#2┃build-planning

1 messages · Page 263 of 1

fringe kelp
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you're talking about irrelevant stuff to my question/point tho

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i'm not here about increased/more

wraith palm
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… gain as doesn’t care it’s separate

fringe kelp
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i'm here about avatar of fire conversion and exactly when/how it applies and how that interacts with painters servant 😄

wraith palm
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You could have 70 cold and 30 chaos, then gain 25% as phys as you would now do 70 cold 30 chaos and 25 phys

fringe kelp
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which, unless you have some source somewhere, I dont think you know the answer any better than I do without testing it 🤷‍♂️

wraith palm
fringe kelp
wraith palm
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Avatar of fire is above all for conversions, you wont be able to deal the non fire damage

fringe kelp
wraith palm
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I’m trying to tell you lol

fringe kelp
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if anything, it implies you're wrong, and that avatar of fire mixed with painters servant would have you outputting a mixture of fire/cold/lightning, but then you deal no non-fire, and so you'd deal a reduced amount of damage

wraith palm
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Avatar of fire trumps everything else

fringe kelp
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that's not helpful. That doesn't tell me where/when it applies in the order of operations. "trumps everything" might be true, but that still doesn't give me the formula for the order of operations

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I presume it's after 2b before 2c

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if that's true

wraith palm
fringe kelp
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no....

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that is certainly wrong 😄

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lol

wraith palm
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Ok. Go test it

fringe kelp
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you are not understanding the order of operations here lol

quartz pewter
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PEMDAS

wraith palm
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I understand

fringe kelp
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if it was #1, then it wouldn't even work with skill gems that convert phys to fire 😄

wraith palm
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Just go test it

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You’re over complicating this

fringe kelp
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i feel like you're just trying to hammer your point home without listening to a word I say or trying to contribute to the actual learning/proess that I'm trying to solve.

I'm trying to understand WHERE avatar of fire fits into the order of operations for the damage formula. You keep talking about how it's "trumping everything" rather than trying to engage with my question.

If you cannot help me with the actual formula/order of operations, then that's fine. I'll have to go test it or someone else maybe can help later. But like, stop trying to tell me what I should or shouldn't want to figure out. That's my biz, not yours. I'm curious, sue me. But if you don't care about the order of operations and you're not curious, then fine, but just leave the convo then rather than trying to tell me I shouldn't care or i'm "overcomplicating", when it's a massively complex game and these formulas ARE complex and the ordering IS complex

wraith palm
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I’m not telling you what to figure out I’m telling you how it works. Like in your convert to fire example ofc course it doesn’t convert anything there isn’t phys to convert with the gem cause avatar of fire coverts it to fire

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Conversion happens first. If you don’t have a global conversion, then the skill gems conversion is first before the rest

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The only thing I wasn’t sure of is if you keep the gain as damage with avatar as extra fire or not but that not working makes sense since gain as extra can’t convert, then avatar of fire doesn’t let you deal that extra damage that isn’t fire

fringe kelp
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and skill conversions happen before avatar of fire conversions, which overall won't matter since it converts all types of damage, but still important to note

wraith palm
tulip fog
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is there really only a single node on the tree, no uniques and no supportgems that grant minion movement speed? like for real?

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even if i get a haste aura beast it would only amount to a 45% movespeed increase

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which is not a lot considering how slow some of the minions are

silent charm
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If I take the Soul Springs Eternal Ascendancy node on Invoker Monk. How does 35% more Energy effect a spell totem ?

sharp thorn
silent charm
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dang, thats what i thought. Google gemini lied to me !

sharp thorn
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There is two triggered gems that don't have this in the name. Spellslinger and Thundergod's Wrath (you get them through items).

near jewel
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And what would be stronger for mortar cannon - warbringer or mercenary? Both get +1 to totems. But with merc u havevto shoot to activate mortars but i kind of dont mind it

storm steppe
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what are these different colours for skill points on the max roll guides?

static torrent
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Weapon set passives

uncut bay
storm steppe
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its blue lol

static torrent
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That part I don't know xd

storm steppe
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i thought you could only have one set of weapon set passives so 2 colours?

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im looking at this

uncut bay
storm steppe
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how come there is two colours? i thought you can only have 2 sets of weapons set passives?

uncut bay
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there are 2 weapon sets in total

static torrent
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White is base passives, red and green are weapon set passives, the golden ones are ascendancy passives.

uncut bay
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yes only 2. third color might be the main skill points

storm steppe
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ah i see thanks

uncut bay
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Fairshadow what build are you gonna play?

storm steppe
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i skipped 0.3 how do you get lineage supports?

static torrent
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You can only allocate a total of 24 passives as weapon set passives (without Witchhunter, anyway) so the rest will be regular passives.

uncut bay
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everywhere

static torrent
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You can trade for them, get some as random drops, or target farm others from specific maps or bosses.

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You'd be best off looking up any specific one you want to see whether it's a global drop or from a specific encounter.

static torrent
uncut bay
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and then flame breath for bosses

tulip fog
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what good ways are there to get power charges as a minion build?
only way ive thought of would be to generate frenzy charges from combat frenzy and convert them into power charges with Resonance

wraith palm
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Profane ritual is goat for power charges

valid umbra
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can anyone tell me if channeled slam skills like druids Rampage can benefit from Fist of War?

tulip fog
celest oxide
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Tell you, that is

valid umbra
cinder orbit
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hey guys, thinking about a cool build and class for next league. I have already played LA deadeye, witch lich, storm mage, i want to build something that blasts and moves fast, closer to the LA deadeye... is there anything new that goes in this direction? do we have a new ascendancy or something that could be like this? i am not liking the druid tbh

celest oxide
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You’ll be fast

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And blow things up good

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And scale well

wraith palm
celest oxide
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Will probably be stronger than Deadeye this patch but will play similarly

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Except you don’t need to use 100 spirit to get Rhoa

wraith palm
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Need sacrifice spirit gem ofc

cinder orbit
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i think there are variants of pathfinder that use xbow

pliant solar
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Permafrost bolts says it freezes as if "more", but if slap freezing support will it be multiplicative or additive to that more?

wraith palm
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If you think it’s necessary there might be others that help better, idk what ur set gonna be

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I used this tech for quarterstaff skills haha

tulip fog
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what's the name of the supportgem that makes minions revive faster? or am i misremembering there existing such a support?

celest oxide
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Xbow definitely viable

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probably best on Pathfinder as well

tulip fog
celest oxide
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but other ascendencies will be great with it too

cinder orbit
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what about something a bit more explosive. you know what i'd want? i'd like to have some chain exploding with fire, like it was with herald on LA deadeye

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preferrably on a crossbow

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i want to zoom like the crossbow lich

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:D

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is there anything that chain explodes? do we get any ascendancies for the previous roles?

wraith palm
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There’s a lot of tech that chain explodes, id look some stuff up on yt to see which makes u tingle more haha

wraith palm
tulip fog
wraith palm
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Oh yeah I forgot that’s how they changed it

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If you feel like u run out of minions to sacrifice throw on medics too haha why not both

tulip fog
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and with harmonic support it should be easy to grab those remnants

tulip fog
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so i can have a lot of them

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that i can sacrifice

wraith palm
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Yeah haha fkn zombie apocalypse build sounds fun

tulip fog
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unfortunately zombies are limited to 12 with the passive node that increases temp minions by +2 extra

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base limit is 10

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otherwise i could have had a literal army

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the only thing im worried about is that it'll be too slow movespeed on them, there's the 20% from the passive tree and empowering them will grant them an extra 25% more movespeed which would become 31% more if you have 20% quality on the gem so, together with haste aura it would be something like 60%~ ish increased movespeed over base zombies

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i will have to test it and see

fading flicker
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guys idk shuld i start with titan or lich (im gonna do a tame beast build) q_q plz q_q which q_q

pliant solar
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How does fork work with pierce? Pierce overwrites fork?

fathom notch
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Do we know if all the Druid gem tags are str/int required?

harsh sandal
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What ascendancy would you suggest for the frost wolf archetype? And am I stuck with the wolf pets?

formal geyser
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That's what I was thinking too

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Would be really good with monk invoker

timid cloud
formal geyser
timid cloud
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what is stardew valley?

formal geyser
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WATERING PLANTS

timid cloud
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yea it's quite interesting

timid cloud
harsh sandal
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I was thinking about the gardener option too.

What would do well as the Oracle?

formal geyser
# timid cloud watch ziggd new yt video

I did, he didn't get much into the plants unfortunately. I'm very curious about the crushing vines paired with the entangling roots. The supports seem quite strong too, with the explosions from vines.

harsh sandal
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I don't feel like a rage character so Shaman's for later but the Oracle looks enticing...

formal geyser
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I think it'll be possible to do full caster druid

formal geyser
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Overall though, bear and wolf looked really quite good. A lot better than I expected from the trailer. Problem with the trailer is that they're trying to showcase, and it makes everything look a bit clunky

harsh sandal
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I'm sure it's much smoother in reality

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Speaking of druid casters I'm also wondering if it's possible to combine the nature side with the wyvern in a meaningful way

graceful wraith
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wyvern has some lightning damage options, so I'd think you'd combine that with thunderstorm's increased shock vulnerability?

harsh sandal
graceful wraith
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I think so

harsh sandal
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Definitely an option to consider for elemental casters.

cedar aspen
analog gale
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got any ideas for wyvern?

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i was wondering if amazon power charge oil barrage might be any good

tulip fog
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what good stat-sticks are there for shieldwall builds?

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since the damage from your weapon doesnt apply to the shield attacks

summer pasture
stuck perch
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For Hulking Form -- If a node is +1 rage gain on melee hit. w/ HF would you get 1 or 2 rage gain on hit? Or would it be like 1.5 but you need an even number of nodes to get the .5 - as in +3 total w/ 2 nodes??

summer pasture
summer pasture
stuck perch
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I haven't leveled a titan before

serene minnow
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marauderthinking if you have a spell on a "cast on...meta gem" and weapon skill tree points for those spells it switches for that tree on the automatic casts?

summer pasture
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No since it's not you casting the spell, its the gem casting, if you swap to a different weapon before it caststhat has the nodes it would work

serene minnow
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chrisThinking ah i see i guess you set the weapon tree for everything inside the "cast on.." skill

summer pasture
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It's not really cast on x more trigger on x when you build enough energy

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And when it triggers it happens automatically without any animation

tender oasis
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another update on patch notes lol

sudden tartan
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Hi haven’t played since 0.1, looking to get back in for the new season

What’s a fun chaos or fire build I can try, preferably either witch, ranger, or huntress

formal geyser
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Ice nova looking juicy

toxic beacon
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Can someone tell me if my math is wrong here. I was looking at the patch notes and incinerate lost 80% of the ignite damage and 360% more damage from stacking entirely. Is that like -94% damage nerf?

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I know you can stack ignites with it now, but that seems like a lot

neat breach
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didn't incinerate do 0 damage (itself) before? that would mean there are way more ways to scale it than previously

toxic beacon
neat breach
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true, but now you can do things like stormweaver stacking shocks with it and other such buffoonery

toxic beacon
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I wanted to use incinerate as my boss killer next league so I am just worried if the damage will totally suck or not

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I guess they didn't specify how many times per second the ignite compounds

tulip fog
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what does the highlighted thing do? there is no wiki description or page for it

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is the only effect that they combust?

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and what does combust mean? that they dont leave a corpse?

cedar aspen
summer pasture
silver anvil
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is the

Evasion Rating is doubled if you have not been Hit Recently
from Hyrri's Ire local or global?

brittle anvil
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pretty sure it's global

light fractal
silver anvil
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so if i have 50k evasion, it goes to 100k?

brittle anvil
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yep

silver anvil
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any idea how it'll work with sorcery ward?
EV doubled if not hit (4s) recently, sorcery ward recharges if not damaged in 6s
off the top of my head this means sorcery ward will always recharge with the doubled value of evasion?
if sorcery ward gets depleted and we still keep getting hit, then it'll recharge with the usual value of evasion

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i don't think it's ever possible for us to get hit with sorcery ward on, lose the double evasion, and then before we get the double evasion back, we recharge sorcery ward, right?

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how would that even work? Do we end up recharging into less sorcery ward values because of the less evasion, even if we had more ward than that initially?

fringe kelp
# wraith palm Avatar of fire is #1 then if that helps

Well I've been testing, doing math in spreadsheets for like an hour. I finally got my answer. First off, AOF is not "first" or "trumps everything". It is the same priority as painters servant type effects (after skill gem conversions, but combined with other conversions from items)

The math is weird when you're converting more than 100% of something, as it only cares about "amount being converted AWAY". So when you have painters servant and AOF, you're trying to convert "away" 141% of lightning damage. 33/141 goes to cold, 108/141 goes to fire, etc. Physical, 75% goes to fire, 25% stays physical. Fire, 66% converted away, 33 to lightning, 33 to cold. etc etc. Gain x% of A element as B element still works as usual, (e.g. you can gain cold as fire with AOF). Then, when that's all said and done, it zeroes out all non-fire categories as part of AOF. But the calculations all work internally the same as if it didn't have the downside at all.

I tested with with AOF + painters servant, and without, as well as another item, whisper of the brotherhood, both with/without painters servant and AOF, and the above calculations held true in all combinations.

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So all that to say, AOF is no different than equipping an item that says "75% of damage is converted to fire damage", as well as just ignoring all damage that isn't fire at the end of calculations

wraith palm
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i dont want to get into it anymore lol. thats what i was saying the entire time

quartz pewter
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You guys still going on about this damage conversion stuff lol

tulip fog
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in Path of Building, does Corrupted cry/Paquates Pact only count 1 stack of corrupted blood in its damage calculation or does it count full 10 stacks?

tulip fog
toxic beacon
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Because -94% damage nerf is pretty bad if you can only apply it like 4 times/s.

fallen wren
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Hey guyyyssss I am theory crafting for were wolf melee and want recommendations on the best class and ascendancy for that

tulip fog
cold pier
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im looking to run shield wall as a starter, my question is how do i detonate the shield wall?

tulip fog
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Carn has an updated guide on it on youtube

cold pier
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im watching ben play it but idk how he detonates the shield wall

toxic beacon
cold pier
uncut bay
tulip fog
# cold pier dont warcries have cd?

it does but they can be skipped if you either spend an endurance charge or support it with "Enraged Warcry" which uses 15 rage instead to skip the cooldown

formal geyser
tulip fog
uncut bay
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invoker needs high crit chance

toxic beacon
formal geyser
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That's easy enough

tulip fog
toxic beacon
formal geyser
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I'm hoping we get full notes tomorrow on ascendancies and gem info

tulip fog
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"Incinerate ignites every 75ms"

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i assume this compounds unlimited as long as the first ignite lasts

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i.e. the ignites doesnt refresh eachother

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5 seconds of duration for incinerate fuel
ignites every 0.075 seconds
5000 milliseconds divided by 75 = 66.6 max stacks of ignite

graceful wraith
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auspicious number, that

tulip fog
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according to my napkin math this is a 16% damage nerf

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after counting all 66 ignite stacks

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"Now ignites as though dealing 16 to 24 Fire damage at Gem level 9 (previously 80-120), scaling to 83 to 124 Fire damage at Gem level 20 (previously 414-622)"

124x66 = 8184
622x(1.3x12 max stages) = 9703
8184/9703 = 84.3% of previous damage
~roughly 13 ignite stacks per second is the limit you can apply

tulip fog
thorny bear
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Does anyone know if the lineage gem amanamu's tithe is disabled I can't find it on trade and was planning to test this out

summer pasture
thorny bear
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It's like the item just doesn't exist

summer pasture
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It probably got changed for .4 so it's disabled most likely till friday

thorny bear
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Nothing on the patch notes about it though

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Searched around google and for some reason there's like little talk about it

tulip fog
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" Raise Zombie: Creating a Zombie from a Power Charge now also creates 2 additional non-empowered Zombies. Empowered Zombie now deals 122-253% more damage with Hits at Gem levels 5-20 (previously 100).
why GGG? just why?

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that is just petty, diluting the zombie damage like that

loud island
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Hi guys im new to poe2 and the whole games genre so i wanted to ask what would be a fun build to make for this league (its my first league), for my standard campaign im playin as a hollowpalm monk

cedar aspen
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Does Magmabarrier once it’s been activated count as a Hit?

uncut bay
tulip fog
vivid matrix
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any good cooked builds for entangle so far?

cedar aspen
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Also can’t remember what supports would be best for Ancestral Cry

tulip fog
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anyone know if there are any way to apply this debuff in PoE2?

sharp thorn
tulip fog
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is there any custom modifiers i can write to simulate exposure in PoB

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i.e. exposure from Frost Bomb

silver urchin
tulip fog
silver urchin
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Yeah, penetraton doesn't let you go below 0

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So you're probably clear

tulip fog
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it only counts the penetration

silver urchin
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post your pob

tulip fog
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its a work in progress

unreal girder
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Welp, I guess that firestorm buff decides it

silver urchin
# tulip fog

Are you sure you're reading that right? It looks correct

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effective resistance: 0
penetration: -52%
total resistance: -50%
effective DPS modifier: x1.50

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Am I misunderstanding

tulip fog
silver urchin
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The exposure, IDK how you put it in, but the curse definitely is. You can see it in the screenshot.

Enemy Modifiers:
50 base resist
-34 from Elemental Weakness (50% reduced effect of curses)
Player Modifiers:
Ignore Non-Negative Elemental Resist

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In fact I suspect you might not need the curse OR the exposure due to that last bit

tulip fog
silver urchin
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Yes

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You're going to be freezing trash mobs for sure, and you have enough pen for most other things before map mods?

tulip fog
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i guess i could swap out the curse for overwhelming presence to make it easier to freeze enemies?

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but then id need to get a fair amount of STR on my gear or from passives

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ill look into that more tomorrow, now i need to sleep

edgy agate
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do you guys think ed contagion will be god this league, or will the reduced pack size make it feel clunky?

unreal girder
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But itll most likely be worse overall

edgy agate
unreal girder
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Minions I guess

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Im not familiar with topside builds

silver urchin
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Witch has plenty of good build options

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You'll be safe to respec if needed

edgy agate
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Are any of them non minions though

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I definitely don't like minions builds

unreal girder
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Lich can play plenty of nom minion stuff Im sure

silver urchin
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Yes

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Or bloodmage

light fractal
storm steppe
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What is the effect of “surrounded” I see a lot of people use this constricting command helmet

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I assume it enables certain supports

steady sigil
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also if the ignite duration is 4 sec (idk if it is I read it on mobalytics) I don't think you can hit 66 stacks of compounding ignite even if you had fuel. you'd hit a steady state of like 4000/75=~53 I think

silver urchin
teal sluice
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Im interested in doing a build using monks wind skills since I've always been interested in it but ascendancy wise nothing looks great. What do yall think of pathfinder? With immune to shock eva as ele DR and then ig life flask thing and 5 paddives?

storm steppe
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Can we use the same support gem on. Other skills now?

silver urchin
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Yeah

silver anvil
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one nice thing about the surrounded criteria being min 1 now is that constricting command is a "perfect" roll on both a 4 and a 5

sharp thorn
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Also practiced remedies are deleted, you cannot get ailment immunities as PF. Only immunity to slow.

teal sluice
teal sluice
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And the defend with eva stuff does lower ur evasion too

sharp thorn
teal sluice
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I could be wrong i dont have the page open in my face tn

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Rn*

onyx void
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Can anyone explain to me what Spellslinger actually does in poe2? What is the actual point of it if it doesn't automate anything?

sharp thorn
teal sluice
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What 4 points would you get on invoker then?

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Since I wouldnt be going for ele. I considered witchhunter too. Like a full daze and stun tree and a regular tree

sharp thorn
sharp thorn
teal sluice
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Do you think merc moreso or PF?

burnt gust
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is the mirage deadeye change considered a buff? I don't quite understand how CD is 10sec but you can use multiple.

sharp thorn
# teal sluice Do you think merc moreso or PF?

Witchunter probably. Tac wants buffs or totems, buffs mean mostly Trinity. Gemling is the worst ascendancy. So that leaves you with only this much choice. Though witch hunter forces you into hybrid armour/ev, it is not the most obvious kind of defenses.

silver anvil
burnt gust
silver anvil
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but because now min is 1, the helmet only needs to roll a 4 to have a "perfect" roll

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so its technically cheaper to get a "perfect" roll helmet

sharp thorn
silver urchin
silver anvil
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idk, maybe

silver urchin
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It being nerfed will make it cheaper for sure

silver anvil
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depends on how expensive the base is

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kinda i think surrounded 1 is a non-factor for any melee build, so for example, a dog build around the bottom right area will have a very good time using that helmet

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but if you're trying some ranged build then its probably no longer a good item for you

silver anvil
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if the base is expensive enough

sharp thorn
silver anvil
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and if its not expensive enough to get gated by this

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then it's not really that expensive in the first place

silver urchin
sharp thorn
silver anvil
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now it'll be closer to like

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5d

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for both 4-5

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^example

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not prediction

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but 4/5 will have the same price so it'll even out whatever the new price would have been

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as if when only 5 was the perfect roll

teal sluice
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Wish I could open pob at work and also had access to new tree lol

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Also wish they had a phys/wind focused monk ascendancy

burnt gust
sharp thorn
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Crit is important, qstaff has good base crit chance.

teal sluice
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Hmm true

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Part of me likes the idea of a warrior getting lots of armor break and stun buildup and daze on top then all the nodes that benefit from daze etc

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Im not super excited for this league but I atleast dont wanna fk up ascendancy picks cuz leveling in poe2 is rough

burnt gust
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But evading less will not be a problem? I mean if I get dmg every 6 sec, SW will never refresh, or?

unreal girder
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Unless it never depletes

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But then it doesnt need to

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That said going hybrid is pure trap imo for sw

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Full evasion is the best

dusty kiln
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Havent looked at much of the patch cause im ill, how does warrior, especially smith of kitava, as a starter look? Never played warrior before, but i both like the idea of a heavy tank with fire stuff, or a tanky shapeshift warrior, does it seem like one of these will be good?

silver urchin
unreal girder
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Because it also gives deflection as an extra layer and protecrs sorc ward better

dusty kiln
burnt gust
unreal girder
burnt gust
unreal girder
#

Or rather, take any hits, dots you can take

burnt gust
pastel sequoia
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Can't decide which ascendancy to play wolf with. Witchhunter, amazon, and pf all look great

burnt gust
pastel sequoia
pale niche
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Rip my meme build, you can't run two Cast on Crit at the same time now -_-

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Really wanted to do a Reduced Duration Cast on Crit Farmer

pastel sequoia
# eternal pilot not monk?

Invoker could be great for the cold dmg + spirit but it's quite far from druid side of the tree so if there's some juicy nodes it'll be hard to get there

eternal pilot
pastel sequoia
eternal pilot
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I have a gut feeling that for wolf, druid is just going to be the pick like 99% of the time. like the abilities have high str/int requirements which is annoying

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esp if you want to wear like evasion gear

burnt gust
eternal pilot
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I was thinking about monk, but its probably going to do poorly and its going to be annoying to gear

pastel sequoia
eternal pilot
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I also find talismans abit weird since they seem to use two hands, but they arent a two-handed weapon

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They just say talisman, which makes me wonder if you even can scale its the damage properly on the warrior side of things

static torrent
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They are two-handed

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Quarterstaves also aren't called Two-Handed Quarterstaves, just Quarterstaves.

eternal pilot
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Yeah thats a good comparison

static torrent
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The Two-Handed prefix is only necessary on weapons that can be both, like Maces, Swords and Axes.

burnt gust
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but wouldn't any asc struggle to combine wolf (str+int) with ev gear (dex)?

eternal pilot
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Yeah most likely

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I'm just very sceptical about armour without a shield

unreal girder
burnt gust
silver urchin
#

There was that one build from I think 0.2 or even 0.1, where they used the shield node on the left that made Armour increases also apply to ES Recharge at like 200% value or some shit

#

I think Kripp pointed it out

eternal pilot
#

Like i did a titan build last league that didnt use a shield and had like 80k armour to both elemental and phys, and i felt super squishy

#

a druid will not even be close to do that since its Armour/ES based

burnt gust
#

i am still not sure about druid if you ask me. I hope I will be positively surprised.

high rivet
#

How does gain conversion work with regular conversion, say you have avatar of fire with gain 20% of damage as cold or something

pale niche
#

What does "modified by the percentage of the enemy's Ailment Threshold the Critical Hit will deal" mean?

#

Simply the more damage you do the more you get? It's not tied to actually dealing ailment?

pastel sequoia
silver urchin
burnt gust
pastel sequoia
rigid bay
#

heyo, bear slams or any attacks scale with two handed melee nodes ryt? since the talisman is two handed or i might by wrong lol

slender furnace
burnt gust
burnt gust
#

For me, 0.4 start will be more of an observation what others do and how it works and then I play it myself later. Ofc if the data shows it is like giga broken and 200% dmg of the next best meta, I'd might go druid tomorrow 😂

quartz pewter
#

So no shield means find another layer of defense lol

#

Shaman has "adaptive" defense layer, not sure how that will fair though but that would be one

plush rain
#

Shaman also converts a significant portion of phys dmg to elemental, and you can stack it with other sources. Id argue thats more valuable than the adaptation stacks in paper (we dont know how those work yet)

celest blaze
#

I think the adaptation stacks mainly "just" trigger the 4% / 8% lesss damage taken per stack asc nodes

cerulean kraken
#

Does Blackflame Covenant interact with gem tags?
Can I use "+Chaos skill" to increase fire spell level. Does +Fire skill still work?

quartz pewter
woven depot
cerulean kraken
#

Thanks, makes finding a wand a bit difficult. +fire levels +chaos damage

gilded scroll
#

Hey, lightning arrow deadeye probably gonna be a decent build for next season or did I miss something ?

tulip fog
# steady sigil is it 622x(1.3*12 max stages) or is it 622x(1.0 + 0.3\*12 max stages)

i highly doubt its the second one, this specific calculation was for the damage of incinerate in 0.3 and i killed Xesht T3 in 0.3 with incinerate, it was not bad.

as for ignite duration, you can extend the duration of ignites through several means:

  • Eternal Flame Support: increases ignite duration by 100%
  • applying Temporal Chains to the enemy, it will increase the duration by its curse effect on the target
  • the new gem quality on incinerate gives 1 % more ignite duration per 1% gem quality for 20% more at 20% quality rather than what it gave before
    this means that if you combine these you should be able to get a 10 second ignite, perhaps depending on your investment even a 12 second ignite, more than enough to have time to stab the boss with Saitha's spear for aggravated ignite after getting all 66 stacks on the boss
eternal pilot
#

I personally dont like the fact that you need multiple layers of on some builds, while something like ES and Evasion can work pretty well on their own. Vs Armour and health

#

And ES is just better hp atm in Poe 2

serene minnow
#

chrisThinking would i get the infusion with just ball lightning projectile ? like no enemies pre-boss i could cast balllightnings and warp to generate infusions ?

tulip fog
quartz pewter
serene minnow
quartz pewter
#

lol teleport into a ball of lighting

eternal pilot
quartz pewter
#

Melee defense is at a good place from what it was in previous patches

eternal pilot
#

Its definitely in a better place thats for sure. I still think its stupid that every comparison thats ever made bakes in shields like its supposed to be the go-to. Like there is no one playing just a warrior with a two hander. those builds doesnt even exist

quartz pewter
#

Well most people playing warrior with shield cause Shield Wall damage lol

eternal pilot
#

Yeah exactly, so the view armour and hp is extremly scewed since everyone assumes it also has a shield. Thats why i played a 80k armour warrior without one just to see how it feels. And it feels horrible

#

even with that investment

#

but maybe druid will help with opening peoples eyes abit since they wont be able to equip a shield

quartz pewter
#

Shield is not necessary but is an option. Shaman will be tanky regardless. Oracle I have no idea what they have for defense. Ward maybe.

#

Oh Oracle has The Lesser Harm.. that alone is op

sharp thorn
eternal pilot
quartz pewter
pliant solar
#

Are embankment auras from ballistae stackable?

#

As in from the same one, not different

quartz pewter
#

I haven't touched warrior so I don't know what other defense options there are without a shield. Only one I can think of is deflection since it's next to Merc's tree.

#

Which is also decent if you take the passive notable

eternal pilot
#

Yeah maybe I havent personally tested to build around Armour/EV bases so I cant really say if thats an option tbh

#

It certainly wont be an option for druid atleast 😅

unreal girder
quartz pewter
#

yeah

unreal girder
#

So that could make up for a lack of shields

quartz pewter
#

I don't know how much though

eternal pilot
#

Thats pretty funny if so

quartz pewter
#

But I am sure there will probably be a warrior build that uses bear form and no shield LUL

unreal girder
#

Anyone else expecting pmuch every campaign build to run a wolf talisman in the oh for mobility?

eternal pilot
unreal girder
#

Honestly bear looks by far the best so far based on what little info we have

quartz pewter
unreal girder
eternal pilot
#

I think chaos damage will delete druids

quartz pewter
#

I don't know if wolf form grants inherit ms speed

#

I think the mobility comes from the melee attack that closes distance

unreal girder
unreal girder
eternal pilot
#

If resistance ever was enough we wouldnt need armor applied to elemental damage.

#

Its just that chaos is left out of it, and is also twice as effective vs energy shield if I remember correctly?

unreal girder
#

Chaos is generally low dmg compared to ele because it is balanced around lower res

#

Well yeah if ur ES without CI chaos hurts

eternal pilot
#

Chaos damage becomes very apperant if you played like i did on my warrior, and es/armour will have it generally worse than hp/armour. Thats my prediction atleast

celest blaze
unreal girder
#

Yes, playing an es focused build with no CI will make chaos hurt, as its supposed to

#

Thats what CI is for

twilit cypress
#

Me after curses radius nerfs updated

sharp thorn
unreal girder
#

Yeah, while I never play melee cos I hate it in poe2, I have never had issues with chaos dmg despite usually hovering around 30-50 res on most of my builds, sometimes not even that

stiff depot
#

For Amazon's open weakness; 50% more dmg against targets with open weakness
is that just for the player? or do minions/companions also get it?

unreal girder
#

Unless it mentions minions or its phrased as "take more dmg" then no

#

Cant recall the precise tooltip

eternal pilot
celest blaze
tulip fog
#

hmm, is there no way to decrease the mana cost of a skill/spell with a supportgem?

celest blaze
#

but mainly you need the Passive tree and ascendencies for that

eternal pilot
celest blaze
#

(or picking things with lower modifiers, socketing less support gems in)

celest blaze
tulip fog
#

any reliable way to always have cold infusions to use for skills?

celest blaze
#

I didn't use it last league since it seemed obviouisly stupid to be "surrounded" standing in a field by yourself and I was certain it would and should be nerfed, but I tested it in Standard and it feels pretty strong

unreal girder
#

You should be able to slam volcanoes with shockwave totem right?

eternal pilot
#

Yeah that should work

celest blaze
#

What do people consider to be a solid PoB "Max Physical Hit" for a pure life-based SC char geared around running juiced 6 mod maps?

unreal girder
eternal pilot
#

The shield wall build kinda fixed all of those problems which is why its so good. But trying to play a standard 2 hand class fantasy in poe 2 is so dead lol

celest blaze
celest blaze
unreal girder
#

Or 10

celest blaze
#

Almost all my 2H maces end up being stat sticks 😛

#

Yeah I'm at, uh, 6 according to PHB with where I ended up last league and it feels too low.

#

I could avoid dying most of the time to the point that I can hit level 95 running highly juiced maps, but I definitely catch the occasional stray

tulip fog
#

does all skills that freeze opponents create ice fragments or does the skill need to specify that it can create ice fragments?

eternal pilot
#

I just want to be a big guy with big armour and a club

#

ggg hates that. Maybe Marauder or Duelist will fufill it someday

celest blaze
#

I feel like PoB ddoesn't handle Cloak of Flame with Armour to Ele properly, though, I'll have to run some numbers myself. Seems like it's underestimating somehow.

celest blaze
unreal girder
#

Its reasonable kinda that skill balance is shit in a 0.4 patch

eternal pilot
#

Yeah no complaints on poe 1

#

that game doesnt have a 2 second cast time on every ability baked in either

celest blaze
#

0.3 was a significant boost to Str QoL that way, and all three warrior ascendancies look pretty good now (with Warbringer being the weaker one due to them having their head in their butts about totems)

unreal girder
#

Yeah I dont understand their design of maces at all

#

But itll feel good eventually

#

They usually get there

celest blaze
#

You can get decent attack speed with maces, but you have to REALLY try.

unreal girder
#

Bear form slams look pretty smooth however

#

Im low key tempted, but I know Ill regret it

eternal pilot
#

But with a shield you're basically immortal most of the time

celest blaze
#

Also I'm a Bathrobe Enjoyer (Cloak of Flame, which somehow got buffed).

eternal pilot
#

Yeah I did a test playthrough to form an opinion wether or not I think armour was fixed last patch. got to like level 91 or something. Farmed a bunch of max level maps and did all the end game stuff. Ended up around 80k armour. And still felt so damn squishy vs just dumping most of that armor investment into just playing shield wall

#

even tho you ran this, had a buttload of armour on items and and good hp. You kept getting stunned by chip damage without a shield which was so annoying

celest blaze
pastel swift
#

Anyone played with thorns? planning a meme build for mana stack icetomb bear

eternal pilot
celest blaze
celest blaze
#

I don't have one on my Shield Wall guy that has stun threshhold out the butt, but that's the first and only time I've dropped that charm and not regretted it.

pastel swift
#

Aye, quite a bit of it at high levels, main things I'm looking for are sources of scaling it. Base thorns of 20+% of mana getting triggered on hit sounds pretty workable. Might go wolf for more cold synergy

celest blaze
#

Good luck! Sorry, don't have much expertise with Thorns. Magma shield is somewhat thornsy too.

pastel swift
#

Thinking the armor/es def layers will be strong enough over MoM, but offensively it seems a bit wonky, idk if there's a way to trigger your own thorns to reset the support that applies it on hit

eternal pilot
#

Might be that it just gets consumed so quickly

steady sigil
# tulip fog i highly doubt its the second one, this specific calculation was for the damage ...

my understanding was that "more per stage" sums the multiplier by itself then applies it as a single more multiplier i.e. (1 + 0.3 * 12). I think this matches what POB2 shows (for both hit damage and the ignite damage).

I agree with the rest of your napkin math, but that difference would flip things in favor of stacking incinerate after 1.7sec channel (assuming old incinerate can even hit max stages by 1.7 seconds):

celest blaze
#

Yeah, I haven't really heard that complaint as much about melee with it in use, so not sure there. Maybe. Charm duration / gain on belt maybe?

But really it's probably a DPS / build issue. It can happen that you get stuck in a stunlockable situation, but it should be the exception, not the rule.

eternal pilot
#

I mean its definitely a build issue since the point of the build was not use giants blood or a shield. and lean into armour to see how it was in a vacuum

#

without another layer of defense like shield which literally compliments armour issues perfectly.

atomic totem
#

Is shaman even worth it for bear? After watching part 2 of ziggy's druid video bear gets so much rage from other skills

cedar aspen
# unreal girder Im low key tempted, but I know Ill regret it

That’s the best part from ziggyD’s preview. I think a lot of people are under the assumption to build into one form, but the preview shows seamless transitions from one form to another as soon as you use the skill associated with it. Which means if you found something that worked for you you can use all 4 forms of Druid, human bear wolf and wyvern.

#

Sure there might not always be synergy between every single skill but I reckon a good chunk of them will be.

I’ve already thought of adding Wyverns wind wave to my rotation to get distance so I can lay down more volcanos before going into bear slams again.

eternal pilot
#

Why would you think you should use all of them? Bear using endurance charges and being fire and wyvern using power charges and also having lightning. And wolf being cold. I dont see how you would ever scale the damage properly

dusty bear
#

yo, i'm a poe 1 tourist trying to pob a build, how much dps and max hits/ehp should you have for it to be decent?

#

I keep trying to find POBs but it seems like everything is only on mobalytics

stiff temple
#

Anyone good with chayula monk here? Looking for build help/passives etc

sharp thorn
worthy tiger
#

I want to play a caster build this league after playing bows the few last ones. Watching videos of it though, the movement looks awfully slow when casting, which makes it look pretty sluggish overall.

Is this a big issue, or do the builds still clear quite fast despite that? Are there any ways to mitigate it?

midnight bolt
#

is it true that wyvern got c"cked by talismans having only +melee skill affixes and not +attack/proj?

sharp thorn
pastel swift
#

With the roa and tailwind nerfs the gap will be smaller in most cases

tulip fog
#

will this affect infusion duration?

celest oxide
#

Ziggy completely ignoring bear stuff when it was by far the most interesting part 😭

#

Hell he even tried to get bear pre-nerfed

#

I have beef

cedar aspen
celest oxide
#

That is true, I don’t mind too much I just wanted to see Calamity in action lol

cedar aspen
celest oxide
#

Yeah I’m watching the 2nd video rn and was what I was talking about lol

#

He abandons bear pretty early in the vid he says

#

Which I get lol I was just excited is all

celest oxide
#

Ye

cedar aspen
#

2nd video?

burnt gust
#

Creating a Mirage now has a 10 second cooldown, the cooldown starts when a Mirage is created and is no longer reset by dodge rolling. You can now have multiple Mirages active at once. Mirage duration is now 5.4-6 seconds at gem levels 8-20 (previously 4.4-5).

How can I have multiple active if I have 10sec cd and they last up to 6 sec?

serene shore
#

Because if it has a base cool down then cool down rate affects it. Add in skill duration

celest blaze
burnt gust
celest oxide
#

That fury of the mountain skill seems pretty great

#

Can replace basic attack with it cause it generates rage and all the fissures that it generates also generates rage

tulip fog
#

man, i wish ice nova wasnt limited to only cold infusions, let me use other infusions too

#

its so annoying to get infusions

tranquil wagon
#

which build you will go with this league guys

quick pumice
tulip fog
#

i will try the new frost nova, and if that doesnt work, i will try the new doedres undoing once i can afford it

quick pumice
edgy dust
#

what is the strongest grenade build?

tulip fog
#

hard to say, oil grenades is getting a significant buff in the upcoming patch

#

so unsure if they are better now than the previous best grenades or not

#

if you can manage to get maim onto those oil grenades for extra slow and a slow potency support too perhaps? should maximize the time the enemy is inside the burning oil area

#

but the initial hit is pretty strong too now

#

so perhaps that is enough to carry

celest oxide
#

I won’t be able to play until late tomorrow

#

Hopefully it’ll be easier to decide between warrior or Druid for league start

#

I don’t wanna have to reroll lol

tulip fog
#

once the first 3-6 hours have passed people will have mostly figured out what skills work for levelling at least, not so much for endgame

#

that will take at least the rest of the weekend to figure out

celest oxide
#

I’m hopeful having the full shaman ascendency tree and Druid side of tree will be enough info to make a good decision

#

I’m mostly turned off of Shaman cause I don’t wanna take the shitty rage buffs spell damage node when I’m planning on an attack build

slender furnace
tranquil wagon
ruby mauve
#

You can use hard forge for charges btw guys

#

Kinda nutty

slender furnace
#

Didnt hate forge just get nerfed?

tranquil wagon
ruby mauve
#

Did it?

#

What happened

slender furnace
#

Smith bear

tranquil wagon
tulip fog
tulip fog
# tulip fog

slight damage increase and a MASSIVE aoe increase

slender furnace
tranquil wagon
tranquil wagon
#

i was playing for 10h i lost my mind lol

tulip fog
#

its not too insane damage-wise, but for aoe, it should be easy to cover most of the screen

#

this is with the old damage numbers

slender furnace
tulip fog
uncut bay
#

what ascendancy to pick for wyvern? I am thinking shaman, but I am afraid I might run out of rage too often when skills cost 5 rage and idk if 120 spirit will be a thing or not
also thinking amazon

ruby mauve
#

Oof that is pretty big but I think it’s still best option for like flicker

uncut bay
#

I want molten lava and flame breath basically, maybe some auto attacks to generate rage

#

surely a guy named Dracarys knows the answer

slender furnace
tulip fog
#

what im looking forward to the most is to see if anyone can make a functioning build for this skill in the upcoming patch, that aoe is crazy

slender furnace
#

I might just flame breath on bear build for ST though if its busted

uncut bay
#

but the corrupted magic jewels don't seem sooo strong compared to notables

#

maybe just because of movement speed

slender furnace
#

Adorned is giga busted back at 100%

uncut bay
#

it's a bit boring to path this way anyway, I did it in 0.1 with 14 jewels

slender furnace
#

Yeah bathing isnt exciting lol

#

And requires a lot of currency for good jewels

uncut bay
#

but the jewels are not as strong anymore. you don't stack stats anymore

#

idk, pathfinder is a good choice anyway

slender furnace
#

Still 4% movespeed and jewels roll aoe iirc...id have to look at jewels mods

fringe lagoon
#

if you are pathfinder you can take stats and MS on corrupted blue jewels and 5% dmg on small nodes

#

what skill to play though if not poison

uncut bay
#

we are discussing rolling magma and flame breath

slender furnace
uncut bay
#

but shaman can also switch to oracle in case oracle is busted

#

and how do you want to generate rage for flame breath before a boss fight?

slender furnace
#

Plenty of ways

#

Bear strike/passive tree/warcry

uncut bay
#

what warcry gives rage?

#

how much rage does maul give?

slender furnace
tranquil wagon
#

guysss the stream is ends or what ??? its 8pm here

#

we have drops

fossil flint
#

im planning on doing wyvern with shaman; trying to use rolling magma and weapon swapping to forge hammer or the new fury of the mountain to make fissures to proc with the rolling magma

cedar aspen
uncut bay
#

I haver never used rage before, this is new for me

cedar aspen
#

You can also use Rage 3 for most skills. 5 rage per hit and 15% skill speed if not at max rage. Which if you get the 4th ascendancy for skills spending rage, you’ll never be at maximum, so you’ll have 15% skill speed as a bonus

cedar aspen
#

What else do you want to know about rage?

uncut bay
#

cool. I just want to know how much rage I will lose per second if I cast two rolling magmas per second as shaman

#

I see mana regen affects it, so let's say I generate 5 rage per second via the shaman ascendancy

#

also, am I not better off just mauling with the rage support? default bear attack, I might gain up to 10 rage with one hit for all I know

cedar aspen
#

Well, I’m assuming you’d spend 5 rage per skill if you’re taking into account the Druid ascendancy?

So you’ll spend 5 rage. I forgot to mention it looks like Rage support is Melee hit only. Rolling magma is projectile right?

uncut bay
#

yes

cedar aspen
#

You’d be better off with generating rage that way yes, if you’re happy to be within melee range for your build.

But with Druid ascendancy, it’s saying that you shouldn’t need to do that because you’ll gain rage passively. So you’d have to stack mana regeneration to generate rage faster

uncut bay
#

I see. just wondering how high the damage uptime will be on rolling magma

#

thanks

cedar aspen
#

You could also just either use beard default or Wyverns default attack with Rage 3 support on it to generate rage

celest oxide
#

I feel like the rage passive from shaman will feel mandatory

cerulean kraken
#

Is there a website that will let me search support gems by text?
For example, all support gems which effect "speed"
Can't login to the game at the moment

uncut bay
#

beard attack

cedar aspen
cerulean kraken
#

I guess wiki works, but it's a bit awkward to use since you need to open each page to read it

cedar aspen
#

Also a ton of ways to generate rage via jewels and gear; Rage on hit, rage when hit by and enemy, ect

cerulean kraken
quartz pewter
uncut bay
#

sooo you guys think shaman is pretty strong?

quartz pewter
#

Titan can't regen rage

formal geyser
#

My plan

quartz pewter
#

or can they.. I don't know Titan actually lol

#

But I think the Shaman is better equipped with rage stuff from the ascendancy

uncut bay
#

I can also just generate rage by getting tilted about the low movement speed

quartz pewter
#

You're getting spell power, attack power, and armor from rage that you don't lose over time

uncut bay
#

true

celest oxide
#

What actually turns me off of shaman for shapeshifting is mandatory spell damage node we won’t use

quartz pewter
#

You generate charges endurance charges with rage.. you spend rage for warcrys and not charges... I think that good

uncut bay
#

it's not bad if the 4 pointer and other passives are good

celest oxide
#

Although tbh I feel like Bear will easily be able to use spell totem so maybe there’ll be something cool there

quartz pewter
#

Spell totem isn't a shapeshift ability.

celest oxide
#

That’s fine

#

Everything transitions pretty seemlessly

#

I guess clunky with sav fury

#

But it costs endurance charges and bear makes charges out the wazoo

quartz pewter
#

It comes down to ways to generate charges.. unfortunately Bear generates endurance charges which doesn't increase the spell totem damage

#

Would much rather have power charges

uncut bay
#

speaking of charges. how to make the boss primed for heavy stun as wyvern to my my power charge?

#

just the wyvern autoattack?

slender furnace
uncut bay
#

ehm...

celest oxide
#

Scale to what?

#

Oh the rage cost per attack?

#

That’s non basic?

slender furnace
celest oxide
#

Why would it?

uncut bay
#

becoz

slender furnace
celest oxide
#

Honest question btw

slender furnace
#

Same idea

#

We dont know for sure obviously...but its definitely possible

quartz pewter
celest oxide
#

Spending more rage can also probably be leveraged into a benefit if that’s the case

celest oxide
#

Palsteron mentioned some synergies in that regards in his league start video

quartz pewter
slender furnace
#

Have fun not being able to cast skills because you have no rage lol

uncut bay
#

if you run out of rage just listen to some megadeath guys

quartz pewter
#

We'll see then I guess lol

slender furnace
#

It only doesnt matter if it doesnt scale

quartz pewter
#

Sure, guess we'll see lol

fossil flint
#

if i was doing shaman with wyvern for rolling magma i wouldnt use the rage nodes i think because its not melee and harder to build up rage on top of the regen; my plan would be the 2 defensive nodes and then potentially pathing through the elemental themed one dont know into apocalypse

uncut bay
#

aha...interesting, interesting

#

but...if I use a rage support for a melee skill I lose out on a support socket

fossil flint
#

idea would be that your main damage would come from a rage spender like flame breath in that case not the skill you use to build rage

#

if it has any chance at being a clear skill that is

pastel sequoia
quartz pewter
fossil flint
#

with enough mana regen you can probably get more than the scaled cost of rage needed per second to use a skill at its fastest speed

#

also more max rage is a higher base regen too

quartz pewter
#

Isn't there also a flask node that gives you rage when using a flask too? lol

#

Might be worthless but another option KEKW

fossil flint
#

its 8 rage on using life flask

#

not very much

quartz pewter
#

ehhh yeah probably not useful lol

uncut bay
#

what do you guys think about amazon wyvern?

unreal girder
#

Plus Im not sure still there wont be enough tools to sufficiently scale both attacks and spells

cedar aspen
#

Not saying it’s not possible though, just hope that doesn’t happen, they might change it after looking at how easy or hard it is to sustain rage per spending it

cedar aspen
cedar aspen
unreal girder
#

Yeah I think its nice in theory, but I feel like itll go the way of "hybrid melee/range huntress"

eternal pilot
unreal girder
#

Eh, you can get around that plenty of ways

eternal pilot
#

Never worth the investment to do so

unreal girder
#

But probably difficult to start from scratch

slender furnace
uncut bay
#

anybody knows wtf the shaman apocalypse skill do?

unreal girder
#

Are you telling me we've never had "cross tree" weapon classes?

Werent warriors using pillar of the caged god a few leagues ago?

Wasnt lich running with an Xbow last league?

cedar aspen
unreal girder
#

You absolutely can do str int stuff on an amazon if theres synergy within the ascendancy

eternal pilot
cedar aspen
slender furnace
unreal girder
cedar aspen
#

Is there an update ascendancy screenshot for shaman and oracle yet?

slender furnace
#

Nope

unreal girder
#

Im also willing to bet we'll have invoker wolves this league

slender furnace
#

Of course. And probably pf wolf too

fiery sky
#

do we know if archmage will work with poe2 spell totems?

#

afaik in poe1 it doesnt work but archmage here is an aura not a support gem

eternal pilot
winter vine
#

is wind considered as "elemental" ?

cedar aspen
#

Should do, as long as there’s a way to gain power charges easily shouldn’t be a problem.

Which I know in its current state is actually quite hard to do right? It’s either profane ritual with minions or cast on ailmen/Crit which requires corpses

uncut bay
# winter vine is wind considered as "elemental" ?

no, wind is considered moving air, it’s created when the sun heats the Earth unevenly, causing warm air to rise and cooler air to move in and replace it. That movement of air is what we feel as wind.

cedar aspen
fiery sky
cedar aspen
unreal girder
fiery sky
idle plover
#

Hi guys, quick question regarding 2nd passive tree. are debuffs from 2nd tree still active if im switching to first tree/weapon? like hindered? or only when im casting with second tree?

cedar aspen
fiery sky
#

nvm you're right

uncut bay
idle plover
#

damn... thank you!

fiery sky
#

so it consumes 3 as a baseline but can consume more to empower

fossil flint
#

im pretty sure it just consumes 3 in any combination and then gets buffed based on how many of each

unreal girder
#

Yes

#

Exactly

#

Well maybe it cant mix and match

#

Not sure about that

fiery sky
#

good point

unreal girder
#

Would be cool if it used any combination of endu+power

eternal pilot
# unreal girder Which gem/weapon needs 200 stats?

It depends entirely on what abilities and gear you want to use. If druid already needs alot of strength int to use their abilities the armor/es kinda comes without cost. but if you suddenly want to start as monk/huntress where you only have Evasion nodes close you might need alot of dex to wear that gear. and so on.

cedar aspen
#

And if you go endurance charge route there’s a good chunk of nodes that increase your endurance charge total

fiery sky
#

interesting, seems the biggest problem to solve then is power charge generation

#

you can resummon totems p easily and with a small amount of defensive totem nodes I dont see how endurance is relevant

#

totems is all about dmg

#

seems like wyvern form has some power charge generation

#

but its all attack based right

#

so no-bueno for spell based builds

unreal girder
fossil flint
#

that should be simple with something like Voll's; big question is if crits off of spell totems would count as yours to trigger charge gain

fiery sky
#

throwback to quin69's clip, the totems are you, you are not the totems

eternal pilot
#

I dont think stats just magically fall out of the sky. They cost suffixes and alot of travel nodes to get the amount of stats just to reach baseline (wearing the gear) your comparison to stat stackers isnt really relevant. since they actually had incentive to get alot of stats

fiery sky
#

i dont think proxies are able to generate charges for you unless explicitly said like charged mines in poe1

unreal girder
eternal pilot
#

these are my stats on a 90 warrior with stats on alot of pieces

unreal girder
#

So youre nearly there

eternal pilot
#

with every node in dex and int

unreal girder
#

Rings can roll 33x1.2 stats

midnight geode
#

do we know when we gonna get the new tree?

slender furnace
eternal pilot
#

Im telling you its costly

#

not impossible to do, but i just cant see why it ever would be WORTH doing. like the investment needs to have some positives. not just its possible to do

midnight geode
hallow lichen
#

was there some kind of ballista skill/support added recently that allows you to put bow skills into a totem? Or am i tripping?

eternal pilot
#

My prediction is that wolf and wyvern will be pretty weak as any ascendancy, and the bear form with druid/warrior will be strong. I'll give wolf with herald of ice with alot of AoE nodes a slight chance to clear decently aswell. But it might be to costly so it suffers alot dps-wise

sharp thorn
fathom notch
#

Can anyone answer a quick question?

If I do a melee hit that is 100% cold damage. Does enemy armour apply to reduce it? Would breaking enemy armour increase my total melee hit damage, even though its not physical?

tender oasis
#

Remember we dont have final druid asdency numbers or nodes

sharp thorn
#

Armour usually means only phys protection.

fathom notch
wild fern
#

does anyone know if its better to start druid as a pathfinder/ritualist or just as a shaman ?

fathom notch
eternal pilot
tender oasis
#

We have neither

fathom notch
tender oasis
#

And druid ascendencies from reveal wasnt final

wild fern
eternal pilot
tender oasis
#

Druid also has a hidden passive tree remember

uneven elbow
#

Can you check new skills/skill tree anywhere yet? Or only through paused video of trailer? I'd love a compressed list of what we 'know' so far

bright pine
eternal pilot
fossil flint
#

last lament lich is dead now with the change to the unique; howa is just a good way to stack damage and because the unique isnt a mirror tier weapon you needed to find damage from other sources

eternal pilot
sacred mountain
#

Do we know how cast on crit will work with with attacks, say while shapeshifted? I’m hoping to do a werewolf or wyvern attack build that CoC a bunch of comets in the background, but idk how attack scales into spells to scale that meaningfully

uncut bay
#

weapons usually have between 9% and 10% chance when they have a crit chance mod, so that's around 50% crit chance in the end build if you scale it a lot, it's kind of okay for cast on crit, but I wouldn't use CoC with 50% unless I really needed some kind of charges if it's possible to generate charges

#

the damaging spells will deal little damage anyway

sacred mountain
#

I thought in the Druid preview they mentioned something about attacks scaling into spells or visa versa

#

But that’s vague regardless

uncut bay
#

there is a synergy between the volcano and the bear slam, also the wyvern rolling magma which helps you with damage in the early acts

#

as you progress further into the campaign and then into the endgame the spells will deal less and less damage

#

unless you do a spell build

wraith palm
#

Should I go acolyte void illusion bomb memes or deadeye mirage memes?

uncut bay
#

I doubt people can ask such a subjective question

unreal girder
fossil flint
#

Oracle Inevitable crit is interesting; hits that dont roll a crit reroll untill they do with 30% less crit damage bonus for each time they reroll

#

so 100% crit chance for things like Cast on Crit

celest oxide
#

How can I sustain rage on Titan if I don’t have that Shaman node?

fossil flint
#

keep attacking

cedar aspen
celest oxide
#

True true

#

So you just gotta build up rage at the start instead of the big diff

#

Fury of the Mountain seems pretty crazy for rage gen too

tidal birch
#

What do you guys think will be the meta leauge starts?

uncut bay
#

Fubgun now is doing a poison pathfinder, but it's weaker than these others builds

tidal birch
#

what about lightning spear, for me that feeled better to play then ligntning arrow

celest oxide
#

Honestly Talisman looks like a really strong start too

#

You have access to damage and speed pretty early

fossil flint
#

talisman looks good its just unknown; cant be called the best until we get a chance to optimize it in game so if you start it you might make non optimal support choices

celest oxide
#

True

#

With how popular it’ll be I’d imagine the optimization comes pretty fast tho

fossil flint
#

still were talking in the range of potentially adding an hour or two to your levelling and is anyone here really going to be on the cutting edge race like the winners of the challenges

#

and the chance of completely not using good skills and adding 5-10 hours to your levelling is very possible

#

so thats why some meta tier lists arent going to recommend playing anything with the new skills

celest oxide
#

For average player I would necessarily only evaluate starter quality on speed and nothing else tbf

#

Comfort important too

tidal birch
#

would you guys go amazone or deadeye lighting spear?

pearl scroll
tidal birch
#

Somebody correct me, if Im wrong, but bloodmage LS bleed is a late game build you play, when you are already through the campaign and not a league starter

void osprey
#

why do people who run plaguefinger still go for Flat Phys on their bows over flat lightning?
doesnt lightning allow for Shock and its roll range wider?

hearty whale
#

hey folks
whats the best supports for this skill?

honest ether
#

any of these people's skills on it should be good

tribal compass
#

Hi yall finally gonna do amazon this league. Question though is lightning spear still gonna be good?

still rock
#

yes

atomic cave
#

If I have warcry damage on tree #1 where I use the warcry, will the actual damage carry over to tree #2 where I'm actually using my damaging abilities? I don't know which tree to put warcry damage nodes onto 🙁

still rock
#

someone point me to the werewolf gang im tryna find some theorycraftin

still rock
analog gale
#

ggg changed the new titan notable to give 3 aftershocks on each side

#

so it now gives 9 aftershocks every third attack

still rock
#

bear titan gunna go brrrr

still rock
atomic cave
still rock
#

as long as youre using the warcry in that swap, yes

pearl scroll
#

both

#

Anyone have good idea for Hollow palm Oracle with Inevitable crits?

celest oxide
#

Not even just bear

#

I bet wolf can get funny with it

#

But if you hope fire breath ult will be good on Wyvern you’ll maybe want shaman

#

Hard to say

still rock
#

wasnt hollow palm gutted for actual endgame scaling wise

analog gale
#

depends if the surge generation is capped per skill activation

celest oxide
#

Maybe

#

I’m not gonna bother planning for Wyvern til I’ve seen a quality build guide for it post release tbh

#

Bear/Wolf planning feels way safer

fossil flint
#

my idea was wyvern rolling magma over molten fissures probably from forge hammer; mostly so we dont need to scale spell damage as well as attack on the passive tree. if rolling magma doesnt work out then bear is a good backup

#

if volcano feels really good can always pivot to spell hybrid but i think that might be better on stormweaver for the limit bonus

#

just want to make rolling magma work cause its a cool attack

tender oasis
#

warrior bear is just damage

#

too bad the base is strength int

blissful pier
#

Hey! Does anyone know for certain if immobilisation buildup affects freeze buildup from cold damage?

unreal girder
#

wish they'd give ziggyD some premade map ready characters to showcase the new classes. watching act2 footage feels so meaningless

round escarp
#

So that oracle inevitable critical basically makes cast on crit easier to execute as a trigger platform?

#

As you'll always crit on the hit?

short sparrow
#

im just tuning into patch notes and such. how is sorc looking next patch? any major buffs? is it still just chronomancer at the top?

unreal girder
short sparrow
#

love that. sick.

unreal girder
#

has better infusions (and many infused spells also got good buffs) and higher +limit

#

generic spells are still probably better on bloodmage though

frail karma
#

what do u guys think of tri ele firestorm?

slender furnace
round escarp
#

You could invest less in crit chance and get a lot of bonus

slender furnace
#

Idk

#

Seems like bait. I've yet to see anyone make a good case for it.

round escarp
#

True might be bait. Might be better to just go Gemini instead of oracle and invest in crit

hallow lichen
#

Do yall think the new thunderstorm skill will be good enough to consistently apply shock to enemies on it own?

round escarp
#

Amazon will be a great platform for attack builds but I'm planning to run bonestorm

hallow lichen
#

I wanna do a primal strike amazon, tried it last league and used a companion with "all damage shocks" which worked great till high tier maps where it just kept dying

pearl scroll
#

poison lightning spear is now back with atsaks sight and oracle inevitable crits without needs the dogshit unique spear for damage

#

lmao

unreal girder
#

but it should be okay with some shock investment

tame zinc
#

Yo chat are Talismans gonna be 1 hand or 2 hand

tame zinc
unreal girder
#

can use a sceptre with them with a keystone that halves your spirit

hallow lichen
#

the magnitude doesnt matter tbh, just need to shock as much as possible

#

50% more shock on wet monsters also can put 100% more shock chance support on it

#

not sure how good increased shock chance is on tree

unreal girder
#

it should definitely be good at applying shock

#

one of my plans is stormweaver thunderstorm and lightning conduit

hallow lichen
#

hell yeah

#

only sucky thing is that it wont make monsters above a certain level wet which probably scales with levels

#

and its got some strength requirement

unreal girder
#

you'd wanna do it anyway so it clears

#

max level should be like 89 str, not that hard to get

hallow lichen
#

does the +1 skill level support increase the attribute requirement?

#

ah thats not too bad

unreal girder
#

iirc it doesnt, just the manacost

weary quest
#

do we know if the druid skills are projectiles? like does it work with a node like this

unreal girder
#

but that's not attack

#

magma orb is for example

weary quest
unreal girder
#

wouldnt maligaro gloves counteract this

unreal girder
#

ah

#

didnt see that

#

was too obvious I guess

unreal girder
weary quest
dense igloo
#

Can you wing builds in this game pretty well? Like if I just roll a class and try out skills while leveling could i get through campaign? or do you have to have a really good grasp or plan?

unreal girder
dense igloo
#

hmm, idk whether to keep looking to see if there's a build I actually find interesting or to wing it lol. But it sounds like I can probably get through campaign albeit with some difficulty

unreal girder
#

honestly if it's your first time playing you should just wing it

#

itll make you learn a ton

dense igloo
#

I played through campaign first league of poe2

unreal girder
#

well, then up to you

#

the endgame isnt extremely deep though so not much point in rushing with a premade build

fossil flint
#

if youre not going to be on the bleeding edge of the economy trying to make 1000s of divines then you dont need to worry about speed and such; go at your own pace and enjoy figuring out a build

uncut bay
#

my master plan for 0.4

uncut bay
#

you just need to know how support gem works, what are good supports, how passives work, what are good passives, what are good mods, where to get items with good mods

little herald
# tulip fog

I want to play this spell now, the area is huge

cedar aspen
#

Still confused because that’s the second screenshot I’ve seen, has ascendancy tree been revealed?

unreal girder
#

yes

cedar aspen
#

Crap. Can I have the link before I fly? Taxiing now 😅

placid night
#

hello, first time playing poe2 from poe1, i like melee and tanking (like cyclone build) or glass cannon builds, what's going to be a better first time experience, i'm running with a crew

cedar aspen
#

Just seen on poe2 news thanks!!

bold oxide
#

yw. have a safe flight

placid night
#

id like to not make a new character, just go with 1 playthrough

uncut bay
#

they have great leveling, early and late endgame

placid night
unreal girder
uncut bay
#

but I also have heard people complain about how weak quarterstaff is for leveling

#

as for maces, they have excellent leveling, but idk if there are any good melee mace builds in the endgame

#

guys I have this plan for shaman

#

this is particularly for the wolf form, utilizing the free 120 spirit for two curses in the blasphemy

#

enfeeble+adaptations should be over 40% damage reduction and then elemental weakness+turning of the seasons should be over 45% more damage, but it's just a rough estimation

#

and the bonded runes could be literally anything, no idea, that's just 8 ascendancy points

#

this is stronger than even amazon lol

craggy tiger
#

i am hoping to make a spell totem build using teh oracle. Minions to sacrifice for charges and weapon swap to eat things as teh dragon to get charges too. hopefully it is not too clunky

#

i had issues iwth totems before, now that they persist after death....should be a lot of fun

cerulean kraken
#

Any good non-AoC methods to avoid getting popped by max stacks Volatility (200)?
~20k phys hit

slim oxide
#

Hi, just quick question, did they nerf deadeye/lightning arrow?

cerulean kraken
uncut bay
#

I would put both in S tier personally

still rock
#

yeah its not really a nerf imo just a smidge different

#

with all things considered

uncut bay
still rock
#

i still have a gut feeling toxic growth will be #1 played but that doesn't mean much besides most people not wanting to league start thr same build twice

uncut bay
#

okay now, Fubgun has a big impact on the community, but not such a big impact

#

there is no way toxic growth is the most used active skill

#

lightning arrow might be

still rock
#

pf is breezy all the way thru, even outside of fubs build i was thinking so, theres many variants