#1┃general
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NVM I thought that it was EHOTS
they did make it more significant over time though, what with making quality give +5% to that stat
in 3.23
seems fun
What skill? Standard Ele Hit?
poor Wild Strike though
wild strike of extremes is probably a bit underrated tbh
wild strike of extremes is like me: extremely depressed, extremely volatile and extremely wild
the mana cost is so cooked
hmm, do you run Wild Strike of Extremes with Whispers of Infinity lmao?
how many combat focus jewels is this?
yea, it's a whispers-only skill
you could last league but now its fucked
since it's a skill balanced by its very strange costs
zero
im getting tortured fr 💔
damn, IG idk how ele hit looks
they nerfed whisper skill cost when convert between life/es/mana
I'm using the mtx
I forgot: extremely scuffed
old divine blessing used to cost 500es and now its like 6k
we might even get notes today
same with extremes
cant wait to see ppl take your words for granted and complain later
https://youtu.be/bcn_2XpT1nI?t=121
without mtx
A build showcase for my Melee Elemental Hit Slayer build during Path of Exile 1 Keepers of the Flame. Build guide is linked below.
did they? The wiki doesn't list that, only listing a nerf when it comes to percentage costs and costs-over-time
nice nice
patchnotes today SURELY
In 3.28 I might start on day 5 and do wild strike of extremes
we back to ehit slayer, meta going circles again 
wildstrike of extremes nerfed into the ground now

cause you decided to say this before it comes out
I really need to start writing down builds I want to play
although its not arrow totems but melee this time
he's a blue name if he says it and it didnt happen
clearly ggg lied to us
when you run Extremes, do you equip Purity of Elements and then the runegraft that makes your auras apply to enemies lmao?
Extremes requires whispers of infinity :(
if hes not right we have to make 58 petiton posts on reddit
And w1, it will be like 50d
its still playable with 400 es cost but its like leech or die build
you also want combat for lightning only
cuz the rest suck
oops, that's a bit doomed
ah, so Purity of Lightning plus the runegraft?
since your goal is to raise the enemy's lightning res as much as possible
nah, you run all 3 purities for tri-ele weapon, or lighting purity if es stack or smth. Purity of elements is usually pretty bad to give to enemies since ailments are good
like u dont just get +4000 res
it was my back up starter if mercenaries didn't go core for duo
extremes in duo setup is unholy damage
and u get to player banner support and give them res that way which was also the bigghest downside of playing doryani merc last league
like guarenteed -80% lightning res on every enemy isn't bad at all
was u couldnt do banners because it'd just fuck the mobs
and there is an interaction where you can't use ichimonji with hand of phrecia because it bypasses the can't be affected by auras
so you would just randomly link doryani merc and give the monsters infinite lightning res
just embrace the GAMBA
didnt elehit have quite stable base dmg, aside of lightnig
Wildspeaker probably better
especially the upper left
with wolves+tigers
really weird choice
Haha he's even got ele hit in his name. I believe gold name
I guess if you go the belt and a rare thrusting sword?
otherwise what are you doing
lol
current pob
just waiting for GGG to decide to publish their changes
someday?
this shit is so dysfunctional. it's maddening.
we looked into it recently, with a level 35 Prismatic Burst (from Forbidden Shako) and around 9% cooldown recovery speed elsewhere, you can get it down to like 0.4 second cooldown lmao
0.396 specifically
it's not terrible damage, but max 0.4 second cooldown isn't great
and its mechanic of choosing element based on your stats means that if you're going trinity you have to keep your attributes balanced
also you're replying to a t16 video for 3.27, not phrecia
or if you're going single element then you still need Combat Focus since even with super high Int and super low Dex and Str, it still has like a 20% chance to pick Fire/Cold
and yeah, its wording of "100% less damage of each unchosen type" really hurts its damage potential
ah yes, slayer in phrecia
lol
apparently i do no damage until rathpith 
Prismatic Burst is just, like, a skill that they put a lot of effort into making sure it wasn't good
whatever you call that
Alt ascendancies plus slayer.
duelist.
polymath
dr house i love you in that show
is it whisperer
honestly I'm not really sure what the point of Prismatic Burst even is. It's at best an incredibly mediocre damage support for attacking builds in the first half of Act 1 and that's it
hey guys, for doing maven rotas (guardians, conq, elderslayers), do you aim to do them quick and just grab fragments? or do you try to maximize quant?
whisper or shriner
maximize quant on the invitation, I'd just alch and go on the conqueror maps
elder guardians and shaper guardians just scour, conqs are kinda worth rolling depending on conqex pricing
since the only goal there is getting their fragment (100% drop chance) and the maven witness
roll invitations
ah the orbs, forgot about that.
but yeah, I guess scour even is probably better for the guardian maps
I just like alching lmao, even though it's probably strictly suboptimal
I don't like reading mods, and I usually don't do DP on a mod-immune build
if you arent hindered by the mods, why not alc and go shelder mapss

phrecia duelist ascendancies does make me appreciate slayer more tbh
slayer is top tier, yea
its so gooood
slayer rocks
I mean, it doesn't help that Duelist has some of the worst Phrecia ascendancies lmao
Paladin is fine, and has some identity
Aristocrat is, uh, bad
paladin is cool and all but besides the first day abusing elemental relics it just doesn't hold up to slayer whatsoever for the kinda builds I'm interested in
gambler
Gambler.
oh yeah, terrible
It's perfectly serviceable but literally just a one trick.
hold on, i should be using a DP tree for rotas?
I am coping they'll give gambler a third need
the problem is literally all the good things about Gambler only function if your build is deliberately inconsistent
has GGG commented about when/if they were going to give patch notes?
never apparently
And it got hit fairly massively nerfed with the ele mastery going from 25% to 15%.
Before the 29th
it's technically better due to maven chisels, but it's not that needed.
well, don't have to full on DP, can just take the witness maven chisel nodes
i will use it if im running white/scoured non-conq! thanks for the tip!
Was holidays y'day so today realistically is the earliest day they were expected to come
Yeah.
if you're just phase running to the boss anyways, DP doesn't do anything
soon.
be patient
ah got it
and you should be phase running to the boss
In a couple hours. Was a holiday yesterday
yea, it's 1-6 points for one boss
here's another tanky build, but it's just Mjolnir Archmage BLO
Im still between 2 different build depending on nerfs
man, so many of these very tanky builds are just aurabots
I found a full Warcry aurabot
just a ton of Warcries, plus a ton of cooldown recovery stuff
ah, this one yeah
Actually, Im between 3 builds depending on nerfs
I'm pretty sure this is an aurabot anyways
it technically does have one skill that does damage
or, two
but it's Raise Spectre and Animate Guardian, with only Meat Shield and Elemental Army supports
so I assume those are just support spectres anyways
what is thissssss
how u looking for these tanky builds
I just set the phys max hit to be at least 25k
which is pretty reasonable for a good tanky build
warcry aurabot
all those 3 specific builds getting triple tapped by 25% with each tap
yeah poeninja config can miss stuff pretty easily tho
it can yeah
1st: PBoD Surfcaster, Triple Heralds and Non Fishing Rod (Late Game Golems)
2nd: Spark CoC Whisperer (Ice Lance of Splitting for Clear, EoW for bosses, using Eblade)
3rd: Icicle Mines Scav (Haven't made yet, will go off poe ninja builds)
but even since they made it turn off gain on block and guard skills, it's pretty decent
plus, I'd rather have a build whose poe.ninja lists a lower phys max hit than reality than one that lists a much higher phys max hit than reality
currently I'm looking at these
generic casters (gambler/surfer/scav) - unearth, ice trap of hollowness, frostblink mines
behemoth lifestack ignite dual strike
spiders
zomber recaller
BAoV bog witch
flawed refuge divine flesh smth (probably behemoth)
well, this is an interesting build I've found
Patch notes could be released as late as 2 days from now
Shield Crush of the Chieftain Replica Dreamfeather armourstack Champion
except it's an armourstack build that isn't just running a bunch of mana reservation mediums
3h30min should be start of their workday
I hope you dont get the idols you want this league
3h36min
And it's a Tuesday for them
And last to 11h36min
this one looks interesting yeah
Yeah, usually the come out around 8am-10am.
looks like some flicker shit
oh yea, replica dreamfeather is really good for shield skills
it's not, Shield Crush of the Chieftain
too bad I will because async is a thing now
why we using fucking darkray vectors alongside fucking mageblood

are we real
spent all the money on mageblood
Starting gear clearly
it's actually using Replica Farrul's Fur for its intended purpose
same reason we wear dmed + dchain + whip in osrs
we gamin'
the rest is welfare warrior equipment
thats swag
this is NOT swag
vectors are vectors
honestly I think it might just be because it's a cheap way to get +3 corruption on a decent boot
with +1 frenzy charge
ima donkey kick my monitor if one more person justifies darkrays alongside a 100d+ item
i swear to god
though who knows
someone do it please
I honestly have no idea what Darkray Vectors gives this build, other than a bunch of evasion rating
Uses darkrays cause lightrays hurts his eyes
and +1 frenzy charge
thats literally the only reason for the boots yh
Economy price and rarity does not always equal power
+1 frenzy
well, a decent amount of evasion rating, anyways
it is literally +1 frenzy
an okay amount
and nothing else
even if it gave 0 they'd still use it
Patchnotes plz....waiting.gif
legacy corruption outcome
flicker players keep doing this shit
the movespeed is also incidental, lol
ah, so realistically no lmao
its literally all just the +1 frenzy charge carrying this
if you spending 200d on mageblood, you can spend 150d on a synth ring and run real fucking boots instead
Frenzy charges isn't just 1 max for dmg etc on farrul flicker, you can get unlucky and run out easier with fewer
wat else is on that precursor's
I sense a gambler hater
it's not like their ring doesn't also give +1 frenzy
Jambler
then they shouldnt be using darkray vectors in the first place lmfao
as an aside, that ring is still a settle ring compared to a synth base
flicker players i swear to Chris share the same 4 braincells
hey guys lets pair mageblood with darkray vectors
can u like the build
should be pretty good
okay that ring is less of a settle then that actually looks nice
80% global evasion and 40% ms is decent on +1 frenzy boots
what other stats would you even want
I would have wanted a ralakesh on that build, before ralakesh was nerfed. Now idk
No good solutions
yeah it gets all the stats it wants out of that ring, percent armour per endurance charge, crit chance per endurance charge, and +1 frenzy for its Replica Badge
You know I was joking when I said we'll be getting the patch notes on league launch...
I don't think there's a better Precursor's for the build
is it actually 'just' 9m dps build or is the real dps a lot higher than that pob number
I think you get overlaps with that skill
that's what I was checking yeah
technically it's at least 18m DPS since it has both hit and ignite DPS
Like 2, iirc
of around 9m
2 overlaps
no wait that's DPS including ignite, the ignite deals like no damage
wat
the hit dps is like 99.5% of the total dps lol
yea
he has so little health tho jeez lol
Can you explain to me in a few words how defiance of destiny works?
If you have 4k hp and get hit for 2k, do your life goes from 4k>2k> 20% of 2000 = 400 so 2400 ?
and i dont see any ES recovery
armor stackers
low pool
name a better duo
he has 3k es surely there should be something to recover that
no, DoD goes before you take damage
so if you are at full health it does nothing
Whats the point of healing before you take damage
try doing your math again and take a 2k hit with 2k life left
what happens
Ohh thats nice so you are left with 400 life instead of dead?
yea
Dang thats really good,ok ty !
it's better if your current health is lower, but the main usecase is as a way to avoid getting killed by many small hits
oh huh yeah, you're right, that is insanely low max health
^ defiance will not stop you getting oneshot for your full life pool if you get hit hard enough
I've also seen people use it with rathpit globe to clear maps at 1hp, but with more dots in the game idk if you can get enough recovery to not just fucking explode
especially after it got nerfed to 24%
Example shaper slam or others,ok ty, i was looking on old phrecia build and it was in the ancestral commander ascend
the main point of Defiance is that it makes you basically immune to small hits
this also extends to smaller hits as you have less and less of your life left, obviously
so you won't die from 10,000 small hits hitting you
like in ur example, if u have 2k current life, 4k max life, and u get hit for 2500 damage
ur still gonna die
but that doesn't stop it being used for its main use case ^ lots of smaller hits
the kind of things you get when mapping, for instance
Thats usually what kills us in maps right? I mean even with 40k ehp i sometimes die in 0.1 to snipers mobs or shotgun attacks
yea, DoD makes you very hard to kill in maps
recovery when hit or recovery on block are great for letting you survive infinite enemy hits from an insane number of enemies at once
and shotguns are basically just a bunch of smaller hits all at once
the kind of thing defiance works well against
it's probably you're not actually at max life
doesn't help against damage over time ofc
which is what'll often kill you in high tier mapping
against bosses, on the other hand, Defiance is less good against a small number of very large hits
you can think of defiance as similar to recover on block
its strong against lots of smaller hits
but a big enough hit can still overpower if it gets through
but if the boss has adds, often the Defiance can serve to rapidly heal you up after surviving a big hit
thats not a very good analogy but maybe it helps with the thinking
Defiance is great for quickly recovering from infrequent large hits while surrounded by weaker enemies
I like harvest a lot and i usually die to those mobs in t17 ( i mean when i played earthshatter zerk) so dod could help there
it'll also be nice against those ball lightning enemies in t17 maps
those are probably the most painful mobs in them tbh
anyways, let's see what else interesting we've got here in the "tanky characters" list
question
lot of Blood Sac builds, aurabots, and traditional armourstackers
that shield crush build
is it so hard for em to generate frenzy charges or something
wats with the farruls getup
frenzies are rough
honestly, you're not wrong, they could theoretically just use Blood Rage and a Frenzy on hit on unique enemy graft
they even have mapping frenzy sorted already
like unless they're taking a nap mid packs that should sustain mapping charges
Depend of map mods,bur yr i died a lot when i finished 50 t17 challenges, but it was a few weeks ago,i still finished 36/40 https://poe.ninja/poe1/profile/Dalrost-3683/character/Senthri_bonk
But tbh i didnt like melee gameplay and wonder if i can find a caster with dod ,will check ninja
Explore economy and build overviews for the action role-playing game Path of Exile.
but to be fair the Replica Farruls solves both Frenzy and Endurance charges for them at once
there's also the mark mastery for uniques
i'll peek at your build
actually, you know what it might actually be lmao
Replica Badge of the Brotherhood causing them to lose charges on Leap Slam
and on gaining Fortification
o
that could be it
I don't normally think about that portion, since normally it gets combined with Impatience
but without Impatience you actually need to be able to sustain charges through the charge loss
honestly the strangest thing to me is that the build is using Darkray Vectors for +1 frenzy charge, but can't muster up the passive points to go grab Fervour
it has a bunch of tattoos there, like it used to path over, but along the outside for some reason
i was about to say that's kinda far but
- its not
- he's only 115/123
u right he could
it's actually 118
PoB deallocates his small cluster for some reason
but yeah, could definitely find some way to justify the point expenditure for Fervour
maybe rebalance the passive tree a bit
pick up some mark nodes on the right side of the tree?
maybe grab a Tincture instead of one of its two unique flasks
one of which is Wine of the Prophet
it just seems silly to me to not pick up Fervour when it's relatively close, but spend the boots slot entirely on +1 Frenzy Charge
or in general to play a charge stacking build but not pick up all the max charges on tree
flasks stand out - why mana flask? and maybe progenesis instead of amethyst
with a t1 life on boots could prob cross the 6k life mark
you really shoulda levelled up your main gems lol, there is a lot of dps you left on the table
and i do mean a lot
Any good lazy build for this event? so i can watch movie while farm
oh hey, tanky Arakaali Spider Squire build
like just levelling up woke melee phys from level 3 to 5 (would take like 30 seconds in menagerie with 2 wild bramblebacks) would be almost 8% dps coz of the intimidate on hit, for example
getting a 21/20 earthshatter would have been another ~4.5% dps
I've seen people get minions really tanky, yea
it's nothing super special, just a regular Gravebind Arakaali's Fang build with Squire
but it's nice to see one around at all
in the year of our lord 2026
The Dark Monarch really did a lot for the less common minion builds
using Squirming Terror as well
instead of the old Writhing Jar version
yea its about ~16% more dps from just getting 21/20 earthshatter, levelling both woke gems to 5/20, and upgrading the rest of the supports + your autoexertion to 21/20 as well
just something to keep in mind for next time @unique kraken
like, overall it just seems like a nice clean updated version of Arakaali Spiders, which is nice to see
https://poe.ninja/poe1/builds/keepers/character/guedes_puc-7498/PiejaGolems
well, here's another weird one, Ephemeral Edge Leap Slam of Groundbreaking Golems Elementalist
25m ignite damage on Leap Slam of Groundbreaking
and a bunch of Stone Golem of Hordes for some reason?
no suppress no schizo
I think i had mana isssue with all warcries, like 5-6 missing mana so i used enduring to fix it
For damage ye i had vert bad but i still managed to kill uber cortex,elder,exarch and eater but it was wild adventure
oof
it's running every single regular golem
plus both transfigured stone golems
too bad the old "golem effect per golem" ascendancy is gone
all of them are good + primordial bond gives you dmg per golem
I guess yeah, but I don't think they're aiming for golem damage
?
not sure what u're talking about
the build I linked above
Leap Slam of Groundbreaking EE Ignite Elementalist
with Whispers of Infinity
and a Golem Dark Monarch
idk why so many people in sc just never go suppress on their slammers
its not hard to fit in
Leap Slam of Groundbreaking is certainly an interesting choice
I'm pretty sure it's not the best slam for igniting with
but hey, I like the skill
it's a fun skill
When i played the build it wasnt really needed, i mean i died to either oneshot or several hits or bad positionning on my part
It is
Well u said u died alot but if u dont mind its not a big deal ig
oh, is it? Good to know
Big aoe
I guess that's a build for next time then
I like Leap Slam of Groundbreaking, since it's one of the only slams that just hits the entire AoE at once, instantly
thats very common, i still not sure what u're talking about
I just mean that I don't think they're using their golems for damage
That is why people run it on ignite
They arent
Ofc not
Ye thats true , i will keep that in mind for next time if i struggle or play another melee ( i never play them ) ty for help
I don't think they're aiming for golem damage i said golem gives you damage per golem
oh, does it?
because of primordial bond
I thought it was golem damage per golem
Prim bond boosts you not golems
ah, that's a lot better then
i know that before the EE swap people play that skill with staffs
I'm just looking through the tanky builds on poe.ninja
Carrion golems are the actual minion players
Yep if schizo is still in the game next time u play one would consider that as well for the giga tank experience
and this one stands out from the crowd of armourstackers, CWS, and aurabots
So uh the ee build is and isnt tanky
plus Foulborn Le Heup is a fun inclusion
base game or phrecia?
base game
Like considering leaguestart too or only high investment builds
Phrecia poe.ninja not out yet
unfortunately
though I wonder if the old phrecia poe.ninja is still in the archives somewhere
You can view the original SC phrecia league on poeninja
oh, fun
What str said
Where phrecia patch notes
but yeah I'm not planning to play phrecia, so I'm just looking at some fun builds to play on Keepers
But yeah for leaguestart tankiest build is just schizo lifebased something, probably slammer 
oh hey I've found my first Wander on the list
10% increased Damage per Summoned Golem
40% increased Effect of Buffs granted by your Golems
Golems have 25% increased Maximum Life
1st 2 affects the player and/or party 👀
For high investment EE intstack is by far the tankiest build in the game
and it's manastack Indigon Heiro
yeah, but I've played a lot of EE builds
so I'm looking for other interesting options
When Patchnotes for Phrecia? 
is double Grace of the Goddess, uh, normal for Wander?
If you have currency, transcendence jugg can get VERY tanky
It's a KBoC thing
Probably one if the more «interesting» gigatank builds
what kinda budget we talking
I dont know but you want +endu charge rings for sure
Wonder if I have a pob of it saved somewhere
that's not narrowing it down a whole lot, +1 endur tends to be cheap tbh
How do you fix phys on trans jugg, just flat PDR?
https://poe.ninja/poe1/builds/keepers/character/slashziro-4899/StrenghEsMana
The damage isn't exactly amazing, from poe.ninja's listing, but hey it's a double doon Strength/Mana/ES stacker, of sorts
The idea behind it is that phys max is alot less important than ele max
the es number lmao
So might aswell make ur armor apply to ele instead if u can get enough raw phys dr
just short of the big 40 smh
damn
for such small life pool those are some big max hits lol
https://poe.ninja/poe1/builds/keepers/character/yalut-5885/WoodyKeeper?i=0&search=keypassives%3DTranscendence%26class%3DJuggernaut%26sort%3Ddps
that's the first build on https://poe.ninja/poe1/builds/keepers?keypassives=Transcendence&class=Juggernaut&sort=dps
oh hey, rare Loreweave build
looks fun
found one from 3.25
most expensive item there really is just the wep lole
I assume it's because Transcendance can live with the 78%
oo lemme see
since it's also getting armour to ele
its because otherwise you'd have to put so much effort into getting max res
yeah
-15% all max res from transcendence keystone
did you make this
Nope
coz i saw 4 1p voices and the adorned + sublime and i was like lole
I did play sc in settlers and could afford to make it but I was too busy playing EE lol
oh hey, another Double Doon build
but, uh, okay this one I don't understand
adorned to counteract negative max res from transcendence is smart
wdym
like, it doesn't seem to have any damage
I was trying to fit suppression onto this thing at some point 
Its doable but never ended up liking it
also it's running Adorned but only 3 magic jewels
less than 500 even
corsucating elixir
it's only got like 100 unreserved life
This build doesn't look done NGL
Coruscating isn't doing shit
its to stop them dying with that measly 100 life to chaos damage
yeah I mean the Coruscating isn't providing any regen
yea maybe u right
oh lmao, 50% of life every 4 seconds
you mean this?
ya
lmao
but yeah, I have to assume this build is halfway through trying to convert into Adorned or something
given that it's running half rare and half magic synth jewels

I don't understand why 95%+ of righteous fire players are chieftains
weren't inquisitors the meta?
inquis has fallen out of the meta few years ago
YEARS???
yeer
chieftain is soooo comfy
Chieftain is easy and simple, especially when low investment, since Hinekora solves damage for you
I think last time people really considered inquis was before affliction
affliction had major RF changes
inquisitors strongest node is prolly the one before ignore all res right?
and RF has no use for it
i started in affliction
if you really want to ramp the shit out of RF damage you have to go ES-based Scion or Heiro or Guardian or something, but most people aren't playing RF to play a super high budget ES int stacker
been playing like 100 hours a league since then and last league was the first league i felt like i knew how to progress
they're playing RF to play a low budget walking simulator
https://poe.ninja/poe1/builds/keepers/character/a67667667-6935/robetkeeper
Here's a fun build, Lifestack Energy Blade
with Foulborn Ghostwrithe, naturally
-# and 3.22 was years ago 
Oh nice, someone actually put that build together
notably, finally a lifestack build that's not Dissolution
cursed aaah build
lemme turn on Eblade in PoB to see what its damage is actually like
ez polytheist build
equivlent to like 12k es build. is okay I guess
actually how the heck do you enable EBlade in PoB
do I just have to make a custom white weapon with the appropriate lightning damage
if skill gem is active in pob
it is on
so poe.ninja number should be about right
ah, so I guess they changed it, since used to be it just replaced your weapon with an eblade weapon
no tincture is kinda troll
I guess it's a 7m Reave build, though I guess it's mostly built for clear given the Oriath's End
cuz u need bloodsoaked
Any build utilising the light radius stacking stuff for phrecia?
well configed my ninja is 1.7m but on pob 50m + double hit
oh wait
yeah I'm just trying to figure out what to set the config to on this build to get it to show more damage
999999999 power charges
that the build actually has lmao
:(
I guess it's just using Headhunter for damage smh
it is more like 20m
that one does seem to deal more damage yeah
can someone tell me how to get legacy of phrecia ascendancies in pob?
is there a config or something?
Does anyone know how runegraft of time interacts with vixens for impending doom?
this shield makes me wish whisperer effects could exist, but alas indigon exists
change to 3.25 alternate tree or 3.26 alternate
how so? Like I assume part of it is Frenzy Charges, but its only source of frenzy charges seems to be frenzy on kill
sword mastery
also shock
Just replace the line on indigon with elemental damage with spell skills or smth
also not sure how that guy is sustaining any es on single target
oh
I honestly dont know what they should do with indigon. Sure I'd love it if ignite could use it, but it warps the game around it and it's not built to balance in 90% of cases, in 90% of cases it makes uncomfortable builds
like ketchup, no ketchup, all the ketchup
maybe it's cool idk
Day two hundred without patch notes, I’ve resorted to placing my changes on a wheel and spinning it. Typing them in to POB to see if it bricks my builds
but yeah, seems not bad, 24m DPS with full rage up, very large amounts of instant life leech, and 33m max hit
Wait y'all reckon we'll get patch notes for Phrecia?
maybe they could cap the mana cost increase on indigon? but 2000% inc dmg might be too high for that too be balanced, and some people prolly already wanna get a pitchfork cuz I think it's clunky
and, like, it's Headhunter, so presumably the build gets stronger when it's killing a bunch of rares
it's probably not a bosser though
also relies pretty heavily on the double Synaptic bloodline node
I did. I don't know though
losing hope
They literally said we are getting patch notes
neat
anyways, let's see what else we've got
patchnotes when ?
#releasethefiles
patch notes or no semlor for Lily
https://poe.ninja/poe1/builds/keepers/character/souya_191-7181/souya_KP_STR
Oh hey, it's the Tempered by War + Flawed Refuge jugg build, but with, of all things, Kinetic Rain of Impact
Path Notes out on Twitter 
made me think about looking

you know a build is strong when its running Soul Ascension lmao
truly the War of Attrition of items
WKZ play horker or cringe
what the heck is horker
ah, interesting
jokes on you i remember the time difference between me and nz by heart
I trust other people in chat to do that build justice tbh
so i know its too early for that
Corrupting cry I guess
but I'm not planning to play Phrecia tbh
There are a couple setups that have a warcry as a main skill
05:54am*
5*
@proud gorge https://pobb.in/piIcgde0rwMZ this is another pretty cool tanky build
by dan
but it's just ez in sweden during winter, cuz theyre halfway ahead of us
doesnt have mageblood but still reaches pretty great maxhits with big slayer sleech
anyway, stuff something something phrecia
any big boi crafters wanna go over a painge craft in #1┃crafting-advice
its just a 'simple' shield but ffs aids craft
I went in there, my head exploded, then I came back
it can probably be altered to play smite instead
Zenith is very much a build that's only tolerable in small doses imo
molten strike is a hard skip for me
without much changes at all
Will the phrecia league also have the genesis tree?
yep
yeah
yup
free 6L leaguestart
oh hey, it's one of the rare Lifestack Grey Wind builds
I might make my golementalist lifestack instead of EE
oh, it's Dissolution, never mind
I need to figure out numbers
lowkey greywing BP to bump it to 12 crit and get nimis 
grey *wind
an abyss jewel stacking for life
EE is nice, but very melee
Dissolution, Adorned, Emnity's Embrace Cyclone of Tumult, with Rathpit, Crown of Is, and Untouched Soul
for an amazing... *checks poe.ninja* 12m listed DPS
honestly it's probably higher, but man, I'm saddened that all the highest lifestack builds have to go Dissolution
it's such a suckass item
Grey wind I assume?
yeah
and it's Emnity's Embrace as well
so whenever it starts Cycloning it just has to hold it for the entire map
That's rough
You cant exactly beat a more life modifier
yeah, it just produces such a terrible play pattern
where even your lifestackiest lifestack build ends up feeling like paper
Burning ground 🙂
I used that for rf before getting a nebulis lol
Ouch
Patch note when
ask bex
alright I'm gonna filter out Blood Sacrament at this point
time to poof with tear
unfortunately I can't think of a good way to filter out traditional Armourstacker and Aurabot without also hitting other legitimate builds
like non-traditional armourstacker
like that shield crush build
ele hit was a lot fun
patchnotes when 
i would 100% recommend that skill
3-4h minimum
4 days maximum
bex mail where 
lets be optimistic then
just find the weirdge game that she will do work for now that hasnt released yet
its ok , patch notes tonight or tomorrow , surely they dont make us wait litteraly the night before
Hours before
S U R E L Y

oh hey someone built The Build
Surely not minutes
"we wont release patch notes, gl. find them ingame"
inb4 no patch notes , discover the changes yourself
oh wait, that's super high budget The Build actually, double influenced Soultaker
wild
the dude who starts ancestral commande and sees they removed all the good nodes on the labyrinth altar : 
technically yes
they've already updated the ascendancies on the website
4? after launch notes
It's omen of fortuneable at least
there are several sources that freeze mobs who hit you
So he didn't need to do half a mil chances
wait it releases on thursday not friday?
devs are too occupied with poe2

it's on the forum announcement
bait/20
Hunter Warped Timepiece as well lmao
2025 u say? hmm
and all that for, uh, 10% of elemental damage taken as chaos damage
what attack do you like to pair with a perma rage vortex ?
im specifically asking in regards to wintertide brand

which afaik cannot freeze since it does not hit
Phrecia postponed to Feb 20
oh wait that's required, it's running Veil of the Night

Feb 20th 
here's my giga sloppy work in progress elementalist ignite btw https://maxroll.gg/poe/pob/wk38y0lp
2025 post

why do I need to view ads to look at your build bro
Divine Flesh, Flawed Refuge, and 4 Hunter items for 100% of elemental damage taken as phys/chaos
are you sponsored now
Jan 29 is indeed a Thursday
I may have misinterpreted that request
man gotta earn money somehow
i dont see anything updated
how about instead of 5min of freedom
leaving it with, uh, suckass elemental max hit, and suckass res against elemental DoT
but on the other hand it doesn't take elemental damage

not my fault the bot became a maxroll thing, I am annoyed too 
That was kinda funny
oh man, it's also running Foulborn Headhunter instead of Soul Ascension
free'ed of this torment and touched grass
truly The Build has innovated
why run Soul Ascension when you could instead run Foulborn Headhunter and The Celestial Brace
wasn't the entire point of The Build that it was a super cheap build that could tank Ubers? What's the point of doing that but also building it in a way that requires double influenced Soul Taker smh
maybe I should post my thing in build help cuz I'm lazy
Where The Build was super cheap, deals no damage, but tanks Ubers, now we've got updated The Build, which is expensive, tanks ubers, but still deals no damage
oh hey first Transcendence build found
https://poe.ninja/poe1/builds/keepers/character/Plavec12-5029/RingingDeeps
i wonder why more folks dont go transcendence this league
since you can get 100% phys as ele
I'm not sure if the Foulborn Moonbender's Wing is genius or insane lmao
the images are the same
oh hey and it's running the +1 Endurance Charge Sublime Vision
that I said was probably theoretically good and cheap
sublime for something not ele convert??
wiki blind prophet image vs blindprophet_updated

they are the same image
literally the same picture
you just wasted a minute of my life
i demand immediate compensation in the form of 47 skill mtx of my choosing
https://poe.ninja/poe1/builds/keepers/character/waffew-4689/Keep_them_burn
Here's an interesting one, EE Eviscerate Elementalist, but with triple rings
running double Foulborn Le Heup
for the big global defenses
subpar max res though
and it's, uh, rarity stacking?
but without a gold flask
very strange build
EE Evis can get good power and MF, but sacrificing flasks seems a bit bad
https://poe.ninja/poe1/builds/keepers/character/NeonLlamaGaming-4527/GoingDownSloppyStyle
Vigilant Strike Jugg, but with Starkonja's for some reason?
oh wait it's double annoited starkonja's
now that's a tech
is Starkonjas really worth it though lmao
the build also has FRoSS for some reason
Enduncharge gen
CWDT FRoSS culling strike
Ow
oh yeah, it causes you to take damage I guess
there's no way to leech from RF's damage, right?
Fross is because no mana cost
Not enough iir to be worth for uniques, prolly Just for a tad of gold
But Evi ele is rly good iir build
any news on the phrecia patch?
You can fit in 200% without lossing flasks and still dot cap
try checking the patchnotes channel
there's a couple reasons why you can't leech from RF's damage
- It's not a hit, and you can only leech from hits
- It's not actually you dealing damage to yourself, rather RF inflicts a burning damage debuff to you, causing you to take damage
oh wait you mean to enemies
yeah then just 1
you can only leech from hits, not DoTs
Recoup is technically leeching off enemies hitting you
and RF has no hit component
Leech should be a dot
it's a HoT
Dothot
we just don't typically talk about or interact with HoTs as a concept in PoE
they should allow Death's Oath to leech from enemies
make it feel like you're draining the life out of them
rn it's a pretty shitty skill
herald of thunder
I indeed can't really imagine why RF would leech
Heal over Time
herald of thunder
leech is heal over time
Where's my furry druid rejuvenation
but yeah, I guess "Heal over Time" is just "Recovery" in PoE
i dont think there is a POE1 patch channel
so "increased HoT" would just be "increased Recovery"
by that definition, everything is a dot too
no I mean we have stuff that interacts with DoTs, like DoT Multi
they could word it as increased non instant recovery or something like that
but anything that would say "Increased Healing over Time" instead mostly says Recovery Rate or something
so life gain on hit wouldnt get increased
but recovery also scales shit like life on hit
ah
But still.. if you're leeching life, the enemy should be drained of life
then yeah, I guess we don't have Heal over Time
the enemy is drained of life, that's what leech is, you leech for a percentage of damage actually dealt
maybe the real heal over time are the divs we made along the way
the real healing over time is tainted pact
Wait that makes sense now ty
why would regen not be "heal over time"
I mean we don't have Heal over Time as a formalized concept
Technically we do
Instant recovery and non-instant recovery I guess
we have recovery which can be instant
yeah HoT is just any non-instant recovery, so Regen is a HoT, but not all HoTs are regen. HoTs are recovery, but not all recovery is HoT
I'm going to start calling my non instant flasks hots
nice
a big HoT life flask
Blood of the Karui is pretty HoT, but then it gives you a nice kick at the end
lmao
That witch lady on the coast is hot
wait what, lmao, literally the very next build after that double Annoit Starkonja's Vigilant Strike Soul Taker Jugg build
and it's just another double Annoit Starkonja's Vigilant Strike Soul Taker Jugg
but this time with Bloodsoaked Blade
and Foulborn Headhunter
truly the sign of a great build
hmm
Oh, this is a Ward Shatter build
I was confused, because it didn't seem to have any damage skills
also its weapon and shield are in the second weapon set for some reason
if we're getting gauntlet bosses again are most people going to get stat checked by maven witnessed uber hillock immediately
I have, honestly, no clue how to assess a Ward Shatter build
I imagine they'll change him because he will also have enrage and random map mod now
but it seems to be dealing 19 million damage per Ward Shatter
so that's not bad
and its ward recovers every 0.99s at least, so that's at least 19m DPS
I think they should just say fuck it and give hillock memory game
probably
yeah and the dude on the island is cool
and it has an Iron Flask with "gain 3 charges when hit by an enemy"
so I guess this is sort of like CWS?
where it deals damage off getting hit by enemies a lot?
I think this max hit is super inflated though, since realistically it probably doesn't have ward up for the vast majority of hits
but on the other hand, if bossing, it'd be up for every hit
is it hitting itself?
wait nvm that doesnt work with gain charges when hit by enemy
but yeah, that's a classic looper strat
so it's not so much cws, it's more cwdt
Is it using olroth Ward on hit?
no, it has 20% faster restoration of ward per enemy hit taken recently
which I guess would also serve to get Ward back up super fast
man i hate that they specify "enemy hit"
but obv it would be broken with selfhit, eg. forbidden rite


hmm, also turns out Ward Shatter does way less damage if Ward has been broken in the last two seconds, which it has

how do I turn off Ward in config?
uhhhh
screw it I'll just type in 100% less Ward
custom config 1000000% less Ward i would guess
Id add a 0
okay yeah that makes sense, down to 17k max hit without Ward up
which, to be fair, it'd be up for a lot of hits, but not nearly all of them
that's probably still good enough
since if you're about to tank Shaper Slam you can just make sure Ward is up for that
but yeah, seems like an interesting build
real Ward Shatter hours
oh wait Ward Shatter has a cooldown of like half a second
so this build has only like 20m dps

that's not terrible, but it's not, like, insane or anything either
Simulacrum farmer I guess
my build currently has 3m dps xD
I guess what I mean is that the build maxes out at like 20m dps
mine does max out at dot cap, though I doubt I'll be reaching that
with two Ward Shatters a second, its DPS is strictly limited by the cooldown with no way to get it to happen faster than that
does ward make a noticeable sound when it breaks?
but yeah, in this process of looking through tanky builds, I've definitely found some interesting ones
lemme actually write these down for the future
I wish my build was tanky or something, but it's really just that I like ignite and stacking golem buffs
too melee though, so this is a stop gap
I mean, you could play that build I posted earlier
the golemstack ignite elementalist
with Leap Slam of Groundbreaking
dot cap is a myth tho 
both true I guess
if you arent going for megalos then dark monarch sounds so shit on elementalist
yeah it seems like a bit of a meme lmao, doesn't even DoT cap
but on the other hand, Primordial Bond
it exists lmao
that build probs gets more value by skipping monarch going rare helmet and not trolling the larges there completely
honestly it could also probably DoT cap just by swapping to Evis or something, or some harder hitting slam
but hey, Leap Slam of Groundbreaking is a fun skill
yea the leap slam part is fine
but if someone is putting 4 of these on their tree i question their reading ability
especially on EE build
guys i was following a guide for LA deadeye but as soon as it reaches atlas it switches to ele hit of the spectrum then tornado shot
do i follow that or find another guide LA only
you can keep LA, it generally doesnt matter at all what attack you use on bows
the last step there sounds kinda sus tho
if i keep LA i find diffrent guide right?
ohh ok
tri ele bow doesnt matter what attack you use
is there any easy way to get high attack speed on dexterity stacker?
yea as per dex mods, as per accu
https://pobb.in/uRQwNxSG0u1h heres the guide
grasping mail 1% aps per 25 dex body armor exists
but thats like 80 percent on 2k dexterity
its not really much
yea you can use LA there just fine
its a unique
also no its not
ok would there be problem if i use same supports/ skills as guide or do i adjust them for LA
oh one second
you can keep the same
Only a few more hours until patchnotes.
Source: Trust me bro


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