#1┃general
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Random ulti mod is also really really hard
do we though or do we just like the loot
guy being an ass
hmm, maybe instead give every Rare a random "ultimatum modifier modifier"
honestly pretty boring progresion from random gifs to random insults to deleting messages before mods see 
so like, a rare might have "accompanied by flaming skulls"
Rofl
or "inflicts temporary ruin"
Sigh
accompanied by stone circles you need to stand in to kill the rare
Simplex feels further and further away from me HAHA
make rare monsters have conversion modifier that drops inscr ultis
that could be fun
"rare monsters in your maps have volatile seekers" and it's just volatile cores with triple ms
i was rly surpised a while ago in cata+inscr map where random ass rare droped inscr ulti before i even found the ulti in map

yoo so they desync with volatile cores on the map
have fun dodging
Ngl, I juice too little to even know what they should do to fix tree. But if that fixes retention cuz the majority of players who like mapping like it, it's good
actually, now that I think about it, I kind of like the idea of having a set of notables that reference every major league mechanic on the tree, but at the same time that's maybe a bit much to have on a single "wheel"
roll it back 2 leagues 
so it'd probably have to be something different
Lmao
meatsack + divinity 
oh, I have an idea
meatsacks only work well rn with memory of disbelief in the map
aw
yeah
Something that scales the shit outta the health damage and loot of a mob titanic esc and making the loot scaling actually worth doing it
scrap all that, replace it with a Keystone that says "Your map device crafts are Extreme, you may select as many map device crafts as you want." And for every league mechanic on the map device, give it an extra effect that adds some map-wide effect to every single monster but also gives them extra drops.
they also work decently well with the prolif allflame
but the problem is how often your loot just gets converted fully to alts lmfao
when your killing a 50 mod meatsack
Ultimatum gives every rare an Ultimatum modifier but also they can drop inscribed ultimatums. Blight makes every rare way tougher, but constantly spew out minions, but take damage when those minions die, and can spit out Blight rewards.
Ambush makes every rare spawn an ambush spawn when you kill it
etc etc etc
there's my killer idea, just turn every single league mechanic on the map device into a juicer lmao
Yo infinite loot
I mean, natural rares anyways lmao
revive nearby dead monsters with onslaught rare gets revived repeat
but yeah, that could be funny
Heist gives you an alert level that increases as you kill things to make enemies stronger with your alert level, but rares drop extra "contraband" loot
that gets cleared when you leave the map, but you're also sitting on only three portals at this point
Idk how many locks you want me to get per map but I am all up for it
Delve shrouds the map in darkness that you have to clear by standing in the stone circles probably
nah itd be forcing you to constantly buy flares from niko at the start of the map
Gotta use those to navigate
actually, what about "Niko accompanies you", so he just periodically tosses down flares
and uses dynamite to help you fight lmao
also yeah itd be quite the amount of loot
Make it a map mod so folks Will frac maps again
risk scarab randomly adds void
:D
i meant like put the actual modifier on the notable
Ah i see
Difficulty Vs punishment Vs tediousness
Melee range light radius is pretty awful forr server lag i doubt theyd at that one atleast
but some of the other maybe deadly apparitions or storms
there's a lot of fun valdos modifiers, but at the same time I think a lot of them would get old very fast if you got them in every single map (like if it were on an atlas notable)
I could see storms being a t17 mods, they wouldn't even be the assest one by far
I suppose one "easy" solution would be to add some sort of, like, Valdos Exalted Orb or something
for sure
similar to like current volatiles for annoyance
valdos vaal orb maybe
oh yeah, that would work
10% less dmg per equiped item, comboed by some explicit effect scaling by less gear would be kinda fun notable
2hander no rings yea
Eeh youd wear rings not too bad to deal with 90% less
rings are usually a larger power boost then going from 90>70
Yeah but if you add loot per removed item
I wonder how naked can chars get and still do these maps
in fact, get a cycle of weird-ass alternate vaal orbs in there. Valdos Vaal Orb, Legacy Vaal Orb, Eternal Vaal Orb, Endless Vaal Orb, Delirious Vaal Orb lmao
you can forego weapons rings neck and gloves or hat before you start to struggle imo?
mostly because of gem slots
Delirious Vaal Orb: Modify a map to have (-40 to 40)% additional delirium effect
clearly this is what the people want
and you'd just run hh or mageblood to brute force your needed things to run that
140% deli effect and you can no longer damage normal mobs
smth smth adorned glad
Are you sure about that
just straight up going to 100% less dmg taken lol
Mageblood, hollow palm, adorned glad?
magic mobs should already have 100% less damage taken at 100% delirious, delirium DR is "unfortunately" capped at 96% lmao
facebreaker, azadi, flat phys abyss jewel spam
dont need other gear bc u get flat life on the abyssals

so ultimately all 140% delirium would affect is rare/unique DR, and increased damage
Fair
blazar get on this shit
96% DR on rares would be at, like, 107% Deliriousness
I forgot he went by blazar, and quasar was taken so I named a char PurpleBlazar
and Uniques would hit 96% DR at 120% Deliriousness
so literally the only difference between 120% and 140% Delirious, using current mechanics, would be going from 36% increased monster damage to 42% increased monster damage
so honestly not that significant
Slap some soul eater stacks on that and pilfering
cant even be happy for atleast one second
mom is gambling
surely if you click a hom next time it doubles your just not gambling hard enough
That's more efficient at least
Imagine how much lifeforce you save
Next one trust
just change smth on ur filter to a tink
we're all clicker trained here anyway
but yeah, pretty funny that the vast majority of the extra difficulty you'd get from "over-delirium" would be in the first 7 percents
may as well use it
after which it'd be nearly identical difficulty
since those 7 extra deliriousness percents would reduce your damage to rares, relative to 100% delirious, by 60%
legit did this for devo/reality frags well doing t17 farming
made them 10x more bearable
happy sound
ez 1p
what do you mean, it's Voices
they call me electric potential the way i dissapear
good ol' Voices
I do find it funny when people just have a bunch of unid'd Voices for sale
cws sim farmers
like, I get it, I also tend to sell stuff unid'd because I'm 100% not a gambler
Voices are often at a loss to id as well
but who's out there just gambling on piles of Voices all day
me but i do it with valdos maps lol
over buying unid voices
its my first time dropping it
and I thought it as something that's super rare to get
better profit margins+more fun
its a chance to drop per unique boss you kill in a wave
i think it's every 4-7 sims on average you get one?
nah, Voices in general is relatively common, but it's got a bunch of rolls that are increasingly rare but also increasingly expensive. If you're not a degenerate gambler, just sell it
(this league it was 30-40 odd 7p's 8-10 5ps 1 3p and 1 1p)
the majority of Voices are going to be 7-passive, which is worthless, or 5-passive, which is also pretty bad
last league no 3ps/1ps but almost a full fucking tab of 7's
3-passive is good, and decently expensive, while 1-passive is ridiculously rare but also ridiculously expensive
Yeah was about to say
also none the league before that but i think 1 3p and a similar amount of 7's lol
But its fun
its roughly 1/500 to get a 1p iirc
isnt it 2.5% chance for a 1p
its 3%
The odds are on poedb somewhere ill go find em
30 weight out if a total 1k
2.5% for 3p, 0.5% for 1p no?
but yeah, all three Simulacrum jewels are decently common, but have their value determined entirely by their rolls
Poewiki has odds
Adds 3 Jewel Socket Passive Skills
Adds 1 Small Passive Skill which grants nothing
(Added Passive Skills are never considered to be in Radius by other Jewels)
im literally getting this nonstop???
oh wait i added shit as a group
25 for 3p 5 for 1p out of 1k total
0.5
Changed gateway yet?
Voices is the least common of the three Simulacrum jewels, but it also has the fewest rolls
It only has two rolls 
I mean, it has four possible states
Just run some valdos youll get them eventually smile
Just ignore the losses along the way
Lul, I thought you were gonna say 7p and 5p were the non-items
whereas Split Personality has 36 possible states, and Megalomaniac has, uh... a lot
let me count this up
i hope they bringing tota back in 3.28 🙏

what?
megalo has number of notables for clusters in the game to the 3 no?
you know frankfurt, amsterdam, milano, moscow, etc
where you connection to
dropdown on login screen
usually people refer to those as "servers" or regions
but sure ill try that
not a single game i play ever refers to those as gateways
regardless of what they are, im not familiar with the subject ya feel me
but thanks ❤️
they are gateways since it all eventually leads back to the 1 main server
Okay so there are 290 possible Notables on Megalo
that means there are 8,045,760 possible Megalos
no
divide by 3
no they cant
order is irrelevant
oh right yea
I think this is still wrong btw think you included legacy cluster nodes
dont u multiply it by 3
pretty sure its less in the current game
same reason why there's only 36 Split Personalities instead of 72
then its just (290 3) so 4mil no?
I counted up the list of drop-enabled notables on the page for megalomaniac on the wiki
you're right yeah, it'd be 4,022,880
no because 290*289*288 assumes primordial bond+fettle is different from fettle+primordial bond etc so you divide by 6
also yeah 4m sounds more accurate
You divide by 6 as was just said
Ah
Since there are 6 orderings of 3 items
I was getting the choose 3 formula wrong, you have to divide by 3 and then 2
Yeye
or by 6 yeah
yeah i will pretend i know what i am doing
divide by pi
good thing we got calculators
but yeah, four possible Voices, thirty-six possible Split Personalities, and four million, twenty-two thousand, eight hundred and eighty possible Megalomaniacs
is why people will spend hundreds of div to possibly a mirror under the right circumstances on 3 mod ones for popular builds lol
especially primordial bond ones rn
i am rly glad poeladder isnt counting distinct combos as distinct uniques
would make unique collection kinda hard
right
funnily enough, there's an extra special few Megalos that are possible only in Standard, and I don't mean ones with drop disabled mods
I mean, those are also accessible in standard
but I mean it is possible for a Megalo to have two of the same notable, but only in Standard
wtb 3x primordial bond megalo offer 25ex
because, as the wiki states, when they removed Inevitable Doom, it was replaced with Evil Eye, so any existing Megalo with both Inevitable Doom and Evil Eye ended up with double Evil Eye
Man, 5p voices really always needs you to waste 2 more passives than 3p? While 1p only saves 1 passive vs 3p?
yeah, since the 5/3 breakpoint is where the small passives between the jewel sockets are removed
baited by filter why the hell is this a tink
that's worth, like, 10c or something
4c on kirac
yeah, that
Ye but that 1passive is a massive boost minmaxed
So I guess 7p is prolly better than it sounds then, if it's like:
- 1p waste 1 passive
- 3p waste 2 passive
- 5p waste 4 passive
- 7p waste 5 passive
?
yup, that's correct
Neat
(tho i will judge any pobs that arent lvl 100 with 1p's thats a straightup sin)
but yeah, that's why 5p and 7p are fairly similar in price, while 3p is a huge jump up
Call me a sinner then
kinda but 7p is usually in the realm of a large being stronger than the jewel socket
then 1p is another huge jump but that's just because it's for hyperoptimization


lol
and also very rare
5 is usually in the price range of "worth it, it is actually any amount of currency, but almost not" to me. So I understand mostly why people would use 7p in SSF, while I myself lament that 5p is bad and 3p very expensive
1 passive is kinda a lot of passives at some point
That too
5ps aint that hard too farm, idk if anyone uses 7s even except folks who try to force mamba too early
its straight up 2-6% more damage on stat stackers depending on breakpoints you hit for flat damage/% dmg
and ye like esm said even in ssf its easy to farm 5p
Tho i put 5p in the barely useable range for an ssf armour stacker
and would prob only use 1
2-3 feels like a waste
yeah 5 and 7ps go into stash tab of shame
I mean, it takes time, but 5p or better is, what, 1/3?
It is very impactful to get a passive when balancing out a lvl 98+, usually. But I can understand why you'd use 7p in SSF at times. In trade though, 5p instead of 3p hurts man/woman (didn't want to swear cuz bad flashback vibes to the poe2 troll)
5p feels wrong in trade lol
I'll use a 5p early on if my build needs it, because I don't have the money for a 3p
but yeah realistically you should probably just use an 8-passive large
i need to go farm a few simuls while i still have cws ig, tho this leg my luck with simuls is basically nonexistent
at least it levels up gems decent
there's only a couple of builds I could think of where you'd genuinely need a voices rather than a large
but I think the main one, Aura Stacker, has been removed from the game
I mean your spending spending 2 cluster notables effectively for a jewel socket i would say 8/10 times the 2 notables beat that for 5p
Yea
i mainly want int+accu splits, everything else is a bonus. tho 3p voices would let me fit in one brand cluster into my pbod
would feel comfy af for sanctums to have that grand design + seeker in
I guess Mamba is the main Voices recipient these days
and kboc
oh, do they use a hyperspecific medium cluster notable?
smalls actually
kboc isnt worth lightning res swap with 5p
No 9 smalls
you just dont have the passives for the smalls on 5p
and then ideally u swap to 1p adorned
I saw adorned yup
Imo perfect smalls just about beat adorned
I guess it's just mana stack
But thats also in the territory of mirroring 9 smalls
adorned gets crit multi
Depending on vulture price, adorned can be atrocious though
yea so do perfect smalls
yeah but its not doubled and u fit a lot more of them if u adorned
synth mirrored smalls are a hell of a drug
Ye but you get higher on your mana stats
The main thing your actually losing is attack speed
you can get that too
from atk speed during onslaught implicit
You do flat mana abyss jewels right?
if we're perfect mirror tier stuff u get everything on abyssals
Ye i mean that abyss jewels adorned get that but not smalls
flat mana light res
Buuut because of indigon the attack speed is somewhat of a fake dps increase since you struggle to actually maintain the mana after a point
With some exceptions like blight where theres enough mobs
attack speed just feels good tho
ye for sure
mana leech with instaleech go brr
also yeah i cant play a build that doesnt have attack/cast speed
mana go brr with low targets that are getting 1 shot lol
makes the smalls setup more "actual" dps but yeah would feel worse
gotta love the tap pause tap pause vaal clarity hold tap pause tap pause gameplay of indigon
abysmal gameplay loop ngl
nothing this league requires that much dps other than valdos and blight anyways
so idk
What does it cost to make standard magic jewel for going adorned?
For all I know it could be 100d or 2m
Excluding synth?
Nah, with
hmm, time to pick a new incredibly niche build on poe.ninja to play
me me me
trans glacial mines trust
synth base price + about 25-300d depending on if you go for vaal implicit replacing gilded mod on 1-3 synth items or if you just go for corrupted at all without bricking
- the absolute pain that is alting abyss jewels
you will click literally like 3+k alts per jewel
usually I scroll down until I find some skill that only 0.1% of people are playing, but this time I'm gonna try scrolling down until I find some unique item only 0.1% of people are using
It is not fun
since I've found that a lot of the more niche skills just end up being in generic builds like Archmage anyways
(300d being the 3 synth replace gilded range)
whereas I'm sure there's some interesting tech with some niche uniques or foulborns or something
go minmax soulthirst
and ofc youll spend a mirror actually rolling the 3 implicits
Low key that gearing is interesting
some reflected jewellery stuff you can do for it
This was the only excessively painful step I had already heard about @timid sapphire
I kinda want to first look through the Foulborns down there, since those are the hot new thing this league
What about foulborn bereks? If you haven't used it yet
i am still looking for use for dbl fbl respite
I use 1 of each of the cheap ones. Need to save up for a single double later
turns out on heralder it makes renderer just die
Foulborn Berek's Pass does seem interesting
self-ignite for the "action speed can't be below base value"
also an interesting 25% recoup while frozen
Foulborn dreamfeather to play int/accu on not jugg
actually, wait, that actually seems interesting, self-freeze?
foulborn apeps kinda neat
the long-awaited Self-Freeze build
just use it on ur heralder
i tried
i just dont have the hardware for it
unfortunately it doesn't seem like Foulborn Berek's Pass has any real build
disappointing
no beasts for u
This is a buff cant lag if the game doesn't load
who needs to see anyway
phys explodeys from chest procing respite explodeys make the lil box die inside
lmfao
Itd just be a fulcrum build no?
it wasnt even dense map just basic ass 8mod
On fulcrum chieftain, it just makes less sense than even winterweave sadly
Or well, maybe it's more defensive so better fit
triple ring fulcrum chieftain
But you'd need a reason to use chieftain fulcrum on a normal build, so not CWS or RF
Or maybe RF
Each one of them a different dbl berek for memes
Truu
huh, I've come across a very strange build
Foulborn Kitava's Thirst, CoC Soulrend of the Spiral Saboteur with Jiquani's
a mostly ES build but with Blood Magic
Link?
Jiquani is good
Ngl, I have a feeling jiquani is so new and so jank but so overtuned, that noone knows how much it could actually be nerfed and still remain useful, yet
but yeah, Jiquani's does seem very good yeah
Giga jank, not involved in anything absurdly broken yet, but it's moving at high speed vs what to me looks like a cliff wall
I found someone running, for some reason, Arc Unleash Jiquani's Inquisitor, with two separate Unleash Arc 6-links
what is this
But it should be allowed to explode against the cliff wall, cuz it's literally so jank people wouldn't bother with it if preemptively nerfed, I think
do the two arcs gain unleash stacks seperately?
Is the goal here to maximize DPS by casting Arc 1 while Arc 2 accumulates Unleash stacks?
No idea tbh, I would've thought no but I heard stuff indicating yes
what a wild idea
it means poe.ninja has no way whatsoever of telling me what this build's actual DPS is like lmao
I always forget how absurd jiquanis numbers are
I think yes?
its a funky idea with one shocking other more damage too
Feel like if it werent for how strong acc stacker is itd be way higher play rate lol
I played an int stacker with 800 int, and the problem wasn't the dmg 
I gotta say, I do not at all understand why this Sabo build is running Foulborn Kitava's Thirst
That item needs science, and is a great opportunity to have success with creative stuff
You don't wanna see my mess lmao
like, it's using the Foulborn Kitava's Thirst to trigger, for some reason, Greater Volleyed Frostbolt, Blazing Salvo, and Rolling Magma
what's, uh, the goal here
People are just doodling with the jank thing cuz the number is so high it works
wym
oh, I guess those are all being affected by Jiquani's yeah
ithink the vit/disc on hit recovery
they have massive proj, get flat from jiq, and return from sab nimi node
that would also make sense yeah
seems very proj spammy over dmg oriented
just spam out a ton of projectiles everywhere
wouuld personally build into the life per int mask if only to have an excuse to use it
if enough aoe proj collide eventually they will deal dps
I guess at a certain point the question becomes, can you even call this a Soulrend of the Spiral build? Like, that's certainly the main skill in a 6-link, but it doesn't actually seem to be investing all that hard into Soulrend of the Spiral stuff
other than, like, as an outlet for Jiquani's
Wdym its got proj scaling and return
I dunno, DoT multi
^
ah, interesting
u can play it dot, but i highly dont rec it
well, I'll keep that build idea in mind, triggerbots Sabo Foulborn Kitava's Thirst
Ya^^ and spiral poison seems questionable with how much better it is hit based lol
Explore economy and build overviews for the action role-playing game Path of Exile.
catmines
tipsy thought here: why the fuck do ppl play ignite eviscerate ele, over bleed eviscerate glad
kinda suprised some people do that: https://poe.ninja/poe1/builds/keepers?items=Jiquani's+Potential%2CMask+of+the+Stitched+Demon
Explore builds and passive tree heatmaps of Keepers.
bleed eviscerate is strictly better in like, every single way
except for proliferation
way more damage on lil budget
hmm, Foulborn Queen of the Forest, unfortunately, seems limited to pure no-attacking-skill Heist runners
Its the first time its had synergy in forever lmao
like elementalist dotcaps for free, on glad you practically need that replica farul setup
Not surprised ppl are trying it
glad gets triple damage from jagged technique tho
db made a pob for it
The other route would be like whispers and just accept only having the 1 eternal blessing aura
but then you lose simplex so eh
versus all damage can ignite shaper of flames + ephemeral edge and 10k es
like glad has way better ergonomics than ele for sure
clear
well EE is a t0 now but yeah, i was thinking more of a modest budget
glad has built-in explode fwiw
glad explode is bleed explode and therefore cannot prolif
buiilt in explode =/= berek
well there isn't any bleed prolif in the game anyway but yeah
well yeah ele isnt doing bleed
having ignite spread/norm berek and the ability for the explosions u use to trigger other explodes
is it really worth not having lucky block or triple damage as a baseline tho
the explode only happens for things ur evis hits when ur glad, elementalist explosions can chain each other

yeah sure, but imo built in explode makes clear like not rly an issue whether they chain or not imo
esp when the explode is what, 25% max life as phys?
or 20%
imo glad evi feels better to play than ele evi (feels good to be able to click) but like you rly cannot say glad scales dmg better than it
this guy's running three 1-passives
yeah i agree it probs doesn't scale as well
there is a big dif between half ur screen aoe, and 2 screen aoe that is also persistent and clears stuff like beyond/blight
Yea, it's really just the damage
Evis glad clear is worse than you'd think since Evis does damage in an awful shape
ignite keeps burning and spreading so u atk once and it clears an entire blight
I've off screened full packs at a comparable consistency to packs on the screen.
i mean I played lacerate of hemorrhage in 3.25 so i guess it's probably similar to that
elementalist just has a lot of available clear
You'll be tankier on ele as well I'd wager, since block on its own isn't enough, and being ES is just way better baseline
also somewhat of a tangent; what do you even block while bossing to trigger eviscerate
aren't most boss abilities unblockable or some shit
You just have to know which attacks you can tank and block
not rly
truly a path of poe thing
But block largely works
It's mostly just the "you die now" abilities that are unblockable
cant u just swap to the shield for bossing
weaponswap the new uber shield
But even exarch big damage circle can be blocked
what's the new shield huh
lets u retaliate every 4 secs or smth instead
you can use retal skills without getting hit
ooooh
so you just press x 2 times
yeah maybe
its stuff like exarch balls shaper slam and maven memory game thats unblockable
shaper balls also can't be blocked i thought
Cascade of pain tentacle slam from eater shaper balls elder tentacles all blickable
shaper balls are spell blockable

yea that rly suprised me yesterday
its the slam that cant be blocked/evaded
i didnt expect 3k phys max hit to suffice for deathless ushaper but
block is block
maybe its just evaded i cant remember
interestingly the non uber version can be evaded
It cant be blocked in 90% sure
atleast in uber same with evade
how do you block the slam
pog
you dont get slammed
26/85 still sells for a decent chunk per split
Time to win a recomb
hmm, well I found a build that uses double Foulborn Void Battery on Lightning Conduit
it seems... good? Alright? I have no idea how real its damage is
also a bunch of people running Foulborn Void Battery and Foulborn Doedre's Scorn for Doom Blast
is that good? Still no idea
what I'm learning here is that compared to looking for niche main skills, looking for niche uniques is a lot harder, because sometimes you just get someone slapping a unique onto an existing build that just makes it worse, and sometimes you get builds that don't at all work
The doedre's scorn is
Lvl 30 impending doom is absurd base dmg
Dunno bout the VB tho
and also that 0.1% is probably too low for uniques, because whereas almost every build has a main skill (some even have multiple), by comparison a random unique being on 0.1% of builds is a lot lower since you're not actually required to run a unique in any slot
and in fact optimally you probably want to be running rares in every slot that you can
so a 0.1% unique is way rarer than a 0.1% skill
there's 6 listings for uncorrupted ones left and i've cleared them out to 20c now
is the conclusion I'm drawing
Could do 1% for uniques
more likely you hit a build over someone randomly having it equipped for stats
yeah, that's what I'm mostly hitting at 0.1%
c o l d
hmm, what a strange build. I'm looking at this double Foulborn Void Battery Lightning Conduit Elementalist build
holy doing it before the triple split
and according to PoB this build has 100 million DPS
if i do it before i only gotta win once
meanwhile the guy's passive tree looks like this
fair
reqs
yeah but like, you could grab the 30 strength notable instead
did you missclick it or are they leaderships price
not everyone smart
or some other balance str below int/dex thing
is it a bad helmet ? im doing absolution
I'm using foulborn doedres scorn on elementalist. It does save some sockets for more golems since you need glove 4L for Impending Doom
idk do ur minions do more dmg or u
But I'm not really satisfied with it
im a minion build yeah
never played absolution
well, I guess there's only one way to find out if this build is actually good or not
but nobody use those and idk why
other minions good
Prolly spectres
time to roll a Foulborn Void Battery Lightning Conduit Elementalist
spectres 
get too much from them
bc its a minion skill that requires investing into ur cast speed
my guy has two gems in his weapon
just one open slot I guess
for emotional support
untouched soul?
nah
my man just link the character
These flasks with that mirrored ring hurt to look at
I think this build might just be unfinished lmao
someone half-built the character
no wait they've been playing since day 1
so I have no idea what's going on
sometimes the answer really just is, they are dumb
AI generated ass build
that open gem socket is asking for empower if nothing else
for that 1% or 2% more cast speed
like what the fuck is this
Mirror ring????
Holy militant faith with non damaging ailment effect
they've had that single point in the wheel since week 3
Enhance for more pcharge on hit
Did they level up since week 3?
Ah, weird then
oh my god
wait they arent even suppress capped
that's not even a stat requirement strength node, they put their level 96 skill point into it
why
incredible
the more you look the worse it gets
Unqualitied life flask
why is rainbow
they're running mirrored 3-synth Synaptic Ring, Foulborn Mageblood, and 69% flasks
Heatmap
actually good for lc
nah that's not a heatmap, that's, like, stat associations somehow?
red is i think least taken by elementalists
i think poeninja updated like yesterday or today
looks weirdge
oh my god is it node power calc
I guess it's a class heatmap yeah
Its heatmap look at notables showing weird anoints lol
im like 70% sure atleast
yeah I thought you meant like a single-build heatmap, or an all-builds heatmap
wait wtf
but yeah it seems to be some sort of weird heatmap with the colors indicating what classes take what nodes?
i pobbed something like this a long time ago when lc came out
nothing wrong about 69% flask
thats the only thing ok with that build
Yea i think so
there's nothing wrong with it, but you'd think someone buying a mirrored ring and stuff would care enough to spend like 10c getting 70% flasks
I'm hopeful it is a node power
its a funny number thing
holy sanctum league
but yeah, it's a very strange build. I'm down to play a Lightning Conduit Shock Effect build, but I dunno if this is the PoB to look at for it lmao
i gotchu an early pob if u want it
Also just noticed the wands arent heist enchanted/qualitied/one of them isnt blessed
LC is a 0.1% skill, so that fits well into my wheelhouse
which what the fuck when your mirroring a ring
lc gets shock effect bc lc gets % more per shock effect
yeah
Ye but im reasonably sure you can cap this without militant faith stuff because ele base shock
now I just gotta find a good build for Shock Effect LC from this league, preferably one where I can reasonably run Foulborn Void Battery
unfortunately seems like there's only three LC players using Foulborn Void Battery
and the best one is somehow that guy
yeh ik but no reason u cant just swap a little off that one and use it as a base
yeah, I just like looking at what the absolute top level of a build looks like in poe.ninja to help give some direction, especially with how many variants there somehow are of Lightning Conduit Elementalist even within this league
u basically just go standard pcharge stacker with some archmage support to it
Technically theres a solution here with nine lives jewels over stealing forbidden power
Prolly because its more league starty gets outscaled with proper gear later
like I said, I'm gonna look through these builds, see what's going on with the playerbase
see what the various build variants and trends are
bring back pre nerf
Reverse snapshot battery staff poggers
not even that the skill just used to deal like 3x more dmg
Ah you meant lc?
lmao somehow that wack-ass Mirror Ring guy has the highest listed DPS for LC by far
I know listed PoB DPS isn't always a great measure
but man
+2 power charges and spell dam per power charge would do that yes
kinda funny how good mirror pc ring is on pc stack build
Fair enough i don't remember its nerf
im pretty sure it was even stronger than this
ah
then was nerfed pre release or hotfixed
like I get that it's strong, but I would have thought how wack the rest of the build seems to be would make up for it, at least a bit
but man that's almost double the next highest listed DPS
as with many stackers more of your stacked stat is broken lmfao
import their builds and toss in the ring
which is somehow 1k ehp
gotta remember ninja isnt always accurate on dps
yeah
u can socket ambush for example and get 100% crit + multi for free cuz ninja considers it active for every hit with no cd
Oh some of those are also ci so probably no like heatshiver
its a negative hp stacker
i was sure dude is using anni light but no, its just funnyes: https://poe.ninja/poe1/builds/keepers/character/AstralSamuraii-7618/Keepers_Poverty_League
optimal Cast on Death build
https://poe.ninja/poe1/builds/keepers/character/yverin-7783/Thicc_Venom have you considered the infinite ehp build
Who needs to mitigate prototype when all your ele res is negative anyway. He could consider veil of the night
(underflows the pob health calc so ninja counts it as billions lol)
oh my god, immortal build found
we've done it lads
and who knew it was so easy
okay now this is just why: https://poe.ninja/poe1/builds/keepers/character/elnacht-0789/ElnachtKeepers
chaos lightning conduit
chaos LC and not voltaxic is a sin
I did actually import that ring into a nice Svalinn build with good eHP and decent damage
and somehow it lowered the build's DPS
Were they a pcharge stack
Am i blind or is there no wither source
ah you're right yeah, got a non-power charge build
lol
like the only one on this page
where the fuck
wuh
is the ehp from
-1 ehp in pob because it breaks the calculation
Which underflows to 2 billion
so ninja thinks it has 2 billion ehp basically
ahh
hmm, putting the synth mirror ring in both ring sockets of another power charge stacking build raises its DPS from 33m to 56m
but that's not 100m
the only conclusion I can draw here is that, somehow, this stupid-ass mirror ring build with a wack-ass passive tree has somehow constructed a genuinely good build despite everything
might not have other nonsense toggled that skyrockets the dps or its not doing amulet+boots to bypass inner conviction
It was definitely doing ammy+boots
Ye i mean on the build they moved the pcharge rings to
yeah, it's definitely possible to take the vague skeleton of a power charge stacking ralakesh + badge build and probably make it less suckass
and probably still end up with half the DPS because no mirror ring
but w/e
v easy to get stupid damage using the ralakesh stuff
just slap on 2x foulborn romira trust
with ninja's setting, half of the damage is here
Just play that critless pcharge build ez
I genuinely have no idea how that build somehow ended up with 31k eHP on 3k life, EB, and dual wands
Oh yeah i forgot bloodlines exist
like, 31k is kind of low, but it's not overwhelmingly low
it's good enough to function
Oh yea esh breachlord is good
all the pc grand spectrums
I think ninja still toggles endu charges for ralakesh but might be mistaken
truue
nah it has legitimate Endurance Charges
well, "legitimate" it's using the 1 endurance per 10 seconds on body armour
ah didnt check that
so it'll get up there eventually
but yeah, I'm absolutely certain this build could be improved just through some passive tree changes, because there's no way a passive tree that takes Lightning Walker is optimal
and it's also running Alira
with at least 47% overcapped res
they just want that exposure curse and essence mob res down overcap
Also i think that can technically be optimal for a split personality tree if highly unlikely (tho not for that build)
I'm also not a huge fan of the Ryslatha plus life flask for corrupted blood
wait when you vaal summon skeleton mages, the vaal version is just mages too?
vaal skill doesnt inherit trans gem properties
unless skeletons is an explicit exception for some reason
im getting baited by pob
Its just how its named itll do reg vaal skill
yes you are getting vaal summon skeletions, not vaal summon mages
all vaal transes are like that
like look at vls of arcing in pob and it just does regular vls
Vaal skill gems are interesting because it's two technically unrelated skills that just happen to share a gem
they're just usually fairly similar due to one being a vaal version of the other
They do make the regular skill scale with the tags added to the vaal one as well
in particular this can be useful for scaling an aura by getting it the duration tag
I mean, in a sense they're just sharing resources, same as, say, two skills that both interact with frenzy charges. Only difference is it's a skill-specific resource (in the case of Reave)
They literally share properties though
You can snapshot vaal reave stacks
For more aoe on regular reave
yeah, because Vaal Reave gives you more of the skill-specific resource, Reave stacks, lmao
You usually do it with a weapon swap enhance setup lol
it's just that regular Reave has a max stacks it can generate, and Vaal Reave has a higher limit
Which is why i just shorthand to snapshot
fairfair
IG it depends on how strict you care to make the distinction between global resources and skill specific resources
snapshotting would be like, endu cry + charge mastery for 3% more dmg per charge + using snipe on puncture for bleed damage
I think it's pretty clear that there is a useful distinction that places blood charges into one ground and frenzy charges into another
(or if you wanna make your build miserable to play you also do a ammy swap ashes setup)
wait are we talking about reap or reave lmao
reave
oh, attack skill, DONOTINTERACT
D:
I do like Reave, I like how it goes "bang bang bang" when it hits things
my brother in Chris, may i introduce you to bleed bow
like punching slightly waterlogged driftwood
if you want true path of poe asmr
I don't really play bow skills
Just play rolling magma mines
Real asmr is wardlooper
nor do i, my friend
actually true
thunk thunk thunk thunk sound 5-6 times a second
as a wardloop player who has to play on low audio channels as a mandatory build setting
i agree
(or whatever skill you choose to loop)
lmao
i played with 15-20% because i got used to the sound
if you play on not-low audio channels you will literally freeze and crash lmao
yeea
last I played it was Ice Spear, which doesn't really produce a satisfying rhythm
There were also the versium spider specters that made a funny noise
you should try creeping frost
But spectre build 😩
because the ice spears are just constantly going out
Its sound is so satisfying
it's ice spear/creeping frost/freezing pulse
so lots of shatter sfx
just a constant stream of ice spears yeah
i almost want to try my std wardlooper again but on high audio channels
like listening to slushy ice go over a very short waterfall
i havent played high audio channels in like 2 years
I did 2 5l's of ice spear/creeping in chest and a 6l of eye of winter/spark/whatever other skill looked pretty at the time in weapon back when i played lol
the helm + runegraft of the angler
But it's just not that real
hmm, time to come up with a character name
Itll be giga bricked
No anomalous minion speed anymore
this league I've gone with an interesting theme, I've got Illiana_Mistblood and Dorian_Ironblood
no I have 3.25 spectre enchant on wands on wep swap
so I guess this character would be... Verania_Sparkblood?
the build functions entirely as it should
oh is it a wardloop post trans gems?
it's 3.25 wardloop
fair enough
was a test after the olroths nerf
but yea in the makers discord we used phantasm/spectre/whatever summon runesmith wands on wep swap to trigger the loop
mana donut and proxy shield rares still just fuck us tho
you cannot get to a cdr breakpoint, even on sabo, where you can ignore proxy shield

Its impossible to do because of skele dura lol
without maybe giga saccing your trigger speed outside of proxy bubbles
you have to loop outside of skeletons
Yeah so its just always gonna be misaligned with the less cdr given by proxy
which is outside the scope of what i know about wardloop tbh
it's changed to a different trigger every league
just in settlers we had a relatively easy trigger with runecrafting on wands on the wep swap
so you would just weapon swap twice and then fukn blast
i should look into that more at some point havent touched loopers since i think kalandra?
nowadays you might need a lawnmower start or find some obscure shit
yeah thats what we did with the spectral wolf essence too
traditional wardloop is a "fine" build but is not really "good"
i just enjoy the playstyle lol
so
wardloop is my favorite type of build besides wanders
autobomber
Wut, I have -97% duration and less duration on skellies. Am I doing something wrong?
funny to do ubers on them with the very very severe lack of defence
not enough cdrr?
you line up your skeledura with cdr
if your going pure skele trigger
which that sounds correct for 27% cdr
Yeah, it works, but it sounded like I have like a 20th of the duration of other stuff
isnt raise zombie of falling easier for looper
or is it just better for low investment setup
They can be interacted with while falling supposedly
bc it dies on impact
idk it used to be fully skeletons back when i played them
so u dont have to touch duration
everything else was too shit/vulnerable to dying off timer
Skeles would drf trigger faster but i imagine zombie can get u started earlier
what's up with the instance crashes after the patch? I get an instance crash once per map 🙁
Ah, it's 19/0 with 0% CDR. It's just a jank doodling with jiquani
Ah i see
Olroths resolve the whole thing ward*loopers are built around
It lets you run 3 or 4 flasks with enough investment over 2
I've seen it without so wasnt sure
Thats a wardless looper which is fairly different in how its built usually actually going ele for ninelives
(and ele being highest damage)
comet?
cmon i want to play how long will they need to realize game 😄
lol
maligaros lens moment
Hmm. Now that I explained how shit the char is anyway, here's my looper https://poe.ninja/poe1/profile/Vinchova-6627/character/DefinitelyNotDrunkTwo
Explore economy and build overviews for the action role-playing game Path of Exile.
why would they go lens
They just get recoup for a good 20-40k life per second
since you take absurd amounts of self damage
but its awful
i can't upload more than 50mb but
my standard wardlooper absolutely still works and there are still ways to trigger the loop outside of 3.25 wand enchants\
the question is "is it worth it" and i would say "very no"
Ah, I should have considered volatile dead
722 deaths in less than 500k kills
This suddenly makes more sense its a minion instability build lol
so -res means they die faster
small amounts of deaths
the default attack is killing me
My build was so shit I farmed up for my next one in t7 with white maps
The elementalist whooped the ass of content that whooped the ass of the looper by lvl 76 lul
sounds like my first build that made it to endgame :D
xD
I was just experimenting, didn't have much time to play, never found anything whatsoever that I liked spellcasting-wise on assassin. Settled for cwdt, played it while watching YouTube and farmed up the next char
yeah i feel that, i skipped this league just cos i couldn't think of a build i wanted to make
I came to the conclusion that build diversity idk, but there wasn't a single shadow I wanted to play
smth smth sabo
But sabo what? 😭
was bound to run out of build ideas sooner or later, it took only like 32 leagues
clearly you should play the Sabo build I found earlier
Hmm. I guess I prolly nerfed my options cuz I really wanted to play CoC
Foulborn Kitava's Thirst CoC Soulrend of the Spiral Jiquani's Sabo
But wardloop just to bring in the dough, sure that could have worked. But economy is so fucked that t7 maps are very good maps
I saw it xD
The state of jiquani is funny
I mean, clearly it's everything you want lmao, an assassin CoC build
Staves are awkward, blood magic int stack is giga awkward, but the number is obscene
Guys help. If I kill the architect or atziri and then I protect my chain, may I still lose some rooms or are they protected from any type of destabilize?
This channel for poe 2 #2┃general
traverse thyself to the second general forum
https://youtu.be/qfEKLAEfRt0 holy shit are we getting tane back
#pathofexile #poe #keepersoftheflame
GGG posted a very short term job posting for a pro voice actor that might have given away the identity of a major lore figure in Path of Exile 1's 3.28 expansion (coming early March, probably 06-Mar).
Much of the lore behind this character is NOT currently in game, but relates instead to scarabs that were ...
It's probably for 3.29
Oh sorry I just click general without looking😅
Also, I did a tiny bit of work on the wikipedia page for POE!
Npnp
but yeah, one of the things I love about PoE is the absolute infinite depth of build possibilities available
I finally wrote about Keepers
I've played between 10 and 30 builds every league I've played, since Incursion league, and never once played the same build twice
anyone selling blueprint lv83? i check price is 10c. But when i put all of my 10c, 3 mins and all gone 
I wonder if i got bait
and I'm not even close to seeing the bottom
I'm still paddling on the surface as far as builds go
I've played POE for 1.5 years, and I was kind of varied
were they revealed
the pool of build variety is nearly infinitely deep
no, just raw from map
prolly just people clicking new listings to hopefully load faster then
10c sounds about right for unrevealed
I played a scuffed manaman, a zenith char, doryani ls(in settlers), hb mines(in phrecia), ele hit of the spectrum and fross in mercs and right now, 12l flicker
How many bps are even on the market so late in league
it's why I find it ridiculous and also insulting when people insist that PoE's build variety is bad, particularly in PoE2 discussions. Like, my guy, maybe that's the impression you get from meta-heads who play exclusively the single most meta build every league and nothing else, but the game is wide as fuck
Like folks run what 70/h they buying them in bulk
meta slavery is not very varied
Even meta is kinda wide this league
yeah, i just somehow doesnt like to build those build that are common.
I like good builds tbh
I am still traumatised after the great manaman incident of 2024
BoO archmage
i like MY build even if it ... It's strong as f actually 
wuh orbiting was great on archmage
PoE2 defenders going "oh PoE1's build diversity is bad, the only meta skills that are good at the ones that are basically ranged" like bitch, first off that hasn't been true for years now, secondly that's literally one facet of one subtype of build, and thirdly even when they were "bad" they were still good, just not top tier due to difficulties in scaling both damage and defense
My setup was not
I did all ubers with it week 1 that league
Fair
It was a dual wand abomination
And flicker is not one of them
what are you talking about there's so many good strike skills
reave the strongest true melee skill



