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Starforge The Unseen Hue Brittle CoC Entropic Devastation Cyclone Blade Blast of Unloading Crown of Eyes?
or, uh
what's the hardest hitting physical spell
it's Explosive Trap of Magnitude, but I mean other than that
since you can't CoC Explosive Trap
Unearth with the tech
Oh CoC, nvm on unearth
Reap
i weld plastic caps on the bottles so you l know someone didn't pee in it before you bought it
hmm, CoC Reap Entropic Devastation to inflict a big impale
and then single Woespike to burn it with Cyclone
earthquake of promince self cast gonna be way better for impale
yeah but I'm trying to figure out a stupid CoC Cyclone build for single Woespike lmao
where you use the CoC to inflict the impale
and then cyclone to consume it
single button Woespike
Oh, what about Bladefall of impaling
It has a ton of impale effect
But pretty mid base damage IIRC
not wrong yeah
the goal is to get the largest possible impale for Woespike, but I have no idea what CoC-able spell gives the largest impales
but to be fair if you're using Bladefall of Impaling then is there even a point to Woespike?
you're inflicting Impales fast enough that even without Woespike it should work
then again, it's still a lot of extra damage
Hm, penance brand
I think you can trigger brands
Wait it has convert nvm
Yea looking at phys spells, it's blade blast of dagger detonation, reap, Bladefall of impaling,maybe EK
I have 150% totem placement speed and it still doesn't feel enough
There's brand surge and shattershield as well, but those seem a bit questionable
behemoth is looking unplayable
The setup I was planning on is slightly better
Since I get a curse now
And you can melee totem behemoth now
maybe you just don't like totems
that sounds awful lol
and i like totems
behemoth looks way more playable than in 3.26 😅 because now you can use spells
no warcries is pretty bleh
is mathil doing phrecia anyone know
sucks of rage vortex
mathil will surely cook something nuts
you can still do ambush ig
okay so Bladefall of Impaling at 21 is 1000 max damage with 150% impale effect, so an effective impale strength of 250, though it gets worse the more impale effect you have elsewhere (and you should, it's an impale build).
Reap is 1599 base, but deals 20% more damage per Blood charge, up to 5, so at 0 charges it's an impale strength of 160, but at 5 charges it's 320.
Blade Blast of Dagger Detonation deals 515 base, but adds 700% of the damage of your equipped dagger. This build locks you to daggers, but with a unique dagger having around 255 average damage, that's 1787 extra, for a total 2302, or an impale strength of 230, though this does go up with a stronger dagger.
Blade Blast of Unloading also exists, dealing 1846 base, with up to 50% more damage with 10 blade vortex blades, making that 2769, so an impale strength of 277, but that's a really annoying one to reasonably use.
EK isn't even really in the running, very low damage.
get down
So what attack skill would you use on totems and how would you build rage?
forces hits can't be evaded weapon I guess
So, unboosted, with nothing else going into it, Bladefall of Impaling is good early, Blade Blast of Dagger Detonation is good with a very very strong dagger but daggerlocks you, and Reap does easily the most at 5 blood charges, but requires you to reach and maintain 5 blood charges on a CoC build, which is more an issue of the life cost
eva stack zhp kf bosser (meme)
https://pobb.in/1zc-2yHnKnkT
did u mean zhp
Vaal reap would get you even higher on blood charges and cost
bossers can't be zdps xd
lol yeah
since triggering Reap like 7 times a second with 5 blood charges costs you 644 life per second
base
assuming you had no links on it
and assuming you do have links on it, way higher than that
probably in the realm of thousands of life per second
Reap would work well, if it weren't for the life cost, since outside of bossing you don't need it fully ramped for the omega-impales, but in a boss fight it quickly fully ramps for the giant-size impales
i want buy Doryani machi portal! pls hepl me
honestly, the more I think about it, the more I realize that realistically this build is a spellcaster build
not an attack build
it would be wildly incorrect for Behemoth lmao
since the goal is to ramp the shit out of your spell damage then use Cyclone to consume it, but you very much don't need cyclone damage for that
but yeah, this is probably an Inquis build
go CoC Reap, equip some nice phys weapon and go Battlemage probably
get big More Damage reaps on bosses, consume the impale with cyclone
Behemoth still has spell skills deal no damage I assume
originally I envisioned this as a meme Starforge build, but this probably isn't a good starforge build tbh
honestly the biggest issue with this build is that it wants to be Impale and also Crit and also Spell damage
and those are all in wildly different parts of the tree
the crit and spell damage are easy enough to access
also puppeteer does look very nice now
but the Impale stuff is a lot harder
@pulsar dune were you going puppeteer?
It was one of my ideas, but I think I'll just go servant of arakaali
Or well, I'll POB both
Later
yeah, looks like that's unchanged
alas, no Spell Impale Behemoth
okay hmm, so Entropic Devastation gives you 100% impale chance automatically, so you don't need to get impale chance on tree
pally login https://pobb.in/TL9SDy6IeyfS
You'd probably like "Impales last 1 additional hit", but that's actually probably not too important if you're straight CoCing it anyways
since with CoC Reap plus Woespike you're probably inflicting plenty of impales
You can get it on pride watchers eye if you really really wanted it
so the only other stuff that really matters is Impale Effect
maybe some Impale masteries?
I haven't actually played much impale, I'm not sure which Impale masteries are actually good
I would think Ignore PDR would be good?
the rest probably aren't too important
Ignore PDR will be a bit difficult to get for a top side impale setup, yea
But impale gets pretty big phys hits, so it shouldn't be too bad
i want buy Doryani machi portal! pls hepl me
Is mana stack whisperer kboc an ok starter?
I kind of want to cook a blade blast blade detonation build but I don't even know where you would start. Honestly without abusing trigger Bots and other exploits I'm not even sure if it's worth playing.
I'll start it then, I'm not the fastest either so it won't hold me back lol
clearly the solution is to play the stupid-ass CoC Cyclone Impale build we've been cooking
but with Blade Blade of Blade Detonation
So many blades...
CDR isnt a brick mod and there is reduced crit mod too
with the new 30% increased maximum amount of zombies on puppeteer, can you go 2x montregul's grasp?
i would not play CoC
Honestly the coc impale setup wkz is talking about won't care too much about cdr
yeah, hitting the perfect CRD breakpoints is very much not the goal lmao
Who knows, you might have 100% - 30% reduced
Or 30% increased of 0%
the Cyclone is more there to trigger impales as fast as possible than to actually trigger the linked spell as often as possible
in fact, now that I think about it
wouldn't some sort of reduced CDR setup theoretically work?
or uh
okay so you'd want at least 5 attacks between impales, optimally, if trying to stretch each impale out
in practice you wouldn't care too much about optimizing this
since extra triggers is just more damage anyways
they sound like the same line, just increased and reduced, which would make it additive but yeah idk
but you barely need to care about CDR at all, and if there's something that lowers cooldown recovery rate on this CoC build in exchange for a big boost in damage, that might actually be worth it
in this case
I hate cyclone sorry
null's inclination wildspeaker is pretty lit with the buff too , 3% minion damage per 5 dex that's 4.5% global damage per 5 dex and the node gives 100 flat dex
sighclone
though, again, in practice more triggers of the CoC spell is probably better in most cases anyways
Hm, kitavas thirst actually gives you the same 4l you'd get in coc
that's 1350% increased global damage with 1500 dex
lmao Foulborn Kitava's Thirst Reap
no wait
how would that work actually
like you'd need to trigger Kitava's Thirst somehow
and then some spells come out of the Kitava's Thirst?
Yea, getting cyclone cost to 200 would be rough
in practice the Kitava's tech would probably be CoC Reap, then use Reap to trigger Foulborn Kitava's Thirst to trigger some secondary spell
though without Triggerbots I'm not entirely sure whatever spell is in your helmet would be worth it
especially since Reap's life cost scales with blood charges, so either you set up Reap to have at least 200 life cost with no blood charges, doubling it to 400 with max blood charges, or you set it up so Reap only crosses 200 with blood charges, in which case your helmet doesn't actually function in most gameplay
technically this build works with literally any fast-hitting attack skill that can link to CoC
and also consume Impale charges well
Cyclone is just, you know, cyclone
but yeah I honestly don't recommend this build, it's very much in the "does this even function at all/is it even good" stage
kinda off-topic but terraria update is live for peoples who are looking for something to do while waiting 😁
yeah hype
lmao, I just had the dumbest idea. Because we were wrong, 5 blood charge reap is not, in fact, the strongest physical spell
it's Blood Sacrament
only problem is that build would suck complete ass lmao
poison relic of the pact wildspeaker 
Blood sacrament is cool
use some wand skill to trigger CoC Blood Sacrament to drop a massive impale then consume it with more wand attacks
Blood sacrament is a channel :/
oh, good point
disappointing
but yeah, looks like CoC Reap Impale is real, it's just that they're running Will of Uul-Netol instead of Woespike
which honestly makes sense, the Woespike was always the weirdest part of this idea
Ye, I'd want a slower trigger
since if you're straight CoCing it anyways, you don't really need Woespike for anything
But slow triggers aren't really a thing
I mean, CWC exists
but you want to build crit for Entropic Devastation anyways
so there's very little reason not to go CoC at that point
I guess if you go unarmed you could do seven teachings
And get a 6l reap to impale with
you'd definitely need a super well-rolled Seven Teachings though
but yeah, not the worst concept, this build barely uses its weapon at this point anyways
guys... hear me out... 100% more damage abberath's fury level 20 with the buff... and jiquani
side note, the CoC Reap builds actually seem to be going Assassin
rather than Inquis
no cast speed issue
which I can see
CI with Whispers of Infinity lmao
or just life-based
which is probably honestly, strictly speaking, worse
also there do exist Blade Blade of Unloading variants
using a Bow skill of all things
so true king
hmm, except I guess the CoC isn't in the Blade Blast of Unloading segment, they're just using MFA Rain of Arrows of Saturation CoC Blade Vortex to upkeep BV stacks for Blade Blast of Unloading
like buffed devout of abberath is 300 -450 flat fire damage aoe per step as base damage
isnt that legit hilariously strong leaguestart
well yeah
the problem with Abberath's Hooves has never been that it's bad early, it's that they scale horribly
yeah but with double damage maybe you can scale them
you can swap to architect worst case scenario
due to not scaling at all with cast speed, having a super low DE, not scaling with levels, and being stuck in a 4-link
I'm probably still playing it
Abberath's Hooves is and remains my favorite unique in the game
so an opportunity to potentially play Abberath's Fury at least to maps is too good to pass up
I do like that they made so many of these ascendencies just have a free campaign once they kill first izaro
Behemoth
uh, mist
Oh izaro is going to be scary huh
do you have many divines to spend
depends what else do you want on them
this just completely killed my enthusiasm for the event
I do not want to deal with enraged izaro
Tree rares will carry
question does increased cast speed affect the rate at which cremation of exhuming spews projectiles
is that it? just more dmg at low life?
Enrage is also cast and attack speed afaik
more speed too pretty sure 🤔
oh dearest better prepare ur buttholes for 3rd room izaro
uh where is it in craft of exile
and low life is 50% or lower
shouldn't be that bad just gotta tank up a bit more before trial
reflecting mist is a currency item that forces a reflecting mist event on any ring you target
you ideally want to use reflecting mist with hinekora's lock
to ensure good outcome
itll be fine but random mods are probably also in lab?
level 34 tree absolutely no item equiped , nothing checked and no ele overload taken (unrealistic at 5% crit imo) no skill gem equiped abberath ascendancy deals 1580 damage per step with the buff
its can be a several hundred divine prospect to craft with reflecting mist
so ya itll be quite rippy
yeah but where is it in craft of exile I don't see the option
guess I will just buy the ring
cause it just 20div
Here's the actual answer:
- Get a Helical ring with at least ilvl 84
- Roll T1 lightning res, with a max roll. That's 48%, increased to 72% by the Helical.
- 20% catalyst quality, which is additive with the Helical effect, increasing it to 81% lightning res.
- Use a Reflecting Mist. These roll somewhere between 1.5x and 2.1x magnitude, multiplicative, and potentially reverse the magnitude. If you roll it max (1/24 chance) and also get it to reverse (1/2, to total 1/48 chance), then you have a -170% lightning res ring.
it does have to be a max roll Mist to hit 170
yeah but where is the option for this in craft of exile
You always get one half with -res and the other with +res
I don't think coe has mists
no one here has the website open ffs
oh good point yeah, so just 1/24
does this mod still actually exist anywhere in delve
for body armour
cuz i have no clue where that's supposed to come from
but yeah, Craft of Exile doesn't seem to have mist
unless hinekoras
side note, all those rolls to have to be exactly max
DAMMMMM
needs to be T1 max roll Lightning res
and then also hit the 1/24 for max roll mist
to hit -170
but this is lowkey out of my paygrade
Tbf is quite cheap to get a - 140% lightning res ring
yeah but that is the lowest one in the market rn
yeah, real 170s are mirrors in price, because they can't be mirrored
so if you craft one, you get one
damm I can't even imagine the gamba here
I don't think you'll likely see one on the open market lmao
I love crafting rings, but I hate mist cuz that's just a blind gamba or a lock burner
Insider trading huh
they're just exclusively made to order
Not really
tbh I think playing the market is better than any league mechanic
People do craft them to post them, but hitting exactly - 170% is not something you can force
yeah
So it's just weird for one to show up
should I lowkey just save up some divines and then throw it in the market next league?
I just mean that someone isn't likely to craft a -170 and then have it just sit on the open market
what is something like this even worth
either they already have a buyer, or it gets snapped up immediately
And I think they would
I would
3 mirrors?
I craft a lot of rings
fair
dam
well, consider that that one you saw is a "failed" one, so at least 24x that probably
holy sheet. My whole build is sub 500 div
The key is not to aim for the max roll, if it happena you hit a jackpot, meanwhile you keep making profit with the others non-maxed
though why would you want such a ring
you definitely make profit off the "failed" rolls
Why do so many people talk about wildspeaker flicker? Wildspeaker doesn't even seem that good to me plus every zone can roll charge stealing so you'll brick a map every couple maps.
Where else would you put flicker?
I think even calling them "failed" would be wrong
honestly there's very little a -170 will get you that a "failed" -150 won't
it's mostly just pure optimization, people aiming for a "perfect" build
yeah so why bother
ah I see
tbh I get
it
yeah, that's why I'm putting it in quotation marks
Idk, scav? But flicker seems dead anyway
I have a little ocd for optim as well
since honestly any halfway decent result will 100% sell
Wildspeaker has free chest slot
Which is a rare privilege for flicker
So does scav
Scav has oro
also if your goal is to hit the highest possible PoB damage number
Scav has something even better
the 170 gets you that number
this is what I like about harvest easy liquidation no hassle or pain
Instead the pain is 5x per map
Ah, but +1 charge of wildspeaker
I should run some Harvests tbh, I ran a couple doing the "T4 beasts" challenge, and it's very good consistent money
Harvest feels so ass waiting for the mobs to spawn
Can't spawn multiple fields at once
I'm sure Crop Rotation probably can hit super hard very rarely, but personally Cornucopia seems very nice to me
And reservation, and tailwind, and technically the dexstack node, tho it's a bit questionable
good consistent profit
just hit last one for 12k blue and 12k yellow
but yes corn is better
initially
wtf
after you hit like 30 div
I just don't like Crop Rotation gambling
It's not on there
is this standard prices?
And it's all you need to know
yes
So not sure where you're getting that
it's very late league, so everything is approaching standard prices yeah
oh i almost got a heart attack, i sold mine for 3.5k earlier today.
so Beasts and Harvest juice are way up
yeah me neither but killing the unique is lowkey pain in the ass
since those are the things that have a lot of value in standard
I remember when vultures hit 50d each a couple weeks before league ends
yeah, they're not the fastest, but then my build isn't the fastest, so I'm happy enough running them
now beast memories are dead, and vultures are like 2d top
I made 10 divs in that map but spent 5 div 3.5 for imbuned alone so huge gamba
corn is much safer
on budget
but yeah, always funny to see the shifts in strat value over the course of a league
Essences early, Harvest late
I used to only farm beast memories, gathered random people who wanted free currency on day 2 - 3 and told them to give me the copies of X beasts. We all made decent bank in a couple hours
but yeah, I do wish they'd make the T4 beasts phase transition faster
any day 1 build was able to farm t1 white beast memories, was sooo profitable
Apparently carn talked to GGG
always very silly to see them hit their phase transition breakpoint then spend ages doing moves
like room 2 Izaro but way worse smh
https://pobb.in/IAon4gSunqyE i am not cooking with this one
i don't think puppeteer can go the explodey route
or maybe i just don't do trigger lmao
its me or does polytheist have way too much QoL now? i'm looking at it playing abberath's fury early league then probably transition into something else but we really getting unaffected by shock/ignite/corrupting blood burning/chilled/shock ground perma min charges 10% reduced damage taken
where's the second Montregul
like there's nothing left to fix on the build 
not worth it
i have a zombie limit of 2
with a second montregul
and detonate dead of chain reaction wants more
I mean you're blowing up your zombies anyways aren't you
I guess with Chain Reaction yeah
im delaying detonate dead with a higher level CWDT
can you blow up Falling zombies actually
you can
why not do that then
since falling zombies have a natural limit of, like, 200
fair
just gotta get it to trigger super frequently
yeah but then it gets shit on in terms of flat damage
atp i go CoC
hold on you're cooking
time to go CoC
lmao
I was going to suggest CWS
but I guess CoC is probably more consistent on bosses and such
i haven't tried CWS yet
CWS gets super fast triggers, but only when you're entirely surrounded by enemies
i may just go all in on the caustic ground
it's just what I thought of since DD Chain Reaction is just a classic CWS skill
that is true
i was also thinking cremation of exhuming but the rate at which it detonates corpses is laughable
the other benefit of falling is that it doesn't need corpses
whereas regular raise zombie needs corpses
puppeteer gets that
ah, do they? That's good
raised zombies don't require corpses
nvm then, I guess regular zombies can work, since they get a life bonus
I still thing Falling is the play though
though I guess if you're going falling then the whole interaction gets extraneous, since they die by themselves anyways, so it'd be just for the DD damage
why play zombies when you have eclipse
and at that point, why not go regular DD
falling is nice bc then it'll automate heartbound loop easier
for the better damage percentage
true
ah, yeah that works
but yeah, falling loop sounds funny
you know what's funny actually? So despite the fact that it looks like it just falls, technically Falling zombies spawn way up in the air, then initiate an attack on the target enemy that causes them to plunge to the ground
but if you're DDing them, you probably kill them way up in the air, before they even drop
Fireworks build
Yeah and also falling time is not consistent, so keep that in mind when heartbound looping
I assume the goal is just to get them to loop their deaths at all, not necessarily to construct a super tight loop
Doesn't matter if you're using it for utility, but it's basically impossible to time them to hit CD breakpoints
Yeah, for that it works absolutely fine
did GGG patch out the Cast on Portal tech people had figured out
that might work well for falling zambies
Část on portál still works afaik
I don't think cast on portal works well for anything
It's hilarious and powerful, but it's also ridiculously clunky
the dumping begins
depends on the trigger
hey yknow what i may do raise zombie traps and bodyswap of sacrifice traps
no more triggers
although i've already done bodyswap of sacrifice
Seems like my plans for Ancestral Commander Molten Strike goes unchanged, same with the Surfcaster MS/Smite/GH
Replica paradoxica 
or a stack of 16 chaos orbs
grand heists feel SO nice now compared to OG heist league imo
the mix of rewards is so much more interesting
https://pobb.in/MmMfm8pGNQ8n ok not bad
clusters will be annoying
So how expensive do we think jiquanies potential will be?
oooo, +8 crest of desire with +43% to quality 
you sure? strike node is now 4 points
i wonder what suplementary skill would go well with abberath
a brand maybe so i can walk
are you planning for abberath to be your main source of damage?
yeah strike skill commander got fucking gutted lol
on polytheist yeah the doubled damage on the buff from patch is wild
unless ur playing flicker strike
will transition out of it in reds probably
the amount of buffs polytheist got is hilarious
may i interest you in eye of innocence ngahamus sign CWDT
unaffected by shock/ignite/corrupted blood / 10% reduced damage taken
dont mind if i do
aside of flicker
scrolling do be hard
yep flicker looks cool on it
+3 targets with mastery +2 possible with grafts?
kinda sweet
wait grafts have +strike?
yes
HUH
but even with just a basic +1 target on gloves and +1 mastery you're at +4 targets and you cruising
How do I hide the + skill button?
I have unassigned Atlas skills and I'd like to hide it
i wonder if there's actually use cases for +11 strike targets
like delirium memes
no melee splash required we're actually hitting every mob individually 
There's like, no reason not to allocate them
they arent free to respec
still. i found the one reason, even if it is miniscule
Not allocating them is negative overall profit very quickly
I've been playing this game VERY casually for 10 years, always on the same character, I still understand nothing of the game, I have no clue on how to spend them, so I want to postpone that
Randomly?
allocating them in random spots is still more loot than not allocating them atall
Click something you want to click
read node click if it sounds cool is better than not using them
Does anyone have a video of the starter league for Phrecia? I'd like to learn the game at my own pace.
wdym with starter league
https://pobb.in/_yrS6IUSRstJ todays episode on bait or no bait
What
easy day one gear, definitely not bait
how does vaal spark work with fury valve btw?
day 1 would be misted focused and helical ofc
hour 8 at the latest
(worst part is there is probably some one f*cker out there actually capable of this)
turdtwister with his goons
rmt gamers
Blade Vortex Bog Shaman or herald of agony which one is more tanky?
that's the question , since its not a + proj i guess it doesnt remove any proj
dont think so, no
but also no natural splits
yeah but quality gives at least 2
I do kind of want to play a Vaal build for one of the non-persistent vaal effects
like good old Vaal Arc or whatever
but problem is those are only really applicable in very specific circumstances
namely extremely dense rooms full of a very large number of enemies packed into a very small space
@tight plinth https://pobb.in/91boBIAFSNcB
Here's the pob I was thinking about.
Idea is that you use battlemage's cry to proc unearth on shield charge, this drops 10 corpses under you, you warcry to proc death rattle.
The 200% inc warcry speed is such a massive buff.
Life costs on everything but the warcries are wrong and shouldn't be there.
Take a peep and see if you see something I might've missed.

btw you can bind warcries to left click, so if you have giga warcry speed...
Anyone got suggestions for a good behemoth rage/fort stacking smash bro?
I wanna go hulk mode on em

he's the goat
fun fact
he's a canonical dungeon master
nice league starter bro
day 1 helical
ive done that before
why is there a bunch of clown emojis on the newspost for phrecia btw? did people dislike the changes that much?
ancestral commander did nothing wrong
ancestral commander is just good now wdym
Ig a lot of folks got trigered by what mods are considered build bricking or actually which ones aren't?
before it was too good
It's bricked for strikers
But yea balance wise it feels alright
u can still choose it
I have no interest in that ascendancy anymore yeah
why put the useless node before the node you want
ask that to harbi
Ig that tcata build that was popular is also brick now
askl that to blind prophet
ah, that too I suppose
If you want to slam or do howlcrack memes it still slaps tho
the only playable visiting harbi requires u to channel
the rest r basically ded nodes
I am kinda happy with wildspeaker buffs and flabergasted with whisperer buffs
Tho I sure like having them
the employees felt like playing kboc this league xdd
I am more excited bout mfa
For kboc hiero/Guardian is still better
So Just do it in keepers 
Wildspeaker ehots/la leaguestart
If you swap to whisperer before indigon you deserve it
it's just a worse version of everyone has tailwind
man, harbinger of the arcane is criminally bad
i really was under the impression they were gonna buff harbi
then they just came out and nerfed it
they probably are unaware of how it works tbh
im tryna farm harvest but dont understand anything can someone explain it better
why it would be playable, why it wouldnt be
i saw this vid got more confusedhttps://youtu.be/VjXKyk2bMzE?si=WQDZX3VcDxg7_oiU
PhazePlays brings you a quick in-depth guide for the Harvest keystone: Crop Rotation! Covers strategies for maximizing Lifeforce for both Casual Harvest and High Investment Harvest — along with multiple visual examples. A must-watch for anyone looking to better understand Crop Rotation and Harvest!
WATCH ME LIVE ► https://www.twitch.tv/phaz...
just dont do crop rotation if it's too complicated
and again, how is it complicated
crop rotation is like, easy, isn't it
click NOTYELLOW until last patch, then yellow
And rly carefuly copy the atlas tree layout next to crop rota 😄
Not a fan of them making the strike nodes exclusive to flicker. That's my only complaint.
il try but if i dont get it still what other mech should i farm
Then its Just matter of running sample size amount of maps
anything you want?
crop rota is easy but it's giga rng, and u will have to take profit-killing or run-saving gambas every map
im not even copying lol
hey guys, can i login poe 1 while playing poe 2? same account
Crop rota is kinda consistent on what 10 map sample?
then you're actively shooting yourself in the foot
Way better than boxes in that regard
why are you actively shooting yourself in the foot
I do crop rota the way I do crop rota, and if you think it's complicated I will 🤐 and say do this https://discordapp.com/channels/174993814845521922/175005585203396622/1465767771852898462
no idea copy from where
bitches maybe
well I got all of mine right here in this chat 
Yes.
when I do Alva, I wanna make an app that scans your temple and "counts cards" (for edge cases), then when I do essence I wanna do the same, then when I do harvest I wanna do the same
brother google search brings up the maxroll.gg guide, how is your learned helpnessness this bad
but that is literally prolly not worth the currency per hour without an app doing the math for you
idk im kinda slow
i can barely play 1 hour, so per hour rates are fake
i need like, to take a walk between maps
whenever something big happens, I tend to go smoking
I killed 70% feared on a shit build, time to smoke several cigarettes
training the brain to smoke as a reward smh
I six portaled feared before loot on a good build, time for a pack
As Napoleon said: always bring champagne to battle. When you win you want it, when you lose you need it.
Ngl, on my shitty version of a good build I prolly did
Although spellslinger double ignite is probably not meant to work
I went to do my first feared Just after sirus was patched to do stuff
And I optimistically juiced it for that quant challenge
It wasn't fun
Same
I did like 3 feared yet, got 1
Shadow ain't my thing, and spellslinger double ignite ain't A thing
Yea to do feared now I just drop all defences on heralder and take some hella brand attachment range and turn on rf
Pure Glass is the only way to do it consistently
Damn
I got spellblock, that helped
And like 9.8k ES, 26k evasion, 1k ES regen
56% spell block or something, 3m dps
That worked, idk if technically difficult or if I got lucky etc
That sounds kinda stressful to my skill issue driven gameplay
I got owned with like 8k
Like my level of mechanics is walk in a circle
On double ignite 1.2m maybe
slinger poison oshabi is probably a thing now that slinger isnt a 4 pointer behind wisps though
like slinger + all damage inflict poison goes hard for 4 points
if only oshabi would have access to shadow FF
it has access to pathfinder poison spread FF
no double damage tho
Wish I could just transfer over my keepers character to phrecia event season, going through the story again is ass
and if you full slinger you probably want linked gloves and helm
For the record on boss killing, I know in soccer my only thing was "being in the way", to an excessive level. And in floorball it was "doing 8s around the field until entire enemy team is out of position run up to goalie turn, he throws himself, I flip" (only worked in training cuz our team was shit)
i did too much KF this league already but man oshabi can easily get like 7+K HP and then instaleech to full with KF
that looks kinda funny too
And lumosity says my real talent is driving. So I assume it's connected, and might help with bosses in poe
Oshabi does seem nice, but it is a ranger so that seems always tricky unless pf
yeah but you can abuse the node with empty socket to use untouched soul
and 40% inc life from gloves
So behemoth is dead now?
a bonus 672 life and 40% life
Ah, that might be the play. Gonna hurt sockets considering spellslinger, but it's doable
i wouldnt do on slinger
but on a pure KF
the endgame setup for KF damage is KF in helm
That sounds nice
I will prolly force spellslinger with the same solution if I have to. Just not doing any extra things with sockets
because with +2 wisp and all the KF projs you hit like 100-150 times per second
with just a wheel of leech or life gain on hit
you're always full hp
I assume you also just do like, enduring composure, some evasion?
steal the most of the best that you can steal from strength archetype, and get suppression?
ah, damn
neat, then you can also tempest shield
yeah
that sounds actually very good
just very cringe to get the colors
costs a few thousand jewellers
to get 6 red off color chest
wait more 7K than 8K hp i forgor but if you go KF you need timeclasp rings
so that's two rings with no health
i was counting 800hp from items from around 100 on each slot
can get higher rolls to get 8K though but later
ps, I was also shit, worth mentioning
man, I cant justify untouched soul on spellslinger
yeah you dont have the slots
you want at least chest + gloves free to make it worth
I will see if I can manage on olroth with yndas or something
because the only ideas I had were ancestral commander strikes like last time, or spellslinger oshabi
which ascendancy is great for bow in Phrecia league guys ?
looks like bows and behemoth are both dead for phrecia
the ranger ones are good
so you need to be channeling to have the habringer buff you?
wildspeaker, whisperer, oshabi
prolyl wildspeaker the easiest early
all better on wands
not rly
How is DPS on quick skill info (when you hover with mouse) calculated?
Is it only for the instant (on hit) damage part of the skill?
Say I've a skill dealing 3 different elemental damage on hit + a damage over time component, does the DPS only show the 3 elemntal per second part?
oshabi has an easier time stacking evasion on bow than wand imo
because you can put your skill in the bow
never use in game dps it's incredibly unreliable
use path of building
I couldn't get it using my calculator
in general, in game DPS is just base attack rate multiplied by base damage
or, uh, listed damage anyways
and only once per hit
yea, it misses most of the dps mechanics you additionally use
some skills don't get a DPS number, they get an "average hit" number
very disappointing
and that's just the number that they otherwise multiply against attack rate
right? they should instead make "all maps will have reflect mod"
and is used for skill that don't have a standard attack/cast rate
reddit crying always works 😄
never tried flicker strike causes nausea for me
play Consecrated Path instead then
youre on your own with this one bro
Is there an online version? Is it offline only?
Consecrated Path is Flicker Strike for people who don't like the screen moving that quickly
why would you need an online version?
and I say that as someone who actually enjoys Consecrated Path
it's a nice skill, the Endurance version scales very well, and it's a Slam
@hard cliffwhy do you put clown emote on the patch note 😔
one of like two slams in the game that deals damage over its entire AoE instantly, one time, when you press the button
I don't want to spend 10 minutes downloading just to check damage for a couple of skills
Why don't we have every negative mod removed so somebody's little special snowflake build doesn't have to adjust and change for a difficult event.
I mean, I understand the logic, they're supposedly not removing it for Flicker/PCharge stacker, they're removing it because it fucks over some HC builds
I'll double down, why don't we have every negative mod added so that way nobody can have fun?
Preach Pira 😄 on the roll
what is a good chance to shock assuming ur aps is 3.5?
We have that actually it's called Gauntlet and it's freaking awesome
in fact it fuck over hard most build
if you plan on keep playing poe, you'll use pob for way more than just check damage of a couple skills
Endurance Charges are a massive portion of HC's defensive layers
Couldn't they make a separation for HC and SC?
then don't play phrecia/league and just wait for gauntlet bro
can someone please tell
so take a unique or passive so they can't get stolen
wow adjusting your build to the circumstances

I mean, theoretically, but given that people were already complaining about charge stealing in SC, I guess they figured they may as well
yeah, reroll the map
sodj trickster
I don't see why anyone would cry over making the game easier for all builds in a 3 week event
It's meant to be fun, not strategical
I mean, as far as I can tell the intent behind the extra mods thing is to be a fun little bonus thing, not something you have to actually adjust your build against.
I'm playing this league and there's not a damn thing you can do about it. I just hate constantly seeing the Developers give Reddit any credit on balance changes because it's always them whining about the game not being easy enough for them. Next week they'll be complaining that event is not hard enough by the way so enjoy people who hate you no matter what you do.
That's pretty clearly their intent with the extra mods, to make them nice and fun, not to fuck over builds or force them to adjust
i don't understand what's the problem pira what mod you don't like that they took away
did you want every other map brick ailment build
or something
is that your build?
I made my position clear
even stealing charges you couldn't do any build that have anything to do with charges
honestly I think they probably should have just done a completely seperate pool of mods, maybe including some of the more visibly silly T17 mods like the "all rares release volatile cores" one
nooo they removed the steal charges
does pooping count as a war cry
okay actually i dont mind this mod being removed
thats funny
@plush gulch
Only thing I'm trying to do right now is figure out a behemoth build or a bow bill that isn't manaforged arrow. It doesn't seem like either one of those exist so I'm kind of lost and what I'm going to play every class just feels worse than base game unless you're playing wand or life Stacker bog
so little reward for a mod this punishing
im gonna play behemot rage vortex of berserking
shrine stack seem great, Im also thinking mana stack, look tankier than shrine stack with MoM
like, instead of doing random T16 mods at all, just include some of the sillier T17 mods, Volatile Cores, Maven Interferes, that sort of thing, maybe some new ones even
it probably won't be insane but i don't care
yeah this kinda mod is better than it
Imma play dual wielding eclipse solaris kb cuz wand supremacy
its rly lol wut
because as is the "random T16 mods except some of these ones" are just getting nerfed to the point of barely being noticable anymore
but Im really enjoy bow build, almost playing bow in every game
impending doom harbinger could be cool
it will be solid I think
I was past the building a behemoth rage Vortex regular version myself but the lack of war cries really really hurts the damage. Link me and tag me in yours if you get it up and running
bless them for excluding the remove charges mod 🙏
but like, I understand why they didn't do that, it's because that would have taken time, effort, work
this is broken BTW I forgot no war cries
Rage Vortex + Roofless
the only warcry that count is double dmg right ?
what sort of padding is this
no excuses
just remove the war cry and do something else
pretty sure, i dont care really if i dont have the ''toughened skin'' node i can live without
Yeah ambush snapshotting is a thing
then you can strength stack in lategame with the paradoxica to get double dmg (that you would have gotten in a warcry)
I agree it's fucked
Molten strike of the zenith could be cool the extra strikes and distance mean you can play like a range molten strike where you hit a pack of monsters and explode like a bouncy ball room on them.
tbh I would have rather they keep the no spell tag and bufff the rest but they found a workaround it
fine enough for me
tbh
but yeah, I'd love a version of this where instead of like 4 random T16 mods that barely matter, it's instead 2 random weird-ass mods, that make the whole thing feel a bit goofy. Maven Interferes with Players in act 1. Beyond but it spawns totems. Make every enemy release elemental cores on death. An invincible Izaro chases you around until you kill the map boss.
i'll adapt
that sort of thing
anyone here starting pbod?
no invincible crap otherwise I agree
I guess I can run blood and sand, flesh and stone herald of purity
why "nooo"
early
but yeah, that would require them to put a lot of effort into making a list of "silly" map mods
didn't know you can steal shaper touch using head hunter looks funny af
@hard cliffthats annoying because before we could go bloodmagic without any worry
and they, uh, probably really don't have the time for that
but now you want aura that are not auraz
a guy in this channel saying stupid bs like always
so we have to solve mana
btw is it me or is wildspeaker now generically excellent?
that's ther part that annoy me
wym
I wish GGG didn't butcher the BAMA build
Tailwind + suppress + dex stack + wolves on crit
Wildspeaker was always good
can hit 75% spell dodge cap
ggg should replace the monsters steal charges node with monsters share affixes
but now the tailwind node isn't meme
I’ll always love you BAMA
good mean it's one of the best in poe term
not sure how good the wolves or farrul cats on crit nodes are
if it's not one of the best it's bad
so you could keep your charges but enemies also get them if they are close to you
there's also the idea of actually NOT taking the tailwind node
i think im gonna go for daughter of oshabi poison
I mean, part of the issue with some of the Phrecia classes is that they're so generic in their power that that may as well be how they are
and going dex stack + farrul cats + wolves on crit + suppress/acro
wish me luck chat
you have too many idea you are dangerous
gotta love swiftly when loving BAMA
since many of the Phrecia classes in the first run were generic enough that people just used whatever the strongest one was, so the others, due to being marginally worse but still alright, got very little play
you need rare gloves to inflict exposure
and then use that with a tulgraft for its aegis on exposure
I believe in you
because if all you need is generic power, why would you care about any other than the strongest one?
WTF is this
I see that and all i'm thinking is that it's still an insane ascendancy
Shaper clones
good ol' shaper clones
you now need to warcry piano slams with the class
yeah but I thought u can only spawn one with headhunter
why is there 3 lol
what happened to auto exert?
who knows
the warcry node got flipped
oh
instead of CDR/slower warcries
so you have to make a choice
I mean everyone agree to say it was the best
good luck
so a buff to self-casting warcries
but yeah, it's why I always champion for things like ascendancies, or unique items, or skills, to have more unique distinguishing features, even if this requires (gasps) mild downsides

The problem with base ascendancies is so many useless nodes
like pathfinder's entire right side
is Lancing steel scav gonna be good this league?
if you're not playing poison surgeon, you're trolling on her
im going behemoth
also...I have no clue how bloodlines go core
donn't complain about scav xD
GGG said they're part of the base game
I'd rather have an ascendancy with a very strong and distinct identity, but maybe with some downsides, that one with no downsides and an incredibly generic power identity
but the breach bloodline needs grafts to function
4 foulborn is tough
they said they wont, so idk
I mean the 15% less damage taken per graft
either grafts go core or breach gets reworked
just breachlord isnt
Bloodlines are core, but the Breachlord Bloodline specifically might not
maybe ascendancy only grafts, or replaced node
ahhhh
the bloodlines also just kind of suck IMO
farul is insanely op on a lot of builds
your opinion sucks
eh, there's some bloodlines with strong and focused identity
bloodlines are so weak that prebuff polytheist looks good
they are for improving situations where you only need part of an ascendancy
because of the haste cat spectre?
I dislike the ones that are overly generic, like most of the Breachlord bloodline
and Farrul Cats is probably too generic as well
Perfect Forest Tiger + farrul ascendancy?
practically all bloodlines except catarina and oshabi are situationaly usable
Cis Kinetic Bolt is still a completely fine skill right
Idk theyre niche but really good depending on the build
huh, i could take the ward bloodline
I like when your ascendancy is a choice that affect how your character is built
either one of these bottom nodes yea or just kitties on crit
Ehhhh isn't Oshabi pretty good for the rage?
rather than juust 10% pdr there and a few dmg mode
Tigers don't awoo -_-
cast+attack speed & crit is massive early
Oshabi has some tech
problem is keeping the spectre alive
Not sure if its 2 points of your ascendancy tech but yknow
bloodlines serve a purpose, to fill out the worst nodes, and theyre fine at it, just always fun when things are juicier
its a one small passive node of bloodline
chat
I mean the notable too
daughter of oshabi + oshabi bloodline
you get a whole new buff
isnt that notable kinda ass
but yeah, the entire point of the Bloodlines is that they're supposed to be more niche ways to get access to things that only very specific builds might want, or alternatively ways to get more power that require you to adjust your entire build to take advantage of them (eg: Aul empty sockets)
ahhhh
but some of the bloodlines don't quite hit that mark
@hard cliffim one hundred percent sure any stacking build you will do on aristocrat will be insane now
easy build
to do
I mean my issue with the bloodlines is that I'm not sure any of them have 2 generically good offensive nodes
and for if you only need part of your ascendancy
being either too generic of power, so builds can take advantage with very little or no change to their build
imo their best way to patch up already existing things is that they let you opt out of taking nodes that arent useful on your main ascendancy


like if you have 2-6 good ascendancy nodes but nothing good for the last ones

that's also a helpful part of it as well yeah
what happens if you only have 4 ?8(
olroth gives ward defence option which is very nice
what?
Like gladiator you get "more than skill" and then the rest is turbo mediocre
2 to 6
Or chieftain you get valako, and then the rest is "ehhh"
breach is more of a 4th lab if you dont have one
but yeah, imo I don't think there should be any generic "just slot this into any build that doesn't use all four ascendancies" bloodlines
2-6
that most builds only spare 2 points on bloodline is kidna nice balance wise to me
and a few 4p but not majority
4 is between two and six
pathfinder 2e
not league starter viable 😭
you're just sitting there like "WTF do I do?"
And even if you're playing non-poison chaos
gambler has a 90% more damage node
even the ones that are there to give you something to do with your extra two ascendancy points should at least require you to adjust your build somewhat to use them
there is this guy on youtube league starting whisper of ice tricskter int stacking every time, im sure you can do it
and that's where I think Farrul Cats and most of the Breachlord ones fail
you don't need a league start viable build if you just craft your way to a mirror on week 1
40% chance of triple damage and 30% less damage apparently comes out to 90% more
Farrul Cats is for critters
Farrul cats just generically goes on literally any crit-based build
Cats on crit
they do require spectres, which isnt great imo, I'd rather they worked with your items
meow
I want to do low life Lansing steel scavenger chevrons but it's making me mad because I can't take advantage of pain Attunement cuz Lansing steel is an attack. Do you think I could run something like blade folly or would that not even be good? I'm kind of looking at that doomfledge extra damage and physical to do something with it but I don't know if it's actually any good or not.
Sure but you need 3 other points besides that
so if you're pathfinder not doing chaos
what's your 3rd point on pathfinder?
lancing
inc effect of magic flasks ?8(
what about the amulet to cast with energy shield
speech to text
what's that gonna do for me
Connor said she might hit 55k mana
and of course the Breachlord ones go on: literally any build that deals lightning damage, literally any build that deals cold damage, and literally any build that wants to take less damage of two types
or what about reducing the cost to zero the mana cost. ? what it would do fix your problem
It may be feasible to get 100% phys and ele taken as fire
I have seen build using this amulet to take care of these annoying mana problem
Free woke fork too. Idk.
so yeah, the Breachlord ones are easily the worst offenders in terms of being overly generic
