#1┃general
1 messages · Page 70 of 1
do campaign

i don't wanna
unironically would help out a lot of lower attack speed bow skills
Yee
😳
i think your sort is best catered for in #2┃general
prolly the most expensive supporter pack
yea
they're for sale for a year
wait what
after that they never came back
so they're not forever???
i pressed enter by mistake twice
soo ur saying that they will only be purchasable for 1 year after release of the game
they're only purchasable for 1 year
once per year
yes
and new pack has new stuff
so POE2 will keep releasing different supporter packs forever?
well the big pack is shared between both games
until they get tired of getting money
every year theres a new one, and the old one is gone forever if you didnt buy it
actually they should have a new one soon
so the one that came out 12 of december will be removed the next year 12 of december
🐟
aight thanks pal
let me see which pack is the most badass to get
not the exact same day because its been 1 year and a month since the current one released
😔
but the base is one per year
id say you'll feel that after a few years because a lot of people have the current one
lol
btw what yall league starting for phercia
blind prophet <any proj attack>
either kb/ehot/ls idk yet
fusillade x whisper/prophet/scav
how random direction interacts with fusillade?
crashes the game
all around you in a nova, but the spread is random, nimis makes it fun tho
New behemoth node
"Can only use a few spells as a treat"
You guys think I should test stuff without ascendancies rn
isnt it bad then for single target?
Oh
fusillade on ele ? never had an issue with single target, with multiple rares, the projs just fork to the next one
no i mean with nimis
I mean like if I play rn I should just not take ascendancis?
To get a general idea idk lol
are you brand new?
I have 1000 hours but ye I have no idea what im doin tbh lol
Last phrecia I didnt even play rly coz I was clueless
someone managed to int stack with nimis, turns into a disco ball and your gpu in flames
https://www.youtube.com/watch?v=rllbbMfeB_I
Hey guys! It's been a little longer than I thought but I'm finally back to showcase my final Int stacking Kinetic Fusillade Elementalist form. In this build I decided to take a different approach and instead of stacking tons of single target damage, I thought "why not just get crazy clear speed while still having respectable single target dps?" ...
at minimum 8 projs feels comfy with nimis
oh hes not even using the bugged graft
ohhh 1k hours that's fine
Phrecia isn't that weird.
Don't over think it too much ascendencies are going to be more than a little bit out there compared to the base game and there's going to be a lot more monster mods making things harder. Besides that I would just wait till patch notes and pick a reliable League starter for something that sounds silly and fun. It hasn't started yet anyway so you can't try the alt ascendancies
huh, for some reason some of these builds are running Attribute quality on their Presence of Chayula instead of life/defense quality
yeah debating over the 3 asc for what to run fusillade on, free void or nimis or just stack dex
does the extra 4% of life converted to energy shield present a problem that they have to solve or something?
Yeh for sure, id love to learn the game and be able to make my own builds even if they cant do all content but my braincell struggles lol
Would love to try cyclone soulrend of the spiraling on a bog shaman or smth coz I love witch for the fantasy but ye, clueless
there'll be plenty of people putting out build guides on youtube or something
honestly I'd recommend checking out one of them, I'm sure Ziz probably has some fun phrecia builds
or will by the time the event league is out anyways
Yeah for sure
the way i have kinetic rain setup is like "we have kinetic blast at home"
and im using the bal jewel so i have mageblood at home
I always go in with the goal of farming a mirror lol but then I wanna try all these differnt builds out
And end up making no progress and then quitting after a week
Even tho I always buy the top supporter packs 😂
thank you for funding the game
Lol ofcourse, never seen any dev team quite like ggg
Just need to lock in at some point and really stick to a build
Doesn't help that I dropped a mageblood in my very first 2 weeks of playing and every league start since just feels like hell in comparison 💀
It was oshabi that had spellslinger right? And the poisson node? 🐟
50% rmr for spellslinger
Is there any phrecia + bloodline combo that would be really good? I haven't seen anything thus far making me go all brain kasplodey
Shush
If they make the poisson node assassin lvl and let that out if wisp prison, it would be giga
but i dont think she has poison
ah nvm
its all dmg can poison with grasping vines
Ye 😭
I guess it really is a poisson node atm 
why did like no one play Polytheist? There looks like some interesting nodes, I get why gambler was not played but that one had some good stuff I thought
The only one that seems really good to me is sparksurfer
I do not like this passive tree pathing lmao
even though I'm well aware that's somehow optimal
Polytheist doesn't have 4 good caster nodes or 4 good attack nodes. It has like 2 good caster nodes, 2 good attack nodes, and a usable defensive node behind a good attack node. It should be better with bloodlines
But hopefully they buff it relatively big
"Maximum cold resistance is 87%" gimme
Or just 85%
that area on the right side of the wheels near the Shadow starting zone, around Resourcefulness, truly are a nightmare of weird passive tree pathing
how do you deal with prophet's blind asc again? do you just skip that or run another asc on campaign?
Blind is just less accuracy
if they buffed Polytheist's Abberath's Fury node to actually be good, I might be tempted to actually play Phrecia
But you can go immune with nodes too
but I still doubt it'll be good, because even if they make it better it still can't get supports
Polytheist might just have +3 min all charges as mandatory in current iteration without bloodlines
they need to make the Abberath's Fury node say "also if you have Abberath's Hooves equipped, the version of Abberath's Fury you get from those becomes level 30 also"
Cuz that is 1 of the good caster nodes as well as 1 of the good attack nodes
lycosidae early on -> garukhan pantheon -> hits cannot be in your weapon
I always thought it was kind of awkward that little dip area on shadow side
Ranger and shadow have awkward places yup
you lose a node basically
Yup
Wat is this marauder pathing tho 
just going to charge from start
and taking w/e nodes
Thats crazy are u doing some specific skill that uses them or smth
what?
Ngl, I never considered shadow cannot really path out to the edge from its own area
is "hits cannot" on wand? garukan might be enough early on
yeah, and if you don't need those two specific small nodes of life and energy shield on kill and 20% crit chance, you genuinely lose no points for dropping those two small nodes and replacing them with the above int nodes
which is exactly what the tree I'm using does
yeah you cant craft hits cannot be evaded on wands smh
ill just take the attack mastery then for fusillade
it looks incredibly awkward and yet it's optimal
but if u're talking about super early campaign a option is arakaali instead of blind prophet, then you only get envy and dont spend the rest of your ascendancy points, and respect b4 maps, cobra lash for clear + blade trap for single target
barrage i dunno
yeah most bow skills are very boring
it's just "shoot arrow" but it has a color
it's quirky I like it
praying next league's supporter packs are actually decent or ill be suffering from nostashtabitis next league too
Can anyone confirm from the poe wiki if herald of agony is actually hard capped at 100 stacks? I am looking at phrecia builds and people were building for more than 100 stacks but the wiki says it is hard capped at 100
spore pod shot
but garukhan + 1 accuracy wheel + this mastery should be enough
yeah should be enough, or else imma slot precision early then
oh thats true
very funny skill, though probably not the cleanest to use since it has a delay at the start
How did they build that high? Sounds fun but also sounds impossible
getting to window of opportunity should be faster from shadow than witch side
another funny bow skill: Rain of Arrows of Saturation
unfortunately not returnable though
With the phrecia event giving +25 to maximum virulence you can achieve it pretty reasonably with cluster jewel stacking, quality and the ascendancy
Damn
oh yeah I forgot hoag is actually a solid build with herald ascendancy 
People could be ninjawarrioring 100+ virulence
man
scourge arrow is indeed funny but like
I do not really like it, its awkward compared to rest of tree, its why most people just gonna path down and over easier pathing or up and around
it doesn't benefit from return
why the fuck did they do this
actually hold on
who in their right mind is playing this nonsense
you can stack projectile speed to make the thorns return
splaff was talking about using this
ice shot with 100% pierce

they get up to 138 in this video
so visually it looks like it goes over 100 but if you go into POB it hard caps at 100 and the wiki says it hard caps at 100 - testing on base league is pretty difficult because of the setup I really have no idea
like, I get the idea, bow skills are generally really boring so what if they made the most complicated bow skill ever
but man
that isn't a wall of text, that's a whole tower
Rip
its bow spark but worse
lmao
Rip gpu
i intend to play it in this upcoming league tbh
its a poe2 skill
I'm so glad the wiki has summaries
conceptually
my condolences
Bro hates the floor
best reasons
as you should
poe2 skill but they put it in poe1
tbh I do like a good pure visual clutter build
merc build make it black, this league build freezes the game before i load it
they've been doing that a lot lately
😑
were any of the new bow skills actually worth using?
no
When build 1st dropped it was so bad on batista I re rolled
but im going to anyway
what build
ok just making sure, cause when i read them when they launched i was like these all suck
yeah they do
is the delay in which a scourge arrow of the menace drops its spore pod based on time or distance?
hey kinetic fussilade is very uniqu- 
Scourge arrow of the menace
distance
I mean, not really? Out of the last several skill gems added to the game, very few are like that
sa of menace is p strong tbh
scourge arrow was sick
all the Trarthus gems, for example
with all dmg can poison tincture
u need proj speed anyway
It will probably be screen cancer on locust mines
for returns
just in general
bloodlines are heavily poe 2 nerfed
yeah i mentioned that earlier
i was just worried it would brick the initial arrow as it hits walls
its just less visually dense vgyre tbh
now to spend a week deciding on antiquitarian or scavaenger
I mean Bloodlines feel more phrecia-ish
you looking at the two classes most likely to be over hauled
probs
it doesn't have to be locus mine
they definitely needed to have downsides so that they're actually a choice to take, rather than automatic free power on every build
Worked well on ps mines. But need an auto target skill
you do not lose proj on ps I don't think
scavenger now gets HH 
i did stormcaster last phrecia though
not that proj matters as much on ps
and prophet
and we can see that because the few bloodlines that don't have any downsides and are purely just free power, are functionally just automatic free power on any build that feels like taking them
nah
although bog shaman might be super interesting wtih all the new life support for casters
hasn't been an issue with every normal ascendancy
Hell nah
it's all surfcaster and the dexstack mana gal
was mostly used cuz ls was in its full glory back then
so yeah, Bloodlines taking the form of extra ascendancies that every class can access
means they kind of do need downsides
Nope
Nope
its kinda up there
The downside is an asc point it's not free
This ain't poe2
no they dont because the downside of taking them is NOT having the ascendancies in your regular ascendancy
yeah that's because regular ascendancies you can only have one of, and it defines your entire character
theres already a downside built into them
I mean, it's phrecia, like 80% of the ascenancies do actively nothing, or nerf you
its pretty much all lightning strike
play aristocrat tornado shot tri attri stack mines 
wouldnt call it meta now
ppl hate lifestack
because LS was omegaop when phrecia launched
oh makes sense
and lifestack was missing some o fthe pieces they added after phrecia
how much if you block dissolution?
if you could take any ascendancy node regardless of class, then yeah, they'd need downsides so that you actually take ascendancy nodes that contribute to your build, rather than every single build taking the same few generic power ascendancies
i don't like tornado shot either
(also is blind prophet literally just deadeye-lite)
because disso isnt a real build
Dumpster tier
Mana stacker most popular league starter besides bow
uhhh
people have really gotten really angry at the concept of "downsides" in builds for some reason, entirely because "wah wah PoE2". Like, that's how much of PoE has worked for ages. Most of the support gems have long had downsides to them, that's kind of how they work
yeah i suppose blind prophet isn't exactly the most unique ascendancy
"downsides" help to focus your build, letting to trade away things you don't give a shit about for extra power that you do care about
blind prophet is soooo generic
Poe2 logic. Goodbye
but at the same time ensure that you can't just take it on literally everything
only cool node is just on sabo now
Asc should be powerful otherwise why ascend
theres some places downsides are fine in. I dont think Ascendancies is one of them unless you getting absolute tons of extra power as a counter to said downside
ehhh
they take your asc points
There are downsides in keystones and uniques
Their cost is literally the same as regular ascendancies
yeah bloodlines arent that bad
they should be designed such that you only take bloodlines if your build actually wants the stuff in them, rather than generically taking them on every build because they're available
Bloodlines have a gatekeeper mechanic too
login harbinger shrine stacking
Some of them having downsides is fine (see extra ring slot)
cuz atp if they are in general weaker than ascendacy points then why take them
but some of the ones with downsides make absolutely no sense to begin with
if bloodlines are to be strong and niche (which is definitely more interesting than weak and universal), I don't think it's reasonable to expect them to not have downsides
all the most interesting bloodline ascendancies are the ones that have actual focused power, rather than generic power nonsense
in terms of downsides bloodlines are fine, bc its situational but effectively works like forbiddens
so it feels balanced
Plus most asc are so bad there's only a 4 point.
like wow, this ascendancy gives you free less damage taken of two elements? wow
yea breachlord is getting deleted
i think its fine to have bloodline ascendancies be more tradeoff/niche focused than regular ascendancies
(tho admittedly it's not even that good for a whole asc point)
Breachlord is the worst offender for free generic power yeah
theres a lot of ascendancies that like taking a bloodline, but rn elementalist is the most popular ascendancy and it wants every point on the asc tree
Guardian said hold my beer
bloodlines very much should be more niche than regular ascendancies, because you're making the choice to spec into them
Glad hold up
guardian still has enough value to only take 1 bloodline node tbh
Glad got a rework and it's still dogwater
cuz bleed is meh
glad is fine lol
Glad is real good, but mainly for one thing, that being Block
not op but its not bad either
glad has a place in the meta, even if a niche one
Glad is dead. Top lowest played asc
yeah but its definitely not the worst ascendancy anymore, generally ppl dont take defensive ascendancies much tho
although the azmadi crest setups are fun
how hard is it to league start an HoT build
Assassin dead
Glad is probably in an ok place right now
oh what ladder?
The assassin rework was awful for the most part
completely wrong what are you talking about
If you want to add a bunch of extra meta asc but then suddenly decide wait this doesn't work in the game you take them out instead of just trying to shove a square peg up inside a round hole. Like some of these are so unplayable because the second line just completely ruins any point I'm good you
the reason glad feels meh is bc ppl click ascendancy mostly for utility or dps, instead of for defences
League start poeninja
Glad is middle of the pack, 4% playrate on Keepers
Also the fact that its a 4 node ascendancy if you arent bleed
non-hardcore
?
leaguestart is diff, but glad is also excellent for leaguestart bc of valdos
its the cheapest ascendancy to get into valdos
the ascendancy that's really suffering in playrate is Sabo
and is very effective for it
that's insane
I stand corrected
sabo is incredibly strong, just a lot of people hate mine/trap gameplay
people doing mirror level valdo day 1
Blind stong tho and free nimis
Sabo is trying to do too many things at once
yea, that's the 2 points
nah miners just get played on other ascendacies now
yesh the nimis helped a bit
and traps are kinda zzz
Sabo is alright, the problem is its niche of "trap/mine ascendancy" has never really been that popular, and has been increasingly taken by other ascendancies
Pyroclast got deleted tho
yea mines on sabo are just rolling magma atp
but personally if someone says sabo the ONLY memorable part of the ascendancy is triggerbots
And seismic is dead
since a lot of traps/mines are just better on other ascendancies anyways
yea triggerbots are cool
hexblast also got deleted too
thats how it looks like when you filter by mines
triggerbots are fun yeah
i do sabo quite often
hexblast and seismic were never sabo
trigger bots for exploit builds
sad ascendancy
just for triggerbots
Miner actually strong af on league start

ppl always just used trickster
but i suppose you can just FF triggerbots
pyro mines are fantastic for league starter, most of us who played exsang/reap miner started with pyro
Frostblink mines
everyone who played FB mines told me they sometimes don't explode
atm for me triggerbots is the only defining node on sabo
so I decided to pass on them
assassin i dont know what they were thinking with the rework
Blind and nimis for memes
i guess it went from useless to useful for ff jewels
its certainly an ascendancy
seismic trap was defo sabo
ppl kept saying add all damage can poison to it and assassin would be great and ggg went too far
U get Level 30 assassin mark
probably the same issue totems have where there is a minimum blink distance
but u could play it on abunch of shit with how broken it was lol
Assassin been poop for a decade
hold on i can do some black zenith shenanigans with mixed munitions and harbinger
assa just doesn't have enough defenses on ascendancy in a meta where defenses actually matter and zHP builds hit so far over dotcap poison is just very sus
yep
theres literally no reason to do poison in assassin because everything it does pathfinder does strictly better
it did work
ggg really needs to accept that elusive is not a defensive mechanism
yea frostblink mines are good, bronn's lithe and you hit 8 digits easy
and then you scale further past that
idk which content creator released a video on it but it was certainly out there
jungroan
which is why I believe when ppl tell me the mines sometimes don't explode
bronns is P much the only reason to actually do frostblink (tho the skill does have pretty solid DE even at a baseline)
man, this is a weird passive tree for this build
honestly the issue w assassin is the same issue as scavenger for phrecia
too much of it is replaceable with singular uniques for it to be worth clicking
it's Split Personality, but the Splits are over there, in the top left
and unlike scav none of them are particularly useful uniques
so there's a lot more passive tree past the splits
in most cases
u said u were making HoT?
u going fishing rod surf
or what
no I'm probably not playing Phrecia, this is Keepers Foulborn Kitava's Thirst Jiquani's Sabo
uhhhh based?!
ah

What skill
yeah what skill
uh, several skills
it's using CoC Soulrend of the Spiral in its 6-link, but that's mostly just because that can easily hit 200 life cost
it's not loop no
Is there a phrecia + bloodline combo I'm unaware of that would be brain kaplodey? Cause I ain't seen one yet.
literally any bloodline with overlap
eg olroth antiquarian
then the helmet contains two skill gems that work well with Sabo triggerbots returning. The standard seems to be Blazing Salvo + Rolling Magma
but there's other options
cause if I'm gonna have to deal with breach walls in 2/3s of all zones, I'm gonna want something crazy op
I'm so done with those friggin walls
in this case the Kitava's Thirst is being used with Triggerbots and returning
sure
so it's not so much "more damage" as it is the entire damage
i honestly have no problem with the walls
the Soulrend of the Spiral has terrible damage
it's alright for, like, trash mobs
over quality
yeah
are u taking bloodline
makes sense
for synaptic
nah, apparently this goes Farrul cats
oh its stolen
which makes sense, it can't actually hit 100% crit chance without it
yeah I didn't make up this build lmao
i dont have a problem with walls personally, i never understood teh complaints about them
I couldn't come up with something this deranged
especially after they patched them to pop anytime you hit a purple dot
what did you think when I was like "wow it's weird that this build runs double Splits but extends the passive tree beyond the splits"
although turns out the jewel socket all the way on the left is somehow the exact same distance away as the split sockets in the cluster jewel
are the spectral tigers considered corpses
oh you mean like a DD build
not enough points to get next cluster socket comfortably but has location sensitive jewels
is what i thought
yeah
I mean, the build would only need 2 extra passive points to reach the next cluster jewel spot
I challenged myself to do the entire campaign and ubers using only grafts. This was a very fun character to make and I had a bunch of fun figuring out how to push the character further at each stage.
I have some notes in the PoBs if you have questions ask otherwise experiment and have fun before the grafts could be gone.
PoB Incuisitor: https:/...
minion instability is probably better thought
not uh
this looks cool
yeah, its 2 point short of getting the splits in a better location
but apparently it's tight enough that it can't afford the two extra points
isnt this just dance in the white
scary hands AAAAAAAHHHHHHHHHHHHH
I feel like this build could definitely somehow scrounge up a couple of extra passive points
watching now
this is gonna make me wanna never play poe again lol
especially given that the highest level version of this build on ladder is only level 99
nah with the other cold one
that shoots faster
but maybe the points are genuinely just that tight
or more likely, the couple of extra points it would have to spend aren't worth the slightly higher Int and ES
minion instability
now that ive had some time to thing about it...herald/catarina autobomber is probably silly and stupid
so just worse elementalist
alot of stuff is worse elementalist sadly
but they are euch good bombs
its just higher dps less effective popcorn spectres i believe
esp if u add death wish
Episode 7 Clip 1
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similar to MI spectral wolves
but yeah, I honestly have very little idea if this build is actually good or not
the Full DPS on PoB doesn't actually look very high
idk what the tigers would have
but maybe I'm missing a lot of things
but hey, the build looks funny
and it uses an underappreciated Foulborn in an underused ascendancy
that's all I'm looking for
always good to find underutlized and unappreciated stuff to try
actually with the lack of support gems to support summon spectral tiger i doubt it would be any good for MI
not even sure how you'd explode it unless death wish/body swap of sacrifice
can't support it with infernal legion
yeah slotting it into my spectral wolves build the tigers only have 300k life
still impressive since theres no minion life support
I'm not in-game right now, but does anyone happen to recall what modifier is replaced on FoulbornMon'tregul's Grasp to give it the damage buff?
Look on trade site. Idk if it even exists tbh
is Foulborn Mon'tregul even a thing
i dunno if its a thing
Like 80% sure it doesn't
It was on poedb - it does say "not in game" but the icon looks like a bug so I assumed it was more meant to be a bug report button and not a "hey you can't actually get this" button
Big sad. Now I gotta find a new solution
Maybe just because there'd be no great option for what to have the modifier replace. I guess
there are some foulborns where they dont replace at all
Is standard popular? I kinda wanna make a deaths oath occultist and just have a character to keep coming back to and progress at my own pace lol
no
bv bog shaman is going to be way stronger this league than original phrecia cause of runegraft of the witchmark added in 3.26 hard enables their 'life cost as extra phys' node
No but I hear async trade makes it much easier
hmm, I wonder if there's any builds that genuinely use Prismatic Burst
its such a weird support/skill gem
one of bidos build
it's like shitty CoC, but it triggers on any hit but also has a really long cooldown
definitely shitty but usable
Hmm okay, curious what the economy is like lol, would it be way more expensive etc
what? every bv bog was already using it because of rathpith
yeah Standard in general is very expensive, since inflation is just very high there
so most things will cost a lot to buy
rathpith is a sacrifice not a cost, it has no interaction with 'gain added phys from life cost'
Prismatic burst shakos aren't too expensive funnily enough
Ah fair, ty
Maybe i could do ssf somehow lmao
nvm then
but yeah, Prismatic Burst has some interesting mechanics with its whole "the element selected is dependent on your attributes" thing
but it really is simultaneously the worst prismatic skill, and also the worst form of triggered spell
If you want to actually be effective I think you have to combat focus anyway
https://i.imgur.com/wLMGZ7Y without lifetap or exsessive lifecost padding this adds 3.2k life cost to BV which is 2.4k flat added phys. if u wanted to pad with lifetap it would be 7k flat added phys
It even has a worse phrasing than ele hit so you can't covert
but yeah, even with very high attribute stacking it still has a chance to pick the wrong element
funny lol
It alternates between 2 no?
Unless you force it into just one via combat focus
that's what I was thinking yeah
but yeah, if you had one combat focus and two attributes kept balanced, then it'd randomly pick between the two
which I guess could be sort of useful it you linked it to a prismatic attack skill?
but overall just seems kind of ass
ah its not configurated
honestly the biggest issue with Prismatic Burst is that 0.8 second cooldown
just treat standard as ssf light
Oh wait prismatic burst doesn't have the never chooses two consecutively line
Interesting
if Prismatic Burst had, say, a 0.25 second cooldown, it'd still be bad, but at least it'd have some use as, like, a cheaper but way harder to work with version of CoC
but 0.8 second base cooldown is super bad
oh wait it gets some cooldown recovery with level
so a level 30 Prismatic Burst, eg from Shako, gets 87% cooldown recovery
Hiii cat :)
@mods
even so, 87% cooldown recovery gives level 30 Prismatic Burst... a 0.428 second cooldown?
why poe ninja put it in blood stance icant
i don't think CDR is the move unfortunately
https://pobb.in/HHAvAlE0XZJe bog shaman memes go hard
Are there moves other than CDR?
no Prismatic Burst naturally gains cooldown recovery speed with level
so that its natural cooldown at level 30
which is a lot better than 0.8
.4s cool down is not wholly unplayable I guess.
but still not amazing
btw dont bother with prismatic burst and cdr shenanigans
its dogshit
I already tried
Ah, I knew someone bought the shako
yeah, it getting natural cooldown with level means that additional cooldown investment just isn't very worth it
at all
A 35 one
since its base cooldown is so high, but it gets a lot of free cooldown, so additional cooldown isn't particularly worth it
35 Prismatic Burst gives 94% cooldown recovery speed, so, uh, 0.41 second cooldown
not sure how that shakes out with server ticks
looks like it gains added damage effectiveness up to 20, but then remains at 280%
are you sure pob is hardcapping it?
it doesnt seem to be doing that for me
Not like you're adding flat to it
would round up to .429. Next break point is .396
I mean, you could, lmao. Run something like Jiquani's for extra flat lightning, plus the int makes it pick lightning more often
i.e.
ah, I think that's reachable at level 40 Prismatic Burst
level 40 gives 102% cooldown recovery speed
Lel
can always just slap cdr from abyss jewels if you need a lil bit
or just mod belt/boot
the problem is I don't think there's any way to get the Shako prismatic burst to 40
since every source of skill gem level specifies skill gem, not skill
Yeah you are hard capped @ 35 on shako
so yeah, you'd have to go with the 35, then acquire an extra 8-9% Cooldown Recovery Speed from somewhere else
BBD
and for all that work, you'd get the ability to trigger Prismatic Burst every 0.396 seconds
idk i would ask bidoblob how to do prismatic burst
for, uh, 850 to 16157 Lightning Damage with 280% damage eff
true
You just don't
I guess
It is bad
Im kinda memeing. It is def viable
except one of those is Cyclone yeah
Well, the second support on the shako does nothing for prismatic burst.
forgot about that
Yea, it's 4l
ah, good point
It is a level 35gem on a 4l though
You can probably click static strike or smth for the triggers
It's not a difficult breakpoint after all
would the Forbidden Shako version actually get supported by other support gems in the helmet?
But yeah, you can outdamage it with a meme setup on a staff or something actually.
It does
just the second support mod on the shako itself doesn't support it.
You can even unlink the 3 gems from the trigger skill to avoid the cost multiplier
interesting
no
but yeah, 850 to 16157 lightning damage isn't bad, that's an average of 8,500-ish base damage per cast. That's, like, 2.4 casts of Lightning Conduit with 65% shock effect
Oh nevermind
There's a few supports that do work on it
the biggest issue is only being able to "cast" it at most like 2.5 times a second
ig you get explode for clear
meanwhile a halfway decent spell build can easily hit like 8-9 casts a second
Guys, I dont think I am mentally ready for infinite hunger with map mods and enrage on 0 gear, hold my hand chat I am scared
triggered lightning conduit
it's got a pretty decent AoE at level 35
since it also gains AoE with level
or rather, gains base radius with level
which is even better than AoE
hmm
I could envision using Prismatic Burst on some probably wand attack that benefits from spell damage
I hope there aren't map mods in bosses lol
then stick on some elemental spell damage supports that support both the attack and the prismatic burst
pretty sure there are
"every area will have a random number of map modifiers"
I imagine bosses fall under every
I guess not sure how that's gonna feel if so lol
I'll tell you how its gonna feel
I'd rather just have straight up gauntlet mods on ubers for example
its gonna feel like getting f*cked raw
Imagine - harbingers in the shore, before you even fight what's-his-face
with sand as lube
imagine this
"You wanna get to Lioneye's Watch? You gotta fight the Blue Man Group first."
s> quest exarch carry 5d
that might genuenly happen kekw
And if I understand it right, imagine uber uber shaper
It is not hard capped 👍
which is probably gonna be 6 map mods, 1 enraged shaper. 2 enraged shaper clones, and apparently new extra moves
Bosses in zone areas is Just atlas invasion like from pls no?
Ah you mean boss areas Will have map mods
Imagine multi proj ushaper 😄
If it works like that and it's like 6 random mods on ubers they can potentially get harder than gauntlet ubers
I'd say easily
On avg prob easier tho
people are definitely underestimating how hard this event will be
Yeah agreed but depends on the exact implementation
Oof Doomfletch is only a level 25 prismatic burst
I imagine that because build disabling mods cant roll
I think it's gonna feel somewhere in between normal and gauntlet difficulty overall
that damage and tank mods will be more likely
should play it on ruthless
ruthless HC ssf
@proud gorge Doomfletch loses 10 levels on Shako but gets +2 sockets. Might be worth considering
Kinda doubt they went too crazy cuz if it's actually like gauntlet then a fuck ton of people are just gonna quit day1
on the other hand holy powercreep
we get the new ascendancies, fouborns and tree and bloodlines and grafts
It'll be like an inverse ruthless
you get a lot of loot, but man are the enemies gonna be stronger in comparison
As long as I can get to Lioneye's Watch, I'm happy. That was my biggest complaint during Ziz's gauntlet - the fact that you only got the one skill gem option per class meant you were required to play the game a specific way, and I didn't like feeling as though my control was taken away.
'Course I'm also extremely bad-at-game, so that was surely part of it
I would defo advise people to start a reasonably tanky build for this event
Unless we get more details indicating it's not as rippy as it sounds
Cuz atm it sounds insane
I mainly hope they didn't put avoid ignite into the random mod pool
I'd say we will need beyond reasonable
lol
no regen 🙂
the problem with Doomfletch compared to Shako is that those 5 levels represent 7% cooldown recovery, so hitting the 0.396 second breakpoint goes from requiring a pretty easy 9% CDR to a more difficult 16% CRD
still very doable, but requires more investment
I can survive no regen
also lowers the base damage by a fair bit
we need patchnotes
I can't play BAoV if it's avoid ignite
good for you but what about the rf guys
No Regen is fine, if they make it so you can see what the rolled mods are before entering the zone. If you can't see what the mods will be per-zone, it's gonna screw over a lot of builds IMO
though yeah, 2 extra support gems probably helps
I dont see how that would work, we definitely wont see the mods
In campaign they just gotta run fast enough
bruh
After campaign go next
They did it for... whatever that season was with the graveyard, so it could be done
https://www.reddit.com/r/PathOfExileBuilds/comments/1qj0ean/we_have_rakiatas_at_home_90_chance_to_invert/ this is pretty neat
I'm like 90% sure there was something in that league where at the start you weren't able to see what it was gonna be in the zone until you entered, and they changed it partway through because it was a horrible experience
Emiracle is making gambler CWS
Start of the league, I mean, not start of the campaign

ngl that sounds pretty ass but maybe I am not seeing the vision
Gambler CWS for ultimatum?
actually I do, its rolling for a big ignite right?
Ye
I see the vision
Can't exactly make a guide with FFs lel
Spell ruin is also giga rare
Well, pretty rare
Still, gonna be hard without chieftain, you dont have the big explode
I think you are underestimating just how much the chieftain explode node carries the damage
I played it twice
would be a better option than ignites imo
I've also played CWS chief. You can get decent damage on the spells, but usually it's not worth doing
the chieftain node is 500% of enemy life, bascially a capped ignite, what other explode comes even close?
like 8
You don't need to come close, you're doing ultimatums in scoured T16 maps
ignite ulti is not mathing for me really
yeah thats why i said its a better otion
Just DD of scavenging or whatever
The res invert one isn't ignite at all, res invert doesn't work for ignite
hold on I got an idea
nevermind
I thought there was a mod on idols that makes you do more damage in ultis or something like expedition chunking the mobs
apparently not
but stacking "as though you completed another round" will definitely be funny
just do one round, quit and get 10 free rewards
yo guys i m a newb, question whats gonna happen to keepers league mechanics during phrecia?
90% invert gambler is somewhat interesting, what would you do with it, hexblast of contra is dead. Maybe just any old miner.
will be the same
will stay the same i imagine
if you mean "Ultimatum Encounters in your Maps grant rewards as though you completed an additional Round" it doesnt do that
its just bribing scarb
so genesis tree will be there? lesgoo
so you get better rewards in earlier rounds, like if you began at round 10
Something just occurred to me... if every area has map mods, will that also mean that rare maps will have additional map mods? Because if you can stack rolled mods, random map mods, and idols.... the only viable option is probably ultra-tanky builds if you want to go for high profit strategies
what does this mean for my chisels, that only 10c has sold, and my order is fucked? or it will slowly fulfull
it dont give extra rewards
should be, but apparently tree was stealth nerfed
yah i was actually thinking ice trap or something
it rly wasnt
yes
Sunblast ice trap of hollowness gambler huh
it means you sold 16 chisels and the order still available
I've seen many accounts that claim otherwise
ok tyty scared me
it still shits out overquals
and i still get unique jewels per 20 wombs
idk what was nerfed but it wasnt the good stuff
It'd definitely be stronger than my unearth plans, so if patch notes give me something more to work with I'm sunblasting it up IG
good single target will be VERY important
like i see a lot of folks saying its nerfed on anecdotal data
i didnt see a single dude with like 1k lavish before and after supposed nerf data
all the bosses will have map mods and enrage, a scuffed clear build with 0 gear wont cut it
true
yeah, not a huge fan of sunblast but i think it could def work. or i guess icicle mine of fanning might be less clunky
guess im fucked
its just 2 free risk scarbs
mods arent scaled
like as long as you hit what 10-20mil you cruising except in t17
how do you know it's only 2?
bc if they give me more than 4 free mods i will be fucking ecstatic
and I mean atlas quest bosses and such
Could try frostblink of wintry blast mines, that'd be pure power
I am expecting 4-6 at the highest level
I think they said 1 - 3 somewhere
imma need the sauce on that one
i am pretty sure that by every zone they didnt mean stuff like boss areas and sanctum and inscribeds and shit
just campaign and maps zones
I dont know
i need sauces for everything you wrote in last hour or so 
"every zone" is pretty clear
which specifically? I can try
Frostblink mines would be so nice for farming up indigons for all the metaslaves
Shaper with additional projectiles would be pretty based though lets be honest
Harbs in town, big pogs
Is there any way to search for messages from people with a certain role
They've done "random modifiers in every zone" before, and yeah, it's just the regular campaign zones and maps
I know it won't happen, obviously, but it'd be so funny to just see a harbinger just vibin' at the Sarn Encampment
if I dont have to fight a moded up infinite hunger ill definitely be happy
when have they done it before though? I must've missed that
previous Phrecia
though notably they did give enhancements to the pinnacles
and act bosses
that1s pretty different cuz ya it's handcrafted gauntlet mods
I dont think previous phrecia had random map mods
no wait I'm looking at the Keepers phrecia
maybe i have dementia
nvm
they've definitely done "random modifiers in zones" before but I guess it wasn't atht one
they used to do that in some events
i forgot which event
but some temporary leagues
do you remeber if boss zones like infite hunger were affected?
only ones I am really concerned about
anyways, apparently the upcoming Phrecia event is very specifically random map affixes in campaign zones
and special enhancements on act and pinnacle bosses
not in maps?
no it is for sure in maps aswell
they did clarification thing about them acting like risk scarabs
"To start with, every area will have a random number of map modifiers"
its definitely in maps
guaranteed
from the event post
yeah thats what I thought
I can see why they wouldn't do it in maps, for balance/economy reasons, but I think it would feel bad play-wise to have maps be actively easier than the campaign
hmm, not sure where the wiki is getting its info from then
I dont think theres any debate on it being in maps
since it seems to claim that it's just campaign zones, but maybe it's wrong
where does it claim that?
yeah it's in campaign and maps for sure, personally I don't think it's in pinnacles or bosses
either way it's gonna be a rippy event lol
isnt this made just now by guys who dont have confirmation either?
wait
you don't keep your ascendancy once phrecia is migrated out?
thats so sad
i mean it makes sense
nope, gotta respec
ya it's prob some1 who edited it without actually knowing
very sucky though for someone who likes revisiting old builds
yeah, looks like despite being stated in two places it's wrong
since further clarification from devs have confirmed that it does apply to maps
now just to figure out the boss areas
cause semantically, bosses are still in "areas"
mfa can proc channeled skills?
doesnt sound right
not that i've played a bow build
idk i have never looked at snipe
i think they are asking the opposite
ah i see
Munin is cooking with spare vegetable oil currently
MFA procs on mana spent rather than skill use so i think itll work
ill go test shouldnt be hard
IG phrasing makes it seem like it should
also what about "All unique monsters will also enrage on low life." ?
that also sounds like it would apply to boss areas
that will for sure ye
I feel like every area includes bosses on the map mod bit
but hey maybe its like nearby
where its one time no range and one time whole screen
ahh it does work but there's Cooldown issues
GGG have a way with words I tell you
Its kinda fuckin sick tho
enrage is like 30 haste/dmg and reduced dmg taken right?
hold up i might be cooking
cast when channeling with extra steps lel
true
vampire survivor gameplay lmao
that's awesome
tbh
Yeah it can
Im using galvanic arrow there
oh I thought that by highlignting molten shell you meant that
i just looked at the picture
No i was just in the process of putting Snipe on right click lol
Will there still be the garbanzo breach during the event ? In every single map ?
Yes
You will be able to GIGA juice a type of event tho
i may not even make it to maps
I prefer idols over the atlas ngl
if i choose shit build
and then breach defense will take up the space and delete it kek
if they just made it the circle only i'd be happy
I aint doing possibly 12 mod breach defense nuh uh
Oh TRUTH NUKE
couldnt you always do that?
shhh
lol
are you just tapping snipe over and over to trigger mana forge?
hell yeah
carpal tunnel poggers
Its faster than scourge arrow? Back when i played this snipe was helm only
Hopefuly that's enough to force it to have loot 😄
I put my main skill on Q a long time ago
Like rn you need it in t17 wisped to feel it Worth the time
Hold on let me show you something if I can find it
Same. Main skill on A (azerty keyboard)
Why? Arent you running bloodmagic snipe?
this and also 70% currency dupe chance from altars
I mean lifetap
and this is what I got for defense
somehow I dont think 12 mods would make a difference if that didnt