#1┃general
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Destructive Play print idols and with meta indigon frags will sell too
and pray the normal lab layout isnt troll
im not getting to maps on day one 🙁
50% for boss to drop idol
Maven bosses too
Yea
Just you sell frags and buy a carry for voidstones
Since bossing is expensive and big no no in trade
Rush ..what is it, 3 stones? spam t16 DP Silo
very good point the other idea i had was surfcaster with freeze prolif maybe arc or divine ire
Idk how fast I'll be w/ not knowing wtf is good lol
I would Just buy shaper/elder Guardian maps
but I don't think buying day 1 maven/ue stones are worth it
With idols once you get good dp set you can sustain them
idk i think it'll pay off in t17 map drops
but yea what esm said
I'm hopeful to be able to go straight into Betrayal as the primary cash farm. Syndicate Medallions will surely be a good profit
oh shit no atlas, that's right
anyone have any build suggestions for conqueror map farm builds? (doesnt have to just be for this mini league event, just looking for other builds out there that could be fun)
DP isn't free
its a unique idol i dont think it was very expensive lol even early on
It Will be close to free
like everyone only needs 1
At least last phrecia it was like 20c day 1
its supply will be bigly
Hmm, now I need a good build lol
And map drop idols were cheap too
Hey esm
and yea if ur doing destructive play just buy map sets and run them yourself
what have you always wanted to play but SSF doesn't let you
str stacking molten strike poison arakaali
trustge
damn with the slinger mastery and oshabi (no other reservation) i'm getting 23% mana reserved for a 6L slinger
did you put a bunch of terms in a scrabble bag and just play whatever 4 words pop out?
str stack poison???
How are you poisoning with molten strike on day 1...why are you str stacking + envy?
How does this funciton w/o osin lol
God, I forgot f/fs exist
and replica alberons
Idk rly, I didn't play all that too many builds yet
I don't think I've ever had a f/f
Like New Phrecia Will be first time I do bows so I am hella excited
but str stacking oshabi molten strike with brutus and alberons might actually be a thing
I've had some cheap ff pair at some point
oh hell yeah
Probably like a meh warden node or so
I feel sad maybe about shriner with that New sword this league?
esm can play anything in ssf, with his ulti mirror, mb, hh, 100% adorned
I have no idea how ward works
its ES but for only 1 hit
Still waiting on that fflesh liege
liege is spelled "light"
Incoming hit -ward = damage taken (can't go negative)
Ward gone
There are a few builds that are interesting to me but that i wouldn't do for practical reasons
baseline it's a big ass shield that you lose all of it when you take any direct damage. It recharges over 4s baseline.
There are ways to manipulate every part of that I think lol
Like chaisn of command is kinda interesting, but I never do enough ravageds to justify it
funny that you had to clarify it doesnt go negative
Olroth's Resolve is a unique Iron FlaskIron FlaskLasts 4.00 SecondsConsumes 40 of 60 Charges on use+200 to WardRequires Level 27Restores Ward on useRight click to drink. Can only hold charges while in belt. Refills as you kill monsters..
in phrecia you can get ward recovery to like 0.77s or smthing
This item + big ward makes you essentially immortal
yeah I was looking at the ward ascension
you can also get ward recovery down to under a second
it looks cool af but I'm not confident enough to build around it
iirc there's a way to make it so if damage is less than 10% of your ward you don't lose it
I didn't play the last phrecia either so idk what idols are
faster ward recovery and svalinn does the job yeah
like 30k ward with a decent hitpool/dissolution could prolly work for a wardshatter build ngl
yeah block is REALLY good with ward
Is more than skill a valuable ff?
like >1mir?
capainlance is going to play a valdo farmer with it, so should be there
rip
under normal circumstances I doubt it's over a mirror
I'm surprised it's not the most valuable f/f tbh
more than skill is busted cause azadi
in my mind it's the best f/f
Hey @pliant hamlet whats the build you want that gsf doesn't let you get?
int/acc stacker this league. We had too many of em so I couldnt' play it
Whats the usual most expensive ff? The marauder less dmg one?
the hidden ones
I'd guess the juggernaut accuracy stacking one
occy pops
more than skill or +1 multistrike
fatal flourish is crazy too
how expensive was the assassin all dmg poisons one this league
those are in my mind the 4 best ones
like fatal flourish is litteraly 160% more damage in builds that use it
I was planning it for last month but then adorned happened so working on kboc instead
absolute madness
indom resolve seems highest
hah fair
There's a few builds that are cheap in trade but unplayable in ssf/gsf
Like that new totem kinetic fusilade build
Idk I did zenith once in trade and this accustacker looks to me same breed of build and while these are strong af it feels a tad not my style to me
Perfecting attack speed & duration looked like a nightmare
I want some more ergonomics 😄
you dont need it perfect perfect
i ran a KF build with 0.03 sec duration on warden
could gatling with faster shrine and echo
Think it'd be good in any phrecia ascendency?
I'm thinking of starting harbinger doedre scorn
but I'm completely willing to play something else lol
scavenger is the "safe" tanky choice i'd say , but i would 100% go for a ranger if going kinetic fusillade myself
because oath of spring FF is insanely strong on KF
Think it's playable day 1? Scorn I know is really strong
and idm rerolling
farm up a few hundred divine and rr
full lightning flat + replica heatshiver and oath of spring makes the damage skyrocket
if you manually release the skill you can level with it pretty well
yeah
wait, how do you release on totem?
dang its really that cheap, i remember ppl saying its gonna be hundreds of div at the start
ahh
Alright, I'm back with the full data, so here's the whole thing
(tldr: Volatility + EE is actually better damage for EHit than Awakened Multistrike)
So, the amount of damage increase generated by EE's exposure comes out to 17.5% damage. With Multistrike Ehit choosing the same element for every repeat, this applies to only the first repeat of a multistrike, whereas without Multistrike is applies to every hit due to Ehit being guarenteed to choose a different element every time.
Awakened Multistrike comes out to 58.1% more damage, but with EE applying to only the first weakest hit, the keystone comes out to a measly 3.3% more effective damage, for a total 63.3% more damage.
By comparison, Volatility comes out to 55% more damage, but with EE applying to every hit, it provides the full 17.5% damage, for a total 82.1% more damage.
However, this does come with a cost, and that's mana cost per second. Awakened Multistrike spends only 40.53 mana per second, while Volatility spends 91.87. The build should leech easily enough mana to cover that higher cost though.
league also dead tho
are the intelligence gain idols stackable in phrecia? anyone tried it last league
late league, niche, not popular
betrayal with 78 intelligence per map sounds nice 😮
for leveling you just tap fusillade with lmp+volley+ added lightning until 38 when you replace both lmp/volley with greater volley
and whatever 4th sup is best for you
ye, pretty much anything is stackable from idols
for infused toxins, I think ppl just gave up on trickster
trickster wasnt very popular huh
But yeah, turns out, assuming you can maintain mana costs, Volatility + full EE just straight up does more damage than Awakened Multistrike + the very weak one hit EE
How expensive are good rings usually?
i think i saw them around 40c for 20 reduced when i checked but i played ssf
gsf experience is helicals are harder to get than mirrors
but no clue how it is in reality lol
and also if you're running Awakened Multistrike it's probably not worth it to run EE since it's only providing like 3.3% damage
i really hope they confirm if there's is NO chance of making phrecia longer before leaguestart
Awakened/regular Multistrike are nice for attack speed, of course
i would feel so bad if i go trade and they make it longer
and thus keeping up your elemental ailments
wait wardshatter has a cooldown? sadge
what's a good way to level bog shaman, storm burst totems?
i tried ssf last phricia and it felt really bad as a casual player
pconc

oh wait, I had the "mode" set to lightning, which benefits from Volatility the most
lemme redo my calculations on Fire instead
which has the lowest benefit from Volatility
It's not like ssf is precisely casual friendly, and even worse phrecia
doesnt keepers tree make ssf a lot easier
yeah keepers ssf is insane
i wouldnt level as bog shaman when herald has one of the best first labs of the game
but phrecia is very anti-ssf
He said LAST phrecia
I am planning a pretty non-casual Phrecia and I am hella worried about droping dp idol early then grabing acceptable idol sets week1
Like its hella rng
i go trade rather than SSF for the first time in years simply because three weeks isnt enough for a decent idol setup imo
It's always 50/50
200% inc mana reservation efficiency?
I Will be happy with 2x 2mod idol and bunch of 1mod ones :p
I feel that's enough for them morigans
yeah you grab that and harold wheel than slap 5 heralds and it carries you for a long time
meh
its insanely strong early
75% inc dur 75% inc aoe is also insane on storm burst totems
-40
in normal leagues ssf pretty chill for me playing slow but yea idols is complete RNG if you get a good set(s)
Alright, further correction, since I did have my Ehit setup set to Lightning, which obviously has the highest benefit from Volatility. If all three elements benefitted from Volatility for 55% damage increase, then that would be it, but unfortunately the other two elements recieve very minor benefits from Volatility, so the strongest support that actually provides a decent damage increase to all three elements is Close Combat
and Close Combat times the EE damage increase is pretty low actually
ah yeah 50 was the old buffs
compared to Multistrike/Awakened Multistrike
but either way on leaguestart i'm not sure you want -40 all res
its actually ~6% on average not 3% also how is volatility ever 55% more damage, even with lucky damage thats not even close
i think act 6 might hurt
so nvm, if Close Combat is the next best option, Multistrike still does win
bog witch honestly kinda dummy good for vaal cold snap spam
like not even REMOTELY close lol
-40 ele res is pretty easy to counter tho
I posted a followup, my PoB was on lightning hit
on league start in the campain?
it's kind of hard to find how much damage a support does for all portions of Ehit
but yeah
You're pushing it lol, why would you calc shit for campaign?
close combat also oesnt rly work
yeah
time to equip a foulborn veil of night
so yeah, looks like I'm stuck with Multistrike using the same element three times
probably just gonna hold off on vile imprecation til maps that pacify buff looking fine for a 2nd point for acts
so next best option is woke edwa
we were talking about how to level bog shaman and i was saying he should just take herald in lab 1 and respec later
If you need to pob a whole build for beating acts, you got a big problem
respec is basically free
who said anything about pobbing a whole build
Bog shaman first asc is not even the - 40% res
no reason to hurt yourself
(assuming you dont already use it, but i use pulverize on my ele hit pob so dont have woke edwa there)
the real conclusion I've drawn is that EE is not really worth it with Multistrike, providing a functional 4.7% damage increase with regular Multistrike and 3.3% with Awakened Multistrike
so if you can get more than around 4.7% damage from that single passive point
that's what he answered to my herald proposition i just answered the downside might be cringe
it'd probably be best to spend it elsewhere
for 1 point that is actually worth
plus it activates runegraft
i just think that if you play any witch build its just better to herald lab 1 then respec it later
what main skill for herald through acts?
but average good damage per point is 3%
bladefall is nice
but its generic damage you can really use anything tbh
but if you also skip the jewel behind it then yea its fine to drop
whatever you fancy
which Runegraft? I only see of the Warp on this build
i just did a quick practice run of witch rf without liege man i forgot how annoying RF is in act 3
aegis tulgraft
but yeah, unfortunately the best support for the other two elements are kind of all over the place
has someone checked if the minions from the runegraft of hive give you the per minion bonus ? it should right? they're listed as yours
why is this bad?
Bc is not a wand
ppl used to use beltimber on molten
damn you are right
dude I just got to maps
Idk how people do melee builds lol
I had 20+ goats jump on my totems
no way a brand new leaguestarter can survive that otherwise
What year is this
if you kill them there's less goats
Looks like something I would use with shattering steel
it's alright, but it's a 1h sword for a projectile attack build, but has not great damage as a weapon
that's exactly what I'm thinking about but splitting steel
so your best use case is using it on a projectile attack that doesn't care about weapon damage for some reason
is shattering stronger?
but like, there's better 1h swords for projectile attack skills that don't care about weapon damage, quite frankly
Which every one that has call of steel with it
in most cases
snipers mark ruining skills, gg
I just want to throw metal at enemies guys why is this so complicated to figure out if any variation of that is even playable 
Lancing of spraying is vaguely playable
why is you looking at unique weapons, rares this league is almost free
As a skill on its own independent of triggers
Lancing Steel of Spraying aka ranged cyclone
that's a not playable then
spraying clear feels too bad until you are giga overgearing content
I liked it, it does aoe damage when you call the steel
How bad is 12% --> 9% base crit on Blind prop?
you can pob it
depends heavvily on what you want to play with it
but builds generally dont rly struggle with crit these days
it's not unusable, but it does mean you need about 33% more increased crit chance
affects bow builds the most i guess
Am gonna play lightning strike, prob still reach 100% crit.
Maybe need cc on claw then?
but idk who wants to play bow on blind prophet
so if your build barely covered crit before, you need about one third more crit investment
but often you can cover crit pretty easily
25% less crit ew
ideally avoid that node on claw if you can
its the first node
BP went from 2nd worst first lab in the game to 1st , what a run
behemoth finally not last
Is that flat or of base?
It’s nothing then
12% -> 9% is big deal for who wanted to use marylenes early on
but not a big deal
just skip it
any idol patch notes 
its sizeable
am i the only one that thinks behemoth not being able to use spells atall was kinda better than it is now?
Behemoth is a dead ascendancy now
you can reserve mana now and use bloodrage and Cwdt
not being able to use spells atleast enabled lightpoacher stacking, now you cant even do that. And who is actually using spells on behemoth
sure bloodrage
curses
there's very little base crit increases, so 25% less base crit is functionally just "you need 33% more increased crit chance from somewhere"
Was the 12% --> 9% even necessary?
Was it OP in last Pharecia or smth?
one third more crit investment
you can use heralds , you can use tempest shield/arctic armor , you can use cwdt , its really not that bad
Arctic armour, tempest shield, guard, uh
so it's not insignificant
I haven't seen a single person come up with a decent build on Behemoth nobody is even bothering Theory craft it
but just to the degree that previously Blind Prophets could cap crit basically for free
yeah lots of BP last phrecia , huge scaling
hmm cant see that being better than lightpoacher stuff, but im also not a good poe1 build maker
and now they have to actually put some small amount of work into it
i think it was mainly lightning strike users
Ayo you can now import the new Legacy of Phrecia to PoB if you tinker around a bit! https://github.com/grindinggear/skilltree-export
I'll go POB the lifestacker smh
I hope it's still viable with this, cba to find anything else to play.
still viable for sure
Prophet is still fine its just clicking fishing small nodes for 3 days now
life Stacker 😔
Yo question. For Toxic Rain mechanic, if I fire 2 subsequent arrows that generates 10 pods total, is it possible to have those 10 pods attach to a singular enemy? I know about the threshold for AoE, I just want to understand if there's a limit for an enemy to have pods attached to it.
ah, good old Lightning Strike league
but lightning strike users already had normal 12 base crit claws in phrecia no
my brain too small for attack builds 
TR attaches?
they just skipped the crit mod on the claw if they were BP
the league where LS Nimis was king, so everyone played Blind Prophet LS because it let them play LS without Nimis
50% nimis actually nerfs your damage pretty sure on LS anyway
the dot component
do they?
Doesn't really attach
well the animations makes it look like they attach, but i think it's just AoE overlapping.
well yeah, I think it was mostly people who couldn't afford Nimis normally
TR dot stacks if that's your question
Theres no upper limit
does it? half proj returning isnt worse than all of them by much if only one returning proj may hit the target
TR would be so much better if the dot attaches
no i mean vs not having the nimis effect at all
because with always random and 50% return your outgoing projs are just not gonna hit sometimes at all
vs always baseline
then you are not getting +1 hit
wait does directionless and the sabo FF stack? for 100% return
what league was the hilarious returning proj annoint again?
so you are nerfing your damagae
It stacks up to 5 overlapping pods? Because I figured if you have like 20 pods and they overlap, then there would be 20 stacking dots of it.
What
There's no 5
but people really wanted to play LS Nimis
vengeant? uuh idr even
so LS nimis it was
yeah
If you have 20 pods and an enemy in the area of all of them it's eating the dot 20x
Each TR pod applies 1 aoe dot, an enemy has no upper limit on the number of dots that can apply to it
I don't think it's feasible to overlap more than 5 per hit
yea poe players actually testing how their skills work is rare occurence :d
What builds are hot for this Pharecia currently?
if you have enough attack speed and you managed to fire 50 pods and the enemy is in the AoE of 10 of them, they stack, is that your question?
dexstack manastack
Hmm ok ok I think I'm just confused about PoB having the overlapping pod config.
ya
the wildest part about that league was how many people that had just spent a year playing LS in Settlers went "what if I played LS again"
seems like it was ancestor league
Only other build I got up rn is psiphon mines but it was meh to play.
locus mines is cringe
Pod overlap count per attack depends on the size of the enemy hitbox, how you aim, and your aoe mod and your arrow count
5 per attack, sure
You can as there are thresholds
Vengeant was crucible i played splitting steel that league
i read crucible and thought it was ancestor
xd
lol
idk why
GGG fix steel skills
fury valve spark
Alright ty ty all
Oh that sounds cool, what'd you play as with it?
they really need to rework locus mines , the only builds that use it are builds that ignore it , that's wild
surfcaster probably
can you scale the corpse explosion from "warcry explodes corpses" node?
or bog
ehh, locus is playable enough with random directions
I was starting to getting hyped for Phrecia and juste remembered that the game does not have wasd ……
it's more so that why would you actually play it
Might try this as my 2nd thing if I can find a build.
as someone who played locus with TS before it is misery would not recommend
I think thats ok tbh
Make a setup with troll drawbacks and let players find ways around the troll
i think the gem has a problem if the only use case is not using the gem the way its intended
They should just remove "Cannot detonate within 3 meters of player" fr
Greetings comrades
i mean
I know they sure as shit intended to not nuke wildspeaker
that part would be fine but the mines arent part of same chain so its just annoying as shit to manage that while also repositioning properly
true, the chain part should probably be fixed
If you DD a zombie does it count as the zombie doing the damage?
Yea its so so hard to play unless u have a pile of extra mines
you know, one thing that's not often considered is that, much like how damage conversion has directionality, so too does stat conversions.
For example: Attributes (Str, Dex, Int) can convert into stats (life, mana, accuracy), but not vice versa. Life and Mana can convert into ES, but not the other way around, because Stats can convert into defenses (and internally, the defenses conversion directionality is seemingly Evasion -> Armour -> ES). And then finally, anything including defenses can convert to damage.
wildspeaker null's looks actually decent tbh +100 dex and 3% minion damage per 5 dex
And if ur piling on extra mines ur losing marginal benefit from locus
Dam 🙁
minion instability counts as zombie doing the damage
but then you have to harm your zombies
Like, u can play minefield locus TS and thats actually fine mechanically
So stat conversion directionality goes:
Attributes -> Character Stats -> Defenses -> Damage
why you exploding zombies, they dindu nuffin 😭
they look funny
Its just not exciting damage wise because minefield has terrible numeric synergy with locus mines
and you wouldn't do that, would you 🥺
Yes
this prevents conversion loops, in the same way that damage conversion directionality prevents damage loops
yea. and other alternative is the helmet pretty much
I was thinking going a str minion life stacking for DD of chain but I have no idea what to do for defense
and doing curtain call just to make locus playable isnt very exciting either
but it does mean that we'll never see, say, Gain max mana based on your armour.
I think DD of chain will chew through zombies too quickly
resistances are in there somewhere
y'know what could be funny, curtain call aristocrat
How would u maintain zombies
I was thinking the heart ring that does damge to you when minion dies and cast when damge taken
can you explode falling zombies while they in mid air?
yes
firestorm with more steps 
it was broken as fuck
Explain
ignite DD was gauntlet meta for ages
Question then changes to a) how do u maintain life total and b) how do u maintain mana
DD deserved it's fate
cast on crit DDoCR used both desecrate and chain reaction in the same links, and was so absurdly good it was the most budget efficient build around
it was too easy to scale
If you still want to play it, DD of Chain Reaction Archmage is playable iirc
Oh
with the recent DE nerfs it's kinda eh
not a single piece of gear was required iirc
Gulp
Why is it so powerful though, what’s the key part that makes it stronk
Why it have hard time fitting through doors huh
people were running with uncapped accuracy and 70% crit rate and clearing release T17s
it used the hp of mobs to deal damage whihc was essentially inf scaling free damage
Scaling off enemy life means you have tens of thousands of flat damage

the key interaction was that you could pick really high life corpses for desecrate.

DD got stronger as your maps got harder lol
you also fully bypassed the union of souls T17 mod
Thats only part of it tbh
Oh
Oh that’s nasty
The big reason was this one
Okay I get it now
actually, lemme see. What does actual resistances convert into, or what converts into actual resistances?
Overcapped res converts into defenses, so clearly resistances are above defenses. But they're clearly below attributes. So Res is either at the same level as or above character stats.
Thats now gone
Wooooaaaaah
U cant DD high life spectres anymore
I don't think anything gives res per X
Omniscience
Is spell leech a thing?
true
Spell leech for what
Life and ES yes, mana no
usually you go for element of X damage leeched as life/es.
okay so it goes:
Attributes (Str, Dex, Int) -> Character stats (Life, Mana, Res) -> Defenses (Evasion, Armour, ES) -> Damage
there is inc mana per res
that would explain why you're able to get so much more ES than life
whose idea was it to take Innocence and give some of his skills with invisible MTX and put it as a guardian was a good idea
it's lower on the conversion chart
yeah, invisible fast beam Innocence is wack
no wait, there's one case of ES to life
that being that one unique item, and also Bog Shaman
but that's a special case, since it requires that it be impossible to actually gain any ES, thus preventing a loop
I still dunno what i wanna play
and also it's very specifically ES from items, not ES in general
Arakaali AW got stronger but i alrdy played it
but yeah, that's the key to Optimal Stacker gameplay
Int stack uses every part of the conversion chart
didnt you wanted to play ele hit or something
Maybe elehit gambler that sounds nice and braindead
sounds like good plan to me
The ring will be annoying in trade
well no the gampler part i think
And impossible in ssf
yes!
Thats my fear
Attribute (Int) -> Character Stat (Mana) -> Defenses (ES) -> Damage (all of it)
gimme pob after you pobed one
I need at least 5% hipster
Or i need to take a shower after
Its just the ring sucks to get
man, I really dont like the new bosses "Theatre of Lies" gives "Echo of Reverence", and the atlas nodes are "Traumatic Experience - Incarnation of Dread", "Remembered Kindness - Incarnation of Neglect", "Educated Upbrining - Incarnation of Fear" what the actual fuck????
well the ring was already contested before early anyway right and it wasnt that bad to get early in trade
I guess i could click 2 spider nodes
just run the ele wither gloves lmao
theme: Shotgun esoteric concepts
cant rly skip southbound on ele hit memes
yeah, the atlas tree nodes are also super annoying, like "reduced chance to find memory threads that lead to the Incarnation of Dread" which one's that buddy boy? I don't know which one's which, and their dropped boss keys don't make that clear
the bosses are worse than most of their bosses, and the creative team were on LSD when they should have been on meth coffee
if anything at all
sorry
are there legit any good locations for the foulborn blue nightmare for lightning>chaos conversion?
Damn now I really want to play furry valve spark hmm...
best one is probably in scion area
not very good location but still best one :d
man
what valve spark?
so the Incarnation of Dread is accessed using the Echo of Reverence, which is dropped by The Deceitful God in the Theatre of Lies. Not to be confused with the Incarnation of Neglect, which is accessed using the Echo of Loneliness, dropped by The Neglected Flame in the Courtyard of Wasting.
that shit's so ass lmao
i was considering seeing if servant of arakaali manastacker was buildable
for chaos sparkmage
I mean, people mostly just use tattoos
slap it in the jewel socket just left of the witch start
and fill it with lightning res tattoos
it's so wild
you mean bog shaman? because that do not make sense on arakaali even if the jewel was stronger
bog shaman works too, yeah
probably just better
wanted to see if it was playable without going that route tho cuz half of all the builds i've made recently are bog shaman lmao
40 spiders arakaali with farrul bloodline for attack speed per minion 
i mean bog shaman has literally perfect stats for build like that
so yea idk why would you go anything else
holy fuck it hit 😄
what skill r u thinking of
spark
you can fully convert lightning if you really want to in keepers tho
with lycia + the belt
ah
i already made a lifestacker spark version
just slap in an osin 
yea you can, but losing belt sucks
i tried converting that version to chaos but it was just worse than tri stack trinity lmao
until you go osin
yeah it gets worse once you can afford one of the big belts
well chaos conversion is just not good in general
unless you go poison it doesnt rly have many benefits
turns out making spark do mostly phys damage means you get to abuse all the ultra broken shit
so makes sense
damage as extra+conversion shit
I kinda want to pump the poison damage a little bit on my lifestacker version just to make tainted pact a little better for the start of maps/bosses
At least its extremely easy
rn its legit only like 2.5k poison dps per poison which would be fine if it wasnt paying 20k life/sec xddd
we love witchmark
These days most poison builds just get it for free as unholy might is one of the better source of wither
I keep throwing out poison bog pobs because wither is too annoying
How to fix
i still remember when people were arguing against voltaxic being at 100% and noone uses that bow after they did that anyway :d
Dont say unholy might
like 40 spider as buff for the player for 600% poison damage and 80% attack speed now that the node before is 20% wither chance sounds like a viable setup
glorious vanity near eternal youth?
you can get two 25% wither chance notables on the 30 attribute ones
Though it was nice getting a cursed map to just finish the witness. I shouldn't have wasted like 12 bars of exp
or you run despair balance of terror
but thats probably the most expensive solution
I feel like the next real poe1 league is going to be insane.
No way they put such a loved event with all kinds of crazy stuff just to deliver a actual league worse. They must be confident
noone uses the gloves so if you can snatch those is ez solution early
alright so this first spot here has at least 6 int nodes, 7 if you path upwards, to convert into 7% lightning res each. That's 49% lightning res.
this second spot has a natural 12% all res notable, but outside of that has only 5 int nodes to convert into lightning res, giving a total 47% lightning res, and requiring a slightly awkward notable selection.
this spot technically contains 9 int passives, but in no world are you grabbing all 9
since it requires pathing into the side path for both the Witch and the Shadow starting areas
This is probably the solution i just hate playing poe on poison builds pre reliable wither
whereas the left side pathing for 7 is pretty natural
ffff okay the mana stacker version is just straight up worse lmao
why the hell is rathpith in the game
Sitting there planting wither totems and wanting to cliff
rathpith my beloved my hated
Rathpith gonna be more than double foulborn bereks
i have no issues with ratpith as you have to actually make ton of sacrifices for it
Actually is double foulborn bereks even good on most phrecia setups
i don't think regular rathpith will be that bad
dot rathpith on the other hand
But those guys got no ring slots
is gonna be expensive as shit
Well yea
Theres only 1 rathpith
And some memes with the same name
no wait I forgot about the 8% res in Faith and Steel
you don't have to make that much sacrifice for normal rathpith other than losing recovery on block and having to actually solve for consistent recovery
which the first sucks a lot but the second is kind of just something you want to do on all builds anyways, esp when you're playing a big pool build anyways to just get to ignore dots
once you do that
okay the Templar area Blue Nightmare actually has like 55% total lightning or all res in its vicinity
I feel like phys dot will not really be played 
including tattooed int passives
and of the two notables you have to take, one isn't even that awkward
it's still kind of awkward though
It also has shit block if you are not glad
unfortunately Lightning Walker here is just barely not in range of either Blue Nightmare spot
dont most builds that arent glad end up with shields with shit block for one reason or another without pathing to at least two block wheels :V
Rathpith glad 
Every time I see this situtation I cri
or do they just solve that by running recovery on block>GB
i mean not many builds can just live while losing 60-70% life/s
and dissolution is massive sacrifice for defenses
Usually people who dont really care to die or want ninja numbers. From what Ive seen most ran block chance in prefixes
and basically all ratpith builds opting for dissolution also proves that solving the rathpith downside isnt easy at all and actually does suck very hard
I would play bog rathpith bv if it had a good build to farm the pieces with
Dissolution is one of those things I keep wanting to put in this build but it's not viable until mageblood on anything other than like, miners or relic of the pact xdd
Because i cbf rerolling in a 3 week event
cuz you want both cap block and evasion
I feel like dissolution is specifically worse on rathpith
and then have to solve like four different dot immunities
I think dissolution is bait 
and still want to take lethe shade even though you cant path anywhere near it and the funni foulborn red dream location
What we playing for phrecia?
it's sad that it's such tantalizing bait
Idk how you're managing to pick up a ton of life without ANY recovery/regen/recharge so dissolution just kills invest
because i dont think it could have literally any other downside without being either broken or worthless
if it had a less meaningful downside it would be broken as hell
if it was worse then it would be 0% playrate
they could just change the 2s to 1s and it wouldnt be broken still
dissolution is a hell of a lot better than you give it credit for @karmic gust
XDD complain about dissolution instantly summon splaff
but yeah, the degree to which a build cares about block definitely determines how tanky they feel, but also how much build budget they're willing or able to invest into block. My FRoSS build takes two block wheels and ends up with like 78% attack and spell block, with ES on block and is thus functionally immortal, but I'm fine with the offenses that I give up for that since I'm running Poison FRoSS and have massively excess damage anyways. But by comparison a Crit FRoSS build isn't going to be invested to any real degree into block, even if they're carrying a shield, because they want all that damage.
Dissolution sucks ass
1s dissolution would be overpowered for bossing
a great way to turn a 20k life pool build into an omega-squishy softcore death farmer
does the new event come with an economy reset?
this is a skill issue
2s dissolution is already overpowered for bossing, the goal is to not make it feel like ass in maps
it doesnt feel ass in maps
Yes, it is a new economy
if u actually solve dots
The blood stick 
I have also played dissolution its certainly a net negative for mapping
u outpace any discomfort of disso by just having 20k life
block on top and u cant die
Theres reasons to click it but it pretty much always makes u more likely to die while mapping
source: played it last league
it feels like such ass in maps, you have zero survivability against any DoTs, any massed enemy damage, anything
because you have no real recovery, you just have to insta-burst every enemy pack
aka: Softcore squish-blaster
I took captainlances glad snap build, pretended its bog witch, and got 18k life without dissolution
so like normal?
no?
wasnt farming meta last league just spamming easy maps for scarabs
yee, the build i'm slapping together only has like 61/45 block without rumi's, but it's also running tainted pact+PB+90 max ele res so i'm pretty sure it should only die when it plants its face against cannot leech magic packs lmao
Again, Dissolution has the remarkable ability to turn an enormous health pool into a softcore squish-blaster
skill issue
I'm describing how the build functions
well ok let me rephrase then did you do deli t17s with it
you literally went "isn't that how every build functions" no
its not good for hardcore but dissolution is much better than people give it credit for
yea it was fine
we forgetting blood barrier with it?
Like yes u can carry dissolution with other defensive layers but its those layers doing the carrying lul
Its not dissolution
a lot of builds don't have to play this squishy "kill enemies instantly or die" playstyle
i know its not disso
dissolution's gimmick isnt the thing keeping you alive most of the time
lifestack + block cant rly die
Dissolution just forces you to play like that
so disso is fine
Yea blood barrier is what makes it better than you give it credit for. Otherwise its unplayable imho
blood barrier is garbage?
i dont think ppl actually even use blood barrier with it
i certainly havent seen a single person run it
I checked kingsmarch for the first time after I got to level 68
Yea i dont think we're that far apart
I'm really loving this place
good luck playing dissolution without eternal youth
which blood barrier has enormous antisynergy with
Its nearly always good when bossing unless ur hopeless about standing in mechanics
Its nearly always negative while mapping
but 30% more life + permanent petrified blood on is like almost double life
And if it makes ur build work u click it and build around the drawback
Its not rocket science
u just outpace the game so easily
the problem with mapping is once you get to map blaster tier speed that 2s timer never really actually gets to reset
yea it does?
what the heck is the benefit of Eternal Youth? Like none of the Dissolution payouts actually care about you having real life
have u just never played dissolution?
keeping petrified active no
eternal youth solves the life loss from PB+progenesis and lets you also cast big numbers from your life
yes, I've played Relic of the Pact Dissolution
it doesn't give a shit if you're 1hp all the time
u need eternal youth for petrified blood/progenesis
relic isn't making you cast like 10-20k+ life per second
just from raw costs
so thats half the thing it does that doesnt matter
you don't cast Relic from life though
Relic is also really different from normally running dissolution
the main thing is that you always count as on low life since recharge wont go above LL so you always get ~55% of damage outright deleted with pb+progenesis
you cast it from max life
wasnt it used on glad relic? while scion did aul
no part of Relic of the Pact needs you to actually spend real life
what eternal youth does from there is keep you from dying to the actual life loss
Honestly the most annoying thing about disso is u need all this random investment to stop troll degens
Yea without blood barrier youll just die as relic, even on glad
no u wont
Which if u didnt have disso u would just ignore
I tried with and without
looking at ninja its mostly either aul or nothing
I can cope with the obvious investment u need
And its basically guaranteed death every map
ye
book shoes
relic or a non-relic disso build?
Getting into the weeds about dissolution has gotta be some of the most paper pushing arguing I've seen in here for a while
uhh probably like herald from witch with herald of agony with widowhail n shit then reroll to bog ig
mostly cuz the archetype cant rly die unless ur an idiot
I just hate going okay FINE i need burning ground immune FINE i need chaos ground immune FINE poorjoys randomly trolls me
Holy
if ur still interested idk
no u
I've played Relic of the Pact Dissolution before Blood Barrier was added, it sucks complete ass, you have to blink in and kill enemies instantly or else you just get shot to death and can't cast skills and die. What's even the point of lifestacking if you have to play like a 3k life squish-blaster
You press relic -> get hit at the same time -> you are dead
Will happen every map without blood barrier
Getting hit smdh
Can confirm
well you can just not play relic
Simply do not
Its basically melee
it's such a stupid build
this is a relic issue
I know I've played relic
yea, non-relic disso is a lot more playable than relic disso
Yea thats why I said without barrier relic is unplayable
And you said nah
like yeah, if you enjoy playing like a squishblaster, then go for it, but I hate that that's somehow the best Lifestack has to offer
you actually get to play with petrified blood
Y'all are bad at game if you think rotp is unplayable without barrier
relic meme build
ES-stack gets to have an enormous health pool, loads of scaling, incredibly tanky and 12 ways to recover. Health-stack gets... the ability to die to DoTs.
it was kinda fine-ish, but I'd rather not repeat the experience.
That build doesnt get to exist in maps without blood barrier
i kinda wanna click bog just for the aoe and duration on wintertide xdd
In my eyes, dissolution is much better on a mid tier life build with like, 7-11k life over a 20k life build. % regen effects aren't as strong, and you're in a weird middle ground for recovery in general where it can take a while to heal without major invest
i think lifestacker is the worst kind of stacker, now even accu stack doesnt suck anymore so unlucky
Its getting gutted next leg so
Dex stack is celebrating and popping champagne
That build doesnt get to exist in maps without blood barrier (when played by SlightlySalty)*
alrgiht dexstack also sucks more :d
Probably playing dissolution
again, my problem with Dissolution isn't that it exists, because sure, if you want to play a squish-blaster that plays a hyperaggressive playstyle then that's your prerogative. I just hate that it's functionally required if you want to play lifestack, because it forces lifestack builds into this really shitty choice where they either have to play with an incredibly annoying playstyle, or lose a bunch of max life on their lifestack build.
Hope they delete CI and watch the world burn next patch
Dex stack is starting the car and closing the garage door
it was a tier 1 map btw
@onyx adder dinner date time 
dex stack with like trans dom blow sounds really funny
path of exile 3 announcement in #other-news message
dont think deleting CI would affect any of current CI builds ngl
Whats going on am i buying u dinner
polytheist light radius stacker
i love strike skills that are just reflavored basic attacks
people hate on corruscating but that flask is free
when will we know changes to idols? nerf and buffs
just dont do torment ez
dissolution sucks to play unless u have strong ranged clear + strong avoidance + dmg ailment immunity
Oh shit
so who is gonna run heist for the schmucks who need ring/amulet bases
If your life depends on a flask being active
F, exile con means PoE Mobile...
Are you truly living
looking at that list of excluded phrecia map mods.... how many mods are left?! those things are going to be on every map whatever they are
I guess that is sort of frustration that Dissolution exists, since it existing is what forces lifestack builds into this shitty choice
Im currently (finally) trying to organize wedding dates around that time so idk whether i can come this time
Charge removal 
When is the next league coming out?
But if i cant get dates and we push out to next year im in

They gonna announce poe3 at exilecon
someone from new zealand should let me live in their basement for exilecon
Was added to exclusion list
God damn it
just pay for a hotel you mong
Flights more expensive than hotel
but just as expansion to poe2 trust 
the funny thing is that if you dont think too hard about it foulborn red dream basically does the big funni green number thing that people like dissolution for with a way less annoying downside
this league i played blood sacrament and got around 150% increased AoE + the ring that lets you cast novas from afar, i can confirm that if i offscreen the enemies they cant hurt me
Imagine if there were an ES jewel that said "40% more max Energy Shield, but also you can't regen or leech energy shield and your energy shield recharge takes 5 seconds to start and is really slow"
Port of poe1 campaign as alternative to 2 one
bad thing is when they have proximity shields
claps VERY MUCH THIIS
like oh no, you have to take weird pathing choices to get 76% increased max life
and the points aren't even outright dead
I don't even know what ppl are gonna play this Phrecia because I look at the ascendancies and I can't think of a single skill that would go well with them
it just solves your fire res and a decent amount of allres
Did you buy dissolution from wish.com
and puts you near blood magic and some max res
the marauder section of the tree is so good
Wtf are they going to show on exilecon? Alvas plushy?
so ES on hit only.....
Poe2 swords kek
nah, no ES on hit either
puppeteer is literally a worse necro, there's no elementalist for ignite builds, there's no totem ascendancy
only shitty recharge
srsly don't udnerstand the hype
poe3 (this time with swords)
dissolution is poe2 energy shield as they wish it was played :^)
probably the new poe 2 act or something
Swords so important they get their own stand
Keep in mind, its in NOVEMBER
poe3 will finally fix melee?
4.0 hype train is boarding
uhh 18 other unreleased classes uhh act 5 and 6 uhh
well you know
vibes
Poe 1 4.0
Swords so important they should have been in the game from the start
unfortunately for GGG they did not design poe2 energy shield correctly so people still find ways to just have better recovery on es builds than life builds with five times the number
blue life reigns supreme :V
And what does that get thats not been shown a thousand times already? Look, new class! New act! Pog 🥱
Thats not why poe2 energy shield is bad
but yeah, point being, having such a jewel in the game would force every ES-stack build to have to make the shitty choice between equipping the jewel for a huge boost to their ES for the purposes of their ES-to-damage scaling from EE or whatever, but in exchange play an incredibly shitty and annoying playstyle, or not equip the jewel and have subpar damage
blue glowy power light has ALWAYS been superior to red life because iit looked cooler
🥱 !!!
why
So clear and visible and readable
Those just could have been launched as trailers
so yeah, I'm annoyed that Dissolution exists, because it's the best lifestack jewel but it sucks to play
you look at ur character bar
Its nothing groundbreaking
not ultra wide sex genesis 4k monitor corner
Just click ci, dood
fair, ship them as emails
based
just remove the max life from dissolution imo, give it some other benefit that's not more max life
dissolution is like double max hit and 60% more damage at the cost of having to get two high avoidance layers and four different dot immunities
Exilecone = Announcing that they will be releasing the superior game, Poe2 1.0, and poo1 will be shutdow kewk
and at that point how much does that cut into that double max hit/60% more damage
a lot, probably.
november 8 is like tomorrow
They definitely wanted to show/test more of the new stuff first.
u want poison, bleed, ignite, cb, and probably also burning ground immunity
Swords are swords
then it'd be useful for its intended purpose, letting builds have "life" despite having no health remaining, instead of being forced onto every lifestack build
Bro is still on dissolution
Corrupting Cry
Forbiden rite?
Finally, ragebait
Only the transfig
FR doesn't cost life, it just inflicts chaos damage onto you
Fr doesn't have a life cost but the transfig does
Oh the trans one yea
Blood rage
Any spell can cost life 
But you didn't forget to say spell
Wild strike out here being an attack
Comet
can you lifetap bladefall of trarthus?
funnily enough the "Cost" page on the wiki lists literally only Exsanguinate, Exsanguinate of Transmission, Reap, FRoSS, and Wild Strike of Extremes as "life cost"

despite there being a bunch of other skills that cost life
Comet is so strong it appeared in poe1
Not an infused one meh
okay pardon it didnt exist by when i made this gif
which was 4 years ago
Corrupting Fever, Rage Vortex, Rage Vortex of Berserking, Blood Rage
A few false positives
I think that's all of them actually
Yes
is it ragebait if its something that its inevitably gonna happen? Well maybe not at 1.0 release, but at somepoint GGG is gonna do it, or atleast put the game on life support
Theres a build that does this i forget what
where's Rage Vortex
ah, you said "gems without mana cost and reservation"
maybe behemoth rage vortex will be playable this time around
Rues phys dot used it
Yeah I typed a tad too quick
because theres a node on behe thats make you gain full rage with 15% chance
but yeah I think that's all the spells that cost life, plus EBlade and Storm Call of Trarthus, and missing Wild Strike of Extremes
Removing spell from filter adds yours and nothing Else if I don't see wrong
I am still slightly salty its impossible to get a good roll on unarmed unique body
no wait that's an attack also
Oh yea i remember he used it to keep up cf
the 7 7 7 body right
slippery slope
Thunderclaps in poe2 have the same shit
I guess the idea is that some people are really good at fighting with their fists, and some people are bad? Who knows
Idk if it's possible to search for costs Life, rn filter is has no mana cost
im completing atlas and voidstones but progress is slow as fuck any tips?
Which is why extremes is out
So i get to be hipster which is nice in meme league
Idk what to leaguestart to transition to Bog CWS.... RF is obvious but man i hate it
Losing warcries hurt my soul
all ive seen so far is herald of agony
oh wait, Storm Call of Trarthus does have a life cost, I was thinking of Bladefall of Trarthus
which has a mana cost but might interact with the filter weirdly since it's a percentage mana cost per second
while active
and no cost when toggled
I remember some people said hoag is fine for ultimatum too is that true
mostly to calm down slammers
but yeah
ben nerf
Exile con pog
With the minion???

so yeah, only one false positive really, Energy Blade
which just has no costs at all
another skip xd
costless spell
yeah with the minion
PoE the Board Game incoming 
76 virulence stacks
you arent expected to get lone messenger immediately sadly
sames xd the whole trip costs a year worth of a salary xd
but good upgrade from yellow to red maps at that point
I'd say they're crying but they lost that ability
Oh yea, that scales with effect huh
then you go through anything else including ubers
I don't even want to check the plane tickets
Also it's for poe 2 so what would we even be doing there
Ik I will cry
