#2┃build-planning

1 messages · Page 231 of 1

proper pagoda
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i guess if u stun a lot thats kinda insane

north talon
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Yeah if you can scale stun to where you stun packs every shot you never reload and get legitimately really solid clear

proper pagoda
#

i wish there was a phys clearing skill though

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idk how much increased phys there even is though, probably doesnt matter

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yeah nm its prob all inc proj damage and stuff

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yeah i might try deadeye with hvr and cluster grenades for bosses and galvanic for clearing

round escarp
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So question:

Poison shotgun

Or

Chaos Incinerate cast on ignite?

vestal sequoia
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Where can i find the patch note please ? its not on the forum ?

hoary bolt
vestal sequoia
# hoary bolt ?

where did you find it exactly please ? i couldnt, thank you

hoary bolt
vestal sequoia
#

ohh it is not updated for my language. i switched to english and now i see it, thanks

inner forge
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has the passive tree in poedb site or maxroll planner been updated to s3?

hoary bolt
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it needs to be datamined when the preload happens the night before launch

compact hamlet
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anyone tryna plan out rarity bots together before 0.3

uncut bay
inner forge
compact hamlet
uncut bay
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no matter if the support player has 600% rarity or not

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it's only 50% more currency per player

compact hamlet
exotic compass
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And it's fun in the sense that playing in a party and fighting for kills isn't fun lol

If player 1 has 122% rarity and deals damage to a mob, player 2 with 12% rarity shouldn't feel bad about dealing the final blow

subtle vigil
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Question if anyone knows how it works before I test it myself; how does Volatile Power work with Emergency Reload? Does each individual shot count as an empowered skill use to build volatility or does it only count as a single use?

hoary bolt
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but thats a great question

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for balance reasons I would assume its only on reload

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as thats when the 'skill use' happens, and when the skill's cost is removed

hoary bolt
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just tested

swift plume
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Planning on doing infernalist demon form for 0.3, wonder how well thats going to work now with the changes.

tribal hornet
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Question:how well would that new skill nodable Black flame covenant work out for an chaos infernalist build

coral tartan
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Has anyone come up with a build using forge hammer and mjolner?

pearl scroll
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previously it was dogshit

tribal hornet
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Real Bet

rain raptor
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How do people new to the game just wondering

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Just a quick question to people out there what is the best support for a low level which at level 5 my skills are chaos Bolt skeletal warrior unearth skeletal sniper and Contagion just curious kind of new to the game much help would be very appreciated

tidal birch
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Did Demon Form get buffed or nerfed?

woven depot
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buffed

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turning demon flames from increased damage to more damage is crazy

tidal birch
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what kind of build/skills is now recommended for demon form build?

woven depot
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depends, it’s still spell damage

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But with 1500% more damage I imagine you can use whatever spell you want

tidal birch
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Okay, ty for the answer, guess hopping somebody makes a good leaguestart with it

woven depot
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You could be the one

tidal birch
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Nahhh

lean canyon
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What do u guys think is the closest build to rf?

woven depot
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current beira, but its dead in 0.3

elder widget
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Is it possible to inflict two shocks with the same hit when using Stormweaver's Strike Twice notable?
Also, if you use a skill that consumes shock, like Siphoning Strike, on an enemy that has two shocks on them, does that skill consume both at the same time?

lean canyon
woven depot
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dead might be harsh

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but itll function vastly differently

lean canyon
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i see

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im guessing they dont want a walk and kill build, uh?

kindred barn
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Any guesses from old players if converted elemental damage will proc cast on elemental aliment? I used cast on freeze before but it doesn't work with fire spells converted into cold so I have high hopes for new one

tidal birch
woven depot
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ye

woven depot
scarlet sandal
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Once rf comes into play im 100% going black flame lol chaos rf will be op

lean canyon
woven depot
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nope:(

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maybe theyll tease it, otherwise we'll have to wait until launch

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this is all we know

lean canyon
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I see

proven rapids
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How conversion work in poe2 ? Let's say i have equiped this helmet and i'm using iron reflexes, will it still give me 10% of my evasion rating as deflecting before the evasion being converted to armour ?

wintry jackal
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pretty sure iron reflexes means you have no evasion anymore, so you get 10% of nothing

hoary bolt
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however you technically can get deflection from armour from tactician

proper pagoda
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Guys i want to play a high velocity round + galvanic shards build - deadeye has to be best for this right? Like is there any reason merc would be better?

hoary bolt
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I would only recommend Tactician if you are either using Immobilisation quite heavily (stun/freeze/pin/electrocute), or need a ton of persistent buffs

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Gemling and Witchhunter are ok

proper pagoda
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the banner stuff seems good now but it seems annoying to play. i dont wanna be micro managing banners

hoary bolt
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Deadeye is just the best choice then

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boring answer but it is what it is

proper pagoda
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witchhunter and gemling cant compete?

hoary bolt
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Witchhunter has fantastic conditional defense in Sorcery Ward, and can also offer quite a bit of generic damage

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but the quality of life of attack and movement speed from deadeye is amazing

proper pagoda
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i see

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also what skills do ppl lvl crossbows with?

hoary bolt
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Permafrost + Fragmentation Rounds is going to be great and easy leveling

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frag rounds now chain to frozen targets

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and deal insane damage to them

scarlet sandal
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Has nobody looked at firestorm? With siphon elements you can literally call elemental storms..

potent swift
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Is warrior still slow and clunky? I dont want to play Deadeye each new update

hoary bolt
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that highly depends on build

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warrior is kind of all about slow meaty hits that blow up packs

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but you can also play crossbow warrior

woven depot
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Warrior was more than fine in dawn and will probably feel good in 0.3 too

potent swift
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The movement speed is addictive tho

scarlet sandal
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What is the best class/ascendancy for a tri element build?

raw dagger
dreamy bridge
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whichever works best with firestorm imo.

tri-infused firestorm could proc a ton of ailments -> cast on elem ailment for the 3 orbs -> snap them to drop infusions -> repeat

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invoker could help more with better energy gain and ignored resists

dusty kiln
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will monk be a good way to start the league? hoping to go unarmed, likely pick invoker and go some sort of (charged staff) melee attack + stormwave until i can transition to (charged staff) flickerstrike + stormwave, utilizing elemental expression and heralds to teleport around and explode enemies

mainly worried about mid game power, the feasability of using flickerstrike in early mapping, and especially bosses (not sure how i will generate a lot of power charges against bosses...)

raw dagger
dreamy bridge
tidal birch
dusty kiln
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i was considering gemling too
but i dont want to play merc for a third time in a row...

dreamy bridge
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sorc maybe?

dusty kiln
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sorc flickerstrike?

dreamy bridge
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oh, yeah maybe just go monk

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or go the degen path and do blood mage hollow palm kek

dusty kiln
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i wanted to play a fast teleporting melee combatant that explodes everything, ideally

uncut bay
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that's flicker

tidal birch
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Is there even another melee build besides flicker that would fulfill these requirements

dusty kiln
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probably not
but thats why i want to try flicker

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and i was hoping monk was not just a safe pick to work with flicker
but also a pick that can quickly get into a similar build earlygame so i dont have such a harsh transition in endgame

tidal birch
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If Hallow Palm is as good as it was in poe1 for speed leveling. My meta prediction will be Ranger Hallow Palm leveling then switching to Dead Eye something.

dusty kiln
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will monk be far behind? or just not SUPER optimal?

tidal birch
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No clue.

lethal prawn
proven rapids
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I expect it to be only good in mid-end game

tidal birch
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but how much worse. Because worse then poe1 could still be very good in poe2. Compared to other leveling builds (on leaguestart not twink) how good/bad you guys think it is?

supple goblet
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Hey question about poison. I know that default, you can only have 1 stack of poison. Does this single application stack? I remember poe1, poison could stack freely. Does changing that default with a plus 1 to total 2 give two applications that can be stacked on?

I think I'm just coping and you only get 1 stack + passive additions and that's it.

spark jackal
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Does the stat "break % increased armour" apply to armour broken by corrosion?

static torrent
spark jackal
# lethal prawn its probably not gonna be as good for speed leveling because the base damage is ...

I doubt it's going to be better in endgame because while more aps for evasion is super nice (to the point I was thinking about a queen of the forest Amazon hollow palm build), you get a LOT of gem levels from your weapons, so getting higher levels for flat phys is going to be harder unless you decide to go ritualist to try and make up for no weapons.

Tldr: wait for datamine and see flat phys numbers per level

proper pagoda
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man im leveling a crossbow chart on live right now and it feels so trash early on... i even have a decent low lvl crossbow. act 1 was a slog

brisk leaf
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Use grenades until galvanic shards

dreamy bridge
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I’m praying there’s more than 2 phys spell clusters this patch. the whole talk about character fantasies gives me the impression that pure phys blood mage will be usable

proper pagoda
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isnt there some thing that makes broken armour also reduce elemental resistances on mobs?

frigid hill
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what kind of poe2 POB dps should one aim for? i don't really have any benchmarks so I can't tell

noble token
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why are so many people saying new fire warrior is bait?

bitter ore
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sniper's mark isn't attacks only, right?

dreamy bridge
gilded kestrel
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so is bow deadeye really still the best starter for 0.3? I've been watching videos and reading up on the patch notes. Wondering what people here think.

dreamy bridge
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deadeye seems to be overtuned. snipe deals insane damage before crit

proper pagoda
dreamy bridge
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33:32

pastel sequoia
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whats the best levelling strat gonna be for deadeye? Is it still lightning?

dreamy bridge
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could still be lightning. poison leveling will be better than before but maybe not more than lightning

gilded kestrel
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I wouldn't underestimate cold with the changes being made

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sounds competitive

dreamy bridge
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also forgot there was a third phys spell cluster, but it just adds phys as chaos

plush rain
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Do Demon Stitcher gloves work with the Lich eternal life node? I'm seeing conflicting answers online

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I feel like they should given that the Last Lament xbow does, but idk

next moat
atomic halo
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you sacrifice 0 life so you get 0 energy shield

plush rain
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so is last lament just bugged atm?

next moat
scarlet sandal
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It's called siphon elements

fickle orbit
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Hey lads.

Im not usually a ranger player, but with the changes to tanks (that i dont like) and addition of deflection etc, i feel like this will be THE league to play deadeye.

My thoughts are:

  1. Stack evasion/acrobatics, ES/ghost dance, and stack dex for that "life per dex" node they showed off. Deflection means evasion/ES (which was already very strong) will now be even stronger now.

  2. Torn between using grenades and LA/LR. LA/LR seems like a "safe" choice, but im not sure how the bossing damage will be (since orb of storms has been changed), and also worried that because its what Fubgun plays, it will be impossible to afford any good gear.

Has anyone played grenade deadeyes before? How do they feel? Early/mid/late? Do you focus on single nade type, or do you use all of them? Does delayed damage not cause issues in late?

proven rapids
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I wonder if I can use marohi to launch forge hammer then switch to fast attack speed mace to trigger a lot of aftershock

supple goblet
static torrent
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Typically, most builds would pick up some max stacks to be able to apply more than one Poison to an enemy.

eternal meadow
nimble hound
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best Asc for upcomming mortar totem you think?

supple goblet
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Right but the max is 5, 10 if ranger. I'm just trying to think of ways to maximize chaos dmg for the new chayula stuff with out making a chaos mage monk

worn prawn
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hellllo guys, What you think for summoner build in this league? always like summoner build but i dont know any good now?

proper pagoda
#

is armour explosion for clear a thing anymore?

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how does armour exploison damage scale? is it just 100% of your weapon damage or what?

static torrent
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You're asking in the wrong game's channel. This is for PoE2, your PoB is clearly from PoE1.

valid bolt
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oh lol

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my bad

static torrent
north talon
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yeah armor explosion is based on your main hand weapon damage, regardless of how it is triggered

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Even if you trigger it with something like a shield skill, you use your Mace not your Shield weapon the skill uses.

green canopy
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Any good resources for builds rn all he ones I see seam to be from a few months ago when the market was in a different state

round escarp
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I might be going Xbow deadeye

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Bc deadeye is kinda strong.

ornate sand
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do yall think hollow palm league starting would be bait and a bad time?

limber estuary
static plinth
unreal sierra
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it all depends on damage values on h.palm

noble token
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anyone know if you can have 2 weapon sets with the same weapon in 0.3? or was it cut again

vital plume
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hollow palm going down in history as biggest bait oat

shut tiger
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if hollow palm will be a bait it will be the easiest to fix

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dont think it will be a bait tho

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What will the best non monk hollow palm ascendancies be? I want to try bloodmage

shut tiger
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why? @woven depot

woven depot
shut tiger
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interesting, hadnt considered that one

woven depot
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or mana stacking council lich, but that’s just good for attack builds in general

shut tiger
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what is council in that?

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an item?

woven depot
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yea unique mask

shut tiger
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barely any mind of the council liches on poe ninja @woven depot

woven depot
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They’re missing out bla

shut tiger
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is this some secret shit or what?

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do you have a pob i can look at maybe?

woven depot
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not for this no

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Mainly been using it with bows and xbows

shut tiger
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only on lich?

woven depot
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Lich makes sense to mana stack imo

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can get more mana on infernalist ig

shut tiger
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i like that mask idea

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need to scale dmg reliable somehow without weapons

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wish we had all the new sup gem and passive tree info

woven depot
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SoonTM

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I have a feeling this league is gonna slap

shut tiger
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I agree

static plinth
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Since it has all the stun nodes and wind skills are good at that

pliant edge
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i heard that traveling to a different starting area on the passive tree will cost less points now

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if thats so i may try a cheeky mage titan

vital plume
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is sorc looking to be any good in 0.3? seen lots of stuff about deadeye and monk but not much about sorc

fickle thistle
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what the hell is volatility

woven depot
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stack thing

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1% extra damage as chaos per stack

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Stacks up to 200

fickle thistle
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200 is insane

woven depot
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Deals damage to you when expiring

left ledge
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Anyone have a Very lazy build for a very lazy gamer

I play in a handheld (ROG AllyX) about half the time and the other times I’m either on my PC or Ps5. I don’t care to press a ton of buttons due to some medical issues.

I know skelly brute is going to be great start wasn’t sure what other ideas people have where I could just sprint through as things die. I played plenty of minions and totems both in Poe 1 and poe2. Played RF in poe1 as an idea of the build I like.

Any ideas I’m open to

static torrent
fickle thistle
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is that even reasonable to maintain? 200?

woven depot
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But you can build it in like 2 sec

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And then do big hit for bossing

vital plume
warm tiger
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does sacrifice use the corpse of the minion sacrificed?

fickle thistle
# static torrent

waitttt so. i can only build it up for 4 seconds? and then lasts for 10 seconds, (which im assumming i cant get more volatiltiy during?), and i deal extra chaos damage.

thin vessel
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what can abuse this? can SRS be a viable minion build withthese?

static torrent
fickle thistle
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ah i see, so only really for super high attack speed

woven depot
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don’t need much, can just spam ember fusillade if you have volatile power slotted

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Need mana tempest as well of course so it’s empowered

fickle thistle
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and it says only on elemental ailment. im assuming thats for the 2nd node after it. which gives a freeze/ignite/shock every 2 seconds. can those be reapplied instantly or once shock/freeze/ignite is applied it can only apply after those ailments duration end?

fickle thistle
left ledge
raw dagger
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Its just that before this chonk node it was virtually impossible to tank more than that

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Or there is. Im completely lost

woven depot
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Base cap is 200

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can’t recall what effects there are that modifies the cap

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But patch notes indicates there are some

raw dagger
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There was one that set max cap to 30

woven depot
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ah

raw dagger
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But i recall that there was a video where someone had more than 1k stacks or im just misremembering something

woven depot
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Maybe, it’s nothing I’ve seen

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But it’s been 200 cap for as long as I can recall

supple goblet
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Volatility could work for hollow palm monk but idk how to mitigate the explosion

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And you only get the bonus % dmg after the explosion, so maybe it's not that good after all

fickle thistle
supple goblet
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Wait, how does that work?

raw dagger
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You lit dont take the dmg if you take the node

supple goblet
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It's an ascendancy node then?

fickle thistle
#

yer

supple goblet
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Cool, ty

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That's from the new update, right? Sorry to ask so many questions, I'm on my phone and it's hard to cross check this. Maxroll doesn't seem to have the updated ascendancy info

tight fog
#

Hey guys i came here wondering what you think about a Stormweaver that focouses on more elemental infusions ?

faint current
#

Hiii! Did anyone who read the update information see if we'd get to play the game on higher than medium graphics? Which the settings were locked when I last played

hidden siren
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that sounds like thats just on ur end then?

faint current
#

were you able to play on max?

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my sister bought me a new compooter this summer for graduation and its very strong because she spent thousands and my old compooter i played poe with was from elementary school time in 2013

vital walrus
#

Anyone know if the +25% ring stats from Ritualist's ascendancy affects the 'Grants 1 Additional Skill slot'(Unset Ring) ?

Edit: For anyone wondering it does not work ;(

young crystal
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could be an issue with your PC though

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wrong channel for that question btw

gaunt ether
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is there no "buffs" in this game for just having charges like in poe1, like passive life regen etc

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only see like 2 skills that have any interacting with charges and unless im missing somthing theres nothing on passive tree

atomic halo
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but i remember seeing crit multi per power on tthe tree

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and some uniques like darkray vector gives bonuses as well

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and there's a lot more than 2 skills that interact wth charges

gaunt ether
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well for mace warrior

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shouldve specified

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theres a heal per endurance consumed but cant imagine how good it really is since theres no way to automate crys

honest hawk
#

how will blackflame covenant 100% fire to chaos work with damage scaling in poe 2? Does %increased fire damage from tree or weapon effect the final chaos damage?

supple goblet
#

The more I look at chayula monk the worse it looks

gilded kestrel
humble dove
drifting cedar
#

anyone else looking at spear + shield Pathfinders?

New evasion ele reduction node, block, deflect, evade seems like a solid set of layers. Grab ignite immunity then grab shock immunity from tree

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Question is what to do for damage, leaning toward bleed spear with bleed concoction and taking slow immunity but idk. I've never tried poison spear but could go poison

dreamy bridge
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did they say if deflection happens before or after armor? was thinking of stacking AR/EV and taking the new glancing blows

north talon
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I assume after since they tend to use the worst stacking version on purpose

ornate sand
#

anyone cooking a spark deadeye build?

faint current
#

I want to make my own spell build for my character. How should I begin?

static plinth
#

Or spells

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Then figure out how you're gonna scale damage and defense (your ascendancy should usually solve one or both of those)

faint current
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Well... Idk where to find spell choices. But I want to be a sorceress or a demon witch

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My favourite spell I played some times in the old game was exsanguinate

dreamy bridge
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exsang isn’t (properly) in the game yet, but reap will be (kinda)

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it’s now a cull/crit debuff spell innate to a staff

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but there’s other phys spells like bonestorm, bone cage and DD. hopefully bone blast will be more than a mid wand attack now

dreamy bridge
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multi/trinity elemental spells are now viable and encouraged
lich chaos didn’t seem to change much this patch

copper merlin
#

hey all, is it possible to apply negative lightning resistance to enemies ?

hoary bolt
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curses, exposure etc can bring resistance negative

copper merlin
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can it be done without Leopold Gloves

hoary bolt
#

yes

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also leopold gloves is not negative resistance

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The gloves affect elemental penetration

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which works differently

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-resistance actually reduces the resistance the enemy has by the given amount, whereas penetration simply treats the resistance as lower than it is

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penetration by default can't penetrate below 0 (except for Leopold gloves) and only works for hits

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They can be combined to achieve lower enemy effective resistance than either alone. For example if an enemy has 75% resistance, and you use a curse to lower it down to 35%, and then have 25% penetration, the hits against that enemy will be treated as though they have 10% resistance

unborn horizon
#

has anyone cooked an infusion build idea?

supple goblet
# gilded kestrel what makes you say that?

I'm not a poe2 scientist but I don't see how that ascendancy gets its damage for hollow palm. Volatility would work but you only get the bonus damage when they explode. Right? So then you don't have high uptime on it during combat

dreamy bridge
#

depends a lot on your elem ailment procs since that’ll be the more consistent source vs on kill. can manually detonate some of them with the support gem, if used fast enough (maybe with cold strike or lightning flurry) can det all faster than 4s + don’t need to stop gaining volatility to det

#

now depends if chilling already chilled enemies counts as an ailment proc

uncut bay
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gas arrow deadeye is truly one button, clears maps very fast, can be tanky too, destroys bosses

green canopy
#

Are you able to swap the type of acendency you chose at anytime

Like say demon witch to bloodmage and so forth

proven rapids
#

Will the aura from Strategic Embankments stacks with the number of totem you summon ?

green canopy
#

more spammy but i could see yousing mouse wheel scroll as an alternative to clicking althought he new legue is less focused around 1 skillbuilds wich we have now not to say there wont be any but they might not be meta anymore but i definitley recomend the game as a whole is amazing

open brook
#

I know it was nerfed but can you still do the grenades only build? as far as I can tell either gemling with the levels and quality to make up for the CDR on grenades OR deadeye for the +1 grenades per shot with the buffed EV ele reduction and +6 passive points does not seem bad either.

#

sticking gas or oil grenade in the new mortar ballista seems pretty good

hoary bolt
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and yes you absolutely can, theyre stronger than ever before

radiant dragon
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Thoughts on if Reap will be viable enough to make a main spell? Thought about pursuing a Blood Mage Reap bleed build.

brittle anvil
#

you mean one spell in the combo? kek

radiant dragon
violet yarrow
#

Different source of gain x% as extra damage as are calculated additively right? So if I have gain 100% as extra chaos from volatility, using extraction support which gives gain 35% of chaos damage, in total it will gives gain 135% as extra chaos, totaling 235% damage aka only 17.5% increase in damage with extraction support

brave lark
#

They go in the same "part" of the equation

drifting cedar
frail ferry
#

Pretty new player here again. I watched through the whole dev livestream and am really excited for a ton of these changes. I want to find a leveling build for monk to progress through the upcoming league with but I don’t know what will hold up with all these massive changes. I figure after a few days though there will be updated guides out and such that I can use

timid basin
bitter ore
#

The Ravenous Doubts Notable Passive Skill has been renamed to Inner Turmoil, and no longer grants Mana Leech Recovers based on other Damage Types as well as Physical Damage. Instead, it now grants Gain 1 Volatility on inflicting an Elemental Ailment, and Take no Damage from Volatility.

Is this good? 1 volatility isn't very much, is there a way to stack this quickly?

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good for clear but not sure how to stack on bosses?

dreamy bridge
#

the question is if proccing an already affected target (ex: ignite on an already ignited mob) will still count towards volatility gain

dreamy bridge
crystal totem
#

Dialla's Desire: +10% to Quality of Supported Skills

New passive tree node that gives + 5% to quality of all skills

How close are we to getting perma flicker strike build?

dreamy bridge
#

how much refund chance does it have already? wiki doesn’t have quality

half mango
sharp thorn
dreamy bridge
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23% if corrupted + 15% from dialla’s and notable

possible charge gain with voll’s or redflare conduit

still a bit far, but still progress lol

crystal totem
#

I remember when I originally tried Flicker in 0.1 I got it to 70% chance to not consume charge on gemling. With new lineage and and passive tree node we should be getting close unless they've changed how Flicker works.

dreamy bridge
tribal compass
#

Based on patch notes is storm weaver back?

unborn horizon
tribal compass
bitter ore
#

lowering the aoe might make it good

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before it was just too big

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it was more like passive support damage

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over a large area

bitter ore
#

whether they translate into the game is the question

unborn horizon
half mango
#

so there is no way to get a fire infusion without entering combat...

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at least not taken into account the unknown passive skill tree changes

proper pagoda
#

is tehre any way in 0.2 to test if a hit im doing is counting as a hit from "you"?

cyan garnet
#

is there any death knight type of build?

unborn horizon
dreamy bridge
proper pagoda
cyan garnet
unborn horizon
warped marsh
#

Hello, coming as a beginner for 0.3, would spark blood mage be easy to play and get into the game with?

warped marsh
unborn horizon
#

both, lol

dreamy bridge
#

hmm nothing about blood mage really helps or hinders spark. pretty much just the gore spike branch

#

better off with stormweaver which is a sorc ascendancy

warped marsh
#

I dont even know what spark or blood mage is, to be honest 🥲
Just a friend told me to try that.

unborn horizon
#

yeah, it's stormweaver mana stacking archmage

warped marsh
#

So i should seek for stormveawer sorc builds?

unborn horizon
#

watch some youtube vids about different skills

dreamy bridge
#

sorc gets an easier time with elementals, witch goes with chaos and some phys spells

unborn horizon
#

I would say the most noob friendly build is essence drain/ contagion lich

#

that I would advise to play

warped marsh
#

Noted all the things you both said, will be googling and watching 🙂

dreamy bridge
#

2 button build, relatively simple gearing

unborn horizon
#

and it's getting buffed, which is wild to me

warped marsh
#

Sounds great for my case 😂

snow tide
#

How is the dmg % of a skill calculated against all the increases from passive tree?

Lets say a skill at lvl 20 is calculated as 300% of your base damage. If I have 100 base dmg from my weapon, this would make it deal 300 dmg.

But now how do all the increase %'s that apply to that dmg type affect that 300 dmg? Say I have a total of +500% increased dmg that apply from the passive tree...

Would I be doing 300%+500% dmg for a total of 800 dmg, or would it be 300% x 500% for a total of 1500 dmg?

This is before all More/Less multipliers from support gems is applied which I know is multiplicative. I'm just unsure about this skill % dmg interaction with passive tree additive % dmg.

quiet forge
snow tide
#

I don't see where that says anything about how skill dmg % is calculated. I talks about base dmg, added dmg, increased % (from stuff like passive tree), and then more multipliers. No callout related to how skill % from the level of skill is part of the calc

#

unless I'm missing it somewhere

quiet forge
#

that is, 'base damage'

atomic halo
#

that's it, it's pretty simple

#

so with 500% inc. damage on a base of 100 damage, you get 600 damage, x3 = 1800 damage

snow tide
#

ok, so skill % dmg is multiplicitve with the weapons base dmg, then that is multiplied against all sources of increased dmg from passive tree and the like, and then that all is multiplied by more's from support gems?

atomic halo
#

it's just multiplicative with everything else

#

you dont have to list everything

#

whatever your damage would be otherwise, it's just tripled (with 300% base damage)

exotic compass
exotic compass
#

I played it a couple times, one of them I even changed from lich to Bloodmage and started using spark at level 84, probably not a noob-friendly idea to swap builds later but the option exists 🙂

#

Modsssss

warped marsh
exotic compass
#

<@&174997701513969665>

#

🙂

exotic compass
shrewd pulsar
#

Anyone planning on making a FULL bonestorm build? I'm thinking about classes. I don't feel like playing witch since I hate that character, but deadeye maybe.. or a merc spec?

quiet forge
#

you have to play lich to enjoy bonestorm

#

I tried it last season on stormweaver, it was ass, no damage

shrewd pulsar
#

I would prefer to avoid bonecage clearing.

quiet forge
#

yeah, you aren't going to enjoy this build

shrewd pulsar
#

I have enjoyed it immensely on my chonk. But the changes nerfs my old chaos damage instance stacking.

warped marsh
quiet forge
#

Okay so you need a bossing skill and a clearing skill, right?
Unearth just doesn't work as a clear skill. So what will you use instead? There isn't really an option. You're spending all your passive points on phys and crit, so anything but phys dmg for spells you cast goes poof
Might as well go crown of eyes chalupa at that point, that way you'll actually have a clear ability, but I'd say it's pretty unclear how much that build would benefit from the inclusion of bonestorm since it doesn't really want for boss damage

shrewd pulsar
#

I want to avoid the witch. I hate the character and can't stand the voice and quips.

tender needle
#

On a crossbow skill (eg. permafrost bolts), when it says 62% attack damage, is that 62% attack damage for all 10 fragments combined, or assuming you shotgun everything into the same target, 0.62 * attack-damage * 10? I assume the latter because the former would do almost no damage, but just want to confirm it.

shrewd pulsar
#

Also trying to figure out a fast way to extract impales. I'm curious if the new ravenous swarm can do it.

tulip fog
#

if you get a beast companion with haste aura, does the attackspeed and movespeed you get from that aura scale with the companion skillgem?

north talon
deep leaf
#

i’m thinking of playing CHONK, if i convert all my lightning damage to chaos with original sin, do skills still apply shock as long as they have an increased chance to shock line?

quiet forge
#

no, because you aren't doing lightning damage anymore

#

100%*=0 is 0

deep leaf
#

okay that’s what i thought, thank you

tulip fog
# exotic compass Negative

does the attackspeed and movespeed from the aura scale with the level of the captured companion? i.e. does the aura from a lvl 10 companion give the same amount as a lvl 90 companion?

exotic compass
#

The aura will never change

#

There is no hasted tier 1, or haste aura tier 3, etc.

Aura is aura

dreamy bridge
vital plume
dreamy bridge
wicked sparrow
#

any news on PoB2 .3? im smart but not read off notes make build smart. nor smart enough to know where to find this info.

hidden siren
#

again nothing will update to 0.3 until launch

#

said by the pob team and by ggg

wicked sparrow
#

cool.

lean willow
#

need mortar canon info

vivid kiln
#

Hello. We have the patch note for the next season.
What do you think about Lightning Spear ? Can it still be playable ?

exotic compass
#

Smart answer is "we don't know" but likely answer is yes

tidal birch
vivid kiln
#

Clearing nearly all content.

#

Including tower bosses and so

#

Because i'm a duelist sword enjoyer and beside Lightning Spear , i don't like any other gameplay in PoE 2 🙁

tidal birch
#

LS, tangle and amazon all got nerfed. But I dont think it is dead. But cant answer the question how good it for pinical content is (+ the removal of the 1-shot mechanic if you played Deadeye)

noble token
#

dont lock yourself into 1 stupidly overpowered build

#

i wouldnt say youve even played half of poe2 if all youve done is LS

hidden siren
#

ls is fine

vivid kiln
#

I didn't play it because it's broken. I'm a frost blade/lightning strike player since forever ^^"
I'm playing since the release of the early access. I've already tested Monk 2 times and Amazon 1 time.

hidden siren
#

got nerfed but it was stupid broken to start so toning it down was needed

noble token
#

i have 10 characters in endgame and will have 10 more by the end of 0.3

#

live a little

#

i cant imagine playing just 1 or 2 archetypes in poe2

oak berry
#

If I were to use a fire penetration support gem (Ability 1), fire exposure ability (oil gernades), fire exposure gem (Ability 1), and a curse, all of these would stack?

noble token
#

even though i like slams the most, im gonna do ice ranger, minions, merc, hollow palm etc

noble token
vivid kiln
#

I'm thinking the lifting of support restriction could do it anyway

noble token
#

read the in game tooltip for exposure, im sure it explains it

vivid kiln
#

I was expecting Druid Shapeshifter (on melee) but was a wrong guess

stiff depot
#

poe2db.tw/us/cnGems#SupportGems
So whats the general consensus that this list of support gems will be accurate for 0.3? is poe2db often correct about this sort of stuff?

atomic halo
#

so unless chinese and world versions are different, it's accurate (for what is shown)

#

only problem can be translation error/ambiguity

stiff depot
#

mmm, I noticed the volatility gems were called 'impermanence' but otherwise existing gems looked identical

tidal birch
vivid kiln
#

Perhaps, i'll still continue with spear i think. In worst case, my league will be short

tidal birch
#

You could start Deadeye Spear and then switch to bows, if it turns out that Spear does not work.

vivid kiln
#

I don't like bow ^^" Ty anyway for the answer 🙂

hollow folio
#

Never played a witchhunter how do they look for the upcoming season?

wide dew
hollow folio
#

oh tyvm

noble token
#

im so excited for notables being more interesting in 0.3. ggg have been saying they want to make them more exciting for ages, and the notables jn the preview looked sick as fuck

#

the archon nodes, the azmeri animal shit, the amour break applied to fire damage

#

so cool

#

fuck the 30% inc dmg 5% reduced AS type nodes

oak berry
#

dumb question regarding this support and how explosive shot is explained. If explosive shot converted 80% phys into fire damage, this support will not be good right? cause then it would only do the 20% phys?

noble token
#

yes

foggy sundial
#

hey everyone, I'm rusty with poe2 but decided to come back for 0.3. I have an idea for a build and I want to see what people think of it, if it's worth ot not and ideas to build off of it. I was thinking of going stormweaver (for double shock/chill application on all hits) hollow palm technique (focusing on shock magnitude and crit). Is this viable as a decent/good option?

oak berry
#

I would use this one instead right?

noble token
#

yep

oak berry
#

aight ty

noble token
#

but be warned that both of these will be changed

#

all support gems will be changed

foggy sundial
#

no ideas?

#

or is this the wrong channel for this?

timber plover
#

What are some easy builds to play on console? Gonna try playing on ps5 this new patch and want something that works well with controller and ideally SSF viable or just one or two key items to not have to try and trade all day

regal maple
#

From how they worded vaulted impact changes will the bonus damage be increased/decreased based on the supports of the followup skill?

#

Or just be added after the hit with no multipliers

quiet forge
#

Looks like a % of damage dealt by the impact

#

Think impale but not actually called impale

regal maple
#

How does impale interact

#

I assume does not care about modifiers on other skills right

foggy sundial
#

nm....I thought shock was "more" damage, not increased....makes my idea not so great

void loom
#

Hey guys, I’m a noob player wanting to make my build for the first time. Chaos infused flame build that mark talked about in the interview is something I’m really interested in. Anyone knows best ascendency for this?

native surge
#

Amazon could work too

#

If u do chonk (c monk) don’t take the darkness node

faint current
#

Excuse me, I need directions to the Sorceress or Witch channel so I can see what those players are going to be doing so I can find inspiration to make my own build as a new player.

native surge
#

it's based on the ascendancies

#

so infernalist, bloodmage, stormweaver, chronomancer, lich, and 1 other one i cant remember

empty sequoia
#

Bloodmage spark? Does anyone think it’s going to be better than running a storm weaver?

round mica
#

I can't see Invoker not being solid, just so versatile

eternal meadow
#

Anyone tried single stack poison build? With Herald of Plague?

quiet forge
#

@wraith palm

wraith palm
quiet forge
wraith palm
noble token
formal silo
#

Does projectile speed, increase the speed at something like toxic growth? From shooting to landing?

noble token
#

it does on siege cascade and they are both rain skills so i would assume yes

formal silo
#

ty

frail sedge
#

Is blood mage hp/crit stacking looking better or worse in the upcoming league compared to last league?

noble token
#

numerically 20% less crit dmg bonus from the life stacking but you get 2 free points + the crit chance node is first now which is good because its better early game than crit dmg

#

the 2 points is massive

cedar glacier
#

I was thinking about starting with sorc and elemental equilibrium, but it's so far away, did they mention potentially moving it at all? with it being reworked to interact with infusions, it seems like it would be better for it to be closer to sorc

shut basalt
#

there's a projectile damage stacking Gemling I did last patch that could pick it up

#

I did Ember Fusillade + Fireball for that one

#

but I might switch to Ember Fusillade + Arc

#

in which case I just need lightning infusions so no need for EE

subtle jetty
#

Are we going to have more information before leage start? Like what level mortar cannon is or what the skill tree looks like? Or do we just have to figure everything out at launch?

brittle anvil
#

yes, usually

quiet forge
#

GGG: "we want players to figure that kind of thing out on their own"

faint current
#

Okkkk chat, I want to make my own build but I dont have any spells chosen yet but I know which character's' I might pick. I'd like a link or check-list to help guide along.

I.e.

Step 1: Choose character
step 2: pick spell's'
step 3: supports to enable said spell's'
step 4: defenses (but i'll get lost here because idk how much I need of anything besides 75 resistance)
step 5: instructions not clear, washed up on wraeclast

merry scarab
#

hey, i was just theorizing about a Deadeye Bleed Build, anyone know of specific item mods or uniques I should use?
https://maxroll.gg/poe2/pob/xxi850gm

faint current
merry scarab
#

oh well, its complicated

#

forget the crit multi, prob not good on new patch

#

the 100 crit is granted by snipe itself

#

but dont count on it anymore

brittle anvil
#

you can use crit for dots from hits in 2

merry scarab
merry scarab
#

so it will go through, increased, then more, then multipliers (like armour break more on that later, but more importantly crit multi) and just before armour

#

problem is that IMO crit is hard to scale and im hoping that the utility from Called Shots is better than the crit scaling from Amazon

#

if it turns out crit is just better, I could simply just stop using frenzy charges, and go full in to crit, there are nodes for crit chance on bleeding enemies after all

merry scarab
# merry scarab but dont count on it anymore

I imagine it most likely wont, because part of the snipe change grants it better damage on heavy stunned enemies, which ill achieve by marking them with bloodhounds mark and armour break thanks to rain of arrows.

#

now that i think of it, rain of arrows probably need haemocrystals support to stop it consuming the incision stacks

hoary bolt
#

Blackbraid buffed even more, holy

hoary bolt
#

it basically swaps poison and bleed chance so it wont cause bleeding

dusky field
#

I'm thinking about this
Cold Deadeye with Ice Shot is main clearing skill + Herald of Ice.
with single target I will use Freezing Salvo (It just got buffed recently with quality more freeze buildup) and then Snipe + Mirage archer with Snipe skill .
So I will try to freeze the boss as soon as I can, then Snipe it because Snipe deal more damage with Frozen enemy.
I don't know how it work with mirage archer with snipe, like me and my mirage will dual snipe ? hope it works
Do you guys have any idea or tips with this ? thanks

quiet forge
#

use ice-tipped arrows

#

the rest of it is generation of charges and management of your ailments & gear

dreamy bridge
#

i wonder how easy it'll be to stack elemental armor and if it can go past 100%

willow elm
#

With Toxic Growth being barrageable will they remove the limit on pods?

uncut bay
#

then you know it could be a new build

eternal pilot
# noble token

Are they not that bad? they sound really bad but I might be overlooking something?

uncut bay
#

yes they are pretty bad

dreamy bridge
#

passive block nerf, giant's blood especially feels unnecessary

#

incentivising 1H maces by punishing giant + 2H Shield

static torrent
#

Passive Block now also works on most Hits, and Giant's Blood was practically the default, so of course it would be tuned down in some way.

eternal pilot
#

yeah but like - 55-60% EHP? with those two nerfs combined

#

I dont even remember what kind of "unblockable" attacks was even dangerous ontop of my head. Small instances of damage in quick succession that resulted in stun threshold breaking was mostly what ended up getting you killed. Now with worse hp and worse block and thus worse stun threshold. This is just going to be way more common?

uncut bay
#

they should have added 2k life to the mace builds instead of taking away 400 life or whatever with giants blood

exotic compass
#

Next season chaos innoculation will set your life to 0 and just insta gib you in hideout 😭

unborn horizon
#

did you guys like the patch notes update? flicker guys are crying

exotic compass
#

We have so much to see still, both in 0.3, 0.4, etc

dreamy bridge
noble token
#

the change that is a mystery to me is giants blood life nerf

#

it was popular and that was indeed evidence that something needed to change, but i feel like that something shouldve been bringing 1h+shield up not 2h+shield down

#

you absolutely cannot function in maps as melee without very strong regen or a good avoidance layer like ev/block

#

im excited for the new warrior notables but im not high enough on copium to think that theres going to be % life on any of them

eternal pilot
noble token
#

just capped block was never enoigh to tank a bunch of monsters was it?

#

my smith used block + a little armor + very high regen + life on block + leech

#

and im ngl i did not feel very tanky

#

not because i was getting one shot but warrior abilities innately make you very vulnerable to damage

#

whereas a deadeye might be squishier but you can just off screen clear a pack without ever even getting aggroed

#

this is also why i think evasion might have been the weakest defense numerically, but evasion characters have a much easier time just staying out of range of most attacks so evasion didnt feel as bad

dreamy bridge
#

the issue might be that 2H Shield is objectively better than 1H Shield because of damage. Maybe a less atk speed would be better? There's not a lot of things to nerf about giant's blood without going against the "fantasy" of a character having giant's blood

quiet barn
#

so we all knew that ember fussilade is the best method to stack volatility on chalupa what if we make ember fussilade the main skill for the class with the help of blackflame conversion wouldnt it be synergize so well u still ignite enemies so still stackin volatility and all damage dealt will be chaos wouldn't this make a true chaos DPS in the game?

#

blackflame acolyte build

eternal pilot
unreal girder
#

Grenade cannons should each have their own individual cooldowns on using grenades right?

dreamy bridge
#

honestly I'd change it to incentivise dual wield 2H instead of 2H shield kek

dreamy bridge
#

they also said it has improved cooldowns on the cannon

eternal pilot
#

Btw was there any other armour buffs beside the new affix on gear?

fickle thistle
#

What makes stronger poison dmg.

Going all into dmg nodes on a singular poison with Low tolerance.

Or going into all into multiple poisons like 5 total (non-pathfinder)

#

And does crit have any impact? Since poison is affected by the initial hit?

woven depot
#

different builds, I prefer singlular stack poison builds and just focus on scaling the initial hit as high as possible (yes Crit works for this purpose)

fickle thistle
#

Ahhh I see. So crit focused singular poison might would likely be stronger than going into 5 poisons u think?

#

As non-pathfinder atleast

woven depot
#

not necessarily, it’d be a completely different build

#

There’s merit in increasing amount of poison stacks as well

#

But no point going above a stack number that you/your build can’t feasibly achieve

alpine parrot
#

ok so
last patch i just used melee due to mana constraints and it was pretty much, stun bosses in 2 sec then 10 more sec to kill
but next patch weapons gonna have less str/stats req so i have more leeway
any ideas how to actually use/what skills to use that are not melee with that as amazon?

#

clearing was with leap slam *

fickle thistle
#

I was thinking of trying the Spire of Ire spear since it's all about chaos damage. And looks pretty neat.

woven depot
fickle thistle
#

Hmm. Is it worth to use crit on a spear thars only 5% tho?

woven depot
#

much less so, if you really want to you could always go northpaw unique gloves, sets all attack crits to baseline 7%

#

what ascendancy are you thinking

fickle thistle
#

Well the ones that interest me most are Lich, Acolyte and Ritualist

#

Mostly leaning towards acolyte tho.

woven depot
#

alright alright, Deadeye gets easy critical weakness now, that’s effectively +10% base crit

#

if you really want to crit

fickle thistle
#

Ehhhh deadeyeeee

#

Oh yeah. Is there any way to get poison pops? Ik bleed has herald of blood or something that makes explosions for quicker clearing

woven depot
#

Bursting plague support gem ig

ebon arrow
#

what build will be op and have an easy time on launch?

alpine bone
#

what if lightning spear + hollow palm = zeus?

tidal jacinth
#

New patch notes when

tough ginkgo
#

When did the community will know the best builds?

And when the new filters will be avaliable?

If I got the 0.2 of NeverSink it will update automatically?

formal silo
#

Week after launch once all the bait is bricked

#

Neversink will be that day

tough ginkgo
hoary bolt
#

when he updates it

#

if you just downloaded the filter files manually they wont

dusk tangle
zealous valve
#

i hope blood witch isnt too nerfed just got on to try the lightning spear stuff, super fun

dusty kiln
#

is flickerstrike now still a thing to build around?
or even usable at all?

perhaps i need a secondary skill, or rather primary, which i use for dps and charging and flickerstrike whenever its charged?
(stormwave into flickerstrike, or maybe tempest flurry into flickerstrike? as i get attackspeed from unarmed?)

formal silo
#

I’m so salty about toxic growth. Jonathan made it sound like we were getting toxic rain but it’s not even close

radiant quarry
#

OK so im testing minions, and in A1 i feel like i basically am dooing 99% of the damage myself and they are kinda irrelevant? Does that change?

steady breach
#

melee minions and specters are getting buffs on friday

#

problem with melee minions currently is that they need accuracy to hit stuff, so they miss a bunch

radiant quarry
#

ok, but from a leveling experience - am i always going to be supplementing them with self casting spell damage?

steady breach
#

cant answer that, havent done a minion build yet

radiant quarry
#

cause right now im thinking - sure i can summon skeletal minions, but why would i when i do far more damage with chaos spells

#

kinda forcing it for no reason

open brook
#

just checking the new max block chance node on the warbringer just changes the maximum right? you still have to get 75% chance from gear and passives?

steady breach
#

yes

#

cos they are lowering the default max chance cos there is a lot more stuff thats blockable

open brook
steady breach
#

i havent played one either, so dunno the finer details

foggy sundial
#

I'm thinking of trying a stormweaver hollow palm technique for that double shock/chill (applied on all hits). Any idea how well it'd work?

modern socket
#

I haven't played poe2 since initial 0.2 release and even then only up to level 40 something.
What is something I could more or less safely start with in 0.3?
I've seen a Mjölner EQ Build in 0.2, is this still doable?
Or any EQ at all if it is starting viable

distant dome
#

So if my Ignite does 500% of the mob's HP, will this give me a ton more energy? or does it only scale down?

#

Next patch I could have my ignites doing 200-300% of enemies HP bars by early maps

frail sedge
#

Yo guys I have a build in mind but I'm not sure if it'd be possible, I'm thinking of trying to get the Mjölner work with Heat of The forge Kitava's ascendency node and
Crown of Eyes unique to get fire and lightning spells proc on melee hits while going for spell damage/energy passives, would this be possible? any thoughts?
or it'll be complete shit? xd

modest ingot
#

Does Amazon Lightning spear still look viable in 0.3.0? The crit chance Tangletongue gives got heavily nerfed, from a previous max of 20% to a 8% max.

#

Can Amazon compensate enough for this though?

brittle anvil
#

Damage also nerfed i believe, and also methods to get frenzy charge passively

modest ingot
#

I saw somewhere that Deadeye Lightning spear builds are dead

#

So wondering if Amazon lightning spear would be a viable league starter, not too OP anymore, but like not ass, at least a decent build?

brittle anvil
#

Yeah I wouldn't say it's dead, can still be decent

cold prism
#

I wonder if a blood mage with Rake and Reap (the skill given by one of the new staff) would be viable, or if the combination of needing dex for Rake, and Str/Int for Reap, would be too difficult. The idea of having both a staff and spear to try out the instant weapon swap in 0.3.0 is somewhat tempting

sharp thorn
#

It is not difficult to set up at all. This is pretty much a half of bloodmages in 0.2

#

It will be easier to make

cold prism
#

Still fairly new but like to make my own builds, but don't always end up knowing what is feasible. I might give it a try then 😄

modest ingot
#

Is it a typo in the patchnotes or did Galvanic shards really get changed to a one pump chump???

#

Like it says it only has 1 shot in the clip

#

1 bolt instead of the previous 5

#

Huge buffs otherwise to it, but now you have to reload after every shot?

cold prism
#

Doesn't look like a typo to me.

#

You no longer slow down while reloading, and the reload of galvanic shards is lower, so it's not exactly the same as reloading it before. With Double Barrel and quality (if it remained the same), you could also get another 3 shots. And we don't know passive skill tree changes, so hard to say how hard/easy it might be to get extra magazine size there. There's also a lineage support that auto-reloads when you dodge, that could also help.

sharp thorn
modest ingot
modest ingot
sharp thorn
#

Why do you think they increase damage then?

#

And a number of fragments

native surge
#

they want it to be the new LS

#

monks will be playing galv shards

modest ingot
native surge
#

titans blood double xbow galv shards

modest ingot
cold prism
#

With shock lasting much longer now, way more viable to load galv shards, blast some mobs back and apply shock, then load in some different bolts.

#

I kinda like it

native surge
#

if it had 10 bolts

#

i was just joking

modest ingot
sharp thorn
modest ingot
#

Don't really like that "priming" style

cold prism
#

To each their own 😄

native surge
#

its kinda like swapping guns in a shooter

#

using the slag pistol in borderlands 2 etc

modest ingot
#

Wonder when maxroll etc. Will start having new 0.3.0 league starter builds

modest ingot
modest ingot
native surge
#

yeah

#

no tree

#

earliest is thursday

#

but thats a maybe

eternal pilot
#

This one might be able to sustain galvanic decently with double barrel

#

during clear

cold prism
#

Embrace the lack of available starter builds and just go YOLO 😄

#

If you bomb out, yell at Jonathan that build floor is still not high enough, since he said on interviews he wants you to be able to fumble your way through

frail sedge
#

I'm trying to create an ES/Armour hybrid with scaling spell damage to attack damage to synergize Mjölner being a mace with the spells it triggers. I plan to go left side for the hybrid ES armour passives and the spell/attack hybrid nodes.

I'm still deciding between Titan, Smith of Kitava (to add the fire spell proc on attack) or Bloodmage, as all 3 seem to have good synergy with this idea. which one would you think works best with this concept, and what other uniques/nodes could I add to make this better?

Also, would this idea work, or am I better with another weapon than mjolner? I really want to make use of the Crown of eyes in my next build, looks really fun

native surge
#

I’m probably just gonna put galv shards on my mirror archer

#

For mapping anyway

eternal pilot
#

Think the frost deadeye is going to be decent? with the change to freezing salvo and the ice shards etc?

modest ingot
modest ingot
native surge
native surge
#

It’s really fine now

#

I fully refunded my whole tree in the end of act 2

#

Free respec for the first weekend would be sick though

mellow shale
#

Does the notable "Event horizon" which makes you lose 3% HP on casting a spell, kill you if you have Chaos innoculation?

steady breach
#

from what i know about poe, it shouldn't

#

cos 3% of 1 is 0.03 and that rounds to 0

#

since life is calculated without decimals

#

but i have not tested it, so ¯_(ツ)_/¯

mellow shale
#

I guess i'll find out if i do a chaos build xD

mellow shale
deft flare
#

Goodday lads,

I'm planning ahead for 0.3 and i had a blast playing Lightningspear Amazon (tangletong+chickenleg). Does any of you know whether thats still viable and whats the best way to level towards this?

uncut bay
#

amazon and tangletongue still strong

#

for leveling with spears I guess storm lance explosive spear, they are great

deft flare
#

I see ok! Also, i was wondering is theres a website which, for instance, details at what level what new weapon tiers will b available. For instance, next upgade for me weapon is at 78.. ssame with some other items, is there somewhere i can fetch this knowledge?

uncut bay
#

just check the trading website

final mountain
#

can anybody explain this thing to me?

#

I read the patch notes as well but I quite don't understand

#

is it an active skill? a persistent buff?

torpid wraith
#

Hey there! You think on only dodge Chayula monk is possible with new asc ?

woven depot
#

hard to say without seeing scaling on the new dodge node

static torrent
woven depot
#

but doubt

dreamy bridge
fleet blaze
#

best herald of blood bursting plague build?

oak berry
#

for pob, where can you see minion accuracy, i might be blind

hoary bolt
oak berry
#

i wanna see how accurate the minions are?

hoary bolt
#

the reason I ask

#

is because in 0.3 minion accuracy will no longer exist

oak berry
#

if they have bad accuarcy i might wanna to change some nodes

hoary bolt
#

they will just hit 100% of the time

#

so youll be getting better accuracy for all of 4 days

oak berry
#

yes sir, thats the idea

deft flare
#

best build 0.3? LA Deadeye?

fleet blaze
#

is there a poison build that proliferates simialr to herald of ice ? im not well versed

#

screen clear etc

hexed tiger
#

Exsanguinate for blood loss + pin,
Herald of blood + Bone Shrapnel for pops.

Shrapnel and pin support can be swapped not sure which will work better

#

Thoughts?

fleet blaze
rigid sage
#

Warrior going to be good to start new league with?

hoary bolt
#

there is no crossbow that fires additional bolts

hexed tiger
#

I really need a third 'herald like' in there to chain screen+ but not finding anything

worn hound
#

Me and my friend just bought the game and want to run through the campaign get to endgame before leauge start just to practice what builds do u guys recommend for us to go?

dreamy bridge
#

could go one melee one ranged

hoary bolt
#

Lightning Arrow Deadeye is a good choice

worn hound
worn hound
dreamy bridge
#

hmm then yeah LA deadeye seems best. there's also monk and huntress

frail ferry
#

Very beginner question. If I do a typical frost type monk build to get me through the early league until we have build guides coming out with all the new changes, what would be the ideal time to respec? After Act 2? Act 3?

dreamy bridge
#

maybe act 3 town

fleet blaze
#

Best bow skill for herald of blood bursting plague bleed/poison ? I know nothing .

dreamy bridge
#

are you using both herald of blood and plague?

fleet blaze
# dreamy bridge are you using both herald of blood and plague?

herald of plague?no the interaction i saw was herald of blood with bursting plague support -> enemy dies while bleeding triggers bursting plague which is a hit that can poison and bleed -> it aoes and bleeds/poison surrounding enemies -> loop ensues.

but that's all i know

frigid hill
#

What spells have the best synergy with chonk's volatility? Can generate a lot reliably but unsure what to use it with. Flameblast and the new keystone maybe?

dreamy bridge
deft flare
#

Can someone predict some S-tier builds in POE 0.3?

hexed tiger
#

arc deadeye

deft flare
#

Aight, is there already somethig available?

hexed tiger
#

Idk about theory crafted guides, but nothing in 0.2 because arc is being given proj tag in 0.3

distant dome
# fleet blaze is there a poison build that proliferates simialr to herald of ice ? im not well...

Dark Defiler with Detonate Dead with envenom, bursting plague and Contagion. 48 minions from unearth/raging spirits for 300% extra chaos damage.

It can chain react and one cast kills enemies 3 screens away if density is high enough, or one cast can kill an entire 30 second ritual (see video)

https://youtu.be/GZVrXQq8PQI?si=0kpJQBjlyUyTLqUy

Cleared an entire T15 ritual with 1 cast of Detonate Dead. Also had Despair (Decaying hex, no impending doom) + Contagion to keep the chain going. Most of the damage done here is the Bursting Plague re-poisoning minions with a 50% chance per death.

Note: My Detonate dead was doing 1/4th the damage value it normally does, as I intentionally did...

▶ Play video
gusty bone
#

What part of the new demon form scales with skill level? Just the life drain? Is it 3% more damage at all levels?

olive meadow
#

anyone here that's been looking/building a pconc 0.3 build? Would it be good in 0.3? I am thinking about trying to start with it

orchid narwhal
#

So far based on what we know, I think I decided on starting with a tactician using the new mortar totem. I shoot gas grenade, mortar shoots explosive grenade to blow up the gas. Take cannon's ready for a second mortar and embankment for added fire damage.

Then I'll take Polish that Gear for armor adding to deflect chance which I will try to get to 100%. Then Stay Light to defend with twice as much armor... That's 90% potential physical damage reduction, yeah? I'm not sure how it's calculated.

Should be really tanky with good clear. I'm not sure how it'll be with bosses though. Maybe throw in rapid shot to buff the grenades? Thoughts?

eternal meadow
frigid hill
#

yes, generating it is not going to be difficult

#

I was wondering what the best payoff is

eternal meadow
#

I was thinking Poison, use some hard hitting skill to make sinlge mega poison and proliferate with Herald of Plague
Also I was leaning more towards attacks, but that's solely due to personal preference

native surge
#

Living bomb + herald of plague

violet yarrow
#

seriously the best builds that can make use of it is going to be using the new Blackflame keystone to scale ignite with it

split stump
#

Is poe2 more forgiving than poe1 in casual/new players trying to play blindly not following a build guide? If so, why is that and how easy is it to fix a broken character in comparison?

willow elm
#

It is as in general builds are less reliant on specific multi-unique interactions or gated behind things like timeless jewels and the game makes it easy to have multiple skills for multiple situations so you can tailor one skill to be a single target bossing skill and another to be a clear skill. Fixing a broken character requires gold, but as long as you are not trying to swap everything it is usually pretty manageable

unreal sierra
#

its way more forgiving

willow elm
#

That all being said, the further you try to push a build the more it starts to approach POE 1 in terms of optimizing the tiny details, but I would say it is much more forgiving and a lot less ocnfusing systems

unreal sierra
#

bunch of builds are working just by taking stuff on the tree that looks like it works with your idea

#

which in comparison to poe1 is way more reasonable to new player

split stump
#

Ok my issue with poe1 is I have limited time to play and when I mess up I feel like I wasted my time. Playing a guide is like “cheating” but at least it gets you somewhere at some point. Are there mechanics in poe2 so that that “time wasting” can be reversed without starting over? Or is it just that it’s much harder to mess up the build?

#

Or both?

unreal sierra
#

you can respec with gold quite reasonably, and sockets outside of gear make it way easier to experiment with different skills

faint current
#

I'm either going to play an ice archer, lightning archer or an arc blood mage or some type of sorceress bla

#

im going to try and build something online because looking on youtube netted nothing good or useless besides streamer clickbaits

#

slight problem, the website I was using only shows thing from 0.2 not the new one 💀

unreal sierra
#

because we still dont have much information

#

like new passive tree or support gems arent all out

uncut bay
static plinth
scarlet sandal
#

If someone were to do a deadeye crit arc for next league.. would the passive tree be si.ilar to that of an LA?

astral geode
#

The bow skill snipe says "channel to charge up your bow before releasing a powerful shot. Releasing the moment you fully charge causes the arrow to explode on impact for a guaranteed critical hit"... Does that mean that the hit itself is guaranteed crit or is it just the additional explosion is guaranteed to crit?

regal maple
#

Will having same weapon shared between both weapon sets be something that's added in 0.3 or do we still have to wait

astral geode
hidden siren
#

there is no guaranteed crit on perfect timing it was removed on 0.3

astral geode
#

Oh ok. Thanks

hidden siren
#

currently its the explosion that crits

frosty finch
#

Hey guys, are we going to have any good league starters ?

#

Is warrior just cooked ?

static plinth
#

Is there anything thats particularly good on the buff attack skills like Staggering Palm and Charged Staff, similar to Impale? Or is it just Impale

foggy sundial
#

is there any place to see the changes in the passive tree for 0.3 or do we have to wait for the new season?

hidden siren
#

wait

foggy sundial
#

thanks

hexed tiger
#

Arc Pin Tactician with Bone Shrapnel Herald of Thunder?

vestal sequoia
#

Where can i see the before / after of the talent tree please

hexed tiger
#

We don't have the new tree

proven rapids
vestal sequoia
#

Yes we dont have it but i saw Fubgun showing the before / after with all the node . not the description tho

fringe compass
#

How do you know what nodes to take when going through the tree? I’m feeling a tad overwhelmed on what I should be focusing on. I don’t want to follow a guide I want to understand for myself, or is it a case of just try something and then change as you go

frigid hill
vestal sequoia
#

ah yes thats it thank you @frigid hill

faint current
#

Hiii, what are you guys opinion on an ice archer?

dawn spire
#

I love the archetype but you'll have to be more specific. I played an ice shot + snipe chronomancer in 0.1 and had a blast.

I'm considering an ice shot acolyte of chayula this time around, but not sure yet

#

Ice shot can work with basically every ascendancy imo

tidal birch
faint current
#

Idk, Im going to be the ranger ranger character and just pick the ice abilties as I level up

dawn spire
#

Tho it depends on how you define "work" I suppose. You just get different flavors of ice shot.

#

Oh, are you talking about the game now, or 0.3?

#

I assumed we were talking 0.3

faint current
#

0.3

dawn spire
#

I kinda wanna give ice shot stormweaver a go, but I'm not sure yet.

Pathfinder and Chronomancer have such good Qol that I find it hard to play anything else tbh

#

This is poe2

twilit river
#

Wrong chat sorry

#

Just realised

faint current
#

I feel like my ice archer will be good but what scares me is that because idk this game so I wont know what legendary items to use or special gems 🥺

dawn spire
#

Well I have good news, there are no legendary items in poe2

#

The orange ones are called unique items and they're usually trash

#

Yellow (rare) items are all you should need

stone apex
# fringe compass How do you know what nodes to take when going through the tree? I’m feeling a ta...

Two steps: you need to know what your defensive layers are, and you need to know what your damage scaling methods are.

It can feel like there's a dozen different ones of both, which is where picking and going all in on it provides you with direction. For example, if you choose Crit as your damage scale, then you need to find every crit node and grab it. However, if you aren't using crit, then avoid every crit node instead. Repeat that over and over until you pick only the top of the defense and offense scaling.

dawn spire
#

And early in the campaign, blue (magic) items will work

#

Yeah I like to start by coming up with a concept. A bare minimum list of 1+ things the build needs to do or else it's not your build.

For example, my chronomancer ice shot needed to:

  1. Time freeze bosses
  2. Put down tornados behind them
  3. Spend frenzy charges on barrage
  4. Charge a snipe perfectly and fire the barraged version into the boss, pierce it, hit the tornados, and have them ricochet back into the boss for insane oneshots

In order to do that, I needed crit damage and I ignored crit chance (snipe no longer auto crits, sadly, so that won't work anymore), accuracy, attack speed, etc. I used ice shot for clearing so having freeze nodes helped a lot with proccing Herald of ice.

#

If all you want is "generic ice Archer" then there are dozens of ways you could plan your tree and still hit that mark. The more specific you can get, the better. You can also start with a goal or piece of content you want the build to be able to do

hexed tiger
#

I was really hoping we'd have to take substantially fewer travel nodes

#

But only saw 1 fewer between my entire tree

frigid hill
#

"A small Attribute Passive Skill has been removed on all of the outward highways between class starting locations." I'm unsure where this is

proven rapids
#

When you attempt create more totem than your limited number of totem, does it kill the others totem like in poe1 ?

hidden siren
#

if its a limit yes why wouldnt it

#

old one gone new one up

frosty finch
#

Do we have the list of all the new support gems ?

#

I saw a list but all the images were in chinese

static plinth
scarlet sandal
#

For deadeye arc build would you still use bow? Maybe like a widowhail with a +2 quiver or staff/wand, focus?

faint current
hidden meteor
#

Anyone planning to start with deadeye but not LA ? If so what are u starting with ? I was thinking ice shot or should I transition into ice shot in end game ?

dusk narwhal
scarlet sandal
#

Even with arc being a projectile in 3.0?

winter vine
#

Hello guys any way to mana leech in this game ?

dusk narwhal
#

the only reason I see to run widowhail + quiver for arc is a relatively easy +5 on the gem.
There's no other benefits to be had

dusk narwhal
dusk narwhal
#

just like you don't see fireball users use widowhail + quiver just because it's a projectile

zealous valve
#

I hope i have a good time on bloodmage for 030

abstract grove
#

smith of kitava seems like it can hit 90% all res pretty readily by stacking fire res + unnatural resilience, plus 25% of phys taken as fire - add block and 50% reduced crit bonus and kitava should be tanky as hell no?

median wharf
#

3.5-4k hp unless u a whale, oneshotted pretty easily

raw dagger
median wharf
#

Also smith got nerfed, im hoping theres somethings to help on the tree

#

Infernoclasp is also removed

winter vine
#

Also why they made arc projectile ? For the proj speed ?

dawn spire
winter vine
#

mods on rings are only for attacks ?

dawn spire
#

Yep. Same for gloves

#

Unless they added new ones in the 0.3 notes

winter vine
#

Rip dream MoM EB infinite mana archmage arc

dawn spire
#

I mean, just go chronomancer. Ez mana recovery

winter vine
#

Should press a button 🙁

dawn spire
#

Spend it all, get back to full with temporal rift

winter vine
dawn spire
#

Mana regen, stormweaver leech node, uhhhh

#

Yeah that's all I got off the dome. I still have poe1 brain atm

dawn spire
#

Mana flask

winter vine
#

leech node on SW is new ?

dawn spire
#

No

winter vine
#

I see recoup not leech

faint current
hidden siren
#

that all depends on when u start it

#

currently its the end of league so everything is expensive

faint current
#

lets say its early league maybe a a couple weeks in the league

surreal glade
#

Is there a really good tier list out there for the upcoming 0.3 patch? I know its early and speculative but I find tier lists somewhat interesting anyways 🙈. Especially if its made by a known , experienced person

faint current
#

I saw him sometimes in the old game so he knows some stuff. But he said the tier list could be totally wrong because we don't have any solid information with #'s yet

atomic halo
#

jungroan lol

astral geode
#

I know in the Livestream they said the attribute costs are going down. Does that include support gems or just equipment?

frank talon
#

Does someone know if we can expect PoB update before the start or not? 🤔 It seems like in patch notes there wasnt enough information on the new nodes etc?

abstract grove
#

trying to make aweaponswap xbow/2h mace build..
idea is to use the xbow to proc shock/freeze and remove armor, then use sunder to consume all debuffs for a big bleed
is there a support gem to give damage and make a skill consume freeze?

foggy sundial
#

biting frost?

nimble hound
#

tactican or warbringer mortar build?

arctic viper
#

With lineage supports isn’t their a chance that the skill you support with it is just going to be your main skill again like past leagues ? XD
I’m a bit worried that the combo playstyle they want us to do might be disrupted by a skill beeing overwhelmingly better cause of lineage supports

drifting cedar
olive basin
#

been thinking tactician totem of some elemental variety but i know nothing about totems in poe2 so might just wing it...kinda poking around pob though

north talon
teal dock
#

Gonna be doing a Blackflame Covenant Kitava Warrior, I'm ready. 😁

cinder steeple
#

So uh, what's a good Amazon build?

#

Lightning spear?

next moat
#

Sure, for the next 4 days 😄

cinder steeple
#

True...

undone mortar
#

What do we think, does this allow unarmed attacks to benefit from quarterstaff passives to attack speed and crit?

cyan garnet
#

What could be some fun unorthodox builds we might be able to go?

foggy sundial
#

@cyan garnet I'm farely newbish, but I was thinking of trying a stormweaver hollow palm build....double shock and applying it on all hits sounds good. Only problem is that the build seems to want shock magnitude and crit. Taking into account the need for energy shields and evasion as well as damage increases, I'm wondering if you'd be able to get enough for what you need to make it work. It could be a total PoS, but I don't like copying builds, so at least it'd be my PoS

tidal sorrel
#

Will Hollow Palm apply to all armor, like gloves helm and boots?

haughty wadi
#

is this a big nerf or am i misreading it

lunar trail
unreal sierra
#

it wont work with quarterstaff passives

undone mortar
#

Unless they add more unarmed clusters, that kinda sucks

#

This is the only one there right now

#

And the notable is one of those crappy tradeoff ones

atomic halo
#

still a great value node

foggy sundial
#

it all depends on how base damage scales with skill level

undone mortar
#

So, I was doing the math on that too

#

Using my 0.1 monk as a reference. Midtier gear.

#

To equal that staff, I'd need 15.5 avg damage per skill level from hollow palm.

#

And even then, with the armor I had, I'd be -3% base crit.

atomic halo
#

ngl if that's so, i feel the base would be closer to 10 avg dmg per level

undone mortar
#

That would uhh, kind suck I think

#

That was a pretty middling staff

#

Bad crit roll, too

static plinth
#

Tbf Hollow Palm is a lot faster than that

undone mortar
#

The attack speed would be the only thing it has going for it

#

From that setup (which didn't change much in 0.2 iirc)

#

So I'd lose 21% increased there, that's no big deal though

#

But I'd also lose 61% crit damage from some staff nodes

#

So 5.46x to 4.85

#

Based on my evasion in that setup, I'd get 54.64% more AS, which is more than what I have currently which is 32%

#

So overall 17% more

#

So, let's round that up to 20% more to account for additional unarmed speed nodes, I still don't see how that makes up for losing 3% base crit (from 14% to 11%), 61% crit damage (should be more with a good staff), and possibly a bunch of flat phys, over using a weapon.

undone mortar
atomic halo
#

nothing to miss, im just being pessimistic UHM

#

dont take my word with too much weight

unreal sierra
#

honestly it feels like bait node unless dmg will be unrealistically high

#

but that wont stop me from trying it on day 1

#

should be fairly easy to go back to qstaff if it will be unplayable tier

hoary bolt
#

"it will probably be bad unless its good"

#

ah yes

unreal sierra
#

like whole thing depends on phys dmg number

#

yes

hoary bolt
#

then why not believe its good unless its bad

unreal sierra
#

and usually ggg tends to give those stuff low numbers so im just realistic

hoary bolt
#

its not a warrior-adjacent mechanic, so its probably good

unreal sierra
undone mortar
unreal sierra
#

on 0.2 seemed decent

#

not LS tier but ok

atomic halo
#

general qs stuff is solid

#

falling thunder seemed quite strong with big power charges

undone mortar
#

Power charge gen seems harder though

unreal sierra
#

i was hyped for flicker... but its dead now

#

at least for primary skill

atomic halo
#

damage is even crazier now

unreal sierra
#

true, but new quality nodes made me excited for 100% uptime

foggy sundial
#

do we know for certain that quarterstaff passive tree nodes won't work with hollow palm twchnique?

unreal sierra
#

from wording i am 99% certain they wont

foggy sundial
#

"can attack as though using a quarterstaff" might imply that you get quarterstaff passives, but, it's not concrete either way

unreal sierra
#

id say it should mean you can use quarterstaff skills but your "weapon type" is still unarmed

undone mortar
#

I don't think anyone knows

#

Wait

#

I'm gonna bet right now

unreal sierra
#

but yeah it may actually work

#

who knows now

undone mortar
#

They forgot to make it work for heralds

foggy sundial
#

lol

undone mortar
#

It's gonna be like "you need to be wielding a martial weapon to activate this skill"

hoary bolt
#

The issue with Flicker is that the damage was already crazy good

#

it was the sustained attack and quality of life that lacked

#

and now theyre doubling down on that idea

undone mortar
#

El Classico

subtle jetty
# nimble hound tactican or warbringer mortar build?

I'm going warbringer cause of Answered Call minions. I also don't like having to tie totem activations to when I fire, which is where Tactician seems to shine. I'm thinking my mortar spreads the armor breaking gas grenades, and I fire the explosive grenades. Only problem would be if they share a cd. Then I'm rolling deadeye.

frigid jasper
#

Thinking of trying tactician for the first time. Is this a mistake?

next moat
hoary bolt
#

Hello it me

#

Tactician is stronger than ever, and it wasn't a bad choice even in 0.2

#

Tac has a fair bit of generic power, but especially power for ballista and crowd control builds

#

Its also the de facto support character ascendancy, but that's a bit more niche

frigid jasper
#

I don't mind playing support role. I like to party up, even with strangers. More fun playing in a group I find

#

is there a build you can recommend?

hoary bolt
#

Generally tactician support builds are built quite weak in most other areas, and can't really be played alone whatsoever

frigid jasper
#

ah, interesting. I do play a BIT of solo

#

so might not go full supp build

hoary bolt
#

As far as more well rounded Tac builds go, I'm putting together a Permafrost Bolts + Incendiary shot build myself that ill be making videos on

#

we dont have the new tree from 0.3 yet, so the actual specifics of tree stuff is unfortunately out of our hands until poe2db datamines it from the preload the day before launch

frigid jasper
#

awesome, thanks. I'll hit you up later for vid links. Very keen to follow what you're doing

next moat
#

I'd also hype this by saying Xbows were already my favorite weapon base type in 0.2, and they got nothing but QoL buffs in this patch.

#

It's a great start option that will be super solid, regardless of how the tree plays out + won't be as expensive as bow stuff at league start.

frigid jasper
#

yeah, I've now got a thing for xbows. Still upset at myself for selling a +7 proj skill and +150% phys damage xbow for cheap as I'm stoopid.

untold glen
# haughty wadi is this a big nerf or am i misreading it

I think you're misreading it,

Base damage is a lot higher, so the multiplicative damage increase in each stage starts off better and even though its 40% instead of 60%, its 40% of a much bigger number. I havent done the full maths on it atm, but im pretty sure it means you dont have to charge it to max stages for ti to be useful, but also itll do a lot more damage at each stage.

Also because youre dealing with bigger base numbers, support gems will do more to boost it as well.

atomic halo
atomic halo
#

(hopefully i got it right lol)

untold glen
#

Yeah, is that with Quality giving the additional stage?

2.54 = starting damage.
1+0.4*4 = each stage multiplier?
)*4 = max number of stages?

Im trying to figure it out stage by stage, and not sure if I need to change both the stage multiplier *4 to *2 as well as the number of stages *4 to *2.

But either way, I dont think total damage was the issue with SS, more that it took so long to get anywhere with it, now 2 stages is still going to be pretty great.

subtle jetty
#

I neeeeed the passive tree plzzzz cmon ggg

atomic halo
#

oh waitt im dumb

atomic halo
#

i forgot to factor in the initial hit

atomic halo
untold glen
atomic halo
#

and you just add 1 to 2 and 3 per stage as you said

#

oh, and if we really want:

fleet blaze
#

do LA deadeyes use a tri ele bow or phys?

atomic halo
#

but maybe that could change in 0.3.0

fleet blaze
#

cool. poe2 where everyone just stacks phys.

atomic halo
#

no but actually yes

mental stag
#

Deadeye unarmed… seems good

steady breach
#

3ele was a thing in poe1 because of trinity support, but trinity works differently in poe2

uncut bay
untold glen
steady breach
#

just that it will also work for ele spells, was only attacks

static plinth
#

Is there any way to trigger aftershocks with non-mace skills?