#1┃general
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Na that can happen to any skill
isnt the chaos damage craft on the same family as the hunter chaos dot prefix tho
Whats specific to ID is all ur damage is coming from an item that will have its access changed
wont change much for the build but i'm not sure you can get both
The fact that DB is cooking ID makes me want to play this league lol
just get a level 35 shako 
if it is then doesnt matter much i guess
its like no damage gain with 1k inc from elsewhere lul
yeah its just 100% inc total can craft smth else
quality or level of support gems i guess
doesnt seem much else that does something
all my other cooks failed unfortunately
cant find good sources of flat for anything

Not like it's going to be an issue to afford deodres early for me anw
PB lowers your max hit
inb4 20div week 1 foulborn doedre
wat
petrified blood increases max hit overall
assuming you push above half life ofc*
synthesis daggers for faster ailment and veiled orb for inc chaos pref 
Last league I made my mirror in the first week
that kinda makes it giga hard to go for the double dot multi on top
But wasnt really interested in any builds so quit
but yea i could do that and do it on wand probably too
as wands do not roll inc chaos damage prefix
for whatever reason
the hunter one
how does that build play out tho like whats the playstyle
wintry frostblink for clear and u just press temporal chains on single target?
I’m lazy, I don’t spam life flasks
if u play pf it is assumed you have one of your flasks as life flask 
its like 1 press every 7 seconds smh
^ ppl exaggerate the master surgeon apm way too much
i was pressing life flask every 7 seconds even on assassin this league :d
what flask addiction does to a man
a bit too used to it lol
you won't even know you're pressing it after like 2 minutes of actually playing the build lol
I would know because my finger will start hating me
like if u aren't doing it subconciously with muscle memory and zero active thinking idk what to tell you
rebind to a mouse button, or palm it with spacebar, or whatever
but its an afk action not an active thinking one
I already have
My fingers just dont appreciate pressing stuff on repeat anymore
I would be lying if I said I wasnt tempted to buy those pedals for racing sims just so i can press 2 buttons on it
that’s one more button to press
i was thinking if i should say pedals exist too lole
if my situation gets worse i just might tbh
poe on controller is just not it
tried my best, just doesn't feel like its good enough
the point was its subconcious xd
a button u barely realize you're doing is not rly a button at all
except ofc if u got finger/wrist issue or smth ig
if they ever implement seamless controller to kb+m hotswap im becoming a controller gamer i think
i wanna do controller for mapping and kb+m for everything else
If you play too much your finger starts hurtin
Idk, the binding for certain controls just kinda suck
as a whole poe it's fine if im playing something like cyclone slayer
when are we gonna get off-the-shelf cheap bionic body part replacements 🙁
since the only buttons i'd need are just cyclone and leap slams
I only hold right mouse button on flicker that one finger I use for the button hurts
2077


start using ur keyboard smh press space with ur palm
save ur finger
I bonk you
or at least side button with thumb as a break
if only autohotkey could do something like press the associated hotkey with life flask when the duration bar runs out
What do we think of the campaign additions?
I doubt they'll be worth it
You put your main skill on space bar

if you really wanted to you could do that
but it would be against tos
Do it if you feel like you wont get caught
writing a program to do that isn't the hard part
not getting banned immediately would be :P
I put my bleedcb or poison immune flask on space bar
dont do it if you feel like you dont want to risk it
I have 7 keybinds for movement skills

just bind everything to key + scrollwheel down/up
alright , watched palsteron's video , i'm huffing the COPIUM
no more map tiers entire mapping reworked , damn there's no copium emote
surely
we are testing for poe2
as long as the testing is good i'm fine with that
(if they pull out some poe2 map thing imma crash out)
The current atlas system indeed needs some tweaks
citadel #2, 3 and 4
I’m looking forward to the new approach
an entire rework make it fresh
if its shit its shit but eh
better than stagnant same tree
dont expect much atlas changes orbs of unmaking werent gone so we still have atlas passive tree
All ggg needs to do for me is just give me better nodes on atlas tree
also chisels being gone from fausty makes me think fausty got separate map currency section, not that stuff is gone
Horizon gone and harby orb gone so like new atlas tree might not be tier focused
maybe the tier is no longer on the map itself
i hope they add atlas passive nodes that directly scale both the difficulty and rewards of my maps
Interesting take
So we have towers and waystones now
🙁 conq rotations losing chisels would be so bad currency wise tho
imagine infinitely expanding atlas

and you chose tier by sloting in a stone
So the new atlas is the universe
you unlock them through the quest and completion or smth
maybe mobs drop atlas tree jewels which increase the area level of your maps
🤯
Go straight to t16 after campaign lets go
i rly wouldnt expect big endgame changes tbh
tbh i wouldnt be against all maps having no tier and the tier being chosen on map device , in 2026 its not like maps were a limiting factor we were filling tabs with 72 of each maps
2-3 new bosses, breach scarbies, some mechanic thats it
they didnt make much change last league either
stop being realistic
Have you seen the new ground loot vid
whose?
they need to make a big league every now and then with big changes
there is like new ground loot vid every 5min
Empy’s friend
the only credible source of ground loot for me
fubgroundloot
It’s a long form vid, how ground loots are now dominated by atlas strats
Ziz reacted to it I believe
Empyreans youtube channel?
nothing new yeah
Personally I get my ground loot from Faustus
just delete kingsmarch and im happy idc about 'ground loot' vs tile loot
need a rework on rare loot , even in ssf i hide that crap past day 1
Fub almost always start with legion if on ranger and boxes on other classes
Rare loot has bricked years ago yup
These zoomers not ok woth pressing 1 flask every 8 seconds. BACK IN MY DAY you spamned 1-4 for your flasks every 3 seconds and you got carple tunnel syndrome like a man.
back in my day the entire playerbase used autoflask
I would say ground loot bricked around 2016-2019
I have no issues with flask spam personally
ground loot bricked some time ago but we had crutches every league
Poe2 has given me finger problems due to WASD tho
i play warden 💪 i press two tinctures every 15 seconds because GGG decided tinctures cannot have flask QoL of auto activation
keepers just got to the point where every crutch we had was also nerfed
lol
even blight
xdd
When the correct play started being to ignore more rares the less OCD and more skilled you were, to just go faster instead
That's when imo the item system got power crept away
idk whats the solution but i sure hope i wont need to id rares in maps 😛
Ground loot got worse after they introduced influenced rares making it so normal rares were obsolete, then that got abated with introduction of eater / exarc implicts. But still kinda bad as you you are mostly looking for 86+ bases to craft on
like item drops being delegated to checklist of is it overqual? is it fractured? is it top tier base of correct ilvl? or its hidden is allright to me, since i cannot imagine non-tedious alternative
Rares these days aren't loot anyway. They're clutter unless they're on a good base in which case at best they save an alch to harvest spam or at worst a 1 orb scour tax to alt spam, and either way the cost is irrelevant
All the good alternatives are big reworks
maybe remove item drops at all and have mobs drop auto-picked vouchers (gold) instead that you can spend on vendor (faustuss) for desired base types of correct ilvl
Like making items drop IDed
See thats the thing they are trying to "fix" with poe2 woth no scouring orb it makes you have to ID a ton of rares as you can't really just craft on one base you need mass ID till you get somthing useful
Which would require a bottom up review of droprates
yea i rly hated that when i tried beginning of ea
was a big argument to run sekhemas instead
I like no scouring orbs as a point of difference tbh
We do it in poe1 with a lot of craftables that we dont wnat to make too easy to craft
Grafts and t17s spring to mind
If it means alt crafting dies in a corner wailing for its mommy then my day is infinitely better
Also while im on the soapbox
imagine if alts are removed - folks would be forced to negative iir farming jewels to mass transmute them for adorned 
poe2 has alt crafting lol
its just called chaos crafting instead
Yea no scourings adds some difference between games but I really dislike the feeling with how hard it is to actually craft in poe2. They added some crafting with abyss but until there is more crafting options for poe2 I dont think I can get that invested
If ggg is trying to rework endgame then can they please delete chisels
I think one thing PoE1 and PoE2 get wrong is the amount of bricks required for 1 hit
Fuckin chisels
can they at least make it 1 click per map instead of 4
Yea but its terrible in pretty much every circumstance so im ok with it
If i felt like it was necessary to click 3000 chaos orbs on an item ever id be much more down on it
Then alch
In PoE1 you can literally lose on 10k alts. That is 7 inventories. In PoE2 you can probably lose in 7 inventories of identified rare drops that you may or may not exalt
That is tedious by default
Obviously players will hate either?
But my cheap alcoholism distribution profit scheme
Like one of the crafting methods I know in poe2 is just have a good rare fractured item and "scour it" with annulment orbs to one mod and just chaos spam item rolling one affix essentially replicating alteration spamming lol
I think it's just kinda sad layered rng seems to be the best arpgs have come up with for crafting systems
would you rather have tli's crafting instead then?
no idea, have hardly played it. Just feels like there has to be a way with less obvious downsides and more upsides
Well nobody's found that way yet
Well thats issue like these games are put effort in and run in the treadmill until number goes up and dopamine but you obfuscate the treadmill with mechanics and rng ect if you dont include that in crafting it gets really boring fast
Ngl, the concept of bloat doesn't belong on the concept of bloodlines same powered as ascendancies, or fireball or even conversion trap. The 9900 rolls that were useful for no build when using 10k alts, that is actual bloat
if it's not obvious by implication, the crafting method still needs to have some kind of "difficulty" associated with it. I'm not pretending I'm some genius who has all the ideas. Just layering RNG feels kinda weak
Everything is relative
if the "difficulty" is "am i willing to sit here and spam 3000+ alts" I think you have failed essentially
Like would you want a system where you say create a "perfect" item but need to kill x amount of mobs to have it created and more rare/ good the combination you pick the higher the mob kill count needed is?
there's almost always a way to avoid alt spamming in this game tho
like annuls + harvest reforging or fossils or essences or whatever
ess spam is just disguised alt orb spam 
See but the spam 3000 alts is the rarity of the affix or mod on item. Like you are after a rare mod shouldn't that be a difficult experience as if its not that devalues your achievement of obtaining said items
idm making crafting qol here or there but at some point if ppl dont like it to that extent the only options are really just don't do it or go play another game
I mean you don't really need to craft in the game at all. And many people don't
But alts are still like, if you're willing and your wrists allow, it can be a decent option. Does that mean alts are bloat or the thousands of bricks alts give are bloat. Idk
but that is the important thing, that its an option
not the only way to do it
That said there should be other ways to achieve good items other than just raw alt / ess / chaos spam. But the reason that they are so effective is the more times you roll on the rng wheel the more times you have at a chance of success
But it's literally encouraging RSI
I agree, ggg should make us do memory game every 5 alts
To break up the tedium
This will increase engagement and make players happier
i still prefer fossils
most players can't afford to not craft, i'd argue
If alts only rolled t1 mods this would be an improvement lul
for the sake of discussion, if nothing else
what actual layer could you have beyond rng/tedium?
if there was no rng?
Well also should be an option to get better odds like fossils harvest juice ect
and yet they still don't and just pay inflated trade prices. hideout warrior is a thing for this reason
If u fail the memory game or log it deletes ur item
Sorry, i dont make the rules
Tbf with the trade qol stuff, its a lot harder to just not be able to make currency
nah basic crafting is far more accessible than people think it is
even mediocre strats work just fine
but they just dont wanna learn or would rather not do it
like, no juice harvest rush lmao
But it plays the 509 minute recomb animation
I think ur agreeing with that dude
especially if they pay more for items directly off trade lol
genuinely, I have no idea. I didn't preface what I said having some idea I thought was genius to make it better. I know it's not an easy thing.
I profit craft most of my money from whatever is the meta build / RF (thank you Pohx)
ah fuck i misread the double negative ur right lmao
im not calling you out on it, im just saying for discussion sake if u had any ideas 😛
Lul
sure I get that
fbl augs help a tad
like even in last epoch where i think we can agree its far more deterministic, even there there's rng in fp/lp/etc
I actually hate augs almost as much
i think the only real layer you could add if you removed rng is raw accessibility barriers lol
If alts just rolled two mods every time i could semi tune out and watch a podcast or something
like foulborn augs are the most underrated currency in game rn
I don't! if I did I would have already aired them I can assure you. Just on the face of it crafting = patient rng spam (I know this is reductionist) feels like it shouldn't be the best possible option
trivialize flasks, make jewels sane
Having to click around inventory and slow down makes me sad
limit the number of attempts you get to an really low limit or outright prevent you from doing certain things before <x> task
Like if its gonna be shit at least make it mindless and shit
Imo, foulbornness should just be baked into item lvl instead. If required give us alt juice that scales cost with item lvl, so someone can't just drop 5 alts in t3 maps and buy a 6L
I think thats the last epoch solution
did their currency qol on how alts/augs get used not improve the situation
like hold alt to use an aug or whatever it is?
Which ppl hated due to having to farm bases with specific mods
Oh is that new qol
they went so far in the other direction
i need a key for annul too
That is good
in 3.27 i think it got added
hahah
Chisels still need woodchipper
Yea id argue you need any element of rng or clever ways to combine crafting mechanics to lower the effect of rng to make the items have weight.
A good example of this is the genesis tree I despise it as it essentially made all 6 links worthless and spat out nearly infinite insane crafts that nothing else could compete with. It had minimal RNG compared with old crafting methods and it effectively ruined a ton of mechanics last leauge
Well it only really ruined low mid crafting
Made rog really sad
I probably actually think that maybe PoE1 item system is in theory strapping and fit, but he's 80 years old. Comparatively idk if LE has the same potential poe1 did, but the system isn't in as an unhealthy state
like its still hella op as overqual and fraced base generator
but no one compete with is just insane take
when is next poe 1 league?
6 mar
meanwhile in tli you'd burn 50 embers that cost 100s of fe and 100000s of fe in your crafting session for 1 affix for the perfect 6 t0 mods 
How many chisels would a woodchuck axe
I mean TLI reads as way more gacha to me than PoE ever has
pretty much is
I dont mind it because sometimes I need something to do and tli plays fine on controller/mobile
its just more annoying since they just keep making more p2w shit
yeah it's something about how that sort of thing indicates proirities that kinda turn me off tbh
also, heck lot of ai use
But its just the chest armor
their most recent change is just ai art everywhere
Chisel me timbers
could be a great game, but i'm immediately getting "we do not care about the game in any way other than it's ability to pull money out of peoples wallets and will sacrifice literally everything to service that goal"
My god I'm so hyped to play... poe itch is heavy this time.
I just want to hear about changes. big changes. sweeping changes. Wild, crazy, irresponsible changes.
big sweeping change : sweep radius +3%
wildwood map device option
why the sadge, sweep is bigger now, clearly its a big sweep change
idc the cost

3 mirrors
fub : 20 mirror per map profit
Also give us back the seer scarab
game needs a mirror sink 
Ok let me expand on "Insane gear". The tree made a ton of Good bases and early to mid game gear. Thing is it removed all incentive to id any rare gear it made any craft that was not going for endgame gear worthless as you likely could find better on from tree gear. The items were not "insane gear" but the effect on play and economy was insane because tbh 95% of ppl dont go beyond mid game gear. They dont optimize and get into later game crafting. It is insane gear for 95% of plebs who dont get that good gear. But for actual endgame items yea they are good fractured bases
morigan scarbie too pls
there never was any incentive to id rare gear
Imma stop you here, there never really was any incentive to id rare gear
I say this as a serial rare gear IDer
will point out that tree and async trade got added at the same time to some of what you're seeing in economy is async just making more shit available i reeckon
like tree fucked harbos and rog over
but yea we'll find out how bad tree is on economy in 3.28 
it didnt fuck ground rares
There's genuinely no reason to other than you wanted extra scraps of currency
these were already fucked
based on nerfs to tree and buffs to other things
Peddlers produce recipes
you have a better chance of winning a slots machine
than getting something that would sell for a div
And ive been iding for years
only stopped in the last 3 leagues that I played because my fingers do indeed hate me
Fair enough about the IDing rares after first couple days its worthless but all lower lvl crafting is also worthless because of tree
I mean we ID rare gear during campaign right? 😛 .. sometimes.
I kinda dont lol
Im happier to find magic bases that I want than rares with some filled suffix mods I dont want
Anyway I want tree removed or made much more rare to use and the gods dammed kings march removed I hate mobile game fomo in poe
Remove KM first before tree
at least tree you can hard nerf via how much wombs you get (that sounded wrong)
I mean, every sane person expects the tree to get nerfed to hell
we'll find out how sane GGG is soon
You mean in 3.27? Just so I don't misunderstand. Imo it was valid to ID rare gear when I started (2013-2014) and in act 1-3 still today
Either provisioning gets removed or obtaining the gifts is 20x rarer. Those are the two sane options
well, i did specifically mention the last 3 leagues i played, which was crucible for that end
In campaign the base item system actually kind of works, but campaign barely feels relevant unless your not progressing stash but your own speed
I didnt id shit in kalandra sentinel sanctum
crucible and sentinel were the only two leagues it was really valid to id rares
crucible I did because it was valid
i think provisionings need overqual and fracture removed and tier upgrade nodes replaced by % chance to upgrade one mod by one tier
as for a1-a3, I know my bum ass luck isnt giving me a rare I can use for shit
then it will prolly still be usable, still be nice newb friendly intro to crafting, but wont be blatantly op
Sorry, I was just zoned out. Then it makes sense. I learned to go against my completionista and not ID rare gear around 3.15
wands tend to be magical
do be that way
The last piece of generic ground loot i usually identify per league is normally 25ms boots
I dont think tree changes that particularly
I mean this is a much more nuanced approach than just straight up removing them or making the gifts hard to obtain, but sure tweaking the tree would work too
pleaseeeee ggg i neeeed this
I still ID caster weapons early cuz I got experience with casters enough to sorta easily tell if something is above the norm enough to sell for something (before tree tree anyway). Also boots. I keep jewelry longer, then drop belt and ammy, then drop rings
we know they aint removing them
since growings are mentioned as removed on transfer to standard
everything else is just slapped with crafted mods to keep me alive
while provisionings arent
are we going to get more stuff revealed today?
oh. well. that's mildly concerning I guess
Depends on ur definition of today
i want to get teased more
btw how ignorable is dawnbreaker's "-1% Chance to Block Attack Damage for every 200 Fire Damage taken from Hits Recently" if i do like 90% lightning and cold taken as fire?
today as in ... next 14h
be prepared to enjoy 0% block chance 😄
Somewhat likely then?
ouch
depends on content
Prolly depends a lot on your mitigation
dawnbreaker is more reliable than u might think since a lot of the damage u take in maps is phys unless u run a lot of multiple added ele maps
block is what makes it so you can ignore sippy cup all together
I think the block is nice. Quickly gets chipped but it's a nice addition
and taking like 2000 damage recently is a lot of damage but reduces ur block by 10% only
so
It's not like baseline gone
trying to figure out if i can somehow fit in 1h+shield instead of 2h on slayer, so tempered by war+pof watcher+dawnbreaker, fortify, 8 enduros, 90% fire res all that jazz
i dont wanna downplay that since obviously losing 10% block from 75% is a lot mroe damage taken
Sir, are you telling me to experience alcohol withdrawal?
but its still not like NO BLOCK EVER
but like idk if i can even get dps on 1h
noooooo. Im telling you to ditch alcohol and go for the better stuff
But my 100+ light and fire res + 3k life recovery
Since hp pools aren't as easily scaleable as dmg, I think a shield balanced around a unique mod like dawnbreakers can be expected to have a quite significant lifetime vs power creep
Like, if you consider your recovery when in full swing, and when you're pushing your limits to sustained dmg being like 70% of your recovery during a spike. How much is that during 4s and how much do you convert to fire, plus does map or content deal extra fire. Divide by 200
@split maple I thought of a better weapon than soultaker, Dark seer and a rare life on block shield with spellblock and life
https://pobb.in/5ZbnLb0wPNoK meet dusk chant
hows the farm going?
You guys excited for the Atlas rework?
it's not even dismarch yet
The fact that a rework of some kind is coming is reason for hope sure. But I don't know what i'm getting excited about yet
Are you dismayed because of Poe2 end game
anything that is not poe2 will be nice 🤣
No i havent gone down either path yet due to the lack of concrete information
Ngl I am a bit nervous Poe1 becomes more Poe2 like while Poe2 becomes more Poe1 like
poe2 needs to become way more poe1 like
the 3.28 announcement post should set your mind at ease a bit then
poe1 doesnt need to become poe2 like
only mark and octavian are mentioned in the poe1 livestream for 26th feb
no jonathan
so perhaps he's full time poe2-only now ? ig we'll find out
except wasd...that needs to come to poe1 asap'
Just complete guesstimate for dawnbreaker, if you're pushing hard and living on leech or LGoH, recovering full life every second and having 4k life, during an intense part of map you take 70% of recovery for 2 seconds before you actually start to play more carefully. 8k sustain, 70% taken -> 5.6k dmg, say 10-30% is fire. This means you lose 560-1680 dmg to fire, which costs you 2-8% block
We got downside ascendencies last league 😭 while they took souped up Incursion and old Breach from poe1
A big fire slam is prolly worse
remind me why ur dropping the charlatan
skele shrine
the reason that everything crashes too, yes
interesting
im perfectly fine with bonus ascendancies having downsides. especially some of them needed downsides otherwise they would literally invalidate most ascendancies
Like they're complete revamping the Poe2 end game right, those assets need to go somewhere
like if the extra ring slot one didnt have downsides it would literally be mandatory for pretty much every build
Yeah
Hm
Though it would be cool if some bloodline was giga, but it would risk invalidating all other bloodlines
u mean like aul
where the only reason more ppl dont use it is because its a pain in the ass to get
Is unslowable boots?
yes
Man
crit immune gloves
Swap boots and chest
question about winds of fate. is it possible to convert the elemental damage that 75% of the physical damage gets converted to into chaos damage via lycia bloodline and foulborne red/green/blue dream/nightmare?
its ur boots
minimum action speed should not be an enabler for like 10 different t17 mods
how to get the max map device?
granted i run basically all of those mods on my elementalist without minimum act speed
So players can literally get paused by TC+chill and insta frozen by a spawning drowning orb
t17 conpletion, maven 10 way
t17 map, and 10 maven bosses fight
oh my days
maven 10 way 😳
yeah, my uh, elementalist isnt immune to much, i just ignore map mods anyways because the build is a ridiculous mapper 
coughing baby vs a nuclear bomb
its not crit immune, its not act speed immune, it doesnt have a SINGLE ailment immunity other than cb
If you can clear the screen while on hold, it helps
mmhmmm
and i get rewarded in recovery for doing so
if it has a headhunter
the only reason i dont run no regen is bc i cant spam frostblink
its good enough
it does but it works without it just fine bc the thing keeping it alive is recovery on kill
bc recover on kill is instant
and its hybrid es life
.-.
hive
okay
but its actually built to be an autobomber
fair enough
instead of built around pbrand
so we have fishing rod and dark monarch instead of wands w archdemon etc
its fun
it doesnt matter much
I don't know what drowning orbs starting slow is, but if you have TC with 7.5% slow and a 30% chill, you get paused very quickly, and then just see screen go black and char dies
u want wands if ur not picking up synths
for cast speed implicit
otherwise it doesnt matter
You literally stand in the orb for like 2 seconds unable to move
thats why u reroll the drowning orbs
reduced debuff dura used to kill u faster and i still think its hilarious
Yup
i still dont know why folks do synth sceptres instead of wands
like implicit pool should be same
on a sidenote
is it just attr requirements making market wider?
Sceptres have slightly different affixes afaik
wand bases arent exactly pretty other than coiling and kinetic imo
argument can be made for accumulators
but the rest are kinda ugly
and they're functionally identical to sceptres for synth ones
u can use rune daggers, sceptres, or wands
p sure sceptres can too
And there's no influence on synth
Yeah, I can't think of any differences
I thought there were
high int requirements could be an issue
It'd make sense if sceptres had stun mod bloat
yeah it's just preference of the crafter in most cases
Sceptres can use a heist base in other hand, or any other melee weapon
its part of why i liked kingsmarch enchants
The twitch rewards give me hope for better challenge rewards this league
They were cool
bc synth caster weapons actually had a reason to be on specific bases
twitch mtx in the last year has been a lot better than some of the league cosmetics
Yeah
the merc armour set was p cool but kinda basic
I love the gold spent one
Iirc, daggers got updated to have same mod pool in recent memory
The hideout mtx
Like 3.16+
rune daggers ye
Yup
Would be cool if there were some special modline for every caster weapon. Staves like more dmg with spells/less cast speed. Daggers base crit to spells. Sceptres something. Wands something
but im also delusional and everything i wanna start is ci
other than toxic rain
and 2 of them are mana stackers
hhow about an influence + synth mod on int weapons that says 'spells gain x added damage per y attribute'
Eblade with 3 flask mageblood might be on the menu
Would be cool
Not again 😩
like, int mana rvob transitions well from hiero manastorm but both are eh in terms of actually doing content
mfa is mfa and i have to pob it because imma be real no one has a build for it
toxic rain pf is good for beasts but im an idiot and wont end up doing it
and im kinda slow so starting valdo glad into champ armourstacker is stupid
You already have the stick
More stacking is a problem. But spells need love and all good options seem to require stacking
Fair trade imho
but yeah none of these seem like good options but nothing has really appealed to me recently
Yeah, but that's dual stack
doesnt have to be
It's kinda cool that you stack str, int, life, ES
u dual stack bc inquis fixes ur crit by doing so and u abuse shapers touch/ ghostwrithe or ivory tower
not because you have to
unfortunately spells decently scaling options are templar only. theres no point in playing eblade/archmage on anything other than inquis/herio
the entire reason eblade caster dual stacks is because inquis is the best ascendancy to click with eblade
xD
I tried this on scavenger. Do not recommend. Cool if people solved eblade for scav and company
just int stack harder smh
Agree
i mean shavs and nycta's lantern nodes both kinda solve ivory tower eblade stuff no?
you just lack crit
which is why inquis
Eblade + nyctas = brick
no, you take the nycta's lantern ascendancy node
Ah, scav nycta
Yeah
solve crit by just being better
It's not worth it
this is not path of phone
Fuck wrong channel
vin if scav returns try it with lightning tendies
Inquisitor is literally better in my experience
the only advantage scav gets here is no traitor/coruscating
battlemage+ignore res and immediately solving ur crit with dual stacking would do that yeh
which isn't even that bad
Honestly if foulborn ghostwrithe stays u dont even need to int stack
u just get more max life
and enjoy ur 0 penalty eblade with rathpith
you do get a lot less es than ivory tower to be fair
Max life without apostate isnt that high
which means smaller eblade
doesnt mean u cant run it
Ebutterknife
bigducks was running it
seems aight
imma go now im meant to be doing stuff
doing stuff is bad
what build is good for harvest farm strat
May your stuff be blessed in the most atheistic way
those rares can get kinda beefy
molten strike builds are good at harvest ,either msoz or some int stack
im getting 1 tap
And wait for rares to spawn
nah the rares spawn after you clear the blues i thought
they spawn x seconds after u click it
rolling magma mines?
yes
imagine not going rolling magma self cast
its automated wym
just throw the mines and kite the mobs around
Get a better build
or post your pob
i think its the modifies atp
crazy thing is i easily solo t16
its js when i do harvest my build is js get weak lol
Harvest mobs are naturally a lot tankier, just like new breach mobs
So maybe they do more damage
Than normal
where?
issue with harvests is some of them shotgun you a lot
There is a keystone
so need to mitigate a lot of small hits at same time
On atlas tree
block helps, divine shield helps etc etc
I find mass t1 plants almost hardest cuz they just spawn like 15-25 small things that instantly start firing projectiles on the same frame. Approaching them from further away can allow you to stagger their salvos and make it easier
It's the fact they all appear in range if you're close
So I just die
It was data leaked in Korean client that we will get Poe 2 atlas
or made with ai cause the veo watermark is in the corner
actually true
more ai slop
Finally, some good content
The ram prices are a sacrifice I'm willing to make
Ty for the math but turns out I just cannot get dps on 1h
Npnp
Will have to go 2h and am slightly irked I cannot path to divine shield
So only having evasion and overleech for small hit scenarios
i just saw a vid of someone using automation plague bearer, wow that looks like the most useless shit ever
onl thing it achieves is basically just nerrfing your damage constantly
Evasion is very nice, but phys spells kinda wreck if you don't have suppression and/or spell block
Sounds like something I would play
Will have caped suppress yea
Ah, neat
i was considering doing that with plague bearer before but after actually seeing it i guess not :d
Lul
Basically I wanted to see if I can bruteforce block on this kinda defences setup: https://poe.ninja/poe1/builds/mercenarieshc/character/PoEDan79-7719/DanFaithInCarn?i=0&search=name%3Ddan
why would you automate a golem instead of CWDT it
shrapnel ballista
well puncture will only work very early
I liked CA for a few lvls, into PConc
dont think itwill work till 28
using this atm
dont rly have many good options early
idk why would you not just use shrapnel for single tho
at 12 you can grab barrage at least i guess
Just trying to simulate the MFA gameplay as early as possible ty for answering tho!
I dont even think you can automate golem
Ive tried before i think
Automate golem xd
I think you need to go pure lightning doryani smite to get dmg on that
cwdt golem definitely worked at some point
Idk about u guys but it would be cool if golem auto summon wasn't an ascendancy only thing
Ive played that and it's pretty good but I think 2h version is just better. Avoidance isnt great but you do get like 10k evasion which is pretty decent
still works
And can replace determ for grace for mapping too prob
Yea 4mil on molten didn't rly make me happy
Sure I could get more if I slaped a few uniques around but idk kinda breaks the point of build to not take life
Cwdt definitrly works. Im saying automation support to golem hahah
oh, my bad x3
yea, never tested that variation
What sorta numbers did you hit on Smite there strmor?
Like I can see zenith works well but wondering how much it drops going for skill that can clear
For the 2h version? I haven't actually played that myself yet, and haven't checked out smite either on the endgame pob
All I know is the endgame msoz version is very potent, and dan/others who played it this league did play 2h smite before swapping to it
Gonna look into it more depending on patch notes definitely on my radar for stuff to play
Have y’all seen the post from octavian or sth where hes likely hinting that we wont begetting ground loot changes?
can u share said hint
yeah same, i am considering bleedshater on slayer instead of bers since early dmg looks better so looking at lategame prospects for that

isnt that kinda expensive also holy name
U mean instead of jugg? 
idk i got it for basically free, i remember seeing a video about corr cry
but no idea how much it costs to set up
oh yea jugger
exiledcat
too used to slammer 😄
do you play corr cry on champion by any chance
Yeah bleedzone slayer is good too
i think u play smth marauder w it
i was afraid of that
Wanted to test it but didn't get around to it
Il send when i find it again. Its a clip from a stream where he says that they are aware of the state of ground loot and that the topic will be discussed in the q&a… which basically sounds to me like they will just excuse themselves or push the changes
i am a bit scaredy of low avoid + leech/lgoh recovery only builds rn, since i rly didnt like how strstack zenith felt before progen - like tendency to fall over the moment you dont have stuff to hit
and in ssf progen isnt available easily
More damage than jugg for sure, probably would need to wait a little longer to swap to boneshatter tho with no untiring/extra endu charge stuff. Or maybe just lower level boneshatter for a little while
Tho tbf the big overleech prob fulfills the untiring role very well
Yeah that's fair
It's okay if the mechanic is rewarding like mercenary right?
Empyrean 
Play flicker
That would be my hope too
Ground loot in Poe2 is now amazing is that right
Ground loot only was a crazy problem in keepers because the mechanic was stinky poop
ground loot would feel sadge rn even with merc party quant
Yeah but its overtuned, not exactly ground loot but loot in general, that will change
explicit effect + mod nerfs were a thing
not to forget all decent strats except blight & boxes got dedged
I cant find the clip from octavian anymore, might have gotten deleted
wait did he stream recently and talk about it?
one thing I remember from when Dan played that build in merc league was when some guy in global was trying to salvage his mageblood feared valdos. Exile was streaming and every1 either died or noped out until dan came in and did it on his zenith slayer 
map had 90 less and some other stuff too
u just play an ES stacker and take 40min for these maps
and its alright
as long as the enemy cant leech/regen you will beat them eventually
"current ground loots are still too high, it shall be futher decrease." - GGG
just dont die in the meantime
people went in with es stackers but it was literally impossible after their merc died
ground loot is an issue sincel ike, the league after affliction
so necropolis
ahktually since kaladra the person i get my opinions from on youtube said so
loot baseline felt to me allrite in settlers
like nemeses scarb farm was sustainable (now isnt), raw divs droped every so often even when not doing currency but just juiced content
Keepers was the issue that let the people really feel the lack of ground loot
then mercs was a vibe with strong edifice + merc party bonus
i mean, kind of true
then keepers decided to kick ass of explicit effect and to at the same time nuke t17 mods
i dont think this is the case
so t16.5 is impossible to roll sanely
i remember settlers/mercs/keepers being mostly carried by league content and scarabs
ground loot means just uninvested t16 map regular mobs
those drop nothing now, theyre just fodder for eater/exarch altars
I kind of think that we will get some kind of loot changes in 2 leagues after mirage, where we get atlas changes and endgame changes
and to keep ur buffs up
ground loot is for me global drops
you still should juice
everything that isnt tiles basically
like that alch n go doesnt give shit isnt an issue
wonder what they'll do this league, they said there will be endgame changes now
issue is that if you aint doing blight rn it feels unrewarding af
like this league would be way more satisfying if basic gameplay loop wasnt farm t17 in t16.5 with harbbeyond to then farm scarbs in t17 with harbbeyond to then repeat that 100x until you accomulate enough scarbs for mechanics (and if you need divs better drop enough catalyzing scarbs while doing that
)
New League looks like its gonna be dope
Have you watched the clip? I think were not getting ground loot changes but hopefully some map and atlas changes + a quick to do leaguemechanic, so we dont feel the lack of loot so much
dont think we are getting ground loot changes
but GGG did mentione they will do scarab/atlas tree changes this league
I ethically crafted that chest myself, I had no choice for the name :(
after nerfing all of the strats in keepers
And t17s might get changed
and then doing the small patch for scarab buffs
Also the hints of horizon:harbi orbs removed if thats even a thing
(which were VERY cool. I swear by the divinity scarab when farming +mod rares, its fun if you get the good conversion)
divinity doesnt give conversions itself anymore
you just got one of them on one of global rare mods, same as if you would without divinity
Have you heard abt the groundloot
Is that like some kind of ancient civilization?
I heard they will remove rare mobs
Might be
and implement a pool of 493 unique monsters that all have a unique drop pool which is fixed each
All mobs…. The loot will already be on the ground
Please...god....I don't ask for anything but PLEASE, let the discussion on ground loot be "we've heard your feedback and are buffing it. Here's what you can look forward to."
I can't do another poverty league man.
"we know there is issue with ground loot, so as solution we are removing ground"
wdym poverty league
poverty is a skill issue
https://x.com/Zizaran/status/2026580568096301076 makes me nervous man lol
I don't think its super likely we're getting the poe 2 system in poe 1. Surely. Right? I do think theyre reworking it, but im assuming itll stay fairly similar to what it is now. Right?
if you just dont use your atlas youre doing it wrong
i bet loot wont be touched. Its garbage right now.
Might as well just delete the items that drop from monsters.
They did, 2 years ago during Lake of Kalandra when all this BS started.
kalandra was 4 years ago
.......Holy crap was it actually
Which system
😭 my sense of time is terrible
half of atlas is ground loot
would be good if that half worked, yep
Towers and that endless map thing they do
Oh no way
PoE1 can't handle that
Aint no fucking way, I'll quit before I play that
we already have that
its called delve

is impale just 10 % more phy taken
i can't handle juiced blight with my 1070 
No doubt, I legit rather play the campaign on repeat. Worst end game in modern ARPG atm
Facts
The floor of this zone is hilarious.
It's a ground hoot.
Specs issue go upgrade
The campaign is horrible, i dread to play that bs again.
Come for the poe, stay for the life advice
in this economy? are you high? 
Campaign is simply in the way of the real game, unfortunately they force us to engage with it every league
its kinda sus we dont have horizon orb and reports/kirac mission?... how am i supposed to progress
Poe has the GOAT end game, why do you think it needs a rework?
Good spot for a debate tho, a ground moot.
Nah not high yet, if you can't afford it go steal it from someone/something rich((this is a joke))
"But we put stuff in the acts :>"
Cool, 90% of it will be worthless and skippable lol.
the poe2 system has no progression so it doesnt rly feel like you are doing anything useful by going throuhg that atlas
it doesn't matter why any of us think it needs a rework. ggg thinks it needs a rework, and ggg is reworking it.
just walking in direction for no reason
more rooms and stuff in campaign: more frustration to progress to the end.
or at least it did not had any progression when i played poe2 idk if they improved it
surely they just moved all of these into new map currency section
since also no chisels
My problem with Poe2 is that I can't get that feeling of blasting maps. Like the number of clicking to open one map feels long as well.
ight gnight lads, hopefully we get blessed friday.
.....this is going to haunt my dreams
how does impale work? i am stuped
is it 10% more phy dmg
or is it 10% more phy dmg PER hit ?
if atlas had progression like delve while not being delve that would be fun tho
lowkey
I can accept horizons and scouting reports getting removed to slow it down a bit but pls don't take away the atlas
Yeah idk why poe2 maps don't get harder and better loot the deeper you go
It's wild ggg didn't do that
i think thats too massive of a change its way too risky tho
surely
Poe2 end game was rushed into beta because they worked out people don't want to play campaign forever
i mean it's a rework not a complete rethink. i'm pretty sure atlas is staying
They have had time to fix it
The giga end game is way too hard in its current state. You need a perfect gear + passives right now to make it work at all. Its a frustrating journey. And if you make a mistake its gg for the rest of the league. This I feel like would need to be changed its just mostly bs.
0.5 is supposed to be the vision of the poe2 end game
Let's hope so
yea probably
Would lol if they basically just switched Poe1 and poe2 end game around
if by "giga endgame" you mean quad ghosted feared valdo maps and 6k+ delve then sure
i mean i would also play it in poe2 if it was there :d
you don't need perfect gear to do ubers at all
First thought that comes into my mind - that's scary with that leapfrog tablet existing.
Every exile just skipping off into Narnia ^_^
"if you make a mistake it's gg for the rest of the league" what
Nah anything above t15 is almost completely impossible unless your giga nerding the game 16 hours minimum a day and have a perfect following of a guide and a build.
trying pretty hard. points for effort I guess
Prove me wrong though.
you need exactly 15c of earthshatter to do 4voids
actually you dont need 15c, thats just reserve for your skill issue
Damn my brother showing off his bling
Thats like 1c per piece
Yeah u gotta giga nerd the game to do that. ''skill issue'' I can do all the content in the game its just pretty much complete bullshit most of the time.
You going to play holy hammers?
Don't fall for the bad bait wtf
Do u have something better to do for the next 32 hours tho
ah yes
I thought I taught you ppl better
ngl i prefer that kinda ragebait to muh ground loot debate again
Bro
relatively new account that joined poe discord 15 days ago
i could go watch paint dry
get on your main
U telling ppl to not fall for the ragebait is some next level shit
Unironically ragebaiting harder than the troll by accident
Yes
This is my main though. Just expressing my toughts.
missed the chance to post chatgpt reply to the ragebait jiji smh
I have been teaching the secrets of ragebait so you ppl would stop falling for em 🙏
not really well apparently
I like this guy anyway
I saw it too late
The sacred art of jiji-tsu
damn wtd making troll alts now
biased opinion smh
I consider myself a master of the bullshido
Is this difficult to craft
archdemon crowns seem very annoying to craft
Annoying but doable
thats entry level crafting
that looks like essence spam
not rly difficult
pretty ez
just essence spam into ex ex prefix
This one isnt too bad
Ok I will try RF for the first time
Is it? The explodes look fun though
wouldnt just spaming harvest fire until burning and conc be better for rf tho
like i would skip essence mod in favour of conc
well then you have conc
Huh
i would rather not but also idk how rf builds clear now
Im talking about the craft
so maybe they dont care
Idk what build ur playin
they clear scoured maps
RF lol
slowly
you dont need that much rf aoe on chief
since if density hinekoras
and if no density is build issue
In month 4 if u guess a build the right answer is usually 5 times more troll
Foulburn uniques still in the game?
probably
Yesn't
yea for now, we dont know what the tree will do
Today i have seen absolute potatoes post builds with 3000 life per second runegraft of the witchmark for barely any damage
And thats just deathbeam
So i dont guess anymore its too dangerous
I can't work out this POB actually
post it
Why this RF build link Skitterbots and Meat Sheild
won't lore change if c'thun is still in tree room?
since breach
And it's also only using 3 flask
Is it arkhons selfchill
Traitor probably
CThun is a cutie
also its GGGs game, they can just put Chayula on vacation in the Bahamas if they wanted to
Hi
yo
arkhon self chill is the worst type of self chill
when the physical damage converts to a random element, can i still convert that elemental damage afterwards?
its so jank and has no speed except for dps
scroll down to conversion order
what are good spells to mine?
exsanguinate, reap
looks like yes, ty
The new cold spell is gonna be insane on mines
new cold spell?
Yee
is that a chicken peeking out a toilet bowl?
ball lightning of static have no limit when cast by mines?
considering its an explosion id imagine detonate dead is pretty good at mining, its not very controlled though so you might wanna make sure it doesn't blow up the coal

still has a cooldown with traps, i would think mines would too
If selfcasting aint getting buffs I am rerolling into poe2
sounds like torture
Less torture than selfcasting being dead leag after leag






