#1┃general
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frostbreath?
nobody uses unique weapons tho (on melees)
Oh yeah it is a slam, huh
ok ok ok ok i will not procrastinate pob anymore
oh that reminds me, I wonder if the Holy Strike minions naturally inherit your weapon's crit chance
and if so
what's that one unique with 100% crit chance
wait , does hegemony's era make the minions generate power charegs too?
uhhuhuh, probably?
since t heyre like based on it
trypanon but they'll hit slow as hell , sounds bad
Trypanon
It uses your weapon
hegies in the big 2026?
nah just summon with Trypanon
should do but why
its because ground loot has been bad for a while when it comes to raw currency drops, so they're shifting the weighting of item drops to have currency be more common than it has been before
By making equipment items have a lower weighting and currency have higher weightings
but trypanon has horrible base damage
Something like that
if you want minion trypanon just go reliquarian and give them 100% crit on a minion that doesnt mirror your weapon
That’s good so more chromatic orbs hopefully. Will this change the economy
Its way worse than a half decent shaper warstaff
wait warcry chief node is ALWAYS infinite power?????
i thought it just uncapped them
summon the Holy Armaments with a 2h mace, then weapon swap into a 1h mace + shield, and take Necromantic Aegis to make the minions inherit your shield
yes
it doesnt uncap
i mean holy piano keys, but thats insanely strong
so the Holy Armaments are now a 2h Mace that also has a shield equipped
All warcries are capped anyway
I can't think of anything obviously broken with that
but maybe there's something I dunno lmao
no, it says infinite. DUH

XD
lowkey brain rattler could be decent as early mapping , converts 100% to phys with holy strike doing the other half
Doesnt sound bad i am thinking of gc holy hammer
surely there's something powerful you can do with a minion that has both the stats of a unique 2h weapon and the stats of a unique shield at the same time
then again I suppose if there were, AWoSR would already have done so
since that also gets both melee weapon snapshots and reflects your weapon
kaltenhalt gives a bit of damage i guess
idk i'd rather keep my shield
on guardian
you're not getting suppress so you kinda need spellblock
login staff dood
The big karui mace then 1500 phys
haha it did get a buff
glad they keep upgrading those rare unique weapons
the Lioneye's Bow might have potential as well
getting spellblock with staves sounds like a nightmare actually
So after all these years and new nerfs, how is melee vs bow vs caster builds? Mostly a melee main even if the melee is ranged lmao
getting above 50% spellblock with staves sounds like a nightmare actually
atoll still keeps all the league mechanic near the entrance yeah?
It hasnt changed that much
Melee is good, scales very well but usually weaker earlier due to a lack of range. Ranged is good, good coverage but often squishier and more reliant on dodge/evasion/suppression. Spells are good, though usually reliant on a small number of powerful base damage scaling options or specific spells.
Not sure how relevant this is to the convo, but thats 74/70 block with a staff
One extra socket and you cap block with a replica reckless defence
glancing blows
pretty relevant
lots of fun spell scaling options as well as spell varieties, though unfortunately the nature of spell base damage scaling means that most spell builds one of several broad archetypes that then just sockets whatever the highest DE spell is
or whatever spell they want
Bows got buff since no t17 meta
There's also an extra staff block node top right you can get to cap block, too
There is also the flask
slams got hit a bit, particularly big slow slams, but fast slams are still good
strikes continue to be good
Eww bows…
yes but eh
non-slam non-strike attack skills are in a bit of a weird spot
slams deserved it quite badly
glacial hamm err poggers
since most of the powerful attack scaling options are either slam or strike specific
hell yeah
i wish tempest shield was something you could click on staves
but depending on the skill they're still good
slames getting 33% more damage PER warcry exerting lategame just wasnt ok
I miss lightning strike with all the projectiles
Just walk the rainbow
lots of powerful generic attack scaling options
That would’ve been funny with this new belt
and then you just slot in whatever attack feels nicest
i needed warcries to survive one more league. but they just didnt want me to be happy
also mana leech being hard to access as templar feels a little bad
just slap warden and two tinctures on your build and you got damage
Molten Strike of Zenith is an incredibly powerful scaling attack, but people do still run things like Reave or Rage Vortex and the likes
usually for clear
yeah Zenith is good but clunky
cock ball torch
So did warcries get gutted? I remember playing vsof and you just wanted a bunch of warcries linked together lol. Got kinda annoying tho with the noise overlapping
do warcries anyways
kinda
autoexertion got a big nerf
Tbh holy sweep looks interesting
instead of 15% mana res per warcry now its 20%
overexertion support damage got nerfed
5456 DE 
and idk what else got tapped too
it's not so much that they got gutted as a system, and more that the incredibly slow attack builds where they had 8 warcries exerting a single attack got a nerf

Earthshatter
which was the main payoff slam for the build
earthshatter got its damage roughly halved with overexert nerfs, autoexert nerf and gem nerf
maybe more if you cant fit a warcry due to 20%
which is unfortunate but also makes sense
pivot angle
Honestly that got barely nerfed
the age of slams is over , its warden time
it lost like 60% de out of 590 something
dies in juiced t16s
every other portal
cant die if everything is dead
never makes it past 90
my warden is 96
it's very difficult to make "very slow slams" balanced in a game where you could also relatively easily make them attack extremely fast
dont stand in them , skill issue
are you just ignoring the exert system
"very slow slams" as a concept would work fine in a game where the slam in particular has a very slow fixed attack speed
that keeps slams relatively slow
Yeah I dont think anyone does fast slams except for like, vfos in that one patch
But how will I slurp up the delicious dot ground juice otherwise????
gotta be berserker for the doubled exerts as well
warden CI and slurp the chaos dot then
if u wanna go even remotely fast
or ff
sure yea
sure, but my point is that its difficult because very slow slams with lots of exerts will always get more damage with attack speed anyways up until the point where you can no longer sustain exerts
right but that is balanced easily by the strong damage exerts having a low amount of exerts
theres a lot of tuning knobs for this that already exist
people dont play slams unless they actually do good damage tho
melee in general does a lot of damage atm
For builds to leaguestart so far I have Glacial Hammer of Shattering Elementalist, Shock Nova of Procession manaman and Static Strike Warden
so either you design the exert system to reward very slow individual slams, but it ends up being busted by slightly faster slammers, or you design it to be balanced around those slightly faster slammers, but the very slow slams are now a lot weaker
realistically " very very slow slams" isn't even really a build, it's a build fantasy
but nothing in the game really rewards "slam that takes a full second and a half to come out"
wrong
its called vaal earthquake
Yeah huh I really wonder if there’s not gonna be any s tier builds sadly lol. Must mean balance is good I guess. Fubgun thinks there aren’t any, all the ones are just solid A.
I suppose there could be an item that rewards very very slow slams, maybe some item or support or something that gives a big boost to base damage or something, in exchange for adding a large amount of fixed attack speed to the attack
BOOBA
tabula rasa
theres the funny earthquake
How is necro/warden scion with bone offering and two tinctures for 2h melee ignite?
yeah, but it's not really, like, very good
or does it still suck
Bone offering to get decent block on a non-staff 2h
Tinctures for ele damage and ignite damage
double tincture without lingering idk
new bloodline looks dot related so maybe this will change things
I still can't tell if lycia bloodline actually affects herald of ash damage
anyways, here's my concept. Check it. A support gem or something that gives a buff that gives a very large More multiplier, in exchange for adding a full second of fixed attack time to the skill. Or maybe after not attacking with the skill for a second or so. Except, now that I say it out loud, that's basically just Fist of War Support.
POLYGONS
How about a support that disables conversion and can be built around like trauma or archmage
it's act 4, dude
it was made when dx 11 doesnt existed
I suppose the issue is Fist of War Support doesn't reward you for not attacking, or attacking very slowly, it just gives you a big boost every couple seconds regardless of if you're attacking or not.
That's ruthless
Did holy sweep always do a hammer on single target?
and fist of war
Im so conflicted between playing a more or less duration build this patch
Both
two separate builds
Trauma Static Strike is sounding fun
All i know is it will have duration at this point
Hey don't worry man, I used to play before acts 5-10 were added
also screenshot was made on 4k tv with HDR on
the problem is Ruthless rewards you for attacking repeatedly, while Fist of War rewards you every couple seconds regardless of attacking or not, so you just pack Fist of War on a build that attacks less slow and just benefit from it every two or three attacks or something
(hdr is meaningless if other people dont have hdr on)
Wait surely this shrine wont be available on the new belt? xd
no
it wont be there, already confirmed by devs in ziz's interview
not that it needed to be confirmed lmao
Can you roll a shrine you already have with guardian node?
The fact that u even asked
I'm thinking something that adds a bunch of flat attack time to an attack (not a cooldown since it needs to have attack exclusivity)
maybe give it a custom animation
Brings me back to my power overwhelming days in brood war
Earthquake of Amplification
it will refresh it
Frost Bomb of nobodyplaysthissoiforgotwhatit'scalled sounds cool with duration
an animation where your character widens their stance, roots their feet, and delivers a big powerful slam towards the ground
So probably bad with baby belt?
Trans static strike trauma -> more duration Storm burst totems -> more duration
baby belt?
Screams of the Dessicated
KF/Kf Detonate -> less duration Divine Blast -> less duration Timewarp = 20 div
It's made of babies
oh
"The Dessicated" is dead babies yeah
I wouldn't say its bad necessarily
that's why they're screaming
You always have one or two shrines on you that you want to have
And you're already using gear to buff shrines
So you might aswell use the belt too
I'm fairly certain the belt's getting nerfed before release though
people are like "We'll have to wait and see if it can roll Acceleration or Echoing Shrine". Like, I could understand it not rolling Echoing, that's pretty powerful, but we've already seen Diamond and that's also incredibly powerful.
🎣
and also, if it couldn't roll Accleration or Echoing, then what "offensive" shrines could it even roll?
Diamond, Brutal...
those elemental novas around you, clearly
maybe Resonating and Gloom? Those are non-standard shrine options
but like, no way they'd release the shrine belt with just Diamond and Brutal as offensive shrine options
that'd be silly
Did anyone ask the devs if this works with the belt?

also Blunderbore
andrew confirmed it in the dev interview
but that's a lot of build you're dedicating towards it
I guess we are not getting the same shrines as they are currently in the game
I do like this item more than Mageblood specifically because it can be actually built around
plus charges or crit or smth
what doi you mean
instead of just sort of existing on your build
Or they make it uber hard to roll the good shrines
we know it rolls actual shrines yeah
but also yes
it's going to be very rare
and then have random shrine rolls
which can't be divined because they count as variants
it is an incredibly powerful item though
Giga rolled belt is alrdy kinda better than mb without extra unique pieces
okay if gull works, then it is clearly better than mageblood on a good roll
Wouldnt even say on par lol
max res from a single flask? we raise you max res cap from a single shrine
T-1
Mageblood will still be premium defensive item, Screams has way better offenses though
literally free 90% res for a helm and belt slot
What does mb even offer in defenses more than the new belt?
thats more op than mageblood
if you're using Gull, then yes, it'll cap res by itself, but Mageblood does that for just your belt slot, and then also gives other stats, like shock avoid, other immunities, etc
also lots of armour or evasion scaling, if you care about that
Shock avoid for ailment immunity is about it, no?
Unless you wouldnt run ele flasks it will be hard to justify mb for giga build
percent armour, percent evasion, percent life regen during flask effect, bleed and corrupted blood immunity, poison immunity, etc
you are
also some other more niche flask effects
its supposed to be ridiculously expensive for some combos
Screams can only roll one defensive shrine
This is happening to me as well 🙁
so you have to pick one
the item is supposed to be crazy
Res Shrine fixes your res by itself, but gives nothing else
and the answer is mostly resistance cuz its the best one
so the other half is offenses
Uhh there’s a chest piece that also increases shrine effect by 75% but is there any other way to get around the str requiemen downside? Lol
supreme ostentation
I consider maxing res to be part of fixing res by itself lmao
how can we scale exceptional support gems
That's already a lot though
Bro keeps saying "doesnt give anything else" when there's 10% max res right there
i mean, it gives 15% max res with gull
thats pretty crazy
mageblood does NOT cap your res to 90%
it "just" caps your res
What you're losing for the most part is stun avoidance and curse reduction as far as I can tell
ele ail avoidance isn't as hard
but just brine king it up and suck it up for that temp chains
mageblood gives you a ton of max res, and with a single other item (equivalent to including Gull here) you can hit 90% easily
garukhan panth as well pls
garukhan panth good
so true
reflect immunity, curse immunity, stun immunity, ele ailment immunity
if you're running triple res flask anyways
megablud gives you options
oh yeah, good old curse immunity
If a belt existed that gave you 17% max res (including chaos) and 90% ele res alone lots of ppl would run it
that's one I used
getting 90% max res on mageblood is harder than u think
it's great
going from 84% to 90% takes a good amount of investment
flasks give 9%, you still need 6% all max res
that is not trivial
or you sacrifice your auras too
What's the best way to automate (new) orb of storms for channeling build? The only thing that I can think of is linking it to high level cwdt gem
point being, people are freaking out over the belt because its very obviously incredibly good, and it is. It's a chase belt on tier with Mageblood, if well rolled. People just aren't used to things competing with Mageblood for build power.
Even more if you want to cap chaos asw, I feel like people are overlooking this
Can we get to 100% max res? Lmao
its a chase belt that is quite a lot better if its well rolled
hard capped unless ggg fucks something up
it also has significant downsides
not really
what significant downside
no
90% is max
and is very focused
not having flasks is a downside
Damn lmao
the significant downside is it will cost over 1k divines
Ohh that really is op then
There is a downside, but I wouldn't consider it significant enough when you get 3rd ring for free
using Gull is also a build cost
Thats unironically cheap
not really you use gull because it says 50% more belt
you can't just go "just use it with gull" as though that's free
bro talking like mageblood doesn't have a cost too /s
using gull means "+7% all max res +37% action speed"
sorry
Sublime fire already cost over a mirror week2 or something just to cap resistances WHILE running mb
75% more mageblood
wdym "build cost" LUL
because it means you can't run any other helmet?
who cares
which is a very real cost depending on the build
Helmet isnt that big of a cost, plus you get lessers
guys mageblud bad because you cant use 4 unique flasks, very bad belt 
the gull is just 75% more amazing belt
the only helmet that can rival gull with this belt is indigon
if u could wear a helmet that said 75% more mageblood
u wouldnt think 'damn what a build cost'
Gull is very good yes, but again, people are acting like this belt will destroy the game and also kill ubers for you
the only time i wouldnt consider gull is because the build demands a specific rare helmet
youd think 'holy fuck why is there a helm that says 75% more mageblood'
it will, unironically
i mean
it will also cost a mirror or two, hopefully
i can give you one exception
deathbeam pathfinder pob
lowkey
accel shrine is worse than echoing
take off belt then
or just play better 
Nah you just tank the balls wdym
then you have -100 resists 
better not get hit then
I mean you lose quicksilver flask
sorry accel shrine too fast, stepped on ground effects
Wonder how rare the belt drop alone will be, and then the weighting of the better shrines
Very most likely
Get your regen game up wtf
ill farm the shit out of it and prob never find one
very rare, very rare
well actually I guess it depends how often you fight the guy
but yeah, I like the belt as a design, it's super powerful, but has tradeoffs, has a real build cost, isn't just "slap onto literally any build with literally no change to anything", and is quite focused in what it does, depending on your shrine choice
Since it's a boss drop surely it will end up being more common than mb
Im willing to bet its probably slightly more common than mageblood if we ignore variance.
also the nature of its shrine rolls means that there's going to be cheaper variants on the market for different builds that value different shrines higher
That one dude finding the best option belt day 1 of league
im willing to be good combos will be vastly more expensive than mageblood
which is always nice
There will probably be more godrolled new belts than good double corrupted mb's
even if they cant attain it
and thats good because i can actually run whatever the fuck belt i variant of it as long as its not too expensive
im still 20/40 challenges
ye casters can use whatever dessicated belt and not care too much
cuz flasks on caster are lolw
if they're sufficiently rare and strong enough, could be
no quicksilver? wintry blast time
like, even if the ultra-rolled god belt is out of reach, lots of less ultra-well-rolled options can also help to boost up less powerful builds, albeit with less generic power
The only issue is I play pathfinder, and if I want to use that belt i have to go warden

well 2 tincture 3 ring gaming
thats a self-imposed issue 😛
ok deathbeam
it is what it is
ITS NOT MY FAULT IM ADDICTED TO FLASK
Dayum actually new belt is BIS for manaman cuz you can use mana flask
only instant flasks
Yah thas opas for manaman
any flask effect, including the ticking recovery of non-instant life or mana flasks, will turn off the shrine effects
just run some worms
Thats why I am making my own pob of Impending Doom Occu instead of fully relying on DB's pathfinder version, because I know that I will be able to afford the belt lol
300 div, ice nova shrine + armor/eva shrine
BAHAHA
i think echoing/accel + resistance might reach multimirror
genuinely
demand will be crazy
nah, we fucking ball
sublime fire was 1k divs last league at 1 point
echo accel gull
but yeah, on a "lower budget", instead of Resistance Shrine Echoing Shrine, you could run, idk, Massive + Diamond, or Replenishing + Brutal or something. Replenishing is actually very nice for specific builds, like probably Frostmage.
You are not getting massive diamond for cheap
it needs to be in the decimal drop rate to reach multi mirror
no shot
cant you 3:1 or 5:1 whatever it is
replenishing would be $$$$$ cause archmage
I mean, what do you think the cheapest belt will be
what would be the worst/cheapest combo?
there's honestly not really any bad offense shrines
Massive diamond is going to be like the top 5 most expensive kekw
ok so from what i can tell the warriors from GC cannot use the exerts from warcries
brutal/shrouded
their attacks count as empowred though so any inc damage to empowered attacks will apply to them
like, what's the worst offense shrine to combine with Massive
I can think of half at least.
this is true but you need both the shrines to be good for it to be worth using.
there's no indication so far that it can roll the nova/skeleton/shrouded shrines
wont even skeleton have its use
and if you exclude the grey shrines
why would not they?
imagine if dark pact can't even use the fukin skele
yeah but what if you had the choice to use a helmet with 75% more mageblood and a body armour with 75% mageblood for a total of 150% mageblood?
like every combination is good if you exclude the grey shrines
150% more mageblood
inb4 those drop 90% time
well the body armour actually has very real and awful downsides
Two extra slots is getting kinda expensive
i dont like blunderbore
peak belt
i would use the keystone tbh
if it can roll the grey shrines, then yeah, it'd make good combinations a lot rarer
yea but youve also sacrificed your chest slot
but also that would be a very interesting item
and I'd probably enjoy running a weird grey shrine belt
imagine if it also had the nova shrines lol
there's some fun stuff in there with permanent grey shrines
hey shock and chill at least does something
also resistance shrine caps out at gull unless ur using transcendence but mageblood is probs better for armourstack anyway
so blunderbore is overdoing it for a lot of downsides
does shrine effect do anything for those?
but yeah, with no grey shrines, there's genuinely not a single bad combination
probably not?
every single combination is good
but at least its still shock and chill
yea there are other shrines but like ur already kinda ruining ur defences with blunderbore lul
what the fuck is skeleton shrine gonna do lmao
ehh if u dont have accel or echoing shrine ur gunna be a snail
with grey shrines, there's some bad hits
New creeping frost looks good
or that jewel that lowers resists
ye u can cope on whirling/wintry blast/fucking stampede
but also some very interesting belts
thats it rly
that is transcendence
oh i was thinking of something else
the worst possible combo for me at least would be this
without grey shrines, literally the worst belt combination is, like, Brutal + Replenishing probably
if ignoring grey shrines
which is still very good
armour stack actually gonna be tanky this league with armor applies to ele essence
brutal shrine is ass
50% damage and replenishing effect
Im going archmage so repleneshing is welcome
Explain?
Replenishing is very high mana regen
but still would rather a rare atp
Brutal Shrine knockback is only an issue if you're hitting super fast, and if you're hitting super fast (eg BLO Archmage), you could do a funny reverse knockback tech while mapping
repleneshing + accel/echo might be in the affordable radius. sub 1 mirror surely
With gull its like 11% base regen
easy fodder for farrul bloodline ascendancy lol
truege
funny reverse knockback BLO Archmage build
They dont count as your minions
Even funnier
lemao
U just do transcendence and 93% phys to ele
but yeah, Brutal is the worst offense shrine, but it's not because 50% more generic damage is bad, it's because knockback can potentially be problematic if you have super high hit rate
but like, there's solutions
yea but why would u use this with resistance shrine sir
if you are not doing aegis you are trolling
i was just confused you see
Brutal is less generic, but gives lots of interesting build opportunities, which is good
thats ok
I dont think armour stackers can afford block chance? I suppose this would mainly proc vs swarms
Nah i'd rather just buy a tide of times/get any rare belt
over a brutal replenishing
they run glancing iirc
and max phys block
Oh theyre now pivoting to block hah
assuming you are not dual wielding
@leaden quiver i have new cope setup btw
Dead archeotype anw
holy hammers generals cry guardian
sure, on a particular build, but that's the point. Brutal Replenishing will be good on the right build, but not generically powerful enough to be slotted into any build, which is a good thing.
well aegis armor stack block is funny
trust
how do you combat the no physical rezistance thing from transcendence? i don't think a 40-50% conversion is enough
its gonna be not that bad
Bring back my transcendence armor stackers
most of the "weak" shrine combinations are only weak until you use them on the right build
Not really 
Some of them are actually just shit
literally "recover whole ehp on block"
the only downside to that belt is that the diamond shrine doesn't scale with shrine effect
It can be fucking accel brutal and I still wouldn't fucking touch it
Reverse knockback pog
ggg even said theyre aware the no flask thing isnt really a downside
using a brutal shrine belt is a downside though
knockback is very good on brands
Everytime I get a fucking brutal shrine the first thing I do is, run to safety, disable brutal
fuck it
sure, let's say you choose to ignore all Brutal Shrine combinations. Most other people probably will too, meaning those belts will be cheap for all the people willing to use it, but let's say you look at the next tier of Screams belts, literally anything that isn't Brutal Shrine.
third ring slot for free
so is using a shit belt
or other ranged characters, i assume
what's the worst combination that doesn't include Brutal
This belt better not be a letdown.. please do not fuck this up lmal
there really isn't one
yeah
skeleton/shrouded
You cant get crit with light/cold shrine
even the worse being rejuv + anything not brutal if no grey
So those are useless
if there is skeleton/shrouded then we already have our answers
I'm assuming it can't roll Grey Shrines
What does shrouded even do
blind
if it can, that's quite interesting, but also weird
Flo said skeleton shrine might be good
and I'd be excited to play around with some of the weirder grey shrine builds
i think they made new shrines for this belt
I have no idea how
unscalable of it btw
maybe resonating shrine and with gull and blunderbore you have +2 max all charges
They also made charlatan roll upgraded shrines
'Effects that grant random Shrine buffs such as Guardian's Harmony of Purpose Notable or The Golden Charlatan Unique Sword instead now grant Greater Shocking, Freezing and Skeletal Shrine (instead of the regular versions of these Shrines).'
the belt can roll these for sure
Freezing shrine if it does damage
i despise shocking/freezing/skeletal shrines
but yeah, assuming there's no grey shrines, outside of people refusing to use Brutal Shrine because they find its gameplay annoying, there's like no bad options. If there are grey shrines, then yeah, that'll raise the pool of "whiffs" a lot, but honestly I'd be excited to play some of those.
Maybe poor mans hive
I'd rather just have an actual belt over brutal belt.
Like anoint belt.
i assume you get the belt for second shrine in case of brutal
Sure, but it has to be really good shrine effect
Lightning/Freezing Shrine are probably offense shrines, Shrouded is probably a defense shrine?
if its just going to be a singular shrine effect
And skeleton is probably also offense
skeleton is troll shrine
if its brutal massive, I probably won't care
Flo said its good
but yeah, lower tier of Screams belts is fun to have
brutal res, maybe, maybe not

and there's some fun things you can do with them
good for dying on maps with monster chains
oh god we still talking about the belt? 
I like the belt, like, conceptually
brutal impen depends on the build, but im not armour/ev/es stacking
it's a fun item
Well, its not out fault the rest of the update is shit
No crumbs dropped
belt is cool i just cant believe it exists lul
....typing "BELT CHECK [Mageblood]" in global 1
very based of ggg to make it a thing tbh
and seeing what would happen
items like Watcher's that can roll a bunch of variants are great because not only does it mean the "best" variant can be allowed to be insanely rare while making the belt itself still relatively accessible, it also allows different builds to have different "best" belts
The day we powercrept mageblood
giga character for giga cyclone
Massive, sure, brutal, ew.
Is diamond shrine the all hits are crits?
i will have an echoing/accel resistance shrine
After nerfing it league after league kek
it's a great design for a unique item
Is crit pretty hard to get 100% at?
you don't like 50% inc damage?
Btw isnt defensive to offensive shrine ratio is really skewed
Almost all the shrines are offensive
hmm, do i want 50% inc dmg, or do i want accel/echo/diamond/res
hmmmmmmmmm
would you count resonating shrine as offensive or defensive?
Good, more resistance belts
(the charge shrine)
I doubt its defensive. I would like it to. But I doubt
<@&174997701513969665>
100% crit requires a bit of investment, but it's not too hard to hit. The main benefit of Divine is that it forces every hit to crit no matter what, which lets you run some weird things like spells that normally have stupidly low base crit chance, zero crit investment, and other crit penalties and such.
it eases build investment a lot
https://www.mediadesignschool.com/news/studios-door-when-game-industry-interviews-happen-campus
Interesting 👀
can you spy on my wife's boyfriend?
What about boyfriends wife

can you look into d
Dn
damn
Why is it cope
i didnt get my dn joke
What does gen cry do
😔
Oh it allows them to always do big aoe
crit staff guardian
no but you can get ||deez nuts||
generals cry
Im doing holy strike into domblow
including the Grey shrines, there's 8 (or 9 if you include Resonating) Offensive Shrines, and 5 (6 if you include Resonating) Defensive Shrines. So it's definitely more offensively biased, but not overwhelmingly so.
i can tell this is a dn joke just by the length
Vaal domination has big clear now
Bro holy strike looks like one of the most dogshit clear skills, unless it works with extra hits at least.

not including the grey shrines, the ratio gets more balanced, at 5 (or 6 with Resonating) Offensive shrines, and 4 (or 5 with Resonating) Defensive shrines
but it'll probably roll grey shrines
My god… this belt has so many build options.. ohh man I would love this on Poe 2 with my cast on crit gem dude lmao
i just think generals cry guardian might be a real archetype
because it has 4 great nodes
In poe2 it would have a gigantic downside
Doesnt
I mean, your hit does work
Minions dont
Minions are like 60% of the damage tho
Yeah I wonder was resonating shrine that op or something… did it only get nerfed cause of this belt? Lmao
holy strike cast on stun absolution with herald of purity with pantless priests perma minions? 😛
like generals cry can actually use the fucking hallowing flame notable
which probably sucks for everything else
My screens black
which is kinda funny
How do you know that. And also how does it work? Do they split between hits? Do they all hit each additional target?
why would it work with extra strikes
theyre minions
theyre basically animate weapons
Your extra strikes target others
Ur minions attack the main one
Your extra strikes
Likely
You can test that in The Coast on leaguestart
since the shrine belt drops from a boss that means it can be target farmed right? that means it won't be mageblood expensive right?
Btw
they dont get your stats they just inherit your weapon stats
doesnt it get like 4k total bonus dmg%? 😄
I mean, the thing about PoE2 is that Charms are a lot weaker than our Flasks, so it'd probably have a more significant downside than that. Maybe "While you have no reserved Spirit" or something
It's katabasis melee range on the minions
No
while not affected by any Auras?
They deal 268 each + 390 player
depends on the chance of getting a viable belt
So like 1100 dmg eff?
the invitation can be expensive, and then very low droprate, and then u need to hit exact combo. best ones will be expensive I reckon
Still good
also depends on how easy/hard it is to encounter the boss
all we know so far is that the boss can be fought after interfering too much
doesn't it drop from the boss introduced in 3.28? the self decapitating guy?
but for all we know it'll be super low encounter rate
like imagine progenesis but then u need a 1/100 combo or whatever the odds are
pretty good for a skill used to mark enemies to take more dmg from minions 😄
Any opinion on new orb of storms?
hopefuilly not weighted btw
and I imagine everyone is likely going to try and farm it anyways
So invitation prices go up
yea
in this analogy it would be like if normal maven dropped progen and every map had destructive play as the league mechanic
is it an invitation like maven's?
if you're trying to hit specifically Resistance + Echoing, assuming all shrine rolls are even odds and Resonating counts as offensive, that'd be 1/45. Not the worst. If you're going for Resistance + Echoing/Accelerating, it'd instead be 2/45, or around 1/22.5.
god i hope no more memory puzzle or "you touched laser, no regen for you"
thats not bad assuming not weighted
dont worry, we have "you will die if you touch this" maybe
If you're going for Resistance + any offensive shrine other than Brutal, it'd be a comfortable 8/45, or around 1/5.625
Ohh yeah Charms are kinda meh.. lol. Tho one of them is like worth 3k divines lmao. I thimk they said they’re gonna rework them and eventually they’ll be 6 charm slots like wtf. I guess they’re supposed to be the replacement to the utility flask in a way
idm it coz this game barely has any skill checks anyway
exarch has the hardest skill check
not that its much of a check you can just fix it with more dps anyway
seems bad
The shrine that makes you bigger is gonna be funny lol. Plus 50% aoe also seems op
though that "any offensive shrine" does include Skeletons, Freezing, and Shocking
cooldown + hit limit
just get more dps, you have 6 portals anyway
"Oh you touched a beam? Hope you managed to get 75%+ of this resistance not used anywhere else or your entire run fails"
ggg bouta hit you with their fastball special, assets not rendered in and you die cuz you touched it
It probably doesnt
How i do maven, memory game.. nah just die
i don't think this ever happened for me tbh
It would probably be you have no spirit
there are 3 defensive and 2 offensive that are genuinely all insane for what Im gonna play so I just need 1 combo of those to not be more expensive than MB
So cant use spirit scaling
but yeah, the weirdest thing about the Shrine belt is that, with how few shrines there are in the game, and it being split to guarentee one offense and one defense shrine, there's only 45 total variants
thats pretty much it for me. they must have stats for it. i wonder what percentage of players do maven deathless in a league
or 48 if Resonating counts as defensive
i hope gloom shrine and resonating shrine are part of that belt ngl
Resonating is for sure
I put in enough effort for the maven writ, i best use all the portals it gave me heh
Gloom is such a fun shrine honestly
Otherwise it wouldnt get nerfed
I'd say 5×9 to 7×7
Gloom shrine maybe not
Okay what makes gloom shrine op? I read it and was just like ohh that’s nice
Solves clear?
Gloom is one of the best sources of explode in the game, so it solves clear by itself
not quite but its not that far off. 392% effectiveness of added dmg and each of the 3 summons deal 168% more dmg
slap it on any build with good single target but bad clear, and it's instantly got good clear now
boom
In poe2 shrines scale with your stats, so maybe poe1 do too?
ok but u can get explode on 1 cluster notable which is about 1/10th the opportunity cost
Wish granted, every shrine nerfed.
What boss gave the shrine belt again?
Its cope that they have de
The belt swapping might be real
new league boss
the good part is it gives chaos res and int
belt swapping off HH and seeing you're missing 50 dex 50 str 
Ah a new boss, some uber variant or normal?
no uber
Notable is low chance
its the mirage league boss not a new core boss
i can see this shit happening multiple times a league...
Amazing, haven't looked at the new bosses really. How did we get the invite for this one?
I haven’t been this hyped for a unique in… idk how long.. it’s like them uber d4 shako uniques lol
yo guys im level 47 tryna do blood aquaduct and its almost like im getitng LESS xp than if i was level 70?? does anyone know how i can level im severly underlevelled in the campaign
no idea
We dont know
yes ur severly underleveld
That explains why i couldn't find it. Haha
there's xp penalty for being above and below
did you twink level lol
You have like 99.99% penalty lmao
wtf? im under levelled it still gives a penalty?
TWINK LEVELLING? BRO WAS SNEAKING PAST THEM AS A TWINK.
obviously
Yes, severe one
damn wtf
or people would get boosted the campain in one hour then level to 70 in 20 minutes
You will get like 1 level just passing by the zones killing stuff here and there or some shit
yeah but the cluster jewel notables are: 15% for 10% life explode with attacks, 10% chance for 25% life explode with wand attacks, and 10% chance of 25% life chaos explosion (unconditional) which is probably the best one.
Gloom is 40% chance of 25% life chaos explosion, which is very good. It's higher investment, yeah, but it's also much more reliable for clear.
like don't get me wrong
Gloom is probably going to be optimal on nobody
I learnt that the hard way after paying 5d for 5way when I was lvl 58 or smth. paid for fuck all
but it's a very fun shrine
also it should scale with gull
Be lvl 78 atleast!
That was a happy 5 way runner that day
oh that's cool, is there a build taking advantage of all the charges? i still miss the times where you could use discharge with the weapon swap tech
78?? I get to 70 but not more nowadays
wtf discord sending the message after 5 minutes
To be fair, if someone was providing a service for that and didn't point out how useless it would be, that's not a good service, that's just a greedy mofo
Discharge 
But i've seen people be there at 70 before
and yeah, Resonating is a very fun shrine also
you get less levels tho likely
there's a lot of stuff on this belt that's very fun
not optimal, not at all, but very fun
You can be there at lower levels the question is just how good it'll be for whatever price you are paying
resonating got nerfed but i could see someone run a flicker build with the belt on resonating
not a big loss
I'm excited to farm a belt and then just play whatever the fuck I get lmao
thats definitely wrong
just build a character to use whatever bullshit the belt rolls
It had to be either ingame chat carry, or the dude didnt read the rules/tips/messages from the carry. Cause in tft they have their own section you have to agree to before they let you buy 5way
It probably means you get 0.4% of exp
i was leveling in phrecia and my newly arrived to map level 70 char was getting much much less xp in T16s when my friend invited me to test
Which is prob true
dude I level to like 85 my first 5 runs when I buy at 70
Skeleton + Shouded? I'm sure there's something there
I do it every league
maybe some sort of weird minion sacrifice build
i usually do abyss magic stuff and get a level per abyss but do level 70 then 75 then 80 map
Penalty at higher ilvls is less annoying
Slightly worse bismuth flask and a "Not your minion" skeleton horde
Its not like acts
i hope the greater shrines are fun
wouldnt mind scaling shock effect on greater lightning shrine with gull and do some funny lightning conduit
They probably just give extra
morning gents
Have they said where the map crafting modifier power is being added to, or how? Specifically the awakened map modifiers from the scarab?
Astrolabes
but yeah, given that they described Gem Infusions as the main borrowed power this league, and given how much fun the item design is, I have to assume Screams is going core. And if it does, I wonder if they'll be doing a mini-shrine-rework to add a whole bunch more new shrine effects to the game
Imbued was a different thing
God knows how common / good they'll be especially with the reward area at the end they mentioned. Looking forward to it
imbued is deadge
So astrolabe and base scarab made stronger?
yeah, I think they said something like "if you do a lot of farming you might find two coins a day"
which is wild
Coins?
that's insanely rare for an item that rolls a random support effect
Nah, they said its expected to get a coin a day
Like for a normie
anyway, new op farm for next league
What did i miss, coins?
But they actually have 0 idea
best part of archmage is that the loss of 21 gem for +support barely matters
Boss rush
the infusion coins, they let you corrupt a gem with a random level 1 support gem effect
of a particular color
is going to be
bloodlines
glittering
incensed swarm
lordship
whatever last scarab you want
Block all mechanics so mirage spawns at the boss room
maybe settlers to make sure that bismuth spawns
.
but yeah, we'll have to see how hard those coins are to actually farm
sounds very much like current blight lol
Add a level 1 gem to an existing gem to give it more power, ie: seven link on a 6L setup. But you trade off +1 gem level.
if there's some dedicated farm strategy that spits them out
Man… if divine shrine was on this belt but like idk it’s the rarest of th rarest tho.. 0.000001% drop chance or something lol
Ah those.
gotta pob cold dot , might be decent with trans gem
no way they'd let Divine Shrine exist lmao
Lesser divine shrine
Just gotta wait for the fubgun strat 9000div an hour 500 coins a map strat haha
Mercs 
to be fair mercs were very mortal until people complained
will be
What are you playing Salty?
cold dot was already good on glad with vaal cold snap
¯_(ツ)_/¯
cold rf
but with actual damage
Phys dot glad into ele hit into discharge
Aren't they already decent?
will cold dot ever be the same as long as u cant left click vortex
idk what to go even on cold dot , occultist looks like not great damage
Single target is meh
15% more cold and -20 cold res sounds mid
Not your favourite minion build? Animate weapon
maybe hiero for more spell damage actually
Anime* weapons
i think what is considered " a lot of farming" varies pretty wildly, even among relatively casual players. 1 coin a day means nothing. if they mentioned how many maps that might be it might be useful information :I
theres really nothing else, cant even scale it much with aura effect from zealotry 
Should be fine if I like blight. 
they said no anyay
Anime weapon of ranged weebs
looks like hiero clears occu with just the arcane surge node
ele is def best for cold dot
assuming its on a giga budget char, which is the only time u shud be playing cold dot
arcane surge with new graft is going to be insaaaaaaaaaaaaaaaaaaaane batchest
i mean its 20% more damage inc by arcane surge effect
Grafts are going bye bye though wym?
explain
hey guys how bored are u all
occultist just fucking sucks in general
arcane surge grants 15% life recovery rate
unless you stack ES yeah
whats the damage on it
is recovery rate all sources or just regen
lets go
all sources
400de
you lose 2 links already for cursed ground + curse
thats big
I want to pob reliquarian flicker, pls help
but you get saboteur to spawn stuff I guess
whats the rest of the gem nerd
post it here
well assuming u have spare mastery
all that arent instant
that process is easy u click brass dome click terminus est click 37 random tree nodes realize its terrible and uninstall pob
Uly spotted
but yeah, thus far my league plans are:
Leaguestart Trinity EHit Slayer
Cold DoT something (Occultist maybe? Usually it's Elementalist but they did lose a lot on golems)
Triggerbots Jiquani's Saboteur (tried this last league but never hit the big breakpoint where it really pops off)
Holy Flame Totems? Maybe a weird multi-nova-totem build on Reliquarian with Astral Projector and Cadigan's Authority? Could be fun.
Whatever build I roll with the random Screams belt I farm.
only one cursed ground and 1 toad at a time looks like DoA ngl
that's my shortlist for now anyways

panda spotted
as if nobody is keen to pob toaderbots with me
oh yeah, and Poison Spells of some sort
WHAT ARE THE NUMBERS
400de
I'll probably add more builds once we see some of those new Exceptionals
every 0.8 seconds
yeah, saboteur
i cant imagine how terrible this would play with your toads just spawning on your bots lol
they are a spell probably so triggerbots + saboteur
its like 3200 chaos damage or something
I wanted to play mines but I also want something relatively tanky 😔
unless the trigger every 0.8sec is not affected by CDR
which would make sense as cwc doesnt do that either
which is very high for a 400de spell actually it means it'll scale like crap with flat
yea its got cwc wording
yeah thats like 12k flat
ignite toads login
no ignite
with worms its like 4000 de
but yeah, that's, like, 6 builds queued up
just regular triggerbot stuff
Noooo keepers is over ;_;
@onyx adder seems like a good skill for festering resentment tbh xd
hey that does work
the most important thing about this is the build name btw
toadblaster
with that dagger your chaos damage can now poison holy
Should work with toads
that looks fun tbh
just call it festering toads
the aoe looked pretty big from the reveal
path of exile is simply a tool to test your path of building creation
Festoads
scaling poison chance on spells is annoying
oh hey, here's an idea
idk why my poedb is russian
yea man 1 withered per toad its pog
1 toad per 0.8 sec inflicting ONE wither tho
oh wait that already creates cursed ground, only 1 link lost
400% ed. 