#2┃build-planning
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is self-chill stormweaver (ice nova/comet) the fastest build without temporalis?
oracle druid with choir and spark, if i want to add coc comet to this, what might be the best setup? i couldnt find a pob or guide on mob analytics for a build like this, if anyone knows of one, could you please share? thank you! right now, im using a vertex tribal helmet with +3 skills, paulascale gloves and rare chest and boots.
Phrecia is a PoE1 event, this is the PoE2 channel.
Oh sry
Avoid "penetration" and "reduces monster resistance". Those reductions happen before rakiata is applied and will lessen your dmg. "Exposure" will increase your dmg, as it doesnt reduce the resist before rakiatas is applied
Exposure brings it further into the negatives
Or just acts as a general multiplier after the other math is done
Exposure reduces the monster's Resistance, it should not be applying after Rakiata's
And Penetration specifically applies to your Hits, not the Monster's Resistance, so it should be applying after.
Im searching this right now. Im finding contradicting info all over. This was a week long discussion in church of stormweaver when rakiatas came out and the concensus was exposure good, and pen cant bring resist below 0
If someone has already made a video testing it, im noy finding it yet, but ill keep looking
Exposure specifically modifies the enemy's resistance values, as is visible from the resistance icons changing. The inversion should be occurring after that calculation. Penetration occurs after, as the damage is dealt, so it should not be able to lower your damage, it just won't do much.
At least, that's how it works in PoE1 (except in PoE1, Penetration can bring a Resistance value below 0%, which it doesn't do by default here).
Im seeing new posts on fb all agreeing that exposure happens before rakiatas, and will hurt the dmg. Guess the community changed their minds
This is why i just test everything myself lol
That, and engineers these days
I still believe nothing, and will test it for myself when i use it again
guys I have a question. when I am swapping off of HH to darkness enthroned for single target, it says that I caanot use the item and stats will be ignored. I don't understand why because my skills and gear are unaffected by the stat loss. any idea?
is anyone here good with PoB and can help me out with it?
Yeah… I want to try and avoid using it if I can. I know it’s good for clear though
And ST allegedly
I tried looking into any builds using lightning conduit, couldn’t find much this league in YT
Lightning Conduit is an easy CoC setup but you need something that shocks a big area for it, which, basically only leaves Spark
I was thinking of using it with the new Thunderstorm skill since shocking conduction applies shock so easily
Thunderstorm doesn't really have coverage
It's a Shock enabler sure but its own lightning/damage is pretty bad and pitiful in coverage
Does rapid attacks actually affect channeling skills like flame breath? it changes the tooltip and changed the DPS, but it could just be a visual bug for all i know. Im not sure how id test it
It does yes, each tick of damage comes faster
It's why you get passives like this
ah neat! i was hopeful
Is there something I'm missing about Ixchel's Torment? I see it in CoC Comet on a lot of builds and it's expensive, but on paper it seems like an average 10% more cost, 10% more area, and 10% more damage, which is pretty underwhelming.
Another question: does the damage from Static Shocks apply to the triggering target? Or only nearby enemies but not the target itself?
Do you not run into the cooldown blocking casts? When I tried it (on a very crit heavy build TBH), whenever there was a rare or unique enemy CoC was always maxed out and doing nothing (so I switched to Comet).
Is temporalis autobomber better on oracle or blood mage?
I have seen yt videos of oracle covenant builds, would using a blood mage be better instead for both choir autobomber and coc comets?
Im not understanding Berserk. I have it activated but my damage isn't higher
Thought it might be fun on shaman
ah yea im having that weird issue where my scepter wont turn off again
if i convert 100% fire to cold, can I still use % fire damage to increase my "converted" dps?
Short answer, no. Long answer (which is available in game on the 'Conversion' keyword):
damage calculation happens after conversion
think about it, you have to sacrifice your chest as oracle to leech life and the atziri chests with 1300 ES are just completely broken, bloodmage is the best spellcasting ascendancy period
I'm trying to see my dps of my cast on crit skills, I can see the damage per hot and and all that but can't find dps
It's there for other skills, just not coc
operator otter conducted a whole scientific study about it xD
basically, first the monster resistances are lowered then the rakiatas flow tries to invert them, so never use exposure and ele weakness with rakiatas
also, first rakiatas flow inverts them and then they are ignored when frozen with that notable on the tree, so you can have rakiatas on spark and it will work, spark freezes the monster, spark still deals the same damage as before, but now your comets ignore the enemy resistances
pob doesnt know how often you cast, how much damage you will deal on that map, what their ailment threshold is, impossible to know how much energy you will generate
Ahh ok, thank you
What's the "optimal" amount of Life+Mana and Regen to have for an EB+MoM build?
Does critical hit chance also work for spells or just critical hit chance for spells?
Critical Hit Chance works for all Hits, for Spells just specifically applies to Spells rather than Attacks and Spells.
Same for most other stats, aside from Minions, where only stuff specifying Minions applies.
Okay so I should be getting both
Any build that would use a staff like this ?
even with temporalis autobomber?
guys anyone here with a good experience / bloodmage witch build? which build guide you tried for leveling acts and was easy to go with a good damage ? if you can help its my first time ill try this build so
if you are selling it, i can buy it off you
if you have temporalis how are you gonna recover mana or life? bloodmage solves it, bloodmage all the way, maybe physical, firestorm and chaos DoT builds are better with other ascendancies
but for the regular elemental builds you go bloodmage
hi everyone I haven't played POE2 for very long, specially the warrior I haven't played it since release of the game way back and alot has changed with worrior
anyway I figured it's much easier to play warrior if your 2nd weapon is crossbow or throwing spear for bosses
but that kinda changed my plan since I don't need shield that much anymore
if I will pursue 2h weapons would than be better to go for armour thingies in skill tree?
I'm out right now (I don't think I listed it on the market), I was planning to use it since it looked decent, but not sure what build use it and didn't really look into it all that much. What price range would it be?
let me know what price youd like to sell for, if i can afford it, i'll buy it!
i was planning to use it with oracle druid spark build
if you want to use it and don't have a lot to buy something better, send me a message with the price you are willing to pay and I can give it to you once I come back, I don't really need a lot of currency anymore.
Do you perhaps have one less charm slot in the other belt?
Yes I actually do have less, does it matter?
Yep, it just means the third charm won't be able to be activated
that I understand. but it is saying that the belt won't be counted
Does it specifically say the belt? Doesn't it just say "That item"?
yes the belt is marked red and says this item stats won't count
Oh, do you perhaps have two of the same unique gem in it?
That is a cruel one fo sho
I'd guess a spark coc type build might
Hey guys what catalysts should I put on this
Playing rampage Druid
Also is it good
Hello; I would like to add more stats/modifiers to this but IDK how to proceed (exalting is a no); Vaal?
for Unique items, there's limited ways to modify them. for this item, you can increase the mana by using a mana catalyst (Neural). then you can Vaal it and might get an Enchant, another modifier.
Will try; thank thank 
why dont you really see any ritualist builds?
ritualists only have synergy for unique weapons with low damage, but modern builds use high damage weapons
Can someone tell me why I cant allocate my ice herald?? I have enough spirit do I not??
Do you already have any other skills reserving Spirit?
No the only other thing I have related to spirit is this
Also, if you're on PC, you can take screenshots with Win+Shift+S instead of needing to take a picture of the screen.
What that will do is reduce how much Spirit you have and increase the Spirit reservation of your skills, you should be able to check the true Spirit reservation for Herald of Ice if you click on the arrow next to the DPS display.
Oh fuck
Though 50 should still be enough unless my math is off. Also, are you currently wielding a Martial Weapon (Talisman included), or is your character holding a Staff?
Its 60 xD thank you!!
Then my math was off xd
But yeah, the Gem tooltip only shows you the base values, the true ones are usually in the skill info panel when it's equipped.
Hello, I'm following this build of feral invocation, but I saw that build have Apocalypse skill (Shaman skill specialization) but this is Oracle, so I dont know how to get that skill. https://poe.ninja/poe2/builds/vaal/character/Neim0idian-2333/UwucitoGatocito?timemachine=week-1&i=0&search=skills%3DFeral%2BInvocation%26timemachine%3Dweek-1%26class%3DOracle
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Is there a way to turn your ES into life?
So, I see a lot of builds using CoC, for an elemental damage build, wouldnt cast on ailment be better?
No, but If you go EB+MoM it basically does
You can always go on the market and buy the skill off someone
Previously it was explained to me that you can Consume an ignite from a static source (a la Burning Ground) once per second, but is that once per second per source? And from the phrasing on the actual tooltip, do they become immune to ignites at all for 1 second after it being consumed?
They become immune to Ignites in general, not just a specific source.
Darn
Hi, anyone can link me a build to a all around coc blood mage build, i only have 300 divs.
https://poe.ninja/poe2/pob/17f59 just buy cheaper versions of the items
Since the damage for the consumed Ignite is based off the remaining damage of the Ignite, how's that work with static Ignites since they're essentially infinite damage? Does it just go by how much damage the ignite would deal in 4 seconds then?
You mean with Ignited Ground? That still applies regular Ignites by building up Flammability and applying Ignite once it reaches 50%.
Stuff like Solar Orb, Burning Ground, HellHound
All of those apply regular Ignites with a duration
So if it was to consume the Ignite, it'd deal damage based on the most recent application of that Ignite.
So Hellhound just constantly reapplies a regular ignite it doesn't actually have an ignite aura like it's described
It is described as Igniting enemies around it, it's just that Ignite is an ailment with a duration, so it effectively constantly reapplies it.
Similarly with stuff like Solar Orb, it is described as Igniting as though dealing X to Y damage, so when an enemy is within range, it basically 'hits' it for that damage and determines the magnitude of the Ignite from it,
weird
Does Apex of the Moment's Slow only apply to enemy action speed or does it also apply to Ailments etc like Temp Chains does
anyone know of a way to hit yourself to proc thorns?
AFAIK there are no methods of self-damage that count as Hits so as to Thorns yourself
i thought so have a thorns build thats doing really well except it's kinda doo doo on bosses as so many just have slow attacks
Fireflower for example does do self-damage but not as a Hit, to my knowledge
yeah and for the barbs support gem it does say you have to retaliate with thorns ):
I did also learn that Arcane Surge's regen applies after Tecrod's "Inc/Red to Life Regen also applies to Mana Regen"
Which is a massive bummer
so... I'm using two invocations right now.... Is there any easy solution to HOLDING DOWN TWO BUTTONS ALWAYS
IDK why GGG doesn't have "auto cast" for them
considering you can just hold a hotkey
and that's the same thing
i'm gonna get carpal tunnel in 4 maps if I don't figure out some solution
i'm thinking maybe a rock and two particular keys on the keyboard or something? any ideas?
Is Sorceress good at endgame?
yes, tbh theres not a single ascendancy that arent able to trivialise the current endgame
for super juiced party play temples some will have a harder time to scale than others though
Pretty much any class can clear everything with a good enough build (or high enough budget for a bad build). Sorceress has 2 mid-ish Ascendancies and 1 kind-of-OP Ascendancy with the newest one
Is there a way to show the damage numbers?
They show in the Gems menu, if you click the little arrow next to the DPS number it'll give you a better breakdown
If you mean damage numbers of your in-game skills
If you mean from the Ascendancies, that's kind of an impossible question to answer
Oh, PoE doesn't do that
For Rares and Uniques/Bosses, you can see your accumulated recent damage above the health bar, but we don't have per-hit damage popups
Frankly there'd be too many
I just got a "time-lost" sapphire out of a vaal chest, ive never seen one before
Out of a regular chest? That's weird, they're usually just in Trial of Sekhemas
well it was one of those vhests at a vaal beacon
are they good? Ive never really seen them before
Can be, but probably not
They add extra stuff to passives within their range on your tree where they're socketed
in campaign?
Wrong reply oops
there’s a guaranteed one in act 3
Yeah I got it from act three
Okay 2 things 1. Can someone help make 2 support skills for me and 2. I need help figuring what 2 idols to add to my scepter
When using Path of Builder I've noticed that it isn't calculating in my conditional nodes like the ones that activate when I have a flask effect on. Is it possible to set this conditional to always active so it can show the proper numbers?
skills are assigned to weapons, not to classes, elemental spells are the meta this league, sorceress only makes sense for thunderstorm and firestorm builds which are very viable
I'm not a pob expert, but there's a page where you can select a lot of conditional options. I thought it was configuration tab. I don't know flask specifically
https://poe.ninja/poe2/profile/Anonymous0111-4004/character/AnOnymOUsss
help me with this build
Explore economy and build overviews for the action role-playing game Path of Exile.
Should I go for elemental spells or shapeshift attacks as a druid?
Does anyone know if I convert evasion to armor via iron reflexes if deflection still works?
so Im playing that witchhunter oil grenade build, I was wondering if there was any way for me to go fireflower amulet and sustain sorcery ward
anyone knowledgeable on minions here?
Fun bug of the day: this mod is bugged. It does NOT increase life regeneration rate DURING flask effect, it only increases the FLASK regeneration rate
which is NOT what it says
So I am doing a fully juiced abyss overrun + deli setup but all of a sudden, something explodes and I just get one shot. Where can I improve my survivability or is the build just not good for it?
https://poe.ninja/poe2/profile/BamKnows-6677/character/BamWaArm
Explore economy and build overviews for the action role-playing game Path of Exile.
For my build I was considering getting rite of passage charm the owl one. Anyone know if that one is still not working?
nvm im dumb
Hey guys, I'm looking for recommendations on a tanky warrior build that can map and boss well. I don't mind being slow, I'm looking for an alt from my fast squishy ranger.
guys anyone here playing this build pls need help !
https://mobalytics.gg/poe-2/builds/anthonys-vampire-queen?weaponSet=set2
Is it a bug where you cant build glory in the abyssal depths? Im using ferocious roar+ancestral cry
Works for me in depths. Maybe they just have more resists than topside, and you arent igniting as much or as often
PS: dalias lineage gem in there affects both the meta gem (ferocious roar) and the target skill gem (ancestral cry). You get a lot of increased dmg for empowered attacks, and a lot of duration
Does the Beast aura "Heals Allies and Suppresses Foe Recovery" work on players? Or even minions?
Defenses seem decent, other than that chaos res. Probably got hit with some kind of chaos dmg.
Evasion builds do have random deaths, happens from time to time.
is the heart of the well mod that gives inc EV from body armour multiplicative?
additive
anyone have a good reference for an online build tool that does dps and defence calculations? I wish I could use PoB but I'm on Mac and need something that works in a browser.
so its additve to the local +EV on the chest?
then I assume its not that good on hyrris?
umm let's say you have 300% inc global total and 50% inc from body, the body gets 350% and everything else gets 300%
ah I see
hmm kinda shit ngl
idk you might not get 300% global I just made the number up 
thats true, might as well buy the diamond and check its not that expensive anyway
anyone have any ideas about not losing archon buff when I fire my grenades
hey pals, anyone knows a good guide on demon form and the flame mechanic of the infernalist? or is it 'dead' this patch? (I started playing a month or so)
First thing to keep in mind is that when levelling the character you'll want to avoid taking the rewards that give you extra maximum HP
Those being Candlemass in act 1 and the fire artifact thingy in the vastiri interlude
I recall this being a recommendation for Demon Form at launch, but it now has a flat Life cost per Demonflame rather than being a percentage of your total Life, since 0.2. No idea how people approach Pyromantic Pact these days, though, so maybe it applies there.
huh why?
Oh
yea there is no reason to not take life
after all that is what effectively killed demon form in 0.2
Mb, operating on outdated information
pretty sure now you have to go leech or some bullshit
If you want high levels of demon form
You could run reduced duration with palm of the dreamer
whats that doing?
You're not Titan, but you should still be able to get enough for time of need to sustain it, right?
but whats the point of palm of the dreamer?
.>
For the reduced duration
You need to be either titan or have palm for a remotely usable reduced duration build
And both for the real 0 duration experience
72% off the tree, another 20% from titan, up to 13% from palm
It reduces the interval between time of need ticking
Which heals you every 20-10 seconds or so
And not to worry, I think we've all been there before
Reduced duration time of need is quite nice. Free heals and curse/ailment immunity, effectively anyhow.
Yeah. Tree + palm is only 85% though, which gets you down to like 1 second with compressed duration
Still a respectable 350 life per second at level 15, but not the virtual invulnerability to non-oneshots you get from being a titan
I wonder what other skills are effective with reduced duration. The main one i think of is fusillade and calamity.
unborn lich staff has that new spell
which is like fusillade
His scattering calamity
I count those two as the same thing
Thanks everyone!
It seems so that pyromantic and demon form is kinda nerfed right now
From what you said
That's kinda sad :/ I love that idea of character
I saw a demon form showcase, didn't try to make the build though
They could stay demon form for a minute or two, something fairly long
Elemental conflux - not as extreme or the same degree as Time of need, but reduce duration can be more optimal. In my use case, I deal fire and lightning dmg, so the less time during cold boost is ideal.
It’s cycles every 8 second, but with compress duration, it’s like 5. So 3 second I’m not on cold
How good is Tul's Stillness with Lunar Assault? It seems pretty solid since Lunar Assault converts 80% of physical damage to cold, then Tul's adds 40% of cold damage as chaos. Unless my math is wrong, isn't that basically just a flat 32% damage increase? I checked out PoE Ninja but it didn't seem like it was very common.
Wolf gets a lot of Gained As so more Gained As on top isn't as good
As just better base damage or added flat
Or %inc/more
Is there a way to see added damage from it on Path of Builder? Changing the gem didn't seem to impact the damage on the left. Still new to the program, but I'd love to see the numbers on it.
Yeah, but you can't run any of HIS skills with a scepter, so
who you talkin about? what skills? what is "HIS"?
legit don't understand your comment, need clarification
His Scattering Calamity/Dark Horizon/Foul Emergence etc.
Italics probably would've been better than capitalizing the i and s, mb
Unborn lich staff skills, at any rate.
Scattering Calamity could really use the reduced duration as well so it's a bummer
Titan asc helps with reduced duration. makes it easier to achieve good reduced number. but i'm not talking just about the unique staff or fusillade spell, i'm more curious about any other potential spell/ability that could make a cool build. i know spearfield has an interesting reduced duration aspect to it, something like that
maybe when we get traps/mines.... something cool can happen
There were a few other people in here discussing this a bit ago
I know caltrops were one of them
Impending doom is an obvious one
Bone blast seems rather mid, but it does benefit
Time of Need, Curse Detonations, His Scattering Calamity, Ember Fusillade, Spearfield, Living Bomb
Those are the only ones I can think of that'd really benefit
Foul Emergence maybe if it reduces the added cast time
Doesn't living bomb just fizzle?
Thought it pops on expiration
you can do more actually
instead of just compressed duration you can put hayoxi's fulmination on time of need
which adds the limit tag, so you can further shove on overabundance I
for 50% less dur
so you can get this down to half a second
you can do the same tech on ghost dance, though i haven't seen anyone taking advantage of that yet
it's a bug that surely won't last into 0.5, but, well, nice while it's here lol
zero dur hotg titan is pretty popular
hammer instafalls
ember fusillade, earthquake, spearfield
can kinda do caltrops but caltrops are pretty stinky
Btw, why is bursting decay so damn expensive?
cus of @hoary bolt
lol

he cooked a pretty sick 0 dur bursting decay spearfield build that popped off
4% bursting decays are 1 mirror now
Need advice: I'm an arc coc blood mage looking at a staff. One has 10% more chc while the other has 50% more spell damage. Which do you think is better?
Does the POE builder "Trade for these items" actually give u a link to the items? or just shows u them?.
ive seen people using efficiency with Fero roar+ancestral cry. Does that actually work? maybe it just reserves mana not glory, maybe they ran out of useful supports to put in
efficiency doesn't work on glory
you have access to attacking passives, so lightning arrow?
possibly just cus ferocious roar has a very high mana cost when you socket a human warcry into it
has a 2x mana mult
so efficiency II is generally just a very common support to have in it
i think many of the ppl using ancestral ferocious are shamans, they don't care about the volcanic eruption or volcanic steps damage
they just want the ancestral boost for their rampage slams
so they put typical warcry supports in, rather than dmg stuff for ancestral cry
that's just my guess
oh you are right i see yea thats high
i mean i find it funny walkign on fissures personally lol
i love my bear armor though right now im trying to sort out all the mess of conversions i have.
hmm?
what conversions
Got bored on Phrecia I need a new build
are there any items for gloves or shoes that can help me get more es? im using temporalis with oracle and my health and shield drops significantly (1k hp and 1.8k es), coming from a leech with over 15k es, this feels extremely squishy and I keep getting low hp every few packs.
for helmet i have vertex, gloves are paulascale, rare shoes, and temporalis chest armor with dueling wand and dream sceptre.
Im too confused to explain but ty haha. Mostly ancestral cry converting my phys but it ends up lowering my damage and abilty to do other things sorta. I just gotta play with it more
For elemental damage is is better to go Druid, Witch or Sorceress?
Anyone here know how much reduced % duration you need from Palm of the Dreamer to reach -100% Duration on Titan?
Depends on what you wanna get out of your Ascendancy, what skill you're going, etc. That's a very broad question
I'm really new to the game...
Don't know what to excepect from an Ascendancy
Are Druid's Ascendancies more tailored towards shapeshifting?
If you're new, honestly I'd just pick whichever class seems cool. Class really only matters for the sake of its Ascendancies, every class can still do anything any other class can do
Once you actually get to your Ascendancy you can check things out and try out skills that seem to fit it. Just kinda let your build evolve over time, that's usually how I run stuff and I have a lot of time sunk into the games
That's why I'm curious... I like both Sorceress and Druid. And I like to cast way more than shapeshifting
Since I don't have that much time to try both
I wanna make an informed decision
Well, each Ascendancy is very different, so again that's not really possible to answer 100%. PoE doesn't really have "correct" answers to questions. I will say that one of Druid's Ascendancies is complicated and good offensively, the other is simpler and good defensively. For Sorceress, her two old ones are considered to be on the "flashy but underwhelming" side, but still work amazing when they do work, and her new one is very generically strong defensively and offensively atm
Which is the new Sorceress Ascendancy?
Disciple of Varashta
Are stash tabs shared between characters?
So long as they're in the same League yes
not necessarily. I made a really good shaman plant/spell build
I mean none of the ascendancies have anything Shapeshifter-specific
Shaman gets built in eternal rage but the first node also does nothing for shapeshift builds so it's kinda a waste
spells - witch, firestorm/thunderstorm - sorceress, bear - warrior, flame breath - pathfinder, rend - invoker/amazon/druid, wolf - I have no idea, you can use many different ascendancies
also, skills belong to weapons, not to classes
What options are there to self-inflict bleed?
quick question - crit impacts the size of an impale, right? because impale records pre-mitigation damage?
so a critical hit that causes impale is better than one that does not crit
None, closest we got is Coat of Red which makes all Hits against you have 25% bleed chance, but we don't have a way to Hit ourselves. Self-damage, certainly, but no Hits tmk
ah alright
Fireflower amulet cause you to take fire damage when you ignite an enemy
guys have you tried any good budget bloodmage build to play full temple easy smooth ? is this possible if you can help me thanks
depends on what you mean by budget, I recommend comet on crit, infused spark, atziri chest, soul tether, if you can't afford those then rare chest, headhunter, atalui/lifetap
take crit and ES passives, get a lot of ES on items and such
if you can send me the build mate
ohhhh creo bro you there
yes hi
this is your build?
yes
Fluke on CoC Spark good?
I’m looking at the Stormweaver passive Strike Twice.
Does this translate to 40% increased damage if there’s 2 instances of shock on the target?
Weapon sets
What to do with excess skill gems (I have two identical ones)
weapon sets? sorry how ?
may i know guys why this thing not working with me ? i cant see the laser beam after 7se
New to Poe Could a wilderspeaker build centered around crit hits and spectral wolves be decent?
So yknow during the campaign when you got those books that gave you 2 skill points? Those skill points are also Weapon Set points, and can be separated into 2 different skill trees that swap back and forth tied to your active weapon set
For example, if you are using a Reduced Duration build, but want to use some things that really want higher duration rather than lower, you can have Set 1 be set to your regular Reduced Duration stuff, then tie certain skills to Set 2 to use an Increased Duration setup
Set 1 is denoted as red on the tree, and Set 2 is green
You can set your Set points by opening your passive tree and clicking the buttons in the top right hand corner labeled "I" and "II", they should have a "24 (0)" in each of them if you've beaten the campaign, meaning "24 Set points unallocated (0 available)". You gotta unallocate some skill points from your tree to set up the split
In a lot of cases it essentially just doubles the value of those skill points
Wolf builds, for example, have one Set for their regular Damage stuff, and another Set just with a bunch of Duration/Cooldown stuff just to get 100% uptime on Lunar Blessing without sacrificing damage
What’s a great build and class right now
Got tired of plant Druid stuck on 79 level. What other build is there
plant druid is perfectly fine tho
wrong channel this is poe2
not much?
you can corrupt the second one looking for results like +1 socket/+1 level in the right situation if you have the first as a backup i guess
"increased damage" is not the same thing as "increased damage taken"
the latter is generally better because it's rarer
and whether it's 40% or more depends on your modifiers to shock magnitude, which can scale it
Which %inc apply to Thorns damage. Only %inc thorns damage?
what about generic %inc damage, %inc attack damage etc?
I'm still on act 1. I gesso corrupting will come later
wouldn't this be really good for a leap slam build if I also get some skill speed runes for it or something?
or is the dps way too low
Considering neither of those are in PoE2, I assume you meant to post in https://discord.com/channels/174993814845521922/185829045596848129
That's kind of a big question, there's plenty build diversity rn in terms of stuff that can clear all content. Plant Druid sure, no-crit CoC Oracle is fairly popular, Infernalist Winnowing Flame/Flame Pillar seems pretty spicy, reverse-Chill is also fairly popular now, all the Shapeshifting forms are pretty great and have multiple Ascendancies that work well with them, "Acolyte of Chayula at home" EB Blood Mage/Oracle is good if tricky, Shaman and Oracle are both great petmancers, the list goes on and on
Yeah, dps too low. Accuracy dead stat
Who has better ascendacies considering endgame?
Whitch or Sorc?
Both? Again that's a big dependency on what skills you wanna run and how
Every Ascendancy/Class can run all content in the endgame depending on build, not Ascendancy
Ascendancies enable very specific builds around particular interactions
Both have very popular Ascendancies this league, with Witch's Blood Mage and Sorc's Disciple of Varashta
for general, basic builds where you shoot at/hit enemies until they die, any ascendancy works
You've asked this kind of thing a few times and I really would recommend just picking one and playing the game normally, exploring which skills feel best/coolest to you personally to play, and just setting up your character regardless of Ascendancy for that skill/those skills. The answer isn't "it doesn't matter", it's "there is no definitive answer"
By-and-large, every Ascendancy can use any Skill in the game well enough to clear everything the game has to offer. If you wanna go as simple as possible, with the clearest possible build for what it wants to do, go Sorc with Stormweaver Ascendancy. It's all Lightning and/or Cold, nothing crazy
Bear shamans still a thing?
Why wouldn't they be
Haven’t seen any good guides lol I was messing with some future starters for next season
I mean, it's pretty straightforward
Also not every good build has a guide or even really needs a guide
anyone able to look at my build gear etc, see where i am going wrong if i am?
plant druid btw*
Need the poeninja or smth
Is there a reason not to start a chain with a Synthflesh Lab after a banner?
I haven't seen a single guide that has referenced this tile at all or talked about this
@west wharf I need help deciding on an Ascendancy for the Maximum Dog build
Oracle has a ton of Minion Hidden nodes and of course Entwined, but it'd also be my third fucking Oracle build this League.
Shaman has all that extra Spirit and Bonded stuff which seems quite good, but also ehhhhhh Shaman.
Infernalist gets +1 Dog and some defences off of Altered Flesh, but nothing else really sticks out as beneficial for the build.
Tactician gets Suppressing Fire, Res Efficiency, and added Minion damage based on their own damage, plus either Banner or Deflect stuff, but idk how often the Banner stuff would apply and it's really far away from all the Minion nodes.
Lich can give Unholy Might but managing Presence is annoying and is harder to do.
Abyssal Lich has Res Efficiency, and I guess Umbral Souls and the Offerings stuff but those only benefit yourself really.
Disciple of Varashta has good defences and excellent built-in Minion Commands, but also... Minion Commands.
Chronomancer has potentially some great tech with Inevitable Agony but otherwise doesn't bring much to the table.
Warbringer potentially does great support with its armour breaking and has decent defences.
Keep in mind I'd also need to route over to Trusted Kinship to be able to use both Wolves and Hyenas, plus all the valuable Companion nodes down there
I could use Yriel's Fostering instead of Trusted Kinship, potentially. It's not a bad chest piece but it's not very good
Hey that's anti-dog
technically they're respawning so you're actually getting MORE dogs
if you ever think warbringer is good
don't
that is all i have to say about warbringer

Infinite armor break tho
in practice that thing is useless as hell
Plus it's got the Hyenas in the art
player hits are MUCH larger than a minor amount of negative armour
Though it's also giving Cast On Minion Death
so in practice it does like zero
true
I do not wish to rip and tear
I wish to scratch, perhaps bite, while my family does all the work
my gut says tactician
otherwise i just don't see the puppers doing damage
but you can't go the hyena talisman with tactician
cus it has like no flat damage
Yeah Watch How I Do It wouldn't be doing a ton with Hyenas
If I were to keep Hyenas
Which ideally I would
But they're not technically dogs
No Howl bonus certainly
Or, well, Watch How is just added Flat right?
yeah, from your wep specifically
Yeah, so it'd add like 10-20 flat phys off that, plus the 40ish% inc damage on the inherent
Which isn't a ton in comparison to a regular Fang Talisman potentially getting like 100-200 flat added to em
But then I'd have 9 less dogs with which to use that on
This is a tricky puzzle
On the other other hand, going Tactician does let me use War Banner which would be pretty dang hefty as a bonus for the dogs as well. 25% More AS and AD across 20-something dogs is a lot
If Embankment Auras applies to all allies it'd be a no-brainer
Yeah but for that I'd probably have to do either Shaman or another Oracle
TECHNICALLY
you could do a zerphis titan
to get like 165 rage
and just boneshatter around hella fast with that mace that lets minion AS apply to you
i think trenchtimbre
but i don't think that's much of a dog build at that point
Yeah
Theoretically Cast on Minion Death would also work better with Tactician for easier availability to Lifelong Friend, so 50% Faster revive time, but then I couldn't use Pounce dogs
I fear the Faster is treated like an Increased/Reduced though, and not a More/Less, so if you hit 100% Faster I doubt it'd be a 0s revive time, though 100% is doable
it wouldn't yea
although there's some level of bugginess with
wolf pack and weaponswaps specifically
where for some reason some of your wolves appear to just
ignore minion reformation time entirely
if you have wolf pack on one weaponset and constantly swap between weaponsets
so you kinda just get infinite wolves
▼ビルド詳細 / Build
【Ninja】
https://poe.ninja/poe2/profile/BigBMaru-0624/character/Big_BMaru
【Mobalytics】
WIP
▼アイデアソース idea sauce
Movement Tech @787
https://www.youtube.com/watch?v=TW8Hj2RcWGY
▼特別感謝 SP THANKS
Saiちゃん
forteexe8536
デコ-Deco
極み避ける剛ガロン
ヒネモス
はるはる...
Which I also don't wanna do cuz it's an exploit
(that's how this build works)
if i were trying to play a dog build
i would use any and every exploit i possibly could
they don't count as exploits when you're playing dog
they're like crutches for a handicapped man
Nah
they are a necessity
Wolves are already very good
While Lunar Blessing only applies to Wolves, Lunar Howl applies to all Allies, which is a LOT of flat spread out across all the Hyenas and dogs
Plus Bhatairs, so Hyenas may actually be better than regular/Rare
Build might be anemic lol
i suppose at least lots of jewels is pretty good for companion builds
companion dmg rolls up to like 20% on jewels
if you get mega lucky
and look for jewels with companion dmg prefix and 2nd prefix open
there's actually a hybrid companion dmg + companion life desecrate
so you can get up to 30% companion dmg on a jewel
technically
Wouldn't the hybrid take the slot of the basic?
Odd
Well, I could afford one of those lol
6 Jewel sockets if I do it like this which I prolly won't
Prolly anoint Gigantic Following
If I don't go Maximum Dog and just go Halfmax Dog with just Pack + Pounce and a regular Rare Talis, that might be better anyway cuz with Hyenas it might literally be too many bodies to fit into melee range of enemies
Although... maybe I go Giant's Blood with Chober Chaber and just swap into Wolf for Howl/Blessing which is just for the dogs
Does blackflame covenant affect ignites globally, e.g. ignites caused by fire infused spells?
any conversion on tree should be global conversion
only conversion on skillgems is local
I reread it's wording, it is limited to only fire spells it seems. Thanks.
Can you get AS and AS/CompanionAS on Talismans?
Seems like it'd be a similar situation
no
Bah
i’m confused i just bought a new bow and when i put it in for my poison burst build it’s saying it’s the wrong weapon type
Any thoughts or suggestions on a build centered around fairgraves curse artillery bow? Was thinking of going with either Titan or pathfinder for my ascendancy.
Is illegal one shot blood mage long to build ???
I have that and I find it boring and weak Just started At level 30
great question
anyone here guys need your help if you are playing bloodmage comet may i know why i cant make the laser beam here
no one here
What is the lowest Spirit cost you can whittle Cast On Critical down to *without gear that increases reservation efficiency"? I know you can corrupt it down to 89 or 90 based on quality. With Dialla's and/or Efficient Inscriptions what can it get knocked down to?
Does Dialla's shave 15 spirit off? And E.I. 20 spirit? 55 Spirit with the right combo?
(I don't have the Dialla's to test this all out otherwise I would have already)
how can i link my build /gear if someone can give me some tips or bits to improve im a plant druid
Any beginning starter Titan bear guide? I can get some twink leveling gear off
Explore builds and passive tree heatmaps of Fate of the Vaal.
Upload your character there
man this is annoying idk whats going on but is the dps tooltip next to your skills bugged sometimes? i respeced for somthing that should have given me more dps but it went down. So i respeced back but its even lower now i have no clue whats goin on
maybe because it calculated burgeon some how on accident
same with close combat. maybe the game sometimes caculates its max potential dps?
agh man this is so annoying i cant tell if i just lost a ton of damage
we need testing dummys
It would help you specify or provide info to your build.
But off the top of my head, if you have Killer Instinct and not at full HP, your tooltip will be skewed
Why does the Darkness Enthroned belt not increase my energy shield with two iron runes? It only increases my evasion
Tooltips do get weird sometimes, though on occassion it's also just from "oops forgot that part" or just being on the wrong weapon set
hi, I’m gone jumping back into the game, coming from PoE one, and I want to plan things out. Just started, but how does comet internalist sound? Like… is comet a decent spell?
(now we’re in the right channel)
It's quite literally the best spell in the game, after Spark of course
we take those??????
Infernalist has some decent stuff for it, but Comet is generally favored on CoC builds atm, especially on Oracle
i just wanna do infernal flame stuff
Comet is basically never selfcast
oh is it like autocast with on ailment or whatever
On Ailment, On Crit, On Minion Death, whatever works for your build
Archon is a very strong buff but it has very odd juggling to it. Infernalist exchanges one juggle for another, more easily viewable one (though not necessarily more easily manageable)
But also Infernalists don't have to worry about Mana Recovery which is a plus, they just can't go EB/MoM which is fine
There's also a node over by MoM that makes Arcane Surge apply to Life instead of Mana which is a huuuuge boon if you go Demon Form, especially if you go Crit cuz it's also right next to a cluster that gives Arcane Surge on Crit
what spells wuold you reccomend for archon infernalish?
(also why is sparks so good?)
(thank you for all your help btw)
More questions heaped on top of each other, this one much more far reaching: how has the buildcrafting changed, in general, between PoE 1 and 2?
Like there seem to be more incentives to focus on potentially multiple different skills, is that correct?
Spark is good cuz it casts very quickly so it works for selfcast or autocast, essentially has a huge AoE, and can hit single targets multiple times per cast
Buildcrafting has changed by the crafting being more limited and the survivability changes, plus the difficulty being higher in general
And yes, there is much more focus on multiple skills rather than one-button builds that dominate PoE1
i'll keep that in mind, thank you very much
beside the already mentioned, spark, honorable mentions: Frostbolt, Arc, Snap. at least those are the skill I often see
if you go Infernalist and get the Beyond Reach quiver and use either a Chaos bow skill like Poisonburst Arrow or something like Voltaxic Rift or Widowhail you can proc Ignite, Freeze, Shock, and Poison (also Bleed with a little investment) with every hit
If a single Attack hits the enemy multiple times, does Temper Weapon affect:
- Every hit, costing 1 Empower total
- The first hit, costing 1 Empower total
- Every hit, costing 1 Empower per hit
I wish we had a support that makes tornados chase the nearest more powerful non unique
Ping me tomorrow, I have a character I can test this with. I suspect it's option 2 though.
Since it says trigger, I think we can at least rule out option 1
There is also 4) Any hit per [time], probably 1 second, costing 1 Empower each
are there any builds on how to mana stack on other characters besides Templar ? Cause i want to do a surfcaster mana stacker
https://poe.ninja/poe2/profile/toomanypuppies8-4620/character/Plow_Master
anyone have any tips for more survivability? Idk how to get a melee character to be able to withstand boss hits and im only at +3 levels to bosses so far. Druid-rend
Explore economy and build overviews for the action role-playing game Path of Exile.
you need to put some weaponsets together
so that you can have an actual bossing rotation
you're missing a lot of the stuff that makes a character actually tick
a clearing vs bossing wepset would let you get a bunch of aoe + movespeed online for clearing without sacrificing bossing damage
as well as get a ferocious roar and shred setup going so that you can actually have rage + not have to whack a boss for 2 years to get your pcharges up
proj acceleration does nothing on oil barrage, you've got no inc proj speed - it's a dead support
shove something like hit and run in there instead
ele armaments is also pretty awk considering oil barrage has a huge phys dmg component, you can replace that with minion pact II
a nova proj 1 - salvo - ricochet - hit and run - minion pact II setup can work too if you fire from point blank range
you can put hayoxi's fulmination - overabundance 1 in your time of need to halve the timer
you can add savage fury for free with weaponsets
since herald of ash can go on your mapping wepset, and savage fury on your bossing wepst
even if you don't want to split into mapping-bossing wepsets, you can do a warcry wepset
to get max rage before boss + crit weakness from warcry
https://www.youtube.com/watch?v=fNAZBI6cdhg
you don't need to follow this build guide exactly since it's quite different from your setup, but you can get some ideas from here
in terms of setup
you should be aware ofthe sacro chest and the demon form playstyle
In a two player coop session with one Blackflame Ring ignite build and one regular ignite build, are both characters' ignites (chaos dot ignite and fire dot ignite) on one enemy possible?
Could someone show me some screen caps of the best atlas tree setups
Can thorns leech mana in anyway?
Going Blood Magic and using life leech is not an option I suppose? Mana leech via thorns I don't know.
Was looking at Mana stacking thorns with Ice Tomb.
Anyone ever play Titan bear? Lol
Anyone experimented fully with the "share charges with allies in your presence", "allies in your presence gain charges instead of you" and resonance?
I'm wondering what happens with pretty much every permutation of these. And also the same but with differing presence radii leading to only the person gaining the charge being in the presence of their ally and vice versa
Names of the first two being Lochtonial Caress (gloves) and Conduit (keystone)
It adds 40% projectile speed so I thought it would add 40% dmg?
Is time of need better than the armour spirit gem? I currently have time of need off due to spirit limitations. I know you advised a lot that will help with damage, but my bigger issue is being one shot from things like abyss monsters or some how expedition monsters. Also the canon guys in the temple one shot me most of the time. I’m thinking about trying to spec back into using mana again, but have damage come from mana first, but not sure it’s worth it. I’ll check out that pob you sent
Does minion pact still work even when the dogs are low health? They can’t die so I’m not sure if it’s actually working or not since their health doesn’t go past a certain point
Any Help or bits to focus on my plant druid build? https://poe.ninja/poe2/profile/Sentience-1550/character/Spiritbox_UK
Explore economy and build overviews for the action role-playing game Path of Exile.
Watched the video and I definitely think I’m just going to switch closer to that build. Thanks for sending
it doesn't add 40% proj speed
it gives 40% more proj speed
more proj speed isn't an increase/reduc to proj speed mod, so it doesn't give any damage
Ahh okay. I missed the more
at least personally, for fixing a build i'd recommend just holistically fixing the most approachable issues
even if you feel the problem is defense
cus offfense = defense in this game as well
builds that don't have good dmg to instaclear packs and 100-0 bosses naturally take a lot more damage and get put in more danger
hybrid life/ar/es isn't a defensive categorization that has naturally good and easy sustain options
there's ways to get sustain ofc, but they take a lv of investment
True, but my thoughts were I want to be able to at least stay alive while doing things like trying to pull the abyss guy out of the void.
meaning if your damage+coverage isn't good, you're never going to feel really tanky
Yeah I’ve over invested into life leech I think. It does fine for the most part but it’s crazy still getting one shot with 80% armor/70% ele dmg reduction
this is true yeah, unfortunately some of the premiere ways for you to get better-feeling overall sustain look out of your budget
which is why i mostly commented on other stuff
for example a modded soultether with the lose ES% per second line removed
would be very important for overall comfort so you're not constantly bleeding ES if you're not actively leeching
but that's very expensive
Ahh okay. Yeah that’s so far out of my price range I’ve never even seen one lol
oh they're not terrible now
70-80 divs or so
though that still looks a little out of budget based on your current gear
lol would be almost the last of the divines
I finally hit 300 divines and then spent 140 on that chest piece that didn’t do much for me
hybrid ar/life/es is in general a little bit of a rough defensive typing to go for
cus u have to split scaling and recovery across so many different things
suffix pressure is pretty horrible
Armour just doesn’t seem to do enough
well thing is
armour isn't bad, you just have to understand a few things about it
- it's not good vs big hits, so you still ideally want a big hitpool with armour
- it does nothing vs chaos dmg, and ES takes 2x dmg from chaos
so your build is fairly weak to chaos
- you need to invest into armour applies to ele% for it to be useful vs ele
which you don't have a lot of (as i mentioned, big suffix pressure on gear)
Well misconception on my end then because I expected it to be better for big hits.
My ele reduction is above 70% between gear and tree. Figured that would be enough. Guess not
the bigger the hit, the lower the dmg reduc% you get from armour
it's in general very effective vs lots of small shotgun hits and makes general mapping comfy
it does very little against big oneshots
if something is oneshotting you through your ~5k hitpool
14k armour is probably only giving 10-15% reduc
it'd be like a 6.5k-7k premitigation hit to oneshot you, so yeah like 15% pdr% from your armour
They just refuse to make anything that works at face value
For reference, the percentage usually shown on the character screen is against a small hit, and would be a lot less against the actually dangerous stuff.
Makes sense then why it’s frustrating me. I’ve been focused on getting more armor to avoid one shots when what I need is a bigger pool behind it.
right
this is just my personal preference for armour builds (you don't necessarily have to follow it), but i personally prioritize
getting a big hitpool first, because focusing on armour with small hitpool will always be sus for oneshots
and when you have good dmg+coverage, oneshots are usually what get you
with a big enough hitpool to avoid oneshots, what becomes problematic sometimes are if you do happen to get shotgunned by some small hits
so i just get whatever moderate layer of armour i can on low investment to be comfier vs those small shotgun hits
and call it a day
and there are fairly efficient ways to achieve that
i.e. you can go full ES on all gear
use only a hybrid armour/ES chest (or atziri's splendour if you can afford that)
and anoint or click iron slippers on your tree
and it's enough to get like
10-15k armour already, with good gear
that's all it really takes to get a moderate layer of armour on a good budget oracle build
one hybrid chestpiece
because you're doing a full hybrid ar/life/ES build, you can't really take CI to nullify berserk degen
meaning you're stuck with a lower rage build with no berserk
so the %inc armour value you get from vengeful fury is WAY lower than it can be
@spiral zinc i highly recc at the bare minimum you get a warcry setup online asap
that way you can add berserk to your combat wepset
and hit warcry whenever you want to stop degenning (berserk doesn't need to be on your warcry wepset)
berserk will add both a lot of dmg + a lot of armour via scaling your vengeful fury
it'll also max your rage before bosses
ferocious roar (20q) + echoing cries + raging cries + efficiency II
and simply drop a damage cluster to take the roaring cries notable on your warcry weaponset, since you don't fight in that weaponset
Yeah I used one when first leveling because I used to play titan in .1 but decided it felt clunky so took it out. Looks like I’ll have to look into getting one back in the lineup.
pingas
Ah, right
Lemme do that
I imagine the easiest way is gonna be using brutality to make the skill triggering it deal 0 damage
In loading screen hell rn
yea you don't need to do anything special with it
it's just pressing it once before the boss actually spawns in, so not too clunky
cus of echoing cries
it's just good to have it on its own tree, so that you can get some warcry perks for it + use it to stop berserk degen
Yeah I’ve been being lazy this league with the tree. Looks like I’ll have to stop hah
Gotta cut it or reduce the res
Ignore the take in the beginning
It makes sense in context
Something something socioeconomics
Answer seems to be 2)
I can't quite tell, I guess the smoldering effect on the ground indicates it's just the once
Thus 2, or perhaps 4
Yeah
Bummer, I was hoping for a Rapid Strikes build lol
Temper do be cheeks
There a way to turn Armour into Damage?
Yep
Armour or Block, really. I know Chernobog's shield and that one nodes but I mean like an actual skill or setup that can use it as its main damage source
uhh
iron ward
in a sense
you save prevented phys dmg up -> pop iron ward
Not quite what I mean
If there's a way to get Armour to increase damage like you can with Block chance (Chernobog's and that one node as mentioned) is what I mean, or a skill that uses it outright which I doubt exists atm
to be fair iron ward essentially uses it outright
iron ward builds use self-hits to build it up
so they don't wait to get hit like thorns builds
outside of that though...
i don't think so?
in the same vein as iron ward there's self-hit lightning coil builds
but i suppose that's not really armour scaling
What causes physical self-hits tho? I know of a couple self-damage stuff but I didn't think stuff like Fireflower counted as a Hit, and the ones I know of aren't phys
fireflower counts as a hit, which is why it can be used with ngamahu charm for max rage
some builds do fireflower + rat cage to take phys dmg from fireflower
there's also heartbound loop to take phys dmg on minion death
scold's bridle to take phys dmg hit from using a skill
and volatility to take phys dmg from volatility exploding on you
outside of that there's all the shield skills that scale off your armour on your shield i guess
i think that's about it
Bah
How does Watch How I Do It interact with Totems since they use your own stats anyway?
Is it just doubling up on base damage, adding flat on top of their regular damage?
doesnt interact
afaik
They're allies tho no?
technically yes
but they behave differently from other allies
because they use your stats
so some ally mods work and some don't, to my understanding
i think the tldr; is they will benefit from defensive ally bonuses, because they do not use your defenses - they have their own independent defensive stats
but they will not benefit from offensive ally bonuses, because they use your offenses - they do not have their own independent offensive stats
that’s my very vague and potentially very incorrect layman’s understanding of it
@coarse crescent @static torrent probably have a more accurate explanation of it, I don’t play with totem/minion stuff much
I’m pretty sure they don’t, since it’d doubledip on your damage
not exactly a "doubledip"
I remember the tact players all didn’t take it last league, when everyone was trying the new mortar cannon stuff
I THINK anything that uses your offensive stats won’t benefit from it
that would be inconsistent wording and plain bad design
yeah true I feel like it should work
but I don’t think it does
Btw, any knowledge on the interactions betwixt Lochtonial Caress, Conduit and Resonance?
I don’t think there’s any interaction
conduit would give charges to allies instead of you
so you have no charges to share with lochtonial
Oh, I don't mean specifically with one person having all three
but with multiple people having conduit or lochtonial
or one person having one and their party member the other
And what happens if any combination of these has resonance
I wanna build Smith of Kitava or Tactician but I'm struggling to find a like build for them
They're primarily defensive. Smith has Fire Spell on Hit and Manifest Weapon but the latter seems weak and the former requires mixing Attacks and Spells which is sort of a non-bo generally I think. Tactician has Totem stuff which is good but Totems themselves are bad, Minion stuff which is good but is all on the opposite side of the tree for actual pathing.
Maybe bignites with Fire Spell on Hit and Flame Pillar but all the Fire spells kinda suck
Also I'm not sure just how bad Supporting Fire is but considering it's a Minion Command and can't be in your Presence for WHIDI that seems a bit pointless
763% AD + 1% inc. Damage per 1 Str apparently so it doesn't even use WHIDI but that seems pretty strong on its own actually
i think a lotta ppl like throwing detonate dead on fire spell on hit
for nice clear coverage
That's not a build tho
tact gets pretty nice damage on xbow setups cus of trinity + eternal rage
on like galvanic and whatnot
It's not synergistic with itself that's just HoI with extra steps and an asc point
to an extent yea, though hoi takes spirit + polcirkeln + cold dmg, and herald chaining is prolly getting kaboom'd in 0.5
so not necessarily a bad idea to mess around with some non-herald coverage setups
herald chaining was so ubiquitous on attack builds this league i have 0 faith it's lasting another patch
bhatair's is probably getting partially kaboom'd too
Meh
Still, not really a buildaround
Maybe I go Minion with Supporting Fire, WHIDI, and Banners? Idk if Supporting Fire would be affected by Banners but like Wolves and Skeles would
Fire spell on hit maybe mixed with Mjölnir, since it has the exact same build around conditions
Ooh
Maybe Snap?
Eugh. Crown of eyes would be so much easier to work with if it either went both ways or also applied to crit and ailment modifiers
true but then it'd be way too ubiquitous
shit's way too strong for its availability as is

the fact that +4 vertexes exist and attack druids still mostly want COE is nuts
gross item
Could be fun but then you'd have to figure out how to get Cold on as well
Which skills are good candidates for highest number of hits per second/minute to apply withered stacks quickly? I was thinking Entangle with branching fissures, Lightning ball with multiple projectiles, Xbow Rapid Fire.. any suggestions?
Spark
aoe definitely thunderstorm
single target spark maybe, but thunderstorm also good
Does anyone know if the waystone mod increased monster life also increases their ailment threshold and stun threshold? Or is that only based on their base life and not their final increased life?
ailment threshold is based on monster level, not monster life - so it won't be affected by %inc monster life mod
stun threshold is based on monster life, so it will be affected by %inc monster life mod
there are also other external influencers like poise threshold for immobilizations like stun/pin/electrocute/freeze, which are independent of monster life as well
interesting. that kinda stinks for stun based builds
but yeah for an ailment based build, its good to know that inc life% won't ruin everything, i kinda thought it would
well
keep in mind if the ailment in question is freeze/electrocute
then it will still be harder to build up on some stuff, but not based on %life to my understanding
but would the %inc life mod change that?
nope
oh you just mean its harder to freeze uniques/bosses/etc?
yeah i definitely knew that part already
yeah was just giving a brief explanation of why it does that, since uniques have the same ailment threshold as other mobs
mb was unclear
oh interesting. The ailment threshold is the same? so its just as easy to shock a unique as a normal monster of the same lvl?
to my understanding yes, which is why if you have any appreciable amount of cold/lightning dmg, bosses get chilled and shocked so quickly
yeah, that does kinda line up with my experience
it's only the immobilizes where the uniques have higher threshold
whereas stun/freeze/pin is way harder to build up on bosses, especially once you get the atlas boss difficulty nodes going
yerp
iirc poise threshold multiplier is
213% more on map bosses, 500% more on regular bosses, 838% on xesht
i dunno what rogue exiles count as tbh
is there a multiplier via monster power too?
it is definitely more than 3x as hard to freeze a boss compared to a white mob
in terms of overall cold damage needed
not that i know of, though there is some multiplier via boss difficulty
really? 🤔 i'm curious to test (but not curious enough to do the work).... feels like if 100 cold damage freezes a white mob, 300 cold damage wouldn't freeze a map boss
do we know how big that multi is? i guess most of my gameplay is with +4 difficulty map bosses so maybe I'm just jaded
sorry what i mean is
i don't know if there's a gap between white/magic/rare mobs
uniques all have way higher poise threshold than white mobs
i'm not aware of exact formulas, in pob you can toggle between regular mob / boss / pinnacle / uber pinnacle only
and it outputs the poise threshold
in the non-damaging ailments section in the calcs
if you hover stun buildup it'll display the enemy poise
ohhh, i see what you mean. So uniques already have a higher poise and then there's a ~3x multiplier for bosses on top of that
yes, i believe so
my vague understanding is
uniques have very high poise, map bosses 213% more, pinnacle bosses 500% more, xesht 813% more
stuff like rogue exiles would just have the baseline unique poise without the further mults
(i could be very wrong on some of this)
there's quite limited information available
so this is just insofar as my personal understanding and testing
if you toggle between the different monster types, ailment threshold remains constant as long as level is held constant
which is pretty consistent with my super basic shitty COC tests
when i run COC on oracle with like 1% critchance to make sure i basically never get actual crit multi affecting my crit damage,
makes sense
it does not matter if i'm hitting a squishy archer or a tanky melee
or if i'm running a white map vs +70% monster life
my hits seem to generate the same energy on avg vs isolated white mobs
new question, for something like wind dancer, "more damager per stage" (shows up on whirlwind lance and such as well), does that count stage 1 as "more"? or is that "more damager per stage past #1"?
like this one says "per additional", so I presume that's "beyond the first"?
but wind dancer just says "per stage" which would imply you are getting the 1st step of "more" even on stage 1?
it's 50% more for stage 1 yes
but stage 1 is not its baseline
0 stages is the baseline
and then it can gain up to 3
if you get them knocked off you're at 0 stage rather than stage 1
do you know how the prevention to further freeze/pin/electro/stun after recovering works? i presume it's some decaying poise resistance upon becoming "un-immobilised"
but does it share between? like after they unfreeze, is it also harder to electro/pin/stun them? or are all of them separate bars?
that's a great question, sadly i'm not familiar with it
i assume it's general immobilize resistance
since the poise threshold stat is shared between the different immobilizes
i've not seen any actual numbers on that part
freeze is fun but often somewhat underwhelming
they made it so hard to re-freeze after the first one
and the duration is quite short with VERY few ways to increase it
@fringe kelp my experience playing with freeze on wolf this league was
if i had enough damage to quickly freeze a boss with lunar assault
i would've already killed it just using a wyvern skill
and if i had low damage that made freeze buildup take a long time, i often didn't have the damage to kill the boss during the freeze
yeah, if you can freeze consistently, you can kill faster anyway
to freeze bosses a lot, you have to spend ~10 points on passive tree (or more) getting +200% freeze buildup (or so)
and at that point, you're sacrificing a LOT of potential damage
however, I AM running a ice herald build rn so I unfortunately need a decent amount of freeze buildup for it to work
i just throw polcirkeln on and call it a day
hopefully if they keep herald chaining in the game they punt polcirkeln out of the game
so that you actually need some freeze buildup investment
wdym herald chaining?
hoi armour explosion self-chain stuff
so how does that work?
the armour explosion from HOI doesn't count as a herald attack? so it can trigger another HOI explosion?
and where do you get the phys damage from
correct
there's a few ways
the primary way is just getting a gain as phys% prefix on your weapon from perfect essence of abrasion
since global gained damage won't be converted
that way your HOI can armour break via armour break III + uruk's smelting/armour demolisher
procs armour explosion
your armour explosion either freezes (or if you have polcirkeln, chill is enough) -> shatters and procs HOI again
resulting in a chain that proliferates as long as there are monsters in radius, and you have enough damage for the herald+armour explosion to actually kill the mobs and keep the chain going
most commonly this just uses polcirkeln, since most builds don't really invest in freeze buildup
so it's not particularly consistent to get your armour explosion freezing in ele res/ailment threshold maps
interesting
i'm already doing freeze+HOI with huge radius
you can see an example of HOI chaining in the gameplay clips at the start
maybe I should try a spear with gain phys and see how it goes for me
i already pop entire screens with my skills tho so IDK if its needed
i'm running gemling so I get huge area from that
You can also use HoT btw
Just worse in a lot of ways
But you can absolutely use both, and get a very very marginal increase in consistency
@fringe kelp typically skills that have extremely good spread of their own, i.e. galvanic because of its chaining/forking, don't benefit as much from herald chaining
whereas skills with a more mediocre spread stand to benefit a lot from herald chaining, as herald chains can proliferate way beyond the initial coverage range of the skill used
and yeah, there's other options for herald chaining
HOT can be used, though as mentioned it's usually worse and a lot more difficult to get online
rather than gain as phys%, chaos damage can be used via uul netol's to armour break via chaos damage, on setups that have a lot of chaos (chayula)
rite of passage spirit of wolf can be used over phys damage as well, as it applies 10% armour break to all dmg, rather than just phys
Herald chaining is the wheelchair that enables melee builds
so true 😔
watch them toss the wheelchair in the dumpster and not give us crutches in return
Tbf it absolutely does belong there
it does, melee coverage absolutely should not be balanced around herald chaining
But yeah crutches would be nice
though if they dunk on herald chaining and leave coc comet mostly untouched i am going to mald
Reconstructive surgery would be ideal though, to carry the metaphor a bit further
I predict that they will once again try and fail
Something will slip through the cracks, something like doedre's giving energy currently
shockingly that is also my prediction
Btw, just finished leveling my titan for 0 duration, wondering what to do now
which build are you going for again
eq?
or hotg
I haven't decided at all
I was hoping neither
Exploring caltrops and spearfield, regularly searching through the database for something I might've missed
But failing that, probably hotg
yeah probably doesn't make sense for me to try it, given I'm using fast attack speed spears anyway
pretty low damage so not gonna make herald armour explosion pop off easily
0 dur spearfield is pretty neat
i did wanna try 0 dur caltrops but unsure how i feel about caltrops with the reduced pack density
hard to get it to have great screenclear
yea
you'd need enough raw dmg for ur hoi+armour explosion to kill packs on their own
for it to proliferate appreciably
on low-mid dmg it doesn't really do anything
I could also always just do something totally unrelated with a spear
The near-immortality alone is already pretty nice
yeah
you've got hayoxi-overabundance I in right
will once my lowball purchase of hayoxi's goes through yeah
anyone know if this is real lol
THIS IS THE VISION!!
POB: https://poe.ninja/poe2/pob/18439
Atziri Staff POB: https://poe.ninja/poe2/pob/1832b
#pathofexile2 #oracle #build #poe2 #druid #coc #comet #fireball
ye ofc
it's just endleague stuff
coc comet nonsense on every build
they all look like this
damn i didnt think u could spam it that much
how much divs you think that build would take ?
i dunno, he's prob got a coupla mirrors in there?
i don't have a good read on caster prices
what build do you run in end game ?
i just run attack shapeshift stuff
it's not as strong as coc comet setups on high budget, nothing rly is
but i've got very little interest in coc comet
I'm playing shaman. Does anyone have any tips for making zealot oath work better for me? my life recovery from regen is 254 when stationary but that seems to get me killed more often than not. Its 165 otherwise. Im trying to focus on nodes that give %health per sec with health regen of course. My lifes pretty low but its so freakin hard to find sources of life.
Depends on your actual build. If you're Blood Magic (or otherwise high cost conversion), Sacrifice of Blood (Tecrod Undying Hate Jewel) does a LOT of heavy lifting. If you use Pounce or Leap Slam, Holy Descent to span Consecrated Ground is also very helpful. Vitality 2 on one of your auras it also super useful.
Sanguimantic Rituals is also pretty preem for it especially with the Surge on Crit nodes right next to it
On my Oracle I get 1.5k regen per second, oscillating a bit higher or lower, without Consecrated Ground, just SoB, Vit 2, and Sanguimantic Arcane Surge
I'm also not ZO tho I'm EB
Even without SoB or Surge up my Life regen is still upwards of 600/s I believe
DOH i just realized i had my auras turned off for the last hour while i was trying to do somthing hard 
Time of Need is also very nice with reduced Duration stuff
It's not technically regen but it does spike your HP back up quickly
Explore economy and build overviews for the action role-playing game Path of Exile.
my main issue is that all the sources of life recovery doesnt do anythign with zealots oath
i have no idea how you have 1500 life regen geez
Well I still hit 1.5k easily during maps
but yea ive been using a concecration staff as a secondary
Sacrifice of Blood goes hard
gonan look that up
Got (almost) all my Mana costs converted to Life, so with each cast I'm burning 350 Life, then CoC Spark so each proc of that hits me for I think 250, then for bossing etc I've also got Mana Tempest there burning out my HP for a pretty good chunk every second for even more
SoB gives you a flat 1 Regen per second per 16 Life you spend, which adds up quick
oh i dont do life cost spell though shoot
Yeah then SoB won't do much
You'd need either Blood Magic, conversion on the tree or that one Lineage support for Lifetap
That gives Added Phys
would be ncie if my mana stats on my armor were life instead but im poor
man there are so many nice recoup things but they just dont work with zealots, such a shame
Lemme grab a vid
i def just need better gear at least
yea like 3 of my items all have max life on them geezuslike 380 total mana
Here's Hideout

ha! awesome
gah yea idk maybe im shooting myself in the foot using zealots oath
so much "recovery, recovery, recovery" but nothing like that works with it. was looking at defiance of destiny and its recovery
im actually not sure what it means by its main feature though
if you’re missing hp and something whacks you you get a big chunk of that hp back first
ZO stinks
for the most part
ah ok
it’s just not easy getting an appreciable amount of regen in this game unless you’re running a build that spends hp just as fast
in which case you’re not really overflowing much regen to your ES
is zealots oath new this season? i really wish i could get it to work as easily as other people just running blue health and stuff
Not new, it's even in PoE1
ive got armor and applies to elemental which is great but idk
It's generally better being converted by Undying Hate or Heroic Tragedy
gonna be honest I detest the entire hybrid hp/ar/es type setup
if it’s like
a 2k hp 2k es 15k armour build
count me OUT
implicitly one of the worst defensive archetypes in the game imo
yea im about getting there with my noob build
really just started this season
the main issue is that my health stacking doesnt mean much if my overshield is gone
so i havent really been stacking it
how much ar/es/hp are you rocking
I really don’t like spreading between 3 different defensive “typings” personally
you spread yourself so thin, and don’t get a great amount of any of them
which also means you don’t get much out of secondary layers like armor applies to ele
or es recharge, or life regen
they’re all % scalars
13k armor, 2345 ES, 1688 HP with about 18k armor applies to elemental
%s scaling a small base = small results
like its working but i got my ass kicked in the 10-15 waves of simulacrum or wtver
last 4 rounds of it
yea, personally I much prefer stacking fairly high in either life or ES, then padding with whatever armour I can get on low/mid investment
once i get my bear moving im fine but idk
yea that seems to be the meta just annoyed that this game seems to shove me in a specific direction
im sure with good enough gear more stuff possible i guess
I'm absolutely in love with SoB tbh
you can do split life/ES but recovery is going to be tough if you can’t afford a temple modded soul tether
which is like 80 divs floor price
i like that zealots lets me heal constantly so was trying to make that tanky as much as i could
a big problem with Zo is
