#2┃build-planning

1 messages · Page 249 of 1

olive frigate
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you can convert phys to fire i thinkkkk

brittle anvil
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why fire though

unreal canopy
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Because imo Fire should not only be for Warrior class and there are a lot of Lightning/Chaos/Cold builds but not much fire builds so Id've liked to try something new on my ow n

west epoch
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does this stack with Deadeye ascendancy to make 70% chance for double effect

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Skill, then class+ascendancy, then passive tree

steady breach
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before passive tree, you need to decide how you wanna scale the skill

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like crit or not crit
or hit or dot (for fire for example)

olive frigate
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any comment? @west epoch

west epoch
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Bow is very good, ring could use some work

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so maybe start there

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gloves too but they're good. im sure you could find equally good gloves that also have attackspeed for 20-40ex

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Also it seems you're heavily leaning into crit damage over crit chance... do you crit reliably enough to benefit?

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22% seems pretty low, but then again im not really use to optimal crit chances in this game

olive frigate
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the thing is there are not many crit chance options

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i wonder whats the optimal range for crit chance honestly

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but when i do crti i burst

fading trench
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is there a way around the "i cannot see anything, so there is no mechanic evasion" in a mortar ballista build? Beside respeccing to something totally different? (staggering palm setup look really interesting, but seem to be reliant on Titans stun mechanics to me)

hexed breach
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Rite of passage, which one should I go? Spirit of the Boar for bleed/poison III synergy (also gives 20% DR), or Spirit of the Primate and get chill/freeze and 80% damage? I'm playing poison pathfinder. Any tips/help is appreciated, about to spend 20 div, would like some opinions if poss

sterile knot
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Anyone able to lemme know how this interaction works? Thank 🙂

sleek lantern
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can someone look at my build for me idk what i did wrong while following someone else build

alpine basin
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made a nifty hammer for a shield build. could be a bit better i suppose, but it was a fun little on the spot experiment and it turned out great for my build. that being said, the elemental damage to attacks isn't local correct? because it clearly says "to attacks"?

sly leaf
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So it is generic "increased" global bucket

alpine basin
sly leaf
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It just wouldn't say "with attacks"

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But I don't think that mod exists

alpine basin
wary saffron
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hello, i havent played since february, for the current state of the game i have seen that its really unbalanced, where can i check which builds are strongest since i want to reach endgame but dont have all that much free time to struggle with a bad build

alpine basin
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Well, i think i may have cobbled together every mod that actually affects shield skills on that weapon hahaha

sly leaf
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With attacks also excludes spells, but doesn't sound like you were using it for those

alpine basin
sly leaf
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I'm up to T4 maps with skel reavers and Unearth, no idea what my limit is, probably can do everything

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I just need more time, never been in poe2 maps before

swift ridge
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Can anyone confirm if the new driver update helped with performance issues?!

pliant edge
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It has for me

carmine flicker
livid flume
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in what scenario is uhtreads augury WORSE than the other 2 versions? Seems like u can always socket two random junk do nothing support gems, if needed, no?

quiet linden
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Does Zenith work when you have no mana? Like if I go a build that puts my Mana to 0/0.

agile salmon
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is there any loophole in the game around the 15sec cooldown of flameblast?

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I want to make a build that uses it, the skill is amazing to play with, but the cooldown is awful

livid flume
merry chasm
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If I place 2 War Banners with the "Whoever Pays Best" node on Tactician do they stack?

royal hamlet
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Does Projectile Damage applies to grenades?

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they got tag, but they are also aoe :/

woven depot
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yes

unreal rampart
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Is there a way to make Charge Regulation consume Charges faster? Other than using lower level gem

honest hawk
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how can I break armor with fire attack damage?

merry chasm
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oh wait i might have read it wrong lol

honest hawk
# merry chasm

to me that reads that when armour is fully broken, they take more fire damage too not just phys, but you still need to break armor somehow

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but that node is why I'm asking 😄

royal hamlet
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you need different source, or some gem

merry chasm
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yea i havent figured that out, what im doing is just pinning to break armour and using fire pen II to boost the dmg further

hollow galleon
royal hamlet
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is this node strong if I plan to build armor ?
I just don't know if items got higher values of evasion then armor variants

carmine flicker
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Eva gear need dex to use tho

royal hamlet
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i got dex

hollow galleon
royal hamlet
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can someone answer?

hollow galleon
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i just answered, armour still sucks

royal hamlet
royal hamlet
carmine flicker
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Problem with % armour applied to ele is that it applies before res

hollow galleon
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Dude, I tried out a Titan with over 30k Armour, over 120K Armour applied to ele res, over 3K life, and guess what
still got ONE SHOTTED by big hits kek

carmine flicker
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And to reduce 4k base hit by half you need 40k armour
And most ele hit are higher than 4k

royal hamlet
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i only asked about bases of items

carmine flicker
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120k to ele
Wow, you stacked it high

royal hamlet
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multiplcatgion can change order

hollow galleon
carmine flicker
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So armour items are better

royal hamlet
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ok

hollow galleon
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Until GGG fixes the silly armour formula where % dmg is Armour / (Armour + 10*damage), armour will always suck
It really pisses me off that I have to ditch a full plate and use a robe of flame (a freakin robe) to get less damage by big hits

royal hamlet
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meanwhile people use shiled to make bosses kill them self xD

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balance is weird

carmine flicker
hollow galleon
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Exactly, they don't want armour to prevent big one shots so they implement in their silly formula, and also nerf health
In the meantime, ES stackers still rule

royal hamlet
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is this node game crasher in late end game? xD rolling everything twice

unreal sierra
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no

hollow galleon
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his range of damage is like 0 to 1000 or somethin lol

unreal sierra
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its good node tho

carmine flicker
hollow galleon
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We like more around here

royal hamlet
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extra points should be 8 right? 🤔

carmine flicker
graceful stump
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Does Acidic Concoction consume all poison stacks on hit, or just 1? Cause there is something interesting here with unlimited poison stacks (Splinter of Loretta) that can generate some huge AoE :D
Even if it consumes 1 at a time it's pretty fast to cast and has no cost, so might still work

hollow galleon
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Also, the fact that armour shows like 90% phys dmg reduction on character, when it could end up being like 10% also makes the tooltip entirely unreliable, esp. for new people

carmine flicker
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And some slams even ignore some armour

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Like ignore 30% damage reduction

hollow galleon
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yeah, but lets say u have 20K armour, which should show 90% phys dmg reduction
but u take 2k damage from one hit....that is 20 / (20 + 2*10) = 50% phys dmg reduction
so ure little tooltip that said 90% dmg reduction is wildly wrong kek

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and it gets worse as damage gets bigger

woven depot
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it’s wild tbh

carmine flicker
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Some say armour is not meant to defend against big hits
Only tons of small ones

woven depot
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PoE 1 already fixed this

hollow galleon
fiery briar
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Does anyone know what negative rarity does?

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(Decreased)

carmine flicker
hollow galleon
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exactly, 10*dmg is way too much

carmine flicker
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Charges are more important even

royal hamlet
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or nerf evasion and make every aoe hit 😏

hollow galleon
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but yeah the tooltip is so misleading, it pissed me off when I learned the actual armour formula

carmine flicker
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When 10 charges give 40% and armour give 30..

hollow galleon
carmine flicker
hollow galleon
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Nerf everything kek

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Honestly I just wanted to live the dream of a big tanky full plate warrior soakin in big hits but I can't haha, even when fully speccing into armour

carmine flicker
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I mean, in poe1 es was nerfed like 10 times

carmine flicker
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Juggernaut actually DO that

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My juggernaut damaged himself more than any enemy could

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And got better from it

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Like 6k life, 7-8k regen, 90% damage reduction for phys, 98% for ele

hollow galleon
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nice

carmine flicker
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Tanked every big hit in game

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All ubers etc

hollow galleon
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yeah while in POE2 if I want to make a tanky smith of kitava, I need to wear a shitty normal plate, get 25% phys to fire (robe of flame still does 40%) and really just end up investing in life more than anything else

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which honestly is not good enough, esp since there are very few +% life nodes

carmine flicker
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In poe1 you invest 40 points in % increased life and that's normal

rocky thicket
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whiche uniques are the best to level a second character?

stark kettle
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If 80% of my Phys damage is converted to fire and 100% of my fire damage is converted to Chaos, does that mean I can scale the resulting chaos damage with physical damage mods and chaos mods?

carmine flicker
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No

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You only scale damage you "end up" with

stark kettle
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Only thing that would work is adding flat +phys damage, right?

carmine flicker
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I don't even know if double conversion works in poe2

stark kettle
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I also just realized my idea won't work because Blackflame Covenant specifically says fire damage from fire spells. I was thinking about a Chaos Earthshatter/Volcanic Fissure thing, but it won't work

royal hamlet
carmine flicker
serene minnow
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would the last line here work with blasphemy curses ? or selfcast curses only

carmine flicker
naive mason
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Hey guys, when i insert this in a socket, i dont get the levels to the skill. Why can it be?

carmine flicker
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13500 ES with 7500 recharge or 14500 ES with 6k recharge?
assuming recharge is "always on"

hoary bolt
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its a visual bug

naive mason
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yes it worked thank you

fleet blaze
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CAN ANYONE TELL ME WHY my skills with blood mage create a little cloud when i kill enemies because it's absolutely TANKING my performance

royal hamlet
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why does reservation for beast takes 50%?

carmine flicker
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I can't kill damn arbiter of ash

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his moves oneshot with my 80k max hit

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what is his damage numbers?

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I guess my build is bad and I need a lot more burst damage somehow
need to redo from the basics

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to shot Arbiter, cause his mechanics suck and I can't do them

dapper horizon
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If I lock my gear to both weapon sets and put warcry buffs on one set will I actually get the cooldown buffs and everything from that set when I switch back to my attack weapon set? I would think it would snapshot that stuff when I use the warcry.

still sable
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What does "Crushing Blows" mean exactly? https://www.poe2wiki.net/wiki/Crushing_Blows I have more heavy stun buildup, or I'm dealing more stun buildup for those enemies that are primed for stun?

Crushing Blows are hits that cause a Heavy Stun on enemies that have enough Heavy Stun buildup to be considered Primed for Stun.

royal hamlet
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Is this Defensive or offensive damage? I get more dmg? 🤔

dapper horizon
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Armor only works against physical damage by default.

dapper horizon
old oriole
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how is constricting command -4 isn't perfect?

royal hamlet
dapper horizon
keen folio
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perfect is -5. so that all bonus from surrounded is always active. with -4, then u need 1 enemy to be within 3mm

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3 meters.. not mm

old oriole
serene minnow
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is this like a hmmm forced debuff thing no matter the penalty of :
Slows have 50% less Slow effect on Unique monsters

dapper horizon
serene minnow
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=[ yea imagined that hard to test

carmine flicker
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any idea what's most burst-damaging warrior option?

atomic halo
carmine flicker
mental briar
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Does cursed ground keep the curse on enemy once it leaves the area?

carmine flicker
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no, unless it's doedre support

atomic halo
carmine flicker
jagged pawn
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i'm new to using crossbows, do support gems added to Crossbow Shot do anything when ammunition is loaded?

serene minnow
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when you lock your weapon set 1 weapon/offhand, and have a skill using weapon set 2+skill tree2 does it use weapon set 2 ?

alpine basin
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locking it applies it to both sets

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so if you lock your main and offhand, you're just swapping the passive skill tree points

serene minnow
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ah i see

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so for full swapping would had to be unlocked

alpine basin
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you can also just lock one item, ie my shield is locked to both sets but i swap my weapon

alpine basin
digital condor
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guys can i get some recommendations for tactician build that is decent?
I tried mortar cannons and they suck for me so much...
Any direct attacking build?

versed tundra
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What is the largest phys attack an enemy could deal? Assuming it doesn't crit

subtle needle
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Evening all, I'm a new player and ive come across from WoW.
I was just wondering if there is a build similar to Elemental shaman (totems and buffed weapons and shields) would appreciate help/advice.

frozen knot
alpine basin
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pretty sure warbringer is exactly what they were describing hahaha. shields and totems

dawn badge
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hey guys, does the 50% reduced projectile range bow sucks?

cedar aspen
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Which is recommended Elemental Focus or Elemental Armament? Or do they benefit in their own right under certain circumstances? Like Elemental Armament will do better if there’s a decent elemental weapon being used?

lyric fulcrum
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Question, do you still need chaos res if you are running hybrid EVA ES build for LA Deadeye?

west wharf
west wharf
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but you can just clear with explo shot

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but tbh with you it's just not going to be as good as explo shot from like deadeye or titan

timid lava
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Deadeye rangers: can you please share some balanced builds? my ranger has decent damage but I’m getting 1 shot in trials, even though I have almost all maxed res ( chaos 65% ) and 1300 life and 700 ES

signal badge
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Is it just me or are the tree nodes really bad towards the end?
Like, I'm playing Lich, and past level 90 or so, the best I can take is those small +10% spell damage nodes.

west wharf
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and anything on right side of tree has ms nodes to go for

carmine flicker
graceful token
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Anyone interested (and knowledgable) about bow crafting and gear fixing for deadeye?

livid flume
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uhh u can't corrupt qotf ms/evasion?

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what trash is that?

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this unique is basically garbage?

abstract grove
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so apparently ancestral warrior totems are bugged on WS

mental briar
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Even more so with the Lost Diamond Jewel

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Which lets you allocate passives in a radius of a Keystone

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Theres a reason almost all go for several divs because it lets you access those passives that would normally take a lot to reach

foggy sundial
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anyone knowledgable with monk that can help me figure out what skill I should remove? (replaced an unset ring with original sin, so playing a chaos monk)

forest grail
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so Impending Doom seems pretty dead now that they "buffed" cursed ground support to spawn max 2 cursed grounds instead of 1 (which means spell echo will not auto-remove the first ground when it echoes)... is there any saving this archetype? I've been playing it as a 2-button using two different curses with the exact same links, but the later i get the clunkier it starts to feel, and the more the damage is really starting to fall off.

how do we save impending doom as a build without cursed ground support?

foggy sundial
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using: tempest flurry, tempest bell, falling thunder, storm wave, hand of chayula (snipers mark with despair), charged staff, reaper's invocation (profane ritual), ghost dance, wind dancer, charge regulation, and currently removed herald of thunder

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playing as a stormweaver, so getting up to 2 shocks at max 95% from tempest flurry

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so, herald of thunder will proc even though I'm chaos damage

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the reaper's invocation is constantly giving me charges of all types to feed charge regulation

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no idea?

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I'm wondering if it'd be better to remove tempest bell and keep herald of thunder?

cyan rivet
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do quarterstaff nodes apply to hollow palm technique?

forest grail
carmine flicker
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I mean instead of impending doom
Damage is better anyway

forest grail
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hmm, so not playable till level 65 at least

carmine flicker
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Yeah

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I play it now, damage isn't world shattering, but ok

forest grail
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kind of a bummer, the two builds I was looking forward to look like they aren't campaign viable at all at this point. been slogging thru campaign with 2x curse impending doom and it's bad

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would you play doedre's undoing on a pf as a poison build or on some witch ascendancy? does it still have bad base crit?

carmine flicker
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i played with lich

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For ungodly tank

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I didn't build crit

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Cast speed/int/damage

forest grail
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yeah, kind of trying to figure out if i want to slog out the rest of the campaign + early maps with impending doom and then see if I can afford one of those supports

carmine flicker
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They are 3 ex

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Doedre

forest grail
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that's not too bad, i figured the new ones would be a lot more

carmine flicker
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I did minions for campaign

forest grail
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yeah not too excited about playing minions ngl, i was thinking I'd try to pivot to ed/c but the way the ED projectile behaves (not shooting exactly where my mouse is) made that feel pretty clunky too

carmine flicker
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Can link you guide I made for that

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For build past 65 I mean

forest grail
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sure, i'll give it a look

carmine flicker
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I made char better since the writing of a guide

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Like got to 300k dps

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And 14k es

forest grail
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skeletal storm mage is the aoe one with abyssal lich right? or is that arsonist

carmine flicker
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Curse aoe nodes are really good

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And 25% aoe on jewel, 50 in phylactery slot

forest grail
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word, i'll take a look and see if I want to sort of salvage this character to get to that point. appreciate it

carmine flicker
mental briar
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It feels like its meant to be homing but isnt

forest grail
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i mean ed doesn't even have to be homing, but it just sometimes.. doesn't go where i aim, it's weird

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it's like the turn rate of the animation of your character isn't properly synced to the casting speed/animation of the spell itself

mental briar
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Its even worse because this game has dog aim assist on mouse and keyboard

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For some reason no way to turn itt off

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So if you aim somewhere but an enemy is closer it will aim there for some skills

carmine flicker
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You can do the whole prayers for rain trick from like ovl 30 tho

forest grail
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i assume it combos with atziri's disdain

carmine flicker
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Disdain is just good item

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No build enabling

foggy sundial
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@cyan rivet I haven't tested personally, but I've read online that they don't

forest grail
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what's the prayers for rain trick then

bold spruce
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o/ what combo do i need on heroic tragedy ( timeless jewel ) for Eternal Resilience? anyone know?

carmine flicker
forest grail
carmine flicker
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damage there is lacking, I optimized it now, it's almost twice as good

plush cloud
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why did they f up hexblast 🙁

carmine flicker
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but you can see survivability

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it's good enough to type in chat during boss fight

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I killed that boss in full afk too, using guiding palm of the mind

carmine flicker
plush cloud
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fuckass devs

left ledge
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they are concidered allies yes? so i could swap to a scepter and buff them?

carmine flicker
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totems use your stats

left ledge
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so they are not effected by scepter mods that say nearby allies blah blah blah

carmine flicker
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ye

cyan rivet
ornate anvil
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What are the best mana-related uniques?

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Looking to do something with eldritch + mom

barren wyvern
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Hey there. Getting bord with my Blood Witch. Any cool build other whan witch? Got like 100/150divs available for this build...

static plinth
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There's also a socketable with 10% damage taken to mana

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And a timeless abyss jewel that makes mana regen able to overcap but gives 50% less regen

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4 socket Cloak lets you get 70% damage taken to mana without MoM's downside which i believe with tree lets you get 100%

mental briar
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Its on lich though

barren wyvern
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Got a link to the build pls ?

mental briar
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Unfortunately its an outdated build so you have to check people's build for this season how they modified it on poeninja

barren wyvern
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Ho the spark + arc build ?

mental briar
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Naa it's was to do with mjolner and ball lightning + warp trigger on melee hit

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Youd leap and essentially clear packs with tramplefoot overkill damage

barren wyvern
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I see

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Will check that in details. Thanks buddy

mental briar
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The Full Build Guide for My New Mjolner Chaos Thor Lich Witch! This build features massive screen-wide clear for fast speed-farming and devastating damage to instantly delete the toughest pinnacle bosses.

I forgot to include the Lich Ascendancy nodes in the video:
Lich is the preferred ascendancy for the Thor Witch due to its damage increases ...

▶ Play video
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This is how it looked last league but removal of deepest crown nerfed damage a lot

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Everyone on poeninja is using the increases and reductions to spell apply to attack helmet to substitute

dusky stirrup
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Are there anything we can do to detonate Plasma blast prematurely?
I thought to combine it with with Glacial bolt, but Plasma just destroys ice walls and keeps flying

hexed breach
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any PoB experts that would be willing to help me with my build and comparing PoBs? Very confused by defensive calcs.

analog frigate
#

how are people on poe ninja using Kaom's Heart Conqueror Plate and Cast on Critical? Are they bug abusing or is there actually a way to make this work?

pastel knoll
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this doesnt activate walker of the wilds does it? i still have to path to it right?

foggy sundial
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@pastel knoll from fooling around with POB, yeah, you still have to path to it

formal silo
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Does anyone know how to fix it so people can post in some of the helpful channels? Some of them do not share a server or something so you are not able to type in them

alpine wedge
viscid briar
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Hey guys, what do you all think, what is the fastest build to clear entire map and has above average boss fight experience ?

foggy sundial
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I'd guess flicker strike pre-nerf?

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dunno

wild dirge
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If I am equipped with original sin, and use an attack that converts my physical damage into a particular elemental damage type, will that elemental damage then be converted into chaos damage? Or does the gears conversion happen before the abilities conversion

foggy sundial
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if you want to move through the map fast then tempest flurry hollow palm attack speed stacking

wild dirge
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For instance, if I attack with lightning spear while wearing an original sin, will I be dealing lightning damage, or chaos damage?

foggy sundial
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@wild dirge I'm using original sin and storm wave, it converts the skill's conversion of physical to lightning to chaos

foggy sundial
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but I think things like 'extra' don't convert

wild dirge
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That tracks , ok

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So original sin just does “damage” not extra damage

foggy sundial
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@wild dirge conversion is weird and convoluted

wild dirge
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I’m theory crafting an acolyte of chayula that uses original sin and volatility stacking to do some spooky spear stuff

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I’m not sure it would be good? But it sounds fun

foggy sundial
#

nice!

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I like interesting builds

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mine's a stormweaver chaos hollow palm

wild dirge
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At first I was thinking spire of ire would be nice for chaos explosions but I think the entry cost of charge consumption is too hard to do consistently

foggy sundial
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double shocking at max 95% shocks with chaos damage

wild dirge
wild dirge
foggy sundial
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yeah

wild dirge
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Double shock is so good. Nice

foggy sundial
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tempest flurry gives 100% shock magnitude

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it's a 'more' multiplier

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using crescendo II for double 4th strike (where the multiplier is)

wild dirge
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My thought for acolyte was if it’s possible to hit 200 volatility and upkeep it, and hit max purple flames, I can be dealing 270 % “more” chaos damage

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But I don’t know if that is at all possible because I never play monk

foggy sundial
#

nice!

wild dirge
foggy sundial
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I've never played volatile, so not very knowledgable there

wild dirge
#

Are you doing elemental storms too?

wild dirge
foggy sundial
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nah, elemental storms requires spells to trigger....though, I do have some spells I use, I'll look into it to see if it's worth

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just doe double shock, double chill on all hits

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ailments on tempest bell increase dmg if I remember

visual warren
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anyone versed in fub's LA build and willing to help me decide where to go next w/ my build?

foggy sundial
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anyways, I have to head out, good luck with your build

restive ocean
#

so i really want to do either a mortar grenade or self grenade build but the problem is every single youtube guide I find uses an extremely expensive helmet that i dont see myself getting for weeks if not months (i only play sometimes i have a lot of work). Is there any altneratives or how to build without it?

carmine flicker
halcyon shale
#

hey guys, is there a way to get a Keystone Passive without pathing there? Metamorphosis jewel only saves me 2 passive points. just wondering if there is a niche way to do it

fallow coral
#

I am trying to copy/paste item stats from market to the path of building app and it won't let me copy / paste

Can someone hit me up on discord and show me what I'm doing wrong, ty

cyan rivet
#

so with hollow palm im guessing +melee skill gloves are very valuable now Hmmge

fallow coral
#

I am trying to copy/paste item stats from market to the path of building app and it won't let me copy / paste

Can someone hit me up on discord and show me what I'm doing wrong, ty

restive ocean
#

tactician or warbrigner for mortar build?

round escarp
#

So now that the gemling skill buffs per gem work. Would gemling be a strong minion contender?

carmine flicker
#

are pure shield skills viable strategy?
like shield+scepter

weary elbow
#

did they break sceptres? mine isn't giving me any stats at all

midnight obsidian
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do you have the stats required to equip it?

weary elbow
#

unless i put it in weapon set 2 left slot, it counts as being on my weapon set 1

#

i do have the correct stats

#

i can take it off an put it back on and the stats are correct (i don't have the options to ignore disabled)

#

it's not giving me + minion skills or + spirit unless its on the let weapon slot of the 2nd set (im using set 1)

carmine flicker
weary elbow
#

it doesn't make sense though

#

i also dont weapon swap on this build so i just want them both on the same set

dawn spire
#

are you trying to use two scepters at once?

weary elbow
#

no

midnight obsidian
#

your other weapon may not be compatible with dual wielding scepters

kind timber
#

does this affect mana too

weary elbow
#

i just logged in from this morning (after the patch) and my spirit was less my minons were less and my minions were missing +2 from scepter

#

same gear that I was using when i logged out earlier

wild dirge
west wharf
weary elbow
#

i wasn't using 2 weapon sets. i logged in to my current gear and my scepter wasn't giving +2 or any spirit. I picked it up, put it in the left slot of weapon set 2, while still being in weapon set 1, and my weapon set 1 now has the +spirit and my minion gems have +2 levels to them

#

i can't get my scepter to work in my right hand on weapon set one. It was working this morning before lunchtime, that was the last time i played and it worked for hours like that. I have extra attributes over what is required for everything wearing/gems

heady pewter
#

For tamed beast aura carrier:

Does Fleshpierce on Interlude spawn with Haste Aura. I've reset more than 20x and I haven't seen one yet? Is the aura rare? Are there any alternatives? Are ants or quadrillas faster?

weary elbow
#

i thought they disabled the aura

heady pewter
#

That was a fixed modifier bug for spectres(which turns into normal mobs when you get them). I'm referring to the normal auras rares spawn with now since I'm going to use tamed beast.

halcyon shale
#

any spectres enjoyers currently trying new bindable monsters from act 4?

kind timber
#

what are you considered when you have 0 max energy shield?

carmine flicker
dawn spire
wild dirge
#

I misspoke

dawn spire
#

ie, you're at 0%, which is less than 35%, which is low energy shield

wild dirge
#

you just apply ailments from chaos damage

#

but im also quite interested in no damage from volatility

#

my thoughts are that the volatility chaos damage 'extra' , and the purple flames chaos damage 'extra' would be pretty strong

#

but Ive never played with volatility before so I dont know how easy it is to stack

dawn spire
#

the issue I hear with volatility isn't stacking it, it's waiting for it to go off

halcyon shale
carmine flicker
pseudo wasp
#

Does the Gloamgown body armour work well with minion builds?

1000% ES recharge speed seems very nice and the 'energy shield recharge starts when minions are reformed' notable seems like it'd avoid the downside quite comfortably.

carmine flicker
#

and you want spirit for minions

#

oh, it have spirit

#

not much, but on corrupted one it can be good even

pseudo wasp
carmine flicker
#

or just sacrifice every skelly for zombie?

#

or dark ritual them all and get power charges for zombies?

pseudo wasp
carmine flicker
#

why low tier?

#

the higher level they are the less spirit they cost

pseudo wasp
#

Lower reservation means more priests. Some of the skeleton gems I think have a set reservation at all levels, while others- Oh it's the other way around!

#

Whoops. I hadn't really been paying that close attention. I'm in the interlude section of the campaign, so not yet mapping.

carmine flicker
#

yeah

#

I prefer prayers for rait to gloamdown

#

but gloamdown have spirit, so..

pseudo wasp
#

That's the other one I've been looking at. I still have fond memories of the Xirgil's Crank build I had during the original Abyss league.

carmine flicker
#

but still

#

that's what prayers for rain can do

pseudo wasp
carmine flicker
#

it's lvl 80 ultimatum with no skill used in pure facetank

#

no thorns even

#

just guiding palm

carmine flicker
#

for xesht I actually went for a walk for hour or so

#

I mean, WHAT COULD HE DO? KILL ME?

#

(I know that I'm asking for a nerf, but hope they won't nerf it. It's most fun I had in POE2. It's actually fun)

#

ok, it's first time I had fun in POE2 at all

#

arbiter kept oneshotting me tho
stupid boss
had to ask for a boss carry

#

it's next challenge I guess
facetank that guy somehow

#

I know I need like 20k ES and 90 fire res, that would do it most likely by my calculations

chilly swan
#

In general, does bonestorm dps benefit more from multishot, or rapid casting? I'm not sure how the math works out, but, it seems like it's nearly 140% more damage for multishot unless I'm crazy.

pseudo wasp
pseudo wasp
round escarp
#

So is integrated efficiency good with spectres for like free 18% skills speed?

carmine flicker
carmine flicker
chilly swan
#

35% less damage and 20% less skill speed, but, it gets 2 projectiles per channel up to 20... so it's essentially 200% more cast speed - 20% - 35% for 145%, right? (I know the math is fuzzy here)

carmine flicker
chilly swan
#

Er, why only 80 if I'm channeling 3 projectiles instead of 1?

carmine flicker
#

cause you get 3, each doing 25% less damage(0.75 multiplier to DPS basically) and 0.8 cast speed multiplier(so 20% less)

#

you are doing 80% more DPS

chilly swan
#

That makes more sense.

#

Assuming they all hit, and I'm channeling as often as possible.

carmine flicker
sturdy trench
#

How does the Warbringer negative armor node works? How much damage is supposed to increase?

carmine flicker
#

if at full armour mob prevented 20% of your damage it would take 20% more instead

chilly swan
carmine flicker
#

since armour prevents more against small hits and useless against big - node is good for tons of small hits like, well, said bonespear

#

and useless for Big Slams

sturdy trench
chilly swan
#

1 and 2 are worded in a way that give them a chance to chain, but, if something doesn't have extra projectiles, will 3 still chain?

carmine flicker
#

everything would be dead anyway

chilly swan
carmine flicker
sturdy trench
carmine flicker
#

you want to charge it in less than a second

#

not wait 5 seconds every cast

carmine flicker
#

you can get 4 extra proj per tick and with high enough cast speed to get 20 per tap

#

that's.. that's what you want

sturdy trench
carmine flicker
sturdy trench
carmine flicker
#

like it's 500k per hit AT LEAST and no armour mobs have would affect that

#

(in full build I mean)

alpine basin
#

Interesting. I hadn’t thought of how minuscule the effect of armour is on such big hits in regards to shield wall, which i am running too. makes me think i should just build tankier instead with jade form and block nodes 🤔

carmine flicker
#

you need 5 MILLIONS of armour to reduce 500k hit in half

#

and like 2 millions to reduce by 25%

#

mobs have like.. 40k at the very damn most?

alpine basin
#

Well it’s not even like they’d have armour anyways since you usually break with shield wall in that build. But i thought the negative armour was a multiplicative damage increase 🤷‍♂️

carmine flicker
#

also not like you could break THAT much armour into negative

#

mob would die before you break 2M armour into -2M

alpine basin
#

Dang. I gotta rethink whether i even use the armour break nodes then, i think.

#

Jade form sounds real nice honestly hahahah

carmine flicker
#

this node only good for bonestorm, really

#

cause bonestorm do like 40-60 hits per cast

#

it's stupid

#

(if you include removing all those impales with living lightning you proc from cast-on-crit-ball lightning)

#

and 1M DPS over 40 hits is.. actually only 25K per hit, and that's where armour actually do something

alpine basin
#

Makes sense

carmine flicker
#

when warbringer is best bonestorm ascendancy..

#

where did we turn wrong way?

#

and lich is best melee tank I guess

#

and.. and.. and deadeye actually good with bows, something make sence

cedar aspen
#

You can tank big hits with enough armour for sure 👍

carmine flicker
cedar aspen
#

https://m.youtube.com/watch?v=EcYV3TI24P8

Carnarius had a good rundown on it 🙂

My Written Guides: https://mobalytics.gg/poe-2/profile/27a1d48c-e8ad-4af9-8421-7b47f8df3e26

0:00 Intro
1:44 Armour Mechanics
8:03 Damage Conversion
19:25 How to Stack a Lot of Armour
32:21 Cool Item Interactions
37:55 Armour Pushed to the Limit (Reasonably)
----------------------------------------------------------------------------------------...

▶ Play video
carmine flicker
#

Well
No
Sorry
Armor is still bad

#

To survive 10k phys hit with es you just neef 12k es
To do that with armour you need 100k armour and 5k life

#

And my character have 20k max phys hit now

mental briar
#

Can evasion tank big hits? I know evasion just guarantees youll get hit less but is there any overflow of damage

carmine flicker
#

Hope you are lucky

pseudo wasp
# carmine flicker any DOT and you are in a grave

Oh gosh you're right. Hmm...
I guess that won't work as well as I'd hoped then, not unless I invested heavily into charms. Ritualist could do better with charms for ignite, bleed, and poison but even then there are a bundle of other abilities and ground effects that deal damage over time.

Although I guess ultimately, I wouldn't want to be getting hit anyway and Gloamgown's cheap enough that I can at least give it a try and see how it works in practice.
I'm still optimistic about the core of the build: gigantic chaos zombies and Rupture the Soul for aoe clear. It just sucks that I can't test how effective sacrifice is until level 58.

carmine flicker
#

So it's es "spike" every 7 seconds or so

pseudo wasp
pseudo wasp
carmine flicker
#

For node

#

Only basic revive does, no priests etc

pseudo wasp
#

Well shucks. Ain't that just a kick in the teeth.

carmine flicker
#

If that worked I would play minion build and have no worry

carmine flicker
#

Just need some setup around

mental briar
#

Like arent you guaranteed to take a hit every few hits

random harness
#

does dark effigy work with ignites from blackflame covenant?

carmine flicker
#

Entropy count is per-mob too
So if you have 80% evade chance you are guaranteed to get miss-miss-miss-miss-hit-repeat chain of hits
Where you start on that chain for each mob is random

#

Since it's per mob you can always start at miss and if you never take more than 4 hits from single mob you could never be hit at all if lucky

mental briar
#

Oh I see

#

Thats kinda weird

#

Rather than making it fully evade or reduced hit rate its a mix

#

I guess they wanted to keep it separate from block

carmine flicker
#

Like if you have 80% evade chance it works like that
When mob first attack engine roll random number from 1 to 100
Then if it's 81 or more you are hit
If less then mob miss, but 20(100-80) is added
If that's 81 or more next attack from that mob hit
If not then at next attack 20 is added again

#

That repeats until you are hit or that mob is dead

#

But each mob have separate 1-100 random roll

#

So if every mob rolls like 10 abd dies before it could make enough attacks to get to 81.. you won't be hit ever

#

So - luck

#

When you are hit (say mob had 85) - 20 is added, then 100 removed, now you are at 5 and cycle start anew

#

At least was like that in poe1

#

Idk if they changed it

viscid perch
#

Trying the blood mage chaos flame build how are they igniting enemies?

pseudo wasp
viscid perch
#
Mobalytics

Conquer the game with NEW #1 Endgame 7m+ DPS, 10k Life 43k Reg Bloodmage Build PoE 2 Witch build! Learn everything about the build: equipment, skill gems, passive tree, gameplay, and mechanics.

warped jackal
#

Someone here who runs a cool bleed build or something else? im bored of the xbow and looking for something else

real zinc
#

I run staggering palm projectiles that cause bleed, daze and blind at the same time. flurry with high attack speed procs them

high rivet
#

what are other ways to generate volatility, you have the support that generates it on crit with a skill, on kill, on persistent minion death, on ele ailment with chayula monk

#

on being stunned

unreal canopy
#

Wouldnt this just be a great unique for my plan to do a Fire Arrow Deadeye Build?

fickle thistle
#

how much %inc damage should i be aiming for? im already at 600% and honestly i feel like maybe thats excessive.

mental briar
#

Theres no "aim" its as much as you can fit in your build without sacrificing other things while prioritising "more damage" modifiers

mental briar
#

Although idk if herald of ash counts enemies as ignited since it becomes spectral fire

alpine basin
#

If i fortifying cry on weapon swap 1 and then trigger shield wave on weapon swap 2 by hitting with a shield skill, does shield wave (from fort cry) receive the same damage bonuses that are specced in swap 1? Or would it use swap 2 passive set up?

spring ferry
#

best gloves runes for LA Deadeye beside attack speedd?
flat phys dmg or magnitude non damaging ailments better?

dawn spire
dawn spire
#

Indeed. It does fire damage over time, but enemies do not count as ignited from it

#

I believe they may have just used the same functionality from poe1

mental briar
#

I see

dreamy field
#

is there a mercenary spear + shield build? Ideally something physical/bleed focused? Like a bleed spear gemling?

dawn spire
#

You can definitely make a build like that work, but idk of any published guides

lime tinsel
#

Any new fun specters in todays patch, Or we still coking out?

glass pivot
#

Thats what i am curious about aswell 😛
´Do we know what mobs are the new spectres? 😛

pearl sluice
#

Twighlight order looks ok but it’s hard to beat cocaine ants

glass pivot
#

Im interested if any of them has more hp than the Bogfelled Commoner ^^

#

I have a infernal legion build ^^

quartz cairn
#

I'm Lich Ed/C, and I see a lot of the lvl 98+ builds still have contagion at like, level 3. Is this ideal, or, just because of mana/mana regeneration? I had it at 5l and lvl 18 and was keeping up, but went to lvl3 for 6l.

dawn spire
#

radius only goes up a little bit and its damage is negligible compared to ED

rotund veldt
#

Are there good/ useful Grand Spectrum Ruby Corruptions i can use for my BloodMage Spark?

tiny cave
#

hi just want to ask, in this league I'm deciding between rake blood mage and chaos dot lich, which one have better dmg and survival? and more fun?

dawn spire
# tiny cave hi just want to ask, in this league I'm deciding between rake blood mage and cha...
  1. The odds of someone having played both of those is incredibly small, so you'll likely just get vibe-based or popularity-driven answers
  2. With the disparity in gear between characters, it's incredibly hard to say which builds have better tankiness/damage in a broad sense. Though if I had to bet, I'd say lich is probably tankier because ES is still generally great.
  3. Fun is subjective so I can't help you there. I can just say that I've personally been enjoying ED/C playstyle. Haven't tried rake aside from rakestomping the campaign in 0.2
dreamy bridge
#

is there a list of good defensive spectres?

tiny cave
#

thanks alot 😄 I wanted to play a rake blood mage but having fun as a chaos dot in campaign rn since people said rake is more of an endgame build

carmine flicker
carmine flicker
tiny cave
#

thank you, may I have a name of the guide or a link? I'm following a guide from a guy name Ronarray

carmine flicker
#

I'm constantly tinkering with it, increasing damage and tank, so pob in guide is updated rather often

#

Need to update one btw

carmine flicker
#

Good for map clear, good for most bosses, terrible for bosses you can't facetank (arbiter only so far)

#

(most pinnacle bosses were killed by holding rmb and only moving to boss when he run away)

tiny cave
#

Thank you, I'll try it in the next few days 😄

mental briar
#

Anyone know if this applies to infusions collected from remnants?

#

so if I used an orb of storms and it dropped lightning remnant, would I have 15% chance to get 2 infusions?

carmine flicker
#

for better damage at the cost of safety(safety overrated when you can facetank uber xesht)

mental briar
royal hamlet
#

hey, do I read this right.
For example fire damage is reduced by 55% from res, and then 40% also reduced by armor? 🤔
or what ever order it has

carmine flicker
#

what's your level?

royal hamlet
#

72

carmine flicker
#

and armour works before res

#

so first damage is reduced by armour, then by res and that's BAD

steady breach
#

well its better than before this league when there wasnt the armor applying to ele step

carmine flicker
#

let's say you are hit by 2000 fire damage
your 1848 armour reduce it by.. less than 10%, to like 1800
then resists applies

royal hamlet
carmine flicker
#

cause damage reduction depends on hit size

royal hamlet
#

so estimated armor reduction is also lie? ;d
for physical

carmine flicker
#

less of a lie, but sure

#

you need armour 10x damage for 50% reduction

royal hamlet
#

wtf

carmine flicker
#

so if you take 500 damage you need 5000 armour to reduce it to 250

#

so hit for 300 damage? sure, youe 3850 armour will reduce it to like 130

#

hit for 1000 damage? your armour will reduce it to 750 may be

#

hit for 4000? your armour may as well be useless

#

and while 4000 phys hits are kind of rare, 4000 elemental hit aren't that uncommon

#

and 1850 elemental armour you have would do nothing

royal hamlet
#

is this formula from wiki true?

green dust
#

Hey,
does anyone know if the while you have no Life Flask uses left applies when I do not have a life flask equipped?

timid aurora
#

Anyone know the best acid conc build ?

#

Do I need crit and how do you clear .

carmine flicker
carmine flicker
hidden siren
#

u need to have a life flask in order to not have flask uses left

mental briar
green dust
summer owl
#

Does anyone have a build for warrior that lets me play with either bow, crossbow or spells? I wanna play a dude but I rather be caster since I find melee dull.

#

Does anyone know what class this is?

brittle anvil
#

fubgun, what else but deadeye

summer owl
brittle anvil
mental briar
minor tree
#

I'm thinking of a recoup build, but i'm torn between infernalist (demon form + pyromantic pact) and chrono/something else (scold's for self hits)

former gets +50% life and ES recoup from helmet and belt and demon form. However must keep max mana very low and self hits are less consistent.

latter gets infinite mana, MoM, faster recoup, but that's 3 uniques to do so

carmine flicker
summer owl
carmine flicker
stiff depot
#

so is it me or is the tactician ascendancy 'watch how I do it' node essentially useless outside party play rn?
ive tried it with several minion/companion setups and it seems like it gives far less than 25% of my weapon damage to them

anyone else have experience with this node

carmine flicker
dusty kiln
#

Need some help, just dropped a diallas desire while saving for a rite of passage, and now i have 44 div

i was planning on getting a well rolled primate rite of passage, as i play freeze monk. could get one for like 25 div
or i could go for a 44 div owl rite of passage, trading the freeze buildup for some extra cold damage and 60% more energy shield, but i cant afford a 20 sec one, and it costs more

which should i get?

stiff depot
summer owl
livid flume
#

Level 20 Black Powder Blitz

Where can you get shoes with this, and on trade site theres thousands of lvl 18,19, but only one level 20?

nova isle
#

Anyone else trying to do a weapon master witchhunter with one weapon set for mapping and one for bosses? I can’t decide on what weapon types to use for each

west wharf
carmine flicker
#

map boss bugged and can't be killed, take no damage at all
how can I exist map at least? portals disabled

west wharf
#

maybe u could cook something fun with the new fairgraves bow

#

and do bow for clearing, xbow nades for bossing

livid flume
west wharf
#

that bow looks pretty fun for clearing, not so much for bossing

nova isle
#

Rn im doing xbow and spear, spear for mapping and then also for bossing and building shock and then switching to xbow for shock burst rounds

#

But I’m barely using weapon set skills, I tried separating the 2 in POB and it came out to less dps than my current setup. Only other thing I’d want to try is unarmed mapping and xbow for bosses but i don’t have the currency for those unique lighting utility wraps

west wharf
#

their base dmg is just so fat

livid flume
#

nades crush bosses their base damage is incredible

nova isle
#

Yeah you’re right, I just went nade merc first league and wanted to change it up with the weapon set skill change but nades are just so good

livid flume
#

anyways why not look for crazy synergy stuff that can use all points? (for example black powder blitz with 1 tree full CDR, other tree actual damage)

#

or go one tree for full cursechad and other for dps

#

type thing

west wharf
#

also nothing wrong with staying shockburst for bossing

#

it's just if your budget is lower, grenades get the job done better is all

nova isle
west wharf
#

ambrosia explo nade is super silly

nova isle
#

Honestly rn bossing isn’t even the hard part for me my maps are just taking too long

#

Lighting spear isn’t clearing fast enough not sure if it’s the build or what

west wharf
#

might be a gear issue; i didn't see what the lightning spear nerfs were

nova isle
#

What I’ve been doing is using voltaic nades and spamming spear

livid flume
west wharf
#

to be fair some skills actually need a decent amount of currency to start clearing fast, but once they do they blast

livid flume
#

get surrounded tech

west wharf
#

like explosive shot doesn't feel great to clear with before you have really good gear

#

but once you have really good gear it just zooms

nova isle
livid flume
#

10% MS and tons of dmg

nova isle
#

Thanks I’ll have to take a look

livid flume
#

surrounded tech + decent weapon and game is a joke, can even rawdog it without resists

nova isle
#

lol

#

Did they buff breaches? I definitely feel more surrounded in them than last league

livid flume
#

(i got to lvl 93 with no resists no joke, had lots of ele goes through armor)

#

playuing siege cascade

nova isle
#

Was also thinking of doing full strength so I can just try bone shatter clear and nade bosses lol but melee last league felt a bit rough especially trials

livid flume
#

melee is incredible this patch

#

nebuloch rageforge is top tier
ancestral boost support with titan is top tier
fissure/jagged explosions is top tier

west wharf
#

i vote for fairgraves curse for clearing x explo for bossing that shit looks too fun :'D

nova isle
#

Thanks for the input everyone 🙂 I’ll have to tinker with it later

#

Wish swords were added would def try that

livid flume
#

my vote is for some kind of rageforge tech

woven depot
livid flume
#

quarterstaff lightning skill is a slam, can consume power charge

#

can consume endu charge with jagged support

woven depot
#

Big boy shield and anger issues and you’ll clear all the game has to offer

livid flume
#

idk there's lots of synergy there

nova isle
livid flume
#

no, it's getting as little rage as possible

#

and maxing it out every hit

nova isle
#

Hmmm

livid flume
#

so you can get 3(or more) charges per hit

#

now just find the way to dump them

nova isle
#

Gotcha

#

So you put rageforge on the dump skill that does massive damage?

livid flume
#

sorry it's hateforge (they are gloves)

nova isle
#

Ooooo

livid flume
#

well i was thinking you have 2 trees, one for mace side one for qstaff side

#

mace dumps endu, qstaff dumps power

nova isle
#

Yeah I was confused rageforge is a support haha

livid flume
#

havent looked too much into it but i think there's something to it

nova isle
#

Hmmm

#

Might try power dump then

livid flume
#

what i was looking at was

#

falling thunder + jagged ground 2 support (the end charge one) + shockwave totems

#

which looks incredible

#

but very hard to get enough max pcharge i think

#

so one tree = staff for falling thunder

#

other tree is to maxout fissures

#

then drop 2 shockwave totems

#

you should kill t4 bosses in 0 time

#

kill legit everything in 0 time

nova isle
#

Brain hurty

#

I really do wanna focus on a lightning char this league ngl

#

Maybe I just drop weapon master and do a normal galvanic shard merc

#

And then figure out something else for bosses

livid flume
#

on boss drop fissuers, drop totems, then spam falling thunder for jagged ground explosions

#

idk seems crazy on paper at least

nova isle
#

Def - for me the hard part is getting it to actually work lol

#

I really thought I was cooking last night only for it to have 1000 less dps than my current setup lmao

west wharf
#

i was thinking about using it for my setup, but i only generate rage once every 4s

#

spiking to max rage off ngamahu's charm

#

so i figured rageforged might be kinda meh

grand nebula
#

How do i replace a specter from the bind specter skill?

static torrent
#

Disenchant the gem and you can bind a different Spectre.

dark pulsar
#

How do I search for timeless jewels in PoB?

#

Or how do I copy dozens of them into PoB

#

Can't copy them like on the PoE1 tradesite

mental briar
#

does anyone know if this scales multiplicatively with all or just multiplicatively with attack mods

#

like if I had 100% increased attack damage would it just make that 130% even if I had like 100% increased physical damage

unreal sierra
dark pulsar
#

that's not true

unreal sierra
#

idk about abyss ones, but for old ones its true

dark pulsar
#

it's the same system as in PoE1, just the trade site doesn't let me copy them

unreal sierra
dark pulsar
#

huh there's no way

#

they want me to divine it until it's good?

unreal sierra
#

not sure what was the purpose of change as well

#

they're kinda unusable outside keystones now

pearl sluice
#

physical damage or lightning damage for lightning strike which is better

alpine basin
#

If i fortifying cry on weapon swap 1 and then trigger shield wave on weapon swap 2 by hitting with a shield skill, does shield wave (from fort cry) receive the same damage bonuses that are specced in swap 1? Or would it use swap 2 passive set up?

swift ridge
#

Regular utility wraps don’t exists anymore what glove names come w these stats now?: Fire Damage to Attk - Max Life - ⚡️& ❄️ res?

mental briar
#

On POB can you choose which set a skill goes onto

rotund veldt
#

how much rarity is cap for solo mapping?

#

im at 154% atm is this enoth?

sterile knot
#

does taking damage from fireflower amulet count as being hit?

dawn spire
dawn spire
sterile knot
dawn spire
#

You might need to allocate it (or any other effect that does something when you've been hit) and check your character page.

sterile knot
#

yeh might just have to do that

#

sucks cause to test it i'll have to instill my amulet since i'm not close to it in nodes

#

but no other way to know for sure

carmine flicker
#

yes. it's a hit

#

taking damage from things like that is a hit

sterile knot
#

cool i'll instill the other one then to basically always have the 100% increase from hitting myself

#

thx

sterile knot
#

i just noticed i hovered over the wrong node initially

#

in my first screenshot

carmine flicker
#

well. there are other ways to hit yourself, but that's ok too

#

you are.. evasion caster?

sterile knot
#

i'm not using it to hit myself, just using it to get loads of fire skills +

sterile knot
mental briar
#

If I already have a bunch of "gain additional threshold equal to % energy shield" is this still worth

#

I assume for CI builds since you go 1hp its very worth

#

but if 100% of my hp is lower than 30% of energy shield does it become better to run this or is it based on base energy shield and I am missing something

carmine flicker
mental briar
#

3

#

With first 2 giving 24% threshold

carmine flicker
#

like this one is plain better

#

if you go there ofc

mental briar
#

Im assuming nodes like these scale off that base amount and by changing the base from life to 30% ES maybe all modifiers change idk since there are no numbers for stun threshold unlike ailment

carmine flicker
#

do you play shield/es build with active block tho?

mental briar
#

my hollow palm chayula suffers

#

I had to get full stun threshold nodes to avoid being stunlocked to death

#

Now its infinitely better because I kill the enemy causing the mass explosion which leeches all my ES back. Just wondering if this node would be good since eventually I will run CI but not rn

carmine flicker
#

then probably not rn

#

%of ES as stun is better than increases stun anyway

#

(also there are %es as stun AND ele, that's really good)

#

infernalists with their 3k life 20k es can really go into "lol, nope" mode

mental briar
#

Im really enjoying the "from nothing" diamonds they really add so much value to a build

#

Although the one I want is 30 divs the one I have currently still helps

vague oasis
#

how much mana should I aim for to make arhcmage worthwhile?

lean canyon
#

is there a way to not take the fire damage?

vague oasis
#

use a normal +skill amu

carmine flicker
round escarp
#

How value is 14% more damage vs 30% gain as chaos

dawn spire
round escarp
#

so if those are 0 the 14% more should be pretty valuable

dawn spire
#

Not necessarily. Can you specify where this 14% more is coming from?

round escarp
#

Gem quality

#

comparing if i should run a gemling vs a lich for a spectre build

carmine flicker
#

it's not 14%, let's be honest, too

dawn spire
#

That's also true

round escarp
#

is it 12?

dawn spire
#

Going from 20% more to 34% more is only 11.67% more

carmine flicker
#

it's 11.67% more

round escarp
#

ah

carmine flicker
#

anyway, right answer is "infernalist"

dawn spire
#

And unless you're scaling a specific damage type on your minions, that 30% gain as chaos is getting full value

carmine flicker
#

and gemling is good for +2, mainly, not for 14 quality

dawn spire
#

Yeah +2 is way bigger than 14% quality

carmine flicker
#

you get both anyway tho, no way around it, on gemling

dawn spire
#

Close to 21% more damage and hp on your minions assuming you get about 10% per level

#

But yah, the spirit from infernalist is just bonkers

carmine flicker
#

anyway, I'd say "infernalist is better"
infernalist allow you to run every minion type there is without sacrificing spectre

#

and that turn muster into 70% more gem

#

(also doggo)

dawn spire
#

Good dog

carmine flicker
#

and some of those skellies have good active, can apply shock/chill and are in general useful

dawn spire
#

Do people typically go MoM on infernalist? Oh, wait, there's nothing that actually penetrates ES, is there?

#

Or does bleed go to life before ES?

carmine flicker
#

bleed and poison

dawn spire
#

Oh poison does?

#

I thought chaos damage just did double damage to es

carmine flicker
#

so you can run mom, sure, why not
and some mana recoup

dawn spire
#

I swore that poison didn't go to life before ES but maybe I'm high

tidal birch
#

Anybody has any experience in leveling titan in hardcore, what to look out for and so on?

dawn spire
#

Well F me
"Poison is an Ailment that deals Chaos damage over time, and lasts 2 seconds by default. Damage from Poison bypasses Energy Shield."

round escarp
#

I feel like gemling would allow me to run alpha howl and sacrifice 2 minion gem levels and get more presence radius

#

but maybe its not needed

dawn spire
#

I put rapid attacks and execute on mace strike

carmine flicker
dawn spire
round escarp
#

bc sceptre bonuses dont apply if minions go outside of presence

dawn spire
#

If you have a nuts run with lots of water and keys, then you can finish it for the chests at the end

carmine flicker
#

and it's 65% presence AOE for 3 nodes

tidal birch
carmine flicker
#

and sacrificing +2 minion levels isn't best deal, tbh

subtle musk
#

hey guys. i have a question.

i am going to start a new class and build and I was wondering what class has the smoothest easiest LEAST item dependent leveling experience?

I know nothing approaches rake stomping ground pre-nerf but basically i want something like that.

also if possible i want it to be something that is likely to be a staple and stay consistently good for leveling across patches. obviously nothing can guarentee that, but if there are trends i should be aware of like maybe spellcasters are always less item dependent or something i would want to know that too

dawn spire
#

Don't be afraid to spend your goddamn orbs either

dawn spire
tidal birch
carmine flicker
tidal birch
dawn spire
#

In the campaign, life and resists and movement speed boots are premium for everyone always

#

And a good life flask

vague oasis
#

You can't use covalesence with a certain weapon set?

dawn spire
#

It needs to be active in both

vague oasis
#

ahh shame 🙁

dawn spire
#

Yeah they did the same with blink

#

They don't want people hotswapping spirit buffs

carmine flicker
dawn spire
#

Eh, I've never used blink so I'll take your word for it

round escarp
#

i just realized minion aggro range is related to your presence range

subtle musk
ripe river
#

How important is additional arrow mod on gemini bow? for typical LA deadeye?

#

Cuz Im budgetting buying a 1d gemini bow to boost my current build

carmine flicker
ripe river
#

im still using a twin bow i crafted

dawn spire
carmine flicker
#

I mean, nothing stop sorc from going ed/c

dawn spire
#

Nothing stops warrior from doing ed/C either. Sounds smoother than maces for leveling imo

carmine flicker
#

warrior doesn't have spell nodes near

dawn spire
#

You can get so much %inc damage on arcane weapons it doesn't matter

vague oasis
#

Does this make spells cheaper?

carmine flicker
#

true too

vague oasis
dawn spire
#

Yes, hold alt and read about efficiency

ripe river
carmine flicker
dawn spire
#

Sounds nice

subtle musk
#

the sorc ascendancies seem more niche to me for some reason.
witch seems at a glance like one of them will always have a place in the meta to me.

dawn spire
#

Last time I leveled infernalist I used 2h maces and slams

carmine flicker
#

cause easier than bothering with maces

dawn spire
#

It was going pretty well tbh

dawn spire
subtle musk
#

basically i generally like to specialize and have a character or build i use regularly
even when a new league comes out i want to do that.

dawn spire
#

I see. Like Pohx and RF

subtle musk
#

but i was doing that with rake stomping ground which is now not an option

dawn spire
#

Unfortunately the game is in its infancy and we have no clue what the stable archetypes/skills are

#

My advice is to go with something very middling but serviceable. Highly unlikely it gets nerfed

carmine flicker
#

nothins is stable, everything shift, adapt or perish

subtle musk
#

yah i know but i assume there are trends we can guess from based on POE1

dawn spire
#

That's a pitfall imo

subtle musk
#

like is it true that spells are usually less item dependant?

#

or is that not the case?

dawn spire
#

Assuming we can extrapolate trends is an unfounded premise

subtle musk
#

of course it is

#

but its better than nothing

dawn spire
#

It might be

#

It could also be worse than nothing

#

We don't know

carmine flicker
#

in POE2 you need uncut gems, so you are drop depent on spells too

subtle musk
#

lol no if we just say we dont know no prediction can even be tried.
better to try and be wrong then no try

carmine flicker
#

it's better to do the whole "adapt every league" thing

dawn spire
#

From what we've seen about poe2 so far, attack builds are slightly more item dependent, but they can also get a ton of flat damage from gear. Spells can get absolutely no flat damage from gear

subtle musk
carmine flicker
#

only real way

subtle musk
dawn spire
#

Like, a caster leveling setup can get wrecked hard by bad rng with a weapon. If an attack build has crappy weapon rng, they can at least get some flat damage from gloves, rings, etc

dawn spire
#

I personally don't

subtle musk
#

obviously the specifics will change patch to patch.
but looking for consistent themes is not crazy

dawn spire
#

No, it's not. But claiming we can use poe1 as a reference point for its sequel with wildly different systems and design philosophy is as good as a dart throw

#

We've only seen three major patches for poe2 early access

carmine flicker
subtle musk
#

yes of course
the idea is to get the best possible GUESS

carmine flicker
#

only thing IS more or less certain is that what was good is last league would be nerfed to the ground

subtle musk
#

u say that but lightning arrow deadeye is still rolling strong

#

which again is why im not asking for what is OP now

#

im just asking what general trends are.

carmine flicker
carmine flicker
mental briar
carmine flicker
#

0.2 was lightning spear

#

LA was good, but not THE best

dawn spire
# subtle musk im just asking what general trends are.

If we look at the three major patches for poe2 we can see:
-ED/C has been usable the whole time
-Triggered skills got gutted
-Movement tech got gutted
-Most skills are all over the place and prone to debilitating bugs
-We are still missing axe, dagger, primal, trap, and sword skills
-There is no life on the tree so people steer toward ES for endgame
-OP interactions get nerfed (orb of storms + lightning rod, rake + stomping ground, flame wall + srs, etc)

carmine flicker
#

rakestom wasn't even OP

#

just good lvling

dawn spire
#

It was amazing leveling

mental briar
#

When trigger skills got gutted a week in is when I stopped playing for a week cos I couldn't afford to respec my bricked sorc💀

#

Then I got the motivation to play on a different char again

subtle musk
dawn spire
#

Oh, and 1-button builds tend to get nerfed

#

So relying on a combo is generally safer than a one button build

carmine flicker
#

was nich good for str stack kitava

dawn spire
#

It was so nice for hcssf

carmine flicker
#

(kitava was nerfed for some reason too, idk why)

dawn spire
#

Stack str nodes (aka life) and use a white spear and you can clear up to act 3 like it's nothing. On any class

#

RIP rakestomp

carmine flicker
#

they are misery incarnate for me one way or another, so don't care much

fierce ore
#

Guys not sure if I am cooking or not ...
Like with Monk isnt there a issue to reliable apply Shock to enemies ?
Those frcking boots micke like paddles which shock 24/7

#

so you reliably shock any enemy in front of you

carmine flicker
#

it's boots slot with low ES and no res

#

and low move speed

mental briar
#

Gathering storm applies shock on monk

#

so definitely a waste

fierce ore
#

i mean you dont need movement speed if you play Tempest Flurry unarmed

#

your movement is the attack itself

fierce ore
#

like

#

nah

#

😄

mental briar
#

So youd lose 40% res on 3 resistances and 20% move speed for not casting an attack

#

For a melee class res is everything

fierce ore
#
  1. You dont need Movement Speed as said - Tempest Flurry is my Movement speed
  2. I dont need Res on Boots, I dont have them on my 60% MS. I am fully Res Capped with Rings and Helmet.
mental briar
#

Also especially if you play evasion/es monk a lot of it comes from there

mental briar
#

unique boots in general have to be really good

#

for you to not run a rare pair

fierce ore
#

i lose 700 evasion which is a lot of DPS

mental briar
#

shocked ground is not good enough

#

especially considering you cant actually scale magnitude that well with it with i.e. weapon sets

#

If you use original sin ring just run esh's radiance and you have perma shock uptime

fierce ore
#

Hmm - well how to get charges with single to 2 button built then 😛

#

freeze seems to hard to get

#

then shock is the only way

#

probably need to waste a lot on shock nodes

mental briar
#

Original sin + tul's stillness = freeze

#
  • esh radiance = shock
#
  • uul netol = armour break
#

Or

#

you can also get the rune of the sky

#

for all 3 elements

fierce ore
#

yeah about esh radiance combo i thought already about too

mental briar
#

Theres a ton of ways to apply all ailments at least this patch

#

I apply ignite, freeze and shock all on one button click because I have 3 rune of the skies slotted in

latent dawn
#

anyone else try Flamewalker? doesnt seem to work at all

#

tried burning inscription curse support, also no dmg increase from Flamewalker

clever vine
#

What is actually a build which is fast for clear maps but also do great on bosses?

carmine flicker
#

those that can damage you

latent dawn
carmine flicker
mental briar
#

Its probably bugged like a lot of other niche stuff

#

If players arent abusing it, its not a high prio to fix

latent dawn
#

posted it on bug report forum but yea, time to find a new instill :p

royal hamlet
#

is it better to use fire/lightinng heralds with suport +area or +damage ? 🤔
or fire+damage and lightning+area 🤔

tidal birch
#

@dawn spire how to level with sunder in hc? whats the best support gems?

round escarp
#

Do people still convert life to energy shield as a defense layer?

quiet linden
#

Can you use catalysts on a ring that has been corrupted?

hollow bronze
#

Couod anybody point me in the right direction with upgrading my build..

tidal birch
hollow bronze
#

Can't seem to get the hang of getting damage on my LA skill and HOT

cedar aspen
#

Need some help understanding Ignite and Immolate supports.

Can I still use both on a skill at the same time?

So it would increase the magnitude and a chance to ignite but the skill itself wouldn’t cause ignite right? But ignite could then be caused by another harder hitting skill?

#

I’m just trying to figure out how many skills I need to put Ignite2/3 on them so I can get decent ignite damage from other skills. Plus I need ignites to use ancestral cry, didn’t realise how much it takes to initiate it

dawn spire
dawn spire
#

Immolate stops it from building flammability, right?

cedar aspen
cedar aspen
#

Ignite increases the magnitude of flammability, so you see the little flame and a number under the enemy that goes from 1-100, the skill that has immolate as well cannot cause an ignite, but any other skills can, barring that they don’t have immolate socketed

dawn spire
#

Oh, I see. Very cheeky

cedar aspen
#

I mean I THINK that’s right, I just haven’t got an idea how easy it is to cause ignitions, so I put ignore skill gems on most of my clearing and lower hitting skills

dawn spire
#

Your % chance to ignite is equal to the flammability on an enemy

#

Assuming you deal a damage type that can ignite

cedar aspen
#

Then things like Shield wall and I’m using Rolling slam will have fire attunement, and also have avatar of fire.

cedar aspen
dawn spire
#

Hold R3 + X (I think) to read more about keywords like ignite and flammability

cedar aspen
#

So flammability magnitude is important because it speeds up the chance to ignite then?

#

So eventually when I scale that on the tree I won’t have as much need for Ignite support gems

#

Since I’m going avatar of fire as well

dawn spire
#

Depending on what your goals are you might not need any flammability magnitude or ignite supports at all

#

But I don't know the math on flammability. It basically comes down to your dps

#

Higher dps means less ignite magnitude needed to reliably/permanently ignite

cedar aspen
#

Hmm, ok, so sounds like to start with might just be better to scale damage on the higher DPS skills?

dawn spire
#

Yeah that's the general consensus.
And why ignite kinda sucks

cedar aspen
#

I wanted to have a skill like HotG or Shield Wall to cause large Ignite

dawn spire
#

Like, why take a cluster for ignite magnitude when you can just get more damage?