#1┃general
1 messages · Page 261 of 1
its kinda wild how easy it is to just scam rf players by selling them mid gear for 5 times the price
10 div for an RF jewel?! SOLD LIKE PANCAKES!
ok but what content is it actually good at, it's too slow for everything and all the content its paced well for is beaten by afk builds
Is there any content that RF excless at?
multimod spectre and sell for 20div 
There was someone making like 19-39d scepters which were realistically within like 2% of a nebulis
harbs, stacked decks
being slower doesn't mean you make no money


LEZ GO!
It's good at nothing
exactly
it just means you make less money over the same time period
Its bad at basically everything that isn't shield charging through maps
its slow in movement AND it's zdps
you can entirely make up for that just by grinding more if that's your thing
well its good at already mentioned stacked deck farming
u make like 10% of what u could be
Slow in movement, but Idk about Quin dps
because bubbles suck
most vaguely easy things, decks, harbs and such.
one of better builds at it even
lmao
blight maps are also decent
i look at herald of hive and despair since its what rf would be if it was good
exped probs ok too idk
exped should be fine, yea
I can't handle Blight maps, more so Ravage, like wtf what kind of PC do you need for that
RF is not doing juiced expeds.
Just tell NASA I want theirs
you have to build more killing towers
with explody? surely it can
can't just freeze/stun everything
Juiced expeds is STUPIDLY RIPPY THOUGH
that's how you die
rf is ok for big boom if you can read around fire dmg and less block
IDT most builds can really feel good in juiced exped
mine handles blight ok. I just never make strong enough builds for the super juiced version and all the versions before that are kinda boring..
even really powerful ones
Nah, ele damage for juiced expeditions is ass.
like plop the bomb, wait 5min for game to lag out the explosions, pick loot
Even if I do, that fuckin mob deletes me the moment I move an inch and then I lose the map
don't die, that's also important
you do need some defenses
I'm way too dogshit at Blight and Delve, probably my lesser known ones. Sanctum, Delirium, and Syndicate on the other hand I enjoyed farming
i think rf is aight as a transition build for before fulcrum/cws swaps
but otherwise
gross
stacked decks
Ele immunities are weighted higher than phys and chaos so you'll be getting bricked by an immune mod very often when going with the hardest expeditions.
even then its faster to go slams bers then respec 
CoS Chieftain I heard is great at Blight
did like 120-ish easy ravaged blights deathless with these numbers and meh recovery
but so far builds I played are either too weak on spells or too weak on physical
Also ignore armour mod bricks RF builds and is common.
true
it's pretty comfy leveling
eventually ill try fulcrum
but obviously if you can just do alva evo
RF is gonna be fine for non juiced exped but it's gonna be pretty assge for juiced ones.
no way alva evo 2 electric boogaloo makes it into 3.28 right? or is it going to slip through the cracks
its a bug
you cannot make that bug any more public at this point
that is getting heavy abuse
like its getting fixed
No way it's not getting fixed.
yeah seems obvious its getting fully doinked and this is it's last hoorah
maybe it will make ggg realise that we want to drop loot
bc we immediately flock to the thing that drops
loot
Unless it's setting servers on fire it'll stay til next league. And if it was setting servers on fire, it would've been fixed by now.
and we might get some quant or skth
also things that give you content actually challenging for late build power
ce qualche italiano ?
now thats what i kinda dislike about evo alva - it requires no build except hh, clear and gull ||and full tree of herald tattoos||
Did GGG even comment about fixing ground loot? Or is it just being raised by our community?
they dont give a shit what we want rn
it seems
I mean tbh, tile loot seems way valuable, if they start putting foulborn dropping in ground loot, then maybe?
They're not doing that lol.
tile loot is my least favourite content in the damn game
if they were more deliberate about how this sort of thing works this wouldn't have to be the case though would it? I don't mean "just give us unicorn vomit HH fodder thx"
it feels like shit
they should just keep buffing more uniques ngl
The fuck is tile loot?
Fuck of course, they want them breach asses juicy!
Real.
"this thing gives this specific loot and nothing else"
Buff like 95% of unique weapons.
Anything from expansions or other mechanics other than ground loot from maps
instead of generic loot piles
deli reward tile, legion reward tile, blight chests (not pump), heist side room chests, ... tiles
Like Syndicate drops allflames, medallions, and veiled orbs, but ground loot doesn't have that
Do heist side room chests give any reward unique to them other than heist items?
tartarean gems
tho also obtainable in logbooks
Oh fuck I forgot those exist.
Buff everything! 90% of the unique are too dogshit to be used, either that or allow us to combine some low ass uniques to make a build out of it
I don't trust like that.
Anyone know what’s this mastery means exactly?
allowing us to burn currency to increase the level of shit tier uniques could make them usable
well foulborns are kinda nice solution to uniques
GGG saying that unique items somehow outpace rares or whatever and giving rares runecrafts was so pepega.
Tbh there isn't a single league that allowed us to combine multiple uniques into one item yet, but I guess that'd be too powerful
hopefully we get more foulborns as well
That pose a good solution too
impales last x amount of hits, u get chance to add 1 to that amount on hit
LMAO WTF
😭
to all current impales on the mob
Could make strong lvling items in to late game powerhouses with enough currency or something
I am asking about the highlighted one
i dont think thats the one they are referencing
remove all impales dealing dmg from all stacks
this was actually true at some point but not in a while especially after they buffed rare weapons :d and that def happened before kingsmarch
I'd rather they just look over the unique pool more, agian, for like the 90th time, because Foulborns are very good and have pretty strong use cases.
oh i blind
Yeeeeeeeeeeeeeeeeeeeeeeeeeeeeeep.
Meanwhile unique bows:
if they just made foulborn orbs part of normal currency and made them ground loot and you could use those on normal uniques to make foulborns and just.. didn't bother keeping the tree at all, it feels like it would have been so much neater :I
all the impales do their dmg at once based on number of hits left
What does mean by multiplying its damage for this hit?
That's true, I'd want that
bloodthirst being 2% and then they make grey wind with 12%
and expect people to care about shit like bloodthirst doomfletch
xd
That makes sense but why does they have it worded that way?
Nah, because that just means low value foulborns don't get to exist.
impales last a number of hits, its there to tell you that the number of hits is not wasted and contributes to the impale damage when removed
why is doomfletch so shit when voidforge exists
If there's any missed mechanics that I want back, it's the weapon skill tree from Crucible, like wtf that was such a good idea to throw away. Albeit being such a powerful power creep
pls ggg
because poe has to be incredibly exact with working without making it clear how its diff to other things
xD
I swear they love to confuse players that are unfamiliar with a
Impales
tiers of orbs, different one for T1/0
make it work like tainted mythic
So just clutter.
chance to delete item, better odds on item classes with more common crapo
going over the unique weapon list in ninja, it's like half caster statsticks, half stacker payoff, first attack weapon on the list is paradoxica (or maybe oblit if you cope a bit)
Most of those got turned into trans gems.
how can you sell that as more clutter than moving entire mechanics to core :I
Asking GGG to fix something feels like being in a toxic relationship with someone lmao
where is grace of goddess 😛
sure obviously tweak em so it doesn't have the result just suggested
So the point of that mastery is to stack impales faster?
I don't really care for them being used for attacks or stats. I just want them to have anything going for them.
which seems good, insanely rare uber drop do be insanely rare uber drop
no, its there to give you a chance for a burst of damage from impales rather than a gradual damage boost
So it’s for slow attacks?
its one of those masteries that im p sure no one actually clicks, all it does is reduce ramp for the payoff of having to start ur ramp again
it got buffed to 10% drop rate
its kinda ok for mid hp stuff
I feel like GGG should learn more about magic quality in D2r, like some of them are best in slots for some fkn reason and the jewels in D2r literally outshines some of em when put on
I see
GGG has been so good about new uniques in the past 3 leagues. I just want them to take that and apply it to older uniques.
Do one pool of uniques at a time if you gotta but give them some kind of love.
I agree
didnt they somewhat do that in keepers already?
wouldnt be surprised if it continued this time
"Shoot your shot my guy" we should tell em that
nebulis got buffed yea
i would like to see a more refined version of crucible return i think
with less creep
specifically the bonuses for specific skills
The answer to that is just an outright. "no"
now with jewellery trees 


PLEEEASSSEEEEEEE
FUCKIN DISGUSTING
somewhere between helm enchants and the skill specific nodes for crucible items
They said they don't want permanent power outside of tree and gear to be added and say that quality on jewellery was a mistake.
I WANT MOAR
We're never getting something like that.
FUUUUUUUUUUUUCKKKKKKKKKKKK
I agree with them entirely.
Idk why they made a mistake with PoE 2's +on skills while PoE 1 handled it so well wtf
Too much bloat.
i want stuff like glacial cascade uses cold snap on final burst and sst scales based on es on shield and infernal blow and eq scale on armour etc back
those were neat
those are supposed to be trans gems now afaik
why they obssesed on putting everything to gems? If that so why don't we have a gem skill tree?!
yeah but its not as fun, plus half the trans gems are the boring bits from threshhold jewels
See what I mean
Like some of them are barely used by the players
Because making a new item instead of a new tree system makes a lot more sense lol.
but I am kinda down for just more complicated crafts, but it's probably not a good idea for the health of the game.
imagine poor pohx having to update his rf guides so newbs would understand rf skill tree
like dont overcomplicate the fundamental parts



LMAO
It doesn't sound like a tree.
It just sounds like a choice between regular gem and trans gem.
arent support gems basically skill gem "trees" already
Btw weren't there plans for Cluster jewels to come in PoE 2? But they said it's gonna be a long time before it comes
Crucible without the power creep is literally just useless.
the weapon trees were the only good part of crucible
You can put everything they did on trans gems.
i dont even remember what crucible had except skill trees
I mean yeah that was really the point of it, but I guess making it a one time thing for the league makes sense with GGG, they said we were about to witness one of the more powerful weapon crafts in that league
channel thingy, mobs spawn, kill mobs
That's it.
verisium ore as a whole league mechanic
Feels like Verisium tf or at least that's what Verisium nodes are inspired of
i want higher high end crafting that isnt just spend 200d rolling strands
and spend the entire craft trying desperately to keep them
bc theres been no good recent crafting stuff
That is literally just a recoloured version of crucible, yes.
they also had a special map drop where you could apply trees and do some other crafts iirc
no! its got rocks
idk when was the last time i used anything newer than beastlock for awakener orb
tl;dr - we need crucible forge in kingsmarch
crafts pretty stale
yeah i would like cool crafting method stuff
oh okay i did one or two recombis 😛
F reforge suffix/prefix
.-.
There were like 5 buffs in the patch for uniques.
recombs gave me trauma and strands are never worth the effort
All good buffs but it's not a whole lot.
Want them to just look at an entire group of uniques and do something for them.
ggg buffed a lot of uniques and made them rarer previously
but then they stopped doing that for some reason
that light radius wand kinda fits the pattern recently
but yeah its one-off case
This league I can forgive them because foulborns.
even better when they nerf smh and make it rarer like eedge
edge is likely deserved
Edge is deserved yeah.
idk i feel both nerf and rarity change is kinda sad
since due to dmg nerf its only used on ignite builds
so it has way less op niche than before
When did GGG gave us a fun crafting method? Most of it probably takes too much time, well the keepers tree seems powerful but not fun at all? The last crafting method I found fun was probably Harvest 3.13. Where everyone is basically allowed to reroll their item's affixes and rack up exalteds and shit to keep upgrading their gear, but GGG said "FUCK THAT SHIT, WE WANT YOU TO PICK UP AND FIND BETTER STUFF ON THE GROUND SO WE ARE REMOVING THAT"
i think that's more bc tricky sucks atm
i dont even consider tree crafting lol
Item shitter more like it
look at mercs tricky and remove doryani from equation
would be ass
tree is half baked attempt to make us do necropolis crafting
I dunno about that one.
That's what I actually notice, Idk who is in GGG but someone out there actually enjoyed Necropolis craftin and they want it back to Keeper's tree
it's necropolis with user / UI QoL yeah
except no haunted mods
outside of the being able to / needing to trade to set up the crafts
Did you guys interact with Necropolis at all? 
which is dumb
well that too I guess
a bit
I love just spamming it for frac bases in the endgame, hey I'll take anything I can get it I guess
Best league
i think tree can serve as rly newb friendly intro to map progression gearing if its nerfed sufficiently
in current state its just sad for game
FRACTURED 18% atk sped gloves? 15 divs or so
These are just not comparable whatsoever outside of the superficial part of wording.
i only sold corpses

It's gonna get shanked, and less availability, heard it's gonna appear in Act 6
It's a crafting mechanic going core, it's going to get the stick.
the two parts i care about are can i get 700pdps axe during atlas prog and can i use it for unique jewels - if both are no, i wont tree any 😄
I mean I have the 4 quad tabs i have because of necropolis
Let the bodies hit the [trading] floor 
Fuck I even got a 616 pdps before I finish campaign and carried through yellow maps
It was such a great drop
daily log to keepers after a long while into t17 and like 5 div drops of loot
ground loot found
let hope it get better in 328
It's bad that they locked it away to t17s though, here's hoping they address this one too
my tree bonker from hc run
tho that was around lvl90 already

spittin
karui c**per
whats that 3 risk scarbs?
alk doesnt like this karui
Wait til you hear about 16.5s.
they did them t16.5 dirty with mod nerfs
pricy thingies
practically unusuable except for 3 or so strats
hey guys, anybody willing to give me a couple of c on standard so i can farm shaper for hideout?
nice
i dunno why ive got no currency on there feels like lots of stuff have been deleted
thats fair, worth asking
settings -> show remove only tabs
Kalandra jewellery is one of the best systems they introduced for crafting.
Reintroducing recombos was good.
Strands are like 90% good.
Foulborn currency very good.
reminds me, some expedition drop currency would get people 3 mirrors at once
fbl augs are a god gift yea
that's like league worth in one sec
make flasks not pain to roll
Did they introduce anything else that I forgort?
I ended up with this axe in the endgame, I bought it, but I rolled the 8% inc phys mods with the expedition orb, forgot the name, was it tailoring? I got divs to spend so I was like "Fuck it, lez go"
tempering and heist not expedition 😄
1189 pdps not the best one but I found it cheap
positive upside and mitigated downside + kalandra touch
Oh yeah oh yeah
thats like 4 rings
Because it's expensive and it creates items you can't mirror.
And burns a lot of good item bases.
and makes stackers OP 
holy shit
That's true, reflecting mist absolutely skyrockets the power creep with jewellry and here we are with GGG complaining jewellries are too powerful or some shit said earlier
They can be OP when they start getting good kalandra jewellery.
what doesnt make stackers op
are stackers even OP before misted rings tho
one of the kind
im reading and pretty much everything makes stackers op
They can have whatever power theny want when it costs like 1 mirror on average to make those.
except int accu which is blatantly op
Yes lol.
more stacking comes from large clusters
well can get them online before misted rings
what does OP mean in this context. is it not ok to beat the game? or do we mean that level of power is too easy to obtain
¯_(ツ)_/¯
it rly dont tho?
like to hit 2+1- is 1 in 3 or smh
and mists arent that expensive
while bases have 4/5 refund
and 2+1- is good enough for a lot of stuff
normal build items like focused etc are relatively easy to craft
int stacker amulets etc?
yeah
you're wrong there
show me a intstacker using misted ammy that wouldnt be better with influenced simplex
like i am just saying misted rings dont cost a mirror on avg to make
Good enough but also good enough doesn't even require going for Kalandra on a bunch of them.
I mean that point is right but what are you saying about general craft costs just doesn't add up
and it's just average of luck
theres ways to make certain crafts easier, like essences etc for more cost, or you can lose sanity over other stuff
sure 5+ costs a lot
2+1, lets say you hit it on what you need on average of 3-4 amulets
like heck even 3+2- i dont believe hit a mirr with sane economy, thats still 1 in 8
man you ever look at a stashtab and think wtf was i doing this league 
why do i have so many
if you're lucky
it's just like 200~ divs cost
if you're not
you're looking at a mirror tbh
dont forget base refund
yes
not too related, but I have tried for exsang focused last league and was yoloing them
I had 2 hits in 17 amulets
xdd
sure its possible to go unlucky
but when talking crafting cost you need to talk averages
then winning 50/50 yolo
average of misting stuff depending on prices will usually land at 350 divs
like i once went 17 missed fracs in a row, that doesnt mean fracutring costs 17 frac orbs
for normal misting items that isnt double influenced simplex
wdym
and early league is like 100-120 divs with
you cannot mist influenced
I think we're going to deep on the actual specifics here.
I meant that thing is expensive so it's fine for it to be strong.
nah
in this chat
we wanna nuke everything thats strong and expensive
so our gamer dads can play the game in same footing as people that spends shitton of time learning the game
If it's 1 mirror or 0.77 of a mirror doesn't matter exactly.
jesus christ
i still dont know where we getting 3/4 of that 0.77 of a mirror cost
i have 47 children and 22 wives and have 0.2 picoseconds to play per week, pls nerf mageblood
same man
how many jobs
12
like its 3xcost of rolling + 3/5 of base cost + 3x cost of mist on avg to make 2+1- ring
is there any reason i can't just
sure there are economic situations where helical, mists are expensiveish and mirrors cheap
but on avg its rly not close
use the alva strat as substitute for adversaries and divinity
and juice the shit outta scarab things
a mirror outside of absurd leagues usually averages around 700~ divs no
ping me with results
yea and mist is like 10-20 div
when i do later sure
it's even worse when the heist jewels are fought after in leagues
Mist is only that cheap this league since the div card got added, no?
kind of
mist is samey since settlers at least, no?
Nah.
Last league it was sitting on 50d pretty consistently, I was investing into them a lot.
Mirror was about 1.5x what it is now previous league.
but yea poeninja says 40-50d for most of league droping to 20d for mercs, so fari point ig
But mists were 2.5x.
do i replace fractured rares or invasion scarab
one of them has to go
probably fracture right
replace one champ with nemesis sans
so i can roll for scarab
and stil lroll for fractured 😛
but i want twooooo
So not making up for the full 3x cost but it was more expensive by a good margin last league.
my game hates frac+ double beyond
Mist card nice.
i think stackers are generally not very problematic, there’s just always that one stacker that ends up being insane lol
just dont take the bloody volatile cores, you get 1k of them on screen
Like int accu stack this league or doryani merc intstack last league
with 92hh buffs and 9 bajillion things dying per second i dont notice anything im p sure
i end up on 15k es and like 8k life
they tank my perf for some reason even more than just frac map
Or life stacker this league or life stacker last league or es stacker last league.
yeah but i have life and es on kill
With intstacker I meant es stacker, and I dont think life stacker last league was that insane
which life stacker was insane?
speaking of it
playing exsang miner and trying to mist amulets were profitable because
Life stacker is always consistently very powerful and this league it was half of builds because you could use it for dots too.
that suffix sucks ass for emines tho
dayum
Yeah lifestack is powerful for sure but like this league’s int accu stack or doryani merc stackers last league are just on a different level, thats the point where it gets problematic imo
and one picture to jumpscare harvest haters in here
its been 3 leagues and i havent clicked a mist
id be ok with them not nerfing stackers beyond nerfing claw for 3.28
this was like 2.5 weeks into league 😔
divination card
I just farm enough to make league enjoyable and do what aspirational build there is
and yes, that aswell
that is the main reason
maybe I was lucky to drop 3 mists this league
but then in general I was lucky with general drops aswell
3 apothecaries, lock, mirror
i wanna actually make a decent lump of currency in a league
- buy house of mirrors card 2) buy some yellow juice 3) click harvest gamba until you get either 0 or a "decent lump" of currency 4) if previous step failed, try again next league
yeah no
how to make someone quit game entirely
when i get bored of league, i gamba cards
either i quit league or i get a few more weeks with some uber build
i poofed 10 HoM week 1 of keepers
i think if i migrated to trade rn i could liquidate to 5ish mirrors
was a lucky league
usually same
i gamba as soon as I have any currency at all
nty
not cards though
bought and made pbod gear
gambled rest
gave some in g1 and to friends
made myself an decent aurabot build aswell to play with ppl
then bricked like 15 mbs in a row

only thing gambling got me this league was my herald tats
and only like half
:P
and my helmet ig but that's bc i was templing a bunch of them
and it was 1d each so it doesn't count
I think it's problematic that so many scaling vectors are just stacking one positive stat that you want as much of and end up getting damage.
They exist in every price bracket and are too competitive.
Stack life, which you want as much of, and get spell crit and inc % solved.
Stack blue life and get flat damage solved.
Stack blue life using red life and get flat damage and crit solved.
Stack int and solve pool, accuracy and flat damage. (This is fine because it has actual cost behind it.)
Stack armour and solve ele defence and % inc. (Also fine because price of entry was so high.)
Something like perseverance has a soft cap of usefulness and even as a scale defence get offence item that's fine because it also takes up the most powerful item slot.
Just a lot of these things and even more getting added.
armour stacker scion, my favorite 1 div build
Idk, i got int acc jugg to 100m dps on a budget
intaccu should be ignored in stacker discussions imo
like build is ridiculus too much compared to others
and will anyways get hit separately if ggg doesnt go insane
I think thats just the nature of being efficient in games like this when pushing hard numbers
Another fine one is Emnity's.
Stacking res means a whole load of nothing really.
int acc stack is what happens when ggg forgets to think before they add smth
^
like nerfing statstacking bc of intaccu is like nerfing pbod due to heraldstacker and both are going to happen
accuracy stacker has always been pretty balanced by the fact it has very little access to any defences
lucky for ggg i dont think at all 🔥
letting ppl do the thing that is #1 for getting defences in the game on accuracy stacker was a mistake
esp with how hard they let it scale dmg anyway
I didn't even mention that here.
Also how we still on this topic of stacking for the last couple of hours 
patch notes waiting room
im bored while working
Yeah, im just pointing out coz his msg said its fine coz it has actual cost behind it. Im trying to say its not, thats how broken it was
That's my point?
Yeah scaling ur overall dps + defense from one stat is where it can get out of hand if the scaling is too insane like int accu stack this league
U said its fine ._.
It really isnt because the barrier of entry is not as high as youd think
Dex stack is a thing too and can get super high dps it just doesnt get the defense at the same time
Where?
Unless im misunderstanding that sentence haha
I said int stack was fine because of the cost, int stack and accstacker aren't interchangeable.
I could be
what search parameter to use to search for this reservation efficieny implicit , no matter what variation I type nothing shows up in filter
Yeah then its just misunderstanding then coz its basically just int stacking too
the problem was more that accuracy stacking is a v high dps thing anyways, but sourcing % and flat for it usually sucks and the best route was abyss stacking with precursor for % acc per frenzy bc it didn't source, and then u get to get all ur % from the same metric u get flat from by scaling intel, which also happens to be the best defensive scaler in the game rn
That is fair.
y'know what we need, foulborn iron commander that does intstack ballistas
now u have two
one is for hating urself and the other is knowing enchants in the trade search
hahahaha no
that would surely be balanced :d
I mean, you don't really get flat, no?
yea that's garbo
but IG it's more than nothing, which could be enough to bring it up too high
rip brotha
She poising my prism til I.
oh yeah there's that
That reminds me we need more unique quivers
they cut the quiver in two
and you also get boots
it would def be more than enough
Another thing that was a stacker that sucked was Cry Omniscience.
Really just sucked out the air out of the meta when that dropped because it was so generically good. 😴
honestly can we be real for a sec
int stacking is the biggest issue with stacking
because without any uniques or item mods
its worth doing
int stacking only stands out over strength and dex stacking to everyone because it gives % es lol
like if strength gave %life, everyone's complaints would include strength too
yes that's why im saying it
ah im just clarifying that stacking int isn't a bad thing, its just that its a lot stronger than stacking strength or dexterity (lol poor dex)
Reaper /s
is there even any spell that would be good at bleed?
summon skeleton 😄
bunch of good phys spells no?
Volatiles
can also create new ones
dex stacking so ass bc it only gets useful defensive tools with boots or gloves 
most phys spells do fast hits
not one big one
guess what also can get tons of evasion
int stack
Int could use a bit more HATE.

if me just uh
magebane's fun yup
cant you transfer eva to armor or someshit? 😄
reverse the direction on shapers touch
while i would ordinarily support int nerfs, taking into account how ggg behaves, im just gonna cry into the wind and ask for no nerfs
that would b neat
sure but armor is a lot less impactful than getting more raw hitpool
instead of dex to str str to int int to Dex we flip it
that's kinda huge no?
that would be interesting
wat about pbod
Oh speaking of, I wanted so much stacking to be more accessible via experimental jewelry, coped so hard about the card being semi-rare, didn't expect it to be nimis rare xD
unearth is phys
pbod rly doesnt need bleed
I like how physical spells work best as mines
Base conversion kills that.
yeah same problem as divine ire
bleed reap it is
what about seismic trap
they could give transfigured versions tho
thats a spell
more dots for ruetoo
i suppose yeah thats cool
or trans seis trap
yeah trans seis it would be
honestly we don't need spell bleed bc half the non convert phys spells r dots anyway
thats sweel
I summon the bloodflies
delete the troll spells and skills
Explosive trap
Of MAGNITUDEEEE
and we still mostly convert them ourselves
maybe we could balance current ones a bit better
uhhh doesnt it convert?
ye that would work too
not magnitude version
yeah bc phys as extra is stupid
yeah looks cool
sounds about as good as TAWHOA, FOREST'S STRENGTH
Correct
It has MAGNITUDE
50% stun duration is such a flavor win
Storm call of trathus
But man, is it worthless
I hope foulborns don't become super omega rare bro, I wanna leaguestart impending doom again 😄
that all depends how garbage breach becomes
no other trans gem has literally no visual similarity to its norm vers
its ugly as hell
looks like the shit that comes out your nose when you break it
but normal storm call is pretty
prettier than the blood filled clump of snot yes
Maybe i will play explosive trap OF MAGNITUDEEEEEE next league
Im sure i can figure something out
Probably wont be bleed tho
lul
I mean,.it's a trap, equip sunblast and it's GG damage
every trap lasts for 4s except ice trap of hollowness at 2s
(and this makes less of a difference than you'd think)
if you put less duration in it
Please instead consider the following
sunblast is icky
Explosive trap of MAGNITUDEEEEEE has 30% less trap throw speed
trap duration isn't skill effect duration
It does not have 30% less mine throw speed
oh god
Please further consider that swift assembly double dips
sunblast is the ONLY source of reduced trap dura in the game
which means you can stack more throwing speed before running into overthrow issues LOGIN
but yea, proxying it via mines seems feasible
even without minefield
well, without minefield
you'll overthrow with minefield
Swift assembly 156% more damage support very neat so cool
hey, 30% better than minefield by default
Imma go pob this it sounds legendary
Unfortunately mined traps do not scale with mine damage
Which sucks, they come out of a mine they ought to count as a mine
PATCH 3.25: I'll drop an update video shortly. Big changes in Wraeclast!
Hi folks, I'm back from traveling and wanted to put out one final recap video. This includes some graveyard crafts for the GG gear I'm using currently, how to upgrade your build with a Mageblood and manage trap costs, and some modifications you can make to more safely r...
i played the same thing last league
i was grabbing one w endgame footage
bc his start guide doesn't include post sunblast
what was the reason people stopped playing seismic traps as much?
was it just the flat damage nerf in 3.19?
fell out of favour
also iirc something killed it
either that or explosive trap just passed it
at one point seismic trap was the talk of the towwn
yeah i can't remember whst happened
was it jung who popularized it?
idk
So many reasons
lol
this should be additive with wither right
dunno what that mod is
but based on the wording i feel like it should be additive ye
expedition
I am trying to find a way
to ignore that
cause
90% red damage taken
makes it so ass
and you cant shock them either
most of the time
I am thinking glad or chief with something chaos thats not hit based
like those chaos puddles
that mod doesn't specify hits, sir
oh thats a different one ye
yeah RF, toxic rain, caustic arrow, anything with explode, etc. are good map expedition/logbook farmers
and they basically always have
capped avoid capped red
rf just does so little damage
from what ive seen
on early pobs
and its hard to block regen cause the only source thats not hit based is only 50%
it does not have impressive damage output yes but it makes up for that by ignoring lots of remnant modifiers
if you need to combat regen u just throw out a frost bomb when necessary
Doesn't rly matter in that context
You have enough density
you also get built in explode ^
Just need to kill a few normal mobs
also exped mobs arent that tanky
they just have bunch of avoid damage mods and resists
if you ignore red damage and max reses
Basically the only part of rf that is annoying is having to regex maps there
yea your remnants can make them tanky
but when you can ignore most of the mods well...that kind of answers itself
And read for fire immune
max reses doesnt matter when you are chief no
ye
well I am still trying to decide
Smh reading ascendancy nodes
cause rf is also not chaos
so no wither
and that really small damage is then reduced by 90
xdd
i mean ive played toxic rain into expedition logbook running at leaguestart in the past
By what
i had fun doing it and that was when the damage on it was a lot less
i mean
thats kind of on you though by not reading remnants if you dont have the dps for it
or if u just blindly big boom it
thats what I am trying to figure out
how to do it very early
like day 1-2
honest answer?
Day1-2 you read lol
if u want to do expedition, go run logbooks
not fkin maps
and read the remnants
Early it makes sense
bulk buy black scythe books and run them
Some folks did woke expe day1-2
woke scarab for expedition o.O
thats what I want
Ppl out here collecting remnants that dont add loot like theyre pokemon
interesting
Ive been obsessed with it ever since chad mentioned it
but he wont tell what he did or what he thinks is best
okay well heres a different question
so what if u hit 90% reduced damage on the mobs
didnt he do eblade slayer
it'll take a little longer to kill them, big deal?
into eblade glad valdoing once he farmed enough expedition to finance
as long as its not bricking your maps, thats all that matters
and you can keep increasing your dps constantly as you reinvest in the build
oh he did it day 2 and he said it felt bad, and he thinks he knows whats the best build to actually do it day 1
corrupting fever is a good expedition build too
chado is rly good at both saying a lot and not enough at same time 😄
play it with piercing kinetic bolt to apply cf, on champ or witch
but again im speaking in context of logbooks, but those have higher remnant chains anyway
cws expedition
you wont have cws on day1
is cf applied
put the bomb
even if proj does no damage
leave the computer
kb applies cf via hit, you dont care about hit damage
okay thats nice
kinda yea but usually day2 you can get it
You can be hit for 0 damage, yes
even if you stack up on 2-3 max block chance remnants it doesnt matter you hit so often that it works out anyway
esp if league mechanic is profitable
i think imexile did some guide for cf kblast for legions early
legions are just so different
oh i edited my earlier message
i meant to say kinetic bolt not blast
yeah they dont need any defences 
theyll be back, its not like d2r has months of content to do
without me being there
lol nothing
it is something
something a few days apart
i only put gems
and there is the mastery
so it doesnt matter
true
theyreally need to put ground loot back in the game and make a good league , the last one was absolutly garbage
its also hard cause idk whats easy to get day 1, Ive never been to maps day 1
and there is still no loot at all in the game
not even me farmign with multi mirror tier almost nothing
you can leaguestart any of the builds mentioned earlier
Is ground loot the buzzword of the league?
rf, tr, ca, cf, etc
i am tired of pobing boneshatter just to see on friday earthshatter is untouched so can do just basic ass bers anyways
yea I know but its important to know what gear you can realistically get
thats all they care
yes
it has been for like 3 years no
there is nothing dropping
Has it?
merc was allright loot
yep
also affliction was technically less than 3 years ago, no?
Why do u need to pob boneshatter tho
Not technically, just actually.
i have never ever blocked mecanics in poe 1 standard but with keeprs i think it will be first time ever i block a mecanic
Isnt that skill so optimized its basically bottable
this league yea for sure it was kinda shit, but for 3 years? bold numbers
bleedshatter of complex looks to me basicaly second best option for ssf start
so if earthshatter is ded doing that
Yea but that build is copypasta
U dont need to pob it
whats the breach thing that you go inside in called? fortress?
tell me a clasic build which can facetank uber maven and uber awakener
just needed to eyebal how shit gear i want for t17
and didnt do that build yet so feel slightly paranoid
i dunno
tell me a build which you do uber maven and can literly go outside for a walk and not die
did they say you can only get protect and unstable kinds of breach? or is fortress also in the mix?
No fortress.
sadge
bro is like that one kid meme
i liked that one
i have spent millions blood in the tree , and thousands of womb gifts and got jack shat
Too much busy work for me.
I think you're either bad or cursed to be unlucky.
Either way it sounds deserved.
one build thats classic and afks uber maven please
why deserved brother , you enjoy an peer when you see him struggling ?
i got from tree so far 2x t0, 4x dbl fbl respite and stash tab of jewels, some even usable 
its decent
or he is just lying
even ignoring how it shits out overquals
i got a rathpith and an aegis
Yeah.

Suffer for my entertainment.
the onyl think from keepers i liked they wont brign to standard the grafts
and some good fractured bases
am i seeing "tree is bad it gives nothing" being argued now for real
still no ktouch tho -.-
brother tree is good until level 70 , for links and starter equipment after 80 and when you get to have decent clear , its garbage
Lol.
maybe occasional divine and dust for shippments
I would simply drop more things. 
tree gives high overqual bases on regular tho
like thats the main value for me rn
and absolutely needs to be nerfed next league
high base with 2-3 good explicits for continue craft?
27%-30% top class bases
Tree made a lot of really good shields for me that were 1/8 to hit wish shaper exalt for recovery on block.
show me one
print screen here so i can see it
like this
it poops out nice fractured bases, idk man, i got a couple FB unique jewels and stacks of currency. it's pretty rng obvs but overall it has been good to me.
1c on trade zzz
:))
not my fault arm/es bases aint popular rn 😛
What do you need a print screen of exactly?
of the good shield borther
It was int shields that rolled 2/3 good es prefixes and then I hit them with a shaper exalt.
Huh?
Yeah.
es on block Id guess
Brother.
xd
what man i wanna see the chances
It's right here.
5%
if you miss you preflock reforge defence
a bunch of times
until you hit it or fill
and then you cope annul
and continue
its rly easy craft
yes if the tree drops that yes its okay

otherwise you just recombi prefix
Okay, I think we figured out that you're just bad at the tree.
and then craft block chance
hopefully with t1 block chance or %hybrid instead of life hybrid 😛
3 mod recombs in 2026
here they make sense
since otherwise you need to multimod preflock any prefix reforge defence
to reserve prefix for later
and that gets slightly pricy
There were a bunch of things like that, especially with ES gear.
zero chance
What?
please spec in tree
there are buttons under screenshot
use them
yes sorry
naaaaaaaaah
take that back let me speck
dota players smh
dont u have hydrid mana also?
you'll be old before that's done, good call lol
yes you can put mana
why life then
why the crusader there
like its pain in the ass to hit crusader es on block
well after 3 k shields you will get one did i speck right the tree?

