#1┃general
1 messages · Page 41 of 1
nah i just dont craft clusters LOL
I mean, its the same as any piece of gear
i only crafted weapons and armors
Fractured means u cannot do anything to it anymore
Pretty sure fractured mods exists on them 
yeah but i bought bases on them for cheaper
like the factured mod %
Yeah, same applies in terms of divine orbs. Cant be changed
i meant i buy them with good divine already
Yeah, u buy fractured bases because the fractured mods cant be affected by anything u do to the item during ur crafting steps, so divine orbs is no different.
BRUH
go agane
You'll be in for a whale of a time in cluster crafting for the firstntime
I wouldn't have regaled anything less than t1 int or 35%
Unless this was chaos spamming
i never did an attribute stack build
Yeah for stackers gears are easy to craft. Its usually the clusters that are a pain
helicals can be a bit of a pain as well
yea
grats'
more likely harvest go
so we both just be selling 21 20 gems for 3 divs eh
i think it was 21 23
wait convocation max lvl is 1
so it was like 2 23 LOL
Free $$$
literally
that extra level doesnt even matter
i guess people just wanna call their build min maxed
killing ransomer actually gives good money 
guys anyone getting failed to connect to instance ??
whats the spectres used in the accuracy stacker build?
@split maple what u think about swapping a harbi scarab for nemeses
yeah it seems the guy im buying to in trade is experiencing it too lol
and yeah me too
yeh is like 50k
none if ur not a 4head
spectre is for pob padding only on non minion/pf builds
for what
then what do i put in extra sockets
auras/ass mark on hit/cwdt IC/whirl with reflect immunity+slower AS/sigil of power/frost shield cwdt
there's plenty options that aren't bait
T1 dot t1 chaos dot t1 cast speed wand
44k, but without paying 50k adds up to 94k 
just recomb, if ur worried later u can sufflock scour
How rare r dot and chaos dot?
dot one of the rarest suffix
wand?
(well, assuming GGG didn't change the weights)
died to verisium charged mobs twice, lost all 16% exp 
Versium has no reason to be this terrifying
i died in 2 hits, i'm cws
How tf did i join this server
u clicked any weird links about cryto +$2500 with 4 pics?
Need help fixing that? :p
Nope it just randomly appeared lmao
Yes 100% sure
I will also point out that you joined a minute before sending your message
So it'd be in that time frame that you clicked on the join link
Wherever you found it
Or if you looked in discord for public discords
always knew @stuck phoenix is a bully
Lul
Maybe he wanted to join the appreciation discord for Edgar Allan Poe
Totally not like he, actually I have no idea what he wanted to do
@stuck phoenix
I hope you're happy jerk
he could have been a whale
now who will fund next league

I would join that too
poe is great
i love when shadewalker tps me into a pack of enemies and i get gangbanged and die 
I honestly hated that
but you do you
still an amazing belt
real
woah 
nah its not near that hard to hit again haha
using an iron ring is so cursed LMAO
you can always vaal the implicit away
we want the hover
Do it
crazy price
Get 23 int as a stopgap for now
yeah 15c
i did say its a budget build
honestly i might spend 10d just to make my armor sockets white pain peko
Ik some people swaped beyond for Nemeses and then took beyond via map device or smh like that
Heard good stuff bout it but idk
didn't try myself
Just do some cheap cogwork stuff with kalandras
i spent less this time
but when i did it before it took me that much lmao
also i run out of gold so i cant upgrade anymore xd
https://pobb.in/GGoLTw4me9i4 my old budget self crafted int acc stack kek, how far 60d can bring u 
Comes with thick pads tho kekw
Gz
ty
Kira proccing every lucky hits
whats your bloodline ascendancy
Balls
Cro my internet went down
This is why both games need an offline mode
How am i gonna get my nightly hit of dopamine without poe
hotspot, ur data seems to work fine
But that's malevolence
yeah, malev has no reserve now so i can fit in determ
The +9 es is sad but lots of int mmm
been live searching for malev/determ all week and randomly some guy in global posted it and asked if it was worth anything
@earnest raven 🤨
abyss socket is prefix?
And you said no, give me, it's trash, I'll throw it away for you?
i gave him a div actually, all the other ones on trade are like 1-2d
His prefixes are mana, es life, and es
my last did 
wait all 3 of the important mods are suffixes, then we're good
keep on goin
the worst of it is over
Fair enough then
Thought it was more expensive
At the budget range i find the breachlord bloodline superior using 2 synaptic ring. Only pass a certain threshold does the farrul bloodline wins.
crafting bench in menagerie when
Gives you full lightning pen
Blood altar in hideout when
oh i went with farrul
some of the shitty ones are like a dozen ish chaos lmao
Ngl if they added blood altar hideout decor, how many wouldn't buy it
Well, it's a massive difference in benefit with a 35% aura vs a 50% aura
Yeah i can see kekw. I did a few pob testing and iirc farrul bloodlines only start edging over breachlord bloodline at around 2.8k int imo. But also much higher budget for farrul. Breachlord bloodline is just a super dirt cheap version at the start
oh true, i didnt think about that
demn
Xddd
i just offered him my last divine 
Well the zealotry is a div
true, and purity of elements is 2
But how much is a malev roll
Lul
At about 3k int is when farrul just blast past breachlord though
That's because people buy them
closest i can get
idk ive been live searching
Definitely worth more than zeal lel
Yeah but imagine no loading screen
But also lol
Not if I make you aware 
you cannot rewrite history smh
I remember looking at aul determ and just going nope
i haven't looked at what the prices are like in keepers tbf
I haven't looked in keepers either
It's just 90c
A div is probably fair enough
Maybe people are farming aul more because of the bloodline
Or maybe the amulet has just been powercrept
yeah, i haven't actually seen anyone offering aul taxi in the global
Or it was popular for some build
maybe ppl are doing it in trade, or they're just killing aul straight up
I just remember it was expensive
yeah, i need to math out if a level 3 enlighten gets me another decent aura or not now
But that was like more than a year ago
the only other build i see using it with any frequency is like, budget aurabots
like giga low budget
i legit wonder if i should path to iron reflexes for 2pts and use grace instead
since magebane is happening for suppress cap eventually anyways
armor/eva is good enough right?
yeah should be fine maybe
PoB moment if ur lazy
isnt there some breach strat with cursed maps this league
i krangled my memory tear burial chambers before i realized what map it was so i now have a nice shiny cursed map
so much corpses smh
yeah but it rly want small compact layout like coves
apparently it's literally just for graftblood
you basically enter cursed map check if fort spawned leave map
since cursed maps have like zero quant
also for gifts
wait, does the quant penalty affect fortress?
gift and blood loot is barely impacted by quant
oooh
yeah i have way too much blood and no gifts
but you rly want coves since in it checking for fort spawn is 2sec
its kinda burn out quick strat tho, i ran it for few weekends and its rly tedious
80 loading screens per hour kinda tedious
sheesh
always unfortunate timing when global is open lol
Are loading screens affected by proximity to server? More than in like the fraction of a second of latency?
global chat is peak comedy
Ngl, I just like that kind of brainrot
@split maple i am a new convert of the breach mechanic since it gave me my first apoth ever in poe kekw
There was a new brand of soda that came to Stockholm. Name is literally "Brainrot Soda", I felt obligated to sponsor by buying one
Though idr if global was a lot of politics, rather avoid that
i would guess it's more affected by the type of drive you have the game installed on, at least that's how loading screens in some other games work
Makes sense
apoths are overated
wretched gave me my mb this league 
new update changed knockback, i get interrupted by magic missiles stopping my cast wtf
Damnit HAHAH
man, I gotta say, the most annoying part of playing this CWS Glad build is just having a really hard time levelling it up
since it's a hyperspecialized Ultimatum build, you can't really easily farm XP off anything other than ultimatums or other content where the enemies just run directly at you in a small circle
if only the old breachstones still existed
that would probably be good content to level up on
Even more disgusting
err, dumb question, how do I unspec Wavering Vision? Would I have to unspec all the 20 nodes granted by it first??
tyty
i believe you need 20 unallocated points to unspec it yeah
yeahhh okay sweet, makes sense.
thx
you should really be allowed to unspec it with 19 free points also
you just end up with 0 free points afterwards
doesn't that create an issue like extractor tricking for zerg in starcraft tho
where you can go over your supply limit (in this case free atlas point)
because unwavering vision is 1 point and then you get 20 points on top of that
so it's technically 21 points of investment
I mean, this wouldn't create a free atlas point, since the point gained for unspeccing Unwavering Vision would be the 20th point, leaving you with 0 left
Probably for easier coding purposes, less if or logic included
technically speaking Unwavering Vision is only worth 19 passive points, since you have to spend one on Unwavering Vision itself
sure, but it's 21 points that you actually end up allocating
so you lose 1 point to gain 20 points, thus 19 "extra" points
sure, but in this case, let's say you take Unwavering, then spend 1 point elsewhere, leaving you with 19 unspent points. If you then unspec Unwavering, it leaves you at 0 points, as though you'd just spent the point spent on Unwavering on that other thing
At the end of the day its small and inconsequential design choice to the game regardless. Can't say the same about today's GGG decisions kekw
but yeah, it's pretty minor
which is precisely the issue i brought up - you end up with an extra atlas point that remains allocated
that shouldn't be
except that "extra" point is just the point that you originally spent on Unwavering
which is now unspecced
no no, you said "then spend 1 point elsewhere"
but youd get 0 points back after unspeccing unwavering in that situation
(if they made it work like that) instead of the 1 back from unwavering
i see what you mean
that seems a bit awkward and exploitable idk
i think it's just easier to say "you clicked 21 nodes, you unspec 21 nodes"
for sure lol
feel like this conversation would a lot smoother if you fellas just wrote it simply instead of complicating it with numbers
lmao
like who gives a shit if its 19 or 20 or 21 everyone knows what you meant
No it's not, if you're unspeccing it you need 20 free points. Look at it this way.
You have 1 point - you spec unwavering
You now have 20 points
maybe some server crash exploit
Let's say you have 41 atlas points available, and have 40 allocated already. You spend the 41st point on Unwavering, giving you +20 free points, leaving you with 61 total atlas points, 41 spent and 20 free.
You then spend one free point on something else, leaving you with 42 spent and 19 free. Then you unspec Unwavering with 19 free points, losing the 19 free points and the 1 point from Unwavering, leaving you with 41 total points spent and available.
my weaponized autism is flaring up srev don't do this to me

Yo can't unspec it with 19 because you already use 1 from unwavering
the point is that the one point you would gain from unspeccing Unwavering could add to the 19 free, thus making 20
leaving you with 0 free points
but also no Unwavering
it would mainly just save you one extra atlas respec
guys it's my first double divine drop lmao
i wanna play poe so badly but my internet is so bad omg
Yeah it could, would be cool tho but I can see why they made it that way. What I don't see is how they haven't made sirus port you back to hideout
download more internet
respec isp
unrelated note; has anyone ever experienced a bug where the ingame trade search just keeps scrolling to the bottom
unplugged keyboard and same deal
not enough skill points or refunds points left to respect isp
mine erases what i type, every time
lol
so i have to type what im looking for twice
gotta make you load everyones mtx smh my head
oh huh, Reality fragments are expensive
I swear my load time gets worse each league and it makes sirus more annoying to run
u farm sirus?
ive experienced it with other scroll bars in poe usually clicking it fixes it
not sure what causes it though
I run uber feared now, but sirus was profitable by himself
Even now
What else was i gonna do with my conq frags
I ran a lot of conq invitations last league
uber sirus or normal?
why are Reality fragments so much more expensive than all the other fragments? I get that Maven has some good drops, but it probably shouldn't be this much higher with just that. Does it just have a way lower drop rate than all the other fragments or something?
i just run harvest but i want to change to some other farming
Mainly drops I think
progenesis woke gems and exceptional woke gems
tried cards, beast but not profitable could be bad rng from me
Uber is cheaper now i think, and the orbs have the same chances afaik
just has infinitely better drops
fortress doesnt have reality frag bias
i cant kill uber sirus too diifficult one shots me
If you can kill uber sirus comfortably then uber for sure
Strong enuf to do invig blight?
its zigg and abom with reality and people do farma good bit of zigg
I can consistently just phase him before he does anything really
with phasing flask?
So my kill is limited by yapping and load times
Phase as in skip the phases
how boring and small D:
Sirus has multiple phases of rounds
my uber sirus kills look like instaphase him 3 times, die to a storm, waste 5 portals to get back to him, somehow do last phase on last portal
my mageblood keeps me in phasing always right?
love the 2 minutes of rp 5 seconds of fighting and 2 minutes waiting for him to not sit under a storm
yes
Yes but you're misunderstanding the word here lmao
I swap my tincture on last phase so i can kill him immediately
We not talking the phasing buff
oh
@jagged raven readdddd
It's a gamble without the tincture. And i run life flask on early phases in case i get hit with nasty shit
got it
you rly shouldnt try to tank these two
but he shoots beams so fast i just get one shot
Oh are you dying to the auto attack beam
Unironically just get more damage. It's not worth doing mechanics on that boss
It's such a toss up imo
ig im too newbie lol
Still no luck on unbricked crit chance corrupt sigh
his mechanics arent too bad until last phase tbf its worth learning those atleast
and hes practically same as nonuber, so easy access to practice
make sure your always next to him and circle around him/never let him off screen
oh also weird tip for uber the storm cant pass through him
Like the one he summons
so you can just be next to him opposite of storm lol
pro tip doing sirus, dont die. if you can do that youre golden
ok
Proer tip just dont do uber sirus
Start next phase immediately once he gets out if the storm. He clears the area around him so it doesn't actually matter if you're trapped
dont let kira see that
It just gets cleared
does anyone have minimum viable lightning res stack kboc pob (idealy small clusterinos not adorned)? i am rly struggling to find the point where it beats conventional version that isnt a bunch of 3p voices
like i deleted pob now 3 times in disgust
kira is an uber sirus enjoyer?
Kira knows
True
they've been farming it in here for like, weeks
lmao
its not good without going voices
didnt kira mostly do the new ubers and just like 100 usiruses in last batch
And he looks at the direction he's going to blink in. You can give chase immediately
or adorned
whats kira hunting for?
@opaque sphinx uber sirus sucks
You basically need atleast 7-8 good smalls to make lightning res worth it over going for a righteous providence steal setup
i can see that kinda yea, like just not enough jewel slots for all unique jewels + smalls
Yea
i am at this kinda awkward point in league when its hard to find rly worthwhile upgrades for current builds (okay i am procrastinating farming dominances for my brander) but i am not yet psychologicaly ready to start working on accustacker
ventrua voided in the PL on int/acc stack jugg and said "i didn't really like the build anyways"
which if your considering lightning res stack is quite a bit less shit lmfao
absolute gigachad
Ngl, this build meta confuses me. I feel like people are just saying all of endgame is lacking and there's no reason to scale characters on the one hand, on the other hand to do the best strat which seems to be invigo blight you need like 100m+ dps?
100m be low
Yeah
will there be new supporter packs next league?, or atleast likely?
i think it's more of, the only thing really worth farming is something that is obscenely overtuned in terms of health/tankiness
like a mirror or 2 of investment into a decent build at best lower if you forego defence(which you cant for blight)
did u look at ninja snapshots? like maybe look at sebk's toon early on
But compare that to prev league where you could basically toss infinite at your build and still struggle with bad mod combos
People just really want to run extremely high explicit max delirium T17s
My PC will probably die to blight. It can't even load half the things on the incarnation bosses
So I literally farm 2 mirrors of essences in t7 maps, to make a build that can actually do juiced content (that is worth juicing), and then why do I farm on that? Can anything but accu stacker even do it?
I collect the roses by finding red and blue lights on the ground
blight is genuinely more of a pc check than build check
But everyone is talking about dead juicing no loot vs invigo blight
It does require a good build but alot of the difficulty comes from your game not shitting itself lmfao
yeah
i mean probably sure, you can still go like a giga str stacker or armor stacker or [insert non-dex/light radius stacker here]
Saaame
And the dread fire explosion just doesnt load until ive fought like 8 of them in a session
here's my extremely dumb idea, a chain of notables at the top of the atlas tree that make your maps increasingly punishingly difficult for lower and lower returns. Just like, a little chain of pure notables winding its way upwards, probably ending with a Keystone.
id run them for fun
that's the idea yeah
The issue is that the best farm which is invig blight doesn't produce significantly more currency then the next best options. Its like marginally better for alot more investments
Uber dread with maven and it's funny for me. Maven will delay spawning the other incarnations because why the fuck not but still not load them fully
Damn
lmfao
yeah thats always fun fighting invisible things
Half the time it's just the robes rendering
I farm it with pbod herald stacksd too. Kboc hiero can too. Ngl mamba pf lowkey might be able to, i wanna test it later
The feared is fully guesswork for me
Sirus walls won't load for me in time
sounds like a fun maze to do
If i can't move I just think the walls are up
I just go to the direction the red blasts come from
have you had maven clone sirus and trap you yet
one of the absolute funniest things with sirus being fixed in the feared
Yes
nice
waiting for either one to finish or for dread slam to land
just ridiculus
atleast it gives you los from the other sirus members
Your just jailed for a bit lol
tho i do hope they put atziri back in over dread or sirus lot more fun of a fight
or make it all 6
Cortex puddles do it for me. Doubly annoying cuz maven summons the guy and then the guy summons the boss
they do suck without phys mit yeah
Like come on just let me smack the boss immediately
there is now enough pinacles for a few different versions of feared. like make one the ol feared, and one with idk sirus, dread, king in the mist, the new breach boss pair
If essence gives 1.5 corrupted essence per map, 15 bad deafening essence per map, and 1 raw deafening spite/scorn.
- Takes 19/2×15 harvest flips to make it all spite/scorn, harvest flip is 30 blue.
- 19/2×15×30=4275 blue
- 4275 blue is 43-84c -> say 60c
- 15+1 spite/scorn = 16×8.25c ish, -> 132c
- corrupted essence roughly 12×1.5c -> 18c
- 150c raw revenue
- say 10c for scarabs and vaals + 60c for juice, 70c total cost
- Kinda 0.5d per map excluding alva/einhar/loot, need to run like 600/0.5×2=2.4k maps to afford accu stack. Maybe halve it if Alva/Einhar/Loot is equal to essence in value
Meh
Maven summons all bosses at once is great tho, it ramps my damage faster 
one that has you witness every other witness
just a gauntlet of every boss at once
and you'll get a single splinter from it
most of my accu stack budget comes from early investment, crafting for profit and farm non-stop early on and never upgrading my first character beyond certain point
I don't even wanna play accu stack 😭
are you pricing at buying all the gear
I just figured someone said 2 mirror
you can definitely get acc stack going at like 80-150d pretty damn well
And guesstimated them to 600d, which was probably incorrect
do you rly want to play 80-150d version of build tho
1 mirror to at least work imo
i dont see why you wouldnt
Its basically everything other than unique jewels/mageblood
oh and no simplex ofc but minmax thing lol
Maybe I just farm currency to get 40/40 and buy some broken foulborns if they go legacy
https://pobb.in/wqkgu4PuUy4c early-ish pob
i kinda jus disagree because you can absolutely get a fully t17 blasting setup going for 80-150 on cyclopean and a rare ammy(would go double influ over synth personally for the extra dmg per int but personal pref there)
its not like you need a simplex mageblood and emperors jewel etc
at least decent clusters imo
Yeah thats the 80-150 range depending on if you buy or craft
it could work but u gotta switch temporary gears i guess
drop clusters to 25% eff and price should be reasonable, not like that impact int and all attrib
i wouldnt bother without 1 mirror tbh
yeah under mirror doesnt look to me like it beats the is it better than 20div earthshatter test
like also the grafts
like take your setup here cut simplex/mageblood and go double/triple cluster(from levelling) and thats giga cheap
yeah grafts do get a bit pricy
sure it probably works
definitely not but has higher scaling potential
+more fun fuck slams
Fuck slams for sure, but like you can respec your slammer to accustack whenever you want
I Just wouldn't personally go for early swap
Fair enough
Like I am saving that build for last month due to that 😄
Like I didnt even make a heister yet stage of prep rn
so my idea would be something like:
- Extreme Measures: 20% increased effect of Explicit Modifiers on your maps, your maps close if you die within them. 50% More monster damage and health.
- Divine Punishment: All monsters in your maps are god-touched, 5% of monsters are upgraded to Rare. 50% More monster damage and health.
- Endless Corruption: All monster packs are either Corrupted or Reflected. 50% More monster damage and health.
- Ultimate Suffering: Your maps are affected by [4] random Ultimatum modifiers (affected by Explicit Modifier effect), and monster levels are increased by the same amount. 50% More monster damage and health.
- Total Insanity: All enemies are both Sane and Insane. All enemies are Delirious. All enemies are Influenced. 100% More monster damage and health.
- [Keystone] Unending Pain: All enemies in your map gain 2% increased attack and cast speed, 1% increased damage, and 0.1% increased item rarity, for each enemy killed in the map.
gl ssfing the bases
though obviously maybe those numbers need further tuning
5% of mobs to rares would be broken
yeah that's maybe a bit too high
I am gonna run 400 Wings or so then settle on basic ammy, prolly going for synaptic rings if cogies don't drop
though it does also only affect natural mobs
How many mobs do we get with juiced packsize?
That's like Alva+ level of rares from last leg
couple thousand in 17's
Make it 0.05%
the first couple are meant to be significantly rewarding in exchange for a big boost in difficulty, with the later ones being more of a big boost in difficulty for increasingly less return, but yeah maybe that one could be a good bit lower
pog
All enemies in your map gain 2% increased attack and cast speed, 1% increased damage, and 0.1% increased item rarity, for each enemy killed in the map
you realize the average map probably has thousands of enemies
why not grab a corrupted 6 stat abyss jewel with a bunch of int or have those gotten giga pricy now
yes lmao
from the funny atlas nodes
already pricey and i have like 5d left
Also yeah thats giga broken lmfao
ah
I dream of the old "All monsters in a union of souls" modifier
spent 30-40 today making helm
you literally would not be able to do them lol without a zhp several* billion dps offscreen build or something
glittering cap ig
whats ur hat?
the jewel base was 2d, spent 1d on lifeforce and hit it 2nd try 
It doesnt give them toughness youd just play a glad
I mean yeah, the idea is that the last keystone in the chain is meant to make maps functionally uncompletable
dang nb
for any build
tyty
pretty lucky hitting that under 100 div lmfao
like making things difficult just so u can't complete them is kinda weirdge
All enemies are delicious is broken as fuck no
mm tasty
the idea behind the last keystone is that the map becomes increasingly impossible, for any build, so how strong your build is determines how far through the map you can get, thus making it an infinitely ramping challenge for any build
Honestly, I do prefer it over the current state where you don't have a challenge.
but eh w/e the same as adding a deli orb
yeh i was mad i had 45 strands and it didnt up t2 int to t1, but then the dom orb hit first try and we got the prefixes in like 20 bristles
a challenge that has no point whatsoever to complete
folks will complete these maps week1 you know
jeez
people do challenging shit because it has rewards
theres no point in a rewardless challenge
rarity is not worth the effort
Deli orb is only some enemies
I mean, the entire theme of this "wheel" is that it's increasing challenge for increasingly little rewards, that's the point
Yea, not all enemies
it's not meant to be rewarding
in other words dev time that could be spent on making actually useful rewarding content
isn't this just union of souls
pretty much
it's literally the old "all monsters in a union of souls" mechanic, it's already in the game
they removed it because it was too difficult
whats the equilvalent of that in D4
its still ingame, no?
no health and the damage scaling on union is lower afaik
All enemies means mobs from settlers/abyss etc are also delirious
yes
and folks actually do these valdos
i love doing the valdos with it lol
yeah, I think it's Valdos only now
mildly awful with 2m radius though
very bloody awful with 2m radius 😄 i was doing a few on zhp brander and that was just pure brick mod
3rd ring is pretty ghetto but it has the cold res and -light i need
guessing your missing emp jewels then
ah ye i do them on giga tanky characters lmao
So its just a slight annoyance
yeh dont have them
i can add one in now that i got this abyss socket
Ye ok makes sense with the int
also missing simplex
but yeah, I just like the idea of these increasingly stupid notables that are just there to make your maps increasingly impossible, entirely for people to be able to push their builds increasingly far for increasingly little benefit. That's why all the notables are just named various varieties of "infinite torture" or "endless punishment"
make that a delve rework then 
if people want the Big Juice, give them the Big Juice
make it bigger than they've ever seen before
folks dont rly care about big juice if its not rewarding
I mean, depends on the person
like at the end all content is trivial anyways
Imo, delve should scale faster on low depth tbh
No.
ultra risk scarab that applies back to basics and adds every single map mod scaled by it to the map
doesn't really depend on the person, player counts reflect it just fine
Revert sanctum nerf
And maybe you could burn sulphite on low depths to reduce difficulty so niko nodes make any form of sense
Yup
and if you had builds that could run these maps you'd be better off just runing valdos instead lmao
what are you talking about? I thought the entire complaint this league was that "big juice" is dead
literally zero point to running that last mod for example
you do understand juice = reward also
they are rare as fuck in lab so the main source is valdos valdos are rarer this league so less supply they get pricy
you do, right?
yes, and there are rewards, up to the final "keystone"
heck
Juice is rewarding, you can always 100% deli originator maps with risk scarab
the final keystone is also technically rewarding, but incredibly minimally, because you're not supposed to take it
Fubgun followers thinking that you can only get rich from raw currency drops
like, the nodes up to the final node are meant to be rewarding, the "keystone", distinguished by it being a keystone, is not. It's meant to just be dumb
yea issue this leg is that doing that wont be very rewarding 
Im ngl without doing miserable stuff like scarab farming that would barely pay itself off with risk price
it's meant to kill people
Yeah
that's the point
(and i say that after farming mirrors scarab farming this league lol)
like nobody gives a shit about unrewarding difficulty
1 - this is literally just adding back map effect that was taken away except you're making it come with a downside - bad take
2 - cool
3 - what do you get from that? doesn't sound like juicing
4 - cool but 4 is why 4 before 5 then, this one sounds a lot harder
5 - cool
6 - pointless
People want to run more rewarding content by making their character stronger
reflected mobs is juicing
That's the core thing that's missing from the game now
Its literally a copy of the pack see mirrored rare scarab
woudlnt 5 be kinda giga juicable by influenced packsize scarbies
ah
my bad on 3 then
reflected mods doubles the pack, corrupted mods adds a corruption modifier
my mistake
both are beneficial
This man is asking for one portal maps... Sentence him to poo2 jail rn
^ first step is to literally just undo the nerfs though
from 3.27
nobody asked for pointless nerfs that benefit nobody at all
then they can think about adding shit on top
3276 endgame was really good, yeah
eeeeh
u mean 3.26 right?
326, ye, mb
i would be fine settling on 3.25 level of juice
ngl alva and edifice staying cannot be expected
it's not one portal, it's one death, lmao. You can still carry stuff out just fine, just can't die. But yeah, I feel like a better way would be to lower the amount of allowed deaths by some scaling factor, or maybe give you a debuff if you die? I dunno, something like that.
that's still more than 3.27 
I think theyve said they are doing scarab rework again next league
a shitload more yea
your maps close if you die within them
that is functionally just one portal for most people
Im hopeful theyll do some atlas passive changes too to make it more fun lmfao
Just bonk risk scarabs further and then maybe give loot back so you guys can pay more for my essences/temples/boss drops, and league doesn't just completely die so fast
That's exactly what poo2 does
i actually think they should add this as a juicing keystone
Maybe a back to basics added back with that downside
I was trying to think of a good downside that would really communicate the idea of "this wheel is serious business", but it could be other things yeah
especially if you're a headhunter or ramping build, what do you think people are teleporting out of maps 5 times to bank loot or something?
that close on death is basically 'lets take away player fun'
Insane juicing with a hard brick downside is fun as hell
It kinda empowers group play too much, no?
it does, yes
yeah, that might be an issue
yea only if the base level of juicing is okay
could make it kick everyone out if someone dies
currently that is at a failure
trying to think of another good modifier that communicates "this is serious business" without the downside
Which would fuck over group players looting post death
and also u have to ramp it up slowly you don't go zero to 100 in one node
Groups already play like that pretty much.
no then u can't loot properly
If 1 dies the other 5 also die
make map cursed on death
ye but they loot a bunch normally before that happens
nobody would take the node then
but that still feels ass to me
Also putting shit like guaranteed reflect will just force ppl into specific builds just like t17s
well now you just dont reopen it lol
maybe 3 portals?
he meant reflected packs not reflect mod
yeah
I mean, that's just what group play is these days.
fixes looting issue
You need all 6 ppl to actually live the map
anything that reduces portals is already terrible to start with
I tried my best to make none of the mods restrict builds too much
similar to gauntlet lowers 6p party play abuse still lets 3p do it and fine solo
but yeah the "one death" one was definitely the iffiest idea
yes but if one dies you can still do ur best and pick up whatever is left
make it a wheel with 5 small nodes that are -1 portal 10% incr explicit effect
i mean as a choice to half i think its fine
I'm still unsure what else to put there
^^
^ thats a lot better yea
no zero to 100 in one node
also they can usually clear if its like the mana guardian that dies
that could be fun yeah
and the rest of the nodes can trail off the top, so accessing the other nodes requires you to take at least three of the -1 portal small passives
that could work well
is ignore pdr actually helpful? isk what default mob pdr is
not overly punishing if you choose to go for only three of them
its good for altars
since theres one that gives a bunch of armour
but a fair "entry cost" for the rest of the notables
dunno how impactful it is for bossing though since youll usually just shred armour with high dam
for tree changes what i would rly like is more explicit effect again and add two wheels that deal with wildwood - not enough to get to 100% chance, but smh comparable in values to vaal side area wheels
so like being able to get to 15% wildwood spawn and some notables to scale its juicing
maybe just 10% more effect of wisps on mobs? scaling both rewards and risk part of it
Yknow actually id like passives that let you enable the sentinel tree+full sentinels again
Idt works too well with theee +proj wisp
cant get 10% of a proj
i mean there's a wheel that literally gets u 100% ignore for 4 points but ppl seem to use vulnerability so i wasnt sure
make it 34% then 😄
lmao
oh vuln is inc taken
vuln is a separate inc damage
ye
maybe also rework settlers nodes on tree
smh like keystone that would replace more ore deposits with craters
state of farming svalinn is ridiculus
Those are in a good state rn imo just black knight needs extra drops
Like the bismuth nodes giving a bunch of extra loot to rares is good
i could live with that ig, maybe slap on it expedition uniques as commonish drops
like it feels really badly to have it drop either 200 gold or svalinn and no reward prog in between
tatts rly need active source that isnt just lost shipments cope
like when main upgrade path of build is 1 herald tattoo a day 😄 feels ass
should probably pick up vuln and flesh and stone huh
Ngl, I like the wildwood but not for the juice. I just like the actual zone. If they made omens drop a lot in there and you could have it more often that would be awesome
spend the whole 4 months ssfing all your herald tats
esm did u see my excellent art using dominating blow
i get 1 a day avg from crops ships to ngakanu + vendoring crapo + ocasional bismuth ship
gonna finish before end of league at least
pray show
thats a dick isnt it
yes
holy
I just want wildwood as a league mechanic and not a juice mechanic tbh. Could give any existing or new reward. But yeah, I get that that's not why people ran it
i guess not as bad if u 3:1
wait how do u get int and abyss socket on stormrider
by fracing one
fracture abyss roll with int ess
oh derp
you cant do it influenced
is it even worth ditching an inf mod for that
If u have enough
Uuuh for raw int yes
But ye thats what bricks you lmfao
And like. I thought of them making 2 types of wildwood, but I assume many people would just think they should only have current juice-wildwood and make a new mechanic if so. Still, I'd much prefer if ritual was in wildwood or something
either crusader for 15% int or hunter for ele dam

time to grab that double influenced mageblood
i would like to clarify that the duration of the light visual is so short that u gotta click the screenshot before u click the skill and i genuinely had no idea it would come out like that
easy we just get a hunter kalandra touch
low key considered chancing one was the only real way to fit in 4 hunter but didn't wanna click the bench 100k times
doesnt work
godamnit
people have gotten them from div cards and tested it

the only way for kalandras touch mods to count as anything is if it grants a skill
inclusive to influences
and thats prolly a bug
yea
madge
kira what are u tryna do btw
time to go for nasty crus/hunter helmet Kira
Maybe (copium) 3.28 is about going into the wildwood and saving karui people that reward you with tattoos?
u missed it we made that today
im avoiding writing a 250 word essay to my dad on why i should be allowed unmonitored access to hot water
so what are u tryna make
oh i thought you had just hunter influ on it
that was old one
i bet belt is already 2influ too right?
no just hunter
guys whats the best item to buy for dust farm? just need 15mil dust to do my first 50mil shipment :)
but nothing to gain from changing it
kira what are we tryna achieve
dunno im just lookin for upgrades
think everything left is 100d+ tho really besides belt/boots
boots are also 100d+
yeah but i go by crafting price not buying price
how do u make the sockets spikey?
how are boots 100d+ isnt it just fracing abyssal socket and a lil bit of essence spam?
thats still probably a lot if u want good ones
its in ui settings
yeah make the endu charge ones
crus hunter belt recraft chest for shaper hunter so you can get int and item rarity from shaper
cant even add it anywhere else on them
surely worth the pain to craft that
chest is doryani sir
oh ya i think i like it round and simple
oh i see
also not sir lol
Is Annoint better than corrupted implicits
absolute awful to make
on a less unserious note, u could get a specific implicit on the doryanis anyway
You also get one influence if you go for annointed doryani

for an int stacker yes
u can beast lock corrupted items
you can get an extra like 20 int from it
yeah i was checking yday, there is one anointed ivory tower on trade even, while logicaly no dories
i need both inf on it
actually
i can just use hunter
and add crus to belt/boot
get a 2x influence, beast lock vaal for chosen corruption, beast lock tainted mythic until doryan
just a temple away from both smile

beast lock needs magic
it bricks to rare
what
yeah sans is skiping anoint there
not for anoint
when u brick the blight chest
for specific corruptions
it goes rares
oh for corruptions sure
It's insanely copium to get an influenced annointed unique chest with a correct influence, however
still not talkin about getting anointed
oh i see
I wish GGG fixed blight unique drops so these crafts would be possible
just better implicits
1 good implicit*
https://poe.ninja/poe1/profile/SansShoto_-1609/character/SansShotoTinCan watch as i kms with trauma
Explore economy and build overviews for the action role-playing game Path of Exile.
what implicit tho, max res or reduced crit? idk if others are beneficial
52 beastlocks is still over 100d, no?
i was memeing, but no, beast prices keep falling rn
here we go, I've done a really shitty mockup of what the "Endless Pain" wheel might look like
afaik
the 2 anoints id consider after a quick look around for raw int
probably better than corruption implicit if a complete pita to make
the chance of getting a desired influence is so abysmally low
given that its still month and half left ... 😄 gl
Actually, is quality better than harvest enchant here?
I like the idea of the Endless Pain "wheel" just sort of extending further and further out from the main part of the atlas tree
what the fuck
yeh
though maybe that's a bit too much lmao
imo at least
1/4 into a 1/3 into a 1/5 lmfao assuming you temple for double influ
into a 90% chance to delete
40-50 flat es > 14 int
make it form a middle finger on very top of the tree
lmao, not wrong yeah
GGG does like when wheels look like things also
dont let alesia find out
He's not wrong
but yeah, I like that design since it's got enough small passives to hit 1 portal, but you only need to take 3 to reach the Notables
what is it for
actually wait I think I put one too many notables in lmao
these cool hideouts, do they tediously piece out the decos 1 by 1 when making a new one(not copying from old designs) or is there like a program now?
quite a bit worse overall
-200 flat es on the chest lmfao
doryani
(for my setup probably less shit on a doryani one tho)
tho would still consider base es better
I've been considering pinging mods for a while yeah
yeh its actually like 70 base es
Nah, that's you
kira u should make a second helical
yeah thats pretty significant
Go back to the game you play
which is about 800
basically the same as a cluster
es
Ooh tourists being whacky in poe1 chat again
He comes with poo, unexpected
eventually yeh but its actually rather hard to get a helical better than my 3rd ring
it is pretty weird to spew gifs without providing anything to the conversation
just hit mist first try again, no?
mist
the theoretical "Endless Pain" wheel I talked about above, to let you make your maps stupidly difficult in return for increasingly less rewards lmao. Here's the "edited" version.
- Small passives each give 10% Explicit Effect but also -1 portal. You need to take 3 to reach the Notables.
- Divine Punishment: All monsters in your maps are god-touched, 0.1% of monsters are upgraded to Rare. 50% More monster damage and health.
- Endless Corruption: All monster packs are either Corrupted or Reflected. 50% More monster damage and health.
- Ultimate Suffering: Your maps are affected by [4] random Ultimatum modifiers (affected by Explicit Modifier effect), and monster levels are increased by the same amount. 50% More monster damage and health.
- Total Insanity: All enemies are both Sane and Insane. All enemies are Delirious. All enemies are Influenced. 100% More monster damage and health.
- [Keystone] Unending Pain: All enemies in your map gain 2% increased attack and cast speed, 1% increased damage, and 0.1% increased item rarity, for each enemy killed in the map.
don't miss
no my man you are supposed to fuck off to poo2 channel
Anyone might know the odds for tainted fusings to go from 4 to 6 links.. i swear rng hates me
50-50 2x?
so 1 in 4 overall
nah
^^
it's 50% chance for +1 link, 50% chance for -1 link
I've gone thru 25..
its def weighted slightly in favour of -1
maybe they adjusted the weight at some point, who knows
Aah yea gotta buy a supported pack
would u not just take the smalls and ignore all the notables
you can yeah, that's the idea, that you're only supposed to take as many passives as you want
true thats why my crafts keep hitting this league, splurged amd bought a support pack + the kirac pass
It's 6 on avg, but I've burned dozens on one item this leg
Finally got a fun corrupt on my body armour for ranged weapon. (+2 to duration)
wat about it
the Keystone at the end is supremely difficult and also ridiculously unrewarding because the point is that you're not supposed to take it unless you really want to make your maps stupidly difficult, to test even the strongest builds
Isn't your actual problem that you want it to be, but it isn't?
but all the notables up to that are at least somewhat rewarding

oh no the poo2 player thinks he has any sort of gravity in the poe 1 channel
0.1% of monsters being converted to Rare is a big boost, for example
@gentle chasm mr friendo pal could give mr legendary a legendary send-off thanks love u
its like 2 rares extra
and the last one, All monsters being Delirious and also Influenced, would presumably stack on top of actual delirium, to give you some nice extra rewards
Poofed
its 1 rare pwr 2k mobs
3.28
you know mods can see deleted messages 
Huh its not the mod deleting em. Odd
<@&174997701513969665> this joker is getting a tad tiring
Can confirm I bought mtx and my next map dropped 2 divs it wasn’t even 8 mod
bc ur being an asshole and ur either tryna hide from mods or ur too much of a pussy to actually stand ur ground
Originally I had it at 5%, but was convinced that that was way too much, especially given that a decently juiced map already renders up thousands and thousands of monsters
I still do think it should be significant, so maybe 1%?
its like 2k i think
maybe but thats 4 scarab slots of rares
Like tomorrow
its kinda difficult to balance a flat number of extra rares
yeah
I mean, it's not really a flat number, it's a percentage of all mobs
well, all normal mobs anyways
but yeah, gotta pick a number that's rewarding but not too good
5% would literally be 5 maps of rares lol
3-5
5% is literally the same as putting adversaries in every slot
oh, here's an idea actually. What if it's "5% of monsters gain an extra Rare monster modifier"
what if you make one of your notables just tradition scarab WKZ

i rly would play with it more if it didnt take a slot
and your limited to 2 on that for good reason
3 now
yoo every map drops 5000 alts
its divinty they increased to 3
exactly 😄
maybe put that on the "all monsters are god-touched" notable
that would be appropriate probably
Atleast i dont think they did adversaries and divinity
Yeah thats what i thought
i wish they did, i would like 2x nem 3x advers for sure more than 1x divinity
adversaries limit is def3
pretty damn sure its not and ill start up the game to check
lmao
it was 2x adver 2x nemesis 1x divinity or 3x divinity 1x adver 2x nem
+some other weird combos
used to be 1x nem 2x adver 2x divinity when nem limit was=1
Yee
that nemeses limit change is goated, it hard carries this league for me
Adver was also the scarab for tainted currency farming wasn't it. Atleast commonly combined
i liked 2x nem 2x adver 1x wisp post nem buff
remember what they took from us
but yeah, that could be fun, by the last notable, you're looking at:
30% Explicit Effect, -3 portals
All monsters are god-touched, either corrupted or reflected, sane, insane, delirious (stacking with regular delirious), and influenced, and 5% of monsters have an extra rare modifier. Also you have some ultimatum modifiers, and monsters are 3-8 levels higher?
oh right WKZ add some barrel stuff
actually now that I think about it the ultimatum modifiers kind of stand out
everyone likes barells
since they don't affect the actual monsters
every other modifier affects the monsters directly
Whats the juicy deets i missed





