#1┃general
1 messages · Page 13 of 1
personally i would just ditch the boots for shock avoid eldritch ones
they generally get far more value for that point
i didnt say i want to fix the ailment problem
Alira is like having Diamond Skin as a free extra annoit. It's not what I would call an amazing annoit, but for some builds it's well worth the point
unblessed and unqualitied hh is crazy
fair
Slap around a mirr or so for abyss socket double elevated booties
alira is also my default choice rn for leaguestart lol
its corrupted and has speed qual
+15% allres on a new character makes things so much easier
Gng what does this mean
ah ok
means u get hit then u lose another 23% over time
fair enough then
Kills you with ci
what if I am ci no effect?
this is just how my build looks for single target dps
there's at least one build I've played in the past that solved its res by equipping three elemental res Grand Spectrums, plus Purity of Elements
means u extra die
because it had absolutely zero room for res anywhere else
i do not like how my build looks for single target
it upsets me
there is no big boom
oh damm
only above average boom
I thought CI rounded shit
You take 100 damage -23% of that is recouped you die because 1 life
oh ok ok
Always rounds up if its against the player
also, here's a fun fact, you can have decimal life values, which you can observe by taking percent life degen on CI
low life ci
funner fact you can show as 0 life on the bar and still be alive with decimal life lol
(unless they fixed that)
unfortunately low life requires that your whole number health be below half your whole number health
so no CI Low Life
they should reintroduce the bug for ci lowlife and full life
I wonder if anyone is using the low life belt with CI
probably
Sorry but we want ci nerfed, not buffed here
):
someone tryna minmax pure dps numbers on pbrand probably is
es clearly needs the buff though totally not 100x better than life
u get to go eblade pb with pain attunement
oh yea, it's pretty common
I think belt slot with a string is more damage than pain attune for that
maybe
60 zealotry effect tho
for pbrand i doubt it
but eblade
You know what I want them to rework though? Vaal Side Areas
TRUE
yes and es is more base damage and you'd prob already have aura effect on tree
tru
no like its a more multiplier for spell dmg
Theyll make chancing them forced lol
I don't think there's anyone whose favourite piece of content is vaal side areas, they're just sort of a thing that exists to give you vaal gems and sac/mortal frags sometimes
pretty much any change they could make to Vaal Side Areas would probably be positive
they're just sort of a thing that
exists to give you vaal gems and sac/mortal frags sometimes99.9% of people ignore
yea they could do with some love
I've done the chance vaal things
not breach kinda love
proper love love
got like two unique areas
across like 200 maps
Yes i know but im just pretty sure the aura effect would scale worse than int/str
It was kinda worth it for a bit in a duo if you scour chanced but it was awful lol
im going for a while
(back when adorned was 150%)
Hmm, here's my idea for a Vaal Side Area rework. Occasionally, you'll find a mysterious portal in a zone. Entering said portal will take you to a mirror of your current map, with all the same mods and enchantments and effects, but generated much smaller and with whatever mods are above the portal added to the mods while inside the Vaal map.
So you could theoretically end up with a 16 mod Vaal zone
Your idea similar to twist of fate keystone
then add a sort of Vaal Portal scroll or something, a currency you can get in these zones, that upon use forcibly opens a Vaal Portal in whatever your current zone is
including while inside a Vaal zone already
the league boss happens when you go, like, 5 levels deep or something
though maybe add a restriction that you can't use a Vaal Portal in a zone that already has a vaal portal in it
so that you can't go down to -3 and infinitely farm -4s on the same map
that reminds me of sherwood dungeon, the online game from back in the day lol
and it's endless dungeon u keep going down levels in staircases
oh man, sherwood dungeon was a very good josh strife hayes video
🙂↕️
how about - you clear the vaal side area to unleash the vaal in your map, which makes it harder and more rewarding
IG that's just wildwood
the main notable thing about Vaal Side Areas is that they're their own loading zone, not generated when you open the map but generated as their own sub-loading-zone, and thus I think having something that actually makes use of the fact that they're their own independent zones would be fun
Wildwood but because its vaal all your shit gets double corrupted
:D
thus: mod stacking through repeated vaal portal openings
that would be funny
because that's the one thing you can't do when the sub-area is just generated inside the main area, give it a bunch of its own map mods
before every level depth there's a vaal shrine/device that gives you 2-3 options to juice+add difficulty even further the deeper you go
like a tiny roguelite huh
yeah
theyd need to change how instance timers work for your idea im p sure which is prolly too much work
Otherwise by the 3rd or 4th layer your map would close
Would they? What happens if you enter a vaal side area right now and then stay inside for 15 minutes?
reintroduncing old last epoch monolith system with the 2 choices boogaloo
I mean, endless nightmare is a thing in the current game
and I don't think people really get trapped in there
yeah, there's a bunch of map sub-zones with their own loading screens
Yea ive had my map close in an endless nightmare after going afk portal lead to "null" instead of map zone lol
like Abyssal depths
oh rip
+during sanctum peoples map got closed and lead to null if you remember
hmm
maybe have the Vaal Portal only have a chance to open when you kill the map boss
so that you're, at least theoretically, "done" with the map
you can still force a portal to appear with the vaal portal without killing the boss
but the natural portal generation is guarded by killing the map boss
and I think every campaign zone has a map boss in it
so that can work there as well
it's got one
Oh that big Brown rhoa
he's a green poisony rhoa
but yeah, could also be a way to make boss rushing more interesting, since you could boss rush on T16.5s with your altas tree set up to give you 100% chance to generate an enhanced Vaal Portal, or something
"Your natural Vaal Portals are enhanced with challenging and rewarding effects."
alluring vaal areas basically
basically yeah
sounds like a comfy rework
ez pof
noice prep
thats a nice amount of loot to spend on crafting more gear
it pays off my debt 
had to borrow 100d from my friend to get the build up and running
i need friends like this 
Lowkey so funny how unworth iding them is
Pof sublime being only 980d at a 1/17 and fuck all breaking even much less making profit lol
Compared to other unid gambles atleast breaking even on average
what im hearing is kira is leaving 900d on the table
but this fast tracks things
trrue
the price of unid'd Sublimes has been driven up by gambling speculators
with his luck they will
and they're driven not by profit but by pure gambling addiction
yea but take gambles that mathematically break even atleast
after he leant me the 100d he went and bought 1 apo and turned it into 4 then logged out again
and told me to just hit 4head
like iding forbidden flames/fleshes broke even if you id'd a hundred or so earlier in the league profit if lucky vs lucky to break even on sublime lol
or hom gambles for fun
since there's only 19 Sublimes, it's very easy to calculate the profit by comparing the price of 19 Sublimes to the price of all 19 id'd sublimes added together.
17
17 yeah, got the number wrong
MBs are a bit meh since a lot of ppl end leagues with slamming one or two, so they can end up underpriced
pls ggg can we have atlas keystone for "your vaal orbs always result in 8 mods when used on maven invitations"
an actual profitable double corrupt is just doing gems
u cant trade them anymore, means i cant buy them
means if my 8 mod doesnt hit then its just a letdown
I mean, sure, but that's boring
ok fine
also add back height of hubris pls
lol
your vaals always equal 9 mods, all bosses are released at once
fuck u guys i was typin that just slow


Eh not much less boring than items
If you arent doing big ones like mageblood atleast
make twist of fate apply to invitations
and buff twist of fate
was only in for 2 leagues lol
though i made some good profit doing int stack claws earlier this league was p good profit margins+got my own upgrades from it
what was that god awful node that you had to take that made it so you couldn't click atlas notables
cuz after those for 5 leagues it became a mod u can roll
maybe it still is ngl
cant say i pay attention a ton
17x Unid'd Sublime (let's say 90 div each, if you're buying a bunch): 1530 div
(I'm going with the higher stable price on these, uncorrupted)
Anger: 0.6d
Hatred: 1d
Wrath: 0.6d
Zealotry: 1d
Malevolence: 8d
Pride: 20d
Determination: 1d
Discipline: 20d
Grace: 5d
Haste: 30d
Purity of Elements: 10d
Purity of Fire: 1000d
Purity of Ice: 10d
Purity of Lightning: 7d
Vitality: 1d
Clarity: 0.6d
Precision: 100d
Total: 1,215.8 div
he did the monster math
so yeah, you lose a lot of money IDing Sublimes, even if you hit one Purity of Fire every 19 (on rate)
can't believe this node lasted 6 leagues and height of hubris only 2
Yep i did say its lucky to break even lmao
an average loss of 81 div per ID
I did the math earlier in the league outta boredom and it was actually better then since haste was a break even
and it was still not profitable
I was removed from the game
wot how
no wait yeah that number is wildly wrong
1530-1216 = 314/17 = 18.5
oh I accidentally typed the second number into my calculator as "1215/8" instead of "1215.8" lmao
lol
wait i mistyped
incredible way to lose all your curr
this is why they still teach math in school even though we all have a calculator in our pocket folks
so that when you accidentally type the numbers in wrong you can go "wait that number is definitely wrong, let me try again"
RIP this one too
i still think they should bring that back
Imagine this plus wandering path lmao
tbh i feel like that keystone goes against the way they should eventually rebalance the atlas
like i would much rather be able to run multiple league mechanics in the same map and have them be worthwhile
rather than sprinting to the fucking harvest, clearing it, and going next
yeah Wandering Path and Back to Basics were both too powerful for what they were, while making your atlas tree really uninteresting
or the blight or the breaches
They had some really diehard proponents tho
but have you considered running no content
Those that want to stick a map in and go
maps with no influence and no mechanics are so unbelievably boring
you just kill shrine mobs go next :3
It's the same people who insisted that Phrecia's idol system was peak when in reality they cared that it was broken and printed currency, regardless of the actual idol mechanic
i mean yeah
I had to have so many discussions with people during Phrecia where they insisted that Phrecia's idol system was peak, and I just asked them what specific part of the idol system do they like, without mentioning that it prints currency.
Because if it went core then it would definitely be nerfed to be more in line with the actual atlas tree
idols almost let me feel like i could juice like, two or three mechanics to a meaningful degree
and I think I got all of one response that actually argued for idols in a way that wasn't "it prints money"
but also that could be because i physically could not purchase anything resembling a full set of idols for one single mechanic
Idols would be absurd with faustus
idols would be nice every once in a while with async now
since the horrid trading experience for them is no more
but ppl keep suggesting for them to make them into atlas clusters and that makes me want to vomit
If it doesn’t print it stinks 
i mean thatd be a fun way to implement them imo no longer forced to recomb mix of phrecia and the reg tree
prob less powerful but still fun
my biggest issue with the idol system is that it just further reinforces the Rich get Richer phenomenon, where if you're already rich you can afford to pay a huge pricetag for amazing idols, while if you're not rich enough to buy a full set already then you're best off selling the idols to someone else who can use them better. And since they're non-consumable, the people with the currency to spend on really good idols early on will just continue to use those idols to print money while other players have to struggle to catch up to a rapidly inflating economy
but also if i had to craft them like regular clusters, i would also gouge my eyeballs out
Also a specific part of it i enjoyed was being able to run 25? king harby maps or otherwise full focus 1 mechanic to an extreme
the Altas Tree at least gives parity because everyone has access to the same nodes
vs on the tree harby only being like 20 points
i still wish it was worthwhile to juice multiple mechanics at the same time instead, but i doubt that'll ever happen
Also this happens with gearing too I personally dont see a problem with it being a thing for mapping as well
yeah, that's a nice real benefit, being able to theoretically hyper-focus a single mechanic in a way the atlas tree doesn't provide, but I just think the item-based idol system is a bad way to go about achieving that goal
it means that even breaking into mapping at all requires a massive investment of money
(More profit crafting stuff to make mirrors off :3)
with gearing it's less bad since the game is pretty easy
i mean not if they implement it as clusters
youd still have the full tree you can just choose to go clusters for full harbinger
Or full blight
yeah, clusters or something would probably be the best way to go about it, since that leaves you with the full existing atlas tree to start with while also letting you spec into more specific things
Personally dont see it as being bad for either since i like having good minmax farms
and having an expensive farm drives up the sell price of the stuff other farms make
(so long as said expensive farm isnt self sustaining everything like abyss edifice in mercs)
gearing isn't too much of a problem because you can easily reach and beat T16s and start farming low economy strategies on like 20c worth of gear. But if idols were in the game, those low economy strats would suddenly cost a bunch of currency to even start, forcing people to farm zero tree zero idol T16s, or run with a shitty mixed idol set
/i guess good farm in the context of self sustaining
which would suck ass
I am super happy with the atlas tree, and have no desire to go back to the old no atlas tree endgame of yesteryear, that was terrible
here's my silly idea though: League Jewels for the atlas tree or something. When slotted into spots on the atlas tree, it converts all passives in the (probably small) radius into passives appropriate for the league the jewel is associated with, with notables turning into a random notable or maybe some new jewel-exclusive notables
Timeless jewels but for the atlas tree lmao
timeless jewels for the atlas would be vile
exactly two people per league can run this strat lel
"wts 8 lucky blight chest notable timeless jewel for 1mirr" incoming
yeah, the biggest issue with timeless jewels for the atlas tree is that everyone gets the same atlas tree, and if you're speccing into a mechanic everyone's tree looks basically the same
regular timeless jewels, the different seeds can mean different things for different builds, depending on where on the tree you are
but yeah, if, say, there were an Ambush jewel with 5 really good notables right along the path that the Ambush tree paths along anyways, it would be equally good for every single person running ambush
making seed homogenization really aggressive
a less silly version would be one where there's no seed, just every jewel converts every notable into the exact same notable for everyone
why i think clusters would be a better system since having a 2 perfect 1 imperfect mod jewel or spending 2 extra points isnt nearly as back breaking as having a shitty timeless jewel can be
like take theee elegant hubris minion jewels where you straight up double your damage from a good vs bad one and apply that to the context of the tree
Vs an imperfect cluster being maybe 10-30% worse
(or less if notables)
game please lmao
the screenshot got cut off but it's like all Heal Ailiths
plus one shield
is ignite a problem?
Tbf its not like the abilities really do anything anyway
they maybe kill a few white mobs
its kind of impactful if your doing feared valdos and thats about it
very mucha non thing for mapping
I mean, depends on your build
Fire is arguably the most important elemental resistance just because it's like the only way to reduce your damage taken from ignite
whereas the other elemental ailments just don't actually deal damage
and sometimes in very very high level mapping you can get hit really really hard and take a huge ignite
Theres like 3 or 4 sources of ignites that can deal relevant damage lol
ignite is the most negligible elemental ailment
yeah, it's the most ignorable immunity
volatiles if you have ignite on the map atziri flameblast and dread fire explosion
but it's also the only one where resistance particularly matters
pretty much any other source is negligible
that's basically it tho
I don't think your lightning res actually affects how strongly you get shocked
It does
does it? Don't ailments inflict based on base damage, not actual post-resistance hit damage?
as someone who is ONLY freeze immune, when i click an ailment reflect altar i have not once died to an ignite, my pbrand is 50% fire
or is that just DoT ailments
how abt bleeding?
Bleed is kind of relevant, unless you're running Ralakesh pantheon
in which case it's completely ignorable
the ailment inflicts from base damage and the damage is mitigated by res for ignite
Altar only does non dmging ailment
i dont exactly avoid being hit
yeah, that's why I was saying that fire is the most important resistance, because it actually reduces ignite damage, whereas I don't think cold or lightning res actually affects how strong the chill or shock you get inflicted with are
yea, ignite reflect would annihilate you
one day i will get smth better than brother gift from sd
it does reduce chill and shock because they are calculated depending on how much life you lost
oh, interesting. So the base damage version is only for DoT ailments
Correct
i have 50% shock on me entire duration of ailment reflect maps tho and still dont die to ignites put on me
Ye cos ignites are irrelevant lol
its for non-damaging ailments
that makes sense, now that I think about it, since the entire reason why DoT ailments go off base damage instead of hit damage is so that they don't get double-reduced by elemental res
but of course shocks and chills don't have that issue
how feasible is it to chance scour for azadi?
that was kinda the point i was tryna make
with 50% inc dmg taken ignites are still negligible
during maps
Yuh
but yeah, shock and chill/freeze you should generally just get immunity to rather than trying to muscle through on res alone
^
It's t4 so ez enough https://www.poewiki.net/wiki/Guide:Analysis_of_unique_item_tiers
This page contains a list of approximate unique item tiers for the purposes of item drops and Unique item gambling. This guide only covers drop-anywhere unique items as drop-restricted uniques use different systems for their relative drop rates.
Testing was done via Ancient OrbAncient OrbStack Size: 20Reforges a unique equipment as another of th...
but ignites you usually just muscle through on res alone
the distinction is non-damaging* not dot
but it just so happens that damaging ailments do damage over time
Maybe a hundreds or so chance scours
clearly we need them to add some non-DoT ailments to the game
i still don't know how im getting 50% shocks on my build tbh
i dont have shaper of storms
and most of my dps is fire
Just imprint since there is also mistwall in pool
And you prolly don't want dbl influenced mistwall
cos your dealing millions of damage to a mob your ailment threshold is less than millions
therefore 50% shock
no but i inflict 50% on bosses too
it might genuinely just be that i have a lot of lightning dmg on ky explode
and hateful accuser lets me force it out
Explore economy and build overviews for the action role-playing game Path of Exile.
oriaths end?
i realise i have literally no fire convert on my build and the main damage type is still fire
😂
Ah yep makes sense you have crit capped oriaths end from fishing rod
With marylenes
i have 115 lightning convert
Ghostfire: An ailment that deals damage again at the end of its duration.
Electrocute: An ailment that deals damage every time the enemy attacks/casts an ability, during its duration.
Iceblast: An ailment that is consumed to deal damage the next time the enemy is hit, with the damage increasing over its duration.
Or well i assume its using that graft
the graft works for all 3 ailment types
Curse: An ailment that increases the base damage of all hits the enemy takes by a flat amount.
no wait it can't be called curse
Hex? No that's also taken
this is just impale
but as an ailment
nah, impale deals damage again scaling with the damage of the inflicting hit
impale is already an ailment iirc
its not
its just debuff
just call it mirth or smth
my idea here would be an ailment that has an ailment strength, and causes all hits against the enemy to gain base damage based on the ailment strength. So like, a 100 strength Curse would cause all hits to hit the enemy to gain 100 base damage
and would allow you to scale ailment effect as base damage on any skill
fire res alva mod
as long as you inflict the ailment first
yes sure give me free flat, i will be responsible with it i promise
give me flat phys to make facebreaker great again
realistic base values would probably be, like, 20 at base
and it'd probably be chaos damage
just get flat phys per impale
so you'd probably need to build a decent amount of ailment effect
impale is not comparable to added base dmg at all
its just a dmg multiplier
actually wait, nvm this is a damaging elemental ailment, which means by the rules of PoE its damage should scale with the inflicting hit
or rather, with the base damage of the inflicting hit
since it's a damaging ailment
that does make it a lot more similar to impale actually
its not a damaging ailment. it doesnt directly deal damage. similar to shock
fair yeah
theres nodes and modifiers that add flat physical to attacks per impale on the mob being hit
such as master of metal
I do like the idea of an ailment that doesn't actually scale with the hit that inflicted it, it just starts at a flat 20 chaos damage added to the base of any hit that hits this enemy
and you can scale it with various ailment supports
how does rallying cry actually work btw
and other sources of ailment effect
can i literally just weapon swap, rally and swap back
The buff is iirc based on your currently held weapon
Also it only affects allies not you
good old times 2008
Would be a bit broken to just have that give you over double damage with warcry buff effect solo lmao
fbl ex it yeah, if nothing else it removes 25% from pool
prayge it hits so you can synth for int 😄
i swear it just shifts weights
foulborn into fracture angle if it misses imo
1/38 regular ex, 1/25 foul
it removes bottom half of mod tiers
Fracturing 3 att does kinda sell
lovely
dont worry, your sublime will cover
Do it
serious question, cant you just use trauma
no
why
trauma isnt unarmed iirc
Supported Skills can only be used with Axes, Maces, Sceptres or Staves
"Supported Skills can only be used with Axes, Maces, Sceptres or Staves" ouch
normally it lists that at the top
f
gl on frac
(eg nightblade)
nah we annuled
not worth frac without 35 or int
35 + int
all att can be res, and es is easy to roll
All attri is fine imo.
eh i found it was too hard to get int and eff if u do all att
i did settle on one tho
Self crafting your clusters?
guess its just champ angle for facebreakers then atm
w impales
Neat, not too far from mine ig
Though i didnt use foulborn exalted on mine, too poor lol
3rd is worse than not having effect but having 8 int (unless your severely lacking inc dmg lol)
in all fareness acc stack does have a slight deficiency in inc dmg sources before u get melee per int
on graft
ay but youd need to be like below 400-500%
are u imprinting these
If you want a terrible use of currency imprint foulborn regal until 35eff/4 att repeat
nah for terrible use u use beast lock for regal
and then still yolo slam last mod 
If your going that route why not jus regular lock for true currency wasting :D
bc that means ur tryna be serious
my regret is didn't try the Phrecia league, seem like everyone really like that
if your going perfect you synth before
otherwise your just not hitting triple synth much less 3 good synths and you cant have your sells for more to vendor for the lightning pen lock corrupt
other than the part where u spent more on idols than ur build
seems like es is evading u
To be fair people did spend more on their builds than idols at the top end :D

2mir for mid strongbox idols

Like the trickster jewels were 2 mirrors in phrecia+ mirroring items
the trickster jewels were 2mir bc half the ascendancies worth playing in phrecia were on shadow
lets be realistic
Yee
The other good jewel was like str stack acc one for commamders lol
I think that was around 0.8-1.5m depending on time of league in phrecia
corrupt and divine teardrop 
gang why does it low key feel like t16 mods are harder than t17 mods for trickster
trickster in this league?
idk man i think thats more of issue than t16 mods 
tho like which t16 mod is issue except "cannot be leched from" which is ass and totally should be removed
undeniable
cannot leech, reduced recovery which can scale upto to 100%, nerfs to curse aura
for acc stack node
Yeh
the mods that scale to 100%+ are okay coz thats a choice being made there
but the outright 'lol no sit' mods are just questionable sometimes yh
not enough to hit 100% on the reduced recovery
yep
we're at like 55% or something ish right now
man they should just remove the risk scarab
we used to be i think 84% or smth
cause now you gotta gamble
60*1.55 = 93% reduced recovery
if you gonna add the scarab then allow 4 like last league gng
what is this 1 scarab shit
risk scarab doesnt scale mod effect though so just have on hit from WE for no leech and your fine
Where is the weekly retention post
holy sheet

Low key still dont understand why so many quit in necro it was quite a good league
solid minmax to low invest strategies and if you disliked the corpse stuff you could just ignore it
I was only around from settlers
it was incredibly tedious and annoying to use the league mechanic that i didnt bother after like a couple days
yeah i kinda skiped 2018-settlers
And the div card farm was one of the most fun farms I've done
hopefully next league is our league gng
When the spell “Void Sphere” consume a corpse does count for my character consuming a corpse?
they gotta buff trickster
Ye the choice to ignore it as you did do be why im confused it had low retention
yes you found the only chanel where its appropriate to wave
Personally profit crafted with it alot of the league though lmao fractured influenced items and forcing fractured on grasping mails/other items was funky
They waved in all the channels
yes including the appropriate one 😄
rn am not even playing the league just experimenting with builds in standard
Also that one sure was something
needing you to basically have a mirror of disposable currency to toss at your farm to make profit lmfao
but once you got it going fucking incredible farm
idk prolly async trade wasnt even good for retention
since like why play trade for more than a week with it
I feel like they need to go to 3month cycles or smth for releases
Idk if they have enough time to cook as is
^people who play casually got to the gear their happy with faster for 1-5c from tree items they quit faster
Asynchronous trade killed it much faster as every item was available 24/7 instead of limited time only making people quit earlier since they reach their goal faster
you mean 3 month cycles for poe1 righ... oh
(and the tree made those items come faster)
they burning the kitchen gng
Itd be 6 months between poe1 updates
ngl tree ruined my early game harvest
I low key hate this league
nerfed my goat trickster
Imo 6 month cycles 3 month in do an event fresh start league
no extra content just fresh start for people who find that fun
Ya this is what I was thinking too
#phrecia
Bring back fresh start events
When does this league end?
it ruined:
-harvest
-harbinger
-expedition
-delve
-ground loot
-other assorted bubblegum currency
-probably more things
pls
And do longer cycles
would be fun to have 3m regular ascendancy 3m phrecia event with league content repeat
Tree gave me a 1280 es chest early on and it kinda stalled from there as I didnt need to upgrade it from there and most of the other gear was uniques
early recomb profit crafts too
ggg on their way to clusterfk the game
and then have zizarin do damage control
and trick us into thinking this is good actually
GGG doesn't know what they want their games to be either, look at poe2 news with nerfs and reverted nerfs and stuff
this hotfix removing nerf was kinda hilarious in sad way
I laughed
tbf that was necessary having only no lifers have effectively a legacy temple was a bit silly
when poe2 going to be free gng. I spent all my money on stash tab now broke
Im not like very pessimistic cuz in my experience ggg generally do bounce back with good updates after the occasional misfire, it just feels a little different this time cuz its clear the schedule might be a little too tight and they’ve even said themselves that their plan is to simply release whatever they got done and not do delays
What made me chuckle too is that when I logged from grim dawn to poe2 the other day I thought "wow poe2 is fast" unironically
I had fun in 3.27 but it was more the base game hard carrying (and tree kinda fucked up some of that too)
Like Casie finished with poe2 in an opening weekend
Yeah same got like 3 weeks or so out of it
What content is there to play with
and got bored only because there wasnt anything worth tossing multi mirr characters at
redo the campaign several times
try to make a temple for a couple weeks
I like the genesis tree, it’s helping beginners like me a lot
Playing on hc is what got me a few weeks out of poe2, if I played in sc id be done in a weekend for sure lol
next league it won't be there what are you gonna do then lol
its not really teaching you how to craft or create those items in every league though
it's a negative for you in every way if you really think about it
3.27 is carried for me a tad by build meta having some interesting stuff to work forward to
Contentwise kinda meh
Just here for fun
YEP AND I FUCKING LOVE IT
you didn't learn to craft
ground loot you found was worth less
several league mechanics were devalued
Lootwise wtf cmon it feels like minimum wage
I don't need tree I have recombinator
banners bad sit
I don't have to craft 800 pdps axes
slightly above minimum still better loot than kalandra to be fair
yea but it also made a lotta people quit faster
it won't stay core for that reason
heh
800 pdps ez
not even 900 look at this noob
i do wanna try ur weird banner build once tho
Not deathless, I die 2-4 times
farm scarabs until you run out of nemeses - fuck around - farm scarabs - oh look enough herds to go catch frogs for 20 maps - repeat
it looks weird enough to be fun
peak gameplay loop
and still strong enough to map
why is it all blue items tho, do u ever grow past that jewel and start using yellows?
That's a meme gear
In actuality I use 8 uniques
Lmao
Farm scarabs until you run out of nemesis - farm scarabs until you run out of blight - farm scarabs until you run out of titanic+exiles - repeat
the ssf experience
The meme gear was mostly just to compensate for not having 900 pdps axe
o
Since not everyone can get it
not even 1000 dps smh my head
not even full unique including flasks smh my head
not even 1200 smh
Not even 1300
influenced one is a bit rough yea
Smh
wat axe base is best for the build anyway
karui chopper
despot?
wtf is despot
If u are crit it has to be fleshripper imo
Void is a decent base aswell iirc for a slightly higher as vaal axe
but ye karui chopper is bar none the best p sure since exerts will be your biggest enemy
if ur flicker
why is the "Thread of Hope" having such big price difference between "Massive ring" and "Very Large ring" ?!
uber and normal sirus
massive ring is the only one from uber
Yeah non zerkers gotta look towards karui typically lol
And its the most common uber drop
Massive is bad
yea, but the uber one is cheaper than the normal one xD
Its actually good in like 2 spots just too common
no idea lmao
why though?
very large is a rare drop from normal sirus that can come in several variants, massive thread is only variant from uber sirus and common drop iirc
I seldom see ppl using massive ones
and massive isnt used much either
Theres a spot near i think the ranger area massive is good and shadow area just not popular rn and even if it was massive too common
For it to be worth anything
well, first time did sirius, died once to him, and i got a "Very Large Ring" dropped
(im ignoring the 2 times where i died to the black fields before starting the fight)
and the jewl is even at best roll, -10% from -20-/-10%
i rly wish i could sustain invigo
and that it would be possible to roll t16.5 maps sanely -.- like last set of 8 blight maps costed me 400c
and my regex was just "sca.*(1[4-9].|[2-9]..)%"
good part of thread of hope is that you at least can divine non-massive ones to radious you need
ok, trying to witness Incarnation of Dread is pain
the maven non-stop heals between the phases and resets the HP
uber or normal?
just be faster with the roses and the mandatory RP then ;>
i love that the fight sometimes bugs out if you die during rose phase
never spawning roses
so either you do it hc or you risk lossing frag
feels buggy af
or it has a rose spawned that you cant collect
died 3 times because of this
UI is buggy sometimes too
wait, what even kills you
Sometimes you collected rose but it still doesn't show
Sometimes it collect rose phase but it doesn't say
Sometimes them Bolts don't render too
i left myself to die because i cant progress the phase...
Like new bosses and new feared Just feel like buggy mess
15 years of boss making experience btw
They peaked with Uber elder
Echoes of the atlas trailer is my favourite
idt i will hit the dps numbers needed for comfy maven this leg

wtf is your build?
you get flat life per empty red socket with amulet and ur life stacking for dps with the skill
https://pobb.in/hmvHQ_vMSx2e here's prob the "proper" endgame setup
too many affixes
problem is probably just getting these in ssf
bad
i wish that ventor existed 
looks like i'll never play blood sacrament
not witht that attitude
ah man yeah, I forgot about the good old 6-off-color red for Blood Sac
to be fair, most builds leave one blue socket
for the single unlinked Flame Dash
blood sacrament seems like such a sketchy build
they've just put their Flame Dash in their Rathpith instead
you get to use dissolution now because of blood barrier from the vaal bloodline or something
previously, the main issue was that you realistically had to play it with Dissolution of the Flesh, but that meant you had a massive health bar but had to play like a super squishy build
but yeah, apparently Blood Barrier makes it a bit less of a hypersquishy build now
I looked up the variant with Untouched Soul and for some reason, Aul is used
the issue previously was that, since you build the Blood Sacrament to reserve almost 100% of your life on cast, if you had almost any amount of life reserved from Dissolution at all you just wouldn't be able to use your main and only damaging skill anymore
it's used on both vaal and aul
since there's like no reason to play any other skills anyways
but how tf do you get 6 red on the apostate?
so while you wouldn't die, you also wouldn't be able to attack, forcing you to retreat until your dissolution reserved life went away
jeweller trick
lmao extremely painful resocketing method
prepare to burn 10k jewellers orbs
aka jeweller trick yeah
it's like what 450 jewellers per attempt or something
aul vs quite literaly red es
it's why I'd put flame dash in that 6th socket in chest
imo the Blood Barrier is the vastly better option, because it lets you play like you have health at all
ig aul is used by folks who consider dissolution a playstyle
honestly it's probably by people who consider Blood Sacrament to be a hyperfast hypersquishy screen clearer build, and thus don't care about Blood Barrier because they don't plan to take damage anyways
vaaling 8 pieces of gear that need fucktons of offcolors is really cringe tho
gng can u use bane as a trigger to cast 3 curses?
at least they are mostly common uniques
it's only 8, that means you can leave two unvaaled
and the 3/4 socket items are pretty easy to recolor even when vaal'd
probably someone who quit the league
they might just be farming xp for them so they can double corrupt them to try to get one to sell
and fucked with their build for poeninja funnies
or one to use themselves I guess
the poe.ninja snapshot might have caught them with their weapon swap open
and/or they're playing an xp farming build that can afford to use most of their jewel sockets for the jewels they're xp farming on
Apparently, it's a meme
I dunno if there's a faster way to level gems to 20 these days
sure, level woker in bestiary
then in lab convert to that gem exp thingie
or just grab a bunch of cheap leveled gems from trade and do the same
if you want to level gems, put some penis brands in swaps and do a bulk doryani gamba
Is there any way to keybind one button to 3 slots in game
as in say 3 curses
instead of 1 button for each curse
uhh, if you use vixen's entrapment gloves
then you could technically cast 4 curses just by using one
otherwise you could link your curses to arcanist brand i guess
or cast on focus helmet
yeah I know other ways exist
but specifically keybinding multiple buttons to a single button is against ToS
is the keybinding possible
oh
falls under macroing, one input needs to equal one output basically
I see
and yea they confirmed thats against tos too ^
man, I'm lvling with this and it's so good I might not go EK ignite

yes its one clientside action triggering multiple server ones
its against tos
dont matter if its software macro or hardware like in this case
gng what is this what if I press 3 buttons at once will I get cooked
Player Report: ESM
Reason: Popsicle
enkindling orb for skills when
real
i mean you could just slap three fingers down
or like get really fat finger
how is that different from his stick gng
they cannot say surgery is against tos right
i dunno, i barely played during flask piano days
fk it imma just use bane
u're already cws...
its obviously one action per finger so ok
don't much care either since we have the tools to make it work in game already
gng how would they know if I am using finger or a stick
hypothetically speaking
they wont until anchovi tells them
then don't tell them
I already wrote to support 
no issues chris wilson is my uncle
will save me gng
might even ask elon to step in
okay wtf is this https://www.reddit.com/r/pathofexile/comments/1q4lijs/did_you_know_you_can_remove_the_tamings_level/
man, it even looks like I have MTX for free
kitava is currently killing the symbol while Im dead lul
I wonder if this broke something
I cannot get back to rooftop
and I didnt get ported to harbour
uh oh
dw, just use the secret phrase
and a penance uber eater kill in ruthless for good measure
same thing with the wolf on hit ring
what other tags do I add
This hurts my soul on so many levels. Ut's perfect, but at the same time not ugh
str stacking dancing dervish? I might need a PoB
are those empire's grasp gloves holy
Yea
Dancing dervish is just there for a place holder till im the right level for the claws
how likely is it that they dont nerf wands in 3.28? I kinda like how witch is just plug and play atm
for lvling
kfusilade in particular or wands in general?
kfusilade is maybe more OP, but even kinetic bolt was nice
gonna bet on them messing with kfusil since that giga less dur thingie doesnt feel to me like intended way to do the skill
maybe some nerf to kboc, but i dont see them touching other wand skills much
might be yeah
they overbuffed it this leg
think its fine without double tornado tech
i doubt wands overall will get any particularly big nerfs, I mean they’re strong but not overwhelmingly so compared to alternatives

this leg it got dbl tornado, one extra support gem due to fork from runegraft, bunch of manastacking toys which ok aint staying
need those self cast spell buffs next patch more than anything
but like wands being meta this league isnt due to wands being strong, its due to difficulty ceiling being low enough
you will have some coc and you will like it
if I had planned to make this a wander, I would have named it something like "HarryPotterWitch"
yeah wands didnt really feel much stronger than they already were, just that they got popular because people wanted even a crumb of wand buffs
i played the hiero manaboi wander in 3.25 that was fun
Wands are really fun to play overall but theyre not great starters
Balance this league was quite good ithink
i rly like the build landscape this league
besides elementalist things look pretty nice all things considered
lightning res kboc, int/accustacker, blood sacrament with actual qol, heraldstacker
kinda nice diversity
also strstack still strong as ever
meanwhile elementalist be like "i wish i had 12 ascendancy points"
I think int/accu stacker is the strongest build we’ve had in many leagues but im not thaaat concerned about endgame balance aslong as it gets shifted occasionally, and atleast its not trickster EE lol
yeah same, tricky got hella stale
it is, the int/acc stacker is so busted you reach msoz str stacker damage on a clear skill
and with CI lmao
yeah defenses are insane too
the only "weakness" of the build is a lack of spell avoidance, but that gets compensated with max hit and instant recovery well enough
you can build suppress on it
u can also just build spell suppress on it
nah that's still max hit, im talking more like spell block
like do you rly care what clusters are you using as long as they are 35% and int
I was playing an RF Fire Chieftain build and honestly I’m done with it.
The build requires Tattoo of the Tukohama Makanga, which you can no longer drop or buy in the game.
All the hours I spent playing and farming feel completely wasted and it’s just frustrating.
I’m fed up at this point.
Are there any other beginner-friendly builds that actually work right now?
I mainly enjoy running maps and Delve.
you... definitely absolutely in no way need that tattoo
there must be something critical you missed, or you're reading some extremely outdated guide
is the guide up to date?
is this a poe2 thing
yeah I dont know what that tattoo used to do but I am 100% certain it is not needed
it was life regen or something
I think so ? https://pobb.in/mmbI9FaEzjsi
that';s pohx's guide, so it's good
If it's Pohx, I'm surprised he even mentioned a legacy tattoo. There is 0% chance you really need it.
yeah, i would like to see where it's mentioned tbh
Where do you see the tattoo in the guide?
i used the pob u linked to level RF to like, 96 or something, i never noticed anything wrong with it
same
if you can link the pob of your actual character then maybe we can help
can't use aproching flames without that tatoo
I think people usually do doctrine for the boots, yeah
honestly even without that if you have 90 max res and enough regen it still works
there's also the kikazaru ring which will give you 270 life regen at level 90
if like you really need it
Not sure how to share my pob build, am kinda new to poe
in any case, legacy items on wiki are I suppose technically maybe a trap for new players, even though if you read on Tattoo of the Tukohama Makanga, you can see that it is drop disabled, and this is some added detail, even if exactly what that means might not be immediately clear to a new player:
- " All of your Omens, Tattoos and Hinekora’s Lock’s will still exist in the Standard League however they will progressively become more scarce.[1]
Tattoos were drop-disabled as Ancestor league did not go core. [Undocumented]"
one of the biggest newbie traps is legacy content yea, you be reading some reddit post from 3/4 years ago or something and sometimes the game doesnt work that way anymore
and since you're new you have no idea how to tell 
by looking at the age, thats the same for a lot of games tbf
some things like boss guides still work, and depending on the question sometimes answers from like 9 years ago still apply, so it's not always advisable to immediately disregard old comments
if stuff still applies the wiki will have it
if youre unsure google with a time filter
you see, im speaking from experience here, and as a newbie you dont even know that you should be reading poe wiki and disregard the old fandom one entirely
there's a lot of things that vets know that they just take for granted 
Gears looks decent at quick glance. But change the ring bench craft tho
well the old wiki already looks defective on a lot of pages
in the end there no solution either
you wont get fandom to cease the wiki
yea all we can do is ask people to gtfo that site when it comes up
and get the new one above the old one on google but that is the case a lot of the time thankfully
Any other beginner friendly builds that u can recommend?
https://pobb.in/idmXQ7qrMCp2 gng how to increase damage should I use e blade
damn, "fuck stuns in particular"
Slams
Tbh u ain't beginner imo
XD I thought I would put it on the flasks
Are you using runegrafts?
U could try some more advanced builds
holy shit best skill in the game
XD
what is even the point of using it
pob do be weird somethign ngl
u have GLOBAL es LEECH
and for 2 points u can allocate what might be the best leech wheel in the entire tree
I'd expect wild strike of extremes will be a damage increase even if you don't buff enemy res in any way, but you'd need to rely on radiant ground runegraft, since it needs whispers
warlords mark
gng I don't crit
theres more marks than assassins
oh shit no that's the good one
poachers is better than i thought actually
can the phys be reflected??
other than the small phys dmg I don't see that much use here
gng
bro i dont think 40 flat phys is gonna be the part that ends ur life on reflect maps when ur build primarily scales inc lightning and inc ele







