#2┃build-planning
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''fire spell on hit''
y
molten blast isnt a spell as i recall
yes
you just implied that it would work like mlonir maybe
they did but only the aoe growth and the amount you can have up. just don't slot scattershot after you get extra projectiles now and it's still great
yeah its prolly good
cast on ignite on top of that
and you stack 3 fireballs there
so you have 5 fireballs on the screen that can split into 8 + 8 with wildshards
PC DED ?
might get too busy
ofcorse you get all + projectiles nodes
and mjolnir tier 0
you can still convert your dmg with these 1 ex gloves
so you can actually apply shock
I'm gonna go a beast companion build
cant decide between shockmagnitude sorc vs wizard smith
I wanna get a gatling crab 🦀
warrior with these fire fairy wings is cute tho
is that an actual thing?
Yea it's a beast
what spell would you use on that sorc as main dmg
Spark got it's clear gutted
thats cool
a few passives and support gem will fix projectiles nerf
along with branching bolts should be fine
you still have a stormweaver most op thing
which is double shock
and that barely got nerfed
so just go magnitude
all the way to the bottom right of deadeye
every single jewel energy shield + magnitude
wild storms + lightning rod passives
and should be atleast very fine
Why not just play lightning spear skill?
Your pathing down there anyway lol
thats exactly what i did on my nonmeta sorc
eww only 1 explosive spear at the time...
The hammer of God spear move looks like it's gonna shred
cant just be a fire spear spamming smith warrior
if that works
maybe there is no limitations to fire spell on hit and i could just spam firerains on top of eachother
who knows will see haha
anyway was prolly gona go avatar of fire so we can just use the other spear skills as main skill and explosive as filler
HoG will not proc v bosses tho? Can’t gain whatsitcalled
Nah the new skill the lazer
For the spear
Why not?
the explosive spears have a detonation time
you would just overwrite it
Ah I’m with you.
BUT we still can make other skills work
that new laser skill kinda reminds me of orbital laser from helldivers 2
except it sits in one place
Hammer of dawn from gears of war
warrior and huntress have ult skill now
we need more ult skills for other classes now
will need to see what the new chronomancer one doeas
The fact beast companion keeps the modifiers on it is wild
you mean unleash? it copies the skill in the same place like twice
ohh how do we know this?
well thats how unleash support works
Just grab a giga juiced beast as a pet lol
oh right it could be diffrent but that what it did in poe1 and it's kinda in flavour for chrono
if its a global unleash then it means allocating it will give unlesh to every single doable skill you have i QUESS
like using time powers for repeating stuff
DOUBLE LASERS
unleash is not spell echo
it doesnt copy a skill but gains seals that allow you to cast the skill twice with 50 % dmg
limit support maybe
oh yeah you right my mistake, I haven't played a caster in poe1 in a while
or the recovery one
global unleash would be a little too op I think with how poe2 works
maybe a % chance to cast double?
Wait if they retain the rare modifiers we get free auras !?!
global spell echo would be much more op
do we have some confirmations on what it will be other than previous versions?
so unleash kinda should double your clear but doesnt rly help on bosses much
and you still need to give skill a second or two to collect seal
there is unleash node tho
sounds fun but stormweaver still sound better
dont know bout that
anyway I'm going blind amazon spears bleed build because I think they want people to play bleed for the new archetype and they are gonna overtune it a little
how fucked I am on a scale of 1-10?
new support turns bleed into grenades
I've seen that, there's also leaked blood herald that looks juicy af
I just want bleed crystal support explosions to sound like poe1 gladiator explosions and I'm gonna become such a GGG simp that nothing would make me hate them
if my warrior will be able to literally freeze the game with amount of fireballs then i am happy
doesnt rly matter if i will trigger them with melee or i just become warrior shaman either way works
having a 90 % res sorcerer also sounds like fun
I played a frost wall fireball build with wildshard and every time it exploded my fps went to like 8 lmao
that looked greart too, but I think it would legit melt my pc
they gutted volcano warrior sadly
it was very niche but visually stunning tho
fissure could aftershock itself
sad
its gona be volcano druid
yeah warrior has fissures and druid is gonna go volcano spam
with the generic bear form
i wonder if they will stack if attack speed
Has there been any information on the Unleash skill that Chrono gets with the new update? Trying to work out a build and kind of want to know if it's good for me or not?
attack speed bear spam will mean more volcano spam
pretty sure no
sadly no
the only unleash we have in the game is a support that splits your skill into 2 seals
Yeah so I was confused on how that could work as an ascendancy skill 🤔
Will have to wait for launch me guess
global unleash is a good quess
but the wording should be different in that case tho
unless they just made a new skill and called it unleash aswell which is well strange
now that all mana stacking is gone chronomancer seems much more on pair with weaver
yea
i wonder if 3k mana is even doable now without sacrificing entire build
if the new skill is good it can tip the scale so every weaver and their mother will change into chrono
thumbs up for commitment
but i am more hyped for sorcerer smith honestly
and not following the fotm sheep
double casting sounds nuts
i quess one fireball will be casted from the stuff and the other one he will shot from his ass or mouth
imagine if its a random spell everytime
lolz
then you literally have 1 stat to focus on
cast speed
and since you dont need to stack mana
you just stack regen
and dont forget about aoe for fireballs
isint there a unique that makes your projectiles circle around you?
pretty sure i saw some screenshot about it
''Fire spell on hit''
''spell''
doesnt say random
i am 90 % sure you socket your own skill there
its like a cast on shock but its always charged
imagine your first fireballs circling around you all the time, then standing in front of an enemy all the fireballs hit them and generate energy, and then you just autocast more fireballs from the proc
i think they said it works on the energy system
like mana flare or weaver storm
in the interview
otherwise every other fireballs spam will trigger another 10 fireball spam
resulting in a fking PC death
then i wonder how you gain the energy then
pretty sure thats on hit
yeah but what if you do 50 hits a second
then its a nightmare
that would create the never ending loop of fireball spam
yes
and there are other things that can hit enemies
also auras and unique that also do '' hits ''
afk build incoming like the one asmongold was using ?
vampire survivors simulator warrior maybe ?
srs generation with it aswell?:D
ofcorse
thats some real warrior fantasy right there:D
damn
if i could clear a t2 arbiter with it i would be happy
if you could dwield staff with chernobogs shield even more fire dmg
aslong as it freezes the game
ohh wait
well maybe a wand + shield will work
yeah it doesnt 😄
there is a staff that auto triggers fusillade aswell
an amulet that auto triggers lightning bolt
you could literally make an auto trigger spam build that just fuels itself
imagine after this cooking its on a 10sec cd
i mean it prolly would still be pretty decent with all the fire dmg we can get
propably bosses would be a bit longer ofcorse
but trash clear should be absolutely ridiculous
i dont remember if you can chain fireballs from terrain
pretty sure you can
might aswell just go this warrior and do some crazy ass build with that notable
might be a bit tricky to apply shock with that but its doable
either with cast on shock or trigger item
POE2 deadwater
Guys please what is good build

have you started playing
Good build now is Tactician have a bunch of banners ballistae and rain mssiles on your enemies brrrrrrrrr

Wdym?
well if I say do X build and you are on Y class its pretty useless information for you
I mean for upcoming league
should start by saying that
If I play in a duo I think tactician looks good
tbh nobody is really gonna know for sure whats good because we havent seen the new support gems yet
What exactly does the artillery ballista change mean?
just yolo a random class and do campaign and wait for PoB nerds to find what's good
love how tactician went from the least hyped new thing into a possible league starter for many
after lich builds got gutted
Shock Siphon and grim feast both removed? So how you get ES now
Bleed spear deadeye ? 
For minions - lich or?
is it possible to increase level of concoction skills?
Chronomancer 🙂
Specifically temporal rift
This is the fucking age of the chronomancer, mark my words
Soooo
Is anyone planning to play Elemental Infusion Amazon on 0.2? I could use some help theorycrafting in https://discord.com/channels/174993814845521922/1357291963308703754.
I'm gonna try to do a wind serpent fury build
I'm so excited to see what the new unleash skill does for chrono
Or like "build frenzy charge" to do biiiig ooga dooga spear
Or see if I can make a build that can spam the WSF like multiple spear thrusts, (does it count as a throw??l
I wonder if with trusted kinship keystone it will be annoying to get 2 good companions, if summoning new one will overwrite the oldest one or can I choose which one to overwrite.
I'm not sure if artillery ballista was below or above the curve compared to other totems, so I'm not sure. It also means it does zero physical damage by default and the quality got way better, I think
Well it was absolute dogshit
me too that decides if i go for chrono or smith
oooor maybe a tactician
Anything with chronomancer. Temporal rift gets you ES back, recoup over 4 seconds is nuts, and slowing enemies by 20% is bonkers. Then take the quicksand hourglass if you want cast speed, or maybe the new unleash node if it's good. No idea what it does yet.
But temporal rift is actually insane now since it's basically the only reliable way to get ES back now. I'm thinking of maybe a grenade chrono with the chance to not consume a cooldown. With the buff to crossbows and the cooldown nerfs basically not mattering for chrono, it could be pretty strong.
I'm also eyeing flameblast, fireball, cold snap, and chaos dot
speaking of grenades
Disclaimer: I have no idea what's good until I see the new supports
imma repost a reddit comment I made
After the initial shock has worn off I'm honestly fine with the grenade cooldown change. Its clear they want to change how they are played, and I assume that they are going to hit quite hard, which makes them excellent for weavings into other skill rotations and chunking bosses when they are off cooldown. If they do hit hard, it might honestly be a buff for Rapid Shot + Grenade builds, because managing your heat becomes far easier when you don't have to launch a grenade every 1.1 seconds. Building up to max heat for over 2.62x normal grenade damage and then launching a volley of 12 extremely beefy grenades (3 proj x 4 saved cooldown uses) to absolutely wreak havoc on a boss' healthbar seems pretty fun.
prob going to be my starter. Rapid shot with explosive
With chrono and a bunch of cdr, +grenade cooldown uses, and extra projectiles, you can kinda break explosive shot and grenade interactions. It was kinda funny. Super jank, but funny
yeah same with chance to not consume bolts and single shot crossbow skills
Throwing out 7+ sets of cluster grenades and then detonating them with the crossbow shot was soooo weird
at a certain point you can rip off so many in a row
They would detonate in a really weird sequence
Give me a video then pls
when detonated with explosive they fire in sequence
Cos Ive seen nothing good about it
We don't have a time machine 😦
this was week 1 with really bad gear in a t15 https://www.youtube.com/watch?v=eRQYu7lo0xA
Grenades are getting more aoe and more random spread while crossbows are getting a hefty damage buff. So grenades might be kinda nutty
Is this gemling ?
So now gemling is even better for it
yes
How was the bossing
But chrono is queen
yeah unfortunately
How did crossbow get buffed?
at least I dont think it does
2h dmg mods
the bossing wasnt bad at all
They have more base damage and their mods will now use 2h damage mods instead of 1h
Oh nice
I didnt end up pushing the build super far because I have build ADD
but it was actually super fucking good for the budget
Did you go ancestral bond?
nope
My issue with grenades is that I hate the way they get shot
just 4 totems
Got a pob maybe?
3 from tree and 1 m overabundance
They drive me insane and the explosions are too big and loud. I doubt I'll be able to stomach grenades
i finished the build before pob2 was released
but im planning on remaking it again
I can set up a quick one if you wish
with sample gear
pretty much yeah
a GG weapon is +7 with highest tier elemental damage
and 3 ele damage cores
i spent like 50ex on basically a perfect one
wait this buff is huge wtf
34% more damage for artillery and full fire conversion
so what ideas do you guys have for tactician merc? my original plan just went up in flames cause they nerfed an interaction i planned around 😦
Can someone explain to me how smith's masterwork ascendancy passive works?
Like how many of those passives can you use or apply?
Up to 8, same as the number of ascendancy passives.
It's just that if you were to go with all 8, you wouldn't be able to assign any of those points to other skills on the tree.
damn they looked at eldritch battery and said "you there fuck you"
Im looking into herald build but I dont fully understand the wording of this line in patchnotes:
"The on-kill effects of Herald skills can no longer trigger from kills caused by Herald skills."
Does this mean like Herald of ice cant chain anymore?
yes
So 1 to travel and 7 to pick?
The first node is free.
it says you can allocate for free
The one that locks you to only be able to use Normal Body Armour.
The other nodes all cost 1 ascendancy passive each.
Isnt it better to get the fire resist conversions tho?
you can stack resistances and increase cap too
Sorry, was that yes a reply to my question? 😄
yes
That's regenerate 5% of life per second will actually be pretty good with zealots oath
ty
forgot to click reply but yes, apparently they dont want effects to trigger off themselves
(which I think is a good thing but thats not related to answering your question)
Yea I thought so. I was just hoping Im wrong
I wont fiddle with heralds then. The point of HoI was that satisfying chain reacion
@unreal girder this was sort of what I was running https://pobb.in/Q-APhqEG32v7
join the spectre gang, we turn ARPG into RTS
"you must construct additional spirit gear"
a +5 fireflower would be better than just a +3 proj amulet, but harder to get other good stats too
i wonder if crossbows or maces are going to be the best option for minion tactician
are you specifically coinflipping always on hotg bleed with the supp
with lacerate?
yes
a lot of the time yes
but there are passives that increase the chance
% chance to inflict ailments is a multiplier to bleed chance
and more effective than the measly 5% bleed chance found elsewhere
ill never forget that scene, protoss are my favorites
So we playing spectres? Which ascendancy your thinking of?
I'm going ritualist cuz i want to focus Beast companion with spectres for support
all in on lich, unholy might +soulless form stack HP and ES
find the most unhinged spectre possible and summon an army of them
if bleed isn't all cracked up to be
lots of aoe dmg nodes on tree for warrior
and everything spear does so far has aoe tag
YEA I was thinking lich too
and ill prob just go contagion + temporal chains with doom so they spread via contagion
Bullet crabs 🦀
and another curse to amplify whatever spectres do
I was thinking those annoying fire cannon lookin ass dudes from trial of sekhemas
they hit like a truck too XD at least early
There was that other monster in trial too the one with bees or something
Did they release some of the new skills/uniques somewhere or do we just have the patch notes?
Just patch
rip
We get gems today
ah ok
I think
Also do you know the release time? Announcement in this server just says 3pm without timezone
It's in your time on the announcement
How did you scale defenses?
it was week 1 when no one scaled anything properly. It was pretty squishy when hit, but I rarely ever got hit even with next to zero traditional defenes. if I were to do it again I would absolutely go with witchunter and the newly buffed sorcery ward
sorcery ward with cloak of flame is legitimately crazy
Yeah
and the bottom half of the totem passives bring you right near some of the best ar/ev hybrid nodes
Prowling shade from the temple the one with glacial cascade is good also
Kitava/wh are my plans tbh cos defenses overall feel quite gutted
Also hear me out RIVER HAG spectres
gonna love halving ailment threshold against those
gemling will be strong next patch
Good for rogue exile farming XD
I wonder if the orb will 1 tap shit like it does us 😆
Banned from comp pvp
That new bleed notable looks absolutely busted, bleeds are 1 sec but always aggrivated.
Gemling without lifestack has like no def scaling, and defenses are nerfed 😦
i got a build that can kill t4 simulacrum
without howa, pillar
Ok what are the def layers
mana
What class will noe be best for totem build
Mana just got severely nerfed
without dream fragment requirement?
They gutted mana rolls on items
how hard? o-o
Your whole build got nuked lol
i mean gemling cant be really nerfed
It was
havent tried gemling but a monk can reach 400, 600, 400 stats without astra. now imagine enhanced effectiveness on a gemling with 80% instead of 100% effectiveness
thats basically nerfing a gemling to monk tier
gemling will be good, but not for stat stacking on diff stats
Also ingenuity is nerfed
now apply that to builds that were generally stronger on gemlings than their target class
like widowhail spark?
its low budget
Spark was gutted
Gemling will be fine, but fixing defenses on it will be trickier.
Imo defensive ascendancies are better stsrters cos its easier to get dmg than def
less projectiles doesnt matter with more skill effect duration and 120% projectile speed from quiver
this is how I see the patch
Yup that's it right there
The crossbow buffs are kinda overrated, we barely ran any flat dmg on our xbows anyway cos of howa
Mana stacking got nuked from every angle
they gettin 2H mods, besides a few other things i believe
Yes its good
Im just saying its less insane than it looks
Plus we still have 0 idea about actual skill numbers
Does anyone have end game chonk PoB code? Or where to find PoB build codes to import to play around with?
Chonk lul
Is that a thing yet?
how much weaker is that build now? i would say -40% but it would still work
literally everything in that build is nerfed xd
ye, but the build works with 6k mana rn on a spark
i think gemling can get to 6k mana after nerfs?
I don't think you understand you lost like 75% of your dmg
You can't even roll mana on that chest anymore
How about those annoying eye of winter dudes in a3?
They should be nice
You can't even get that chest anymore they nerfed it so hard lol
Those rolls don't exist on it anymore
I just want the league to start already 😆
Even with patch notes, hard to plan any build without seeing new gems, rebalances etc....
yeah imo leaving out all the skill dmg balance was kinda tone deaf
we're basically guessing
plus I'M sure there's buffs in there so why not release it
altough I guess Poedb will have them datamined tomorrow
Many Skills have had their base damage and/or damage growth per level rebalanced. Most of these changes are not specifically mentioned below as the changes are too widespread.
Basically - they were just too lazy to write them out? lol
can at least decide what not to run :P
yep lol
What are some good defense and recovery options for warriors?
smith of kitava has easy access to 90% max res on all 3 elements
as well as an easy 7.5% base regen
block is also insanely strong
Well I wanted for warrior tree in general not the ascendancy because I want it to compliment Smith
well block then
cap that out and you'll feel 100x tankier
pretty easy to cap with a good increased block prefix roll on shield
Omen crest will be good with the ascendancy tho
Yeah looks like I remember the name of the base
I would only take the 75% early
is gemling summoner an insane idea?
just stack fire res on all gear and use unnatural resilience
like
from what i recall, summons really want +level, right?
👀
might go gemling spectres then
@cinder raven
240% uncapped fire res = +13% max fire res including the previous one in the cluster
and also +13% maximum cold and light
and 120% cold and light resistance itself
that puts you at 88% all res right off the bat
then simply need 2% max fire res from anywhere else like a jewel
or 2 soul cores
How do we get to like 240% fire res tho?
And is there any other benefit like regen from fire res like in poe1?
just get it on all gear. No need to even get any cold or lightning anywhere
240% uncapped res is 300% total
a fire res + all res breach ring with a fire catalyst can give a TON
something like this will give 82% fire res, as well as 52% cold and 52% light
if you travel up to prism guard on tree capping 90% res is even easier, and you need less total fire
also ascendancy itself has 30% fire res from 2 15% small nodes
can also take 75% fire res on ascendancy early if u need
point being that rise of the phoenix is competely unnecessary
block is so comfy
Do we get % life on block on tree or is it all flat life?
i am super interested on the numbers on temper weapon though
tree is pure flat life on block
only source of % life on block is surrender shield
how much of a problem is starting on bottom as a summoner?
i was thinking of gemling summoner, but the starting pos kiinda sucks
as a pure summoner? big problem
but campaign respecs are cheap
there are some minion clusters in merc area
but not early on
What does it do?
All I know is it gives explosions
thats sort of all we know right now
its assumed it also gives some gain as fire
and the explosions themselves might be pretty beefy
this just refers to mana/hp costs
If I take crossbow with giants blood can I equip a shield?
not spirit, right?
figured
we dont actually know what the quality on spectre gem does right now
It has never worked with anything other than "martial weapons" but now the ascendancy will actually say that it doesn't
So... no, sorry.
if its not reduced reservation gemling might not make sense
Shit so shield is out of the equation
oh def
im just assuming it is for now
with the whole "shared cooldown of travel skills" and making Blink a travel skill, what should I use to cancel my shield charge animation?
Ugh, I did not see this coming, it's a real kick in the vaal for my build
shame that shield charge has a CD
well, kinda. You can have a shield on weapon swap and set up skills to automatically toggle weapon sets depending what you're doing
But, yes, no way to use a shield, quiver, or anything with an xbow. One of the reasons they've traditionally sucked.
But crossbow skills with fire spell on hit is so good tho
in the previous patch I kept a shield and a scepter on WS. the extra spirit let me enable blink, and then I'd shield charge and blink out of it at the end
soo
this would get me up to
(14+7*5)=49% quality, or in other words getting me from 10% reduced spirit reservation to 34.5% reduced spirit reservation from quality
no
now. Yes. so there might be a point?
Before they were just ass
yeah canceling the recovery animation of shield charge is so good
cancelling it with blink was even better
so bummed
wdym green supports
But the amount of triggers will need a lot of mana tho damn,
If I go blood magic I might end up killing myself
i was bopping around Sekhema trials with that (and TPing through the Gauntlet walls, which looks to be fixed also)
dex support gems
since the +3 skills node got changed to give uh
%increased damage per strength support
%increased quality per dex support
%increased crit chance per int support
the newly changed passive grants skill speed per green support not quality. Gemling only gives 14% qual
do you guys think temper weapon only works on melee weapons?
soo
like a 10% dps increase if it comes up to it for two ascendancy points
seems
not very good?
well reduced reservation gets better and better the higher you scale it
I'd assume so because of the animation they showed
true
how much of it is there to scale?
That node is now over here, and ALSO you are not taking it in your screenshot you posted.
Other than that you nailed it 😛
thats how you see those like 50 sniper builds
huh?
thats gem studded which as far as i can see didnt get changed
Gem studded had its position swapped with Integrated Efficiency
The Integrated Efficiency Ascendancy Passive Skill has swapped positions with Gem-Studded. It no longer provides +3 Skill Slots. Instead, it now causes Skills to gain 20% increased Damage per socketed red Support Gem, Skills gain 6% increased Skill Speed per socketed green Support Gem, and Skills gain 20% increased Critical Hit Chance per socketed blue Support Gem.
goddamnit so its even worse
since i have to pick up gemstudded as a useless travel node
go tactician minions tbh
possibly. Beter for my build though
but man, imagine temper weapon working for crossbow
and just spraying bolts everywhere with chain
what in the hell does temper weapon do again?
on hit, not on kill. Hmm.
yeah works for single target too
that might be a game changer, though the "stop and bonk" is irritating seeming
yeah 0 chance
oh. "your weapon."
Likely useless for totem build then
once again though
imagine rapid shot or armour piercing bolts
with chain on crossbow
if that works..................
If area of effect mods work it can also shotgun
yeah it was shotgunning in the demo
Snakebite for fork and more clear
hexblast is fucking dead right?
they were clearly using the new ancestral call: https://youtu.be/J6RGbL4MtBs?si=R-rOBc-jZWbc5q1N&t=658
Our first major content update for Path of Exile 2 introduces a new class, five new Ascendancy classes, huge expansions on character systems like Unique Items and Support Gems as well as significant improvements to Endgame systems, new Endgame content and much, much more.
Play Dawn of the Hunt April 4th on PC and Consoles!
https://pathofexile2...
Yep
notice the overlaps
fuuuuucm
i really wanted to try it on lich
what the fuck were they thinking with the hexblast change XD
somebody make the church of huntress
they want to change witch to turn based gameplay or what
man what an overreaction
hexblast clearly was a bit overtuned
also we have like 100 unknown support gems
who knows if something in there isnt giga strong for it
i want chaos damage skill other than essence drain
when shadow comes out is when most of the chaos stuff comes I would assume
pretty sure there is no other than hexblast?
do you really think waiting 4sec for one cast is overreacting meanwhile we will spam lightning bolts on amazon every 0.5 sec?
we dont know the numbers
demon form no longer available?
also once again, theres a possibilty one of the new supports has synergy
might be one that lowers delay
so in other words there is none if you don't want to play dot
iirc ED is dot?
also 100+ new uniques
So, say I'm a gemling Legionnaire with Gem Studded (two of each support gem) and set up three totem skills, and add Increase Limit to two of them
+2 totems total, yah?
ed is dot yeah
if someone is going to try new form in 0.2
ehhh
it applys a strong damage over time that can spread with contagion
sad
ye but its a dot
yeah?
you know you can make any elemental spell deal chaos right
can do chaos comet
chaos spark
Ed also hits
some people care about character fantasy
okay my bad
eh, charcter theme can be a part of a build
insane hexblast change keep it going
my point with hexblast is don't doom yet
we still need numbers
and all the supports
People are complaining about nerfs buuut, here's the thing, we haven't seen what the 100+ supports/uniques do.yet
or all the skill damage changes
Yea
like people are freaking about flameblast for some reason, as if they actually even played that skill
it will probably be spell HOTG
well yeah but, then they shouldve shown us xd
ofc ppl will complain
GGG is all.about making their games feel.balanced so.if there's "heavy nerfs" coming in, we're probably getting REALLY good stuff
poe2db datamine later today 😎
yes that's why i think it's normal to be disappointed
first time?
when i see datamined stuff maybe i will change my mind
New Smith can fire any fire spell on hit , kinda like built in cast on shock but for free and insta charge
im fine with nerfs this is just completely another level of nerf than "less projectiles", "less damage" etc
it has buildup, shouldnt be instant
Can be used as a support for his melee or you can just do double or triple fireball build
Anyways I'm going lich- essence drain unleash/ lots of projectiles
can also trigger utility skills
So i AM going Smith mage i wuess
Yeah well yes
or solar orb with font of rage and font of blood
Instead, it now causes Skills to gain 20% increased Damage per socketed red Support Gem
red gem is STR right...damn Gemling STR build does look good
100% damage is kinda cool if you're all red supports
but not like super strong
acually maybe
i need to check how much global % increases a build picks up these days
and u also get +2 to skills with STR requirement....so Totem Gemling STR build?
Conflux now the way to go i quess
It's like zealots oath, without a downside
just tick shock in pob
Does pob have the new stuff 👀?
I wonder how fast they will update PoB after release
I didn't use it in 0.1 cause it just took too long to show up
Im looking at the passive tree and huntress looks fun af from it
Is it worth even trying to put something together right now without knowing the all the numbers ?
We can theorycraft a little
No
No but since when has that stopped anybody?
maybe, to get a rough idea
Theory craft for build ideas yes
if its a build that uses mostly existing gems ofc
Precise numbers no
long ass custom configs
Ill probably end up just picking an ascendancy and improvising my way to maps
Can you dual wield spears?
no
No
proof?
Ggg
where
And
They changed giants blood to martial weapons
Bro....why would people lie lol no one gains anything by making shit up haha 😂
so not only maces and axes
Only the description for increasing the requirements, and it still specifically affects Two-handed weapons
Hmm I see
Giant's Blood still works the same way, it's just this one line that's changing
Also it said sword/maces/axes
Does spear throw count as a melee skill?
No, it's ranged
I mean storm wave and glacial cascade are ranged attacks and they are counted as melee skills
It makes sense those are melee skills, you swing the melee weapon and a effect happens
Throwing a spear isn’t melee
We can see from other Spear throws that they're Projectile skills. Storm Wave and Glacial Cascade don't create a projectile, they make an AoE from the weapon.
okay ty
this is the the huntress one btw
its slow
Lightning Spear was a Spear skill too, but yeah, that's another example.
How about does a buckler count as a shield?
yes
i dont think it gives u raise shield skill, but instead deflect - which is prob better anyways
its considered a shield
Do we have numbers for the fire spell on hit ascendancy for the smith? Or know how it works exactly ?
i dont think parry is all that useful as a defensive thing
i mean depends on the boss...u can basically hold down deflect and block any hit that is blockable, while also debuffing them, and then using a skill that makes use of that debuff
seems pretty good to me
It's more offensive than Raise Shield, given that it sets up a combo with some Spear skills, but it's still good for parrying the occasional Strike or Projectile, yeah.
The new mechanic with lowering raise shield sounds pretty cool actually
cant parry projectiles without the unique tho
Hopefully it’s good aoe
You can, you just have to be within 1 metre.
oh well yea
Let’s say if I 1 shot a white mob, can that still proc stun? Wondering for the new hotg
It does work for other statuses like Freeze or Shock, for the purposes of Heralds, so I'll say maybe
there is a unique buckler that extends that distance
Yes, but the other person already mentioned that Unique
honestly if ure gonna abuse deflection, seems like the go-to buckler
being 1.1m from the enemy and then going OOPS no deflect will prob suck lol
with infinite distance deflect is strictly better than raise shield
Man I kinda just wanna log into boneshatter titan at the start
my only issue with the nerfs is that itll be harder to do trials
for the ascendancy
the bosses have half the hp they had before
So the people that actually learned boss mechanics are eating this patch
I feel like I'm going crazy, but in poe2 shield charge doesn't scale with attack speed, yes?
Anyway, there are plenty of number changes that we haven't yet seen, I would wager that at worst, you just do the Trial a bit later and you'll still be fine
man i wasnt expecting the one nerf my build got was that i got my speed while casting nerfed when i was already slow as fuck (im using a channeled ability)
the Chimera is gonna be a nightmare with the threshold changes lol
also, there's an ascendancy with "ignore elemental resist in your presence" ascendancy somewhere but I can't find it
anyone recall?
presence is smaller
o7
as someone that plays ranged i prefer not to be in melee range to activate presence stuff
Who needs mobility support when u got Rhoa
wind dancer nerf sucks tho
its also a minion btw XD
im a caster, using Incinerate, im slow as fuck when casting
im gonna be a beast master bby
Time to play pathfinder
If you like slow trydualwield molten strike
would cost too many passive points to move up to witch side of the passive tree to grab the passives i need
i dont LIKE slow, i wish i was faster
but the skill is very nice damage-wise
hellyah brother
Although the "less attack speed" got buffed from "-30%" to "-15%" so we've got that going for us
(also I use totems mostly though)
does huntress passive skill tree start from the bottom or bottom right?
Ranger start
im torn between going ranger or huntress
they buffed one of my ascendancy nodes
for ranger
i have to trst out the changes
for the new league i might go bloodmage thanks to the free bleed aggravate ascendancy change
bleed was too slow for me
If herald of blood could apply bleed it would be fun
alternatively pathfinder with bleeding concoction might work too now that they fixed it to deal bleed damage based on the skill instead of your unarmed damage
unarmed damage it scaled with
compared to skill at lvl 25
a lot of my nerfs were cooldown nerfs
its basically 5 times the dps
i need to check barrage to see how much dmg i lost
U think lich impending doom will be good
Fixed a bug where more poisons than should be active could damage the same target when the poisons had different limits.
anyone have idea for amazon ?
ye base, man the fang skill cool asf but sadly RIP freeze build up
The total results for my Gemling Legionnaire Ancestral Warrior Molten Blast totems build:
Major Nerfs to Gemling Legionnaire specifically:
- 20% attribute loss on Gemling Legionnaire's best ascendancy
- Additional firewall passthrough damage gutted in half (bigger for gemling due to "ignore skill requirements" component that allowed me to use level 21 Fire Wall easily)
- No longer has +3 skill slots, so hitting 90 max all res will be even more painful
Gemling Buffs
- Gem Studded now in path of travel, potentially allowing me to have an additional totem or two with dual Increased Limit gems
- Spectres might be interesting (could potentially grant shock reliably, even though I'm Avatar of Fire?)
- More available support gems always good for Gemling
General Major Nerfs
- Can no longer use Shield Charge into Blink setup (with a scepter) on Weapon Swap
- Morior Invictus now useless for me
- General hits to +max life and + stats everywhere
- Scattershot Support now has Supported Skills deal 35% less Damage (previously 20%).
Major Buffs:
- Mana cost should theoretically be less balls
- Molten blast now -15% less attack speed rather than -30%
- Ancestral Warrior Totem at max qual now has +1.6s additional base duration
- If can trigger Parry with a buckler, can snapshot 50% more damage for totems
Too Soon to Tell:
- Any adjustments to Ancestral Warrior Totem or MB damage numbers.
- Possible shennanigans with Spear / Buckler on weapon swap for movement to replace blink /scepter setup
Conclusion:
Nerfs: Less damage, less mobility, much less life
Buffs: Hopefully MUCH better mana cost situation, faster attack speed, more totems, longer lasting totems, possible shock / Parry damage situational damage boots
maybe spear lightning stacking up heral thunder
im either going to rerun deadeye or do bow amazon
do you think the ritualist potenial to be high end game farmer build ?
I have no idea what I will run. I was going to do a minion lich, but that seems pretty terrible atm.
like only +1 ring slot and 25% more from ring and amulet i dont see any good till now the gain modifier somehow worst
Spectres might make them better, or new supports, but not so certain yet
I might end up going Smith of Memetava
some kind of java zon might be the play for me
they fix bug which give more spirit when we up quality for spectre right ?
And 90% of everyone else probably lol
Amazon Mace Totem Build also might be my play, but it will be super glass cannon by my standards
what all bleed inflicting skill gems we have other than that bleeding concoction
Javazon will 100% be the most played build at the start
but at least we know new leauge wont have any stat stacking build
By far
u overestimate how much people find comfort in classes they already know
stacking rarity new leauge waste or not ?
you mean underestimate?
Amazon is so tempting
If I can have Open Wounds up when I slap down my totems, that 50% more damage is snapshotted in them
it could be huntress is top but it wont be skewed
The builds people know are dead
waste, kill faster
live more
So guys I’m assuming I should completely write off my Hexblast build I theory crafted this week right …..
they arent dead they just cant kill a boss in 4 seconds
after that, then add some rarity
maybe now if play with team just skip rarity culler then
i mean if you have a team with dedicated culler, sure
this leauige might need more tanky build than just go dmg
last time people cried about a nerf and said their build was bricked it was actually fine
The curse changes have me so upset
rarity got really rekt too
I was going to go Lich with full on curses and Hexblast
Not sure if that’s even worth the time right now
400% vs 800% only 3% i mean its insane, the glove unique one neft also
I am probably late to the party here, but....
The Integrated Efficiency Ascendancy Passive Skill has swapped positions with Gem-Studded. It no longer provides +3 Skill Slots. Instead, it now causes Skills to gain 20% increased Damage per socketed red Support Gem, Skills gain 6% increased Skill Speed per socketed green Support Gem, and Skills gain 20% increased Critical Hit Chance per socketed blue Support Gem.
This is kinda nuts, running some quick math. 9 6-links is 45 support gems. If all of them are blue (they won't, but just for the sake of demonstration) that'd be 900% increased crit. That'd let you achieve 50% crit with even a skill with dogshit base crit of 5%. 7% base crit 70%, etc.
It lets you get crit cap with eye of winter (which applies critical weakness) with any skill in the entire game
Now of course having a bunch of 6 links is mega end game and expensive, but even with 9 4-links all of which are blue that's 540% increased crit
Eye of winter applying critical weakness adds 5% base crit, so a 7% base crit skill would get to 12%. 12% * 640% = 77% crit. With just 4 links you're near crit cap without a single point invested in the tree or in your weapon
This is INSAAAAAAAAAAAANE
Thats what ppl said about xbows
Theres a completely good chance javs end up sucking
Lol who said that
And then ppl wont play that
Hexblast can now only detonate Curses for which at least 50% of the duration has expired. This means it can never explode Curses that have an infinite duration. Curse orbs will be visually different when 50% of the Curse duration has expired if you have Hexblast equipped. The Explosion radius of Hexblast has been increased to 2 metres (previously 1.6 metres), and it now has a maximum of 3 Explosions per cast (previously 9).
sure but everything dies quick anyway so might as well still have a culler
And Hexblast can’t detonate curses without a duration which means Blasphemy and Hexblast might be dead since Blasphemy turns curses into an aura which have no duration
F
maybe just in mid leauge then ye culler will fine, but in first 2 week just full dmg
Lets not do revisionist history, xbows were giga hyped by ggg, ziggy, havoc and in general on reddit too
i also thouht this, but i think its a per skill basis
Unless I’m wrong on that someone correct me
so skill with 5 reds = 100% damage for that skill
in my experience if there's a party everything is dead
I was just asking cause I didn’t know lol xbows always looked bad to me
anyways first 3 week there wont exist any one shot build tho, maybe XD
people will still find broken builds
That makes way more sense
😦
first 3 hours maybe
Oh sorry, misread you then
there will be a broken spectre build
lvling is easy
Yeah if that interaction really doesn’t work anymore then Curses/Hexblast are probably a skip for this league which is a bummer considering some of the Lich Ascendancy nodes seeming like they’d synergize well with curse builds
tbh i wont suprise if after first 15 hours random chinese pull out his multip mir tho
i promise you that lol
Whats gonna be the best minion ascendancy now?
Blasphemy 100% doesn’t work anymore , sorry 😦
lich ?
no idea
…damn I’m cooked, time to think of a new build lmao
Lich or Ritualist prob
you can have 13+ skill slots pretty easily with granted skills. There's no way that they are giving you, uh, 13x5x6 = 400% ish increased skills speed potentially for an ascendancy lol
lich going mana stacking ri8ght ?
the 50% duration thing on hexblast was fucking shocking to see. I could see them removing the blasphemy interaction, but they went so much further than that. Now it's not just a 2-button combo, it's an onerous 2 button combo. Like, who the fuck is going to do that? It just doesn't sound fun.
Just make it a regular 2 button combo and remove the nonsense 50% duration crap
Edit: and nerf the damage even more to compensate for all I care, I mean shit
maybe tactician would be good for minions
But then you still have a 1.5 second delay on the curse. Its just bad all around
Dw theyll buff its dmg by 5000% to compensate
huh ? i thought the nearby ally in tatican doesnt work like what we used to know ?
wait sec let me find the interview
nah the banner part
i'd use it 100% if they did this, because it would inf act be fun seeing huge chunks
the arrow rain thing from tactician is not affected by nearby allies buffs or allies in presence buffs
Honestly me too but that’s prob cause I’m just sad they murdered my plan for this league 😂
next day we can download the update throught torrent right ?
people who have played with the concoction skills before, is there any way to increase the clear of the skills? is it worth getting scattershot?
I’m curious on bleed builds are going to be with herald of blood and that new support that makes bleed explode as well
Pretty sure heralds carried the clear
Seems like they’ll be nasty this league
also this
blacksmith kitava slams lookin' mighty fine ngl
this have potenial to be aura bot ?>
100%
I like how it has anti synergy with its own ascendancy
yup lol GGG move right there
idk in first leauge i can say the only thing make concoction clear speed increased is projectile speed on quiver but tragedy that now concoction will only work with shield only in new leauge
scatter in new patch wont worth any more inscreased dmg reduction to projectile
25% to 35% id remember
or some people cooking make scatter still going crazy but
seeing bleed and poison concotion will fly high but not the other concotion, bleed kinda potenial and the deft asen node in pathfinder is good if u stacking it right way, might find a way to fix concotion skill speed in new patch if u still wanna play it then
nerfs looks to just turn one shot bosses into 3 shot bosses
100 sp gem and 100 unique might help
im thinking of leaguestarting either pathfinder bleed concoction or blood mage with bone blast
or just throw that bottle to trash can picking up spear and hola "AMAZON"
i wonder if Beast Companion works on essence mobs
How often do builds use the dual specialization mechanic?
idk i feel like a lot of the build guide makers think spear looks clunky(?)
huntress class itself looks good
spears cant pierce or fork
Spear throw is a projectile so it certainly can lol
it literally says it cant
Any though about Lich using Spark ( using new gems that cost energy shield or life ) ?
mainly focus on combo asen and passive node, the lightning spear have potenial to being clearing skill but i dont see any bossing skill for spear tho
Spark is DoA
Would temper weapon get the splash from a cultist hammer?
but like fire looks meh and edplosives have a really long delay
reduced duration
it will work like EA
for the sorc enjoyers, what leveling build you will go for tomorrow?
Well i mean if it doesn't cost anything ... What skill would u use instead of Spark though ? 
i mean the only other Proj spells that will get close is prob Eye of winter or fireball
hey do u guys think ritualist charm stacking will good ?
10 extra passive points is no joke
charms suck
would love to be wrong, but looks super not great
maybe after charms are theoretically overhauled in a future patch
Not sure what the point is now though really, unless the ele ailments and stuns are much more devastating in next patch (which is honestly very possible)
maybe ill looking for new unique that do sth to charm tho, combo charm stacking it damn if it work these ritualist will going insane
BUT that extra ring tho
its wont make any sense if ur ring suck tho, maybe ritualist aim for mid leauge insteased leauge start
omen will price down due to the omen buff ?
should they yes will they maybe
yeah extra ring and a mini Ingenuity effect for 3 rings AND ammy is quite good.
Ritualist goes all the way left first. Wildwood persisitence is interesting. Don't know much about the two skills. The first two Charm nodes are a "maybe" if the skills don't do anything for you, but only mostly through lack of better options. Same with going all the way to the end for Charms, it'sm ostly an "only if you have nothing better to do" sort of a thing and in some cases you'd just rather have the mana than a charm going.
no
ingen doesnt work on 3rd ring
he is talking about the 4 point node
not the belt
not literally ingen, read again. it's a description of what the node does, I'm not even talking about using ingenuity at all
the ascendancy provides "a mini Ingenuity effect" which does affect all three rings.
and the amulet
also was nerfed XD
ye
I think we'll all have much bigger problems than worrying about rarity for a bit lol
the biggest nerf to it is just that we need other mods more desperately now also
like poe1 where people focus on dmg and deft instead of rarity like poe2
Does the splash from cultist hammers work with temper weapon?
we dont know requires testing
I swear I saw an Ascendancy somewhere that said "ignore all ele res in your presence" but I can find it for the life of me. Anyone have an idea? It might not have been a new one
your thinking of the New Herald chest unique
there isn't explicit confirmation about the interaction between Cultist Hammers' splash effect and Temper Weapon. However, theoretically, if the splash mechanic is tied to the weapon's inherent properties or modifiers, it could synergize with Temper Weapon, which enhances weapon damage and effects. maybe
thanks felt like i was losing my mind
o7
that chest unique make me so exciting XD triple heral
no require for spirit right ?
correct built into the chest
double heral now no longer trigger each other so sad, i was thinking that they will neft dmg hell nah they Rip the mech chain of it
rip monk build
do you guys think they will add another specific no hit run reward ? the tempo now useless lets say
its actually not that big of a nerf
like it sucks but monk got the lighter part of the nerfhammer
The 0.2.0 patch might have changed the way Spirit, Herald, and evasion-focused nodes work. If you're relying on the starter node as your base for damage, it might feel weaker now because the developers likely reduced its power. It seems they're encouraging players to try different playstyles or builds instead of sticking with old ones.
which is traditional of GGG
too common build class ? go to void
Tactician minion or smith spear?
yes temporalis useless now, pls gib
bruh theyre gonna crush me now bcs i said tempo useless
Trying to get a Kitava shockxbow working, not entirely sure what im doing.
Any thoughts on this idea, just to see if the core of it is viable / how to improve it?
wtf
wat
Im fatter
im son
WAIT ! what
dad, where my milk ?
I did. Just before you moved it out of the visible chat with your penguins :p
🐧🐧🐧🐧🐧
idk dad i dont like warrior since playing this GGG games lauch tho
prolly gona go ballista tactician first unless i just fold at the last minute to go spear smith
but the general principle is:
- Use galvanic to shock/clear
- Use shockburst to deal actual dmg
- 90% all res, and some armor
- Not crit
At this point, gonna spin a wheel and let it rip
im the dragon penguiin which make my emotion always lead to speed
i dont have too much experience making poe 2 builds so not sure if im even cooking in the right direction
hence why asking here for advice
and the warrior in first lauch make me dissappoint
Is smith worth picking just for defensives
It seems to be. Very easy 90% all res is... kinda nice.