#2┃build-planning

1 messages · Page 278 of 1

static torrent
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Yes, unless you find some way to increase it instead.

neon scaffold
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is self-chill stormweaver (ice nova/comet) the fastest build without temporalis?

hollow cave
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oracle druid with choir and spark, if i want to add coc comet to this, what might be the best setup? i couldnt find a pob or guide on mob analytics for a build like this, if anyone knows of one, could you please share? thank you! right now, im using a vertex tribal helmet with +3 skills, paulascale gloves and rare chest and boots.

static torrent
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Phrecia is a PoE1 event, this is the PoE2 channel.

mild basin
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Oh sry

real zealot
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Avoid "penetration" and "reduces monster resistance". Those reductions happen before rakiata is applied and will lessen your dmg. "Exposure" will increase your dmg, as it doesnt reduce the resist before rakiatas is applied

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Exposure brings it further into the negatives

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Or just acts as a general multiplier after the other math is done

static torrent
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Exposure reduces the monster's Resistance, it should not be applying after Rakiata's

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And Penetration specifically applies to your Hits, not the Monster's Resistance, so it should be applying after.

real zealot
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Im searching this right now. Im finding contradicting info all over. This was a week long discussion in church of stormweaver when rakiatas came out and the concensus was exposure good, and pen cant bring resist below 0

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If someone has already made a video testing it, im noy finding it yet, but ill keep looking

static torrent
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Exposure specifically modifies the enemy's resistance values, as is visible from the resistance icons changing. The inversion should be occurring after that calculation. Penetration occurs after, as the damage is dealt, so it should not be able to lower your damage, it just won't do much.

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At least, that's how it works in PoE1 (except in PoE1, Penetration can bring a Resistance value below 0%, which it doesn't do by default here).

real zealot
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Im seeing new posts on fb all agreeing that exposure happens before rakiatas, and will hurt the dmg. Guess the community changed their minds

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This is why i just test everything myself lol

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That, and engineers these days

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I still believe nothing, and will test it for myself when i use it again

lucid cloak
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guys I have a question. when I am swapping off of HH to darkness enthroned for single target, it says that I caanot use the item and stats will be ignored. I don't understand why because my skills and gear are unaffected by the stat loss. any idea?

low surge
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is anyone here good with PoB and can help me out with it?

cedar aspen
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Yeah… I want to try and avoid using it if I can. I know it’s good for clear though

cedar aspen
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I tried looking into any builds using lightning conduit, couldn’t find much this league in YT

late laurel
cedar aspen
late laurel
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Thunderstorm doesn't really have coverage

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It's a Shock enabler sure but its own lightning/damage is pretty bad and pitiful in coverage

agile remnant
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Does rapid attacks actually affect channeling skills like flame breath? it changes the tooltip and changed the DPS, but it could just be a visual bug for all i know. Im not sure how id test it

late laurel
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It's why you get passives like this

agile remnant
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ah neat! i was hopeful

valid aspen
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Is there something I'm missing about Ixchel's Torment? I see it in CoC Comet on a lot of builds and it's expensive, but on paper it seems like an average 10% more cost, 10% more area, and 10% more damage, which is pretty underwhelming.

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Another question: does the damage from Static Shocks apply to the triggering target? Or only nearby enemies but not the target itself?

valid aspen
hollow cave
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Is temporalis autobomber better on oracle or blood mage?
I have seen yt videos of oracle covenant builds, would using a blood mage be better instead for both choir autobomber and coc comets?

agile remnant
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Im not understanding Berserk. I have it activated but my damage isn't higher dagoth_think Thought it might be fun on shaman

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ah yea im having that weird issue where my scepter wont turn off again

agile remnant
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any ideas?

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ah i fixed it, just jank

round osprey
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if i convert 100% fire to cold, can I still use % fire damage to increase my "converted" dps?

static torrent
uncut bay
round osprey
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Thanks 🙂

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I should've used the ingame info panels, I'm not used to them yet 🙂

uncut bay
low surge
# uncut bay sure

I'm trying to see my dps of my cast on crit skills, I can see the damage per hot and and all that but can't find dps

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It's there for other skills, just not coc

uncut bay
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operator otter conducted a whole scientific study about it xD
basically, first the monster resistances are lowered then the rakiatas flow tries to invert them, so never use exposure and ele weakness with rakiatas

also, first rakiatas flow inverts them and then they are ignored when frozen with that notable on the tree, so you can have rakiatas on spark and it will work, spark freezes the monster, spark still deals the same damage as before, but now your comets ignore the enemy resistances

uncut bay
low surge
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Ahh ok, thank you

late laurel
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What's the "optimal" amount of Life+Mana and Regen to have for an EB+MoM build?

limpid talon
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Does critical hit chance also work for spells or just critical hit chance for spells?

static torrent
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Critical Hit Chance works for all Hits, for Spells just specifically applies to Spells rather than Attacks and Spells.

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Same for most other stats, aside from Minions, where only stuff specifying Minions applies.

limpid talon
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Okay so I should be getting both

wanton nexus
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Any build that would use a staff like this ?

hollow cave
tranquil wagon
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guys anyone here with a good experience / bloodmage witch build? which build guide you tried for leveling acts and was easy to go with a good damage ? if you can help its my first time ill try this build so

hollow cave
uncut bay
# hollow cave even with temporalis autobomber?

if you have temporalis how are you gonna recover mana or life? bloodmage solves it, bloodmage all the way, maybe physical, firestorm and chaos DoT builds are better with other ascendancies

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but for the regular elemental builds you go bloodmage

soft bobcat
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hi everyone I haven't played POE2 for very long, specially the warrior I haven't played it since release of the game way back and alot has changed with worrior
anyway I figured it's much easier to play warrior if your 2nd weapon is crossbow or throwing spear for bosses
but that kinda changed my plan since I don't need shield that much anymore
if I will pursue 2h weapons would than be better to go for armour thingies in skill tree?

wanton nexus
hollow cave
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let me know what price youd like to sell for, if i can afford it, i'll buy it!
i was planning to use it with oracle druid spark build

wanton nexus
pseudo cloak
lucid cloak
pseudo cloak
lucid cloak
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that I understand. but it is saying that the belt won't be counted

pseudo cloak
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Does it specifically say the belt? Doesn't it just say "That item"?

lucid cloak
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yes the belt is marked red and says this item stats won't count

pseudo cloak
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Oh, do you perhaps have two of the same unique gem in it?

lucid cloak
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very good call! thanks

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that was it

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the rune of cruelty lmao

pseudo cloak
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That is a cruel one fo sho

small anvil
devout valve
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Hey guys what catalysts should I put on this

Playing rampage Druid

Also is it good

keen crest
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Hello; I would like to add more stats/modifiers to this but IDK how to proceed (exalting is a no); Vaal?

inner thicket
keen crest
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Will try; thank thank LOVE

rapid lily
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why dont you really see any ritualist builds?

uncut bay
thin plinth
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Can someone tell me why I cant allocate my ice herald?? I have enough spirit do I not??

static torrent
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Do you already have any other skills reserving Spirit?

thin plinth
static torrent
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Also, if you're on PC, you can take screenshots with Win+Shift+S instead of needing to take a picture of the screen.

thin plinth
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Oh thanks

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But herald of ice is the only spirit skill I have

static torrent
thin plinth
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Oh fuck

static torrent
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Though 50 should still be enough unless my math is off. Also, are you currently wielding a Martial Weapon (Talisman included), or is your character holding a Staff?

thin plinth
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Its 60 xD thank you!!

static torrent
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Then my math was off xd

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But yeah, the Gem tooltip only shows you the base values, the true ones are usually in the skill info panel when it's equipped.

thin plinth
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Im not holding a scepter so thats my own dumb fault

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Thank you so much

minor thorn
fallow nymph
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Is there a way to turn your ES into life?

cobalt parcel
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So, I see a lot of builds using CoC, for an elemental damage build, wouldnt cast on ailment be better?

late laurel
thin plinth
late laurel
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Previously it was explained to me that you can Consume an ignite from a static source (a la Burning Ground) once per second, but is that once per second per source? And from the phrasing on the actual tooltip, do they become immune to ignites at all for 1 second after it being consumed?

static torrent
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They become immune to Ignites in general, not just a specific source.

late laurel
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Darn

rich heath
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Hi, anyone can link me a build to a all around coc blood mage build, i only have 300 divs.

late laurel
static torrent
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You mean with Ignited Ground? That still applies regular Ignites by building up Flammability and applying Ignite once it reaches 50%.

late laurel
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Stuff like Solar Orb, Burning Ground, HellHound

static torrent
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All of those apply regular Ignites with a duration

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So if it was to consume the Ignite, it'd deal damage based on the most recent application of that Ignite.

late laurel
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So Hellhound just constantly reapplies a regular ignite it doesn't actually have an ignite aura like it's described

static torrent
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It is described as Igniting enemies around it, it's just that Ignite is an ailment with a duration, so it effectively constantly reapplies it.

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Similarly with stuff like Solar Orb, it is described as Igniting as though dealing X to Y damage, so when an enemy is within range, it basically 'hits' it for that damage and determines the magnitude of the Ignite from it,

late laurel
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weird

late laurel
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Does Apex of the Moment's Slow only apply to enemy action speed or does it also apply to Ailments etc like Temp Chains does

maiden reef
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anyone know of a way to hit yourself to proc thorns?

late laurel
maiden reef
late laurel
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Fireflower for example does do self-damage but not as a Hit, to my knowledge

maiden reef
late laurel
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I did also learn that Arcane Surge's regen applies after Tecrod's "Inc/Red to Life Regen also applies to Mana Regen"

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Which is a massive bummer

fringe kelp
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so... I'm using two invocations right now.... Is there any easy solution to HOLDING DOWN TWO BUTTONS ALWAYS

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IDK why GGG doesn't have "auto cast" for them

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considering you can just hold a hotkey

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and that's the same thing

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i'm gonna get carpal tunnel in 4 maps if I don't figure out some solution

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i'm thinking maybe a rock and two particular keys on the keyboard or something? any ideas?

soft raptor
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Is Sorceress good at endgame?

woven depot
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yes, tbh theres not a single ascendancy that arent able to trivialise the current endgame

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for super juiced party play temples some will have a harder time to scale than others though

late laurel
# soft raptor Is Sorceress good at endgame?

Pretty much any class can clear everything with a good enough build (or high enough budget for a bad build). Sorceress has 2 mid-ish Ascendancies and 1 kind-of-OP Ascendancy with the newest one

soft raptor
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Is there a way to show the damage numbers?

late laurel
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They show in the Gems menu, if you click the little arrow next to the DPS number it'll give you a better breakdown

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If you mean damage numbers of your in-game skills

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If you mean from the Ascendancies, that's kind of an impossible question to answer

soft raptor
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I mean when you hit

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Damage numbers popping up while hitting the enemy

late laurel
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Oh, PoE doesn't do that

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For Rares and Uniques/Bosses, you can see your accumulated recent damage above the health bar, but we don't have per-hit damage popups

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Frankly there'd be too many

rapid lily
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I just got a "time-lost" sapphire out of a vaal chest, ive never seen one before

late laurel
rapid lily
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well it was one of those vhests at a vaal beacon

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are they good? Ive never really seen them before

late laurel
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Can be, but probably not

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They add extra stuff to passives within their range on your tree where they're socketed

woven depot
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Wrong reply oops

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there’s a guaranteed one in act 3

rapid lily
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Yeah I got it from act three

late laurel
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Ah

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That one

thin plinth
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Okay 2 things 1. Can someone help make 2 support skills for me and 2. I need help figuring what 2 idols to add to my scepter

rancid cipher
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When using Path of Builder I've noticed that it isn't calculating in my conditional nodes like the ones that activate when I have a flask effect on. Is it possible to set this conditional to always active so it can show the proper numbers?

uncut bay
# soft raptor Is Sorceress good at endgame?

skills are assigned to weapons, not to classes, elemental spells are the meta this league, sorceress only makes sense for thunderstorm and firestorm builds which are very viable

small anvil
untold jewel
soft raptor
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Should I go for elemental spells or shapeshift attacks as a druid?

sturdy flare
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Does anyone know if I convert evasion to armor via iron reflexes if deflection still works?

mortal swift
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so Im playing that witchhunter oil grenade build, I was wondering if there was any way for me to go fireflower amulet and sustain sorcery ward

west wharf
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anyone knowledgeable on minions here?

fringe kelp
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Fun bug of the day: this mod is bugged. It does NOT increase life regeneration rate DURING flask effect, it only increases the FLASK regeneration rate

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which is NOT what it says

dry burrow
mossy harness
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For my build I was considering getting rite of passage charm the owl one. Anyone know if that one is still not working?

fringe kelp
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nvm im dumb

tribal gate
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Hey guys, I'm looking for recommendations on a tanky warrior build that can map and boss well. I don't mind being slow, I'm looking for an alt from my fast squishy ranger.

tranquil wagon
agile remnant
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Is it a bug where you cant build glory in the abyssal depths? Im using ferocious roar+ancestral cry

celest oxide
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Kinda wanna get into Whirling Assault

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Invoker, Chayula, or Titan?

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What's best?

real zealot
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PS: dalias lineage gem in there affects both the meta gem (ferocious roar) and the target skill gem (ancestral cry). You get a lot of increased dmg for empowered attacks, and a lot of duration

clear heron
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Does the Beast aura "Heals Allies and Suppresses Foe Recovery" work on players? Or even minions?

small anvil
mortal swift
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is the heart of the well mod that gives inc EV from body armour multiplicative?

brittle anvil
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additive

lethal creek
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anyone have a good reference for an online build tool that does dps and defence calculations? I wish I could use PoB but I'm on Mac and need something that works in a browser.

mortal swift
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then I assume its not that good on hyrris?

brittle anvil
brittle anvil
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idk you might not get 300% global I just made the number up kek

mortal swift
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thats true, might as well buy the diamond and check its not that expensive anyway

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anyone have any ideas about not losing archon buff when I fire my grenades

obtuse fable
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hey pals, anyone knows a good guide on demon form and the flame mechanic of the infernalist? or is it 'dead' this patch? (I started playing a month or so)

hybrid ocean
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Those being Candlemass in act 1 and the fire artifact thingy in the vastiri interlude

static torrent
hybrid ocean
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Oh

mortal swift
mortal swift
hybrid ocean
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Mb, operating on outdated information

mortal swift
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pretty sure now you have to go leech or some bullshit

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If you want high levels of demon form

hybrid ocean
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You could run reduced duration with palm of the dreamer

mortal swift
hybrid ocean
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You're not Titan, but you should still be able to get enough for time of need to sustain it, right?

mortal swift
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.>

hybrid ocean
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For the reduced duration

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You need to be either titan or have palm for a remotely usable reduced duration build

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And both for the real 0 duration experience

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72% off the tree, another 20% from titan, up to 13% from palm

mortal swift
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Ah

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but what will reduced duration do?

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forgive me my brain is frozen

hybrid ocean
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It reduces the interval between time of need ticking

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Which heals you every 20-10 seconds or so

hybrid ocean
small anvil
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Reduced duration time of need is quite nice. Free heals and curse/ailment immunity, effectively anyhow.

hybrid ocean
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Yeah. Tree + palm is only 85% though, which gets you down to like 1 second with compressed duration

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Still a respectable 350 life per second at level 15, but not the virtual invulnerability to non-oneshots you get from being a titan

small anvil
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I wonder what other skills are effective with reduced duration. The main one i think of is fusillade and calamity.

mortal swift
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which is like fusillade

small anvil
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Yeah, that's the calamity one

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Coming calamity or something like that

obtuse fable
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His scattering calamity

small anvil
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I count those two as the same thing

obtuse fable
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Thanks everyone!

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It seems so that pyromantic and demon form is kinda nerfed right now

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From what you said

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That's kinda sad :/ I love that idea of character

small anvil
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I saw a demon form showcase, didn't try to make the build though

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They could stay demon form for a minute or two, something fairly long

inner thicket
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It’s cycles every 8 second, but with compress duration, it’s like 5. So 3 second I’m not on cold

rancid cipher
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How good is Tul's Stillness with Lunar Assault? It seems pretty solid since Lunar Assault converts 80% of physical damage to cold, then Tul's adds 40% of cold damage as chaos. Unless my math is wrong, isn't that basically just a flat 32% damage increase? I checked out PoE Ninja but it didn't seem like it was very common.

late laurel
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As just better base damage or added flat

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Or %inc/more

rancid cipher
hybrid ocean
small anvil
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legit don't understand your comment, need clarification

hybrid ocean
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His Scattering Calamity/Dark Horizon/Foul Emergence etc.

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Italics probably would've been better than capitalizing the i and s, mb

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Unborn lich staff skills, at any rate.

late laurel
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Scattering Calamity could really use the reduced duration as well so it's a bummer

small anvil
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Titan asc helps with reduced duration. makes it easier to achieve good reduced number. but i'm not talking just about the unique staff or fusillade spell, i'm more curious about any other potential spell/ability that could make a cool build. i know spearfield has an interesting reduced duration aspect to it, something like that

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maybe when we get traps/mines.... something cool can happen

hybrid ocean
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There were a few other people in here discussing this a bit ago

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I know caltrops were one of them

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Impending doom is an obvious one

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Bone blast seems rather mid, but it does benefit

late laurel
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Time of Need, Curse Detonations, His Scattering Calamity, Ember Fusillade, Spearfield, Living Bomb

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Those are the only ones I can think of that'd really benefit

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Foul Emergence maybe if it reduces the added cast time

hybrid ocean
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Doesn't living bomb just fizzle?

late laurel
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Thought it pops on expiration

west wharf
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instead of just compressed duration you can put hayoxi's fulmination on time of need

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which adds the limit tag, so you can further shove on overabundance I

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for 50% less dur

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so you can get this down to half a second

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you can do the same tech on ghost dance, though i haven't seen anyone taking advantage of that yet

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it's a bug that surely won't last into 0.5, but, well, nice while it's here lol

west wharf
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hammer instafalls

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ember fusillade, earthquake, spearfield

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can kinda do caltrops but caltrops are pretty stinky

hybrid ocean
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Btw, why is bursting decay so damn expensive?

west wharf
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lol

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he cooked a pretty sick 0 dur bursting decay spearfield build that popped off

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4% bursting decays are 1 mirror now

sly cargo
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Need advice: I'm an arc coc blood mage looking at a staff. One has 10% more chc while the other has 50% more spell damage. Which do you think is better?

hybrid ocean
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Yeesh.

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I might have to see about mass chancing them then

cloud pebble
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What's the best leveling strat for Spark COC Pathfinder?

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until COC and Comet

outer thorn
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Does the POE builder "Trade for these items" actually give u a link to the items? or just shows u them?.

agile remnant
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ive seen people using efficiency with Fero roar+ancestral cry. Does that actually work? maybe it just reserves mana not glory, maybe they ran out of useful supports to put in

west wharf
agile remnant
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figured so, wonder why i keep seeign it

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thanks!

uncut bay
west wharf
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has a 2x mana mult

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so efficiency II is generally just a very common support to have in it

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i think many of the ppl using ancestral ferocious are shamans, they don't care about the volcanic eruption or volcanic steps damage

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they just want the ancestral boost for their rampage slams

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so they put typical warcry supports in, rather than dmg stuff for ancestral cry

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that's just my guess

agile remnant
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oh you are right i see yea thats high

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i mean i find it funny walkign on fissures personally lol

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i love my bear armor though right now im trying to sort out all the mess of conversions i have.

celest oxide
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Got bored on Phrecia I need a new build

hollow cave
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are there any items for gloves or shoes that can help me get more es? im using temporalis with oracle and my health and shield drops significantly (1k hp and 1.8k es), coming from a leech with over 15k es, this feels extremely squishy and I keep getting low hp every few packs.
for helmet i have vertex, gloves are paulascale, rare shoes, and temporalis chest armor with dueling wand and dream sceptre.

agile remnant
# west wharf hmm?

Im too confused to explain but ty haha. Mostly ancestral cry converting my phys but it ends up lowering my damage and abilty to do other things sorta. I just gotta play with it more

soft raptor
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For elemental damage is is better to go Druid, Witch or Sorceress?

celest oxide
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Anyone here know how much reduced % duration you need from Palm of the Dreamer to reach -100% Duration on Titan?

late laurel
soft raptor
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I'm really new to the game...
Don't know what to excepect from an Ascendancy

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Are Druid's Ascendancies more tailored towards shapeshifting?

late laurel
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If you're new, honestly I'd just pick whichever class seems cool. Class really only matters for the sake of its Ascendancies, every class can still do anything any other class can do

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Once you actually get to your Ascendancy you can check things out and try out skills that seem to fit it. Just kinda let your build evolve over time, that's usually how I run stuff and I have a lot of time sunk into the games

soft raptor
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That's why I'm curious... I like both Sorceress and Druid. And I like to cast way more than shapeshifting

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Since I don't have that much time to try both

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I wanna make an informed decision

late laurel
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Well, each Ascendancy is very different, so again that's not really possible to answer 100%. PoE doesn't really have "correct" answers to questions. I will say that one of Druid's Ascendancies is complicated and good offensively, the other is simpler and good defensively. For Sorceress, her two old ones are considered to be on the "flashy but underwhelming" side, but still work amazing when they do work, and her new one is very generically strong defensively and offensively atm

soft raptor
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Which is the new Sorceress Ascendancy?

late laurel
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Disciple of Varashta

soft raptor
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Are stash tabs shared between characters?

late laurel
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So long as they're in the same League yes

fringe kelp
late laurel
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I mean none of the ascendancies have anything Shapeshifter-specific

pastel forge
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Shaman gets built in eternal rage but the first node also does nothing for shapeshift builds so it's kinda a waste

uncut bay
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also, skills belong to weapons, not to classes

fickle thistle
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What options are there to self-inflict bleed?

rotund tartan
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quick question - crit impacts the size of an impale, right? because impale records pre-mitigation damage?

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so a critical hit that causes impale is better than one that does not crit

late laurel
fickle thistle
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ah alright

late laurel
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We do have Self-Ignite tho, with Infernalist

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Self-chill as well (sorta)

inner thicket
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Fireflower amulet cause you to take fire damage when you ignite an enemy

late laurel
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Not a Hit tho tmk

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And it's Fire damage so doesn't contribute to Bleed

tranquil wagon
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guys have you tried any good budget bloodmage build to play full temple easy smooth ? is this possible if you can help me thanks

uncut bay
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take crit and ES passives, get a lot of ES on items and such

tranquil wagon
#

ohhhh creo bro you there

uncut bay
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yes hi

tranquil wagon
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i sent you the build im following if you can remeber

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m

uncut bay
tranquil wagon
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this is your build?

uncut bay
#

yes

late laurel
#

Fluke on CoC Spark good?

wintry igloo
#

I’m looking at the Stormweaver passive Strike Twice.

Does this translate to 40% increased damage if there’s 2 instances of shock on the target?

tranquil wagon
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guys why we have red and green paths here ?

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liquids things? or

pastel forge
soft raptor
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What to do with excess skill gems (I have two identical ones)

tranquil wagon
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may i know guys why this thing not working with me ? i cant see the laser beam after 7se

stark bloom
#

New to Poe Could a wilderspeaker build centered around crit hits and spectral wolves be decent?

late laurel
# tranquil wagon weapon sets? sorry how ?

So yknow during the campaign when you got those books that gave you 2 skill points? Those skill points are also Weapon Set points, and can be separated into 2 different skill trees that swap back and forth tied to your active weapon set

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For example, if you are using a Reduced Duration build, but want to use some things that really want higher duration rather than lower, you can have Set 1 be set to your regular Reduced Duration stuff, then tie certain skills to Set 2 to use an Increased Duration setup

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Set 1 is denoted as red on the tree, and Set 2 is green

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You can set your Set points by opening your passive tree and clicking the buttons in the top right hand corner labeled "I" and "II", they should have a "24 (0)" in each of them if you've beaten the campaign, meaning "24 Set points unallocated (0 available)". You gotta unallocate some skill points from your tree to set up the split

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In a lot of cases it essentially just doubles the value of those skill points

#

Wolf builds, for example, have one Set for their regular Damage stuff, and another Set just with a bunch of Duration/Cooldown stuff just to get 100% uptime on Lunar Blessing without sacrificing damage

radiant lake
#

What’s a great build and class right now

#

Got tired of plant Druid stuck on 79 level. What other build is there

atomic halo
#

plant druid is perfectly fine tho

atomic halo
#

you can corrupt the second one looking for results like +1 socket/+1 level in the right situation if you have the first as a backup i guess

atomic halo
#

the latter is generally better because it's rarer

#

and whether it's 40% or more depends on your modifiers to shock magnitude, which can scale it

fickle thistle
#

Which %inc apply to Thorns damage. Only %inc thorns damage?

what about generic %inc damage, %inc attack damage etc?

soft raptor
unique pivot
#

wouldn't this be really good for a leap slam build if I also get some skill speed runes for it or something?

#

or is the dps way too low

static torrent
late laurel
# radiant lake Got tired of plant Druid stuck on 79 level. What other build is there

That's kind of a big question, there's plenty build diversity rn in terms of stuff that can clear all content. Plant Druid sure, no-crit CoC Oracle is fairly popular, Infernalist Winnowing Flame/Flame Pillar seems pretty spicy, reverse-Chill is also fairly popular now, all the Shapeshifting forms are pretty great and have multiple Ascendancies that work well with them, "Acolyte of Chayula at home" EB Blood Mage/Oracle is good if tricky, Shaman and Oracle are both great petmancers, the list goes on and on

inner thicket
soft raptor
#

Who has better ascendacies considering endgame?
Whitch or Sorc?

late laurel
#

Both? Again that's a big dependency on what skills you wanna run and how

#

Every Ascendancy/Class can run all content in the endgame depending on build, not Ascendancy

hybrid ocean
#

Ascendancies enable very specific builds around particular interactions

late laurel
#

Both have very popular Ascendancies this league, with Witch's Blood Mage and Sorc's Disciple of Varashta

hybrid ocean
#

for general, basic builds where you shoot at/hit enemies until they die, any ascendancy works

late laurel
# soft raptor Who has better ascendacies considering endgame? Whitch or Sorc?

You've asked this kind of thing a few times and I really would recommend just picking one and playing the game normally, exploring which skills feel best/coolest to you personally to play, and just setting up your character regardless of Ascendancy for that skill/those skills. The answer isn't "it doesn't matter", it's "there is no definitive answer"

#

By-and-large, every Ascendancy can use any Skill in the game well enough to clear everything the game has to offer. If you wanna go as simple as possible, with the clearest possible build for what it wants to do, go Sorc with Stormweaver Ascendancy. It's all Lightning and/or Cold, nothing crazy

main spear
#

Bear shamans still a thing?

late laurel
#

Why wouldn't they be

main spear
#

Haven’t seen any good guides lol I was messing with some future starters for next season

late laurel
#

I mean, it's pretty straightforward

#

Also not every good build has a guide or even really needs a guide

slate vessel
#

anyone able to look at my build gear etc, see where i am going wrong if i am?

#

plant druid btw*

late laurel
#

Need the poeninja or smth

cloud pebble
#

Is there a reason not to start a chain with a Synthflesh Lab after a banner?

#

I haven't seen a single guide that has referenced this tile at all or talked about this

late laurel
#

@west wharf I need help deciding on an Ascendancy for the Maximum Dog build
Oracle has a ton of Minion Hidden nodes and of course Entwined, but it'd also be my third fucking Oracle build this League.
Shaman has all that extra Spirit and Bonded stuff which seems quite good, but also ehhhhhh Shaman.
Infernalist gets +1 Dog and some defences off of Altered Flesh, but nothing else really sticks out as beneficial for the build.
Tactician gets Suppressing Fire, Res Efficiency, and added Minion damage based on their own damage, plus either Banner or Deflect stuff, but idk how often the Banner stuff would apply and it's really far away from all the Minion nodes.
Lich can give Unholy Might but managing Presence is annoying and is harder to do.
Abyssal Lich has Res Efficiency, and I guess Umbral Souls and the Offerings stuff but those only benefit yourself really.
Disciple of Varashta has good defences and excellent built-in Minion Commands, but also... Minion Commands.
Chronomancer has potentially some great tech with Inevitable Agony but otherwise doesn't bring much to the table.
Warbringer potentially does great support with its armour breaking and has decent defences.

#

Keep in mind I'd also need to route over to Trusted Kinship to be able to use both Wolves and Hyenas, plus all the valuable Companion nodes down there

#

I could use Yriel's Fostering instead of Trusted Kinship, potentially. It's not a bad chest piece but it's not very good

west wharf
#

i vote for cast on minion death so you can explode all your dogs

late laurel
#

Hey that's anti-dog

west wharf
#

technically they're respawning so you're actually getting MORE dogs

#

if you ever think warbringer is good

#

don't

#

that is all i have to say about warbringer

late laurel
#

Infinite armor break tho

west wharf
#

in practice that thing is useless as hell

late laurel
#

Plus it's got the Hyenas in the art

west wharf
#

player hits are MUCH larger than a minor amount of negative armour

late laurel
#

Though it's also giving Cast On Minion Death

west wharf
#

so in practice it does like zero

late laurel
#

I do not wish to rip and tear

#

I wish to scratch, perhaps bite, while my family does all the work

west wharf
#

my gut says tactician

#

otherwise i just don't see the puppers doing damage

#

but you can't go the hyena talisman with tactician

#

cus it has like no flat damage

late laurel
#

Yeah Watch How I Do It wouldn't be doing a ton with Hyenas

#

If I were to keep Hyenas

#

Which ideally I would

#

But they're not technically dogs

#

No Howl bonus certainly

#

Or, well, Watch How is just added Flat right?

west wharf
late laurel
#

Yeah, so it'd add like 10-20 flat phys off that, plus the 40ish% inc damage on the inherent

#

Which isn't a ton in comparison to a regular Fang Talisman potentially getting like 100-200 flat added to em

#

But then I'd have 9 less dogs with which to use that on

#

This is a tricky puzzle

#

On the other other hand, going Tactician does let me use War Banner which would be pretty dang hefty as a bonus for the dogs as well. 25% More AS and AD across 20-something dogs is a lot

#

If Embankment Auras applies to all allies it'd be a no-brainer

west wharf
#

@late laurel could do rage dogs

late laurel
west wharf
#

you could do a zerphis titan

#

to get like 165 rage

#

and just boneshatter around hella fast with that mace that lets minion AS apply to you

#

i think trenchtimbre

#

but i don't think that's much of a dog build at that point

late laurel
#

Yeah

#

Theoretically Cast on Minion Death would also work better with Tactician for easier availability to Lifelong Friend, so 50% Faster revive time, but then I couldn't use Pounce dogs

#

I fear the Faster is treated like an Increased/Reduced though, and not a More/Less, so if you hit 100% Faster I doubt it'd be a 0s revive time, though 100% is doable

west wharf
#

it wouldn't yea

#

although there's some level of bugginess with

#

wolf pack and weaponswaps specifically

#

where for some reason some of your wolves appear to just

#

ignore minion reformation time entirely

#

if you have wolf pack on one weaponset and constantly swap between weaponsets

#

so you kinda just get infinite wolves

#

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late laurel
#

Which I also don't wanna do cuz it's an exploit

west wharf
#

(that's how this build works)

#

if i were trying to play a dog build

#

i would use any and every exploit i possibly could

#

they don't count as exploits when you're playing dog

#

they're like crutches for a handicapped man

late laurel
#

Nah

west wharf
#

they are a necessity

late laurel
#

Wolves are already very good

#

While Lunar Blessing only applies to Wolves, Lunar Howl applies to all Allies, which is a LOT of flat spread out across all the Hyenas and dogs

#

Plus Bhatairs, so Hyenas may actually be better than regular/Rare

#

Build might be anemic lol

west wharf
#

companion dmg rolls up to like 20% on jewels

#

if you get mega lucky

#

and look for jewels with companion dmg prefix and 2nd prefix open

#

there's actually a hybrid companion dmg + companion life desecrate

#

so you can get up to 30% companion dmg on a jewel

#

technically

late laurel
#

Wouldn't the hybrid take the slot of the basic?

west wharf
#

nopers

#

they can coexist

#

just very rare

late laurel
#

Odd

west wharf
#

cus nobody desecrates for that shit

#

but well, it is possible

late laurel
#

Well, I could afford one of those lol

#

6 Jewel sockets if I do it like this which I prolly won't

#

Prolly anoint Gigantic Following

#

If I don't go Maximum Dog and just go Halfmax Dog with just Pack + Pounce and a regular Rare Talis, that might be better anyway cuz with Hyenas it might literally be too many bodies to fit into melee range of enemies

#

Although... maybe I go Giant's Blood with Chober Chaber and just swap into Wolf for Howl/Blessing which is just for the dogs

normal pumice
#

Does blackflame covenant affect ignites globally, e.g. ignites caused by fire infused spells?

west wharf
#

only conversion on skillgems is local

normal pumice
late laurel
#

Seems like it'd be a similar situation

late laurel
#

Bah

finite crow
#

i’m confused i just bought a new bow and when i put it in for my poison burst build it’s saying it’s the wrong weapon type

stark bloom
#

Any thoughts or suggestions on a build centered around fairgraves curse artillery bow? Was thinking of going with either Titan or pathfinder for my ascendancy.

radiant lake
#

Is illegal one shot blood mage long to build ???

#

I have that and I find it boring and weak Just started At level 30

uncut bay
tranquil wagon
#

anyone here guys need your help if you are playing bloodmage comet may i know why i cant make the laser beam here

tranquil wagon
#

no one here

cloud pebble
#

What is the lowest Spirit cost you can whittle Cast On Critical down to *without gear that increases reservation efficiency"? I know you can corrupt it down to 89 or 90 based on quality. With Dialla's and/or Efficient Inscriptions what can it get knocked down to?

#

Does Dialla's shave 15 spirit off? And E.I. 20 spirit? 55 Spirit with the right combo?
(I don't have the Dialla's to test this all out otherwise I would have already)

slate vessel
#

how can i link my build /gear if someone can give me some tips or bits to improve im a plant druid

main spear
#

Any beginning starter Titan bear guide? I can get some twink leveling gear off

spiral zinc
#

Upload your character there

agile remnant
#

man this is annoying idk whats going on but is the dps tooltip next to your skills bugged sometimes? i respeced for somthing that should have given me more dps but it went down. So i respeced back but its even lower now i have no clue whats goin on

#

maybe because it calculated burgeon some how on accident

#

same with close combat. maybe the game sometimes caculates its max potential dps?

#

agh man this is so annoying i cant tell if i just lost a ton of damage

#

we need testing dummys

inner thicket
#

It would help you specify or provide info to your build.

#

But off the top of my head, if you have Killer Instinct and not at full HP, your tooltip will be skewed

severe jacinth
#

Why does the Darkness Enthroned belt not increase my energy shield with two iron runes? It only increases my evasion

late laurel
verbal lark
#

hi, I’m gone jumping back into the game, coming from PoE one, and I want to plan things out. Just started, but how does comet internalist sound? Like… is comet a decent spell?

(now we’re in the right channel)

late laurel
verbal lark
#

we take those??????

late laurel
#

Infernalist has some decent stuff for it, but Comet is generally favored on CoC builds atm, especially on Oracle

verbal lark
#

i just wanna do infernal flame stuff

late laurel
#

Comet is basically never selfcast

verbal lark
#

oh is it like autocast with on ailment or whatever

late laurel
#

On Ailment, On Crit, On Minion Death, whatever works for your build

verbal lark
#

(also as an aside how is infernal flame/archon?)

#

(and what works with it?)

late laurel
#

Archon is a very strong buff but it has very odd juggling to it. Infernalist exchanges one juggle for another, more easily viewable one (though not necessarily more easily manageable)

#

But also Infernalists don't have to worry about Mana Recovery which is a plus, they just can't go EB/MoM which is fine

#

There's also a node over by MoM that makes Arcane Surge apply to Life instead of Mana which is a huuuuge boon if you go Demon Form, especially if you go Crit cuz it's also right next to a cluster that gives Arcane Surge on Crit

verbal lark
#

what spells wuold you reccomend for archon infernalish?

late laurel
#

No idea

#

Too many options

verbal lark
#

(also why is sparks so good?)

#

(thank you for all your help btw)

#

More questions heaped on top of each other, this one much more far reaching: how has the buildcrafting changed, in general, between PoE 1 and 2?

#

Like there seem to be more incentives to focus on potentially multiple different skills, is that correct?

late laurel
#

Spark is good cuz it casts very quickly so it works for selfcast or autocast, essentially has a huge AoE, and can hit single targets multiple times per cast

#

Buildcrafting has changed by the crafting being more limited and the survivability changes, plus the difficulty being higher in general

#

And yes, there is much more focus on multiple skills rather than one-button builds that dominate PoE1

verbal lark
#

i'll keep that in mind, thank you very much

inner thicket
late laurel
#

if you go Infernalist and get the Beyond Reach quiver and use either a Chaos bow skill like Poisonburst Arrow or something like Voltaxic Rift or Widowhail you can proc Ignite, Freeze, Shock, and Poison (also Bleed with a little investment) with every hit

#

If a single Attack hits the enemy multiple times, does Temper Weapon affect:

  1. Every hit, costing 1 Empower total
  2. The first hit, costing 1 Empower total
  3. Every hit, costing 1 Empower per hit
agile remnant
#

I wish we had a support that makes tornados chase the nearest more powerful non unique

hybrid ocean
#

Since it says trigger, I think we can at least rule out option 1

late laurel
#

There is also 4) Any hit per [time], probably 1 second, costing 1 Empower each

barren nacelle
#

are there any builds on how to mana stack on other characters besides Templar ? Cause i want to do a surfcaster mana stacker

spiral zinc
west wharf
#

so that you can have an actual bossing rotation

#

you're missing a lot of the stuff that makes a character actually tick

#

a clearing vs bossing wepset would let you get a bunch of aoe + movespeed online for clearing without sacrificing bossing damage

#

as well as get a ferocious roar and shred setup going so that you can actually have rage + not have to whack a boss for 2 years to get your pcharges up

#

proj acceleration does nothing on oil barrage, you've got no inc proj speed - it's a dead support

#

shove something like hit and run in there instead

#

ele armaments is also pretty awk considering oil barrage has a huge phys dmg component, you can replace that with minion pact II

#

a nova proj 1 - salvo - ricochet - hit and run - minion pact II setup can work too if you fire from point blank range

#

you can put hayoxi's fulmination - overabundance 1 in your time of need to halve the timer

#

you can add savage fury for free with weaponsets

#

since herald of ash can go on your mapping wepset, and savage fury on your bossing wepst

#

even if you don't want to split into mapping-bossing wepsets, you can do a warcry wepset

#

to get max rage before boss + crit weakness from warcry

#

in terms of setup

uncut bay
normal pumice
#

In a two player coop session with one Blackflame Ring ignite build and one regular ignite build, are both characters' ignites (chaos dot ignite and fire dot ignite) on one enemy possible?

devout valve
#

Could someone show me some screen caps of the best atlas tree setups

fickle thistle
#

Can thorns leech mana in anyway?

normal pumice
fickle thistle
#

Was looking at Mana stacking thorns with Ice Tomb.

main spear
#

Anyone ever play Titan bear? Lol

hybrid ocean
#

Anyone experimented fully with the "share charges with allies in your presence", "allies in your presence gain charges instead of you" and resonance?

I'm wondering what happens with pretty much every permutation of these. And also the same but with differing presence radii leading to only the person gaining the charge being in the presence of their ally and vice versa

#

Names of the first two being Lochtonial Caress (gloves) and Conduit (keystone)

spiral zinc
spiral zinc
# west wharf you can put hayoxi's fulmination - overabundance 1 in your time of need to halve...

Is time of need better than the armour spirit gem? I currently have time of need off due to spirit limitations. I know you advised a lot that will help with damage, but my bigger issue is being one shot from things like abyss monsters or some how expedition monsters. Also the canon guys in the temple one shot me most of the time. I’m thinking about trying to spec back into using mana again, but have damage come from mana first, but not sure it’s worth it. I’ll check out that pob you sent

spiral zinc
slate vessel
spiral zinc
west wharf
#

it gives 40% more proj speed

#

more proj speed isn't an increase/reduc to proj speed mod, so it doesn't give any damage

spiral zinc
west wharf
#

even if you feel the problem is defense

#

cus offfense = defense in this game as well

#

builds that don't have good dmg to instaclear packs and 100-0 bosses naturally take a lot more damage and get put in more danger

#

hybrid life/ar/es isn't a defensive categorization that has naturally good and easy sustain options

#

there's ways to get sustain ofc, but they take a lv of investment

spiral zinc
#

True, but my thoughts were I want to be able to at least stay alive while doing things like trying to pull the abyss guy out of the void.

west wharf
#

meaning if your damage+coverage isn't good, you're never going to feel really tanky

spiral zinc
west wharf
#

which is why i mostly commented on other stuff

#

for example a modded soultether with the lose ES% per second line removed

#

would be very important for overall comfort so you're not constantly bleeding ES if you're not actively leeching

#

but that's very expensive

spiral zinc
#

Ahh okay. Yeah that’s so far out of my price range I’ve never even seen one lol

west wharf
#

oh they're not terrible now

#

70-80 divs or so

#

though that still looks a little out of budget based on your current gear

spiral zinc
#

lol would be almost the last of the divines

#

I finally hit 300 divines and then spent 140 on that chest piece that didn’t do much for me

west wharf
#

cus u have to split scaling and recovery across so many different things

#

suffix pressure is pretty horrible

spiral zinc
#

Armour just doesn’t seem to do enough

west wharf
#

well thing is

#

armour isn't bad, you just have to understand a few things about it

#
  1. it's not good vs big hits, so you still ideally want a big hitpool with armour
#
  1. it does nothing vs chaos dmg, and ES takes 2x dmg from chaos
#

so your build is fairly weak to chaos

#
  1. you need to invest into armour applies to ele% for it to be useful vs ele
#

which you don't have a lot of (as i mentioned, big suffix pressure on gear)

spiral zinc
#

Well misconception on my end then because I expected it to be better for big hits.

#

My ele reduction is above 70% between gear and tree. Figured that would be enough. Guess not

west wharf
#

it's in general very effective vs lots of small shotgun hits and makes general mapping comfy

#

it does very little against big oneshots

#

if something is oneshotting you through your ~5k hitpool

#

14k armour is probably only giving 10-15% reduc

#

it'd be like a 6.5k-7k premitigation hit to oneshot you, so yeah like 15% pdr% from your armour

spiral zinc
#

They just refuse to make anything that works at face value

static torrent
#

For reference, the percentage usually shown on the character screen is against a small hit, and would be a lot less against the actually dangerous stuff.

spiral zinc
#

Makes sense then why it’s frustrating me. I’ve been focused on getting more armor to avoid one shots when what I need is a bigger pool behind it.

west wharf
#

right

#

this is just my personal preference for armour builds (you don't necessarily have to follow it), but i personally prioritize

#

getting a big hitpool first, because focusing on armour with small hitpool will always be sus for oneshots

#

and when you have good dmg+coverage, oneshots are usually what get you

#

with a big enough hitpool to avoid oneshots, what becomes problematic sometimes are if you do happen to get shotgunned by some small hits

#

so i just get whatever moderate layer of armour i can on low investment to be comfier vs those small shotgun hits

#

and call it a day

#

and there are fairly efficient ways to achieve that

#

i.e. you can go full ES on all gear

#

use only a hybrid armour/ES chest (or atziri's splendour if you can afford that)

#

and anoint or click iron slippers on your tree

#

and it's enough to get like

#

10-15k armour already, with good gear

#

that's all it really takes to get a moderate layer of armour on a good budget oracle build

#

one hybrid chestpiece

#

because you're doing a full hybrid ar/life/ES build, you can't really take CI to nullify berserk degen

#

meaning you're stuck with a lower rage build with no berserk

#

so the %inc armour value you get from vengeful fury is WAY lower than it can be

west wharf
#

@spiral zinc i highly recc at the bare minimum you get a warcry setup online asap

#

that way you can add berserk to your combat wepset

#

and hit warcry whenever you want to stop degenning (berserk doesn't need to be on your warcry wepset)

#

berserk will add both a lot of dmg + a lot of armour via scaling your vengeful fury

#

it'll also max your rage before bosses

#

ferocious roar (20q) + echoing cries + raging cries + efficiency II

#

and simply drop a damage cluster to take the roaring cries notable on your warcry weaponset, since you don't fight in that weaponset

spiral zinc
#

Yeah I used one when first leveling because I used to play titan in .1 but decided it felt clunky so took it out. Looks like I’ll have to look into getting one back in the lineup.

hybrid ocean
#

Ah, right

#

Lemme do that

#

I imagine the easiest way is gonna be using brutality to make the skill triggering it deal 0 damage

#

In loading screen hell rn

west wharf
#

it's just pressing it once before the boss actually spawns in, so not too clunky

#

cus of echoing cries

#

it's just good to have it on its own tree, so that you can get some warcry perks for it + use it to stop berserk degen

hybrid ocean
#

gruh

#

now OBS is being OBStinate

spiral zinc
hybrid ocean
#

fucking gruh

late laurel
hybrid ocean
#

Ignore the take in the beginning

#

It makes sense in context

#

Something something socioeconomics

#

Answer seems to be 2)

late laurel
#

I can't quite tell, I guess the smoldering effect on the ground indicates it's just the once

#

Thus 2, or perhaps 4

hybrid ocean
#

Yeah

late laurel
#

Bummer, I was hoping for a Rapid Strikes build lol

#

Temper do be cheeks

#

There a way to turn Armour into Damage?

hybrid ocean
late laurel
#

Armour or Block, really. I know Chernobog's shield and that one nodes but I mean like an actual skill or setup that can use it as its main damage source

west wharf
#

iron ward

#

in a sense

#

you save prevented phys dmg up -> pop iron ward

late laurel
#

Not quite what I mean

#

If there's a way to get Armour to increase damage like you can with Block chance (Chernobog's and that one node as mentioned) is what I mean, or a skill that uses it outright which I doubt exists atm

west wharf
#

iron ward builds use self-hits to build it up

#

so they don't wait to get hit like thorns builds

#

outside of that though...

#

i don't think so?

#

in the same vein as iron ward there's self-hit lightning coil builds

#

but i suppose that's not really armour scaling

late laurel
#

What causes physical self-hits tho? I know of a couple self-damage stuff but I didn't think stuff like Fireflower counted as a Hit, and the ones I know of aren't phys

west wharf
#

fireflower counts as a hit, which is why it can be used with ngamahu charm for max rage

#

some builds do fireflower + rat cage to take phys dmg from fireflower

#

there's also heartbound loop to take phys dmg on minion death

#

scold's bridle to take phys dmg hit from using a skill

#

and volatility to take phys dmg from volatility exploding on you

late laurel
#

Oh yeah forgot Volatility was phys

#

Why isn't it Chaos

#

Well cuz of CI I guess

west wharf
#

outside of that there's all the shield skills that scale off your armour on your shield i guess

#

i think that's about it

late laurel
#

Bah

#

How does Watch How I Do It interact with Totems since they use your own stats anyway?

#

Is it just doubling up on base damage, adding flat on top of their regular damage?

late laurel
#

They're allies tho no?

west wharf
#

technically yes

#

but they behave differently from other allies

#

because they use your stats

#

so some ally mods work and some don't, to my understanding

#

i think the tldr; is they will benefit from defensive ally bonuses, because they do not use your defenses - they have their own independent defensive stats

#

but they will not benefit from offensive ally bonuses, because they use your offenses - they do not have their own independent offensive stats

#

that’s my very vague and potentially very incorrect layman’s understanding of it

#

@coarse crescent @static torrent probably have a more accurate explanation of it, I don’t play with totem/minion stuff much

coarse crescent
#

totems should be getting flat from watch how i do it

#

if they dont, thats a bug

west wharf
coarse crescent
#

not exactly a "doubledip"

west wharf
#

I remember the tact players all didn’t take it last league, when everyone was trying the new mortar cannon stuff

#

I THINK anything that uses your offensive stats won’t benefit from it

coarse crescent
#

that would be inconsistent wording and plain bad design

west wharf
#

but I don’t think it does

hybrid ocean
#

Btw, any knowledge on the interactions betwixt Lochtonial Caress, Conduit and Resonance?

west wharf
#

conduit would give charges to allies instead of you

#

so you have no charges to share with lochtonial

hybrid ocean
#

Oh, I don't mean specifically with one person having all three

#

but with multiple people having conduit or lochtonial

#

or one person having one and their party member the other

#

And what happens if any combination of these has resonance

late laurel
#

I wanna build Smith of Kitava or Tactician but I'm struggling to find a like build for them

#

They're primarily defensive. Smith has Fire Spell on Hit and Manifest Weapon but the latter seems weak and the former requires mixing Attacks and Spells which is sort of a non-bo generally I think. Tactician has Totem stuff which is good but Totems themselves are bad, Minion stuff which is good but is all on the opposite side of the tree for actual pathing.

#

Maybe bignites with Fire Spell on Hit and Flame Pillar but all the Fire spells kinda suck

#

Also I'm not sure just how bad Supporting Fire is but considering it's a Minion Command and can't be in your Presence for WHIDI that seems a bit pointless

#

763% AD + 1% inc. Damage per 1 Str apparently so it doesn't even use WHIDI but that seems pretty strong on its own actually

west wharf
#

for nice clear coverage

late laurel
#

That's not a build tho

west wharf
#

tact gets pretty nice damage on xbow setups cus of trinity + eternal rage

#

on like galvanic and whatnot

late laurel
#

It's not synergistic with itself that's just HoI with extra steps and an asc point

west wharf
#

to an extent yea, though hoi takes spirit + polcirkeln + cold dmg, and herald chaining is prolly getting kaboom'd in 0.5

#

so not necessarily a bad idea to mess around with some non-herald coverage setups

#

herald chaining was so ubiquitous on attack builds this league i have 0 faith it's lasting another patch

#

bhatair's is probably getting partially kaboom'd too

late laurel
#

Meh

#

Still, not really a buildaround

#

Maybe I go Minion with Supporting Fire, WHIDI, and Banners? Idk if Supporting Fire would be affected by Banners but like Wolves and Skeles would

hybrid ocean
#

Ooh

#

Maybe Snap?

#

Eugh. Crown of eyes would be so much easier to work with if it either went both ways or also applied to crit and ailment modifiers

west wharf
#

shit's way too strong for its availability as is

#

the fact that +4 vertexes exist and attack druids still mostly want COE is nuts

#

gross item

late laurel
normal pumice
#

Which skills are good candidates for highest number of hits per second/minute to apply withered stacks quickly? I was thinking Entangle with branching fissures, Lightning ball with multiple projectiles, Xbow Rapid Fire.. any suggestions?

late laurel
#

Spark

uncut bay
#

single target spark maybe, but thunderstorm also good

fringe kelp
#

Does anyone know if the waystone mod increased monster life also increases their ailment threshold and stun threshold? Or is that only based on their base life and not their final increased life?

west wharf
#

stun threshold is based on monster life, so it will be affected by %inc monster life mod

#

there are also other external influencers like poise threshold for immobilizations like stun/pin/electrocute/freeze, which are independent of monster life as well

fringe kelp
#

but yeah for an ailment based build, its good to know that inc life% won't ruin everything, i kinda thought it would

west wharf
#

keep in mind if the ailment in question is freeze/electrocute

#

then it will still be harder to build up on some stuff, but not based on %life to my understanding

fringe kelp
#

why would it be harder, then?

#

if its not based on life?

west wharf
#

sorry i meant vs bosses specifically

#

uniques have higher poise threshold

fringe kelp
#

but would the %inc life mod change that?

west wharf
#

nope

fringe kelp
#

oh you just mean its harder to freeze uniques/bosses/etc?

#

yeah i definitely knew that part already

west wharf
#

yeah was just giving a brief explanation of why it does that, since uniques have the same ailment threshold as other mobs

#

mb was unclear

fringe kelp
#

oh interesting. The ailment threshold is the same? so its just as easy to shock a unique as a normal monster of the same lvl?

west wharf
#

to my understanding yes, which is why if you have any appreciable amount of cold/lightning dmg, bosses get chilled and shocked so quickly

fringe kelp
#

yeah, that does kinda line up with my experience

west wharf
#

it's only the immobilizes where the uniques have higher threshold

fringe kelp
#

whereas stun/freeze/pin is way harder to build up on bosses, especially once you get the atlas boss difficulty nodes going

west wharf
#

yerp

#

iirc poise threshold multiplier is

#

213% more on map bosses, 500% more on regular bosses, 838% on xesht

#

i dunno what rogue exiles count as tbh

fringe kelp
#

it is definitely more than 3x as hard to freeze a boss compared to a white mob

#

in terms of overall cold damage needed

west wharf
#

not that i know of, though there is some multiplier via boss difficulty

fringe kelp
#

really? 🤔 i'm curious to test (but not curious enough to do the work).... feels like if 100 cold damage freezes a white mob, 300 cold damage wouldn't freeze a map boss

fringe kelp
west wharf
#

i don't know if there's a gap between white/magic/rare mobs

#

uniques all have way higher poise threshold than white mobs

west wharf
#

and it outputs the poise threshold

#

in the non-damaging ailments section in the calcs

#

if you hover stun buildup it'll display the enemy poise

fringe kelp
west wharf
#

yes, i believe so

#

my vague understanding is

#

uniques have very high poise, map bosses 213% more, pinnacle bosses 500% more, xesht 813% more

#

stuff like rogue exiles would just have the baseline unique poise without the further mults

#

(i could be very wrong on some of this)

#

there's quite limited information available

#

so this is just insofar as my personal understanding and testing

west wharf
#

which is pretty consistent with my super basic shitty COC tests

#

when i run COC on oracle with like 1% critchance to make sure i basically never get actual crit multi affecting my crit damage,

fringe kelp
#

makes sense

west wharf
#

it does not matter if i'm hitting a squishy archer or a tanky melee

#

or if i'm running a white map vs +70% monster life

#

my hits seem to generate the same energy on avg vs isolated white mobs

fringe kelp
#

new question, for something like wind dancer, "more damager per stage" (shows up on whirlwind lance and such as well), does that count stage 1 as "more"? or is that "more damager per stage past #1"?

#

like this one says "per additional", so I presume that's "beyond the first"?

#

but wind dancer just says "per stage" which would imply you are getting the 1st step of "more" even on stage 1?

west wharf
#

but stage 1 is not its baseline

#

0 stages is the baseline

#

and then it can gain up to 3

#

if you get them knocked off you're at 0 stage rather than stage 1

fringe kelp
#

but does it share between? like after they unfreeze, is it also harder to electro/pin/stun them? or are all of them separate bars?

west wharf
#

i assume it's general immobilize resistance

#

since the poise threshold stat is shared between the different immobilizes

#

i've not seen any actual numbers on that part

fringe kelp
#

freeze is fun but often somewhat underwhelming

#

they made it so hard to re-freeze after the first one

#

and the duration is quite short with VERY few ways to increase it

west wharf
#

@fringe kelp my experience playing with freeze on wolf this league was

#

if i had enough damage to quickly freeze a boss with lunar assault

#

i would've already killed it just using a wyvern skill

#

and if i had low damage that made freeze buildup take a long time, i often didn't have the damage to kill the boss during the freeze

fringe kelp
#

yeah, if you can freeze consistently, you can kill faster anyway

#

to freeze bosses a lot, you have to spend ~10 points on passive tree (or more) getting +200% freeze buildup (or so)

#

and at that point, you're sacrificing a LOT of potential damage

#

however, I AM running a ice herald build rn so I unfortunately need a decent amount of freeze buildup for it to work

west wharf
#

i just throw polcirkeln on and call it a day

#

hopefully if they keep herald chaining in the game they punt polcirkeln out of the game

#

so that you actually need some freeze buildup investment

fringe kelp
#

wdym herald chaining?

west wharf
#

hoi armour explosion self-chain stuff

fringe kelp
#

so how does that work?

#

the armour explosion from HOI doesn't count as a herald attack? so it can trigger another HOI explosion?

#

and where do you get the phys damage from

west wharf
#

correct

#

there's a few ways

#

the primary way is just getting a gain as phys% prefix on your weapon from perfect essence of abrasion

#

since global gained damage won't be converted

#

that way your HOI can armour break via armour break III + uruk's smelting/armour demolisher

#

procs armour explosion

#

your armour explosion either freezes (or if you have polcirkeln, chill is enough) -> shatters and procs HOI again

#

resulting in a chain that proliferates as long as there are monsters in radius, and you have enough damage for the herald+armour explosion to actually kill the mobs and keep the chain going

#

most commonly this just uses polcirkeln, since most builds don't really invest in freeze buildup

#

so it's not particularly consistent to get your armour explosion freezing in ele res/ailment threshold maps

fringe kelp
#

interesting

west wharf
fringe kelp
#

i'm already doing freeze+HOI with huge radius

west wharf
#

you can see an example of HOI chaining in the gameplay clips at the start

fringe kelp
#

maybe I should try a spear with gain phys and see how it goes for me

#

i already pop entire screens with my skills tho so IDK if its needed

#

i'm running gemling so I get huge area from that

hybrid ocean
#

You can also use HoT btw

#

Just worse in a lot of ways

#

But you can absolutely use both, and get a very very marginal increase in consistency

west wharf
#

@fringe kelp typically skills that have extremely good spread of their own, i.e. galvanic because of its chaining/forking, don't benefit as much from herald chaining

whereas skills with a more mediocre spread stand to benefit a lot from herald chaining, as herald chains can proliferate way beyond the initial coverage range of the skill used

#

and yeah, there's other options for herald chaining

#

HOT can be used, though as mentioned it's usually worse and a lot more difficult to get online

#

rather than gain as phys%, chaos damage can be used via uul netol's to armour break via chaos damage, on setups that have a lot of chaos (chayula)

#

rite of passage spirit of wolf can be used over phys damage as well, as it applies 10% armour break to all dmg, rather than just phys

hybrid ocean
#

Herald chaining is the wheelchair that enables melee builds

west wharf
#

so true 😔

#

watch them toss the wheelchair in the dumpster and not give us crutches in return

hybrid ocean
#

Tbf it absolutely does belong there

west wharf
#

it does, melee coverage absolutely should not be balanced around herald chaining

hybrid ocean
#

But yeah crutches would be nice

west wharf
#

though if they dunk on herald chaining and leave coc comet mostly untouched i am going to mald

hybrid ocean
#

Reconstructive surgery would be ideal though, to carry the metaphor a bit further

hybrid ocean
#

Something will slip through the cracks, something like doedre's giving energy currently

west wharf
#

shockingly that is also my prediction

hybrid ocean
#

Btw, just finished leveling my titan for 0 duration, wondering what to do now

west wharf
#

eq?

#

or hotg

hybrid ocean
#

I haven't decided at all

#

I was hoping neither

#

Exploring caltrops and spearfield, regularly searching through the database for something I might've missed

#

But failing that, probably hotg

fringe kelp
#

pretty low damage so not gonna make herald armour explosion pop off easily

west wharf
#

i did wanna try 0 dur caltrops but unsure how i feel about caltrops with the reduced pack density

#

hard to get it to have great screenclear

west wharf
#

you'd need enough raw dmg for ur hoi+armour explosion to kill packs on their own

#

for it to proliferate appreciably

#

on low-mid dmg it doesn't really do anything

hybrid ocean
#

I could also always just do something totally unrelated with a spear

#

The near-immortality alone is already pretty nice

west wharf
#

you've got hayoxi-overabundance I in right

hybrid ocean
#

will once my lowball purchase of hayoxi's goes through yeah

hallow cloak
west wharf
#

it's just endleague stuff

#

coc comet nonsense on every build

#

they all look like this

hallow cloak
hallow cloak
west wharf
#

i dunno, he's prob got a coupla mirrors in there?

#

i don't have a good read on caster prices

hallow cloak
west wharf
#

it's not as strong as coc comet setups on high budget, nothing rly is

#

but i've got very little interest in coc comet

agile remnant
#

I'm playing shaman. Does anyone have any tips for making zealot oath work better for me? my life recovery from regen is 254 when stationary but that seems to get me killed more often than not. Its 165 otherwise. Im trying to focus on nodes that give %health per sec with health regen of course. My lifes pretty low but its so freakin hard to find sources of life.

late laurel
#

Sanguimantic Rituals is also pretty preem for it especially with the Surge on Crit nodes right next to it

#

On my Oracle I get 1.5k regen per second, oscillating a bit higher or lower, without Consecrated Ground, just SoB, Vit 2, and Sanguimantic Arcane Surge

#

I'm also not ZO tho I'm EB

#

Even without SoB or Surge up my Life regen is still upwards of 600/s I believe

agile remnant
#

DOH i just realized i had my auras turned off for the last hour while i was trying to do somthing hard Facepalm

late laurel
#

Time of Need is also very nice with reduced Duration stuff

agile remnant
#

my life wheen stationarys 327 actually but yea

#

oh thats a good tip

late laurel
#

It's not technically regen but it does spike your HP back up quickly

agile remnant
#

my main issue is that all the sources of life recovery doesnt do anythign with zealots oath

late laurel
#

If you wanna look at gear etc

#

Oh I forgot I turned off Sanguimantic

agile remnant
#

i have no idea how you have 1500 life regen geez

late laurel
#

Well I still hit 1.5k easily during maps

agile remnant
#

but yea ive been using a concecration staff as a secondary

late laurel
#

Sacrifice of Blood goes hard

agile remnant
#

gonan look that up

late laurel
#

Got (almost) all my Mana costs converted to Life, so with each cast I'm burning 350 Life, then CoC Spark so each proc of that hits me for I think 250, then for bossing etc I've also got Mana Tempest there burning out my HP for a pretty good chunk every second for even more

#

SoB gives you a flat 1 Regen per second per 16 Life you spend, which adds up quick

agile remnant
#

oh i dont do life cost spell though shoot

late laurel
#

Yeah then SoB won't do much

#

You'd need either Blood Magic, conversion on the tree or that one Lineage support for Lifetap

#

That gives Added Phys

agile remnant
#

would be ncie if my mana stats on my armor were life instead but im poor

#

man there are so many nice recoup things but they just dont work with zealots, such a shame

late laurel
#

Lemme grab a vid

agile remnant
#

i def just need better gear at least

#

yea like 3 of my items all have max life on them geezuslike 380 total mana

late laurel
agile remnant
#

ha! awesome

#

gah yea idk maybe im shooting myself in the foot using zealots oath

#

so much "recovery, recovery, recovery" but nothing like that works with it. was looking at defiance of destiny and its recovery

#

im actually not sure what it means by its main feature though

west wharf
west wharf
#

for the most part

agile remnant
#

ah ok

west wharf
#

it’s just not easy getting an appreciable amount of regen in this game unless you’re running a build that spends hp just as fast

#

in which case you’re not really overflowing much regen to your ES

agile remnant
#

is zealots oath new this season? i really wish i could get it to work as easily as other people just running blue health and stuff

late laurel
#

Not new, it's even in PoE1

agile remnant
#

ive got armor and applies to elemental which is great but idk

late laurel
#

It's generally better being converted by Undying Hate or Heroic Tragedy

west wharf
#

if it’s like

#

a 2k hp 2k es 15k armour build

#

count me OUT

#

implicitly one of the worst defensive archetypes in the game imo

agile remnant
#

yea im about getting there with my noob build

#

really just started this season

#

the main issue is that my health stacking doesnt mean much if my overshield is gone

#

so i havent really been stacking it

west wharf
#

how much ar/es/hp are you rocking

#

I really don’t like spreading between 3 different defensive “typings” personally

#

you spread yourself so thin, and don’t get a great amount of any of them

#

which also means you don’t get much out of secondary layers like armor applies to ele

#

or es recharge, or life regen

#

they’re all % scalars

agile remnant
#

13k armor, 2345 ES, 1688 HP with about 18k armor applies to elemental

west wharf
#

%s scaling a small base = small results

agile remnant
#

like its working but i got my ass kicked in the 10-15 waves of simulacrum or wtver

#

last 4 rounds of it

west wharf
#

yea, personally I much prefer stacking fairly high in either life or ES, then padding with whatever armour I can get on low/mid investment

agile remnant
#

once i get my bear moving im fine but idk

#

yea that seems to be the meta just annoyed that this game seems to shove me in a specific direction

#

im sure with good enough gear more stuff possible i guess

late laurel
#

I'm absolutely in love with SoB tbh

west wharf
#

you can do split life/ES but recovery is going to be tough if you can’t afford a temple modded soul tether

#

which is like 80 divs floor price

agile remnant
#

i like that zealots lets me heal constantly so was trying to make that tanky as much as i could

west wharf
#

a big problem with Zo is