#1┃general

1 messages · Page 260 of 1

split maple
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you just add it to any strat

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its literaly free dough

tight plinth
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its moneys and mobs to kill

umbral crag
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Can do like alva betrayal altars, literally no scarabs needed for investment

split maple
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well needs to spec in these 6 passives

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but thats full invest needed as addition to other strat

hexed mountain
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dont you take the whole lower wheel too max out the loot from altars?

tight plinth
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you could ditch wrath if youre weak still

winter blaze
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this is my current atlas

tight plinth
#

could do blue altars then, less consistent imo but also profitable

gritty epoch
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Farm shapers it's 25c guaranteed minimum profit per run + big drops

winter blaze
gritty epoch
unreal sand
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I'd go with fubs red+shrines tree for ez starter https://poeplanner.com/a/VFk

just remove the heist "crap" 😄

tight plinth
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a fellow shaper enjoyer

gritty epoch
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Make Alva temples or regular t16 harvest

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Guy have 90c you don't ask him to do fubgun strats.. yet

tight plinth
#

is essence farm still a thing?

hexed mountain
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conq fragment price varies but its often around the 10-15c mark btw its really solid to sell too

umbral crag
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Speaking of alva, I'll miss the alva juices farm

unreal sand
umbral crag
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Thanks to tree

tight plinth
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last i did it i was making 15div/hr

umbral crag
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Last league essence strat gave me solid 25-30div/hr

tight plinth
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but it wasnt fun

winter blaze
unreal sand
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essence is too sleeper mode for me. but its good

umbral crag
#

Now its probably closer to 7-10div/hr

split maple
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dont forget that div/hr is also based on not being a newb and not wasting time

hexed mountain
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especially if you sell writs , woke gems , conq exs , orbs of dominance on the side too

unreal sand
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and you want as many altar mobs as possible

umbral crag
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And just bubblegum currencies in general which can be good for noobs with 90c

hexed mountain
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late league its not as good but early league the gcp altars are quite good

unreal sand
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ye

hexed mountain
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often at 2c a piece

unreal sand
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oh and run a fire flask when running red altars!

hexed mountain
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but then again blue altar hitting divine orb mogs red altar , just be lucky

unreal sand
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I have only seen 1 T_T

tight plinth
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same

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and i was done with 60% of the map

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😭

hexed mountain
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i was running blube altars in phrecia with a friend doing various strats (lots of packsize) got one div altar , last pack of the map

tight plinth
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got 12 div tho

hexed mountain
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2 divs xd

tight plinth
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oof

hexed mountain
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sad part is i had 4 eater packsize conq idols

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beginning of map that was a 40+ div

gritty epoch
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Last time I got a div altar I misclicked Pogott

unreal sand
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I hit the divine altar in affliction league. the worst time to find it

unreal sand
solid laurel
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How much aoe will something with base 2.5 get with 500% Inc aoe...like 5?

winter blaze
unreal sand
tight plinth
hexed mountain
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yes

stoic horizon
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isnt it a bit weirder with aoe tho?

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at least depending what you are comparing

solid laurel
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So like 6m radius then

stoic horizon
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the radius of total area

tight plinth
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oh true

frigid wedge
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so what is actually in that teaser, i didnt notice till i left house

tight plinth
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wait no, its radius

frigid wedge
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is it a mechanic or a skill

split maple
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lightning looking slam that gives power charges

frigid wedge
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soooo, its consecrated path of power

solid laurel
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2.5^2 *6 is 37.5....so should just be over 6m radius by a little bit

stoic horizon
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might have fire mixed in too

solid laurel
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If I'm not derping

stoic horizon
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since its holy

unreal sand
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aka melee nerfs incoming Kappa

split maple
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it scales total area covered

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which is worse

solid laurel
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Hmm

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I'd plug it into pob but I'm in work

split maple
solid laurel
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Thinking of the alt leap slam which has base aoe 2.5

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Should have about 500% Inc aoe

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If someone wants to be a legend and plug it into pob I'll love you long time

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Struggles of theorycrafting in work

winter blaze
frigid wedge
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to get change in radius u gotta divide the inc aoe by π and then square root it

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for new radius

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so what r we tryna do

solid laurel
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Base 2.5m with 500% Inc aoe

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Using the alt leap slam

split maple
solid laurel
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So I was right with my above calc

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Ty ty

frigid wedge
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5.5

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oh nvm

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god i hate the calculator on this phone

gritty epoch
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Square root 5

frigid wedge
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such as ass

solid laurel
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That's chonky leap slam aoe

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I need to check the damage

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Hopefully above 30m

frigid wedge
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why specifically above 30m

solid laurel
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Because that's a real sweet spot for me

unreal sand
solid laurel
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For juiced content at least

solid laurel
#

10m for most things I'd be happy, but for maxing it out at least

frigid wedge
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honestly my preference for dps entirely depends on the type of build

solid laurel
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I'm a RF enthusiast so I like having about 15m+ clear dps

frigid wedge
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ah

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consistency in clear?

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wtf

solid laurel
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I like zooming

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Yeah

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Sub 1min crim temple full clear or bust

frigid wedge
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who needs clear consistency when it can vary from 1m to 160m

solid laurel
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(scried DC)

unreal sand
# winter blaze how do i do it?

you progress through tiers of maps, you should get a quest that tells you to do maven influence, then search and eater. once you do enough progress in them you have to do a quest version of the eldritch bosses (they should be pretty easy) and you get your first 2 voidstones

frigid wedge
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my clear dps literally depends on map tier and it decreases when i dont juice

unreal sand
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relying on HH or? 😄

frigid wedge
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hh plus explode

unreal sand
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ting go boom

winter blaze
unreal sand
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yes

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that's the eater, if I am not mistaken

winter blaze
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yeah

frigid wedge
winter blaze
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im not sure i can kill him

unreal sand
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red is searing. but you get it the same way you got that one

frigid wedge
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my goal every league is slowly becoming to be the best at some stupid bullshit that is mostly irrelevant

winter blaze
hexed mountain
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writhing invite is the aids miniboss

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arguably the best designed boss in the game (thats why nobody wants to fight it))

stoic horizon
golden phoenix
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My goal every league is to do something well.

unreal sand
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IIRC you need to do more t6+'s to find the envoy and get the other quest. i am unsure about the tier as I never really thought about it before. I just progress through tiers and dont think much about it tbh lol

frigid wedge
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fair

unreal sand
frigid wedge
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im usually just over invested in going blind

frigid wedge
hexed mountain
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is there any limit to voltaxic burst stacks?

bold scarab
unreal sand
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@winter blaze when you've done the searing boss and you're in t14's and up, which should happen decently fast. you can add searing exarc influence which adds red altars. and this is one of the altars you want -
you look for this one and then open the rest for maximum chaos drops, but you don't have to

hexed mountain
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nvm just checked youtube and seems to be no limit

bold scarab
hexed mountain
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i wonder just how high saboteur perfect crime voltaxic burst could go with arcanist brand

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maybe several hundred with some duration

queen cobalt
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hey when league ends, would currency go into the std stash? or not?

tight plinth
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yes

queen cobalt
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cos i cant see any currency from previous leagues.

stoic horizon
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to a remove only tab

unreal sand
queen cobalt
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i cant see a remove only tab

tight plinth
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youve got the tabs hidden

stoic horizon
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unhide them

queen cobalt
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i just migrated some old phrecia ones

tight plinth
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theres a cog top rght corner

queen cobalt
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ok how to unhide?

solid laurel
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Wonder if ggg would ever just straight up add phrecia ascendancies to core, but exclude forbidden jewels for them

tight plinth
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click the cog

queen cobalt
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yep got it! thanks

winter blaze
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@unreal sand these good at all just found it in my map

unreal sand
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If you can take the downside, I'd go with the bottom one

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no wait, top one. instilling. I read it wrong

hexed mountain
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damn voltaxic burst quality lowkey looks like it goes insane with sabo

unreal sand
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my sleep deprived brain read binding orb lol

hexed mountain
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can get to 4% more damage per stack waiting and get into the 200-300+

frigid wedge
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iirc they ended up playing ignite

hexed mountain
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on perfect crime stuff its not hard

frigid wedge
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nono

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it was sabo

hexed mountain
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the more duration you get the higher you ramp too

frigid wedge
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nvm it was 400

hexed mountain
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just have to be cringe and wait 5-10 sec to start mapping

frigid wedge
unreal sand
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@winter blaze Forgot to mention another thing for red altars. Do this pantheon

hexed mountain
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yeah

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at 400 with 60% qual you're at 1600% more damage

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that's pretty damn nice

unreal sand
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those red altar burning ground are deadly without it

hexed mountain
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only sad partis the 0.4s cast speed is kinda irrelevant on perfect crime brand recall spamm

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since most stacks come from brand recall

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surprisingly good self cast damage because of the cast speed

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but seems a lot more efficient on stacking perfect crime shenanigans

ocean field
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Holy Hammers aka smite of divine judgement

frigid wedge
winter blaze
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its this for me

ember hemlock
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U can take 2

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Minor and major

hexed mountain
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yeah wardloop i wont touch , my pc wont like it xd

winter blaze
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i dont see the onbe he posted

ember hemlock
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Its smaller one

winter blaze
#

ik

unreal sand
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Soul of Abberath is the small one, 3rd from the left

winter blaze
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i dont got it

ember hemlock
hexed mountain
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i wonder if voltaxic burst counts other voltaxic burst stacks

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like can you do a self cast voltaxic burst and then have several other proc sources to boost the global stacks

unreal sand
hexed mountain
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like level 1 cwdt voltaxic with some way to proc it

tight plinth
steel fable
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it also means his missing 1 passive point

tight plinth
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if its just greyd out then you need a divine vessel and kill the required boss

unreal sand
tight plinth
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its close to a waypoint

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itll take like 2 minutes tops

ember hemlock
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And skill point also

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Worth to do

tight plinth
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that too

ember hemlock
unreal sand
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side area to Prisoner's Gate

winter blaze
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got this now

frigid wedge
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thats the premise of the ifnjeff one

hexed mountain
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aight

unreal sand
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Soon done with 2 stone, nice

winter blaze
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how many more do i have to do?

stoic horizon
unreal sand
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that should be it for being able to do altars

stoic horizon
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still they'll have to finish

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before exarch altars are rare

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and they can't spam one map tier since its still in quest version

unreal sand
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Do you need the 2nd quest too? I honestly cant remember even tho I've done it so many times

stoic horizon
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you just need exarch

unreal sand
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So just quest influence a few times more to get to the 2nd part of exarch, right?

stoic horizon
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basically

golden phoenix
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I succeed a non-zero amount

frigid wedge
frigid wedge
golden phoenix
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There is evidence in the historical record of success

unreal sand
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The key to succeeding is using all 6 portals vaalkek

frigid wedge
golden phoenix
#

I reject your subjective perception of fun and substitute my own objective measurement which is not at all biased or imperfect in any way.

frigid wedge
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of course it isnt

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regardless good job

golden phoenix
frigid wedge
golden phoenix
frigid wedge
#

what u workin on atm

golden phoenix
#

Got a couple of things in the pipeline, most of which I can't share anything about, but one thing I'm marinating on is a way to measure player progression in a robust way

frigid wedge
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ooh

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how is that gonna work? just tracking what stuff they finish?

golden phoenix
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That's an option yeah. Another option is tracking whether or not they've entered certain zones. Character level is also pretty useful in combination with other metrics

frigid wedge
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thats fair

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how would u track it for certain types of character tho, like sanctum builds

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or heist builds

golden phoenix
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That's another very interesting question that I don't have a good solution to yet. How do you classify a "build"? Lots of rabbit holes to go into there.

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It's one of those things where it's very easy for a human to look at a build and understand what makes that build that build, but to make a computer do the same thing is hard.

frigid wedge
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mm

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i feel like the issue is a lot of ppl measure progress differently too, ive def had builds that ive done everything with at lvl 95 that feel like ive barely done anything un terms of progress

split maple
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maybe just classify them by job they do? like if players spends 90% of time in heist its a heister, sanctum a sanctumer, boss areas etc

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tho ig classifying what counts as what activity is whole can of worms on its own

frigid wedge
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and some ppl just do voidstones and say they're done

golden phoenix
split maple
frigid wedge
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someone in the server had done like 12800 ushapers or smth ridiculous recently

unreal sand
golden phoenix
#

Is frozen legion a melee build?

frigid wedge
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has melee tag no?

golden phoenix
#

Cast on channeling cyclone?

thick goblet
#

i mean what's the end goal of the classification, like what value/data are you trying to extract from it?
like figure out overall build diversity by some metric?

golden phoenix
unreal sand
frigid wedge
#

have to also consider the end goal of some builds tho, a hyper specialised build is gonna mark as far less progress by default than smth generic thats ok for all bosses etc

golden phoenix
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There's a few different things I've wanted to group by build classification, but I've never found a great way to go about it

split maple
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what progress would you even measure - like campaign completion, challenges, voids, ubers?

frigid wedge
#

seems like an interesting project but i wonder if it would always manage to fall off as a metric once boss objectives and atlas etc are finished

golden phoenix
#

One thing I looked a bit over a year ago, not long after I started at the company, was effectiveness of defensive stats. I wanted to split that by engagement type, so separating out ranged/caster/melee/proxy/etc.

split maple
brazen vector
#

am I cooking

thick goblet
#

also unrelated but lily could we get an end league recap of number of divines/mirrors converted to gold in breach tree Prayge

frigid wedge
#

Alesia what are you doing

brazen vector
golden phoenix
frigid wedge
#

honestly all i want is to see locks on pilfer

golden phoenix
#

Also I'm not sure we've tracked/stored the gold conversions

frigid wedge
#

i dont even drop locks

split maple
#

entire currency tab on pilfer pls

frigid wedge
#

1 cluster node

thick goblet
split maple
frigid wedge
#

maybe

brazen vector
#

it is on crit only, 10% chance

split maple
#

get a funny ring alesia

frigid wedge
#

arent you gonna go crit anyway

tight plinth
#

original sin flask thingy

unreal sand
frigid wedge
#

smh just go ming

brazen vector
frigid wedge
#

ah ok

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icl i dont thing id use bing bong without a retal build

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or maybe for cool recovery stuff

golden phoenix
# thick goblet i feel like that's more indicative of the availability/ease of access of differe...

There's some really neat potential in multivariate analysis on defensive layers compared to deaths, but it's also very complicated and hard to include enough layers and edge cases to get good answers that don't mislead, so I haven't gotten that work to a point where it's useful on its own merit without a lot of additional work on top of it. Also not a huge priority and I have too many things going on as is, so it's on the backburner.

tight plinth
#

🤔

frigid wedge
brazen vector
frigid wedge
golden phoenix
#

Main issue with it is that the amount of time/work compared to the potential gain isn't great. If I spend months getting incredible analysis that confirms what our very talented designers already knew, what's the point?

winter blaze
brazen vector
frigid wedge
#

true

thick goblet
golden phoenix
golden phoenix
tight plinth
#

that was a very interesting study

frigid wedge
golden phoenix
#

10/10 best job I've ever had

frigid wedge
#

id like to say ill find smth similar in enjoyment but its highly unlikely

golden phoenix
#

Two years ago I would've said that there was no universe in which I'd end up moving 17000 kilometers and working at GGG, and yet here I am

tight plinth
#

ive had a job i really enjoyed, too bad it didnt pay no bills kek

frigid wedge
#

im applying for physics at uni atm

lean urchin
#

ive had good co-workers at a shit job save me

frigid wedge
#

but im not passionate about it at all

unreal sand
tight plinth
#

oh youre young still

frigid wedge
#

ish

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im not the average age of a poe player no

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im just autistic enough to catch up info wise

split maple
#

whats the avg age anyways

lean urchin
#

29

frigid wedge
#

iirc its like 38 or smth isn't it

unreal sand
lean urchin
#

38 👴

tight plinth
#

38 is the average? no shot

frigid wedge
#

idk

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its older than most games

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by a decent bit

golden phoenix
frigid wedge
#

and u have a lot of ppl that started in early adulthood when the game came out

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which was

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15 years ago ?

golden phoenix
#

14

winter blaze
unreal sand
frigid wedge
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not too far off

unreal sand
winter blaze
#

bet

heady cliff
# golden phoenix Is frozen legion a melee build?

average minimum distance to mob killed, but it is likely to be computatonally expensive to track (maybe boss arenas only?); average distance to mob killed looks easy enough, but dots would be skewing the results

lean urchin
#

average logout for each hc death

frigid wedge
#

lmao

golden phoenix
#

There's so many moving parts that it's probably best to not try and make an objective measurement and instead combine vibes and intuition with data to make well-supported vibes and intuition

frigid wedge
#

icl

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i hate hc players that just logout macro

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just go play softcore

heady cliff
#

good thing that monsters being killed calculate all those moving parts by the virtue of being killed

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after all, frost blades are unlikely to be a "true" melee skill, for example

lean urchin
#

poe too fast, u cant react to mobs. u just have to tank or kill offscreen

heady cliff
#

and blade vortex is a melee spell

frigid wedge
#

ehhh

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vbv isnt

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and enough aoe on bv is screenwide

heady cliff
#

this is why distance to mob death is interesting to track

split maple
#

idk when was the last time i played melee that wasnt at least close to screenwide

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like even earthshatter covers

heady cliff
#

thinking about it, tracking distance to white/magic/rare/unique mob deaths would be even more interesting

frigid wedge
#

i feel like with the amount of kills its kinda

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a lot of extra work

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for the game

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and also for ggg

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like u have to store that information and process it

heady cliff
#

if you are tracking it once per mob death, it is unlikely to be significant

frigid wedge
#

that's a LOT of extra lag

heady cliff
#

every skill action already involves hundreds of calcs of similar complexity to "get distance"

frigid wedge
#

considering how much lag just chain explode can cause, tracking the distance for every mob dying there is just gonna crash

heady cliff
#

nah

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chain explode lags in target finding

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almost for sure

split maple
#

well chain explodes make build classification even more annoying 😄

frigid wedge
#

regardless having to store that much info is a lot of processing power

split maple
#

like hive feels melee even tho explodeys offscreen

heady cliff
#

calling a lot of "get affected monsters list for skill area"

golden phoenix
#

If the distance had to be recalculated then yeah it's probably too much, but if it's already calculated for some other reason, storing it would absolutely be possible. Is it worth doing? That's more questionable in my opinion. Sure, it'd probably be non-zero usefulness, but I'm not sure it's useful enough to justify the impact it'd have in various ways, even if the impact is manageable by itself. Add enough things that individually are fine and eventually it won't be fine.

split maple
heady cliff
#

you wont store every individual one, just total map stat

frigid wedge
frigid wedge
split maple
#

mtx is a lot more computationaly intensive than a number per mob intuitively

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numbers are rly smoll

frigid wedge
#

its just not a data pool that seems useful compared to the payoff

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for distance

split maple
#

thats a fair point

#

And like some builds which don't offscreen feel ranged, while some that do feel melee

heady cliff
#

given that skill clear is a huge part of why skills are being played, even trying to somehow quantify that would likely help with balancing

frigid wedge
#

tracking the causes of player deaths in a way u can look at makes more sense as a useful thing to track relative to things during

split maple
#

Like distance to first mob counts too

golden phoenix
#

It's for sure a way that would help classify builds in a way that'd be useful when comparing them.

frigid wedge
#

u also gotta consider how ppl play that build tho

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bc ppl have different playstyles for the exact same build

heady cliff
golden phoenix
#

Imma keep it in my brain juice, maybe I'll decide it's the way to go when I get back to that project, even if I don't think so right now.

frigid wedge
#

but like, i personally place penance brand very close to myself, while other ppl place at edges of the screen

heady cliff
#

ofc you are not doing nerfing or buffing based on one number alone

frigid wedge
#

and its the same character

winter blaze
frigid wedge
#

but the player uses it different

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surely an easier way to quantify clear on a build would be how many mobs die in x amount of time

golden phoenix
#

I should probably mention that this kind of statistical analysis is never used as the sole reason to buff/nerf anything, yeah.

frigid wedge
#

yeah

heady cliff
#

it would be more of outlier finding or rough comparison guide for balancing decisions

golden phoenix
#

Generally speaking, we use data to answer specific questions we have, not to find things to do.

tight plinth
#

lily do you got data on which scarabs were used the most in a league?

golden phoenix
#

Yes.

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I'm not going to share it but I have it.

frigid wedge
#

yk what id like

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a pilfering for scarabs

heady cliff
#

you dont track outliers in collected data?

frigid wedge
#

that'd be sick

frigid wedge
tight plinth
heady cliff
frigid wedge
#

like i imagine my count for number of nemesis scarabs used would be silly compared to other things

heady cliff
#

or other way around, really bad

lean urchin
#

random scarabs go!

frigid wedge
#

i think if there was a pilfering ring for scarabs picked up id consider buying points kek

golden phoenix
# heady cliff you dont track outliers in collected data?

There is of course some data where we specifically look for (extreme) outliers, but we actively try to stay away from looking at data without a specific question/purpose in mind. You can find a pattern in any data, regardless of if it's there or not.

heady cliff
#

Forture Favours Truly Brave - Your map is affected by 7 random scarabs. Scarabs could not be used.

frigid wedge
lean urchin
#

so. 5x7 random scarabs

split maple
frigid wedge
#

no

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1 scarab that prevents effects of others

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but uses 7 random

heady cliff
frigid wedge
#

be fun

lean urchin
#

1 bazillion ghosts

heady cliff
#

ghosts in the box

frigid wedge
#

lily do you keep track of total number of kills across the league?

golden phoenix
#

Yes.

frigid wedge
#

are you allowed to share how much it spiked this week?

lean urchin
#

is it true 60 anglers plait becomes Lureweave?

frigid wedge
#

with the evolving shrine thing

tight plinth
#

oooh, can i ask whats the average amount of deaths of players in sc past level 90

golden phoenix
#

Generally I don't share data at all, other than through the community posts I don't have time for at the moment.

frigid wedge
#

thats fair enough

#

could you tell that something was being abused though?

junior otter
#

any bow build big brainers in the chat

frigid wedge
#

just by the change in the amount of kills

split maple
frigid wedge
junior otter
#

on a scale of 1 to 10 how much single target dps does spectrum ele hit have

split maple
#

Since otherwise players who play more bias data

junior otter
#

at like

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lowish to mid budget

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or ssf gear

golden phoenix
heady cliff
#

bow single targets are generally not good

split maple
#

Like 5mil at week1?

#

Ssf

junior otter
#

5 mil is acceptable to me

frigid wedge
#

ehots relies on storm rain to single target

#

without nimis

heady cliff
#

wand at least got kinetic fusiliade

split maple
#

But it won't feel like consistent 5mil dps

#

Since that's either fledgling or Point blank

#

And Both are positioning jank

junior otter
#

i guess better question is

frigid wedge
junior otter
#

am i gonna struggle to clear voidstone bosses

lean urchin
#

yall too paranoid with abuse

tight plinth
split maple
#

You will need to gear up more than for like slammer

#

But it's not too painge

junior otter
#

well yeah slammers don't even have to gear tbh

frigid wedge
#

like ppl were using it in phrecia they just didnt tell anyone directly how it worked

#

might help ggg catch stuff sooner

junior otter
#

are there any bow skills with better low budget bossing power than spectrum?

heady cliff
#

evolvling would be caught by monsters/map

frigid wedge
#

that's

#

why i suggested kill density

frigid wedge
#

if ur playing bows and u want single target

#

its always storm rain on low budget

junior otter
#

im assuming thats a gemswap strat

heady cliff
#

or ballistas

junior otter
#

storm rain clear looks suffering

heady cliff
#

but that requires moderate skill point investement

frigid wedge
#

u just put it on mfa on ur second 6 link

#

and it lets u do both

golden phoenix
#

Nice chatting with y'all but I gotta sleep now sleepyCat

frigid wedge
#

such is the qol of bows

junior otter
#

mmm 2nd 6l i dont see coming around in time for voidstones

frigid wedge
#

honestly mfa is one of my favourite supports

junior otter
#

how does it perform on a 4/5l

heady cliff
#

tbh shrapnel ballistas is a solution to single target too

#

but qol is quite in negative area

frigid wedge
heady cliff
#

should probably be more damage than storm rain though

frigid wedge
junior otter
#

i like how shrapnel ballistas sound but i dont like the idea of dumping lots of passive points into them

heady cliff
#

you need at least one wheel and preferably 2-3

#

most of them are at your pathing anyway

#

or nearby

junior otter
#

when will we return to the glory days of galvanic arrow

frigid wedge
#

storm rain is the easiest way to play a norm bow build and single target

junior otter
#

back when it was called shrapnel shot and we ran chin sol instead of a rare

frigid wedge
#

later on just drop it

#

if u want

junior otter
#

ok storm arrow it is

frigid wedge
#

im highly likely to play it on templar as start tbh

junior otter
#

sounds horrific

frigid wedge
#

for 3.28

#

swapping mfa as soon as i buy indigon

#

and then the build is fine

junior otter
#

isnt indigon pretty expensive nowadays

frigid wedge
#

depends on meta for the league

#

i think the spell dmg is gonna take a hit next league tho

frigid wedge
#

indigon has been pretty dominant recently

#

and i dont need the spell dmg for mfa

heady cliff
#

even single top right cluster would work

#

optionally you get a medium cluster as a third wheel and you have single target

split maple
#

Balistas are extra button though

#

Mfa isnt

junior otter
#

i dont mind extra buttons

heady cliff
#

yeah, more damage but less qol

junior otter
#

like are we talking significantly more damage than storm rain or not really that much more damage

#

because if its a lot ill do it

frigid wedge
#

its eh

#

its a bit more

#

iirc

#

but u slow down the build

heady cliff
#

significant, but storm rain would likely be enough too

#

if you could freeze/significantly slow bosses, you could even run arrow nova

#

for unethical damage

#

otherwise they would probably move too much for it to be more useful than other supports

#

hm

#

i now wonder if eater/exarch would die from arrow nova shrapnel ballistas while casting their ultimates

junior otter
#

wowee havoc did a 10 hour 4 stone run with storm rain

heady cliff
#

high probability of that tbh

#

but thats like perfect setup, everything else would be worse

#

izaro is another perfect target for ballistas

#

huge and not very mobile

#

kitava gets deleted by them too

lean urchin
#

me_irl

#

or that act 9 boss

frigid wedge
frigid wedge
#

the reason no one uses it is because the dps is abysmal to calculate

#

great skill gho

crisp obsidian
#

Tho jungs version

bold scarab
#

Welp

#

Shrapnel ballista dead by next season

pulsar dune
#

I wish strstack wasn't so miserable to build, I want to do strstack ballistas

bold scarab
#

Stacking in general is miserable

final owl
#

It is pretty unsatisfactory as a primary mechanism for late stage build power tbh

floral shuttle
bold scarab
final owl
#

I mean it is balanced in a way, it requires pretty big investment to do it well

bold scarab
#

and I like stackers as a concept

unreal sand
final owl
#

but I agree that it's kinda boring

floral shuttle
#

gripe i have for stat stacking is that the gearing pattern is the same for all 3, and through leagues it doesnt change much

karmic gust
#

stat stacking in current state definitely is not balanced

split maple
#

i feel like strstacking is allright for budget needed rn

bold scarab
split maple
#

just int/accu is ridiculus

floral shuttle
#

dex stacking is balanced 🤝

split maple
#

and to fix that just need to remove claws

floral shuttle
#

int has been the main outlier for a long time now

pulsar dune
#

Int is probably fine now unless they give them free -200 res again

final owl
#

is int just too easy or too strong or both

past mantle
#

Str stacking has been consistently extremely good for a very long time now.

bold scarab
pulsar dune
split maple
prime hill
floral shuttle
bold scarab
karmic gust
final owl
#

what makes it the outlier then? the whole ES angle allowing it to be both offensive and defensive?

split maple
#

strstack i feel like is balanced by lack of ergonomics kek

crisp obsidian
#

EE was such a balanced stacking tool 🙂

pulsar dune
#

Strstack kinda suffers from defenses, and honestly the problem is MSoZ more so than strength stacking

past mantle
split maple
#

ee compared to claws was like polite

opal ingot
#

i remembering playing pconc for my levelling but i dont remember what endgame build i did for that

bold scarab
pulsar dune
#

Strstack reave isn't that exceptional.

split maple
#

would be broken

karmic gust
prime hill
#

ill be real, int is 'easier' to get started

#

not in budget wise maybe

past mantle
pulsar dune
#

Yeah, but there are other good wanders

pulsar dune
umbral crag
#

Int feels easier because you resolve tank issues as well

crisp obsidian
#

Wait there's someone with 113k ES

#

In keepers

split maple
#

yea but bow and wand strstackers arent overperformers in a way zenith is

bold scarab
crisp obsidian
prime hill
#

as for me I don't like stacking meta, but I don't mind it aswell

#

¯_(ツ)_/¯

pulsar dune
#

It's not like int/Accu where it just out scales everything all the time.

floral shuttle
prime hill
#

only if we had aspirational content left other than blights and loldelve

#

to build such builds

bold scarab
#

Evasion and accuracy both have caps

karmic gust
#

well idk about bow but for wanders only mana stack kboc is better than str stack wander pretty sure

#

and thats only because of turbo busted amulet

#

that will 100% get nerfed anyway

split maple
karmic gust
#

nah

unreal sand
bold scarab
#

And while life ES and mana build up slow they do still build indefinitely at all stages

karmic gust
#

int stack kboc is like 1/5 of the damage or some shit

prime hill
#

im fine with stackers being inspirational builds

bold scarab
#

Uwu

#

Half that

crisp obsidian
karmic gust
bold scarab
#

Not free but not selling a kidney

pulsar dune
#

I do wish it was feasible to get stacker power without stacking, but opportunity costs are just too high

crisp obsidian
#

Just cause of the jewels

past mantle
prime hill
#

jk

past mantle
#

Thank you icefroge.

prime hill
#

but at this point I don't think other than a full on rework

#

you can fix general system of poe

bold scarab
karmic gust
#

we had fairly normal meta before stat stackers but then they decided to make broken heist jewellery

prime hill
#

even in poe 2 it's all stacking, and it's supposed to be a 'new look'

final owl
#

i mean there has to be some mechanism that enables late game high investment build power. it just feels a bit weak that stat stacking is.. it

prime hill
#

¯_(ツ)_/¯

split maple
#

ignoring int/accu (which was blatantly too strong) idt statstacker were problematically overperforming this league

karmic gust
#

so this is def not unfixable issue

split maple
#

but okay also league was kinda way easier than usual due to atlas nerfs

karmic gust
#

its just issue ggg keep causing by themselves

prime hill
#

besides things being like this most likely help for retention when a playable stacker doesn't cost a mirror

karmic gust
#

but it is issue that was fixed multiple times during the game lifespan

stoic horizon
#

lmao imagine calling poe an mmo

bold scarab
prime hill
#

I love seeing stackers being strong when game is on a slight downfall

crisp obsidian
prime hill
#

always the same case

crisp obsidian
#

Sadge stackers make them so expensive

true falcon
#

PoE has fishing, an economy, and global chat. Sounds like an MMO to me

prime hill
#

if you nerf heist rings/amulets

split maple
prime hill
#

most of the normal builds gonna get nuked at high end

split maple
#

aurastack, manastack, lifestack, heraldstack...

#

in the end issue isnt stacking, its naming conventions

stoic horizon
#

stackstack

split maple
#

if everyone is stacking no one is

true falcon
#

Heck, I'd argue PoE is more of an MMO than some MMOs

hoary scarab
crisp obsidian
#

Well trade kinda is MMO

bold scarab
past mantle
#

I think they need to start introducing more downsides and scaling off things that you don't necessarily want to stack.
New Breach unique rings are good for that.
Perseverance is good for that.

crisp obsidian
#

With all the items

prime hill
#

its just the trade part

final owl
#

i guess a part of me just wishes later power could come from actually powerful items that weren't just stat sticks

karmic gust
bold scarab
karmic gust
#

i dont think lifestack is actually problematic build because you dont really get defense from it

true falcon
#

Trade and chat, really the only difference is like no content that requires groups

karmic gust
#

or at least not good one

split maple
bold scarab
split maple
#

i just dont feel stacking in general means anything + that statstackers except int/accu aint rly that overperforming rn

karmic gust
umbral crag
karmic gust
#

you get very mid defense everywhere else

bold scarab
#

We need bog witch passives to go core

karmic gust
#

so it has actual tradeoffs

hoary scarab
#

you mean the chestplate?

bold scarab
#

Both bog witch life passives

split maple
hoary scarab
#

you mean nameless bloodline?

split maple
#

relic of the pact is part of meta for me

#

niche part but strong for sure

umbral crag
past mantle
bold scarab
true falcon
#

3 more days :)

hoary scarab
#

20% of cost as chaos

past mantle
#

This one?

karmic gust
#

that one sucks ass

hoary scarab
#

it still exists tho UHM

#

and we still got witchmark to work with it

karmic gust
#

unfortunately. i hope they will do something to bloodlines

#

because they are too niche

true falcon
#

Is there any kind of stacking way for faster ignite tickrate I might have missed?

karmic gust
#

and even the niche effects are generally pretty shit

stoic horizon
#

90% of time none of them are worth taking

stoic horizon
#

catarina bloodline was insane on dark pact though

split maple
#

farul is overperforming, nameless, breachlord (getting reworked anyways), aul feel allright, others rly needs buffs or rework

#

imo

past mantle
#

Trialmaster one is very good.

karmic gust
#

farul is like the only one thats generically usable

split maple
#

oh yea trialmaster is gg

karmic gust
#

so yea ofc its overperforming xd

bold scarab
karmic gust
#

aul is dogshit imo

#

idk why people even rate it at all

split maple
#

aul is niche but in a good way i feel

final owl
#

Aul seemed nice to combo with Oshabi :I

split maple
#

like ben had it on kboc pob and it looked pretty ok

prime hill
#

me like aul for aurabots

karmic gust
#

aul is only useful with the amulet

prime hill
true falcon
karmic gust
#

for lik 3 builds

split maple
#

and rly good harmony with relic

#

niche doesnt mean bad for me for bloodline

#

issue is most bloodlines dont even have a niche

past mantle
#

Oshabi seals are good too, the rest of the asc isn't very useful.

bold scarab
#

Like the only real passive that works for bleed bow is +1 ring ... But all the downsides are horrible

karmic gust
final owl
#

they were obviously too afraid to just make all ascends use 6 and save 2 for the relevant bloodline

pulsar dune
#

Just drop flasks no?

karmic gust
#

its the other way around when you already have open sockets

#

then you might as well click it

bold scarab
karmic gust
#

but it doesnt make you want to open the sockets

past mantle
#

Oshabi seals make SRS and BV qol massive.

karmic gust
#

because the effects are shit

split maple
#

which do exist

#

even if you dont go for untouched

#

tho i also wouldnt use it in sc 😄

onyx adder
#

is that even better than just putting utility in the sockets and getting two ascendancy points back

#

doubt

past mantle
#

People were raving about this when it got announced. Did anyone end up using it?

bold scarab
#

Also the herald passive needs to be better

#

Alot better

#

Not for bleed bow but for hoag

past mantle
#

What herald passive?

karmic gust
bold scarab
#

Increased buff effect per mana reserved ... Increased minion dmg per life reserved ... Only based on the heralds reservation tho

#

It's like 1% increased per 2% reservation

past mantle
#

It's 1% for 1%.

split maple
bold scarab
split maple
#

not rly lategame, but decent crutch in hc

#

week 2 snapshot without gloves, week 3 without helmet

#

prolly changed a bit based on content

bold scarab
#

Since her passive lowers cost thereby lowering the shitty bonuses of that passive

past mantle
#

What are you on about honestly?

onyx adder
frigid wedge
#

tbh its not that bad, i use it and just dont pick up reservation efficiency

onyx adder
#

as well as ssf players that dont have access to strong jewels

#

its not like

frigid wedge
#

i have 0 global res eff

onyx adder
#

super popular

karmic gust
onyx adder
#

but its useable

karmic gust
#

on mana build

#

that is not worth at all

bold scarab
frigid wedge
#

oh that part

past mantle
frigid wedge
#

i use it for buff effect

past mantle
#

So that doesn't apply to the life part of the asc.

frigid wedge
#

i have enough global damage mods to not bother with herald dmg

bold scarab
karmic gust
#

thats like dropping pre-nerf molten shell instead of clicking some jewels

past mantle
#

Not like you'd go elementalist if you're going HoaG anyways.

frigid wedge
#

the buff effect is mid too

#

u get like 10%

#

at most

bold scarab
#

True

icy blaze
#

FUCK PLEASE NO I'm NOT GOING SLAMMER AS A STARTER BUILD:

Because the build is so ||FUCKIN GOOD|| and it was so ||SMOOTH|| doing it.

||Earthshatter Berserker in Keepers|| had me begging for more for how ||GREAT IT IS|| but after Foulborn Mageblood dropped, I was basically done

umbral crag
#

@opaque sphinx finally a single graft hit

robust imp
#

the holy hammers looks like sunder variant

frigid wedge
#

i still havent watched it

past mantle
#

They do?

frigid wedge
#

idc for it tbh

bold scarab
past mantle
#

That doesn't look like sunder in any way.

frigid wedge
#

maybe it will b good

robust imp
frigid wedge
#

but idc for it rn

bold scarab
#

It looks like bootleg smite

icy blaze
# frigid wedge i hate slams

I hate it too, I hate how boring it is, but damn is it fuckin good. Only a few of better melee builds I've played

karmic gust
#

yea its slam smite pretty much

#

it even has 2 overlaps

frigid wedge
#

so

karmic gust
#

from the vid

frigid wedge
#

consecrated path

#

?

split maple
onyx adder
#

eh wait for the gem i think

past mantle
#

After using it the player gets 3 power charges.

heady cliff
icy blaze
#

Smite Trickster was hella popular before

robust imp
onyx adder
#

this is modern poe its gonna have some shit like gains extra aoe based on the number of mines u have placed recently

#

or something idk

restive nova
#

can i add implicits to this item without corruption ?

icy blaze
#

Fucked up my damn Hammerdin in D2r, I was such an idiot for respeccing too early

past mantle
icy blaze
#

Enchants? yes

split maple
past mantle
#

Increasing aoe also increases the spread of aoes.

past mantle
icy blaze
past mantle
#

That's a helmet.

bold scarab
split maple
frigid wedge
#

not so fun fact, it's less investment to get overlaps by reducing ur aoe than by increasing it

split maple
#

there is a lot of helmet enchants in a game rn surely

#

surely

icy blaze
#

Thought it was a ring

#

Enchantments on helmets actually skyrockets the price with a good base before

past mantle
icy blaze
#

Now it's nothin

bold scarab
past mantle
#

Okay. templarthumbsup

icy blaze
#

Wonder what's getting shanked to the ground this coming patch

frigid wedge
#

me

icy blaze
#

maybe they gon hit that deadeye lightning arrow!

frigid wedge
#

im getting shanked

icy blaze
split maple
#

Earthshatter will be missed :/

bold scarab
icy blaze
#

😭😭😭

frigid wedge
#

incoming kbolt nerf or smth

bold scarab
#

Lol

heady cliff
#

incoming map mod effect nerf

lean urchin
#

"conversion trap now has maximum 1 charge"

past mantle
#

Kbolt defo gonna get hit.

split maple
past mantle
#

Kboc not kbolt sorry.

lean urchin
#

"bows can now be used to play on tiny violins"

split maple
#

Depends on if ammy lives or nah

icy blaze
#

They gon ram that nerf d to the ground, Earthshatter? Dead KB Wander? Dead Your mom? Dead too!

split maple
#

Baseline kboc feels allrite

frigid wedge
bold scarab
frigid wedge
#

it didnt need it

karmic gust
#

one thing i wonder is if the aoes stop if you attack too fast with the hammer

#

i bet they do

icy blaze
karmic gust
#

soyou are forced to play it slam

icy blaze
past mantle
#

I really don't care about gems getting nerfed I just need 90% of the usable items not to be some kind of stat that stacks defence and offence at the same time is all.

frigid wedge
bold scarab
split maple
#

i hope we geting unexpected cons path of endurance buffs outta nowhere - not that they matter, i just want excuse to play it

heady cliff
icy blaze
#

Fireball in PoE 2 was actually worth playin but PoE 1 it is just absolute dogass

heady cliff
#

WE GOT THE TECH NOW

past mantle
#

I think the Breach rings are gonna get nerfed even if they don't need that and will no longer work with curse auras.

karmic gust
icy blaze
bold scarab
karmic gust
#

even though its not even worth

frigid wedge
heady cliff
frigid wedge
#

the best bit is screenwide aoe

#

with like 100 inc

icy blaze
past mantle
#

I will always love the breach rings for being actually good stacking in the game.

past mantle
karmic gust
#

similar to how ppl justify purity of elements even though the aura sucks on most builds

split maple
#

like its rly ok

heady cliff
#

purity of elements is an amazing week 1 aura

karmic gust
#

oh typo

icy blaze
#

If you can see shit in PoE = bad

If you are moving too fast and you can't see a single fuckin thing = good?

karmic gust
#

i wanted to say aul

#

lol

heady cliff
#

i recommend it on every build

karmic gust
#

farrul is rly good for it yes

#

as it is fo any crit build

bold scarab
karmic gust
#

well typo i just had brainfart

frigid wedge
#

if ur doing cons path of endu ur doing it for aoe

bold scarab
#

Flameblast is pretty bad

past mantle
#

Frostwall fireball wasn't getting beat out by anything until it was patched out.

karmic gust
#

its impossible to make cons path fast even if you actually try

bold scarab
#

Oh wait

karmic gust
#

so thats sad

final owl
#

I mean some random skill has to catch a stray doesn't it, I thought it was a new league rule

bold scarab
frigid wedge
#

having 80% effectiveness of attack speed kinda kills cons path for going fast

icy blaze
split maple
icy blaze
#

CoC Fireballs literally destroys your fps if I remember

split maple
#

them rfers still having to large slice of pie

past mantle
frigid wedge
icy blaze
split maple
icy blaze
#

I was like "WTF ISN'T THIS RIGHTEOUS FIRE?!"

split maple
#

surely we getting rf buffs this league

past mantle
#

Does RF need buffs?

karmic gust
#

the fire trap nerf was odd ngl

#

it def did not needed that

split maple
karmic gust
#

i make fun of rf players like every other person

icy blaze
#

Fuck RF itself melts bosses in endgame with good investment, I don't think they gotta put it in OP category

split maple
#

both buffs self cast & makes rfers annoyed

karmic gust
#

but that was kinda uncalled for nerf :d

split maple
#

so win win

past mantle
#

The RFers can have their comfort pick.

#

Idm.

bold scarab
# split maple

Base RF ... Nerfed/buffed to like 10% burn

New rage mode RF from lab ... 200% burn

final owl
#

It would just be nice if when they did make a change to a skill they explained the rationale behind it.

icy blaze
split maple
#

it will be adorable when they nerf mamba due to accustackers and then remove claws anyways

past mantle
#

I can't bring myself to care what other people play.

lean urchin
#

IM SORRY MY HANDS HURT PLAYING POE I PLAY RF

karmic gust
icy blaze
lean urchin
#

bingo is more apm

icy blaze
#

You just run around with your butt naked Hierophant, dicks out and all

split maple
#

what i dont understand about rf players is how they play rf due to less clicking, then do harbs with it

#

like is there more clicky content

#

or stacked decks lol

past mantle
#

If they nerf RF, it's purple RF time aka Death's Oath.

karmic gust
#

idk how anyone doe stacked decks ngl

bold scarab
lean urchin
#

i played all of keepers at 15% ms, yall just zoomers

karmic gust
#

that shit is just pinnacle boss of annoying farming

bold scarab
#

Also your Regen is so high on RF you can actually stand in the middle of nasty stuff to pick up loot

final owl
#

i find stacked decks way less annoying than harbies

whole bluff
#

Why do we need to brick RF? Those people give a bigger playerbase with the benefits that has, while already being more or less unable to compete except maybe through hours cuz playing it is so chill?

bold scarab
#

Most of the time you won't just randomly die

split maple
#

buff rf to keep frac orbs cheap kek

native abyss
#

so much snow wtf

karmic gust
#

i dont, harbies are chill if you dont click harbi currency :d

icy blaze
lean urchin
#

mathil cosplay on 1st monitor, rf on 2nd

icy blaze
#

I love snow, I love freezing my balls off when I go out

frigid wedge
icy blaze
pulsar dune
#

yea RF players are nice, they just log in, do their favourite content, and sell it for pennies.

#

it would be very funny, true

karmic gust
#

i think that alonemakes it worth it

frigid wedge
past mantle
#

RF is expensive?

icy blaze
heady cliff
split maple
karmic gust
#

rf gear wouldnt even be that expensive if rf players knew how to craft

icy blaze
split maple
#

dude just plomps his ass into fractured mob map

final owl
#

no cheesing off significant chunks of the playerbase just for yucks until they fix various.. things. imho.

split maple
#

and waits 15min

frigid wedge
pulsar dune
icy blaze
#

WE need to sell em good ass jewels, like the one I made