#2┃build-planning

1 messages · Page 287 of 1

next aurora
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The whole point of PoE and some other games in general is to be too much despite limitations

alpine parrot
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For someone who never played monk but want to go martial artist, what kind of build/guide will u rec to test /to get use to campign and monk before 0.5?

wheat vault
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someone can help me with grenades tactician?

wintry umbra
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What was the bug?

tender lance
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did this ms penalty feel pretty bad or not much of a QoL?

wheat vault
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Im gonna use painter`s servent + trinity + explosive grenades but dont know how I will be able to deal light and cold damage to proc 100% from trinity

pliant solar
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its a big change for them

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also for defiance banner of course

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as it gives ms and you use it for traveling sometimes

young cypress
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does anyknow if the raven skill stacks if you for example cast it + time snap + cast it again?

tawdry orbit
coarse crescent
uncut bay
flat jungle
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Does frostbomb add its exposure to whispering ice? So do you get 110 exposure

tawdry orbit
hoary bolt
proven rapids
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If i'm using eternal youth and have some life cost, will it permanently reset life recharge ?

tawdry orbit
coarse crescent
unreal girder
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can totems proc life remnants?

south cobalt
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Build knowers - what is the point of using damage conversions in poe? I understand that it allows to use different types of scalers (aka if you turn most of the physical damage to lightning, now you can use lightning scalers).

But generally speaking, doesn't conversion is just a thing that takes up a slot (at least in theory) and is less effective than using up every single slot of passives/gems/item mods for the original type to scale it the most?

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In other words, conversion is just for allowing more interactions and scaling, it doesn't inherently give any advantage besides that, right?

sharp thorn
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There are some benefits for some of the conversions.
For example people do Blackflame (either ring or a keystone) because it's easier to have lower chaos rez on enemies than fire rez.

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But other than that yeah, no inherent benefits.

south cobalt
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I see, thanks! This is my first time attempting to build a character on my own. Will be playing a monk league start (never played a monk before), and I want to start understanding how the builds function, how various skills work and how to scale things into the late game 😄

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So I'm trying to crack things down one step at a time

coarse crescent
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its pretty much all about the resistances and ailment the different types do

south cobalt
alpine parrot
coarse crescent
fringe lagoon
coarse crescent
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the ailments (other than shock for lightning) scale from the size of the hit

sleek pivot
uncut bay
alpine parrot
fringe lagoon
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should be similar, just path to attack speed with one weapon set and attack/elemental damage on the other

coarse crescent
south cobalt
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Oooooh, I think I see what you mean, guys.

So for example if I pick "Storm wave" skill, it's basis is lightning damage and scaling through lightning + shock. So if I would have something that explodes, like an ice thing that leaves crystals that explode after time, to make the main skill (in this case Storm wave) to scale the most, I'd ideally want to convert those icy exploding things to then build up shock easier? At least in terms of the idea

tulip fog
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which totems was it that required charges to be summoned? all of them or some specific ones?

coarse crescent
sharp thorn
tulip fog
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okay, thanks

sharp thorn
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But people wanted to play spell totems without charges, so GGG decided that now they can cost spirit instead.

tulip fog
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this doesnt apply to shockwave totem right? only "Ballista" totems?

coarse crescent
coarse crescent
tulip fog
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does tacticians ascendancy node apply to totems or only damage that tactician apply themselves?

sharp thorn
coarse crescent
coarse crescent
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but for spell totems its effectively the same limit

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just needing spirit investment

tulip fog
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i think i found an error in the PoE2 wiki, in one of the skill pages it says it was artillery ballista that got renamed to siege ballista and in the other it says it was the ripwire ballista that got renamed

coarse crescent
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can you link that page? imma go look at it

sharp thorn
tulip fog
sharp thorn
coarse crescent
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oh yeah no tis correct

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as butter man said

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they did some janky renaming

tulip fog
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ooh

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i see

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btw, does "loads an additional bolt" from crossbow, supports or passives transfer to the ballista too?

coarse crescent
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they dont load any bolts

novel hemlock
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There any particular reason why I wouldn't go Martial artist Wyvern?

coarse crescent
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and dont realod

tulip fog
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hmm, ok

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bolt speed then?

novel hemlock
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I feel like it should be alright

coarse crescent
novel hemlock
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Wasn't planning on doing the hollow form stuff. Combo stuff, gloves, mountain thing

tulip fog
coarse crescent
tulip fog
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okay, good to know

sharp thorn
tulip fog
coarse crescent
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yea but i dont think its bolts for that purpose

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not 100% sure tho

novel hemlock
sharp thorn
novel hemlock
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Could just do eternal rage worst case, but yeah I can see that being a bit annoying

sharp thorn
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All of it on the opposite side of passive tree from you.

novel hemlock
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All you would have is the maji talisman, and maybe an annoint

sharp thorn
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Eternal rage doesn't solve the problem that you cannot gain rage while doing dragon breath.

past bobcat
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Am i genting baited bye ice shot deadye ?

drifting cedar
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ice shot deadeye will be fine wdym

novel hemlock
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fair enough

sharp thorn
drifting cedar
coarse crescent
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you just go crit

novel hemlock
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Would just go crit

drifting cedar
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shapeshift notables are good but yeah that makes sense

coarse crescent
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talismans have very big base crit and monk has the best spot for scaling crit

drifting cedar
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I think wyvern and spear both make the most sense for non-qs/punch martial artist

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there's probably a crazy boss melting tanky wyvern build in there somewhere

coarse crescent
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i think maces are better than wyvern there ngl

drifting cedar
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just for hollow form?

coarse crescent
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slapping sunder into hollow form and bypassing its base attack speed is pretty juicy

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or rolling slam

drifting cedar
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I could never get into generals cry in poe1 but it should work

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concerns about clear but I'm sure there are ways around it

coarse crescent
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yea, its called herald chaining

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and its not bee nerfed

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the glove slot alone actually enables it already, since it gives you both gain as extra phys and cold

drifting cedar
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I'm sure we will see mace monk arbiter 1 shots

coarse crescent
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powercreep has gone to the moon and the pinnacles dont seem any weaker tbh

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or tankier

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we will see a lot of oneshots

south cobalt
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Guys, what are the ways to chain multiple skills? As an example- there are some twister builds that basically when you spin, you start shooting air wave looking things in random directions, arc looking zaps in various directions and so on.

It looks like they are triggered in various ways. Are these proc'ed on stuff like "cast on" stuff?

coarse crescent
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can you show an example

drifting cedar
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Heralds? Elemental expression? too vague

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post build

south cobalt
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Fgkorbyn21 just did some maps with his build

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But it looks like it's a separate build some am not sure

west pumice
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Not sure which specific thing you are talking about though

south cobalt
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Yeah, so I was wondering how one singular skill (you click one button) can basically end up casting multiple things

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It was just as an example

coarse crescent
south cobalt
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but I'm more curious about the idea/mechanic itself

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not a specific build

west pumice
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Like this type of thing?

drifting cedar
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did you read that build guide?

coarse crescent
drifting cedar
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he goes into using heralds and cast on crit in detail

coarse crescent
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so its hard to narrow it down without seeing it

south cobalt
drifting cedar
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read the guide you posted and learn about various triggered skills. he's also just using a lot of skills

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not one thing over and over

south cobalt
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I assume here you click one skill right? And then as a result, multiple things happen

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Either the exploding thing or the whirlwind/hurricane looking thing

tulip fog
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anyone here that has played with ballista totems before? how quick totem placement time do you really need? do i need all of it? or can i stop at a certain time?

coarse crescent
west pumice
# south cobalt Yeah, the grey/dusty waves shooting out

Some skills in a weapon set are specifically for buffing up other skills. In this case I'm using a skill called Charged blade which, using power charges, makes your weapon shoot out those blue beams with each attack for a set amount of time. The wind stuff coming out of my attack is from staggering palm, another QS skill. When I stun an enemy it makes all attacks shoot that projectile

drifting cedar
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Basic mechanic then, meta skills trigger spells. Heralds trigger elemental effects. There are buffs happening which add effects to other skills. There's a reapers invocation instant casting spells when enough energy is gained from kills

south cobalt
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Daaamn 😄 That will be a lot of stuff for me to figure out

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I'm starting simple, but seeing all these crazy builds

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that do seemingly a bunch of things in a very short amount of time

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It's crazy

drifting cedar
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quarterstaff invoker with triggers is maybe the flashiest build

rapid star
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so do you guys have any good build makers to suggest me? I will try to wing an MA my self, but wanted a decent enough leveling build for monk, or i'll just go Wolfonk until I think MA would be viable lol

drifting cedar
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outside of cast on crit comet just raining meteors maybe

west pumice
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Most of these mechanics are shown to you in those skill videos. If there's any dual interactions going on it'll show you that interaction

flat jungle
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Can i use 2 blasbhemy gems at the same time?

drifting cedar
rapid star
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Wolfonk it is

south cobalt
west pumice
south cobalt
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Oh, I see. Nice! 🙂

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Will look into them

west pumice
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That's where I learned about the charged blade interaction with my other QS skills

south cobalt
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Is there such a thing as a stronger and weaker spell or generally speaking, if you'd make all skills from lvl 20 gems, they'd be on a similar damage output level? and the only thing that would essentially matter is how well something scales (or what's possible)

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In other words- are some skills meant to be sort of early game if that makes sense?

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Or in theory, you can take any skill and build them up to be end game strong

drifting cedar
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they vary wildly

flat jungle
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Can i use 2 blasbhemy gems at the same time?

south cobalt
# drifting cedar they vary wildly

ohhh, ok. Are there like telling signs based on which you could tell if the skill is meant to be played end game and scaled well?

Maybe there are stats, numbers or something in the skill's tooltip that indicates that it does not scale well?

west pumice
# south cobalt Is there such a thing as a stronger and weaker spell or generally speaking, if y...

Yeah it's very varied. And some skills have inherent abilities. For example with my crossbow Merc right now, rapid shot builds up heat while it's being used, that heat is than used by Explosive Grenade to make each grenade far more powerful. So, rapid shot is a weak fast firing attack but its the only thing that builds heat. So I found a use for rapid shot as a utility skill that electrocutes and pins enemies while building heat. Once I get enough heat I launch grenades that are 50% more powerful so they 3 shot campaign bosses in act 1 and 2 lol.

So, on its face rapid shot is a crappy skill that does little damage. On the other hand it enables another skill to be even better. So naturally I use them together.

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I then mixed in black powder blitz, a skill that lets you flip around the screen on rocket boots but you cant sprint or dodge roll anymore. BUT, it detonates grenades where you take off. So I was like hey that actually sounds fun. Then I realized wait that means I can launch grenades and immediately jump ( dodge roll ) and it would be basically an auto detonator. That ended up being great tech. Rapid fire for heat building, electrocuting and pinning enemies, then throw out heated grenades that I can flip around to blow up right on bosses.

drifting cedar
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but you're not just going to be able to eyeball it as a new player

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the mechanics that make some builds over perform vs others are not usually visible in the skill tooltip

west pumice
south cobalt
south cobalt
south cobalt
drifting cedar
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pick a skill, build it up, get as far as you can, then look at what other people are doing to push it further

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context will help

wise bluff
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does anyone know why it might cost more mana to use then written in skill tab

tulip fog
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asking again since i didnt get an answer earlier, has anyone here played with ballista totems before? how quick totem placement time do you really need? do i need all of it? or can i stop at a certain placement time threshold?

tulip fog
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have you checked if any of your equipped ones does?

wise bluff
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yes i put them back and forth but it doesnt change anything

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its momentum,brutality , ancestrall call

dreamy cobalt
wise bluff
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ohhh maybe it is Cost Multiplier: 120% in ancestrall call but still it would be 92.4

dreamy cobalt
wise bluff
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oke i will try to play with it still

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ok nvm im stupid all of them take like *1.2 so it makes sense

tulip fog
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this doesnt affect immobilisation buildup right? i.e. freeze, electrocute or pin?

dreamy cobalt
tulip fog
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okay, so it only works for freeze and electrocute then? not pin?

dreamy cobalt
tulip fog
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hmm

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can totems gain my rage (or benefit from me having it) ?

dreamy cobalt
tulip fog
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yeah, im looking at making a tactician artillery ballista build that pins enemies, which makes them unable to do any actions during the pin, so im trying to maximize the damage and the pin buildup and the pin duration

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which is why im looking at many different options

dreamy cobalt
tulip fog
strong flower
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Which ascendency si best for Werwolf builds?

dreamy cobalt
tulip fog
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does skill effect duration increase pin duration?

dreamy cobalt
tulip fog
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so it wont affect things like pin, stun, ailments etc then, ok

dreamy cobalt
astral grove
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any sunder builds floating around?

ruby flume
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is the maximum amount of movement speed we can get on boots 48% currently?

35% roll + 5% Farrul of Chase + 60% Essence of Horror = 48%

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Is it possible to Santify it to get it above 48%? is there another way to obtain more than 48% ?

fringe lagoon
ruby flume
fringe lagoon
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You can also roll movement speed corruption

ruby flume
gaunt ether
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im seeing some spell totem videos pop up with new keystone passive, why even bother going though a totem instead of just casting it yourself?

fringe lagoon
gaunt ether
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like spark totems why even bother lol

dreamy cobalt
fringe lagoon
gaunt ether
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seeing as bosses in this game topple over in seconds

ruby flume
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if one of my stat on gear has a value of 3.6%, is the game rounding it up to 4% or it's instead rounded down to 3% ?

fringe lagoon
dreamy cobalt
gaunt ether
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trying poe 1 made me want to try totems in 2 since sunder feels like ass compared to 1

fringe lagoon
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Totem clear will very likely be worse than coc comet or builds like that, we'll see what we can build with the changes that GGG made

gaunt ether
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hopefully the new spell skills come out crazy, getting a bit bored with what we have currently

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o wait that wont be possible right since you need the new resource on armor, and its not self casted

dreamy cobalt
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You mean the ward based kalguuran skills?

gaunt ether
ruby flume
gaunt ether
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or would it since ancestral bond says no cost

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oops mixed up guard and ward

dreamy cobalt
uncut bay
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what do you guys think is the ranking of ascendancies for spark builds?

fringe lagoon
gaunt ether
dreamy cobalt
next aurora
fringe lagoon
gaunt ether
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or just normal bloodmage

fringe lagoon
next aurora
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I'm sure in the future there will be ward that can be shenanigan'd onto totems, but we'll have to see if that's possible with the new uniques and such

uncut bay
next aurora
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I can't imagine totems having ward by default

dreamy cobalt
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I don't remember since I didn't play that league but did totems use life for forbidden rite in expedition league in PoE1?

fringe lagoon
next aurora
dreamy cobalt
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If they didn't and bypassed that mechanic idk maybe the ward cost is circumventable with totems

next aurora
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Considering totems shouldn't be able to reserve

fringe lagoon
uncut bay
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alright then. to me it seems like infernalist > lich > abyssal lich > stormweaver > varashta > chronomancer, but I am still thinking, it's so hard to say

uncut bay
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but that's because i am also valuing the movement speed of infernalist and lich

fringe lagoon
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New Chrono is not to be underestimated with cascade/echo and dmg reduction

next aurora
fringe lagoon
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Yeah depends on what you value the most (defenses, damage, qol etc..)

uncut bay
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well that passive seems like 20% more damage and then you got like 30% increased cast speed on average, that's really low on the damage side

fringe lagoon
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The Now and Again Notable Passive Skill has been reworked, It now grants Cascadable Spells have a 20% chance to Echo, and Repeatable Spells have a 20% chance to Repeat.

dreamy cobalt
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Idk I'm just excited to go full bruce lee again after a couple leagues of not playing monk

fringe lagoon
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40% more dmg does not seem low from ascendancy node

uncut bay
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what do you mean 40% why not 20%?

fringe lagoon
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Mmm I assumed comet is both cascadable and repeatable but mabe that is not the case

next aurora
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The spell echo/repeat notable on new Chrono is 44% more dps not 40% btw

true estuary
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Is abyssal lich plants a bait build lol

next aurora
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Abyssal lich is a bait ascendancy

uncut bay
dreamy cobalt
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Plants are good but why abyssal lich lol

uncut bay
near cobalt
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plants ? go oracle

true estuary
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It's got a node that causes cursed enemies to explode for phys that's my guess anyway

uncut bay
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yeah I don't get deadrabbit either, abyssal lich only makes sense with twisters to me, maybe spark

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if you want plants go varashta

dreamy cobalt
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Oracle plants are untouched mostly (shock conduction II is gone) rest is fine

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The es recharge stuff will hurt though

fringe lagoon
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ES recharge on varashta node was not touched tho, so it's more of a problem for non varashta ES builds 😄

next aurora
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Genuinely, everything is better on an ascendancy other than abyssal lich rn. The phys version of on-kill explosions is worse due to armour mitigation applying, the entire altered branch for abyssal lich with offering/umbral souls is worse investment scaling than other builds for similar effects due to what each soul actually does, and the Apparition is only worse due to it having targeting that you can't control instead of straight 40% more damage

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Everything else on abyssal lich is just regular lich

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You can get abyssal lich builds to function, but they won't be better than any other ascendancy

true estuary
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Does plant oracle have more survivability than lich?

dreamy cobalt
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I'm starting martial artist hollow palm just gonna level with xbows or smth till i get the node

next aurora
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Way more

true estuary
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Well shit

dreamy cobalt
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The node before the inevitable crit stuff is very good

uncut bay
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lich side of the passive tree has way more ES passives, also lich got 15% damage reduction

next aurora
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I really hope they alter abyssal lich more before release, but currently it's worse lich in every way

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And the one thing that makes it interesting (umbral souls) has great value, but bad direction for what they do

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Also Umbral Souls defeats the purpose of the culling thing that comes immediately after it

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By virtue of making it so you can only cull for offerings, and that means rarely in boss fights if ever

dreamy cobalt
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I just stole the abyssal lich stuff for the cosmetic alteration in . 3 ngl 🤣

acoustic lava
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Me and my friend have played duo's for a couple of leagues, but this one we want to try a true carry support setup, what support/carry would be best, rn we are leaning to iceshot and support chrono, but we arent sure if their are better synergys that we could build towards.

dreamy cobalt
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Tactician has some banner shenanigans for party play no? Not that I've tried

next aurora
acoustic lava
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we were talking about that but isnt cull value cut in half in team play?

next aurora
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I don't believe so?

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Where did you see that?

dreamy cobalt
acoustic lava
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hmmm

next aurora
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I can't find anything on that, it might be on the multiplayer tooltip if it's anywhere

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But that would be a surprising change

dreamy cobalt
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Yeah

acoustic lava
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but idk if its true or not

dreamy cobalt
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Thats a feedback suggestion not a patched feature

acoustic lava
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Yea, but he is saying that it currently is very bad and wants it to be better

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Currently Culling Strike is almost unusable in multiplayer due to it having very low thresholds as more players join the group. Currently I believe it is simply divided by the number of players which sounds good on paper but does not work effectively in practice.

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but he may be wrong

next aurora
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The guy is making a recommendation to alter current systems, not stating it should be added

acoustic lava
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Ill have to test with my friend

next aurora
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You'll probably have to

acoustic lava
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ill do that, if cull and decimating strike work then it would go crazy

next aurora
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Culling strike builds in 0.4 are cheap if you want to try to make one with an existing character to test

dreamy cobalt
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Another carry type build that worked atleast was ritualist spark unless that got gutted

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I think that used rathpith though and that was changed in the 0.5 patchnotes i think?

uncut bay
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other ascendancies were still better

next aurora
dreamy cobalt
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Yeah I never claimed it was better or the best I just remember it working in juiced party play as a carry character

uncut bay
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it was the build itself dealing insane damage

dreamy cobalt
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Are there any spell based monk builds? I'm just wondering in case I get bored of melee again and want to pivot to something else. Preferrably not CoC or comet.

next aurora
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You could throw on temporalis and do a crit spellcaster with hollow resonance

dreamy cobalt
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Hmmm i was thinking of crit spellcast but i didn't consider those two

next aurora
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The only problem with that is that spell damage won't affect the bell's damage

dreamy cobalt
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Hollow resonance is the new martial artist channel skill right?

next aurora
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But you could go mono ele

next aurora
dreamy cobalt
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Oh right

next aurora
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It triggers off of any skill crit

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Hollow Form (the channel) only works with attacks

dreamy cobalt
next aurora
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You can still kamehameha, just not the Father Son version

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Actually

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Technically you could do it on Abyssal lich

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And it works, even if it's bad

dreamy cobalt
next aurora
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Abyssal lich is phenomenal to thematics

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Just statistically worse than no-ascendancy monk given the tree placement

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Honestly I wonder if ele bleed blood mage is a sleeper at this point

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Time to check ninja

dreamy cobalt
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Lightning spear bleed or spells?

next aurora
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Yeah ele bleed blood mage is still being slept on despite the sheer volume of blood mages

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People are just running high damage instead of bleed as far as I can tell

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Yeah blood barbs is only 9% of blood mages

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Which is funny considering how broken that ascendancy notable is

dreamy cobalt
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They changed monster bleed but not player bleed right in the notes?

next aurora
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Yeah

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Players don't aggravate with movement anymore

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Only monsters take aggravated bleed when moving now

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Which I personally don't like, but that's because I'm not a fan of core mechanic asymmetry

dreamy cobalt
next aurora
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At least it's not as bad as PoE 1 charges

dreamy cobalt
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I haven't played poe1 since poe2 launched EA and I don't think I'll play it again poe2 just scratches the itch right for me atm

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What happened to poe1 charges?

next aurora
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PoE 1 charges since at least Betrayal (when I started playing) have had a statiscialy difference between player and monster charges

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On monsters charges are boosted like fucking crazy in power

dreamy cobalt
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Ohhh yeah the way they scaled

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I thought some new thing was added or changed

next aurora
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Nah

dreamy cobalt
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Last poe1 league I played was the lantern league can't remember the name now

next aurora
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Mirage was fun

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That was the newest poe 1 league

dreamy cobalt
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Ahh

next aurora
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I'm trying to think of other interesting builds around gemling, but it's going to be difficult without know alt qualities

dreamy cobalt
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Gemling shapeshifter or companions?

next aurora
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Neither

dreamy cobalt
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No I mean i was suggesting those outside of like twister stuff

next aurora
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Oh sorry lol

dreamy cobalt
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There's a couple presence nodes nearby merc iirc too

next aurora
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I might try an undying hate gemling minioner

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Merc has been the best jewel socket for undying hate tribute since the jewel's release anyways

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Merc has the most tribute, oracle specifically has the most transformable notables

dreamy cobalt
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Oh with the kulemak keystone?

next aurora
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The abyss timeless jewel yeah

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Honestly kinda hard to get that thing worth using unless you get either extremely lucky

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I kinda wish they'd make titan's 50% affect tribute

dreamy cobalt
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Ngl every undying hate I've dropped I've sold

next aurora
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It's only useful for the keystones mostly

dreamy cobalt
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I only put one in today just to see what the keystone i got was lmao

next aurora
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I've spent about 40 hours getting both abyssal lich and undying hate to work, and 20 of those is overlapped

dreamy cobalt
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Did it result in kamehameha?

next aurora
next aurora
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But with gemling at least you can just not care about attribute requirements on gems

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Also, requires the least pathing to the best socket on the tree for the jewel

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So maybe this league it's got something to it?

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The biggest use case for undying hate is the deferred damage keystone

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Absolutely phenomenal when combined with recoup

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It's how I got my all max hit on my blood mage to be 20k

dreamy cobalt
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Ahh i see

next aurora
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20k all max hit with 2 mil bleed dps in 0.3 was fun

honest grail
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20k ele max hit is pretty low

next aurora
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Yeah but it's servicable for most content

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As a flameblaster it didn't really matter because enemies couldn't get close to me

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I think I died in maps 2 times

ruby flume
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anyone know if this belt can be obtained in POE2 and how? it's on poe2db

exotic compass
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It's not in the game rn

next aurora
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Nothing on poe trade, so it's likely a datamined page

exotic compass
#

And I can't imagine they'd add it given they are removing rarity but then again I thought a sword in a teaser meant swords were coming, so yeah

next aurora
#

We aren't getting new weapons until 3 leagues AFTER release

ruby flume
#

Thanks for the replies 🍻

granite plaza
#

Do minions I get from using unearth, count towards "cast on minion death"?

void horizon
#

I am really struggling to decide what to play for the upcoming league. I played a lot in .1, came back and played a little bit of druid bear but didn't finish the campaign. I am planning to try to hit the new endgame pretty hard, but I really just have time to play a single character. I am stuck between martial artist and spirit walker, like a lot of people I am sure, but also varashta seems cool. I really just want to play something that will be easy in the campaign and transition to endgame reasonably well and have affordable gear. But also taming bosses seems cool. This is a lot lol but was wondering if anyone had any ideas/direction to convince me of something

exotic compass
# void horizon I am really struggling to decide what to play for the upcoming league. I played ...

In softcore trade assuming you are not racing, there will always be cheap mid tier gear. 100 life and some resists or attributes and move on to the next slot

Most builds, especially those being practiced widespread right now, can handle t15 content with basic 100 life gear, resistance cap, 30+ chaos resistance, and SOME mitigation

2.5k HP and good clear and you'll do fine, if clear is worse you'd want better defenses.

Personally I think Way of the Mountain looks very strong, in addition to the gloves upgrade and other passives from martial artist you probably can't go wrong with it

Spirit Walker you'd have to be in love with the unique boss taming or spirit buffs, if not then don't run it

#

Bows, grenades, twisters, all solid spirit Walker options

Qstaff and mace have enough skills to try between them, especially whirling assault, I'd be trying that ASAP if you havent

void horizon
#

Punching stuff is what my heart says. I saw the bell build with quarterstaff and the channeling whirling slash build that they showcased. Has anyone come up with something that just uses punching with a martial artist? That is probably a dumb question lol

#

In .1 I played ice strike/bell invoker (on vibes but then it ended up being op), and I really liked it. Is there any reason to run martial artist and do punching and just use like a quarterstaff skill I like?

exotic compass
#

Read every node that martial artist provides, we have the info as of yesterday

#

Hollow palm the keystone is typically better for campaign and leads to faster, but weaker hits compared to a typical quarterstaff

fickle orbit
#

Just to clarify - i know how this works in POE1, but not totally sure about POE2. If i am a minion build, and i get something that says "10% less damage", then this less damage only affects me, not my minions, right?

(again, i know thats how it works in poe 1, just want to clarify specifically about poe2)

exotic compass
#

Your minions would have to be hit by the debuff afaik

#

Like enfeeble curse

fickle orbit
#

if it just says generic "less damage", then thats just me, its not passed to minions?

exotic compass
#

They would have to be hit by the debuff, in this case the passives are not hitting them they are hitting you yeah

fickle orbit
#

cool thanks for confirming

granite plaza
#

Can I put infernal legion and brutus' brain on a minion just to proc fire, or would brutus' brain cancel that out?

twilit schooner
remote spruce
#

anyone know if prized pain would work with ancestral warrior totems if i run crown of the pale king?

twilit schooner
#

so probably not

quartz pewter
twilit schooner
#

Krillson Boss would be Peak PoE2

quartz pewter
twilit schooner
#

How do they add EVERY Ascendancy, without Adding the Classes required for them

fading flicker
#

rogers said so himself

twilit schooner
#

Yeah Duelist and swords most likely

fading flicker
#

yeah prolly

#

archetype wise would make most sense

#

id love to see traps out of any not yet added thing

twilit schooner
#

Traps will come with Shadow/Assassin most likely along with Daggers

flat jungle
#

How good is ice nova for generating power for COC?

#

Im thinking for my frost darts build dropping whispering ice and self cast frost darts for ice nova and a diffrent staff

twilit schooner
#

Ice Nova Ignites... and Consumes Freeze to Ignite harder... Frost Flame Freezes ignited Enemies...

#

Or Biting Frost 2 for more dps instead of Frostfire

flat jungle
#

And how does ice nova ignite

twilit schooner
#

Three Dragons

flat jungle
#

But than you cant freeze anymore

twilit schooner
#

No... It onyl changes what elements build up Freze. Frostflame doesnt build on elemental

#

The Ignite itself builds up the freeze

flat jungle
#

Idk you cant be sure

dreamy bridge
#

what about eye of winter for coc energy?

flat jungle
#

And why frostflame in the first place while frostflame is active you cant reignte the enemy so you cast ice nova on an unfrozen enemy that ignites him than frostflame nova that builds freeze but prevents the ignite from beeing overriden by a stronger one

flat jungle
twilit schooner
#

I assume the Freeze from Frost flame is whats preventing further ignites. If the Ignite itself gets changed then you would be right and its useless

dreamy bridge
#

eternal flame 3

flat jungle
#

Why i think that line clearly says you cant reignite

dreamy bridge
#

eternal flame 3 has a chance to reset the duration on crit

flat jungle
#

It doesnt say anything about freeze it says until ignite expires

flat jungle
twilit schooner
#

The Ice that "latches on" is what I assume the skill is tied to, not the Ignite. Like Shattering Palm Shards or any other effect that attaches to an enemy.

#

You remove the Ice by consuming the Freeze it creates, it should remove that effect

flat jungle
#

But you still dont know if the freeze is based on cold dmg or on the ignite

dreamy bridge
#

hmm. ok frostflame will not freeze because it deals cold damage

twilit schooner
dreamy bridge
#

look at the triggered part

twilit schooner
#

Not Increased, More

dreamy bridge
#

it deals cold damage, not basing the buildup on the ignite. it deals its own damage

#

it will build flammability and ignite, not freeze

flat jungle
twilit schooner
#

Ok maybe i misunderstood that.. I assumed it added 10% freeze buildup per 1% of ailment threshold dealt by the ignite

#

due to the more

#

hmm

hidden gull
#

is DeadRabbit reliable/legit?

flat jungle
#

Yes

dreamy bridge
#

haven't followed a build by him, but based on content he seems trustworthy

hidden gull
#

I’m a bit nervous following builds from people don’t don’t play poe1

twilit schooner
#

I haven't played with combo for a bit, Can skills that use combo build combo... For example if I put Combo Finisher on Whirling Assault, Using the skill expends the combo, will the hits build combo?

granite plaza
#

Is wildshards II or Chain II better for powered zealot specters?

quartz pewter
#

I ran Pierce 3, Wildshards 2, Feeding Frenzy, Muster, and Minion Mastery. Seems really good

blissful dirge
#

Hi! Can anyone recommend me one-two button league starters for 0.5?

soft stag
#

i really want to do a poison flame breath build is that even possible? i was thinking original sin ring to convert fire to chaos but i don't think that would work well with flame breath since physical is getting converted into fire

soft stag
gusty bone
#

If I use the channeling skill of the Martial Artist that summons illusions that casts skills.
And I use Shield Wall with that skill, who owns these shield walls, me or the illusions?

cedar aspen
twilit schooner
#

Poison is not elemental

fading flicker
#

man picking a starter is painnnn

vivid kiln
#

Anyone knows when PoB 2 will be updated ?

twilit schooner
vivid kiln
#

After ? Oh. I guess they can't access the change file yet. Ty !

fading flicker
#

pretty sure they working on it so that its good to go for launch

#

because of the new feature

uncut bay
twilit schooner
# vivid kiln After ? Oh. I guess they can't access the change file yet. Ty !

Unless GGG gives them all the info prior to the patch, which might be the case with the new .build file support. They usually datamine the patch day of launch and then update POB, and with just how much content is being added I'm willing to bet it will be updated that Saturday or Sunday, with further smaller updates that week after launch

unreal girder
#

What would be the best way to level bloodmage to transition to spell totems later?

fading flicker
#

tho seems like most ppl sleep on abyssal, a lot of power in that thang

uncut bay
#

a lot of power for spark and twister

past bobcat
#

Why would I pick disciple of varasha over oracle for my plant build ? What are the pros and cons ?

uncut bay
# past bobcat Why would I pick disciple of varasha over oracle for my plant build ? What are t...

oracle is nice for cast on crit, but cast on crit is not very important with plants, varashta doubles your crit chance because entangle hits the enemy really fast and applies critical weakness, that's already an insane buff, and then she has access to a few more notables for her time-lost jewel and she is by far the tankiest ascendancy, I mean she got -1 to ES recharge delay and 2 great sources of ES recharge rate

#

her passive tree side is better too and she has an easier league start because you can start as stormweaver first then reroll into varashta

past bobcat
#

Ok thanks but i pman yo play plant form a to z until il reroll to a endgame build

past bobcat
uncut bay
#

ES is fine, especially on Varashta, I mean it's much weaker now, but now it will probably feel as tanky as armor and evasion

agile egret
#

Can you generate glory for a skill that is not active due to weapon swap?

halcyon basin
uncut bay
#

I have no idea what abyssal lich has to do with plants personally

#

I would pick between varashta, lich and infernalist personally

halcyon basin
#

You wrote normal lich lol

#

Yeah abyssal is just the rupture damage being phys instead of chaos

#

And being scalable by global phys damage you take anyway

uncut bay
#

ahhh my bad, so no umbral souls, okay yeah both abyssal lich and lich make sense then

halcyon basin
#

But could you explain plant infernalist to me that one i havent heard yet

uncut bay
#

so this is by far the most damage, you can mitigate ignites as well, but no extra tankiness and no headhunter

#

oh and he also gets all the extra damage from that low life support as well which is even better on entangle

halcyon basin
#

So bassically a offensive version of lich

#

Interesting

#

Might be worth a lategame switch From lich

#

When gear is good enough to solve defensives well

uncut bay
#

infernalist's amount of extra spirit is enough for blasphemy + some spirit support though, and blasphemy makes you much tankier, so

halcyon basin
#

Lich also takes blasphemy

#

Or rather can take since you dont have to coc

uncut bay
#

sure, I just mean extra spirit can be used to get an additional curse or anything else useful

halcyon basin
#

Fair

uncut bay
#

and honestly, I just love the way demon form looks

halcyon basin
#

I hope the blasphemy deactivating on map entry bug is fixed

#

Yeah i feel you ,
havent played it yet but definitely on my to do list

uncut bay
#

I haven't played infernalist??

halcyon basin
#

I didnt yet

uncut bay
#

okay, that was a wild claim 😄

halcyon basin
#

Oh sorry

#

There is a , missing

#

See

#

Now it works xD

#

But thanks was contemplating lich vs varashta and the infernalist lategame angle tipped it over to lich for me

uncut bay
#

you are welcome. infernalist is 100% the most underrated, slept on ascendancy in the game's history @coarse crescent

alpine fulcrum
#

dont forget to say blood mage bad to increase coool summoning chances

coarse crescent
#

what is happening right here

uncut bay
#

I just have successfully converted another guy to our infernalist church

coarse crescent
#

Bestfernalist *

uncut bay
#

chadfernalist

tulip fog
#

is artillery ballista not meant to be a main damage skill or is the damage calc for it not showing correctly in PoB?
i have a decent crossbow equipped and a decent amount of damage increases but it says its damage doesnt go above 5k...

coarse crescent
#

that could very well be a pob problem, look into the calculations tab and see if something seems off

tulip fog
#

idk what could be off about it

coarse crescent
#

ah yeah nvm, artillery ballistas are supposed to not deal a lot of dmg if the enemy isnt pinned

#

its 7x dmg when pinned

#

for pinning*

swift lintel
coarse crescent
#

they are a utility ballistas

coarse crescent
swift lintel
#

Agree tho its a utility ballista but also pob is per bolt per ballista

coarse crescent
#

yea it hits 4 times each shot

#

had too look up the skill again because iw as thinking of siege

tulip fog
#

ah, so its not meant to be a main damage skill?

swift lintel
#

Its got 40% base DE at level 20

#

With some terrible aspd modifier i forget what

coarse crescent
#

0.25 yea

tulip fog
#

i wonder if theres any way at all to make them viable with such bad DE and aspd modifier

coarse crescent
#

they are mainly to use in conjunction with siege cascade for you

past bobcat
neon hinge
#

I just realized that, coming from PoE1, my currently planed build has next to no mitigation of ailments, Stuns or other debuffs. Do you have any recommendations for debuffs that I should absolutly try to mitigate?

uncut bay
tulip fog
#

i wonder if the new corrupted blood warcry cupports are going to be viable now that they have a scaling for level

neon hinge
#

This seems perfect for low investment mitigation. Kinda preventing stun locks at least.

#

This for Freeze maybe? Might skill the other 2 notables while at it.

granite marsh
#

Does Blood Mage's "Spell Damage Leech" works of Spell Totem damage in 0.4?

odd vault
#

What is a league starter build that is certain to be good? i just got a deadye to maps, but i found it really hard to do the snipe thingy. so is there a build, that is easy and 100% good next season?

uncut bay
uncut bay
neon hinge
odd vault
uncut bay
uncut bay
uncut bay
#

depends on your overall life, I would personally just stack some reduced freeze duration on boots/against the darkness

#

but usually charms are the way to go

neon hinge
#

"I will be running a Hybrid Life/ES build with around 2500 life and 3500 ES"

uncut bay
#

you want to avoid stuns altogether, not just prevent stunlocks, so with 2,5k life you can just find some other passive that increases your stun threshold

neon hinge
#

I have been trying to find the Light Stun Equation but was not able to. Do you know where I can find it?

uncut bay
neon hinge
#

I am assuming the most important hits to be stun immune to are small hits from swarming enemies.

uncut bay
#

yes

neon hinge
#

Ok, Now I just need to find out what the usual damage numbers are fo rthat.

#

I know db has a page with Monster stats but I struggle to fin it.

sleek slate
#

does anyone have a tip on starting archon manually? i have a monk with meditate and my plan was to have meditate on the second set, then have more energy shield on set two so that it would have a bar missing when it swapped that meditate would instantly start regenning. buuuuut didnt work for some reason the energy shield regens by itself but like only sometimes. its wierd. how do you guys do it?

rich bolt
#

So I have 2 ideas for builds that will use the new unique base upgrading feature and would like some help with skills/ascendancy to choose for them. First would be stacking poisons with Splinter of Loratta as the weakest base spear it should get a lot of extra phys damage to help scaling. I'm thinking chonk for the purple flames.

Second is doomfletch if it gets a solid amount of base phys when upgrading that 100% gain of each element seems like it would be fairly strong.

tulip fog
#

does "Killing Palm" skill not use the damage of your equipped quarterstaff?
or is it because i have not allocated enough skillpoints yet?

tulip fog
uncut bay
#

I doubt

tulip fog
flat jungle
#

What can wolfpack do? Cull what else

uncut bay
#

just a reminder that adonia's ego exists if someone is trying to pick a spellcasting build https://www.youtube.com/watch?v=3PoMlmbn29A&t=108s

gaunt ether
#

Is there a way to make minions “faster”? Feels like theres such a delay in their attacks

neon hinge
#

Are we still not allowed to swap ascendencies or can I pick "the best" starter available to my base class?

neon hinge
#

neat

tulip fog
twilit schooner
tulip fog
tulip fog
#

you cant swap unless all ascendancy points are unspecced

twilit schooner
tulip fog
#

no, as far as im aware it should work the same as respeccing your ascendancy in PoE1, which is how i described it above

tulip fog
# twilit schooner So its still this?

yes, what they are talking about with opening the respec window is if you havent already unspecced all your ascendancy points before doing the trial you are now able to do it at the npc right in front of the device

#

its still using this way to respec the ascendancy

hidden gull
#

Is Water Plant still playable in 0,5 or too nerfed?

tulip fog
#

Raxx still thinks its playable last thing i heard, he's going plant druid for league starter from what ive heard

thin vessel
#

hello, with the atziri rule saff anyone knows if everytime your spell hits a mirror, it will be considered a new cast? or does it copy the properties of your initial projectile snapshotting?? (e.g, empowerment, ramping buffs, etc), I wanna try cooking something with this
Image

tulip fog
#

it sounds like any projectile that hits a mirror will be copied, then replicated and shot out 7 - 9 time in a nova around the mirror which in turn can hit any other mirror which copies the same skill that hit the first mirror again then replicated 7 - 9 times again in a nova around that second mirror

#

man, PoB is REALLY not liking my shield for some weird fcking reason, it auto-unequips it when i try to add something new to the build, swaps a support or removes passive points...

#

like seriously....

#

this is the shield in question

#

it keeps unequipping it constantly

twilit schooner
static plinth
#

Did you unallocate giants blood or smthin?

tulip fog
#

i have giants blood

#

and i did not unallocate it either

twilit schooner
#

Its not a known POB bug

proven rapids
#

dual wield in poe2 alternate between the 2 weapons by default right ?
but is there any skill that combine the damage from both weapons in a single hit ?

tulip fog
#

Herald of ash doesnt trigger off of Ignite right? only hit damage?

#

if i deal a hit damage to an enemy (that doesnt kill it from the hit) that puts an ignite on them that deals more than that enemys lifepool it wouldnt trigger right?

static plinth
#

Herald of Ash specifies hits

proven rapids
#

Are you sure about that ?

static plinth
#

I think there's one or two more

proven rapids
#

I wish ggg explicitely said it on skill description, I hate them for not doing that

tulip fog
#

i wonder, will herald of blood still work in conjunction with the new bleed conversion into fire damage ring? would it still count as blood loss for herald of blood? maybe not right?

#

maybe it still counts as blood loss?

coarse crescent
#

it wont count as blood loss

#

just like converted ignite isnt a burn anymore

#

cause blood loss is not specifically bleed, its "physical damage over time"

tulip fog
#

hmm, okay, thanks

#

then if i have more than break 100% increased armour, will this node fully break an enemys armour if i pin them?

coarse crescent
#

i would assume so

tulip fog
#

thanks

#

with this wording, if i aggravate the bleeding in any other way than through a hit with this weapon it wont aggravate the ignite either right?

elder mural
#

POD support nothing

tulip fog
#

indeed, there is so, so much that have yet to be implemented in PoB, i get that its a volunteer project but its been so long and theres so much still unimplemented

#

you would think that with the amount of users that uses it there would be more that would be interested in helping to implement it and make it more useful...

elder mural
#

You cant theorycraft anything from pob you must do the math unfortunatelyt it's never up to date

static plinth
#

Youll melee spear and youll like it

tulip fog
#

i can still throw it right?

#

a thrown spear still counts as the spear right?

static plinth
#

That spear can only use melee attacks if you read it

#

Wait

#

Nvm

#

What fuckin spear am i thinkin of

#

So yeah ranged is fine

tulip fog
#

Saitha's spear

tulip fog
# static plinth Correct

so, if i use this spear as the weapon, and i pin the enemy will it still aggravate an ignite if this is what triggers the bleed to aggravate?

#

or must the source be from the spear only?

static plinth
#

Youll need to test that one

#

I dont think itll work but it might

tulip fog
#

hmm

#

if it doesnt work i will be stuck with a 50% chance to aggravate, 40% at most from the spear and 10% on attack from a passive

#

now i just gotta solve how to get frenzy charges sigh

#

its so unnecessary difficult to get frenzy or endurance charges in this game

#

especially since they dont give any stat benefits (only spender benefits)

pliant solar
#

do you get this bonus with an attack that applies incision itself?

tulip fog
#

probably not

#

unless the attack deals multiple hits and the first hit applies the incision

pliant solar
#

ye most likely

static plinth
#

Depends on order of operations ig

strong flower
#

will the energy shield nerfs really hurt sorcerer ascendenies a lot?

static plinth
lavish marten
#

ice shot deadeye vs pathfinder? i know deadeye is better early but i saw a lot of pathfinders having better damage at end of week 1 of 0.4

#

just wondering what makes the difference

uncut bay
lavish marten
#

thats not really an answer, but thanks?

uncut bay
#

lmao

#

the difference is obvious, just look at what the ascendancy passives do

exotic compass
#

If you want to sprint without tripping and falling on your butt, go pathfinder. But you can always cheese the heavy stun by logging out and back in 😅

I genuinely can't tell you why a pathfinder would have more damage than a deadeye aside from gear. They can tattoo their passive tree with 5% damage but I really didn't hear or see much of that post-launch, it was mostly the anti-tripping and taking witch ES nodes from across the tree

tulip fog
lavish marten
#

ah that makes more sense

pliant solar
#

PF is the best ascendancy for adorned

#

and adorned is the endgame

#

not for all builds, but for a lot of them

lavish marten
#

guess ill be deciding between deadeye and amazon

karmic nymph
#

I can't decide between bear shammy (my favorite kit of the entire early access so far), plant lich (never played either the skills or the ascendancy) and the new martial artist, since I recently did a campaign run with Korbyn's build and it was an absolute blast (also the idea of blowing up a bunch of bells with Gathering Storm seems sick)

tulip fog
#

how many sockets does bucklers usually get? 1? 2?

livid hamlet
#

Hey so i'm eyeing Firestorm stormweaver in SSF .
I heard that Firestorm has generally decent single target but it's clear is kinda lacking .
Does any1 know if there are other skills used to clear ? If so, what's the setup ?

ornate sand
#

what build(s) you think possible to self found in softcore in 0.5 patch?

lavish marten
#

anything that doesnt need uniques

tulip fog
#

well, since all rituals now provides omens or uniques as rewards, theres a chance that you can farm low-level uniques in the freythorn rituals in act 1, so if your build requires a low level unique its possible it might be farmable by repeatedly doing the ritual in that zone, unless GGG specifically prevents that

lavish marten
#

im gonna guess its a one time only if they made freythorn ritual also give uinques

tulip fog
#

if its not a one time only it would only grant uniques with a equip level lower than the zone level which is 11 or something i believe

ornate sand
#

i liked what the new martial artist has but idk how monk levling is i just played grenades last patch.

lavish marten
#

bad until you get ice strike tbh

#

glacial cascade and falling thunder both kinda suck early

livid hamlet
#

I was eyeing either Whirling Assault Spirit Walker ( under assumptions that Staggering Palm scales of projectiles from Owl )

uncut bay
livid hamlet
#

Or Firestorm Stormweaver

#

Assuming low level uniques are available easily , then also Mana Thorns Martial artist

ornate sand
#

oh nice i have to look into that i assume not many changes in 0.5 for ed lich?

livid hamlet
#

Scaling Thorns through Crackling Barrier Hollow FOrm

uncut bay
minor tree
#

i think varashta would make for the coziest ssf/league starter in general

lavish marten
#

ill have to watch that video again

minor tree
#

minion damage should be more abundant with the breach changes

#

and it scales for free with you

#
  • you can ignore minion health
#

perfect fit with the RF staff too

#

second best would be kitava, since it solves defences for you

novel ridge
#

what do you guys think about Martial Artist Bell Dragon -- flamebreath hits so often and in a pretty wide area, seems easy to ring the bells constantly. Bell on dragon's back also probably looks cool

minor tree
#

bells have a cooldown on the shockwaves, but it is a lot of ticks

#

with the combo node you can max out combo in no time too

novel ridge
#

could be pretty funnyyy

minor tree
#

yolo go for it

#

the best case scenario is having a build that sounds funny and with a possible fallback if it doesn't work

#

so it sounds like a W

novel ridge
#

callin it a hell yeah, thanks brother

minor tree
#

meanwhile i'm still quite torn between varashta, uncapped demon form, mystery ascendancy indigon and back-to-back flicker strike martial artist

#

they all sound juicy

#

for the indigon build i'm not even sure which ascendancy to go for, my ideal one would be pathfinder but it reduces costs so much it's impossible to ramp up

static plinth
bright urchin
#

What poe 2 build site do you guys trust to offer good builds that are actually playable by a noob?

proven rapids
exotic compass
#

So I'd check those sites, check the builds that interest me, then go on YouTube and find actual day-by-day footage of them playing the build

For instance woolie and lazy exile are not involved with websites as far as I'm aware, yet they both put out multiple videos on wolf oracle showcasing their progression. If you can find that for your desired build you'll be in good hands. It could be slightly inefficient but 100% playable

tight burrow
#

Planning to play witch fireball for 0.5. Which is better ascendancy for it? Blood mage or infernalist?

exotic compass
#

other reasons as well of course but id argue thats most important! if you want to demon form fire caster, send it

tight burrow
exotic compass
#

id have to look but i dont think any shapeshift nodes actually benefit demon form. youd just go straight up to the top of the tree from witch start, then spread out to either side grabbing energy shield and crit and jewels

#

coooleen is in the chat and would know more

bold oxide
#

seen a bit of talk about going crossbow martial artist to generate combo with crossbow so you can use tempest bell but like is that actually gonna be any good? i know there are a few combo related nodes on the passive tree, which are pretty nice nodes actually, but is this all worth it do you think? i know we cant say for certain at this point, but just spitballing on how best to take advantage of the tempest bell with a crossbow (or grenade) attack. similar to the qstaff angle of going big tri-ele crossbow to inflict maximum ailments on the bell i guess?

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i was planning to league start merc and go gemling to play with the new alt quality effects, but this combo crossbow build is certainly intriguing

remote narwhal
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And honestly monk seems a safer league start than merc

bold oxide
remote narwhal
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Martial artist is a better choice.

bold oxide
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yes thats what i mentioned at the start, going martial artist to take the martial master node, but using a crossbow to generate the combo

remote narwhal
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I don't think u can

bold oxide
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you can

remote narwhal
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Ok good

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I'm going shattering palm for my league start and get facebreaker

bold oxide
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so im wondering how best you would take advantage of being able to place a tempest bell but with crossbow attacks now. could be the same way that qstaff typically goes about it with a big tri-ele crossbow but wanted to see if other people had different ideas

remote narwhal
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Well, what skill ur using with it matters too

bold oxide
#

yeah. thats why im asking, wanted to bounce ideas around on what people might be using

remote narwhal
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We don't know the kalguran skills yet

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So really can't bounce a lot.

bold oxide
#

true

remote narwhal
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But I'm abusing the runic ward

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Facebreaker, fist of stone and the act 3 upgrade

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DK what it would do to face breaker tho

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But I'm going to abuse some uniques.

livid hamlet
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Unless it massively changes Face breakers they are a bait

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For Hollow Palm

remote narwhal
#

I figured running hallow palm would affect facebreakers damage too

livid hamlet
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Yes, really, you only get strength scaling from Facebreakers

remote narwhal
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Yes

livid hamlet
#

But you can't roll str on non armour bases

remote narwhal
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And?

livid hamlet
#

So it just leaves jewelery

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Which isn't a lot

remote narwhal
#

I'm going str mostly

livid hamlet
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Then you dont scale hollow palm cause you have very little EV and ES

remote narwhal
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And

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I'm going iron reflexs anyways

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Abusing a uniques high basis for armour to element damage

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135% armour to element is a high basis.

livid hamlet
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So your intent is to use staff attacks with Hollow palm with 0 Evasion and possibly 0 Energy shield and at best amulet slot for staff attack levels

junior trail
#

Thinking of trying druid and leveling with plants until I can get 1st ascendancy and then swap to ancestral bond spell totems. Unsure if Shaman or Oracle would be a better early choice. Do we think there are better leveling alternatives?

livid hamlet
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Sounds great go for it templarthumbsup

remote narwhal
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Fist of stone

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Plus the fact u can set up more defensive on monk

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I'm aiming for very specific items

livid hamlet
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Like it will work ,but I doubt you will be very strong. Albeit a lot depends on what Fist of Stone will do to Facebreakers

remote narwhal
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Staggering palm with shattering palm.

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Utilize the bell to proc staggering palms proj

lethal parcel
#

Would anyone know if there is somewhere a guide how to do the text format for the in-game builds? i want to learn and upload one for myself.

remote narwhal
tulip fog
#

i think the guy who made PoB said he would try to implement a conversion option for PoB before league launch

fringe lagoon
proven rapids
proven rapids
#

too bad

rustic arrow
#

so iam trying to do something with whispering ice, not sure about acnedancy tho

currently eyeing lich or stormweaver, anyone got any experiencce with any of that?

remote narwhal
rustic arrow
#

wdym

remote narwhal
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Whispering ice is a unique

rustic arrow
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ik

remote narwhal
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I'd look at something to get you to that first.

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Me personally I'd like it too for my second char.

rustic arrow
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but i did ask about whipering ice, not the way there

remote narwhal
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Not using the uni itself.

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The uni itself is bad.

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And I would do stormweaver.

rustic arrow
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iam still asking about whispering ice

remote narwhal
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Yea stormweaver synergies with it more

rustic arrow
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thx that was the info i wanted

remote narwhal
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But there is varasta too

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But that's more defensive.

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But my suggestion isnt to use whispering ice

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Rip the stuff you want off and use a better rare for it.

remote narwhal
rustic arrow
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okay i want the whispering ice part tho

lethal pebble
#

is league start monk with the new ascendancy okay 🤔

rustic arrow
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probably

livid hamlet
#

For whispering Ice it would probably be best to go Stormweaver for +2 to skill limit .

Generally Varashta would be more defensive and Lich would probably be right in the middle

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I think Lich can scale the highest but would require higher budget

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For generic run of the mill , i think running Stormweaver would be best

remote narwhal
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It can be more damage somewhat

livid hamlet
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You can also try Oracle if you feel like medium spicy

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And Chonk if you are a SSS-Tier hipster

remote narwhal
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Well my honest suggestion is to rip it

rustic arrow
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seeing as i didnt have any major succes with any statstacker in a decade iam spicy as shit

remote narwhal
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Get several and start ripping the mods

livid hamlet
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For Stormweaver you can try going 100% Mom and Indigon

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since i don't think you actually care about anything in particular outside of +2 limit

rustic arrow
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brother what part of " i want whipering ice" do i need to repeat 50 more times

livid hamlet
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so you can take the mana parts

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i literally am giving you info on whispering ice

rustic arrow
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the other dude

remote narwhal
tulip fog
#

oh man, i dont think i have ever been this undecided on a build for a new league launch before, i cant decide wether to try

  • making my own Bleed + Ignite hybrid build with the new unique ring
  • making a boss tame beast minion build
  • make a monk build with the new ascendancy
  • new corrupted blood warcry build (unsure if the new damage scaling is good now?)
  • Stampede Titan with extra shockwaves on slam
rustic arrow
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ffs

remote narwhal
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You won't have that till later

livid hamlet
#

The shamans are something weird sometimes

rustic arrow
remote narwhal
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Yea that's what's good about this league hoy

rustic arrow
remote narwhal
#

You can take specific modifiers from unis

livid hamlet
#

Of the top of my mind, assuming that you want to actually use Icestorm

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I would probably run Stormweaver with Indigon

remote narwhal
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Ice storm sucks on whispering.

rustic arrow
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seriously

rustic arrow
livid hamlet
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Well you would spam the fuck out of it , assuming you would go Indigon

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Or i guess you could also go pure archmage

rustic arrow
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guess id have to see ingame how that works out with a limit and what not

livid hamlet
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You will want some additional avenue of scaling

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Well you won't play with only Whispering Ice

opaque bluff
#

does the new chrono debuff also give culling? So its 25% more and 11% more if you dont already have cull?

coarse crescent
#

go critfernalist

livid hamlet
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I mean Icestorm

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Unless you want to have mapping speed of a dehydrated turtle

rustic arrow
livid hamlet
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Unfortunately Whispering Ice is +level to only ice skills

rustic arrow
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ot at least ice fire and the thunder thingy or something

livid hamlet
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So you are shit out of luck in terms of fire and thunderstorm

rustic arrow
livid hamlet
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These don't automatically swap

rustic arrow
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does it cancl shit?

livid hamlet
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Not sure, but you would need to swap between sets every storm cast basically

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And do it manually

rustic arrow
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i mean if it wont cancel the ongoing storm it shouldnt be a problem

coarse crescent
#

thats automatable

livid hamlet
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cause you can cast everything with whispering ice

livid hamlet
rustic arrow
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yes

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from day1

livid hamlet
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I thought the swap is automatic only when it's limited

lethal escarp
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does avatar of fire convert "gained as extra" mods as well? or would a "gained as cold" not be converted and just nullified later?

rustic arrow
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na whenever you want or limited

idle plover
#

Are Totems considered Allies for the sake of sceptre-ally damage mods?

flat jungle
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No

livid hamlet
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I don't believe totems are allies

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Totems are you

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You aren't your totems though

idle plover
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as per wiki allies are also totems

coarse crescent
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they are allies but your own offensive stats overwrite that

flat jungle
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Im a totem?

idle plover
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but i feel "allies" are only minions/other players in this case

coarse crescent
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basically offensive ally buffs dont work, defensive ones do

flat jungle
idle plover
#

make sense, yea. thanks all

livid hamlet
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Multiple Tornados don't stack right ?

remote narwhal
livid hamlet
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If i have 3 Tornados at the same time on top of the enemy does the damage triple ?

rustic arrow
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should

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its 3 things hitting the boss

livid hamlet
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Yeah but Tornado's literally don't hit

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They apply a Dot

rustic arrow
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wait wrong game

livid hamlet
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Yeah figured that would be the case

rustic arrow
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i guess you can think of it as a ground effect but horizontally unchallanged

empty torrent
#

are the passive skill tree changes released with the patch notes usually?

livid hamlet
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They come in later, i think sometimes on the day of the release

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Cause they tend to tweak things

rustic arrow
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ye they still worj on that shit a few hours before launch kek

empty torrent
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and no data mines and stuff?

rustic arrow
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how without any data

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the patch comes like a day before or so

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so thats the earliest people can start digging

fringe lagoon
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I've seen new tree a few hours before league release on website like poedb/poeninja, so that's when it gets data mined I think

livid hamlet
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My mind is telling me Martial Artist, my Heart is telling me non Vortex spirit Walker and my soul is telling me Firestorm Stormweaver

empty torrent
rustic arrow
empty torrent
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i haven't followed updates.

rustic arrow
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you will notice a multiple gb update

empty torrent
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but you guys are right, it makes most sense for the tree to be added alongside the prepatch update

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i don't remember correctly, do they usually do big unanounced skill tree changes?

rustic arrow
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no

empty torrent
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or mostly minor tweaks with the exception of notables that they mention in patch notes

rustic arrow
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they mostly move stuff around if no annoucments

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wait are storm skill capped in total or per spell

honest grail
#

my urge to make a 0.5 shield wall guide is growing

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but if I do that GGG might nerf the tech that still makes it OP

rustic arrow
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ye your not hiding something they dont know

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oh shit i could use wildsurge so spam storm all over the palce

proven rapids
#

there's no way this setup is freezing bosses right ?

flat jungle
#

Are there any indigon builds besides curse cocks and totems?

rustic arrow
honest grail
proven rapids
honest grail
#

that + freezing mark should be fine

proven rapids
#

he's not using freezing mark tho, maybe he don't care about uptime in boss scenario

rustic arrow
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if there is enough dmg, freeze uptime is hardly important

flat jungle
proven rapids
honest grail
#

forge hammer combos with stuff that procs the aftershocks a lot

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you can proc aftershocks up to 5 times per second

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so multiply the fissure dmg by 5 and you have your potential dps, plus whatever the triggering skill is doing

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people usually just throw down shockwave totems for single target tho

remote narwhal
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Plus the items used might have gains to other elements.

rustic arrow
#

wait is living bomb deadass the only fireinfusion source? besides EE

proven rapids
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snap

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work too

rustic arrow
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ah lol

cerulean turtle
#

im pretty bad at this game can somebody tell me if its easier to build for the fire bear thing or thorns on smith of kitava while being bad

rustic arrow
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well that shapes up to be a 7 or 8 butting build

rustic arrow
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thorns might be slightly harder to gear because people dint reall craft for that

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then again thorns might be abrik for some stuff and be cheaper for that

cerulean turtle
#

@rustic arrow how far can either bring me on trash gear

rustic arrow
#

t15

cerulean turtle
#

lol

rustic arrow
#

bruv bear is bsted as shit

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and thorns just tank it

cerulean turtle
#

damn well thx for answer

rustic arrow
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i tried both but gotta say thonrs i kinda lame gameplay whise

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bear just joggs around and shit dies

cerulean turtle
#

is the unique bear weapon expensive?

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the fire thing balrog

rustic arrow
#

it was in current league

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but its not needet

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its like cherry on top to use that bad boi

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you can do everything way before that

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or not use it at all

flat jungle
#

What is a diffrent second weapon set setup for spells besides sigil of power i have 2 ideas atm the crit weakness focus and than a wand any ideas for a support wand and second setup maybe a talisman for double earcry tech than apply crit weak with warcrys

rustic arrow
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could do some secondary dmg source

remote narwhal
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Rip the elemental off and get a decent armor and es armor for it

rustic arrow
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did you read how hollow palm scales?

remote narwhal
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Yea

rustic arrow
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how it scales with es and evasion

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specifically

remote narwhal
#

Yea and again I'm using facebreaker.

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So that doesn't apply. I'm after the damage off the gems

static plinth
#

Which doesnt apply to Facebreaker?

rustic arrow
remote narwhal
static plinth
#

Are you just using quarterstaff skills with hollow palm and not gonna use the actually good part of hollow palm?

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Cuz the actual gem damage is really low compared to staves

rustic arrow
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the kitchen smells burnt

remote narwhal
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I've already tested something similar.