#1┃general

1 messages · Page 12 of 1

worldly bridge
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mionion D:

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my first build was a minion build

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havent touched it since

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too finicky

fickle glen
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What do I need to do to level up my equipped Graft?

lean urchin
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you make a new one from wombgifts

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from breach events

fickle glen
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That’s how I level it?

worldly bridge
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for all intents and purposes, you cannot modify grafts

lean urchin
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u can use implants for grafts

worldly bridge
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you need to find higher level wombgifts to spawn higher level grafts

fickle glen
lean urchin
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from other wombgifts, lavish ones

worldly bridge
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are you wanting to add more modifiers or get a better graft overall

fickle glen
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Just thought I can level it up to increase its damage

worldly bridge
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what do you mean by "level it up"

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like a skill gem?

fickle glen
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No, these arms have level on them

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On their skill I mean

worldly bridge
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that cannot be modified

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you need to birth higher level grafts to increase that level

lean urchin
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you get better grafts as you keep doing story

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indirectly

fickle glen
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It says level 17 on that, is that the highest it goes?

ripe lichen
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Is there anywhere I can get help with awakened poe trade?
Edit: I don't know where this post goes

lean urchin
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ye, it cant gain xp to level up. using implants later you can gain modifiers that increases its level though. not worth it this early

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@fickle glen

fickle glen
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Thanks

ripe lichen
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I just want to know if there's a command like ctrl+alt+D that lets me just move my mose to the next item like if I did the control, ald, d, command

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I dont' know where to fidn taht

lean urchin
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OMGOMG

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<@&174997701513969665>

dreamy charm
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mods

thick goblet
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kai cenat pog

shadow basalt
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It just wants me to take out like 4 points and put them into int for RF? Im new to this its on poe 1 I don't think there's a respec option

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Doing a witch leveling guide? On maxroll

lean urchin
ripe lichen
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No, it's a question for awakenedd poe trade commands

worldly bridge
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i think thats what youre looking for?

hard cliff
worldly bridge
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i dont know if you can just keep the menu up and move your mouse

hard cliff
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Max roll has good guides

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should be fine

shadow basalt
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I use it for diablo 4 but just got a pc so I can finally play poe. Im using the poe builder too. Only issue is I need respec points lol and only have 2

thick goblet
lean urchin
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i think bestel does

thick goblet
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isn't it like tarkleigh or bestel

hard cliff
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should have plenty

ripe lichen
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Yea I don't think this is the right place to ask this question

shadow basalt
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I didnt see one in act 1 I can look again

lavish oak
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Yeah the respec should be a menu option with one of the NPCs in lioneyes

shadow basalt
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Okk

ripe lichen
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I'm asking for a question in awakened and you guys are just talking about only the base game. I'll try to find my answer somewhere else. Thanks for doing your best though 🙂

shadow basalt
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Found it! Thank youu

ripe lichen
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I really appreicate it

lean urchin
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"if there is a command" there is no ingame command that does that

ripe lichen
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Yep

lean urchin
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the answer to your question is no

ripe lichen
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So I'm just asking about something that's not in this server

lean urchin
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im answering your question about awawkened poe trade

ripe lichen
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oh

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Oh, ok

worldly bridge
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yall

ripe lichen
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I was doubting that there was a command/ability that did that but thats the answer I feared

worldly bridge
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how do i filter by merchant tabs only

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i thought the option was "buyout"

lean urchin
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instant buyout is merchant tab only, no?

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the other option needs like the dude to join you

ripe lichen
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where did you find the answer no?

worldly bridge
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theres no line for instant buyout on trade site

lavish oak
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Top right you can filter by instant buyout or in person trade

worldly bridge
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wait its at the top

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yeah ty

lean urchin
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and ive never heard this thing being suggested even

lavish oak
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I've never seen a way to do the price checking in a way that you're saying. Not saying it doesn't exist but if a better way of doing it did exist someone would have created it by now

elder marlin
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is there anywhere i can simulate heart of flame from molten xoph graft

lavish oak
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Unfortunately I don't think POB supports them or will any time soon, there're probably a few custom mods you can enter that might simulate the buff though

worldly bridge
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why is doryani's a challenge requirement and also 11d

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😩

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the mods cant be that good on it right

silent leaf
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cause its like 10% droprate from delve boss lmao

worldly bridge
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ughgguhguhg

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i see

silent leaf
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the 50 delve players

worldly bridge
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making bank i suppose

silent leaf
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are having a field day if they just organize who sells which first instead of fighting who sells first

worldly bridge
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10% isnt bad

silent leaf
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finding the actual delve boss is the cancer part tbf

worldly bridge
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ahh isee

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i never done much delve

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i did a bit of it last league for challenge, never got into it

elder marlin
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why is tender embrace(hardening uulgraft) not affected by runegraft of warp

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while heart of flame(molten xophgraft) does

meager ridge
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Is there currently a way to get an mtx by using a mirror?

warm forum
earnest raven
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A lot of uniques have 3d art. Some are legacy and very sought after. Buying alt art for example can be bought with mirrors and turned into cosmetics. But traditionally, mtx from the store can only be bought with cash

worldly bridge
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wouldnt you want to do singular for unique

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OH OK THEN

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first reroll??????

umbral crag
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It is not part of singular pool of unique maps

warm forum
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Yeah you would think that singular would roll machinariun since it's unique. Idk why but it only rolls on comprehensive

worldly bridge
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well if anyone needs iti have four slots open

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in map rn
ign: Dachi_Keeper_RF

fickle glen
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Does spiritual aid perk increases my overall damage or just specific?

lavish oak
worldly bridge
signal herald
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Hi how much time left for kiracs vault?

lavish oak
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There's still a bit under 2 months left in the league, plenty of time to get the vault pass done

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If you need any help with specific maps you can most likely either ask in global 820 or 159, or even here in one of the help channels

signal herald
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Ty alot

normal elbow
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???

thick goblet
# signal herald Ty alot

you can also buy the vault pass after completing all 115/115 maps to make sure you dont waste your money

thick goblet
signal herald
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Ty alot

wintry lily
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Tbf, 115 maps isnt that hard to achieve unless theres like

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maybe 1 day left or you dont have the time

signal herald
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Oh I see

wintry lily
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isnt that div card giga weighted in favor of the trash belts

wintry lily
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pray you didnt just waste your entire life's luck on that

normal elbow
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Poof

wintry lily
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oof

livid quarry
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shame lucky when dead leag

normal elbow
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Doesn’t really matter if I just slam it in temple anyways

wintry lily
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matters extra less when its dead league time either ways

normal elbow
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I pulled a 6/20 multistrike from Cheater card today too

wintry lily
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bwuh

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some people just get all the luck

livid quarry
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i realized awakened gem levels and quality dont really matter until ur build is like hundred of divs

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like i bought a corrupted 9% awakened element attack gem for very cheap

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and then the remaining divs i invested

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was doing t16 8 mods wouldnt matter if it was 20% quality

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hell cant evne tell the diff from non maxed level gems

wintry lily
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most of them are just better %s

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a few of them do just extra enough to be worth the price

lavish oak
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The only thing you ever really want with awakened gems is the extra effect at level 5. Anything else is just PoB padding

lean urchin
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its 5 supports tho, with 5 awakeneed supports that is a bit of a change

wintry lily
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ye

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5% is 5%

worldly bridge
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always open your chests exiles

steel light
worldly bridge
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can someone help me with a juicy boss

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its triple ghosted and maven

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idk what i was thinking

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first death on 97

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i was at like 97% too

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i shouldve just scrapped it lakjsf;lkjef;l

lavish oak
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Still need help to kill it?

worldly bridge
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yea

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if you can

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ididnt have time to SS the ghosts

lavish oak
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I'll come see what my scuffed build can do

worldly bridge
lavish oak
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I'm in the middle of gambling belts 1k ancients at a time

worldly bridge
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god??

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ill pay you back in however many ancients i have

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been running harby

lavish oak
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What a little bitch boy not giving up the loot -_-

stray sedge
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it's on a payment plan rn because some lucky guy got multiple good ones in a row

lavish oak
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Someone sapped all the ancient luck, nothing well overspending just to roll 1 belt won't fix

lavish oak
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100div gamble and all I saw was 5 ryslathas

jagged raven
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finally bought it

lavish oak
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Nice!

jagged raven
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ty 😭

lavish oak
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Uber maven gamble now, need to win back some dollarydoos

opaque sphinx
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not sure why i never considered that u can maven chisel ravaged maps

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idk how good it actually is but shrug

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how much is a triple split atm

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wha da helly

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oh nvm i typed wrong beast im a 4head

visual stream
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uhm ggg still hadnt put the druid box to poe 1 yet right guys ?

lavish oak
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Nope

opaque sphinx
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u can't split them while annointed right

split maple
opaque sphinx
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true ty

visual stream
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so much for free box

opaque sphinx
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100% waste of chisels but it was funny

lavish oak
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The box still is on your account, just can't redeem on poe 1 yet. You can check on the website or in poe 2

candid hamlet
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Hey I'm playing Poe 1 for the first time, what class should I play

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I have been playing Poe 2 since it came out

gritty epoch
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What seem fun to you, u could look at videos

lavish oak
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Poe 1 is less about classes and more about skills

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That you find interesting or like the look of

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then you build around that

candid hamlet
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Well when I play Poe 2 I enjoy the build that have crazy map clear and cover my screen, is there something you recommend that would give me that feel

hard cliff
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we got a lot of that

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way more than poe 2

gritty epoch
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Yes

lavish oak
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Yeah almost everything in poe1 can scale to insane map clear. Even into the hundreds of projectiles

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One of these impossible escapes better roll big because I'm coming up empty right now -_-

gritty epoch
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If you want zoom don't do RF tho, before someone recommends RF

candid hamlet
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What website would y'all recommend for build guides, I noticed mobalytics doesn't have a Poe 1 tab

thick goblet
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!guides

covert swanBOT
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A short list of places to find builds for new players:

Maxroll.GG's leaguestarter buildguide section has high quality build guides

If you are more into video guides, a playlist by the youtuber Zizaran, he also has a bunch of other video guides for new players.

A collection of minion build guides created/ curated by GhazzyTV

You can also always find popular builds on the Builds section of Poe.ninja, but those aren't really guides, just snapshots of live player builds without any explanation for what makes them good or not good.

gritty epoch
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Maxroll but before you start show us the build to know if it's bait

lavish oak
candid hamlet
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This one looks cool

silent leaf
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be prepared to get oneshotted

candid hamlet
silent leaf
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the class deadeye, is known to be the most brittle and "oneshotted" class

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just a heads up

candid hamlet
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Ahh I see

silent leaf
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its a glass cannon class

lavish oak
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Deadeye can do tons of damage and have plenty of screen wide clear but your only real defence is killing things before they kill you

silent leaf
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p much yea glass cannon

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you hit like a cannon, get stung by a mosquito and you are likely dead

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a scrape from a random 1mm arrow and you die pepeL

gritty epoch
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U could do some kind of wander if u want giga clear https://m.youtube.com/watch?v=FRap20bTnYY

silent leaf
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i really wouldn't recommend a wander build beyond anything else to a new player

gritty epoch
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Sure

silent leaf
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esp one with involuntary SSF trade market

opaque sphinx
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someone esplain me why silver and gold oils are like same price

candid hamlet
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What about this

gritty epoch
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NO

split maple
silent leaf
split maple
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and hour of lab

silent leaf
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theres 8 indigons

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in xbox

candid hamlet
silent leaf
split maple
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indigon is easy to farm

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and before it mind of council is decent

silent leaf
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with

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mapping build

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KB

split maple
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i mean it still wands so complicated

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but gearing is easy as fuck

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and like single target is rly not an issue with kboc

gritty epoch
gritty epoch
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i'd rather he play kboc than cyclone

silent leaf
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anything with the word cyclone

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is bait for 80% of the playerbase i imagine

candid hamlet
gritty epoch
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unless its coc

candid hamlet
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This one?

silent leaf
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yea thats kinda fine for new player

gritty epoch
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should be good

candid hamlet
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Cool looks like I'm doing reap, well I actually gotta let the game finish installing 🙏🏾

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I'll be in keepers if the flame VC if anyone would like to watch my experience 🤞🏾

lavish oak
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The one thing you might find hard to adjust to is the lack of wasd movement

candid hamlet
lavish oak
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Poe 1 has even less overall controller support so that might be a little gross

elfin shale
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Playing is fine but picking up items is horrific

opaque sphinx
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hot

proud gorge
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interesting, according to PoB, I actually gain DPS by removing Awakened Deadly Ailments in my poison FRoSS build

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since it does increase the damage per poison, but the 80% less hit damage is apparently more damage than the gain from poison

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oh wait, that's entirely because of DoT cap, nvm

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well, that's still sort of a damage increase up to DoT cap, at least

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it's just that, yeah, at DoT cap either way, Deadly Ailments removes most of the hit portion while providing basically no increase to the DoT portion since it's already capped

tranquil sedge
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ubers have 70% less damage reduction, for example

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or if you're doing deli or toughness content, that's also damage reduction

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'dot cap' is too vague without specifying conditions 😛

proud gorge
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I mean, I was just on the default config, which defaults to non-uber Pinnacles, I just forgot that DoT cap existed and was wondering why a lot of my passive swaps and tests weren't particularly changing the Full DPS

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lmao

tranquil sedge
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ah

cobalt blade
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do remember thatll itll reduce the ramp time to dot cap for poison getting more dmg

stiff coral
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what a tragic turn of events poe 2 failing and still getting patched while poe 1 gets thrown a bone and ignored after tragic fate

tranquil sedge
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just play something else until feb/march 3.28 kek

stiff coral
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xdd like breach league lasted more than a weekkek

tranquil sedge
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pic from some days ago

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its even lower now

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lemme get an updated one its honestly so fucking funny

stiff coral
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ive been playing 10 years and ive never ever played a league for less than a week i dont think not even kalandra

tranquil sedge
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this is past 20 leagues' data

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look at how fucking far down that blue line is LOL

proud gorge
tranquil sedge
proud gorge
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and unsurprisingly a lot of players and content creators went to go play PoE2 instead of continuing to play PoE1 like they would previously have done

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this league really isn't that bad

tranquil sedge
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also the poe2 league is still kind of a disaster over there

stiff coral
tranquil sedge
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also leagues like kalandra and necropolis killed themselves pretty fine and there was no poe2 then

proud gorge
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like, is it the best league? No, but it's certainly not even close to the "worst league ever"

stiff coral
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its like playing d3 season but even less so cause theres nothing fun to do for even a week

tranquil sedge
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idk the crafting tree is pretty awful as a mechanic for how it devalues bases and currency items and speeds up burnout
and new breach isn't an upgrade over old breach as a whole

proud gorge
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using retention stats to claim that this is the worst league ever is nonsensical, because we're very simply in a wildly different situation compared to previous leagues, it's like comparing apples to oranges, or I suppose apples to apples from 2000 years ago

proud gorge
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you can have your gripes about the league, but let's not pretend this is literally the worst league ever

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because it's distinctly not that

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there have been some really bad leagues in the past

tranquil sedge
#

1 sec

stiff coral
stiff coral
proud gorge
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the only difference is that now there's PoE2, so the PoE content creators go play that for a bit instead of continuing to play PoE for the entire league duration

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and their followers, who represent a very large portion of the playerbase, follow them

stiff coral
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what does that have to do with anything??

tranquil sedge
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and if there's more reasons to quit 3.27 than any other league before it that im comparing it to

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those have to be accounted for at least

stiff coral
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bro poe is a very simple thing if the league is good people will grind it out and if theres new build stuff to do/use people will play endless hours of it.IF theres no content only boring slop put in there to say we put smth in its not dead nobody will play doesnt matter if there is poe2 or w/e else thats how poe has always been

proud gorge
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Previously, a PoE content creator someone followed would probably continue to play the league for the full duration, doing new builds and events and such, creating interest for their followers to do the same, which drove a pretty significant portion of longer-term engagement. Nowadays, those same content creators are swapping over to making PoE2 videos when that league came out, and thus their fanbase follows them there.

cobalt blade
tranquil sedge
#

i agree with what kodo said tho

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mercenaries had great retention and we did have a poe2 league overlap it

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and it still was good

proud gorge
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and then when the PoE2 league launched the trajectory suddenly dipped

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like, that's pretty visible from the data

cobalt blade
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well its at the literal bottom before it launched

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and was coasting around the bottom before then

stiff coral
proud gorge
#

no? Before the league launch it's pretty middle of the pack, it's that blue line

cobalt blade
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alot of casuals quit because tree made their gearing too easy they achieved what they wanted etc and then alot minmax players quit because theres fuckin nothing interesting to farm

proud gorge
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you can see that it was doing better than Blight, Delirium, and Expedition

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up until the PoE2 launch

stiff coral
proud gorge
#

again, people keep trying to doomsay about this league being the worst league ever because of player retention numbers, but up until the PoE2 league launch it was fine, lower than the average but still doing fine

stiff coral
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its literally empty

proud gorge
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and then when PoE2 league launched a significant portion of players moved over there, which unsurprisingly caused numbers to dip significantly where they wouldn't have before

tranquil sedge
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(poe2 launch for reference)

proud gorge
#

ah, that's the launch? I thought it was closer to 30-ish

cobalt blade
barren river
#

This league was a turd

proud gorge
#

alright, that paints a slightly different picture, but still a similar one

cobalt blade
stiff coral
tranquil sedge
proud gorge
#

decent launch, okay first couple weeks, decent first 30 days, then a significant drop after the first month or so

stiff coral
#

and from what i can see a lot more people did the same

barren river
#

This league was just mediocre

proud gorge
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then an even more significant drop after the PoE2 league launched

tranquil sedge
#

poe2 just helped make it worse
but this league didn't have any reason to push particularly hard lol

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what're you gonna do pushing when there's the ceiling is lowered instead of being raised

stiff coral
proud gorge
#

but like, again, there have been some real stinkers of leagues in the past, let's not pretend like this is the worst league they've ever put out, people are just looking for reasons to be angry for some reason

tranquil sedge
proud gorge
#

could it have been better? Yes, undeniably

tranquil sedge
#

skipping early gearing is an easy way to make people quit faster

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coz they spend less time playing and they accomplish shit faster and it means less now byebye thx for playing sorta situation

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especially for people who were going to quit earlier than later anyway

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just accelerates the process

proud gorge
#

was this league basically just made with dev assets from PoE2? Also yes

barren river
stiff coral
tranquil sedge
#

it also hurts the long-term players coz well if good gear is dirt cheap bye loot value

cobalt blade
tranquil sedge
#

bye bases, bye currency items

crisp plinth
#

its been one of the worst leagues so far, they made a whole mechanic worse for no reason

tranquil sedge
#

people are just looking for reasons to be angry for some reason
"some" reason xd
not a hard guess brother

proud gorge
#

Personally I'm quite enjoying this league, because the thing I like PoE for is the complex building opportunities, and this league added a lot of those, in the form of Foulborns and Bloodline ascendancies

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but I get why people have issues with it

barren river
#

IMHO reg breach and keepers should be merged

tranquil sedge
cobalt blade
#

Eh most bloodlines/foulborns are kinda mid with few exceptions

barren river
#

Perhaps remove Chayula

crisp plinth
#

itll definitely go core

thick goblet
tranquil sedge
#

like please for the love of god just undo this whole league when 3.27 ends

stiff coral
tranquil sedge
cobalt blade
tranquil sedge
#

an angry playerbase still cares what happens to the game

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an apathetic playerbase has given up

stiff coral
pulsar dune
#

Ye, you can build cool new stuff, but there's also not much of a challenge to run into with those new builds. People are playing autobombers smh.

tranquil sedge
#

last epoch is in the apathy stage right now

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and that just looks fun doesn't it vaalkek

cobalt blade
tranquil sedge
#

poe1 is somewhere between anger and apathy

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and poe2 is starting to understand what anger looks like

stiff coral
#

closer to apathy i think

cobalt blade
#

love having nothing worth sending multi mirror characters at

barren river
#

IMHO foulborns should be retained and the genesis tree should only be for uniques

crisp plinth
#

tree is the first thing that needs to go

tranquil sedge
#

100% delete the useless tree

crisp plinth
#

just drop loot in areas

tranquil sedge
#

^^^^^^

crisp plinth
#

how hard is the concept of literally just dropping loot

tranquil sedge
#

the tree is the worst part of the mechanic even worse than the shit rework of breach

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(tho that's a very close second)

stiff coral
#

poe 2 never had anything imo its just a failed attempt that needs years of work and listening that the 2 lead devs will not do prob

barren river
#

Foulborn items should drop from the tree imho

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They do not belong as loot imo

pulsar dune
#

Honestly I think the atlas tree will make breach more bearable if they lock in a bit.

barren river
#

But that's it

cobalt blade
crisp plinth
#

why whould there be a tree

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it does nothing if its only uniques

proud gorge
#

yeah, the tree is definitely not going core, by any means, it's very much a "league-specific crafting mechanic" similar to Necropolis

tranquil sedge
crisp plinth
#

it barely does something rn

tranquil sedge
#

same reason necro didn't

thick goblet
#

they should just replace some of the dogshit uniques with their interesting foulborn counterparts
i think keeping all of them is way too much bloat

barren river
#

But what about foulborn unnatural instinct?

thick goblet
cobalt blade
#

I think they should make it part of alva

tranquil sedge
proud gorge
#

personally my biggest issue with the new Breach is just the fact that the Fortresses are way too large, and have grapsing chests hidden around that you're encouraged to go find despite the zone being enormous for some reason

tranquil sedge
#

and gwennen has been useless since forever

cobalt blade
#

Toss your uniques at alva breach room to foulborn it

tranquil sedge
#

poor expedition folks

cobalt blade
#

Would be neat

crisp plinth
#

the fortresses do nothing but waste time

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the escape is the worst part

barren river
#

Breach defence is genuinely cringe

tranquil sedge
#

tujen is barely okay and that too only first few weeks
dannig same thing
rog low use early on
gwennen entirely useless

proud gorge
#

Unstable Breach is alright, though they should really make the unstable breach monsters run towards you from the edge like they do for the "defense" missions

cobalt blade
thick goblet
tranquil sedge
#

just undo this entire fucking league, the nerfs included
and only cherry pick what goes back in

cobalt blade
tranquil sedge
#

add back only the absolutely most useful things and just revert the game to pre-3.27 state honestly

cobalt blade
#

Locus doryanis the ancient orb room

proud gorge
#

the biggest issue with the unstable breach is the enemies not actually approaching you, forcing you to find them, which is super awkward in some map layouts

cobalt blade
crisp plinth
#

the biggest issue is that they made it more like blight when breach itself was fine

barren river
#

And you cannot do breach defence with flicker

thick goblet
#

the other dumb thing about unstable breaches is that you're forced to go back to the center at the end of the breach anyways
so what's the point of expanding out

tranquil sedge
#

right now temples have basically only 2 valuable rooms

cobalt blade
#

Yup

tranquil sedge
#

it could add a third.

#

but then looking at how they handled breach...

#

do we really want them touching alva

proud gorge
#

the wave defense is, uh, alright I guess, a bit long-winded but it's just enemies running at you. Problem is, is there any actual point to there being a "defense" point instead of it just being another Unstable Breach?

cobalt blade
#

to slow us down

tranquil sedge
#

^ slow u down

proud gorge
#

If you're not standing right on top of Ailith it's functionally just a "kill all enemies" anyways

#

like Unstable Breach but in waves

tranquil sedge
#

blight artificially slows u down with waves and spawn times and monster movement speed

#

they took all those lessons away from it

cobalt blade
#

yea breach was honestly one of the few that didnt have some form of artificial slow

proud gorge
#

Fortress, like I said, is just too big. If it were way way smaller, with less waves, it'd probably be alright

tranquil sedge
#

with atlas tree

#

but the base mechanic is already fun

proud gorge
#

maybe my opinion is a bit different than the general community's because I never really did much Breach before anyways

#

it was always just a "oh hey here's some enemies I guess" mechanic

#

I did like the actual Breachstones though

cobalt blade
#

legion has double killing abyss you need to follow blight is blight ritual has delayed spawns essence you need to click 3 times on each etc

proud gorge
#

those were fun, and engaging

cobalt blade
#

delve following the cart/collecting sulphite the whole of heist

#

lol

tranquil sedge
#

like, the ceiling was high

barren river
#

I personally hate the removal of breachstones

crisp plinth
#

breach before had more interesting things to do than it does now sadly

#

more interesting bosses too

barren river
#

It was my main method of levelling till 84

tranquil sedge
barren river
#

Then, I'm going in the t16 basement

proud gorge
#

but yeah, the weirdest change with this Breach change is the removal of most of the endgame of it

cobalt blade
#

kinda fun to just do 8 breaches at once all opened

proud gorge
#

and replacing it with, like, that one boss encounter? And Vruun? Does he count?

tranquil sedge
#

vroom vroom scooter

proud gorge
#

Vruun is just so non-threatening

#

just a big ball of hp

cobalt blade
#

I still dunno what he does just dies too fast

barren river
#

I played a zhp build. He was only dangerous due to geforce now lag

crisp plinth
#

grasping mails are also a meme now

cobalt blade
#

For ssf it got worse

#

Targetting mods is so nice for isolating it

crisp plinth
#

60 rings is just cringe even for trade

#

just make it 20 given bosses are so rare now

barren river
#

But getting a ton of breach rings makes me look like my pfp

crisp plinth
#

then again just toss the whole league why even think of fixes

cobalt blade
#

It was already 60 rings but now you can target the specific one lol

crisp plinth
#

it was 60 rings when you got like 5-10 per map

#

if not more

split maple
#

you could get shitload of rings per map/stone before yea

crisp plinth
#

now you get 1 ring per x maps

split maple
#

i have more hive rings than grasping mails shrugR

#

its so so sad

barren river
#

Kids, this is why I never play ssf

cobalt blade
#

Ye and youd need to do like 5-8 inventories to maybe get 1 of the good mods and itd be harder to isolate idk

#

I did it a good bit well sim farming in some leagues

barren river
#

I will probably do ssf boneshitter at some point

#

But magnate is a t2 unique, thus getting it is aids

split maple
#

t2 with tree is kinda nonissue tbh

cobalt blade
#

for sure

split maple
#

like even t1s are reasonable this leg lol

barren river
#

double united in dream 😭

#

it could have been double red nightmare

split maple
#

isnt double fbl red nightmare kinda shit

cobalt blade
#

i think jewels are rarer

tranquil sedge
barren river
#

i minimise foulborn chance on the tree

split maple
#

jewels are ok

#

1 per 20-25 ancients

#

got 2 usable red nightmares so far, just one bricked in temple

cobalt blade
#

holy forbidden flame for your class

barren river
#

voices chaosthinking

split maple
cobalt blade
#

yooo just a few thousand eaters and you can ssf liege

barren river
#

liege is a good one, so getting it must be aids

thick goblet
tranquil sedge
#

f/f aren't weighted are they

split maple
cobalt blade
thick goblet
tranquil sedge
#

i see

split maple
#

secret ones are uber only anyways

thick goblet
proud gorge
#

but yeah, imo, the best way to "fix" the new breach mechanic would probably be to do sort of a hybrid between old and new breach. Keep the unstable breach mechanic where it opens and you kill enemies to keep opening it, but return the old 5 breach varieties and old breach mobs, and have the enemies actually run at you from the edge of the breach, while letting you open multiple breaches at once. Once stabilized, instead of Vruun, spawn the type-appropriate Breachlord, like how they occasionally appeared in old breaches.

Obviously the tree is out, and so are the wombgifts, so the rewards return to being old breach rings and splinters, though probably make them all drop at the end around you like how they do when you collapse an unstable breach now.

I'd honestly probably remove the in-map wave defense, but if it must remain I'd just make it a waves-based version of Unstable Breach where instead of fighting to keep the breach opening, it spawns a few larger and larger waves to run at you, culminating in either a bunch of rares or a breachlord, like the unstable breach.

Then, instead of in-map Fortress, maybe stick a smaller version of the "Fortress" tile at the end of a breachstone, where you can loot chests, get foulborn uniques, and fight a breachlord in an area at the end instead of the wave defense thing.

cobalt blade
#

Oh wait that one is firesong immutable is darker red

#

holy paragraph

thick goblet
split maple
#

dbl foulborn firesong is giga good btw

barren river
#

in my later game builds, i always use forbidden jewels. I cannot imagine ssf-ing them

cobalt blade
tranquil sedge
split maple
cobalt blade
#

(and ofc give it ground loot over the tree shit)

cobalt blade
proud gorge
#

That would keep the most interesting parts of the new breach mechanic (killing enemies to keep opening the breach, letting it stabilize when fully opened) while also keeping the best part of the old breach mechanic (multiple breaches, multiple breachlords, cool breachstones)

cobalt blade
#

/ele as well ofc

proud gorge
#

and can you imagine opening then stabilizing 5 overlapping breaches at once

split maple
proud gorge
#

sounds wild

cobalt blade
#

why stop at 5 bring back the 10 breach node on tree

#

run some strand breaches

split maple
#

btw is there any reasonable way to get dps on heraldstack brander or should i just suck up and focus tats again

tranquil sedge
#

which nodes, ofc unknown

#

but nodes will be back

cobalt blade
#

Ye just depends on if they nerf it or revert breach fully

barren river
#

herald effect

split maple
#

i got like 100 tattos and only one is herald effect -.-

#

pbode yea

barren river
#

penis brand

cobalt blade
#

Guessing you have the herald of the hive shit if so i think its kinda just gem levels/phys as extra where possible on pbrand lol

#

Without access to infinite herald effect tattoos

split maple
proud gorge
#

you know what's terrifying though

split maple
#

70mil ramped feels a tad low to my sanctumy skill issues tho

proud gorge
#

while this Breach might not go core here, this is probably the version of Breach that's going to end up in PoE2

crisp plinth
#

kinda getting old to resummon AW

#

hope i can get worms soon

tranquil sedge
#

why is that terrifying

proud gorge
#

and as far as PoE2 mechanics go, this is probably actually a fast mechanic

tranquil sedge
#

that sounds like the best case scenario

#

yea LOL

proud gorge
#

they'll probably enjoy it lmao

proud gorge
#

actually in PoE2 successfully defending the point would actually probably be a challenge, unless you're on one of those meta screen-clearing builds

#

being swarmed by that many enemies at once might genuinely be an issue

tranquil sedge
#

just more incentive to play meta vaalkek

gritty epoch
#

poe "fk melee" two

proud gorge
#

yeah... the state of PoE2's meta is wild

#

melee somehow in a worse state there than even pre-melee-rework melee in PoE1

barren river
#

IDK if I will even play poe2

proud gorge
#

because they get all the downsides of being melee while being unable to actually build tanky enough to survive in melee

tranquil sedge
cobalt blade
tranquil sedge
#

apex match time brb

barren river
#

sanctum me instead

cobalt blade
#

maybe get a better ring than death rush for bossing/sanctum though

gritty epoch
#

the design philosophy in poe2:
first thing they design something => how to fk melee

proud gorge
#

I'll play PoE2 if/when they get enough interesting mechanics and such to actually make character building interesting

#

because as is the character building is super uninteresting to me

split maple
split maple
#

Lemme check warlord

crisp plinth
#

can you target gem in grand heists or is it all rng now?

barren river
#

i intentionally avoided watching poe2 content

split maple
#

blueprint can only have gem rooms if it requires employee that can have gem rooms in his contract

cobalt blade
split maple
#

cannot remember which ones are that

crisp plinth
#

good to know ty

cobalt blade
#

cant think of anything super relevant on warlord?

split maple
#

crit multi

#

essence cast speed + warlord multi

barren river
#

Gem room drops tharthus gems like candy

proud gorge
#

the example I like to cite is when I tried playing Cold Damage Crossbow Monk, since I saw that there was an interesting cold damage crossbow skill and Monk is near some interesting cold damage nodes on the passive tree. So I acquired myself a crossbow with really high flat cold damage, geared up a monk, took all the cold damage nodes...

And it turns out I dealt less damage than a straight up full phys crossbow Mercenary using a fully phys meta crossbow, because the skill has 100% phys to cold conversion while still benefitting fully from all phys passives, making elemental gearing pointless

cobalt blade
#

+being able to force cast speed with reforge caster on non influenced

#

But in ssf could see warlord just being cheaper

split maple
pulsar dune
proud gorge
#

turns out there's a way they want you to play the game, using the specific weapons on the specific classes those weapons are designed for, and using the skills alongside the specific passives those classes are designed to take, in the specific skill synergies the skills are designed to use, using the specific passives pre-designed for those skills. And any variation from that is just strictly worse

cobalt blade
pulsar dune
#

outside of like... ice bite stuff

split maple
#

yeah just 10% dps lost compared to adrenaline, decent enough

proud gorge
# pulsar dune I mean, this exact thing is going to be true in POE1, no?

No? If you wanted to play Frost Blades, for example, you'd pick up a high flat cold weapon. You're rewarded for actually specializing into things, so if you're doing a cold damage build, you'd build cold damage things. In PoE2, the various elemental crossbow skills just all have 100% conversion from phys into whatever element they're dealing, and scale very poorly in their actual damage element, so they're designed for you to just take a physical crossbow and use the skills.

frigid wedge
#

frost blades goes tri ele

pulsar dune
cobalt blade
proud gorge
#

the frost blades builds this league, which grab a very high cold damage weapon and then get the other elements through conversion like Heatshiver

cobalt blade
#

very rarely is pure 1 damage type correct for attacks(outside of phys)

proud gorge
#

though still, the point is that it's an elemental weapon

pulsar dune
#

that's actually crazy

cobalt blade
#

Does it have flat damage rings

frigid wedge
#

most likely

pulsar dune
#

oh yea, it's ice bite stuff

cobalt blade
#

Yep

#

Makes sense

pulsar dune
#

but not shako ice bite

tranquil sedge
#

this is a simple craft tbh

pulsar dune
#

yeah, but it's actually pretty ass

tranquil sedge
#

the weapon? or the craft

pulsar dune
#

but you can't go paradoxica I wager

cobalt blade
#

but i also think tri ele is gonna have more damage without shako?

tranquil sedge
#

isn't endgame frostblades claw

proud gorge
#

The intent in PoE2, I guess, is to make it easy for players to pick up a default phys crossbow and be able to use any crossbow skill without having to worry about specific elements, but the result of this is that there's almost no room for interesting builds, because when the default version of the weapon is optimal for every single skill that weapon uses, what's the point in experimenting or alternatives or anything?

tranquil sedge
#

frenzy stacking claw build?

pulsar dune
#

yea, that's what I'm looking at

cobalt blade
#

It makes sense for the life on hit tbh

pulsar dune
#

IG it's not that different from like... zenith swords having flat

frigid wedge
tranquil sedge
#

esp when katabasis wasn't nerfed

#

shotgun entire packs half a screen away

#

'melee' build kek

cobalt blade
tranquil sedge
#

was the most expected nerf ever but ofc they went overboard and killed it entirely instead

pulsar dune
#

but I do think it's dishonest to call a build like this a build that uses a mono-elemental weapon. It uses a weapon designed to amplify the global flat it gets from frenzy stacking.

cobalt blade
barren river
#

it's like terraria melee

pulsar dune
#

and well, it has a spare prefix

frigid wedge
pulsar dune
#

you will just do less damage than an actually good sword

opaque sphinx
#

r00d

proud gorge
#

but yeah, I saw a PoE2 video recently talking about melee being difficult in PoE2, and people in the comments going "it's the same in PoE1, the only good melee is just ranged anyways", and like, maybe that was true like a year or two ago, but honestly true strike-based melee is pretty good these days. It's never going to be optimal, due to having relatively low clear compared to some skill capable of blowing up the entire screen instantly, but they're pretty good, and honestly some of the easiest skills to scale damage on, allowing for much more investment into defenses or something

cobalt blade
tranquil sedge
#

'melee' has been aight since 3.25

frigid wedge
#

u would be surprised how many builds wish they could fit nightblade

tranquil sedge
#

like we have legitimate melee things we just get to have fun with them and scale to funny levels

#

they don't get the scaling

#

so their 'melee' sucks

proud gorge
#

If you're only looking at the top, like, 5 skills, yeah strike-based melee is probably not going to be in there

frigid wedge
proud gorge
#

but that's mostly because the top 5 skills are generally going to be primarily based around clearspeed rather than DPS

pulsar dune
#

I mean, hit mamba is is the highest DPS non-zhp setup this league.

opaque sphinx
#

but also flat crit

tranquil sedge
#

mamba go brr

#

ms/msoz/fb/fbok go brr too

pulsar dune
#

since accu stack dual wields

tranquil sedge
#

ms is very melee it has basically fuckall clear

opaque sphinx
#

wait i wanna see smth

proud gorge
#

yeah, strike melee is great for giving you super high DPS for cheap, or super high DPS for expensive

#

it's why they're great for tank builds, because of how low the investment into damage needs to be to hit reasonable Ubers DPS numbers

cobalt blade
pulsar dune
#

yea that may be true tbh

cobalt blade
#

But its raw damage is higher with comparable tankiness

frigid wedge
#

zenith annoys me for dps comparisons

cobalt blade
opaque sphinx
#

balanced

barren river
#

zenith my beloved

cobalt blade
# opaque sphinx

My 2 link vigilant strike has overflowing tooltip on acc stacker lmao

#

Its so funny how well atk speed overflows that

frigid wedge
#

doesn't vigilant have like 500% added dmg effectiveness

opaque sphinx
#

yeah but

frigid wedge
#

and requires endu charges

opaque sphinx
#

reave

#

14.5m tooltip standing still

#

swap mamba it overflows

cobalt blade
#

Thats vaal reave

opaque sphinx
#

sorry mb

frigid wedge
#

sorry why are u going crit with 30% crit chance

vital lily
#

i disagree if we talk summoner poe 1 is easiest , then is diablo 4 , then is poe 2

cobalt blade
opaque sphinx
cobalt blade
opaque sphinx
#

or ass mark

frigid wedge
#

assassins mark very much does not cap crit from there but ok

cobalt blade
#

itll have like 50-60 crit against bosses im sure

frigid wedge
#

maybe the elusive too

cobalt blade
#

so crits still good

opaque sphinx
#

ok lets ignore the other 4 things i said too

#

smh

frigid wedge
#

but using crit tincture is criminal

proud gorge
#

oh yeah, side note, what are these nerfs people are complaining about? I haven't really felt any nerfs yet, is it just to the T17 mods?

gritty epoch
#

I have 5mil default attack tooltip in hideout

barren river
#

scarabs

opaque sphinx
#

jolts are 60% inc, pcharges are 300% inc, tincture is 200% inc, elusive is 1% base

#

and ass mark is 1% base

frigid wedge
pulsar dune
cobalt blade
#

and i did auto attack some ubers to death for fun

frigid wedge
#

so u kinda have no pack size if u get scarab quant, no rarity if u get quant etc, u kinda get to pick one bit of ur map to actually have

#

when rolling

#

and it feels bad

cobalt blade
frigid wedge
#

?

cobalt blade
#

just boredom on minmaxed builds

opaque sphinx
proud gorge
#

I mean, honestly I don't mind some T17 nerfs, I didn't like how all the endgame strats were just T17 for almost everything because the T17 layouts suck ass

cobalt blade
#

have done it on armour stackers too

frigid wedge
gritty epoch
#

In Poe2 how many bosses have ground degen, homing tornados, aoe slam that only hit melee and persistent aoe cc that fks melee? Not even talking mob mods

opaque sphinx
#

how much of a multiplier is 200 res

#

-200

frigid wedge
#

t17 is very rarely better than getting to choose ur map layout

frigid wedge
gritty epoch
#

Boss do a slam, wait that's not it, the slam leaves chaos DoT ground. Lol melee

opaque sphinx
#

default attack dps in pob

frigid wedge
#

now add doryanis

#

and watch it go nyoom

opaque sphinx
#

thats with doryanis but its my old pob before some upgrades

crisp plinth
#

hm ok trarthus gems arent guaranteed in gem rooms, kinda thought its 1 per room or so

frigid wedge
#

how much less without

gritty epoch
opaque sphinx
cobalt blade
opaque sphinx
#

so its about a 7x multiplier to pinnacles

#

just under

frigid wedge
tranquil sedge
#

they made them difficult instead
thats what they tried to do when they nerfed map effect
turns out nobody likes that

barren river
#

What about clusters of 32 highly volatile barrels?

gritty epoch
pulsar dune
#

I mean, T17 mods are the only mods in the game with actual counterplay

tranquil sedge
#

its fine to have mods that brick builds

bigger issue is how mandatory t17s are for uber bosses gatekeeping

frigid wedge
cobalt blade
pulsar dune
#

the counterplay is walking away and being careful when looting

#

but shh

tranquil sedge
#

including t16 mods

frigid wedge
#

ig so

tranquil sedge
#

like why is no regen a t16 mod

#

coz u can build around it

#

same for every mod

proud gorge
#

We should get some of the Valdos mods. Maybe add an orb or something that, when used on a map, upgrades it to be able to roll Valdos mods.

tranquil sedge
#

tank mod, dps mod, mechanic mod

#

build around it

barren river
#

Highly volatile barrels were aids? I didn't play back then

tranquil sedge
#

that's the whole game

frigid wedge
#

ig so

cobalt blade
#

No they were just silly loot

#

So they removed the map mod

gritty epoch
#

Action speed mod counter play is to play trickster or jugg

opaque sphinx
#

bro this is hilarious

tranquil sedge
#

you can outright ignore that mod if u play a slower bigger hitting skill too

opaque sphinx
tranquil sedge
#

or u can use a unique or something

cobalt blade
#

channeling build too

gritty epoch
#

Big if

tranquil sedge
#

i mean

#

dont run the mod

frigid wedge
#

but having better mods for dmg and survivability etc instead of half the mods just setting ur act speed to 0 is way better

opaque sphinx
#

nah this foulborn 100% getting destroyed next league

tranquil sedge
#

or run it with any of the ways to get around it

pulsar dune
#

it's a weird complaint to make about T17 mods, since T16 mods brick way harder than most things T17s do

tranquil sedge
#

like idk t17s are rewarding enough even if u spend 50c a map to roll them

#

and t17 maps ironically are less brick yea lol

frigid wedge
gritty epoch
#

The initial discussion is about counterplay but yeah not all builds can run all mods

barren river
#

I personally hate unstable tentacle fiends

tranquil sedge
#

sure
that's also (imo) how it should be

barren river
#

Or volatile cores

frigid wedge
tranquil sedge
#

i hate many of the mods too
i will still run them if i want to/can

cobalt blade
pulsar dune
#

yea, they tried to add real gameplay to poe1 mapping

tranquil sedge
#

some of them are just there for trolling tho yes like volatile cores before the nerf or the 'deal no damage for 3 seconds every 10 seconds'

tranquil sedge
#

that deal no damage mod is just mentally challenged

barren river
#

I also hate goatmen

pulsar dune
#

IG if you aren't on minefield

proud gorge
#

tbh I think the issue is less there being some mods that some builds can't run, and more there being many mods that only very specific builds can run

pulsar dune
#

otherwise it's just like 40% less DPS, no?

frigid wedge
#

the deal no damage mod and the eater orbs is stupid

tranquil sedge
#

only very specific builds can run
this is not true though

crisp plinth
#

those mods just feel extremely anti fun by nature compared to just additional difficulty

cobalt blade
#

it does if your doing mod effect albeit less so now with reduced mod effect scaling

tranquil sedge
#

most builds can run most mods if you invest enough or build to counter them

#

but yes only some builds can run all mods

#

but that's fine tbh

barren river
#

Unstable Tentacle Fiends are truly awful

frigid wedge
#

bc if ur build deals with the deal no dmg mod u get instakilled by eater orbs

barren river
#

AKA elder blast

tranquil sedge
frigid wedge
#

and if u build for eater orbs u never deal any dmg

tranquil sedge
#

what is eater orbs

#

the grey things?

cobalt blade
tranquil sedge
#

that explode?

frigid wedge
gritty epoch
#

I just dislike tediousness being equated to difficulty, to top it off the disparity on builds that can do them all Vs those that can't do a few mods and the fact they make it extra rewarding so in an economic sense u gotta take the dick

tranquil sedge
#

drowning orbs?

pulsar dune
#

you can build around the no damage mod at least with like temporal rift or whatever

cobalt blade
#

but also eater orbs you just want action speed immune

frigid wedge
tranquil sedge
#

i dont think u even build around those tho either ur immune to them or ur not and just pay attention

frigid wedge
#

the faster ur debuff expire rate is the less time it takes to get killed by an eater orb

barren river
#

What about unstable tentacle fiends?

tranquil sedge
#

oh

#

true i forgot runegraft

#

my bad

crisp plinth
#

the amount of things that just punish you for relaxing a bit is annoying

crisp plinth
#

or just loot

frigid wedge
tranquil sedge
proud gorge
#

Elemental and Phys reflect have been in the game for a long time, but each respectively would only brick less than half of all builds, and there's pretty easy ways to build around those things, but that's also because they're longstanding parts of the game so more and more solutions to reflect have been added over time, making gearing against them viable and diverse, instead of just "pick this one thing that solves that issue"

tranquil sedge
#

like give normal bosses some love ugh

cobalt blade
pulsar dune
#

unstable tentacle fiends should definitely explode offscreen

tranquil sedge
#

even 50% chance of 1 frag is more than enough to remove the outright dependance on t17

pulsar dune
#

it's wild that you have to afk near them

frigid wedge
#

the fact that they wait at current progress is kinda dumb

barren river
#

No damage and fiends are the mods that I hate the most

cobalt blade
proud gorge
#

but yeah, I think part of the issue with something like the action speed mod is just that, until this league, there were just very few ways to build around it, and those few ways were ascendancy specific

frigid wedge
#

if its aboutta explode and i movement skill offscreen and it insta explodes is stupid

barren river
#

And volatile cores

cobalt blade
#

Volatiles got nerfed this league

split maple
cobalt blade
#

They arent nearly as bad now

tranquil sedge
cobalt blade
#

v tankable

proud gorge
#

this league did add at least a couple new ways to deal with action speed, at least

frigid wedge
#

volatile cores arent that bad anyways

tranquil sedge
proud gorge
#

though granted one of them is a foulborn unique

tranquil sedge
#

now they're not

proud gorge
#

so who knows if that'll be sticking around

opaque sphinx
frigid wedge
opaque sphinx
#

thats an ignite/bleed/slam/duration skill mod

tranquil sedge
#

if u stop u die unless u also move immediately after

cobalt blade
frigid wedge
crisp plinth
#

they just make the game annoying to play and thats why i dislike 16.5 and 17

barren river
#

I didn't do alva last league because I was frightened by the idea of rolling fiends via risk scarab

tranquil sedge
rustic sluice
#

when are we getting the next poe1 league ?

crisp plinth
#

its not harder its just more balls to juggle at the same time

cobalt blade
#

Way too costly to simulate the whole map constantly just causes issues with unstable fiends lmao

tranquil sedge
#

if we're lucky

rustic sluice
#

Got it , thanks

opaque sphinx
tranquil sedge
#

end of feb is 4 months

crisp plinth
#

no its not

frigid wedge
opaque sphinx
#

juggling 10 balls is harder than juggling 4

tranquil sedge
crisp plinth
#

if i gave you 100 first grader math problems to solve while shooting balls at you and burnt your feet

#

that isnt difficult

opaque sphinx
#

thats not juggling?

crisp plinth
#

its just a lot of shit

proud gorge
tranquil sedge
frigid wedge
#

volatiles are ignorable if u see them on the map mods before u start the map, tentacle fiends literally cover half the map at a time and overlap perfectly so u cant stand in safe area kek

tranquil sedge
#

same with the elder slam

#

you can ignore those too if u play carefully or take your time or you can just tank them with enough investment

#

options are good

#

more options always good

cobalt blade
#

my largest problem honestly with tentacle fiends is that their phys damage

#

So any phys as extra they just fuck you up

frigid wedge
#

oh thats why my pf could tank them

cobalt blade
#

lmao

#

yep

frigid wedge
#

i feel like the game lets u get away with 20k phys max hit for basically everything other than those tbh

tranquil sedge
#

now bring back some map effect ggg

#

i want my triple phys as extra t17s again

#

700% phys as ele

cobalt blade
frigid wedge
#

balling

cobalt blade
#

with 11 proj and 1000% aoe

#

god i miss necropolis mapping that shit was funny

tranquil sedge
cobalt blade
#

gehennix

#

largest phys hit in the game if your deep delving

fluid harbor
#

wtf am i rich chat

gritty epoch
#

I think so?

frigid wedge
tranquil sedge
#

maybe if you can sell it i suppose?

cobalt blade
#

tentacle fiends and theee regular elder explosion after you kill it is IIRC phys

tranquil sedge
#

oh right those

cobalt blade
#

(i dont know exactly how much though)

proud gorge
#

but anyways, on the topic of mods that you can build around, one issue I think is that there's a few different kinds of difficulty being discussed here, and a few different goals with regards to the mods.

If you believe that PoE is a game about build challenges, where the fun comes from designing and building a build that can react to every challenge it comes across, and has answers for everything, then having a lot of mods that you have to build around is a good thing, because that makes the build design challenge more complex. That is, unless there's only one solution to the problem, in which case it makes it less complex and more homogenous.

On the other hand, if you believe that PoE is a game about running fast and seeing mobs blow up, then having those mods is a bad thing, because they act as a barrier to running fast and seeing mobs blow up. That is, unless the fun comes from overcoming the challenges needed to run fast and blow things up, in which case it's a good thing for presenting a challenge to be overcome before you can run fast and blow things up.

On the other other hand, if you believe that PoE is a game about taking on really difficult juiced maps and making lots of money, then having those mods is probably a good thing? Unless they're not actually difficult, but tedious, and don't so much test your skill as make you wait?

frigid wedge
#

i agree theres other ways to get 1 tapped like that but after about 16k max hit i stop caring

opaque sphinx
# proud gorge I mean, the entire issue being talked about here is the fact that many T17 mods ...

ah so its the same convo we've had here 1000 times kek im just gonna leave my 2 cents and go back to playing lmao
i enjoy t17s as they are, rolling them is a chaos sink and selling them/buying others should be encouraged in a game built around a multiplayer economy
I find there is very few actually build disabling mods and its not hard to swap the ones that are, most of the mods are just "look at ur screen and play more carefully"
which i feel like should be a requirement when doing the most rewarding tier of content in the game, if u want to brain off zoom and relax go back to t16s
ik most of u disagree with that tho so salute

tranquil sedge
#

get down mister president

#

oh no get down again mister president

frigid wedge
#

MR PRESIDENT

gritty epoch
#

The only build I can think of that uses that is early to mid game brand recaller

frigid wedge
#

GET DOWN

tranquil sedge
split maple
#

I just got used to volatiles with nemeses just to experience volatiles with blight

proud gorge
#

I think one issue with PoE is that it is, to different people, all three of those things, possibly at once.

split maple
#

Kinda ass it's impossible to get decent scarb quant on t16.5 without volatiles

frigid wedge
tranquil sedge
#

most of my t17 problems were solved when t16.5 got introduced - layouts, more diverse mods, and supply

just make ubers available elsewhere ugh as an alternative

split maple
#

And running away from 30 during lagged out blight...

cobalt blade
#

i just make my builds tank the volatiles unless its pen and -max

#

so much easier this league thankfully

frigid wedge
#

yeah blight is the only time that volatile cores are actually difficult

cobalt blade
#

fuck trying to dodge those at 10 fps

tranquil sedge
#

-# definitely not speaking from personal experience no sir

split maple
#

Like tanking 2-3 isn't issue

gritty epoch
#

I'm a bit angry Mark acknowledged they were gonna look at T17 mods then added the same mods to t16.5 anyway

split maple
#

Issue is fuck it's never Just 2-3

frigid wedge
proud gorge
#

Personally I see PoE as a game about builds and figuring out build designs, which means I don't mind T17 mods being highly specific as long as there's diverse and interesting ways to build around them. My problem is when there's only one way to build around it, or those methods are only available to very very specific builds, because that's extremely limiting.

frigid wedge
tranquil sedge
#

My problem is when there's only one way to build around it, or those methods are only available to very very specific builds, because that's extremely limiting.
this just slowly improves with time tho

#

that much at least we can be sure of

#

eventually options do get added

pulsar dune
#

yea, just need a bit of power creep and it'll be fine

frigid wedge
cobalt blade
#

this league being a good example honestly

proud gorge
cobalt blade
#

Every build now gets action speed immune

frigid wedge
frigid wedge
#

im not even ailment immune rn

cobalt blade
#

yea mines setup to an extent it has to be explicitly -max pen volatiles to die or -max pen and unstable fiends with phys as extra

tranquil sedge
#

all this talk just makes me want to play some poe can we speed up the new league somehow already

cobalt blade
#

Otherwise virtually immortal in mapping tanks ghosted feared and maven brain

frigid wedge
#

my max hits are literally 7k 18k 18k 18k and 12k rn, i do not have block, i do not have evade, i do not have phys taken as or suppress or dodge

proud gorge
#

but yeah, we're running an interesting sort of power creep spiral here, where the endgame content gets more problems, and we have to find more solutions to deal with those problems, but then once we have the ability to deal with all those problems then they have to introduce a new tier with more problems, and then we need to fit in even more solutions, and so on and so on

split maple
# frigid wedge im not even ailment immune rn

Idk how to even think about ailment immunity on that build tho. Even stormshroud is kinda ass to fit in if you don't want to compromise boots or if you don't go for Both abyssal socket boots and gloves

tranquil sedge
#

which build

frigid wedge
#

mine

split maple
#

Heralds

tranquil sedge
frigid wedge
#

heralds generally can fit it

#

my specific herald setup cannot

tranquil sedge
#

can we peek at ur pob

cobalt blade
frigid wedge
cobalt blade
#

and then slowly we are powercreeping to mitigate that on every build with runegraft of the warp or uh aul

proud gorge
#

clearly we need to add a bunch of sources of "Your damage cannot be prevented"

#

to the game

cobalt blade
#

not even like an ascend node just she gets that natively

#

:3

frigid wedge
tranquil sedge
#

fishing rod ROGGERS

tranquil sedge
#

all bandits are now valid

#

alira is goated as fuck

frigid wedge
#

kraityn is not valid

#

it is 8 movement speed

split maple
#

45% res for one passive kinda good

tranquil sedge