#1┃general

1 messages · Page 355 of 1

full kraken
#

Im still waiting on us getting a spectre that can cast curses reliably as a direct skill so we can try scaling decay dot on them as a 7L

tight plinth
#

waiting for doom guy on youtube to do a full analysis Pogott

potent bramble
#

I'm actually not joking lol - right now finding Gwen in a map is somewhat a wasted encounter, but if she were the only way to get logbooks - and probably with a buff to counter the fact that you lose 75% of the potential logbook drops - it wouldn't feel like finding her was inherently a punishment

cobalt blade
#

what if they just revert the lower chance for uniques from her :3

#

Go back to gwennen mb gambles

surreal musk
#

wow there are a lot of breach wheels on this new atlas

cobalt blade
#

(or atleast make it more reasonable than basically never seeing uniques from her)

tight plinth
#

how good was the gamble back then anyway?

potent bramble
#

As much as I'd love to have a target dummy in the hideout, I'm pretty sure it was confirmed that we're basically never gonna get 'em. Could be misinterpreting/misremembering though, 100% possible

full kraken
potent bramble
gritty epoch
#

we will never get it but i'd love to punch gwennnen tho

tight plinth
#

yo what

hexed egret
#

Wow are we getting better mace nodes? The ones right now are dog shit holy crap

full kraken
#

Id rather we get some kind of death recap playback/replay first before that though, god I would love that

hexed egret
#

The masteries are shit too

gritty epoch
#

gwennen is a scammer

potent bramble
full kraken
#

like people are focused on "what damage killed me" but Id like a 5s or whatever replay that saves, where you can play it back and pause and see exactly what happened, pause and hover over enemies to see their names/mods, zoom in, move screen, etc

zealous pebble
dim gyro
#

i really kinda wanna do betryal cuz of this node alone

cobalt blade
#

i mean they can control weights to keep it balanced make t1 uniques roughly every 1k gambles or something

hexed egret
cobalt blade
#

Looking forward to the natural 8% hillock drops

zealous pebble
sturdy venture
#

but yeah uhm any idea what would be a good bosser farmer day 1 @gritty epoch or would farming expedition be better day 1? {main issue with that is lack of scarabs}

potent bramble
#

SC or HC, Voide?

night bone
#

:kekw: Atlas Respecialisation Points and Character Respecialisation Points are now capped at 65535 (thank you to the Exile who discovered this was necessary for your contribution to science).

dim gyro
#

can always rush destructive play silo or something. I always seem to see ppl post vids of em doing that and making their first 100 divs off that early on

gritty epoch
#

bosser - shockwave totem, abyssus slammer maybe

hexed egret
#

Like godamn

sturdy venture
gritty epoch
#

u dont kill silo boss

gritty garnet
#

it has a bunch of phases so you kill all the extra bosses grab their drops and run another

hexed egret
#

Man mace nodes really need some love

gritty garnet
#

which definitely should sustain buying more silos from other players

sturdy venture
#

which boss is the silo boss again

hexed egret
#

If I'm not going stun and going elemental conversion it's useless

full kraken
#

vilenta

umbral crag
dim gyro
#

DP has been buffed this league with astrolabes + exceptiuonal gems so u get more loot

sturdy venture
full kraken
heady cliff
sturdy venture
#

which should be better no?

gritty garnet
#

mace clusters are pretty good

#

you get overlord/fortify if you're not pathing to any fortify mastery in particular

sturdy venture
umbral crag
night bone
#

Well that's interesting... only affects the quadrant
Voidstones now upgrade the minimum Map Tier of Maps within that specific Atlas Quadrant to 16, cause Maps in that Quadrant to drop one Tier higher, and convert Tier 15 and lower maps found to Gold.

hexed egret
dim gyro
tight plinth
#

i read somewhere maps below t16 would drop as gold, idk if its a keystone or something, where did i read it?

hexed egret
#

So skip the mace nodes on tree?

potent bramble
#

I bet you could do the same strategy in that map that has whats-his-face for the boss. Ressurection Site guy, the zombie-boy. Enter arena, blast down all the other bosses before he fully initializes, then dip out

Unless the other bosses don't spawn in until he's released because the boss fight hasn't started yet

full kraken
gritty garnet
#

devastator is also 10% pop but I think a lot of people will be playing maces or doing the fracture-swap-enchant thing

tight plinth
#

oh its in the patch notes

full kraken
#

then you use your game engine itself to "play back" the data again

#

a good example of this is starcraft, which demonstrates this, it tracks and saves the entire match as a data file and then you can go back and rewatch the entire match, pause, hover stuff, etc etc

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but for poe it could be a way way smaller snapshot, just tracking the last 5s or whatever on your local client of whats happening

blazing nymph
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"just"

full kraken
#

which isnt that big, tops you are looking at maybe tracking 200~ entities which is trivial tbh

sturdy venture
full kraken
# blazing nymph "just"

"just" in terms of CPU load, thats a very very small amount of data to track, maybe tops a megabyte or two

umbral crag
gritty garnet
#

idk about expedition in silo with how narrow it is

tight plinth
#

its not that narrow

dim gyro
#

yea silo isnt it if u wanna do expedition

cobalt blade
sturdy venture
full kraken
gritty epoch
#

KF totem + join an active guild so that u can call for help everytime u brick the expedition immunity

cobalt blade
#

this can get into the range of a few hundred entities on screen with debuffs dots w/e to manage

tight plinth
#

its like triple the width of toxic sewers easily

thick goblet
cobalt blade
#

like imagine trying to track a jousis build

potent bramble
cobalt blade
full kraken
sturdy venture
karmic gust
#

wait i can just do this

sturdy venture
#

meant a dp silo setup and a seperate expedition farm

cobalt blade
#

excluding b eyond

karmic gust
cobalt blade
#

or deli

full kraken
# cobalt blade like imagine trying to track a jousis build

its actually not that hard, you arent tracking everything, you just track what is needed to recalculate the process

IE lets say you have an extremely complicated formula that takes a computer 1 second to process

But... that formula only takes 2 integer inputs, thats it

You dont need to track the entire formula because thats static and doesnt change, you just need to track the 2 integers, we call this Covariance

dim gyro
full kraken
#

You then can "replay" the process using the 2 integers because your engine knows the formula itself, you dont need to save that part

cobalt blade
tight plinth
#

also you dont "just" track the last 5 seconds, its either tracking the whole thing or it isnt.

cobalt blade
#

especially if your also g lancing blows

sturdy venture
tight plinth
#

how would it know when to start the last 5 seconds

full kraken
full kraken
tight plinth
#

thats even worse, it starts and restarts every 5 seconds?

full kraken
cobalt blade
#

or steal charges on hit/gain charges

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or really anything that has to calculate different vs each mob

full kraken
#

except even more optimal in dev, you actually go back to the start of the of data and write overtop of the old data so you dont need to alloc more

blazing nymph
umbral crag
full kraken
cobalt blade
#

like if i really tried im sure i could come up with an outcome that would destroy the servers trying to calculate it

blazing nymph
potent bramble
# full kraken You then can "replay" the process using the 2 integers because your engine *know...

I have to agree with Naca, at least in part. Even though something like damage reduction is a static formula, anything that includes a percentage - like evasion - would have to be stored as the result of the roll, including who did the hit, who got hit, etc. Because if you have a 60% chance to evade (numbers sourced from a hat) and you fail, and that's what killed you, then recalculating that attack is only going to be accurate 40% of the time - the 40% where you fail the evasion check.

full kraken
full kraken
cobalt blade
full kraken
#

if I start with RNG seeded with a value of 123456789

And then I perform the same 10 actions in a row that use that RNG seed, they will have the exact same outcomes

cobalt blade
dim gyro
full kraken
cobalt blade
#

it still has to be calculated assuming you know the rng seed and every mob like what

#

it is your game does not have the rng seed

proud gorge
#

I don't think PoE is saving their deterministic RNG seed before every calculation

sturdy venture
blazing nymph
proud gorge
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especially when there's a bunch of calculations happening simultaneously

dim gyro
sturdy venture
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i mean early league

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kinda why i was considering dp or expe

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but its like idk man

full kraken
mental violet
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is the new atlas tree generated somwhere

cobalt blade
#

where he does beam then slams you

proud gorge
#

its a lot less "deterministic" if the RNG is "skipping" numbers because they're being used on other things, or if its modifying the RNG with the time tick

sturdy venture
#

i wanted to do like expedition with just tree nodes until i can get scarabs after a few leagues of league dropping since idk prob wont exist till then but then i wanna go the increased reward thing

blazing nymph
cobalt blade
#

because your client thought he beamed server says slam you die

dim gyro
full kraken
#

this is a very indsutry standard practice, even a fairly junior game dev knows to do this

proud gorge
full kraken
blazing nymph
sturdy venture
#

but i want a build that can do dp silo + that yk? {not at same time}

full kraken
dim gyro
sturdy venture
full kraken
potent bramble
#

I'll freely admit that I'm not experienced enough in the world of programming to know anything as ironclad fact. That being said, I feel like it's gotta be one of those things where it's either easy to implement and they've intentionally decided not to do so, or it's impractical due to some combination of hardware concerns, software concerns, accuracy concerns, etc etc that has led them to a point where so far it hasn't been worth the effort it would take to overcome those hurdles.

'Cause for all the crap we collectively give GGG, it's undeniable that they're generally very good at what they do

sturdy venture
#

kinda why i was consider blight of contagion since it can just tap and nuke it

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i think

proud gorge
#

you can roll back ancient RNG sequences from like 20 years ago on gameboy because they didn't use time as an input on rolls, so you just had a preset sequence of numbers that could be found and exploited

blazing nymph
full kraken
proud gorge
#

but even if PoE used one of those, which it probably doesn't, they'd also have to keep track of every single RNG call in any piece of code that's running for the entire duration of the "death recap"

blazing nymph
worthy cave
#

Oh wow

#

Breach has a LOT of stuff on the tree

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Like a LOT A LOT

full kraken
worthy cave
#

Although I have a question question

cobalt blade
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an answer answer

worthy cave
#

How good is the tree gonna be?

final owl
#

are we arguing if a death log is a reasonable thing to expect poe to add or something

worthy cave
#

For rare gear?

cobalt blade
#

we dont know

cobalt blade
#

all we know is weapons/quiver removed links worse and lower mod tier rating

proud gorge
#

Pixxel, the point is that you'd have to keep track of every single call of Random for the entire duration of the entire death recap no matter how relevant or irrelevant the source

full kraken
cobalt blade
#

but we dont know the numbers for links/mod tier rating

blazing nymph
dim gyro
worthy cave
#

I mean on atlas tree

final owl
worthy cave
#

it's completely reworked

cobalt blade
cobalt blade
#

on 200 diferent mobs

dim gyro
worthy cave
#

oh wow

blazing nymph
full kraken
proud gorge
cobalt blade
#

the thing your just not taking into acount is they dont want to give the player this information

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so the server has to deal with it all

final owl
cobalt blade
#

like even if what your saying is accurate for poe's code which who knows

proud gorge
#

yeah, tracking full info on every single function would require a pretty significant rewrite of a lot of basic functions to log every single time they called Random

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for any reason

final owl
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15 years and 27 expansions later.. man. I can only imagine what PoEs codebase looks like now. That ship has sailed I reckon. a looooong time ago

blazing nymph
#

At this point i think pixxel needs to just get a garage in NZ and make his own PoE. With blackjack, and hookers

sturdy venture
#

what would be good build for day 1 destructive play silo farming or day 1 expedition atlas tree {big boom} farm into expedition with scarabs {when they become available }

proud gorge
#

as well as what position they're in, because again, nondeterministic execution order due to multithreaded processes

full kraken
# proud gorge random animation positioning, random projectile variance, random visual effect v...
  1. there isnt any RNG in the AI system afaik, actually, its deterministic
  2. Im not aware of any RNG in the animation system, afaik that is also deterministic
  3. You cant share random() across threads or if you try and do that you fucked something up, its exceedingly unlikely there even is a second thread of anything noteworthy going on, typically engines are single threaded for very very good reasons, aside from Loading/Unloading of the scene (loading screens) you cant parallelize most of the stuff involved in a game engine. And if you do try and do it, you find out why no one does it pretty quick lol
worthy cave
#

maybe some sort of evisc elementalist with some ignite prolif?

wintry lily
#

damn, didnt notice there were fuckin shrine changes

worthy cave
#

pop a boom, block everything, retaliate?

full kraken
#

I havent deep dived into the AI lua exports you can see on poedb, but I dont think there is RNG to it, entities AI is deterministic as a set of priority actions

worthy cave
#

and hope you don't get murderized?

full kraken
#

"if I can do this, I do that, else, I try and do this, if I cant do that then I do this" and so on

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as just a priority of what they will do if conditions are satisfied

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its why minions will always prioritize <skill> if its off cooldown

proud gorge
#

I'd be very surprised if all enemy AI is deterministic, given their semi-random movements when on screen but not locked onto the player

sturdy venture
full kraken
proud gorge
#

like, it's possible it is, but I'd be surprised to hear that

worthy cave
#

that's all well and good for the trash

dense roost
#

Does Headhunter trigger from totem kills if you use Ballista totem?

worthy cave
#

but then you get left with the soul eater that just nommed 100 mobs

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and you die horribly

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I think?

full kraken
#

you move 1 square and suddenly the greedy search pathing is a totally different route, because of crowd pathing being complicated

proud gorge
#

no I'm talking about the, like, milling around they do

potent bramble
#

I think the simple answer - if they wanted to have a way for the player to see what killed them - would just be some sort of a pie chart, maybe even in the same group of charts as like the ping and computer load and such, that tracks the last like 20 sources of damage, and if they were hits vs spells, crit or not, etc.

full kraken
proud gorge
#

when they're not aggroed onto anything

soft perch
#

im clicking hive nodes.

final owl
#

I'd be pretty surprised if there was no randomised seeding of AI actions on any level

cobalt blade
full kraken
#

I dunno if its random though, it might be fixed and if you observe it, you'd see they are just repeating an action over and over

full kraken
#

lemme go check though

proud gorge
#

point being, there's probably a ton of things in PoE that call Random, both in calculations and outside of them, and there's no way GGG has any real desire to go through and catalog every single instance of it everywhere in the code

final owl
#

anyway, we're wasting important arguing about shrine belt stuff time with this conversation.

proud gorge
#

and then modify all those functions to save and report their use of random

final owl
#

won't someone think of the shrine belts.

shrewd fiber
#

does exsanguinate have more clear than crackling lance mines? why dont people run crackling lance more, it seems solid

cobalt blade
potent bramble
#

Could also include some sort of threshold like 'must have taken more than 200 damage, or been a DoT/debuff/ground effect' to solve any random chip damage that wouldn't matter

blazing nymph
finite quail
blazing nymph
proud gorge
cobalt blade
shrewd fiber
#

interesting, i see

cobalt blade
#

i want my infinite mana regen (:

proud gorge
# full kraken You dont have to lol

if you want to be able to backtrack Random to see exactly what random number it generated on a particular calculation, you kind of do yeah

#

either that or record the number somewhere before usign it

pliant hamlet
#

So, been a bit, anything broken figured out for reliquarian that isn't mines?

potent bramble
finite quail
worthy cave
#

btw guys how expensive do we think foulborn doedre's scorn and vixen's will be on start?

blazing nymph
full kraken
cobalt blade
finite quail
#

The life regen is still cool though

finite quail
#

but it should never be increased mana regen

cobalt blade
#

but rly who knows is paak making a video that will dictate price

worthy cave
full kraken
potent bramble
#

Though tbf, if you're building around Evasion and you die because you took damage after dodging 2000 attacks... then you died to the exact expected interaction between incoming damage and how you've elected to survive it. So there's not much to report on there either

finite quail
#

It should have gotten nerfed but the %mana regen made smaller, not gutted with inc mana regen

pliant hamlet
cobalt blade
pliant hamlet
#

5gcp

cobalt blade
finite quail
#

Finally some mana leech for spells

proud gorge
#

yeah, I assume the logic there is that they don't want it to completely solve mana by itself, particularly for spell builds where mana regen investment is supposed to be a real limitation against casting a million spells per second

cobalt blade
#

(it would be completely busted)

full kraken
#

Im debating leaguestarting 60 fuckin phantasms the build

finite quail
#

Now with imbued gems

#

what if you got lvl 1 mana leech

cobalt blade
#

atttacks only

finite quail
#

on your spell

finite quail
potent bramble
#

Which honestly is leading me to the camp of "What meaningful information would you get from a death recap that wouldn't be immediately obvious from looking at your defensive stats"

full kraken
cobalt blade
#

they do not want us to have spell mana leech

proud gorge
#

mana leech doesn't apply to spells yeah

proud gorge
#

there's explicitly no spell mana leech anywhere

cobalt blade
#

the only source of it in the game rn is legacy vinktars in standard

#

lol

worthy cave
sly minnow
#

can I find if holy sweep deals fire damage or lightning damage converted

full kraken
worthy cave
#

Nobdoy played it last league even with its buffs

full kraken
#

almost all of my death recaps its some debuff that Im like "wait wtf is that debuff" and its like "oh yeah this debuff is some esoteric thing that springles your jorkle which negates half your PDR while skrinkin"

potent bramble
worthy cave
#

Maybe just have it not consume charges on travel skills?

onyx adder
proud gorge
harsh flame
soft perch
#

unstable breaches drop terrible loot

blazing nymph
soft perch
#

and you cant get fortresses if you click it

#

its actually unclickable

cobalt blade
worthy cave
bitter bluff
#

P̯̉̏ͦͯA͑̓̿ͦ̾T̿̿̏ͬ͛Hͮͨ̒̉̚ ͑ͬ̾͌ͯOͨ͐̒̽ͣF EX̌̍Ȉ̖̊̿ͪL̀͋̅ͮͧE̎̑͆̏

cobalt blade
#

the most bait node is not taking remove breaches from maps though

worthy cave
#

and then have 6 unstables per map

full kraken
soft perch
#

bro

finite quail
worthy cave
#

that's what...9 bosses a map?

final owl
#

As much as I like the idea of a death recap, vaguely, I can't really imagine it giving me useful information anyway. "oh man, the enemies did more damage than I had health. I should get more.. health? and defences?" isn't that the conclusion you come to anyway..

full kraken
#

long term I think all people will really care about are breach rings

soft perch
#

they nerfed foulborn choir quite hard

proud gorge
#

maybe someone at GGG was like "Hey, turns out Indigon Archmage Mana stack with the Replenishing Belt and a bunch of mana regeneration effect lets you deal hundreds of billions of damage"

soft perch
#

breach rings entirely hinge on that one esh mod and if dex stacking is ok

cobalt blade
soft perch
#

i guess chayula chests but theyve fallen out of favour

#

breach rings aint that good

proud gorge
#

or something

proud gorge
#

Idk some mana build

worthy cave
#

that's a Tul mod

potent bramble
blazing nymph
proud gorge
#

the mana builds are already incredibly strong

cobalt blade
#

also your forgetting armour stacker exists

soft perch
#

i know it is

cobalt blade
#

enthropic rings will be sold for that mod

worthy cave
#

armor stackers want xoph mod

finite quail
final owl
finite quail
#

That's quite bad yeah

soft perch
#

cuz of choir

cobalt blade
#

enthropic were around the same price for a while as well

#

atleast in non phrecia

full kraken
worthy cave
#

but now that foulborn choir is nerfed

proud gorge
#

like, shrine belt solving crit for you is fair, because you could already pretty reasonably hit 100% crit chance with moderate investment, so it just saves you a bit of investment

soft perch
#

still, all unstable breaches is kinda bad because it turns off hive fortresses

worthy cave
#

then esh isn't worth anymore?

worthy cave
#

suddenly you get mondo crit mult for free

cobalt blade
#

i think choirs still your best source of inc mana

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atleast high end

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just worse mid end

proud gorge
full kraken
#

Oh god, crit belt with impale reap stonks_up

proud gorge
#

point being, though, even then guarenteed crit isn't that busted

potent bramble
cobalt blade
#

explosion crit and herald crit

empty ivy
full kraken
lucid gale
cobalt blade
#

that is where guaranteed crit is good

proud gorge
#

but presumably the numbers they were seeing with Replenishing Belt, specifically on Mana builds, were a real problem

proud gorge
#

which is probably why it got nerfed

cobalt blade
#

it was balanced for suuure

lucid gale
#

The wider your curiosity is, the more things you'd have to book-keep in parallel to the actual simulation, and the harder it is to present.

worthy cave
onyx adder
#

Im in for a death recap that just says skill issue whenever u die

proud gorge
#

especially since, again, Mana builds are already some of the strongest builds in the game

worthy cave
#

Like couldn't ranger tree have gotten some sort of comepnsation buffs for defense?

opal ingot
pliant hamlet
worthy cave
#

so?

proud gorge
#

I mean, it's Ranger

lucid gale
proud gorge
#

Ranger's whole thing is being fast, long range, and high damage, in exchange for dying to a stiff breeze

worthy cave
#

PF doesn't have much inherent defense in her ascendancy

lucid gale
worthy cave
#

she has a good recovery node yes

fathom fjord
worthy cave
#

but most of PF's defenses come from itemization

pliant hamlet
#

👀 that's certainly a take

worthy cave
#

I'm saying she doesn't have somehing like a masterful form or champ's foprtify

full kraken
# lucid gale The wider your curiosity is, the more things you'd have to book-keep in parallel...

just capturing a shot of every entity active within the "active entity" range, frozen in time, including stuff like projectiles and etc, and what effects are active on everything (mods, zone mods, buffs, debuffs, etc), would prolly go a lonnnnnnng way

PS: I wonder to what extent ya'lls "export hideout" functionality would theoretically be re-usable for such a thing lol, I assume under the hood "doodad in my hideout" and "enemy in a map" have a lot in common right?

worthy cave
#

or Cheiftain's Valako, Gladiator's more than skill

finite quail
pliant hamlet
#

She has inherent 100% uptime on flasks

worthy cave
#

which is trivial in the endgame

#

roll flagellants + use when full instilling

fathom fjord
worthy cave
#

not that much defense really

fathom fjord
#

If you don't understand the difference between full uptime buffed flasks and conditional flasks idk what to say

worthy cave
#

1500 flat eva is nice, but not the end of the world

pliant hamlet
#

mageblood is such a bad item, it's just permanent uptime on flasks

worthy cave
#

let's not go nuts here and compare PF to say, masterful form

pliant hamlet
fathom fjord
#

But I remember you as the dude with hot and bad takes now

proud gorge
#

there's a reason why Mageblood is the single strongest defensive item in the game

worthy cave
#

mageblood is permanent uptime on 95% inc. effect flasks

sturdy venture
#

so what build would be good for day 1/2 expedition {tree then scarabs} and/or Destructive play silo { i wanna swap between the 2 ideally}

proud gorge
#

and it only works on magic flasks even

pliant hamlet
#

mageblood isn't permanent uptime on the good flasks

mental violet
#

now that the good beasts cannot be forced at all what do you think the base value of adding in einhar is

pliant hamlet
#

like progenesis

full kraken
#

Id definitely say PF is the second tankiest ascendancy in the game, after gladiator

Though a PF with svalinn gives gladiator a run for its money

worthy cave
#

Progenesis is a 100 div item lmfao

proud gorge
#

there's some wild-ass unique flasks

pliant hamlet
#

Mageblood is even more

#

and?

pliant hamlet
#

I thought we were talking about endgame

worthy cave
#

I mean tearly endgame

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I.E. roll flagellant flasks + use when charges full

mental violet
#

no kirac maps "containing harvest beasts"

proud gorge
#

one of the biggest downsides of Mageblood is that it doesn't work with all the busted-ass unique flasks out there

worthy cave
#

like which ones?

potent bramble
#

I'm guessing there's some application I'm not considering here, but that Saresh bloodline feels kinda... eh? Cruelty for main hand weapon seems like it could be very solid, but the other two I'm struggling to envision a good use-case for 'em

proud gorge
#

actual downside, that is

full kraken
worthy cave
#

Progenesis is good yes

#

but it's also a 100 div item

#

are we going to be balancing an entire section of the tree around a 100 div flask?

cobalt blade
#

yes

worthy cave
#

Fuck off.

full kraken
fathom fjord
#

Taste of hate is a 1c item

heady cliff
mental violet
#

i could be wrong about einhar being good

heady cliff
#

but a few c

potent bramble
#

I'm thinkin' like Bleed Cyclone or something might be real solid, if there's room to squeeze it in with the normal ascendency

fathom fjord
#

Sorrow of the divine is a 1c item

cobalt blade
#

but also your underestimating taste of hate dying sun(albiet for offence here) bottled faith

potent bramble
opal ingot
cobalt blade
#

same thing for offence on faith

worthy cave
#

Sorrow of the Divine requires a pretty specialized setup and the loss of your timeless jewel for a keystone

opal ingot
cobalt blade
#

and its balanced around you using those in combination with recovery from surgeon if your playing pf

pliant hamlet
#

Tides of Time + a strong set of flasks is pretty cheap

#

and is a ton of survival

cobalt blade
opal ingot
#

And as a consequence, craicic chinerals will be cheaper XD

sturdy venture
#

what build would be good for day 1/2 expedition {tree then scarabs} and/or Destructive play silo { i wanna swap between the 2 ideally}

opal ingot
#

That shit is abundant

onyx adder
muted ledge
#

A caster with the Mirage bloodline and Blood Mage sounds fun to try

onyx adder
#

U can talk to him if u want he's super nice

muted ledge
#

Get to like 6k like

surreal musk
#

adorned builds seem unfeasible now with birds being way less common , mirror crafters will just buy all the birds 🙁

pliant hamlet
noble sleet
#

What exactly are these “imbued gems”

onyx adder
potent bramble
# onyx adder U can talk to him if u want he's super nice

Most of the people who maintain any sort of public resource for POE are quality humans, but I didn't want to accidentally misattribute credit lol. I'm not colorblind though, so I felt confident in my "Someone with a green name" haha

proud gorge
#

I mean, Progenesis is a whole endgame in and of itself, Coruscating enables entire builds, Cinderswallow Urn gives mad recovery, Olroth's Resolve obviously has one main build but it's a good one, Sorrow of the Divine and Rumi's Concoction are classics for good reason yeah, there's also recent favorite Wine of the Prophet and Bottled Faith, but you can usually use those even with Mageblood since they tend to be on activation effects

onyx adder
#

So u get to run a bad 7L

limpid prairie
worthy cave
proud gorge
#

Oriath's End if you love explosions

potent bramble
#

Good name to recognize tho

proud gorge
#

I do also like Witchfire

pliant hamlet
steady elk
#

Is it just me or does it seem the changes and patch notes etc seem a lot larger than keepers was?

proud gorge
#

it's a very nice item

sturdy venture
final owl
potent bramble
full kraken
#

Was there like... a specific reason given as to why ggg is removing harbingers

final owl
#

but i mean of course the 3.28 patch notes are bigger. 3.28 is a rework league

worthy cave
slow pebble
#

whats everyones plans? i cant decide between self cast kinetic fusilade, glacial cascade miner, or the new miner starter from fearlessdumb

worthy cave
#

problem being the rares are a major PITA

pliant hamlet
full kraken
#

removing harbingers when torment ghosts and fuckin talismans still exist feels insane ngl

worthy cave
#

so that's your last flask?

final owl
pliant hamlet
full kraken
#

I feel like lots of people enjoyed harbingers...

no one in 2026 wouldve been upset if ggg got rid of talismans, or better yet migrated everything involving torment over to just be the far superior version of them (Sentinels)

kindred silo
cyan canyon
#

talisman is chris wilson's favorite mechanic so it'll never leave.

potent bramble
# full kraken Was there like... a specific reason given as to why ggg is removing harbingers

I like the joke answer of "Mark is prejudiced against blue people" but the actual answer afaik is that he didn't think they fit into the overall look of the game, as well as they just overall weren't keeping up with the quality standards that GGG wants to hold itself to.

From what I understand, they'll be returning after a rework. I have half a memory of them saying the goal was return in 3.29 but that could absolutely be a fever dream

full kraken
steady elk
full kraken
potent bramble
#

But "Mark just really hates the Blue Man Group" is just so much funnier than the reasonable/rational answer

pliant hamlet
#

It's a speed build @worthy cave, it uses silver+quicksilver+2x defensive + permanent life flask w/ 100% uptime on everything, 90% block chance and as much movement speed as you can stack on top of it. has ~1m ehp, 40k max hits and 400% ms

worthy cave
#

so it's a heist build?

pliant hamlet
#

I'm just saying flasks are better than you're making them out to be

sturdy venture
full kraken
pliant hamlet
#

I have no idea what they were using it for, could be heist, could be lab

opal ingot
pliant hamlet
#

yeah I'd want more speed less tank in heist

sturdy venture
worthy cave
sturdy venture
worthy cave
#

The juiced rares

final owl
worthy cave
#

wiping the trash is one thing on low budget

#

the juiced rares OTOH

#

kind of a big problem

opal ingot
#

What are all these acronyms

worthy cave
#

On the othe rhand

potent bramble
# steady elk I didn't get into endgame much, what are harbingers?

TL;DR, unique undamagable enemy that spawns a bunch'a regular (also blue) enemies. Kill regular ones, repeatedly. Killing 'em deals damage to unique boi. Unique boi drops shards on death, and every once in a while you get shards that are worth picking up in spite of the RSI.

And then sometimes there's like a 'boss' Harbinger, which is literally just the same thing but BIGGER. And he spawns in a few of the 'normal' harbs who then do their thing like normal

opal ingot
#

Grok what's otoh

sturdy venture
worthy cave
#

I meant for expedition

full kraken
#

like afaik everything else about harbingers fits fine with the new atlas setup

harbinger orb +1 tier'ing maps works fine, and unique harbinger maps still fit in the new atlas

worthy cave
#

yeah for destrucive play that's all about single target

pliant hamlet
sturdy venture
#

im aware but im wanting to do do silo and or silo {swapping between then}

opal ingot
gritty epoch
full kraken
opal ingot
#

Oh

pliant hamlet
#

It's funny because it even defines simple oens like "GGG"

noble sleet
potent bramble
opal ingot
#

Then there's a rainbow harbinger that is a loot goblin

#

Fast ms and runs away, if you don't kill it fast enough it portals out

full kraken
#

harbingers 2.0 are gonna be the exact same as 1.0 except they'll be bright purple now and add a bunch of random walls to your map that get in your way and have to be destroyed and you cant disable them til 3.30

limpid prairie
#

Harbingers now go to the future and attack your internet connection

potent bramble
gritty epoch
#

Check out this EB MOM LL EO PC stacking FRoSS hiero

wraith rock
opal ingot
full kraken
potent bramble
slow sonnet
opal ingot
#

Oh til

pliant hamlet
carmine notch
full kraken
potent bramble
#

Or rather, they run away a maximum of 3 times, and try to possess something whenever possible

pliant hamlet
#

it's finally possible to play eb ci mom

zealous plank
#

If I have +1 to minimum x charge + count as having maximum number of x charges, is there any point at all in generating x charges in any way since I always have one + that one counts as max?

wintry lily
#

the blue man squad will come back as keepers 2

#

with walls

limpid prairie
potent bramble
gritty epoch
final owl
#

wall jokes. such fertile ground.

carmine notch
thorn lotus
#

can't consume "count as max" charges

pliant hamlet
potent bramble
#

That said I don't play charge-centric builds often, so don't trust me implicitly

pliant hamlet
#

I wish this was playable in ssf, I want to play this stupid meme build lol

#

maybe if foulborn romiras aren't too rare

gritty epoch
#

A question so badly worded that 3 of us answered 3 different questions Pogott

worthy cave
#

as the mountain + dark arts anoint...geebus

sly minnow
#

ok thats lame
holy sweep is lightning damage

pliant hamlet
sly minnow
#

thought I could use it on chieftain if it were fire

opal ingot
#

I welcome 100% mom on the Keystone itself

carmine notch
zealous plank
limpid prairie
worthy cave
#

No I mean like...what the F are the chances you even find that base within the first week even?

cobalt blade
#

there could be actual reasons like an immortal call setup

pliant hamlet
#

me? 0%, I hate blight lol

worthy cave
#

I mean on trade

carmine notch
worthy cave
#

like it'd be nice if you could somehow force a 2nd anoint onto a neck

pliant hamlet
#

probably also 0%, you probably just use a budget focused amulet

worthy cave
#

but instead they just drop randomly

gritty epoch
final owl
#

I nearly always forget a thing or two when transitioning to later versions of builds :I

full kraken
cobalt blade
#

blight ravaged rare drop

limpid prairie
pliant hamlet
#

ravaged blight

worthy cave
#

it's a dual wield build

gritty epoch
full kraken
#

aaaaah

worthy cave
#

as the mountain + dark arts is amazing

#

20 regular block 8 spell block and even more

pliant hamlet
#

I think PF is fine as a day 1 build but

#

I think PF really shines when you have 200-300d invested

worthy cave
#

O

#

I'd juist l;ike

potent bramble
wintry lily
worthy cave
#

I'd just like more options beyond "poison or kick rocks"

gritty epoch
#

Bot what is PF

cobalt blade
#

So you start it on day 1 and farm 200div by day 4

worthy cave
#

because three of her nodes are giga underwhelming

pliant hamlet
wintry lily
#

so does every build

gritty epoch
#

Purifying flame? kek

pliant hamlet
#

Nobody uses it as well as well as Pathfinder

worthy cave
#

I mean "ascendancy that uses the unique flask effect belkt does unique flasks good" is...kind of like saying water is wet, ya know?

wintry lily
#

and? Your claim is that PF only shines after 200-300 div for a flask that isnt mandatory for an ascendancy to function

dreamy crane
#

does anyone know the overlay that empryean uses? the one that can price check mods and stuff

cobalt blade
#

Awakened poe trade

pliant hamlet
worthy cave
#

like...it'd just be nice if Pathfinder had a functional elemental damage route

#

because master distiller is supposed to be that

#

"Hey, you can play elemental builds on this ascendancy"

#

It just...completely fails at being that

dreamy crane
cobalt blade
#

people did try it this league dunno how playable it was

worthy cave
#

Not very.

wintry lily
#

PF shines with just magic flasks and what not, not 200 - 300 div

limpid prairie
#

PF shines when you are a bit tired of dying to DoT

opal ingot
cobalt blade
wintry lily
#

Ive been playing pathfinder for like 3 years now

#

straight up

cobalt blade
#

:p

cobalt blade
#

and ilya

final owl
#

who wants to put money on baby belt being so easy to get 50% of players are using it

gritty epoch
#

PF are for ppl who can't afford mageblood /s

pliant hamlet
final owl
#

cos.. I wouldn't take that bet.

pliant hamlet
#

From day 1 up, and it scales incredibly well with money

worthy cave
#

there's nameless bloodline PFs

finite quail
#

shaper of flames makes me go from 21k phys max to 34k phys max nut

pliant hamlet
#

Idk how I'm being lumped into calling it bad lol

cobalt blade
#

lol

cobalt blade
limpid prairie
#

Blight bell will be cool if it's as rare as a simplex something

pliant hamlet
#

Idk why this is controversal lol

worthy cave
#

It isn't.

steady elk
worthy cave
#

It's the part that PF has turbo-limited options b/c three of her ascendancy nodes are junk

cobalt blade
#

ye but its also one of the best ascends without that

worthy cave
#

sure, b/c bouncy is a great starter

#

so you take surgeon/poison nodes and you're happy

limpid prairie
#

I think?

cobalt blade
#

its 2 that are junk one thats waiting for them to accidentally print something broken on a magic flask :3

wintry lily
#

eh ive league started poison bv before

cobalt blade
#

like readding reduced dmg taken flasks

pliant hamlet
#

Eh, I think there's a reason we haven't seen many event top 3s from PF. Like I do think it's good, but I don't think it's competeing for best

potent bramble
wintry lily
#

pconc is just mildly comfier to begin with

#

i'd have no qualms going back to poison bv

pliant hamlet
#

It's hard to compete with slayer/zerker

cobalt blade
slow sonnet
#

They were kinda ugly

cobalt blade
#

but if your not in a race thats reasonable to do

pliant hamlet
#

I'm a ssf / gsf player, sooo

hexed mountain
potent bramble
# steady elk Shieeet sounds fun. Why were they removed?

Though admittedly they were also not at all scale-able. They weren't affected by quant, pack size, etc. Area level techincally affected them but only insofar as what they could drop, but by the time they could spawn the whole drop pool was open. So they had crap-tastic loot rates that went to 'mostly bad' if you were fully invested into them. On the upside, it was really really difficult to die to them, so it was a safe farm for anyone who was super weak for whatever reason

slow sonnet
cobalt blade
pliant hamlet
cobalt blade
#

especially farming 20 frags

#

Or well 16 now

final owl
#

I'm fine with harbies leaving so they can come back as a better mechanic tbh.

hexed mountain
worthy cave
#

so basically, your ascendancy is locked behind two uber drops

limpid prairie
pliant hamlet
#

Eh, Even w/o it I still say it's like an a-tier ascendency

slow sonnet
hexed mountain
#

lowkey the change to weapon resist a while back made it much easier to roll pf early/mid without needing pneumatics

slow sonnet
#

Other Ubers not so much

hexed mountain
#

its become quite easy to make very good mamba swords

#

they get outscaled by pneumatics but you still reach very nice dps before that

manic gust
#

my poe bricked itself but only on one character idk why lmaoo. if i open my stash on one character my game stutter XD

slow sonnet
#

It do be like that sometimes

gritty epoch
#

Who does Volatile Vaal Orb do?? chrisThinking

hexed mountain
#

since now chaos damage T1 is the only reforge chaos that can roll

worthy cave
#

so you just spam reforge chaos until...

potent bramble
worthy cave
#

you get some other t1 damage?

cobalt blade
opal ingot
#

Why only t1? Does harvest reforge have an ilvl cutoff?

nocturne maple
#

chaos dmg only has 1 tier

pliant hamlet
#

chaos dmg only has t1

hexed mountain
opal ingot
#

HUH

hexed mountain
#

and or you recomb

opal ingot
#

That's wild

hexed mountain
#

like i did

#

i did just recomb T1 phys T1 flat phys from gambled swords

final owl
hexed mountain
#

then lock reforge chaos and boom triple T1 prefixes

worthy cave
hexed mountain
worthy cave
#

derp

hexed mountain
#

if i was trade i would obviously just get pneumatics

#

and buy essences

cobalt blade
potent bramble
cobalt blade
#

way better dmg

hexed mountain
#

lowkey the T1 phys T1 % phys T1 chaos flat needs pretty decent pneumatics to be beat tho

slow sonnet
#

Same issue as old beyond and breach, it was just reskins

cobalt blade
fallow escarp
#

How do non RF chieftains scale damage in the early game? Thinking of using the new shield skill with enmity later but not sure what’s decent for campaign/beginning maps

gritty epoch
#

Hear me out, 8 x cast on ward break + ball lightnings, storm secrets and 5% to restore ward

hexed mountain
cobalt blade
#

eeeh

#

I guess if you need the accuracy

#

but i dont see that as being hard to solve at ranger lol

hexed mountain
#

thats pretty high flat

cobalt blade
#

ig thats not too bad

#

atk speed dif ?

onyx adder
#

Legion sword ew

hexed mountain
#

1.2 AS

onyx adder
#

What are we doing

#

Blade trap or some shit

hexed mountain
#

pre-pneumatic weapons

cobalt blade
#

yeah thats gonna feel alot worse than pneumatics

potent bramble
# slow sonnet Same issue as old beyond and breach, it was just reskins

That too, though even if that wasn't an issue I still think they'd feel a bit disconnected, overall. Like they're clearly not on the same power level as the Pinnacle bosses, but there's no real explanation of where they come from as opposed to the Breach and Beyond enemies. All you get is that one unique map and that doesn't really explain anything. They're fun, they're just abstract

onyx adder
#

Use a corsair pls

cobalt blade
#

Esp post mamba -20% atk speed

hexed mountain
#

corsair for mamba kek

#

i'm not losing 20% damage for QoL

onyx adder
#

Its not 20% the flat chaos is constant

#

Its more like 10-15%

potent bramble
#

The rest of the leagues, at least in my experience, have been connected to either the 'real' world (where the Exile is), or the sort of parallel/alt dimension for Breach/Beyond. Harbs just kinda poof in/out of existence

hexed mountain
#

corsair got a low end of 24 phys

onyx adder
#

If ur als using added chaos gem because its early the difference isnt much at all

hexed mountain
#

there's a reason all mambas with sword use legion

onyx adder
#

Yea because the pob numbers are better

#

The only time i ever use slow bases is when its a unique i cannot avoid or if my skill totally bypasses aspd, like its a trap or some shit

slow sonnet
hexed mountain
#

1.2 is not a slow base its average

onyx adder
#

I wont use karui chopper for bleed either

#

1.2 is the slowest 1h sword base

#

U actually cannot be slower on a 1h unless i think theres some crappy mace base thats 1.1 or some bullshit

#

Or 1.15

hexed mountain
#

its 1.15

#

but in terms of weapons

#

the average is around 1.25

#

and you're mamba

#

i'd rather have a slower base than low roll poisons on bosses for 1/4 of damage

onyx adder
#

If u rly need dps ur allowed to use something a lil slower i suppose

hard cliff
hexed mountain
hard cliff
onyx adder
#

But u will not catch me dead using the slowest possible base on a double added flat setup

cobalt blade
hard cliff
#

I'm good on League prep can we start early

onyx adder
#

Or u probably will catch me dead because i got crit out of my attack animation

#

Either or

hard cliff
onyx adder
#

❤️

cosmic eagle
#

how do you open the atlas file again?

stray sedge
#

I personally don't know, I've always waited for a site like poeplanner to update templarLul

wintry lily
#

i just wait for pob

#

no pob update no builds to look

hexed mountain
#

might have to change pathing on my guardian plan

#

if the 40% acc 15% aoe node is below start

#

i gues gravepact is next to it

cobalt blade
#

pita to read like that but readable ctrl f for whatever you wanna see

nocturne maple
#

totally a sane idea right?

cobalt blade
#

why are you dual wielding white wind

hard cliff
#

Can I do early betrayal by taking the new node and only clicking kill on everyone?

wintry lily
#

so.

cobalt blade
#

lol

nocturne maple
#

white winds have decent flat dmg

#

and nobody uses them

wintry lily
#

we just ignoring these then now huh

cobalt blade
#

have u considered hyaons lightning volkuurs

wintry lily
#

i mean day 1 ig its alright

nocturne maple
#

and feel the pain of low rolling the dmg range?

#

probably not

cobalt blade
#

Or sanguis if its cheap enough

nocturne maple
#

I already pobbed an ephemeral edge mamba build last league, and let me tell ya

#

yeah...

surreal mulch
#

just add lucky damage to the build,ez clap

wintry lily
cobalt blade
surreal mulch
#

that's what I'm saying

nocturne maple
#

hell yeah

wintry lily
#

just get lucky enough irl and hope ggg has a bug in the code that lets lucky work on dot

nocturne maple
#

lucky dmg for the win

wintry lily
cosmic eagle
#

i thought they changed the scarabs so much i was wondering why .json files got released first before the full list of scarabs changes kek

hexed mountain
#

actually not bad

cosmic eagle
#

wtf is flammable burrows

hexed mountain
#

the things you stepped on to remove all walls around

short prairie
#

They have fur and fat, perfectly flammable

#

Fur acts like a wig and fat is like wax

surreal mulch
#

necro summoner with offerings has good clear speed right?

hexed mountain
#

depends on minion i guess

surreal mulch
#

i could just go mjolner for the third time in a row but I never done any serious witch run

#

so

surreal mulch
cosmic eagle
#

hivemaxxing is the way

hexed mountain
#

eh.. CoC level 1 is pretty close to CoC level 20 same CD , no cdr per level , just 19% less damage rather than 10%

#

pretty close to an actual 7L

hard cliff
split maple
#

Buncha Phrecia bugfixes huh

hard cliff
#

remember you also lose quality (?)

hexed mountain
#

yeah but quality is bad

#

20% crit chance

hard cliff
#

I just mean In general on the imbue

#

this is make so many silly gems

cosmic eagle
hexed mountain
#

you do lose level 21 on the gem supported but on CoC you can imbue CoC on cyclone or lancing steel so losing level 21 is irrelevant

hard cliff
#

imagine free lifetap

hexed mountain
#

so you get the imbue AND the level 21 spells

hard cliff
#

I'm using vaal abso

#

I dunt get to play

hexed mountain
#

F

crystal talon
opaque sphinx
#

is keeper officially over now and stuff in std?

hexed mountain
#

they said the entire link is affected by the imbued

crystal talon
#

Oh neato

opaque sphinx
#

nice im make wi in meantime

hexed mountain
#

oh damn , feeding frenzy grants agressive and feeding frenzy doesnt change with level , could be good on some minions that really need agressive

#

you would lose +1 from 21 tho

mental violet
#

templar has attack mastery right at the start now for + 1 strike i really wanna try strike gaurdian

white radish
#

Stupid question - what was the maximum number of points on the unique branch of the genesis tree? It used to be on the wiki, but I can't find it now.

cosmic eagle
#

the kirac circle is now a small scarab circle big W for points

hard cliff
#

will imbue make this good?

cosmic eagle
#

kek so stingy just bring the nodes back ggg

hexed mountain
#

sacred wisp is 40% more damage on level 1 btw , wand league LOGIN

hexed mountain
#

glad they help struggling archetypes

surreal musk
#

void manip is -100% on lv 1

hexed mountain
#

lots of really good gems level 1

#

i could even see stuff like bonechill on hit cold builds to get 30% bonechill and 5% more cold

surreal mulch
#

the most obvious candidate is codt

#

if it's even in the pool idk

hexed mountain
#

codt?

surreal mulch
#

cast on damage taken

hexed mountain
#

when* but it litteraly doesnt work

split maple
hexed mountain
#

because you can only imbue level 20 gems

#

so it doesnt work

split maple
#

It has level limit of skill it can support

surreal mulch
#

oh right I frogot about the level thingy

hexed mountain
#

at least it does nothing and doesnt screw the gem could be worse

sterile crescent
#

@karmic gust I see you have updated your mamba pob, you put it on glove, but how do you slot 4 supports? chrisThinking

surreal mulch
#

oh yeah can you do both imbue and normal support?

sterile crescent
split maple
#

Fortify is lvl1 yea

sterile crescent
#

But imbue is total random right? So it's gonna be a pain to imbue I guess

hexed mountain
#

yes

surreal mulch
#

imagine double trinity

hexed mountain
#

except for curses and marks since there's very little supports

#

you can't stack the same sup

grave vine
#

Opnions ons Holy hammers inquis?

sterile crescent
#

Imbue mamba, get cruelty support kek

blazing nymph
surreal mulch
#

fuk

hexed mountain
#

will make thhe soul eater ring setup easier at least

blazing nymph
hexed mountain
#

good little hextouch temporal chain

formal ridge
#

I know answer is probably no but can Rain of arrows be scaled into t16s/ 4 voidstones? is such a cool skill

hexed mountain
#

could do inquis with holy hammer + frozen legion

#

rain of arrow is 3 overlap expected right?

hexed mountain
#

180% DE skill on pinnacles sound complicated

grave vine
# blazing nymph Why inquis?

Wanna be temp for tree pos for power charges and thr ignore eleres on crit and the regen is ok 🤷‍♂️ havent thought this through completely, but i wanna go temp

pulsar vault
#

If you want infinite money yes

cosmic eagle
#

manaman with lavianga tech, imbue arcane cloak hope for less duration support for the indigon to just be up all the time templarLul

surreal mulch
#

manaforged arrows should still be compy

hexed mountain
#

its sad we cant imbue level 1 gems

#

at least we could fish for imbues without leveling 50 gems to 20

blazing nymph
surreal mulch
#

in theory

grave vine
split maple
hexed mountain
#

cries in SSF

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lets hope GCP is in the doubled ground loot currency group

cosmic eagle
#

surely gcp has the same rarity as flask currency

thick goblet
#

sucks even more if you're using a trans gem

hexed mountain
#

yeah trans gem imbue is a trade thing only kek

#

and HF paying 1+ div every try

lucid gale
split maple
#

Eh trans red gems should be allright

pulsar vault
#

Hmm it seems there a very few new support gems for phy builds :c (If i take the name)

#

Wanted to do a Chaos Impale build :(

split maple
#

Good luck to folks wanting to imbue trans grens and blues lol

split maple
sterile crescent
#

So I guess lab farmers are going to eat even better this league?

warm musk
#

Can someone help me w my MFA in standard? https://pobb.in/3Zi8_uzql8HL I ramp up too fast

#

or it's a skill issue on my part

#

or do I need essence sap

finite quail
#

because getting the transfig gem you want is guaranteed now, it'll dilute the transfig gem market

split maple
lucid gale
split maple
#

And coins will be Massive sink for meta transes

finite quail
#

Oh nvm then

lucid gale
#

The Labyrinth craft to transform a non-Transfigured Skill Gem to a Transfigured version now allows you to select the Transfigured version you desire most in cases where multiple Transfigured versions of that gem exist.

split maple
#

Once per 10-15 fonts or so from Merc on

lucid gale
#

If you have a cis gem that has two trans alternatives, you get to pick which one rather than 50/50.

finite quail
#

That craft is pretty rare anyways so it won't actually dilute the market as much

worthy cave
#

LMFAO

#

That terminology LOL

finite quail
grave vine
finite quail
#

I thought it did but I had a misunderstanding

nocturne maple
#

we will be merc lab enjoyers

onyx adder
#

We all love merc lab

split maple
#

And like folks who will want endurance charge on stun on their zenith or fork on their kboc will act as Massive Massive gem sink

onyx adder
#

(Dont ask me about merc lab)

split maple
#

Gonna be nice to gift labbers

thick goblet
onyx adder
#

No i dont

#

We saw 3 we got like 30 to go

onyx adder
#

If more of em are like shockwave imma have a lot of pobbing to do

cold elbow
#

Will the minion limit support get to 50% with +2 (or 3, corrupt)

#

Surely....

cold elbow
#

Enhance gets 8% per level...

#

And its linear...

blazing nymph
full kraken
#

Im gonna guess the minion support scales linear but its only like +4%/level or something

onyx adder
#

I only base my starter on concrete gems

onyx adder
#

Like toads

coral summit
#

considering what to run alongside giga unstable breach farming

split maple
#

Oh rite item filter info landed too

cold elbow
onyx adder
#

We are toaderbot nation

coral summit
#

altars vs destructive play

full kraken
#

Itd make sense to me if the gem starts at 30%, so its 38% at level 3

coral summit
#

oh actually, speaking of

#

do we know if influencing scarab of interference (adds a random guardian to final map boss) also counts as a final map boss

#

for the purpose of maven drops or w/e

cosmic eagle
#

new fragment item from the filter, that might be for the mirage boss

#

the hunt for the mirror tier belt will be a good one

cold elbow
#

That adds map bosses to shrines

blazing nymph
coral summit
#

idk if it does, it's described to add a guardian boss that's guaranteed to drop its type of map

#

i've baited myself into playing slam ignite elementalist for like the 5th league in a row

#

doesnt even need overexertion so it wasnt nerfed

#

(autoexert was a slight mana reservation nerf but that's fine)

worthy cave
#

Is slamamentalist really that good?

#

Seems like it should be an absolute junk build

coral summit
#

good relative to meta builds, no

#

but it's really really fun.

worthy cave
#

oh

coral summit
#

and you can clear everything short of delve and valdos with it

#

without a problem

full kraken
#

witch with 2H sword is the best attack/running animation in the game tho

coral summit
#

can get it to dot cap ubers and deli

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if you're doing lifestack grey wind

full kraken
#

I should think of a new build to consider trying as witch with 2H sword

coral summit
#

and even on league start you get like

#

rebuke of the vaal+covenant and southbound for flat dmg

#

and that gets u with a tincture to like 5mil ignite

worthy cave
#

BTW what are we thinking about with regard to starting kingsmarch as a farm?

surreal mulch
#

why are there no scion builds

coral summit
#

because scion is dogshit as a league starter

surreal mulch
#

I meant like in general not just starter

full kraken
#

Herald stacker 2H sword witch build?

split maple
#

Armorstacker, relic and aurabot

coral summit
#

scion just doesnt have many things she's genuinely better for

#

than anything else

surreal mulch
#

I mean yeah there are I just haven't seen them in so long. like rathpith life stacker

worthy cave
#

btw guys question abotu Aul

coral summit
#

even rathpith lifestack is better on other classes most of the time

worthy cave
#

is it worth trying to build around trying to double up on the auras

surreal mulch
#

I was really hoping the new ascendancy would enable something cool

worthy cave
#

I.E. set min = max on frenzies or endurance?

coral summit
#

50% inc effect on two auras is not worth 2 ascendancy points

#

the end