, XML bomb, Unicode bomb, etc. as user agent

dapper scaffold
#

I love when you stumble upon salty comments in code. Let's you know that someone else was equally fed up with the garbage at some point.

lavish gust
#

The best comments are sole links to stack overflow. No extra text, just the sole link above some weird code

grave wren
#

<colleage> 2008-xx-yy //<project ticket link>: supplier should provide list but only delivers one value

dense shore
#

Hey do we have any of the community fork devs on this discord?

#

oh snap we do have LocalIdentity here

grave wren
#

cinnabrit is doing lots of work on it too

sleek nacelle
#

cinnabarit does an obscene amount of work for the fork

golden bane
#

@dense shore The community fork is maintained by nick_#8198, LocalIdentity#9871 and myself (don't want to ping them)

dense shore
#

Thanks, I dm'ed about what I had to LI

jade adder
#

I made nick a tool-dev as well since he seemed to be missing the tag

#

if thats the case i can remove it for now

frigid nova
#

@jade adder, I am fine having the tag, just never made a point of asking for it. Appreciate you looking out for me though @earnest radish ๐Ÿ™‚

jade adder
#

ok i've restored it, what a roller coaster of emotions

hazy fog
#

breaking my protocol jeffhands

#

anyways @frigid nova is a contributor to the community fork of pob blah blah welcome

#

can't track tooldevs unless I check who I mentioned in the channel

golden bane
#

Well if it's only about who's a contributor @sleek nacelle deserves the role too :P

hazy fog
#

of course it is that's a tool you never ha to be the primary dev on it marauder

#

another day another tooldev I already made one of these so I'm not feeling creative congrats to @sleek nacelle a contributor to the community fork on tooldev

sleek nacelle
#

it's not easy being green

hazy fog
#

its harder being blue

#

I was thinking more this

golden bane
#

Great song

#

It's like the shooting stars of the 90s

ashen dust
#

Is there anywhere that provides an aggregated data set for boss item drop rates?

hazy fog
#

don't believe we know that information as it is entirely server side so not included in the files dissected for data

ashen dust
#

Right, but we can always collect a mass amount of information an infer the droprates.

#

Granted, that wouldn't protect us if GGG changed those numbers, but it's a start

worthy cape
#

A problem with relying on crowdsourcing is that people are untrustworthy and often forgetful.

#

cf. any attempt to do Timeless Jewel indices.

simple ravine
#

Well if you make it automated, most people are too lazy to try to meddle with it

#

And if you can detect anomalies, you can discount those

#

But yeah, it's technically possible, but highly unlikely it's practically feasible

violet path
#

@ashen dust I've got something like that, i'll pm

ashen dust
#

Thanks!

eternal sand
#

Can a filter be used to record dropped items?
Something along the lines of: item -> custom sound -> game loads sound file -> track file access history

#

Or: item -> custom sound with embedded data -> process audio to extract data

#

The client log says when you enter an area, and if you can get drop logging working then you have an almost complete solution for recording drop data.

#

If you want to get the map mod info it's a bit hard. Looking at items which disapear from item stash is useless. So only real solution is manual input (player using ctrl+c on the map) or processing a screenshot.

simple ravine
#

You can always try to embed shellcode into the wavs

#

but yeah, heh...

velvet fog
#

it's possiable, there was a tool in china forum used many sound file to track dropped items

simple ravine
#

did they then listen on the audio device for the waveform?

velvet fog
#

no, on file open

simple ravine
#

oh, clever

#

that means they're not caching them in memory, which means you can do some other funky stuff with the filter audio

#

like create an app that swaps out the files, situational stuff

#

more for fun though

eternal sand
#

Adapt the filter based on what items it sees you already have in the stash? ๐Ÿค”

#

Could be useful, maybe for racing, or low level currency in SSF

simple ravine
#

i was more like... if you're in the shaper area, and an eternal sword drops, u get the john cena sound

#

otherwise u get a disappointed nothing

#

yeah, many possibilities there

lavish gust
#

I'm interested on whats the impact of the client reloading the files. There are constant performance-related topics on reddit and one of the things mentioned continuously is that the game does not load all required assets and freezes during gameplay when they are actually needed.

simple ravine
#

Some have commented that disabling sound completely makes a noticeable impact, especially on entry-level systems.

worthy cape
simple ravine
#

I had one of those in my first DAT reader code

worthy cape
#

Doing some C++20 to refresh my rotting knowledge. There's quite a lot of things I miss from Rust.

simple ravine
#

Can't say I miss C++, or ever will I think

#

I haven't done it in like 16-17 years 18 years

cosmic saffron
#

I don't even recall learning c++11

eternal sand
#

Going a bit off topic, but I did not enjoy C++ at all while learning or using it. I've recently been learning Fortran to help a friend. Makes me really appreciate all the nice features C++ has.

#

Also quite surprising that Fortran is being actively developed. I'm using the 2018 version.

lavish gust
#

C++ is mainly to replace uses of C. In other places, where specific aspects of C++ are not required there are much better alternatives. Also majority of courses/tutorials are garbage (some don't even compile) and the language philosophy (power with responsibility) only makes it worse in case of badly written guides. JavaScript has the same problem - without the knowledge its hard from beginners viewpoint to judge a tutorial/book.

pseudo ocean
#

from RePoE data

grave wren
#

how can i toggle the poe dev console with an european keyboard?

#

ctrl+~ doesn't seem to work

#

well just swapped keyboard lang to en, eyfix

simple ravine
#

poe dev console?

grave wren
#

pob - typo'd

#

trzing to fix iron commander totems not upping the active totem limit stat

#

dont ask me why

round wind
#

What would be the way to pull the data from the atlas?

obtuse citrus
#

do you mean atlas data in general (like layout & maps) or something like the players progress on it?

golden bane
#

eyfix
@grave wren cries in US layout

grave wren
#

tried checking out why iron commander totems aren't added to the siege ballista max totem amount but my knowledge of the calc side of pob is way too low :<

golden bane
#

Do you have a pastebin I can check?

#

And the console thing is mentioned in PoBC's CONTRIBUTING btw ๐Ÿ˜‰

grave wren
#

yes i found it but no clue how to activate it on qwertz ๐Ÿ˜›

lavish gust
#

no clue how to activate it on qwertz
use a macro? a tool to develop tools....

golden bane
#

I just added US layout to Windows and switch between them when I need to toggle

grave wren
#

๐Ÿคท was easier to swap my layout ^

golden bane
#

@lavish gust You can swap between layouts with Alt + Shift, no extra macros needed

grave wren
#

๐Ÿ“

lavish gust
#

I use purely qwerty layout so I never need to swap

#

most european languages are latin descendants and a regular english keyboard + alt is enough to type all diacritics

golden bane
#

Better to have to swap for PoB's console than for umlauts ๐Ÿ˜‰

grave wren
#

no real reason to relearn the kb layouts for me

round wind
#

@obtuse citrus Players progress

#

I tried googling it, is it not possible

cosmic saffron
#

yeah there's no api for it

#

you either get the user to enter their atlas state or do some fancy ocr (probably against tos) that get invalidated anyway with each update

rapid pagoda
#

and unfortunately it's really annoying to input even manually. :/ best way I'm aware of is using the maps tab and that's still pretty tedious

golden bane
#

Recently, Bex became more specific about what can and cannot interact with the client

#

The new rule is something like "Programs are allowed as long as they also work if run on different computer that the one the game client runs on, with a notable exception to clipboard data." I'm not sure if this is intended, but it would rule out all OCR.

rapid pagoda
#

Doesn't that also rule out anything that reads from the client log, like most trade assistants and Lab Compass?

#

That seems perhaps unintentionally broad.

golden bane
#

I don't think that's intended

#

I think it was more about tools that directly interact with the game client

grave wren
#

that sounds like a super weird statement

round wind
#

Why cant they just release the atlas map then?

#

Like why is it such a bad thing to release it for a tool to make it so much easier to read and review?

rapid pagoda
#

@round wind Maybe it's unclear what you're looking for. Are you looking for the generic data about how it's laid out, or information about a specific player's atlas progress?

round wind
#

specific players progress like my own

#

Instead of having to socket and un socket watchstones too see what im missing

rapid pagoda
#

If you have a map tab, the little bar under each map indicates its completion state

round wind
#

right no marks is uncleared, 1st line is bonus and 2nd is awakened bonus or w/e

golden bane
#

I'd also like a quest state API, but I can see how it could make botting easier

rapid pagoda
#

IIRC, there's also a faded greenish state on the first line for "map completed without bonus"

round wind
#

But I am just seeing how to pull data from it outside of the game like an API perhaps to code a pulled data because every other way is ridiculously tedious for 300 objectives

rapid pagoda
#

@golden bane PoB devs would probably love an API for bandit quest state. That data's been missing for forever ๐Ÿ˜›

golden bane
#

It's not that bad, theoretically you could infer the bandit state with PoB

#

Under certain conditions

grave wren
#

if crit build maybe alira else points

#

:p

round wind
#

So basically there is no way to pull atlas API data?

rapid pagoda
#

Nope.

round wind
#

Does the map change from leagues?

grave wren
#

there is no api so no way to pull it

rapid pagoda
#

Yes. And atlas state is per league anyway.

round wind
#

Oh so its not constant then.

#

Thats fantastic, great design ๐Ÿ™‚

grave wren
#

๐Ÿค”

round wind
#

Well thanks for your answers folks. Hopefully PoE2 isnt coded like LoL is

grizzled tusk
#

everything coded as minions?

surreal quiver
#

everything coded as on-death effect

lavish gust
#

LoL game (the fullscreen gameplay program) is actually very good. IIRC it is now a stable DirectX 8 + C++ thing and isn't touched much. But the game client/launcher is a worse-than-electon-browser-desktop-app that they said they are finally going to cleanup - https://euw.leagueoflegends.com/en-gb/news/dev/introducing-the-client-cleanup-campaign/

#

the goals they stated ... for many developers would not even match minimal requirements

#

like ... they said they want to reduce response time from 800ms to 100

round wind
#

The game isnt touched much because its sphaghetti code from 15 years ago that has been corrupted to a point they need to recode the whole game.

#

The game is far from good.

golden bane
#

Very insightful marauder

lavish gust
#

I have no knowledge how much sphagetti they have (but regularly adding a new chamption with UI/input-specific things is definitely a problem) but at least it can have stable 60 FPS even on a quite old computer. But the launcher is like PoE: no matter what god rig you have, it is going to lag.

round wind
#

optimization and raw code is 2 very different things.

lavish gust
#

GGG definitely has some sphagetti too. Like ... how a normal company can release such updates every 4 months?

round wind
#

At least there is public information that you can pull information from. Like how bad is it really for them to release APIs for the atlas?

#

What can literally go wrong?

grave wren
#

which company doesnt have spaghetti code

#

its additional work for no gain

golden bane
#

It's a myth that a full rewrite fixes anything

#

If you can't continually refactor and fight software rot, you'll need to rewrite again and again

round wind
#

Every company does, but which ones suffer the most? Or rather, which company doesnt suffer from it?

lavish gust
#

Right, leagcy workign code > potentially better new code but there is a technical debt limit past which you better rewrite problematic code. Refactoring is normal, you can't predict everything or optimize for every use case at the same time.

golden bane
#

You can and should rewrite code, but only if you have the tests to pull it off (and you should have them!)

rapid pagoda
#

"spaghetti code" is a heavily overused term, especially by people with no familiarity with the code they're describing as "spaghetti" ๐Ÿ

lavish gust
#

sometimes long structure of if else if is the best implementation

grave wren
#

switch in switch never is the best implementation

#

someone please heal my trauma

worthy cape
#

I heard from someone with insight that itโ€™s good that LoL matches only last for at most 50-70 minutes with the client completely restarting between games, as it leaks like a sieve ๐Ÿ˜„

lavish gust
#

I'm testing some hardware/driver stuff at work. Because the actual hardware does not yet exist, we are running tests on a specially crafted virtual machine by a 3rd party company. It leaks almost 1 GB / min. Our CI/CD lab needs to have a 64 GB machine to run tests in full scope scenario.

#

Inside the VM, RAM usage is constant, so we are sure its not our software.

simple ravine
#

When I played League like... 6+ years ago, it was fine

#

Nevermind, 10+ years ago ๐Ÿ˜„

#

They made it look more pastel-colored and cartoonish a few years back... I didn't really like that much

lavish gust
#

sugar candy graphics > PoE's vIsUaL cLaRiTy

golden bane
#

Please no Path of Fortnite

simple ravine
#

It was much better before that remake

lavish gust
#

I don't want PoE to be that far but the devs could definitely pay more attention to the colors. Sirus/Kitava/Malachai all are red on red or black on black.

simple ravine
#

all it needs is a bit more advanced lighting

#

hhahaha

#

what.

lavish gust
#

In computing, DLL Hell is a term for the complications which arise when one works with dynamic-link libraries (DLLs) used with Microsoft Windows operating systems, particularly legacy 16-bit editions, which all run in a single memory space.
DLL Hell can manifest itself in many...

simple ravine
#

I'm more interested in why they're still on 3.5, when 4.8 is and has been stable for a long time

#

we're talking years since 3.5 was deprecated

lavish gust
#

The .NET frameworks and Visual C++ redistributables are actually meant to solve it but they have so many versions too...

#

didnt know about the deprecation, then this might be a problem

#

But I guess it's kinda like the issue with Python: there are still so many users of v2 that even if the official foundation drops support, someone will do it because it's cheaper to support existing than migrate.

simple ravine
#

the upgrade from 3.5 to 4.8 is pretty decent

#

nothing like python 2.x to 3.x

#

never mind, they're still supporting this poor thing

lavish gust
#

If it's not python, they should obviously upgrade as I guess it is a non-breaking change.

simple ravine
#

hah, i still got my account intact

lavish gust
#

there are now boxes in league

simple ravine
#

wtf

lavish gust
#

but IMO this is actually a good change because all F2P players can now get random skins for just playing and participating in events

#

You can still buy regular champtions for points, they are now just called BE instead of IP.

simple ravine
#

I have some really old skins, I hope they're still in there

#

that went legacy before I quit many years ago

lavish gust
#

And the current iteration of runes is great. Finally no P2W expensive runes, everything is unlocked and old runes have been refunded.

#

They are more close to what was called "masteries" back then.

#

but their impact is bigger

simple ravine
#

ok im confused with the new skills/runes stuff

lavish gust
#

they merged masteries and runes into 1 new system, which does not require anything to unlock (you may just buy more pages to save)

simple ravine
#

wtf they changed my Akali's E skill

lavish gust
#

Akali has been reworked, now she is all about kiting in the ass-ass-in-ass-ass-out style.

#

And obviously, the 7th (if I count correctly) Ryze "iteration" is again questionable

simple ravine
#

before I went in q+r+e dead

#

wait.. her ult has no stacks anymore?!

lavish gust
#

yup

simple ravine
#

well it has a long-ass cooldown

#

it didnt before iirc

lavish gust
#

There were 2 gameplay changes: 1) dragons now give random permanent generic buffs, 2) first towers before 14min are significantly tanker but you get rewarded with gold for damaging them before 14min - this lenthtens the early game phase but rewards you a lot too (approx 1200g for the whole tower damage before 14min)

#

IMO this was a very good change because now if you have any advantage in a lane you are rewarded immediately (even for partially damaging tower) but the opponent is not instantly crushed from vision and safety, at least before 14min

#

both losing and winnig sides get better gameplay

simple ravine
#

still ff at 20 whining kids?

lavish gust
#

no, it's now FF15

#

but if you want to surr in the 15-20min timespan, everyone must vote yes

simple ravine
#

i dont like akali's new E

lavish gust
#

on the other hand, you can now surr in the 3:00 - 3:30 timespan if your team has an AFK. 2 of 4 votes are enough. Game is cancelled and progress is unaffected.

simple ravine
#

was my main many years ago

#

thats good

lavish gust
#

Yes, that's very good. Especially for ranked

#

I can already tell that in practically all scenarios people will vote yes to cancel the ranked game if they have an AFK

simple ravine
#

Well, that was 5 minutes of LoL... enough for another year

#

back to writing my blog series

lavish gust
#

what you blogging about?

simple ravine
#

It's going to be a series of posts with the title I'm not 100% sure of yet, but something in the lines of "The N essential things you need to know as a cloud architect"

#

First post will be a primer on CAP/PACELC theorem and the fallacies of distributed computing

lavish gust
#

Not my area, but one of my work colleagues keeps saying "There is no Cloud. It's only someone else's computer.".

simple ravine
#

The next post will be less daunting, but on how to create resilient applications and systems given public cloud

#

That sounds like a strange way of putting it...

#

Cloud is just an umbrella term for "a bunch of stuff in the same place where u provision shit on the fly"

lavish gust
#

I don't like ubmrella tems.

simple ravine
#

Well it's better than the alternative in this situation

lavish gust
#

Right. Where I work, I continuously ask managers to forward my communication / questions directly to appropriate people rather than trying to generalize the topic. I work in rather very precise industry (driver/OS-level/low-lvl infrastructure => pretty much C and C++ only) and I hate when some manager asks me for an opinion/solution idea when they give me umbrellated description of the problem.

simple ravine
#

I respond with "It Depends โ„ข๏ธ"

#

works every time

lavish gust
#

They would not like that answer.

#

Usually I give them very precise answer, so precide they can not understand what I actually mean. Then they assign/find someone else for me that will let me actual problem details.

simple ravine
#

Well, this might sound shallow as an answer, but your answer shouldn't aim to make them like it, but give your honest opinion. I do that with our clients, and internally and it has resulted in people trust me a lot

lavish gust
#

Well, many in my team trust me. I'm currently at rather unique position of building/manintaining an infrastructure for low-level testing. In my 7-person team, I am the only one who writes C++ and everyone else is writing Python, on top of what I design and implement. My work is rather simple yet I need to be very careful as many are relying on it for writing tests etc

simple ravine
#

I can't attribute that to all of my recent success, but a lot of it

#

I barely write code nowadays.. but I try to get my hands dirty

lavish gust
#

you just need to find what you like

simple ravine
#

well, i started freelancing as a developer in 2001

#

so i've been doing it for a while, and it came to a point where it didn't give me that kick anymore

rapid pagoda
#

current project:

type NPCTextAudio struct {
    Id               string
    CharactersKey    int64
    Text             string
    Mono_AudioFile   string
    Stereo_AudioFile string
    HasStereo        uint8
    Flag0            uint8
    Inflection       string
}

(Golang tools for working with data files. Starting with DAT dissectors; will probably do a GGPK extractor afterwards.)

velvet fog
#

you don't need the ggpk extractor

pseudo ocean
#

there is PyPoE already

velvet fog
#

nope, I mean you can get the file from patchcdn directly

pseudo ocean
#

lol

pseudo ocean
#

lmao

worthy cape
#

Impressive

CVSS score of 10.0

digital parrot
#

Leaving this here for PoB : When Punishment is enabled but another aura exists then only one of the two count (as only one can be applied in most cases).
Actually Punishment gives a buff for 10 seconds which is granted (e.g when curse is applied by Cast on Damage Taken).
The curse is replaced shortly afterwards but the buff stays.
So basically PoB may need some option to calculate with such "overlapping curses and buffs".

simple ravine
#

@worthy cape looks like some sysadmins will need an extra big cup of coffee right about now

worthy cape
#

Oracle is apparently actively exploited these days too, which is nice.

mortal bone
#

oracle is a big pile of dookie

simple ravine
#

@stiff gulch I think would disagree ๐Ÿ˜‚

#

Some people say interesting things like "MS SQL Server and others are toy databases in comparison to Oracle"

mortal bone
#

oracle sql sucks, oracle sql developer sucks, their pricing model sucks. there is nothing you can do to convince me that oracle is better than anything else

simple ravine
#

Emmitt, I'm in your camp.

mortal bone
#

I currently have to use oracle right now, and I can't stand it. We had a table that has been failing to replicate for 3 years, and oracle was reporting a success....

grave wren
#

It's amazing how bad clean code from uncle Bob is typeset in the ebook version

#

Code samples suck a lot

mortal bone
#

Yeah, I noticed that as well. Like, the code will wrap lines sometimes and span pages awkwardly

grave wren
#

Yep it's really hard to follow along simetimes

simple ravine
#

I'm annoyed by how he's die-hard-indoctrinating people on Twitter to go Clojue (or was it Scala?) because it's the "best language"

grave wren
#

he is very... opiniated

mortal bone
#

His favorite language is Clojure

simple ravine
#

One could almost think he's getting a kickback from someone every time he mentions Clojure heh

mortal bone
#

I don't really know any technical stuff about clojure, but every time I look at it I want to die

simple ravine
#

Pretty much that... The only thing that's alluring is Datomic

rapid pagoda
#

@velvet fog can't get historical files from patchcdn :)
@pseudo ocean I'm quite aware of pypoe; I have some specific requirements which it doesn't really fit with

zinc root
#

I love oracle, but we pay huge money to maintain our database with few thousand tables and few petabytes of data. I don't think that any other solution would work as fast as oracle with IBM support.

#

we even had first server crash in years this month and replicated db went up in few minutes so nothing really stopped. after 4 days the main db was up and running and data synced in no time

#

the best thing we done was offloading pictures and other blobs to different instance so oracle restart was fast and easy. we keep mostly current month of data in main db and other gets offloaded to another instance and accessed via db link if needed

oak salmon
#

I can't seem to find the value of rolled affix mods on the trade api, except from parsing their text. is that right? I can parse it out of item.explicitMods, but I was hoping to find the numeric value somewhere in item.extended.hashes or item.extended.mods

#

What's the meaning of the numbers on item.extended.hashes anyway?

civic crane
oak salmon
#

got what's in the value under hashes, but I wanted the rolled value without parsing text, 14 in this case

#

doesnt seem to be anywhere unfortunately

oak salmon
#

Canโ€™t even parse it consistently as in your example the 2 arrows is actually 1 + 1 ๐Ÿ˜”

flat knot
#

is CORS enabled for /trade/ api?

#

@compact isle is web browser abuse vector much higher than someone writing a script because it's a lot easier to put it in front of a lot of users?

compact isle
#

that endpoint is intended for services to consume, not users

flat knot
#

I understand, but I want to use notebooks to build some better ways to visualize the economy.

#

Iโ€™m not actually after the stash tab api, i guess im after the trade which is likely not entirely sanctioned.

#

Not sure if im allowed to share urls here but i can give an example of a websocket notebook

#

anyhow thx for the resp

stiff gulch
#

oh looks like i missed an oracle discussion

simple ravine
#

๐Ÿ˜„

stiff gulch
#

while it has its problems - its nowhere near the steaming giant mountain of dogpoop that is sql server ๐Ÿ™‚

#

oh and pricing wise - once you get big enough - new negotiation options open up, so say for massive cloud deployments its cheaper for us to use oracle than sql server ๐Ÿ™‚

#

anyway the rdbms discussion is somewhat like "my favorite brand of beer" discussion

#

while some technicalities are different they do mostly same things to varying degrees of success

#

and its healthy for then industry to have some competition

mortal bone
#

my major problem as a developer is the tooling for oracle is just ass. Oracle SQL Developer and Toad are both big piles of poo, so if someone can point me to a decent "ide" I would have less problems with it. Also, the price points when you are small are brutal. SQL Server Express is a god send when needing production-like data in a development environment with Oracle you basically have to have all your stuff hosted.

flat knot
#

Is there a good library for use to parse the json from the stash api into object for storage etc?

#

or is everyone rolling their own

#

i poked around a bit on github but nothing stood out as 'the way'.

oak salmon
oak salmon
#

On the trade API, are the mods in the same order on item.explicitMods and item.extended.hashes.explicit ?

hidden lodge
coral wasp
#

Perhaps someone could give me some info about this. I'm trying to parse all the stash data. So, as I'm reading the docs (as far as we can call those 5 lines docs :p ) - I just start off with a request to http://api.pathofexile.com/public-stash-tabs without an id.
Then every next request will use an ID param based on the next_change_id retrieved from its intial request. Honering the ratelimits and such, are there any guaranties on the data fetched? I mean it could be that you miss 10%, 50%, or whatever % of data that has been changed right? Because I ran the live search from the official website, compared this with my tool and I absolutely see no similarities between the data that I fetch and gets posted on the live trade website.

broken cloud
#

@coral wasp If you started getting without an id, you are starting from the beginning of time - those would be stash tab changes from many years ago

worthy cape
#

If you want some recent data to look at, https://poe.ninja/stats advertises the current next_change_id of the river. As always I forget if someone has recorded an ID around league start or not, might be one in channel history.

hazy fog
flat knot
#

a broken watch is right twice a day

obtuse citrus
#

int random = 3; // truely random number determined by dice roll

spare glade
#

@broken cloud This might be a stupid question (I am very unfamiliar with github), but how does your setup.exe work? I want to make a small change to your program for personal use (tracking the simulacrum splinter counts). Is there any way to make those changes and then download the program again with those changes?

coral wasp
#

@broken cloud / @earnest radish - Thanks for the reply. I used the ID from poe.ninja, yet I'm still having the same issue that changes do not reflect recent changes (aka compared to the live trade).
I would think that my API fetches would, at some point, be equal to the live trade website. To give you an example; I set the live trade to a specific item. Then I start to sell this item. Yet I never see my sale via the publis stash tabs.

#

well, actually lol. It seems that its behaving differently now. It has some delay (which I believe is intentional) but it works. Perhaps there was some lag / big delay when I first tested.

oak salmon
#

I wrote some quick and dirty python code to handle rate limiting by parsing and respecting the headers returned by the poe trade API. maybe it's useful to someone:
https://pastebin.com/MyPESXTa
to use it, call ensureLimit/setup before before/after every request, and it will sleep automatically if necessary:
searchLimiter.ensureLimit()
r = requests.post(item_url, json=criteria)
searchLimiter.setup(r.headers)
lightly tested; not a python pro; feedback welcome; might clean up and push to github someday when I'm done.

broken cloud
#

@spare glade You can try modifying the installed program directly

#

Open the app.asar with 7zip or similar (mine is located at C:\Users\<USER>\AppData\Local\Programs\Exile Diary\resources\app.asar)

coral wasp
#

Ye I think that sometimes this delay is much higher, when they get hit hard or something. Anyhow it works, so cheers, thanks

dusk sable
#

Hey guys is there an API for the official Trade? I haven't found one yet ๐Ÿ˜ฆ

violet path
#

there is, but it isn't public facing

dusk sable
#

Okay tahnks ๐Ÿ˜ฆ

#

*thanks

spare glade
broken cloud
#

Hi all, does anyone know where reminder text is stored? Like "enemies standing in smoke clouds are blinded" here

golden bane
#

@broken cloud ClientStrings.dat, id: "ReminderTextSmokeCloud", rowID: 1984

surreal quiver
#

In preparation for the next league - any ideas how to test program behavior with start-of-league API (or lack of it), or, maybe, someone had a list of most commonly encountered errors?

rapid pagoda
fickle tusk
#

is GGG ok with embedding the PoE/Item/DeferredItemRenderer from the official site to a 3rd party site? any experience?

golden bane
fickle tusk
#

oh neat, however rendering every item as picture on the server and send it to the client seems cumbersome. would really prefer to use the official js renderer if thats allowed. but i guess that would be my alternate choice. i have no intend to write my own item renderer

golden bane
#

Well, depending on how deep you want to go with Python, there are ways to render it client-side

simple ravine
#

That diagram makes zero sense

golden bane
#

I knew you would comment on this ๐Ÿ˜

#

Yeah, it's more about the comparison in the article between the Python browser implementations

simple ravine
#

hehe

#

Well, HTTP vs "Function calls" is like comparing apples and oranges

#

Sure I guess it's "possible" but people go out of their way with crazy ideas, especially in academia

#

Like there's a line between "This is a technically interesting problem to solve" and "This will not solve anything in a feasible way"

#

i.e.

Itโ€™s an even bigger download than PyPy.js (that example is around 50MB), but as Mozilla point out, a good browser will cache that for you. And for a data processing notebook, waiting a few seconds for the page to load is not a problem.

golden bane
#

Academia kind of is the reason this is even viable in the first place, with the scientific Python stack being ported to the web

#

I don't think I would solve this problem that way, but hey, it's there

simple ravine
#

Like, take PoE for an example. No gamer will sit and wait for a 50 mb download to view some item render ๐Ÿ˜„

#

Its not feasible.. imagine the bandwidth cost for that poor guy if the thing becomes popular

obtuse citrus
#

You could argue that people and wait and sit for the client to be downloaded in order to have items r ender

golden bane
#

You wouldn't use Pyodide for this use case, so that's a bad argument

simple ravine
#

But if you want to use python client-side you need some interpreter/transpiler/wasm-thing

golden bane
#

Have you read the article?

simple ravine
#

skimmed it

golden bane
#

It shows

simple ravine
#

so enlighten me, what would you use in his case

#

the article presents different methods

golden bane
#

Skulpt if it supports PIL, if not there is a pure Python implementation of PIL you could use to compile to JS

#

Btw the "Python objects" in the diagram also doesn't make much sense

#

Everything's an object in Python, so if you use JSON, it's a Python object, even a valid dict in most cases

simple ravine
#

There are many flaws in that diagram yes.

#

skulpt was actually pretty small, 100kb

#

thats neat

fickle tusk
#

however i dont think it comes with everthing included? like the libs to render the pngs

simple ravine
#

obviously

#

well, to be frank, u can do a lot with javascript nowadays... making a png is possible

#

but i dont see the problem with what u wanna do

#

if u would have u just made an item rendered in javascript instead of resarching how to use python, u would have had ur own by now ๐Ÿ˜„

golden bane
#

To get back on topic: probably best to just use the official renderer until you are told not to do so

fickle tusk
#

i might try that, yeah.

#

if u would have u just made an item rendered in javascript instead of resarching how to use python, u would have had ur own by now ๐Ÿ˜„
@simple ravine ahh, don't wanna mess with that. you know poe and its special cases. i bet the renderer is filled with that

simple ravine
#

depends what input you're using

#

if you use the stuff from JSON, it's fairly straight forward

#

well i havent looked in like 2 leagues... but yeah

#

ouch, one of their own examples are throwing exceptions

robust kettle
#

Anyone here knows if using AHK to change border style can get you banned?

grave wren
simple ravine
#

What languages do u know now, and how u define 'well'... I don't recognize these names, so it's likely they're not the "A-level" authors.

#

but for the cost, it's definitely worth it

grave wren
#

java including ee, python, typescript, php

#

packt books are kinda wonky in my experience so i thought i'd ask beforehnad

simple ravine
#

perhaps grab the โ‚ฌ1 package, and take the first book

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and then dive into a couple of O'Reilly books

grave wren
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yep i guess thats a good plan

simple ravine
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Jon Skeet knows C# better than anyone in this world, probably better than Anders himself.

grave wren
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also super cheap, thanks for the rec

simple ravine
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And if you know Java, I think this book can do a good job for you.

#

Manning pubs are also real good

grave wren
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dont think i had books form that publisher yet

simple ravine
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Make sure you buy the last edition (4th)

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A lot of new things changed since C# 7 and C# 8 that is very convenient to know.

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(no breaking changes though, so nothing to panic about)

grave wren
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might be fun to delve into c# a bit more than simple unity scripting

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just need a project to do in parallel

simple ravine
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yeah, some lessons is best learnt the hard way urself ๐Ÿ™‚

grave wren
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i just need to get into books a bit more, usually i just dig into stuff myself but that seems like wasting time you could spend nicer

simple ravine
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i haven't read a full book in a long time, and i really wish i had the attention span for it

grave wren
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i am like 70% through clean code, so thats something for me

simple ravine
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clean code is good, unfortunately java iirc

grave wren
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yeah and badly typeset ebook

simple ravine
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they're sufficiently close enough for you to recognize a lot of things

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been coaching a dev who is quite ambitious at work... he read the book 'code complete' and though it was well worth the time.

grave wren
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nice, some parts of the clean code just seem a bit too academic in nature but maybe thats just my warped view with my current monolith

simple ravine
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uncle bob is a special kind of man

grave wren
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it feels like his advice can easily lead to lots of complex code if applied too rigorously

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had a colleague in my team that swore on uncle bob and he made some questionable stuff

simple ravine
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or at least taken in the wrong way, for sure

worthy cape
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Fuck Bob. That's all.

simple ravine
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hehe

grave wren
simple ravine
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he's very opinionated to say the least

grave wren
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a similar type of person is our "research and innovation" guy

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or one of them

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and wonders why he barely gets asked stuff compared to the other guy

rapid pagoda
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@simple ravine My experience has generally been that technical books in humble bundles are generally kinda garbage

grave wren
#

that seems to span a lot of publishers then

rapid pagoda
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It does. There's a certain style of book they tend to end up with a lot of, though

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If I had to characterize it, I'd call it "highly verbose but poorly explained walkthroughs of simple projects"

grave wren
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hm alright

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and i have found out why i dislike most programming books

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can we still not at least put colors in ebooks

rapid pagoda
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or... ah yes, let's fill a page with a screenshot of a captcha (this is from the first book in the bundle)

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it's like the commercially published version of putting illustrations in your high school report to hit the target page count

grave wren
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but thats basically what i know from packt

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some very few gems

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and lots of eh stuff

simple ravine
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There seems to be a lot of 'udacity'-type of people, especially from India, but also from USA that attempt to write books on a subject, and they don't succeed very well. That's why I appreciate Manning and O'Reilly more, as they work with people who have previously shown their expertise in the area (i.e. thought leaders), like Eric Lippert, etc

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^ lol on that comment

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stop reading that book pronto

wooden walrus
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anyone know what encoding is used for official site trade urls?

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if you add your own queries

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might be a dumb question, but its different from the default python url encoding

wooden walrus
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if anyone sees my previous question - the answer is: no encoding needed! My problem was somewhere else

west rover
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Hi folks! This seems like a good place to put this.
I created a Userscript for Greasemonkey triggering on your stash tab info in browser, it will lay out all tabs (with 1 click switch or submit stash to poeprices) and also visualise 6 socket items and rates unique perfectness (wip, this is buggy for some mods).
https://pastebin.com/BJN123SU
Install the script, go to
https://www.pathofexile.com/character-window/get-stash-items?league=Delirium&tabs=1&tabIndex=13&accountName=YOUR_ACCOUNT_NAME
put your account name in the url and enjoy one button pricechecking whole stashes!

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I know it looks shitty but imo it actually made greedy drop stash cleareing a breeze. Its actually quite cool what you can accomplish with the Wiki Cargoes!
Also a bad thing is that Poeprices.info stash pricing is actually more accurate for uniques than rares, as they cant test all mod combinations... Is there an accurate solution for pricing rares out there?

violet path
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there's no easy, clean solution for pricing rares publicly available, no

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and there are doubts that there's anything private

west rover
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i mean you could probably cloud compute that 'easily'.

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but yeah i was always wondering how others are pricechecking. I only use PoE TradeMacro and poeprices.info.

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also i dont care about clean or easy. pulling mods from wiki cargo isnt exactly a breeze either.

frigid nova
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As Jeff said - there is no publicly available service for pricing rares other than poeprices

west rover
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If i wanted to make some native app with the stash tab api. Is that possible? how does auth work?

frigid nova
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You might want to reference other apps which currently use the stash tab api, like exilence

simple ravine
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cloud compute that 'easily'

๐Ÿ˜‚ I'll give you $100 if you create something accurate

worthy cape
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Only Azure makes it possible.

grave wren
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Lidl cloud service

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Pack your bags Amazon and MS

broken cloud
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Just saw a post on the reddit about Overwolf, a framework for creating third-party overlay apps for games

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{"events":[{"name":"boss_kill","data":"Fire Fury"}]}

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Is there a way to do this that does not break the terms of service (no reading memory or such)? I would be very interested in this if it were possible

civic crane
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OverWolf injects OWClient.dll and OWExplorer.dll into exe

broken cloud
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Woah is that legal? It seems very illegal

simple ravine
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All overlays work in this way, even Discord etc

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injecting a hook into DirectX

broken cloud
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I see... but to go as far as being able to detect "a boss named xxxx was killed," wouldn't this count as a prohibited interaction with the client?

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I once looked at the code of a certain prohibited heads up display and it was beyond my level, but wouldn't it be that kind of thing?

simple ravine
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If you can assert this information from the text log (client.txt) it should be fine. However, if you discern this thanks to the DirectX hook, it's pretty safe to say that's not kosher.

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But it also depends a little what you do with that information. Knowing that you killed a boss, and just storing that or congratulating you for killing Shaper for an example, doesn't give you much of a competitive advantage. However, what is not allowed is act upon that information in-game

grave wren
honest crow
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is there any tool that auto sort item in stash?

violet path
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not the place for the question, but if you're planning on making one it breaks tos so be careful

honest crow
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oh ok

stuck blaze
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I did some benchmarking and currently im managing to store about 3 stashes/sec in a db ๐Ÿ˜„

west rover
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@simple ravine hm so kickstarter ๐Ÿ˜„ would be basically an addon to poeprices or justa little different logic. vut 100$ probably aws instance cost for one month ๐Ÿ˜› Athough...
I mean the heavy lifting has to be done by GGG trade/forum/whateveridontlknow API anyway. basically what you need is a lot of tables that save mod_combination[tieravg] -> avg market price

and this for every permutation of base item and mod tier. Won't cover corrupted implicits, influence, item level and such but yea it would be a start

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I guess poeprices just searches for item base and every single mod for themselves and guesses a price with all the abvailabe mods. Thats also a way to do it but less accurate, as you usually go for mod combinations and free affixes for multimod or slamming

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thus, always doing the 'alt+shift+d' macro search with all available mods will already yield a more accurate result i guess

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@stuck blaze I understand why they use a distributed system now. its amazing how much their api can stand while still being so stable xD

stuck blaze
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๐Ÿ˜„

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the cascading delete on all items takes a long time when removing a stash

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I wonder if it's possible to use more threads somehow

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but like.. i'm doing 3 stashes/sec right now. If 5000 gets updated per second I'll never be able to catchup with the source

west rover
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which client cares about more than 3 updates per sec?

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or you mean api limitation?

stuck blaze
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oh for learning im just trying to make a poe.trade clone

west rover
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oh alright! cool project!