#2┃build-planning
1 messages · Page 288 of 1
What's everyone thoughts on martial artist monk? It looks bonkers
https://www.youtube.com/watch?v=adR8-SMo8vI
The only thing that holds it back is the fact that the monk is one of if not the hardest starter. Weak dmg, defences, etc
• Monk Guide: https://mobalytics.gg/poe-2/builds/martial-artist-league-starter-scorpius
GGG just revealed the Martial Artist — the new Monk Ascendancy. In this video I break down EVERY node, every skill change, the Stone Fist glove crafting meta that nobody is talking about, and my two league-start builds: a Bell-focused setup with Hollow F...
which applies only to mace attacks
Where does it say only maces
The damage per str is global for unarmed
But like if youre gonna use both you should absolutely use all 3 parts
I plan on ripping it
That and the armor part.
Whats the prediction on fist of stone version of facebreakers?
No clue
But ik ripping the mods off it are better.
ok, so question on culling strike: i am currently testing on standard league a culling WH build, with myris uxor and pitiless killer. why don't whites get culled at 60% hp?
Wh
"Unarmed attacks that would use an equiped bow's damage uses this items damage"
Lol doubt it
na some soert of stacker maybe mana or armour stacker stuff
Probably will be something that makes qs possible.
But I want the armor stacking and unarmed pulled
is facebreaker even kalguuran or ezmyte?
and you base your whole build on that?
Basing it off the armor
also
If i use howling beast arctic howl and socket infernal howl into it than use echoing cry do i get 18 critical weakness? 3 on every cry so arctic howl 3 times and infernal cry 3 times
Im assuming its gonna change to be DEX based and grant Hollow Palm Technique
So evasion and % more damage per dex and replacing the faces broken and mace skills line with HPT
Its Ezomyte
ye then good luck affording them thingy lol
That's why I was saying about ripping stuff cause u could have sigil of power with the mods of whispering ice. It's a speculation on how good this stuff will be. Could be absolutely shit period. Nobody knows yet.
iam not accounting for that kinda budged as a leaguestarer
Yea agreed.
I really hope we can rip Iron Reflexes off that one set of boots
I'm looking at blackbraid for the simple reason it's mod is soooooo good
Is that the crit thorns one?
Does someone know that?
It's this
100% to 150% armor to elemental
That's a huge defensive layer
by itself ? no
With armour stacking yea
Including the fact most builds that run elemental dmg stacking use kaoms
Plans to get the life from kaoms, get black braids elemental
since when does that thing look like "that"
No idea
Honestly I'm still wondering what magebloods modifiers will be
And oh shit.
I just thought about something
Headhunters value is going to be a lot higher now.
na its gonna be normal
Ripping the mod off it
its ezomyte or kalguuran?
I don't think it's limited to that
also need same itemclass
Yep
how many belts have sockets
Darkness enthroned
that sounds like a waste
Kinda
also those dont count
Yea agreed
they act as sockets from other equipment
But thank god blackbraid is ezomite
Yea but I may go for darkness enthroned
Body armor for it
what other builds are like flicker strike in poe2?
unless your some giga juicer, your curretnly planning on using unrela ammounts of money
anything blink or lightning warp , altho slower
and lamer
Well my idea was to use shit versions early
so flicker strike is pog
alr
imma go for it, prolly wait a day or two for the god, magefist, to tell us his ways
flicker is a lifestyle
1500 life from kaoms and 100% ele is well worth on the belt.
IF you can socket them into the belt
True
That's what we don't know yet sadly.
But that would make people happy if they can
Would be stupid to not allow it with the belt.
Agreed
might aswell keep it balanced
hardly an issue
Just to get part of the mechanic.
What's a good spell to inflict ignites with? Feels like everything I try is just nothing burger for ignite dps
ignite itselff is lala
I normally use pragmatic and the charm whenever I use ignites
But that's life stacking and self ignting.
But I do bloodbarrier and beira with that.
Now the biggest question will be if it's item class as in weapon, body armour
not a question
What I mean is
Say pulling from whispering ice the cold spell
And placing it on a wand instead
Yea that's where item class is confusing.
no its not
I hope ur right
Items are categorized in classes. They are used in item filters or for checking the item class restrictions of skill gems for example.
poe2 version not updated yet
How many hits does 1 eye of winter have?
but i dont see why it would be different
Guide in the description!
!!!POB in most recent live since I cant post links yet!!!!
This is 0.4 T4 Xesht
My current Build defenses:
Armour - 29%
Evasion - 50%
Deflection - 30%
Hp / Es - 4k
All resistances - 75%
(in brackets are my stats)*
Build dps scaling:
- 3 - (4) additional projectiles for 4 or 5 total
25% (33) chance to crit mi...
!!!POB in most recent live since I cant post links yet!!!!
Can any one help me i am split between Twister Comet Oracle or abyssal lich twister? any thoughts
coin it
🙂
WAIT does living lighting ATTACK and can you support it with culling strike?
Depends on what ur going with Oracle.
if you fine with sacrificieng one support slot for that
Oracle would end up being good in some aspects then lich others. Just gotta weigh the pros and cons of both.
Which requires the most investment.
Me id go Oracle only cause I've seen what Oracle can pull off with little investment.
is the snipe single target better than the tornado shot ice strike version?
Snipes always better single target.
thanks
any details in particular?
Actually nvm I didn't realize they fucked with snipe
Use to have crit dmg.
Not freeze so I'd say tornado would be better and use snipe if u can freeze a target easily.
Not happy they changed that
It was fine as it was.
WTF HOW OP IS ICE NOVA i get a 300% shock ofcourse its still capped at 100% 50% chill AND 922% FREEZE BUILDUP ON A BOSS WTF???? 1 nova boss frozen
And ofcourse the 7.8m radius
ignore that shock effect table, thats a leftover from poe1
damage dealt doesnt affect shock magnitude in poe2
its always a base of 20, regardless of how much dmg you do
so you only have a 20 x 1.3 shock there aka 26%
Oh ok
How could i find out if One Handed Weapons nodes will affect (or not) the new Facebreaker unique gloves?
well, quarterstaff/2h nodes dont affect hollow palm, so mace/1h weapon nodes will most likely not affect facebreakers
But is the freeze table accurate?
yea
ok thanks
Ok now with only 26% shock it still has over 500 freeze buildup wtf
Basic guardian pinnacle
Oh wait if shock doesnt scale with lightning dmg i might swap alot of dmg as extra lightning to cold
It scales in an indirect way
You won't shock without lots of lightning Dps
Shock chance scales with damage so you need lots of medium hits or some big ones
Im at 100% no matter what with onl archmage 1.1k man and the 5% dmg as extra rune
Are there any nodes/items in PoE that'll let me scale my spell dmg increase into melee of some sort?
There's an item called crown of eyes
Core of many builds
Fantastic. My build is a-go 😄
I am still trying to compare the ascendancies for comet spark builds without bloodmage, infernalist seems like such a clear winner, waaay more damage than other ascendancies with only 10 demon stacks plus lots of spirit and movement speed, chronomancer being the absolute loser with no damage and only similar tankiness to varashta
stormweaver would be then second worst, but I am not accounting for adonia's ego, I am not sure how much better adonia's+scepter is than a staff
oracle being the second best with the second best damage after infernalist while also being tanky, but it's a very rough estimation, all of this is really hard to estimate
Im not really interested in the tree that huntress starts with but i want to use spirit walker. Do you think branching up north will be viable? I just want to be a caster and such use the borb staff and cloak.
Poor chrono
44% more dmg from echo/repeated comets is not nothing tho
Yeah for cascadeable and repeatable spells chrono is INSANE
44% more damage only for comets, yes
its aight, but at the same time infernalist has a 50% more dmg node
spark also deals a lot of damage and I think it's only repeatable? still way less damage overall than other ascendancies, chrono is like varashta, but less damage
and I prefer varashta's tankiness even, seems more comfortable
And ice nova and many more spells
sure infernalist has more average damage, but varashta using effigy of cruelty will feel better
And 20% more dmg for all spells
yes, it's still way less damage than any other ascendancy
Is anyone using for 2nd weapon set effigy with thunderstorm and living lighting linked to cull support thats insane i think you get 10% cull and crit weak
I didn't think of that myself
But chrono has now sick tank 30% dr and a instant recovery button which got semi buffed because all other es recharge nodes got nerfed
but it's not just more damage, it's like 70% more damage plus the spirit, idk man
the chrono passive with 30% damage reduction has a funny antisynergy with ES recovery in case it interrupts it
Yeah but small hits are irrelevant anyway
Just feeze chill slow temp chains enemies and you barly get hit
for coc you really want the consistency of having capped crit chance more than the occasional high dmg crit
i can definitly see using entangle instead of spark on infernalist tho
I am comparing all of the ascendancies with pinpoint except oracle, he gets to use an additional support instead
so the crit chance is 90% at least
if you can scale it that high, yea
but tbh, coc has jsut been replaced by totems
totems costing nothing with ancestreal bond is kinda bonkers
free archmage etc
what cull support are you referring to?
Yeah but are totems fun tho ?
I have 2 potential league starters for chrono either pure ice nova without coc or ice darts spam both have some nice synergy with chrono on ice darts i would use alphas howls for crazy presence than whispering ice for screenwide chill chronos slow for even more slow and temp chains for even more or ice nova because it synergies nice with the echo repeat
yes
Just culling strike support
ehm I would try to maximize damage as chrono
Is there a starter build that could do the trick for totems ?
It's Supports Attack Skills
sure, bonestorm infernalist
Yes and living lighting is a minion that attacks
It has no tag attack tho, not usure if you can slot in culling strike
is there a good way to do a bit of damage to your own energy shield for archon purposes?
Yeah that might be a proplem cant test it atm tho
fireflower for fire skills
theres a bunch of self hit sources, scolds bridal, fireflower, pyromantic pact
neat
if you mean this, you can actually also just weapon swap into a set that has more energy shield like with a focus and it will instantly start recharging
so you can have a button press archon
i tried this with a passive set point but for some reason it required swapping multiple times. does it work with focus?
it depends on if you have taken dmg recently
it only instantly recharges if you havent
These are my 2 rough sketches
https://pobb.in/3zsg2OoWQ1kd
https://pobb.in/9dURJ9vpkn9_
➤ Life: 1 [5%]ㆍES: 8,027 [278%]ㆍMana: 1,665ㆍeHP: 28,462
➤ Resistances: 75%/75%/75%/0%
➤ DPS: 8,463,255ㆍSpeed: 3.28ㆍHit Chance: 100%ㆍCrit Chance: 83.41%ㆍCrit Multi: 379%
➤ Config: 15% Shock, Custom Mods
yeah it didnt trigger on the instant recharge, only on the delayed recharge
one trick is also to bind covalescence to your second weapon set and just press that
that way its guaranteed
yeah i tried that but with meditate lol, didnt work
i figured the only way to get it work consistently would be with self dmg
because that would give the delayed recharge to trigger archon
and then i could just use meditate to do it quickly
would this be a good skill tree for spirit walker twister? i just made a prassive tree for next league so i didn't have to spend too much time on that when i was playing, but i wanna know if this sucks or actually could be something.
You should use most if not all your weapon set points to push attack speed to set 1 and damage on set 2
oh attack speed for whirling slash and then damage for twister?
Oh well didn't think of that, thank you. but is it enough crit chance and damage i have, and other stuff? if i just assign it to the weapon sets?
or is there nodes that doesn't make any sense
wait how do i do the thing with the weapon sets in pob?
attack speed on whirling slash weapon set it's really important for movement, especially lategame when you want to zoom
I played no crit witchhunter twister in 0.4, feel free to draw some inspiration for your build https://poe.ninja/poe2/profile/Vomii-2056/vaal/character/Vomi_WH
Explore economy and build overviews for the action role-playing game Path of Exile.
an important keystone missing from your tree is Dance with Death
Thank you i will do. i don't think i understand how the skill gems work in this tool just downloaded it today haha
and that is for whirling right?
and then only have offhand for the twister weapon set
Note you can't assign skills to weapon set in pob
But you can still build the tree and switch between weapon sets under items
no like giving a skill a support gem in here, i don't see it
I was thinking my 3m dps build was good for a poe2 build and then I saw this 8,4m dps, what the fuck
Feel like i'm wasting my time theorycrafting worthless build compared to that
I took hours to make that the gear is pretty perfect t1 so less tsnk and dmg and config is important
I was checking out the tree for these lightning dmg penetrates lightning resistances. Do these have anti synergy with exposure?
if I scale exposure effect and the monsters have 0 res, do they just do nothing?
Yeah pen is useless
aight cool
Either get exposure from whispering ice and stack it with curses etc or use rakiatas flow
my primal strikes gives -50% res exposure
so it's probably not worth getting any of these pen nodes
Sorry im tagging, but wh ydoes it say 53 / 24 can i only alocate 24 of each weapon set or what?
i guess it doesn't impose a limit, but you shouldn't allocate more than 24 😅
oh okay
And DONT path over jewel sockets with weapon set points
Anyone have a link to a decent build riding the rhoa? I just wanna play around with the build
so this is better?
The red is twister and green is whirling
Looks better but you should have more weapon set points to use
e.g. for falcon dive
Yeah so make it so weapon set 1 and 2 has the same ?
Both 24/24 ideally
oh okay
So the changes to corrupting cry, do i understand it correct that socketing corrupting cry into a skill "unlocks" another skill that you can put sockets into? ._.
"Corrupting Cry I, Corrupting Cry II: No longer causes the supported skill to inflict Corrupted Blood, but instead it triggers a skill which inflicts Corrupted Blood, scaled by the level of the gem it is socketed into."
Or is that a "skill" that would not appear on the "skill page"?
So next league i've been thinking on doing a blackflame covenant build for Acolyte of Chayula. Anyone got any tips? I'm still pretty new to making builds, not sure what to look for other then chaos damage
Has anyone tested if spell totems can trigger Arcane Surge on us with nodes like Aspiring Genius? I don't think it should, but I also didn't expect them to consume our power charges to improve their bonestorm casts.
(Tested, it doesn't)
is there a skill most likely to be best for chronomancer and its 20% node? (repeat and echo)?
All skills that can do both
how do i figure that out?
Comet is just the best skill for it but i HATE comet
Ice nova works aswell and i think is fa cooler
is there no real way of making vol fissure a clear skill
or is it unfortunately only for combo
I was looking at this
Guys a really good builder for unique builds
I tried out his reverse pull warbringer (added my own twists to it)
But that was for a 1-100 video for that using temples.
You may take a look at this too (just ideas from a guy who Ive made multiple builds off off)
This Chronomancer build Cold was a blast to play in 0.5 and I'm excited for the buffs to come out in a week. No Quipolatl cheese, no spell life leech, no comet! This build is easy to start and scales very well with investments despite using a cheap unique staff. Build works well with a Sorcerer leveling setup.
Mobalytics guide with Early, Mid, ...
Same guy just explained
He's using whispering ice
So thought I'd share it
Doesn't have to be chrono
he is not using whispering ice
Yes he is
not the main part
Yea
Which can be applied to stormweaver too
Making a higher dps than what he's doing
and be another build entirly
Meaning u can abuse both sides of it.
That's what I'm saying and yea different build.
But concept still stands
no i cannot icestorm is based of off int stacking
Free chill.
its another archtype of build
Ur abusing heatshiver with it.
Which is based off the second part
Which is affected by icestorm
Your exactly correct
Not arguing that.
what will be the better ascendancies for wyvern?
Anyone seen anything about the changes to Chronomancer and what that might mean for builds in 0.5? Im confused what skills this ascendancy will use
It's gonna be pretty good.
What will it main damage skill be?
That depends on what u want.
Whats the basics? this will be my first POE2 league for context (played 1,000h of POE1)
I found this 0.4 build for chronomancer with curses, but i cant figure out how it deals damage lol https://poe.ninja/poe2/builds/vaal/character/wonsuru123456-7682/TheLoneSoceress?i=0&search=class%3DChronomancer%26skills%3DTime%2BFreeze
what is it? an aura bot?
I dont think heatshiver is good chill is 50% max which isnt that much i like alphas howl more whole screen is chilled and 100 spirit
Remember stormweaver applies it twice
But that's just budget version.
Imo 0.5 changes to Chronomancer make it viable for different builds, mostly spell casters but can even consider attack damage one thanks to the extra skill speed. Echo/cascade on spells is some damage and 30% damage reduction is no joke
Alpha is later end once you got things going.
Even with 100% chill its only 100% dmg and its fire dmg fire sucks archmage gives lighting for free shock
Do you think Essence Drain + Contagion is viable with Chronomancer then?
Yea, and u can conv that 100% to cold.
It is but why?? Lich is far better
Why should i?
sure, for endgame might be stronger on lich
Cause u got another basis u can take as well.
Idk, first character in POE2, I like curses + chaos damage , EDC +Contagion seems the coolest, and I think the Chronomancer ascendency sounds cool so Im trying to figure out what I can play
Which is another temporary
Kinda feels like Impending Doom vibes from POE1 with the greater spell echo stuff and Temporal Chains, idk
Just go lich you can spirit stack for crazy aoe or go lowlife setup for tons of DR you can get explode ...
It's his first run so he's not too familiar with that
The theme of chronomancer just seems so cool with the "controlling time" thing so, I was wondering what skills in POE2 would be viable with it
Rn it's not. But next season yea it is. 100%
would ingenuity and/or ritualist affect the socketed rune?
Idk the time controll stuff sucks why would you control time if you can just oneshot the enemy
I mean i get it
idk its just the flavor/theme of it sounds cool. Like how if you use temporal chains in POE1 it makes enemies take more posion damag cause of effect duration. That was cool
Every class can use temp chains
right, youre not getting it tho... its the theme of the ascendancy. Aka like why some people are drawn to different archetypes, its not raw damage/build potential.
Even if it wasn't
So im asking , hypothetically, if i thought the chronomancer ascendancy sounds cool, and im a first time POE2 player, what skills can I use for a build
Chrono can still do that too
If you want to go chrono cold stuff is pretty good if you just care about dmg comet if you want a cooler skill i think ice nova
But it's basically got its own personal culling strike.
?what
Ah i think that skill sucks you waste youre curse you need to cast it and its only 50% more dmg
Tbh yes and no
If you deal enough to trigger it.
It's amazing
Otherwise it's a waste.
But you still need to cast it to apply it
Yea
If youre bossing its maybe wort respecting quickly but if you use it for clear youre build is trash
Personally I'd do frost bolts.
But ik how to get that shit to blow up easily.
Frostbolt only gets 1 20% echo chance not 2
I wouldn't be using it like that
Who i gotta serenade for a third Divine shield skill
One is neither melee nor ranged which makes it annoying to scale and the other is a fuckin retribution skill lmao
How would you use it
maybe i should at least give Shield of Light the time of day
I always go for the sire of shards with it
How single target?
It's the amount of it I cast that makes the single target better
Unleash with it might semi lower the dps. But adding wildshards in helps too. (It kinda is a lot to trigger it bossing)
How much dps do you reach you waste youre weapon for just a few extra projs
Read the explosion.
You miss out on 7 level crit extra dmg
Thoughts on quarterstaff Gemling? Even without knowing the gem quality bonuses yet, the existing nodes like attribute cheating & red gem crit immunity/dmg bonus could make a good Whirling Assault AOE + mega bleed Vaulting Impact for bosses. Pleasant surprise from the gem quality node for late game?
Frostbolt sucks ass without it
Yeah but not all projs will explode on the boss
You would need to stand in him
Ah yeah and why chrono than
Chrono with agony just would make it a easy kill
With low investment
But I mainly do it cause of unleash rn.
And quicksand of time
Free skill speed. Hell yes I'd take that.
Is sands of time reliable im thinking of using it in my ice nova build without the aoe from it my nova alread has 7.6m
It's duration sadly.
So having a little extra duration makes it better.
Whats duration?
That only comes up for a certain amount of time
As far as I remember.
I made that char a stormweaver
Had higher investment so I didn't need the low tier version anymore
The main thing chrono has going for it in my opinion is the echo and repeat
It loses that
which is for any skill now? not just spells?
This is what now is coming
https://youtu.be/hFXwf6eANUc?si=f0MpGewZ3x5pdK7r&t=31 what skill is this time stamped in the video?
Play Path of Exile 2 for free this weekend (May 29 - June 1 1 PM PDT) on PC, Steam, Epic, and Xbox and earn new cosmetic microtransactions!
Take advantage of a limited-time promotion running from 29 May to 12 June, where the Early Access Supporter Pack for Path of Exile 2 will be available at 50% off. The purchase includes full access to the ga...
? No the echo and repeat node is NEW
Or I'm mistaken.
Wait really.
That's stupid.
The cast speed one is perfectly fine with chrono
The rest of it needed work
That's a kalguran unique skill I think
Or a cosmetic on a skill I'm not 100%
I'm pretty sure it's one of the new skills
That node replaced the recou node
Yea that's actually stupid
Wouldn't help unless u have ways to add to it
Which would explain the nerf to comet if that's the case.
? What do you mean
What's comets quality.
Ice nova base can cascade and repeat so you get basicly 44% more dmg
It's a repeatable correct
Comet is the same
Yea but I'm using a example
You get 10% chance at a repeat
So with chrono it's 30%
They might have stuff to make it 100% on the tree
If that's the case.
Comet didn't really get a nerf then
Yeah so instead of 44% more its only 42% more
Yea
Like I'm wondering about it now.
Alot of builds would be spamming the repeat.
And because comet is just stupid i dont like how its the top spell didnt pkay it at all this league so i wann try ice nova instead
Spaming the repeat what?
If they add in stuff to add more chance to repeat.
You'd be seeing the server blowing up tho XD
One thing i might try to pob now is a rage caster
Guys, which ascension do you guys think would be easier to build a minion build to use the new RF staff?
Between Sorc and Witch mostly
I'd say Witch unless you really wanna go Varashta
The RF staff could be kinda bait, it might be difficult to build around it
Can't scale with minion crit or attack speed, only minion damage.. Not to mention losing all the minion levels by not running sceptre
There was some discussions in https://discord.com/channels/174993814845521922/1502257165862305822, maybe it will be useful to you
Does walking calamity gain glory while in the other weapon set
ice nova is ~1/3rd the damage of comet
I think I wanna do new Monk ascendancy with Facebreaker
Are right side builds still going evasion/es after the es nerf? Going pure evasion or evasion with deflection still needs max hit defense so probably right? Evasion seems buffed a lot so maybe it’ll feel the same as before? Deflection also buffed but not sure how good this is.
https://poe2db.tw/us/Irongrasp
Shaman plant build around this? Str stack.
Iron will being the focus here
https://pobb.in/7HRv5HA8b2Uj oh for my second char i maybe make a rage caster that looks insane solid max hit crezy recovery from scarred faith and very high dmg
108 rage with the changes to glory stuff is crazy
That item is better for attacks especially proj attacks
You can double dip from both
What projectile attacks benefit from spell power?
Ayo guys, I am following this guide: https://mobalytics.gg/poe-2/builds/plants-lich-deadrabb1t?ws-ngf5-f7d82102-7e77-4a44-ad24-33b67e8ae7bf=activeVariantId%2C4
For some reason they take Sacrificial Blood in the passive tree but I don't see any skill spending life in the guide. What am I missing?
well read the small passives that lead to Sacrificial Blood
Hey, has anyone cooked up a minion build for Chayula? Apparently, it's viable
Did molten blast get nerfed in 0.4 or why did no one play it in 0.4 compared to 0.3
Damn, only for this 8%?
I thought for sure they would put a lifetap or something into a skill
I mean, makes sense
The notable itself doesn't scale with how much life you spend
Ty btw
completely unnerfed 0.5 shield wall dmg
its unnerfed because its not a 1 button build
i would think
based on what they nerfed
this is as many buttons as shield wall fort cry
it just doesn't use fort cry
because fort cry is worse
yeah
but like GGG wants this game to have more intricate builds
instead of walking bot
i have a question if anyone has tested it. does hallow palm work with concoctions? for pathfinder since they require unarmed
do we have confirmation if the flat phys from facebreaker will stack with hollow palm?
no
it was confirmed
that it doesnt
sadge
both hollow palm and facebreakers are worded such that they only apply to the things they apply to
of course we have absolutely no idea what a Fist of Stone version of facebreaker would be, so you can hope for something nice there
i mean the keystone directly states: "Unarmed attacks that would use your Quarterstaff's damage gain:"
quarter staff and two handed weapons? doesnt make sense
not sure what you are confused about? Hollow Form lets you use QS skills while unarmed, and then modifies such skills used this way with flat damage, attack speed, and crit chance.
For 0.5, I’m making a new character, and I was wondering what the best class is best for fast aggressive clearing? Kinda like glass cannon
I’m new so I’m not sure what to play
yea it kinda did.
not itself but i believe the item used did.
and i been reading.
Every class can do glass cannon agresive clear but that playstile sucks 1 wrong move and map lost
I think its nova projs
What?
if so i'll slam eve and es
back to ripping off mods
^
That item sucks wtf
I can get with a rare body 50% applies to ele AND 10x the base armour than helmet boots gloves skilltree
yea but that particular armour
Oh wait you think you can turn that mod into a rune?
is ezomite
its ezomite so it can be
Oh ok armour stackers are eating good
Idk iron reflex kinda sucks i think
converting all ur eve to armour
I would go CI hybrid armour es
im on the monk side
Scarred faith is sick recovery with high armour
id get the benifit of taking the rating for hallow palm then
Its poe 2 so increased evasion is useless for iron reflex
If you go whirling assault aps isnt even important
same with shattering palm
im aiming for the melee stuff from the warrior side to for immoblizing.
which if im tanky enough
i can get around with some surround nodes for aoe
so the lack of heavy dps isnt going to matter with shattering.
im after the explosion not the main side of the dps.
i plan on doing iron grip too.
but thats for staggering palm.
which i might add is affected by the unarmed from facebraker as well.
hopefully fist of stone places it to qs.
havent played in a while, i see the blasphemy decaying hex stuff still isnt a thing, is there any form of aura damage in the game that works in a similar way?
there will be, A staff that gives you a M*rder of Crows/Rivens that functions almost as an aura of constant damage
the more hit's or kills i don't remember which, it does, the biger it gets
staff or q staff?
Staff, a unique one, probably pretty rare
damn, chayula still seems so gimped lol
all this chaos stuff and it just doesint work that well
also Mark and Jonathan already said they don't want anything like rightious fire in the game, so the damage of that skill might actually not be great
and just be a fun gimmik
damn, all i want to do is make holy freeze aura -_-
it works well, if you get the unique suppot gems that gives 40% more damage as chaos damage, and all chaos damage contributes to Chill/freezing I think
i just mean the gems socket into each other but dont actually function , also seems like other classes are better at chaos since it is more focused on Spells than attacks
i havent looked super deep into the uniques tbf
no idea how trigger gems will be (I've read the patch notes but most of the nerf to it was indirect) so you can make the M&rder of Crows aura (i like to say that sorry lol) trigger comet or other spells with cast on crit and cast on ea
yeah ill have to check that one out
just sucks all the parts exist but dont work together lol
theres temporal aoe slow, ice strike, and blasphemy
the only thing that can crit is the command part
quite a few people did Ice strike Chronomancer back in S2 and 3 lol
And Blood Boil from Ritualist Exists, sure someone made an "afk" dot build for that one, all tho only works on non Unique mobs
looks like they actually thought ahead this time
really wanted to be monk cos its the closest to d2 pally lol
i mean the raven flock aura is a DoT. it can't crit because there's no hit
Yeah I thought it was not a DoT, sine it has minion tag
and they said it would be treated as a minion
ever since pounce was added into the game I gave up on their tag system
lol , yeah what is this
Minion, Shapeshift, Werewolf, AoE, Melee, Slam, Trigger, Mark, Duration, Travel, Meta
What ascendancies do you think are worth using for the raven flock staff
oracle as well for the hidden nodes maybe?
yep
I think Disciple is gonna be super high up there
Spirit Walker too, since it looks like it was made for the build theme
Since theyre command focused and you get a Focus with your staff
yeah disciple for the defense it offers
I was thinking of using that bird chest as well, for thematic purposes and cull but I don't know what you would spend the frenzies on
would be nice if you could Use a scepter and the staff, assuming add # damage to companions would work on the skill
is tame beast ok to use on a witch minion build?
I mean Companions are considered Minions, so it does work
really depends on the build tho
I'm guessing you're going Varashta
whats that?
im going witch, not sorc
Do we know if Face Crusher will stack with Hollowpalm Technique?
Since Hollowpalm allows you to attack as if using a quarterstaff while unarmed?
Because I want to run a Hollowpalm Flickerstrike Martial artist and I think the extra flat phys dmg from the gloves would help alot
Some of the mods on Facebreaker will work with hollow Palm, but not all of them unless something like Fists Of Stone changes them to work.
For Hollow Palm, do notables like One with the Storm still work? I would think no, but want to double check
any decent build for SoK manifest wep?
So does the flat phys and str% dmg also go to my quarterstaff attacks?
oh my bad I misread that
I always get the 2 confused
Infernalist would probably be your best bet then
"47% increased Stun Buildup
1% more Unarmed Damage per 5 Strength
+3 to Melee Strike Range while Unarmed
+1 to Armour per Strength"
All work for both
Hollow Palm doesn't work at all for any mace skills, and Quaterstaff skills do not get the Facebreaker Damage stacking
Thats not including whatever Fist of Stone does to Facebreaker's mods, as we don't know yet
Bruh so it's almost not even worth using then
together, most likely not, unless Fists of Stone changes them to be Dex based gloves or something
lesgo, the latest notes killed one of the four starters i was pondering
we take those
How do you usually solve clear for skill without build in clear in poe2 ? Especially melee. I'm so sad there's no ancestral thing...
You use a different skill that has built in clear
or do shenanigans
but different skill is easier on the sanity exile
How could I scale Facebreakers damage and Grenade launchers together in the same build.
I understand that facebreaker goes in line with strength stacking?
deadeye glory build?
doesn't this mean that you get a spear of solaris/hotg if you pop sniper mark twice?
I'm playing mace, maybe I should use molten blast as a clear skill
It did get nerfed quite heavily afaik
Looks very stupid xd
Hello. I'm rly low experience player. I would ilke to have fun in upcoming season. An I like this monk new feature with shadow copies. Can someone please share a budget, easy build for a beginner, to have smooth campaign and able to reach T15 maps and enjoy endgame, mb not ideal, but without struggle
🙏 🙇
Yeah. Or banners if you want them for some reason.
Is ancestral call a good support gems to help with clear ?
sounds quite cool for deadeye
The Bogfelled Commoner now has a Spectre variant for the boss version of the monster.
Is this a buff or a nerf? Any guesses?
smells like nerf
they nerfed infernal legion too
IL3 is gone and the other 2 have half the damage
Yeah I member that part
definitely a "no fun allowed" moment x)
I wasn't gonna play it anyway but oh well
not really planning, but how do i get to the point where i can make my own unique and fun builds. from what ive seen, every build has a unique that makes it click, but i dont really know how uniques ineract with anything or drop tables
do i just study spreadsheets?
Not all builds require uniques, however knowing more about which uniques are in the game helps when making builds. No need to study spreadsheet, you can check uniques on pob or poedb.
hi guys, i was watching a palsteron video about spelltotem in 0.5 and he mentions at one point that if you are using a sceptre for spirit "you will have to sacrifice your focus for it".
Does anyone knows what he meant by that?
I can still wield a sceptre and focus together, no?
Hey, ideally u want wand + focus, if spirit is needed then wand + scepter
Scepter + focus loses quite some damage
ooh, i havent thought of that. im still thinking about poe1 where you cant wield wand/sceptre lol. Thanks!
yo peeps, why do people use garukhans? I know it gives bifurcation, but isn't getting your crit chance on your char from 50 to 75% quite achievable and you'd rather use another support gem? Or getting it past 50% is usually very hard?
It's hard if the base is low.
Or if you are not in ranger/monk part.
would an armour/armour break/rage build like this work? i'm looking for input before making the character.
still looking for which skills i could use with it lol
opportunity cost also comes into play - even if you can push past 50%, with garukhan's you can stop at 50% and pump the investment into crit dmg instead
Question: I want to use Last Lament crossbow and for the life sacrifice I want to use heal on glory consumption from the passive tree. Would Zerphi's Infamy generate glory from the life sacrifice of LL?
that rage decay starts later cluster generally isn't too valuable; rage decay already doesn't kick in particularly fast
no
life spent is different from life sacrificed
Of course it is, thank you
i think if you're trying to permasustain last lament
an option to look into is maybe reverie
(maybe)
it looks to be one of the premiere sources of mega high life regen
will take a look, thanks
swapped that node to skullcrusher
i don't know if last lament would work well with it or not, but it's worth a look at least i think
thanks mate
you should drop off the random small nodes that aren't necessary to get notables
for example in that big armour cluster you clicked every single node
can drop off one of the small armour nodes even if you want all the notables there
same with the armour break cluster at the bottom
as well as the endurance charge cluster in the center iirc
and the random hanging small node in the upper armour break cluster
also a small armour node at the top
and one of those small nodes in the far right cluster, i forget what it does
Where can we get lucky for critical hit chance? I can't seem to be able to find a passive note on the tree
you cannot
the only source of this is ulaman's gaze socketed into gloves
which gives crit chance is lucky against parried enemies
which i assume is not what you're hoping for haha
Hmmm.. so why Garukhan has that last sentence of crit hit chances being lucky? Just because of that glove thing?
Ohhh
because technically it does exist, and there may be future sources added
So basically when using Garukhan, we don't expect to also have lucky crit hit chances
ig 😄
correct
yeah, makes sense
i'd say there's a decent chance we get some lucky crit sources in the future with assassin, so
futureproofing to some degree as well
better?
how squishy is that ? how likely am I to die while mapping and is this ehp OK if I have million and million of dps ?
Hi, I'm new. what is best for a DOT build? ranger poison, huntress bleed or mercenary burn?
huntress probably
tactician good too
depends on how many conditional boxes you have ticked in PoB or if that's just ES
if its ES ur good
otherwise its sus and you have clicked too many conditional
it's es
Hey guys, not sure if this is the right place for this question but i have a query regarding interaction between combo finisher and culmination supports when used on the same skill. Can you use the two together or does using one of them interfere with the other?
at this point i'm just counting on runic ward to be a good option and save my ass most of the time
that's why I count on runic ward, can't get more than 5k really
what nonsense are you even cooking
a build using a shitty body armour making building defences almost impossible
?
it doesnt even give anything worth
all that for iron grip and will?
strength stakicng?
but why
yes str stacking
it's all for iron grip and will
but I will upgrade it to give runic ward instead of armour and evasion
if it work like this
brutus spprinkler?
yes
better builds for that
like what
Gain no inherent bonus from Strength
1% increased Energy Shield per 2 Strength
use a real armor
iron grip and will not worth that shit chest
how is it not worth lol
its just increased
a fuck ton of increased ye
I doubt there's a lot of build achieving similar number
https://poe2db.tw/us/Titanrot_Cataphract actual str stacking builds use this chest
and black sun crest
if I do this I lose all my damage
https://pobb.in/B6TXGTpaaeEU I do have a version on smith of kitava that isn't squishy
roughly about 5m dps
still unsure about the chain part behavior of molten shower projectile
should help with clear in theory
Hold on, can i have 2 of the same skill socketed but with different supports ?
No, any skill can be socketed only once.
You can socket a skill twice only as a support to meta gems (I think).
Hello guys, sorry if this was already asked - but do you think - basically the Fubguns build with Poison Pathfinder will be still playable in late endgame? I was looking at the nerfs and they seem quite large.
Thank you ❤️
unplayable
I mean, it’s playable, it still “works” but it won’t be comparable to a lot of other builds and a lot less than it used to be
"Waystone Modifiers that added Damage to Monsters, Penetrated Player Elemental Resistances, or reduced the Players Maximum Resistances have had their values reduced across the board.
The Waystone Modifier that provided Extra Projectiles to Monsters has been disabled."
New in Patchnotes from today. Max hit requirements just got reduced! ❤️
Well most of the max hit issues come from Phys anyway
Goodbye arc totems
Can someone who played more ES tell me how savage the nerfs to ES were ?
I want to play Firestorm Stormweaver but the build was okayish even before the nerfs
Max hit is same, recovery was nerfed.
Only recharge got nerfed so try to avoid recharge and use a diffrent recovery method
Is there a different recovery method ?
WTF THATS HUGE 0mana cost spell????
Yes the keystone that makes you recoup prevented phys dmg ghost dance temporal rift and more
Can play convalescence
Oh no coc got buffed
Is nerfed aswell because of recoup speed
How rare is scattering calamity because i think that spell will be insane now its one of very few dmg spells that are free to cast
Guys, do you know what the maximum physics damage in PoE2 is to avoid crashing from a single one-shot in this game, because I can't find it anywhere?
2k 5k 10k?
Are you talking about how much load the Physics Engine of the game can handle?
i meant this
how much max phys hit its reqiured
to avoid one shot
by strongest boss ingame
1 million
Well 10k is lready enough for the vast mojority of hits
More phys max hit is always better because armour mitigates small hits by up to 90%
10k is i think solid 20k is tanky everything above is giga tank
looks like gigatank
For a single hit 10k should be already very high, no?
what is this abomination
Ice nova chronomancer
how are you so tanky, that's suspect 🤨
If youre a glass canon yes
I put enfeeble 13% dr in config and chronomancers new 30% dr node
if my build have 20million dps, i should be fine with 14k ehp ?
pob plis
Double everything and you will be good
uh, for real ?
That is quite interesting. I have also been told that 20k ele max and 6k Phys max is plenty for juiced endgame.
It for sure wont hurt
i believe 20m is already trivializing the whole game, don't need more
If you watch fubgun yes but never listen to him when it comes to tank he is ALWAYS full glass cannon
Oh no no. I was asking in here about good max hits if I want to be tanky.
yeah you are good
So now I am here. Looking at my planned build that was supposed to be hard to kill and get told it is a glass cannon
Yeah no 6k phys 20k ele is not tanky at all you can avoid most white or blue enemy oneshots but already a rare can oneshot you
Pretty much all the effort I made in this build is making it more tanky. aronud 90 passive points dedicated to it and the entire gear is focussed to make me more tanky...,
Pob?
DISCLAIMER: I do not claim to have made the optimal choices as I am somewhat new.
https://pobb.in/oHKVNYm22Ukd
Custom Configs are to estimate the recovery gained from the reworked Ritual Body.
And Exposure
Ywah idk what you do that body is trash i dont have to look at anything else
Do you understand what this Body represents?
IS IT THE NEW LIFE FLASK BODY?
Yes
people who started using ember fussilade + arc + spark + orb of storm in the campaing. How long did you keep the ember? is it good all the campaing in the bosses? Because in act 1 and 2 was pretty good
Ah sry caps
Yeah idk if you can make it really tanky hybrid builds are always worse max hit wise than pure es builds and you miss out on the biggest source of es from body
It's pretty sad that Thunderstorm doesn't benefit from any elemental infusions
I mean. i did not check it yet but replacing all life rolls on gear with more ES, Same with the Amulet might be higher Max hit? Is that maybe what you are telling me?
I dont think you can become realy tanky on infernalist with the body armour
Well that's sad.
What are typpically dangerous Rare monsters? Not asking about the mods but the mosnter itself. I would like to look up their stats.
The mini silverbacks abyss monsters with beams and slams and many more
Do you have their names?
No
The last thing I need to estimate if I can tank juiced Rare hits is their skills damage multiplier.
Is there a way to set mana cost of 1 skill to 0 in pob?
My guesses:
X has 100% less cost
X has 100% reduced cost
A line that sets your life costs to 0 and adding the support gem to the skill in question that converts mana cost to life cost.
Because i wanna simulate his scattering calamity with the 0 cost buff and archmage
<SKILL> has 100% reduced mana cost
Does the buff from Staggering Palm roughly double the single target damage of whirling assault? I understand whirling assault can hit one target 8 times, so would that be 8 projectiles from Staggering Palm that all also hit the target?
is my math way off or is falling thunder the highest potential effective damage hit in the game?
elemental sundering is better but near impossible to get the condition
ok just looking at 20 quality with 5 power charges and the +1 counted charge on the tree for quarterstaff. 437 damage x 2 (consumes a charge) x 5.2 (70% more damage per power charge x 6 counted charges) = 4545% effective damage hit on a lvl 20 gem
you can go to 30 quality with martial artist and other stuff. Easily get more than 5 power charges
but that's 50% more damage than a lvl 40 hammer of the gods already
it's also a slam and melee so can use combo, ancestral boost
that math is also for a lvl 20 falling thunder
at the end of league, was there a clear winner of what ascendancy did the best with the plant build?
which one to play for the safest most chill campaign + mapping leaguestart
spark stormweaver
witchhunter explosive grenade
monk martial artist
ascendancies which get a lot of gearing slots / stats for free tend to be good league starters
so witch Hunter with sorc ward shoring up defenses, or martial artist with runes and stonefist
martial artist seems absolutely ridiculous
pick your poison. martial artist looks very stupid strong
I think falling thunder martial artist with basically any other clear skill, including spears, bows, crossbows, will be extremely good and relatively easy to gear
hmmm
and I'm not even planning to use the bells which will make melee a meat grinder of a build
he's spoiled for options
storm wave or glacial cascade i guess?
i don't even think you need to do that. whirling assault hollow form seems broken
Varashta gets crit weakness, faster start of es, on demand screen wide overgrow button
Bloodmage just gets sustain that only matters for your CoC choice, plants are cheap. Not super needed for crit chance but always good, and you can get super tanky with life + es combined hit pool
Oracle lots of fun nodes, wifi technology, crit is easy to scale and dumbed down
Dommy mommy demon form always gonna exist
Chrono not too bad, cast speed/AOE node is lovely for entangle and stopping time for bosses is comfy
Chayula omega damage as extra chaos, and kinda tanky.
So no
Pick based on themes you enjoy, and potential respecs to other builds or ascendancies within the class 🙂
really interesting. i was also thinking about chrono for safety
thanks for the breakdown
Deadrabbit does abyssal lich for the physical corpse pops with blasphemy, along with sacrificing minions to gain es or es recharge
Raxx oracle
anyone know where i can watch someone league start monk from 0.4 ?
like the first 24 hours gameplay
i also saw someone mentioning a ragestack shaman plant druid being good too
There is a shit ton of leaguestart practice rn YouTube has what you need
Streamers getting coached by speed runners, people posting beach to tier 15 runs, etc
yeah but its mostly just a1 to a4
Shits funny ngl
xthefarmerx lol
Takes chat advice to a fault sometimes and just goes wit it
the "my items all sold overnight how lucky" guy
He's smart and a good player but for sure downplays it for content

But sleep is the longest part of being away from the game!!! It makes sense!!! 😂😅
Reverie is insane
Is there any spell you can put in COC that has 0 mana cost?
no, but you can use a really low level one
smith cast fire spell on hit and mjolnir have 0 cost
that's not even an issue trust me
having 2k life recovered per second is crazyy
as well as 2k mana per second
Because of the scattering calamity changes that its now a 0 cost spell could be huge if you could use a second free dps spell in coc
But scattering calamity is TERRIBLE in pob with titan and all reduced skill duration on tree +compressed duration how many projs per sec do you get 10?
With some investment on three and this flask to begin with :
85% increased life flask Recovery
30% more Recovery from flask (Oasis)
15% increased Life Recovery Rate
Reverie minimum roll : 40% less Life Flask Recovery
+85% increased Recovery = ×1.85
30% more Recovery = ×1.30
Reverie 40% less = ×0.60
613.3 × 1.85 × 1.30 × 0.60 × 1.15
= ~1018 life/sec
Now, you double it with Waistgate
And finally you make it also recover mana with Amazon Azmerie brew
Now you have 2k life and mana recovered per second
flasks can't stack effect, so waistgate is useless
though you could do shav for es regen too
ok, still 1k es recovery, life and mana per second sounds good
yea it seems pretty strong. you want to go recovery rate on the flask for multiplicative scaling rather than increased
there's no such stat on flasks
you meant amout recovered maybe ?
I wonder are there any supports that really benefit from a zero base cost?
oh i was looking at your calc, and only saw 15%
15% is from three
what do you do with plants before you get thunderstorm? do you just play ED/C?
Volcano, bone cage, essence drain, realistically any wand or staff with spell levels that's cheap can carry you
yeah just adapt to whatever +level spell you get first
if u do this much why not just play PF
pf can't apply it to mana, you need to press the flask, it's not 100% uptime
heya. when looking for spells that are cascadable or repeatable. on poe2db. can i search for spells supported by Spell Cascade support and Unleash?
Supports Spells that affect an area around you or a target location
Not sure of a page that highlights those specifically, but this is the only real requirement. Could probably figure which ones fall in this description at a glance
It's the same requirement for both
ok, figured it out. just open skill gems then enter this in the search bar:
-Trigger Spell AoE -Channelling -Meta -Projectile
Can i support reap with spell cascade for shitgun?
You could use Reverie
Is there no way to copy a link or something from mobalytics into POB?
Link the mobalytics build?
Most mobalytics builds people have shown me have had map-level PoBs as a separate link somewhere in the build guide
But yeah this just doesn't
is it because it's just a leveling build?
It's level 52+ is for mapping
I just find the tree to be glitchy and laggy af lol
It just doesn't have a link or code to copy/paste to PoB is all
I gotcha
You can always copy the build into PoB manually just for the tree
So i'd have to copy all this info into POB if i wanted it there lol
i may just do that, not too hard
Yeah blame the build guide creator lol, most I've seen make a pob link
appreciate your help
This is the reason why they made it so you could only do 1 projectile hit in 0.5
It's also a slow skill in regards to usage frequency for power clear, and it's also incosistent without power charge generation investment in single target
I ran a max power charges possible falling thunder in 0.3 and it one shot every boss I came across, but took a second to build if it was an isolated boss without ads
The main difference here is that Hammer of the Gods doesn't require really any investment for its damage, but you have to actively invest in max charges for the mileage on Falling Thunder
Hammer of the gods is weaker than it should be imo though
Actually facebreakers rager might break it completely lol
Honestly if I play martial artist I'm probably gonna go for back-bell 100% crit combo-transfer
how do you know this btw ?
It functions the same as PoE 1 in that regard
ok ok
You can have 2 different flask types doing the same effect stacking though
Not affix effects though
It just takes the highest one. You can have 2 active, but the other doesn't do anything
Just altered main
I mean, just test it. It should be testable with waist gate already in the game
In this case you could have a mana flask and life flask both on and it'd apply both effects, but because of the setup you're trying Waistgait won't matter lol
how do you make alt weapon set subtrees in pob2?
Has anybody tried a Hollow Palm build using a purely defensive ascendancy? Would there be enough damage? I was thinking of leveraging Discipline of Varashta for its ES and ES Recharge Delay defensive capabilities, which works well with the ES/Evasion stacking of Hollow Palm. The only "offensive" capabilities of Disciple of Varashta would be Baryanic Leylines for bigger radius on time-lost jewels. The actual itemization would be identical to any other Hollow Palm build for the most part. I'm just worried about the damage output and wondering if people have tried this.
Click the points bar at the top with the 3 sets of colored numbers
holy shit it was this
thanks
A bar color coded will show up at the bottom to display what points you're currently allocating'
Fire wall feels very awkward to try to fire through, does fortress decrease the damage buff?
No, but it will reduce the value of the wall's ignite because it's based off of a simulated hit
how do I modify and compute the magnitude of the shock on an enemy on pob2
Like a shock you're applying to an enemy?
yeah
just wanna see how much shock magnitude I should be getting on the spirit walker stags
It's just the base magnitude (100%) + the modifiers (x%)
Then the resulting number is a flat multiplier
then I just add the % increased dmg from the shock which is 20*shock magnitude right?
in the config
Assumedly they changed the wording to allow shock effect to be a multiplier effect in the future
Magnitude should be calculated correctly in PoB
Should show up here
I wouldn't really trust the total damage numbers but it should work for the damage taken effect
Oh also there's a clac tab box for it as well
Btw keep in mind they made shock cap at either 100% increased effect or 100% damage taken
I can't remember which
But I'm fairly certain it's 100% taken
I don't think it's very feasible to make shock effect for up to 100%
Uh
There are methods that previously broke the game
800% damage taken shocks were a thing
No
it is fairly easy if you invest a couple jewels and use the right supports
uhh it was capped at 100% per instance since 0.1
Jewels, supports, and tree
It was a mid 0.3 change
no
the stags get 20% more per leap
so at the final leap it's 80% more assuming they count the first for the 20%
I had a build in 0.3 that had 400%, tooltip showed it was, and my damage increased as I was scaling my build to the 400%
Then 3 weeks in my tooltip went down and so did my damage and had to redo my build and find out why
what supports should I use to get up to 100% then
literally not possible
K
One of the easiest ones was Overcharged, but you have to build around self-shock
Also, if you're making a shock effect build, I recommend using shock related skills
i'm using primal strikes
Plasma Blast got nerfed on it's shock buff, but it's pretty good
you can just slot in comisserate on the same skill to not get self shocked
well, that one cant even shock cause it consumes shock
Really smart, never thought of that
yeah i'm using the vivid stampede from spirit walker to apply shocks
and then smacking monsters with primal strikes
Using auto effects to apply non-dot debuffs is really smart, but you have to get them consistent with it or it won't feel good
Just an fyi
It's a pretty good usage
There's also shock mag on tree that is pretty good sized
Though that's monk side
I wonder if shock mag and chance on jewels will get scaled by the lightning quality catalysts