#2┃build-planning
1 messages · Page 189 of 1
alright get em out of a bunch
eh, at least they're all new so you don't have to scrutinize any changes from old ones. I'm fine with sitting down with a hot mug of ginger ale and reading them leisurely before I make my build
you dont KNOW anything its speculation
I mean how would it possibly work otherwise- you just can’t cast spells?
ok Mr. Solipsism
reality is not real
yep
you can guess based off past decisions but you dont know for sure until they say so
It would be very funny if it just stopped you from doing anything
true i guess, i just hate sitting around reading forever when ima forget half anyway id rather have smthn to glance at before hand to get an idea of what gems im using
if you actually watched the tavern talk it seemed like john and mark had no idea how it meshed with other life nodes. go back and watch it
Do we know if a "Buckler" is a "shield"?
I'm almost certain that Shield Charge won't work with it, but if it does, that'd be sweet.
they might have a slight idea but they say numerous times that they see it then people run with the ideas and they dont over see every single change so its possible they dont know exactly
so it wouldnt be fair to assume anything
bucklers are different base types from shields
yeah I figured they pretty much had to be
thanks though
wHeRe DiD tHeY coNfRim tHat
I'm not optimistic about them being shields
literally yesterday in the filter notes
is it possible to scale fiire and bleed dmg at the same time? im thinking of a herald of blood and fire build
Does zealots path mean you’re constantly recovering energy shield if you have full health?
blood witch has a node that makes elemental damage also contribute to bleed magnitude. So you can make your fire damage inflict bleed
Or wait
Do we have the text for the gem that turns Bleeds into a single crystal explosion?
do i need to respond to this or can you read
kekw
Perhaps. You can still block with it though
bleed, like all ailments sucks balls
Im assumimg Bucklers are as much shields as Focii are. Seems theyve taken the single stat shields from 1 and made them all their own item class with their own skills
you dont block you parry
are focii shields
they come with parry as an ability not block
It does have a real block chance
are focii shields
Parry also probably counts as a form of active blocking
No
yeah if they do have a block change you are probably right
yeah, seems like it. I'm betting armor/evasion = targe, and armor/ES = ...kite shield?
but who knows
We have strint ones in game
They are kite shields
gotta wait for notes for any solid info
Idk if we have evar ones
New unique spear can aggravate Ignites too
So you scale a fire damage spear skill and go Blood Mage with that unique spear
ooooo thats neat
but this is just a random rare from pob. idk if it's legit
Any guesses on if you had 1 energy shield, if taking a big hit + eternal life would negate the health loss?
?
Damage 100% overflows
There's no reality where they let that slip by
I think they said it overflows
talking about the haemo whatever crystal support
Otherwise any es recoup or regen is immortality
Yeah that one
Gotcha
Trying to look for ways to make use of eternal life- like what else causes ES bypass?
where twaggg tho....
bleed seems to have been reworked
Atziri's Disdain
And the Lich node preceeding eternal life
Tho Disdain might get nerfed/changed
indeed
will spears be considered two handed weapons?
1 handed
hmm
spears are one hand since you can use an offhand thing
Isnt that the Amazon weakness thing?
i hope you can dual wield spears
1-handed but no dual-wielding
Ah so might be more dependent on gear than other nodes?
thats so sad
Yeah, but even in a vacuum its decent
machine gun throwing spears at my enemies
RIGHT?
the amazon ascendancy thing has marks on the hp
when you reach that slice of marked hp you get the dmg multi
this looks different
wonder if you can overflow and chunk tf out of em
would the unique effect be work the lower stats that u lose from a max level spear?
It’s been a bit since I played, one of the dot effects enemies can apply bypasses ES right? So you’re semi-immune to that as well?
what does it mean to aggravate an ignite? just burn more? more burn damage?
Hmmm... would depend on how mamy Ignite Effects you can proc on the spear.
like bleed aggravation but ignite instead?
straight up zeus build, missed opportunity
smh
Pretty much this.
could u use a mace in the offhand?
Could still dual-wield Mjölner.
i need cimex to get it together and deliver the patch notes already smh
my scare is that gear prices will rise faster this time
people have an idea of what things are worth now
Does zealots path pair well with anything in particular? Not sure how you justify it
well no one is gonna have a mirror item right off rip of season so i think you might be overthinking it a bit. prices will raise sure but i dont think itll be any different than usual
nah i meant more for base chance stuff
if they really changed up the balance of EVERYTHING we really have no idea what to chase anymore
altho
like sure maybe +skills, movement, and like resist but i think thats a given
im excited to see the shake up of the meta forreal though
then with Magic find being nerfed i think the market will be more stable over the span of the whole league compared to .1.0
well they say not to expect anything you know to be the same so idk we will just have to see just how different it is
patch notes will really clear up what we should be expecting i feel
are they nerfing the top end of mf so that stacking more is less effective
or are they doing an overall pass
yeah
they are basically making magic find have a steeper falloff for deminishing returns
then changing some of the rarity gear
like the shield
for sure
herald of blood was related to the bleed I saw
portion tracked on the enemies hp will be dealt on death
There’s not usually a good way to hunt for a specific unique, right? You just get lucky or Econ enough to buy one?
unless its a specific boss drop yeah
Cast on X doesn’t really have an inherent benefit right, it’s just you have ways to interact with triggered skills to buff them?
herald of blood is not impressing me
do we even have a picture for it?
how you disappointed already
tf?
well it is level 4
gotta see how it scales
wait
i see it now
thats ass
whats the point of damage over time if you cant scale it
its not that
or is it saying just the explosion not bleed itself
i feel dumb now
what is it that you dont like about it?
a portion of the blood loss means you need to scale ailment speed
if things die too fast then herald of blood isn't going to do anything
If I have a poison cloud and use explosive conc, does it blow up the cloud before dealing the fire explosive damage of conc?
You need some sort of benefit to using triggered spells to actually benefit from them right?
I have one question about recoup: if you take a 2k hit, 1k damage on your ES, 1k damage on your life... the recoup life basis will be 2k or 1k plz ?
my bleed build is coming back woooo
Is Haemocrystal + herald of blood kind of an anti combo?
Modifier to fire res, does not mean all elemental resist? Like SoK ascendancy 10 elemental resist does give 10 fire res, but also only 10 cold abd lightn, not 10+5?
my brain is hurting trynna understand that interaction
I think Haemocrystal takes away the current blood loss, but in ziggys vid he says that the mob explodes if there was a blood loss at some point of the life of the mob so maybe it "remembers" the blood loss in the past
it might remember the blood loss while giving haemo value
that would make the combo really strong
it says specifically they don't have to be bleeding
ggg edging us so fucking hard rn
wdym edgin they have to write the notes up and proofread it
theres a lot of changes and last minute things
It’s still early in NZ, probably won’t come out until near the end of their work day
how long do they work for
itll prob go up around the same time preloads start
Not sure but it’s only noon over there rn
I've got a good feeling it's coming at 3 pm NZ / 10 EST
The source of that feeling?
Wishful thinking
we still have a solid 4 hours
maybe a bit longer
you edging chat keep going
Alright I'm gonna time travel (nap) and wake up to the patch notes for sure
any endgame flury invoker to dm me quick?
Hello. If I have 2 sources of Chaotic Freeze, does it double the freeze build up?
how are you getting 2 sources of chaotic freeze?
thats what i played for 0.1

would something like this work on the evasion rating u have after all the modifiers?
I don';t understand the question
evasion rating on an armor piece is local, if that's what you're asking. It is calculated only on the base evasion rating on the item. So 256 in this case
I am not sure about that specific interaction but I would guess no because Wind Dancer says "Evasion" and not "Evasion Rating". I could absolutely be wrong though
yea like my monk has 20,000 Evasion rating so that would give me like 40% move speed on that lol
I know Empyrian did a meme speed character this league, go check his video to see if he uses wind dancer
of course he does
we're so back pathfinders
Any armour buffs
Setting a stat to a specific value (such as Chaos Inoculation setting your life to 1 or Blood Magic setting your mana to 0) now occurs before conversion is applied to that stat, rather than being ignored by conversion.
so this means that when u ran CI and that item that gave u ES based on life, u wont es anymore right
there is no many spark nerfs XD
rip stat stackin
new bleed keystone
Thorns got a buff 
all bleed is aggravated but bleeds last 1 sec
Gotta pump as much as damage as we can in that one second
they shot jewel slots to death
Chayula got buffed....sort of
we havent seen any of the actual damage numbers on skills
which all got touched as well
not really
and where it did, it was not by much
Merc got some help
well the only thing chayula was good for was last flame runs but now you no longer get absorbed damage so
Spark got battered XD
yeah this season is gonna be rough trying to find a new meta
not really bleed is gonna be strong along with Minions
there WILL be a broken spectre
im not even trying to be a doomer its just there are so many negative changes its hard for me to see any slight buffs
I think witchhunter will be less dogshit now
Well EDC is mostly unchanged and now has a legitimately good ascendancy option
Warbringer also got buffs
rip my beloved corpsewade 😦
yeah they neutered pathfinder man its so sad
absolutely destroyed it
Bleed Conc got an 100% mag buff lol
omg everythings dead af
i have somewhere over 600 hours in this game and all of it was on pathfinder. so now im fucked cause i dont know anything else
they have been warning us of this in every interview XD
i wanted to run corpsewade pathfinder as my league starter again but its so over for that build, it got hit with like 5 different nerfs, cast on minion death, curse nerfs, corpsewade nerfs
well new soft launch with no knowledge i suppose lol
i know and im not mad at them its just like holy shit dude they didnt leave anything
my starter was barley touched the oaksworn nerf hurts a bit
losing 50 spirit is rough
i think instead my new league starter might be some escape shot freeze shenanigans with that buff
even campaign uniques like ghostwrithe and everlasting got fucked off
yoooo falling thunder might be nuts with its buff
bleed wont work on monsters until you remove their ES though?
idk why they even bother with the gravebinds cause morior and that mauh shield got sent into orbit and nuked. so theres really no point in rarity builds anymore
just using gravebind for rarity is boring
Gravebind wasnt changed though
not if you use haemocrystals
turns the bleeds into frontloaded dmg
so far to me... idk how to feel. like sure some of this stuff needed adjusting but they didnt leave anything alive so its gonna be rough to relearn the entire game basically.
yeah instead of just nerfing the OP builds they nerfed pretty much everything
everyfucking thing
maybe its just temporary to make more people play huntress
capping gas clouds to 6 is a nuts nerf to poison builds
decimated
Everlasting Sacrifice though
idk what that is but i doubt it will make up for the unique
you guys have to keep in mind we are getting 100+ supports who knows what they do
I'm mega pumped. I think that while we're weaker, the overall gameplay progression will feel much better, especially with the waystone drop changes (you don't get waystone tier drops lower than the one you're currently running)
everlasting sacrifice is in poe1, search it up on poewiki
100+ uniques as well
When you reach full Energy Shield, Sacrifice all Energy Shield to gain +5% to all Maximum Resistances for 4 seconds
While most uniques are dog water, might be a few build enabling ones
12 jewel sockets gone gonna be big for some builds
what does this mean
they said they would make a focus on endgame uniques this time
instead of all leveling
oh so they nerfed the thing that made ghostwrithe useful then fucked off ghostwrithe
that makes no sense
Ghostwrithe isnt bad without CI lmfao
I mean it is cuz of how hard they nerfed it
But at 50% its still REALLY good
this change just makes sense
it was really weird the way it worked before
bleeding concoction blood mage?
is bleeding concoction not exclusive to pf?
^
ghostwrithe at launch gave you like 2k extra effective hp for existing was not intended XD
Blood Mage with the Aggravate Ignite unique spear though
is it?
Scale pure fire, then you have both aggravated Ignite and aggravated Bleed and your fire damage contributes to both
I think itll bang
@static plinth
Yeah its an ascendancy skill
I know
yes, it is.
The CI change didnt kill it
ah stupid me ty
And even now its still okay
just showing you incase you didnt see
they changed the barbs on blood mage, doesnt say ele applies to bleeding magnitude anymore
Its still a 900 ES body armour
piss
The Blood Barbs Ascendancy Passive Skill no longer provides 10% of Damage gained as extra Physical Damage. It now causes Bleeding you inflict on Cursed targets to be Aggravated.
i mean it doesnt say the other half
They just removed the gain as extra phys
Cuz it wasnt changed
ah, may be on to something
what are the annoying music pets from poe1?
tornado shot can be used with spears lol
they added a shit ton of pets from the mtx
Wait where do you see that
That sounds cool
Tornado Shot's splitting effect now also applies to thrown Spears.
So the aggravate on cursed targets is also big for this spear
I think im onto something
adds 22 to 27 physical damage
adds 27 to 36 fire damage
cannot use projectile attacks
yeah thats the painful bit
stabby time
weapon swap then?
I guess you could do this actually, since Blood Mage gives you a way to 100% aggravate
Sounds clunky but maybe
play tanky with grasping
Also we're getting Mind of The Council
Idk if its going to do the same gimmick as 1 but if it does, manastacking attacks could be good
And assuming its Gained As Extra, there was a new support that makes ALL Gained as Extra cold damage
If there's similar for fire and lightning
es ded
im ded. ima ded alot
people gonna die a LOT
after reading the patch notes, do we think ED/Contagion will be at all viable? No buffs to them :(
was considering HC but not based on these notes
time for tactician, only way
Definitely eyeing bleed build with spears
ED has the int stacking supp
i didnt see many changes to them so far, but using hexblast on an aura curse looks ded
rip. I was hoping for some better chaos builds this league!
need more chaos skills
Has anyone seen the stats for death from above on tactician yet?
dude i dont even know what class im gonna play now.
not sorc or monk for me. probably do a spear build but maybe not huntress
damn the only thing i was curious about didnt even make it into the patch
Lame
Maybe we'll get it in a patch before the next major patch
how is one of the first thing you tease not in the fucking patch????
Surely ES can still be viable without Grim Feast right?
goodluck
armor bad, evasion is meh (if u get hit u still get hit hard, ES nerfed, ailments increase........Oprah giving our toon deaths
Oh well, gonna just fly into this blind
i hate to be that guy but i kinda wish last epoch woulda kept the 2nd lauch date
100+ support gems, though. 100+ more end game focused uniques. Gotta be something there. What was broken before has been unbroken and we will break more things. The cycle continues
idk if warrior can reach those new bleed clusters
They’re just taking it back to rework it, it’s going to be all ok 👍
I hope so
@silent glade Hey sorry if you're busy but
"Fixed bug where Soulrend projectiles were unable to debuff targets after passing through chests."
Soulrend staves were drop-disabled. Is this meant to be a different spell (ie Essence Drain) or is this only a relevant fix to playtesters?
the easy solution is to make es worth a damn WITHOUT GF then 🙂
if you've opened the chest the soulrend gets sucked inside problem solved
god damn acrobatics got nerfed
barely
If I have a poison cloud and use explosive conc, does it blow up the cloud before dealing the fire explosive damage of conc?
i have to test to see if my build got nerfed even tho it wasnt one of the strongest ones
wind dancer took a hit
welp ingenuity is ded isnt it
cant wait to use it with the third ring slot
it doesnt work for the new slot
lol
Unless you have an existing version
and why would u play on current league
Yeah was gonna say lol, no one is gonna do that
thats what jonathan WANTS you to think!
im using my current char to test out the changes
to see if its viable
my build i mean
theres a lot that is changed
a lot of evasion nerfs
acrobatics glt nerfed wind dancer
grim feast has been disabled
haha
The Temporalis Unique Body Armour now causes Skills to have -2 to -1 seconds to Cooldown (previously -4 to -2). Existing versions of this item can be updated to the new values with a Divine Orb, but why would you?
can I still play bell monk?
bell still looks good
skim all the changes
stuff that wasnt meta got nerfed
breach ring quality got dropped to 40% and decreased drop rate oof
I feel like they didnt want anyone to try anything but huntress so they nerfed everything lol
like, whats even good now? i guess we will see
prob good to roll huntress for thinga not nerfed yet
unless I missed it, I didnt see them touch armor at all for the player so that sucks. ES is not as strong and we just crumple
wind dancer loses stacks on all hits not just melee now
Holy shit they buffed hammer of the gods
how bad was the es nerfs
Buffed is a strong word
well GF got deleted
i dont use es so i skipped over it
just makes it harder to effectively run CI
They nerfed atziri disdain tho
they also nerfed all mana on gear
yeah so MoM's hurting too
wait how
like the higher limits of mana are now lower
Did they buff life on gear?
like I dont think anything can go over 200 now
Belts, Gloves, and Boots can now only roll up to +105-124 to Maximum Mana.
Helmets can now only roll up to +125-149 to Maximum Mana.
Wands, Sceptres, Staves, and Focii can now only roll up to +150-164 to Maximum Mana.
Rings can now only roll up to +165-179 to Maximum Mana.
so no more 179 or whatever?
Or is there any % max life they have added?
holy shit nothing Is good anymore
yeah i dont really understand how we are supposed to be like durable at all lol
Just dont get hit 5head
yeah kill the monsters before they hit you
but now its like, we cant
Maybe they nerfed monster damage across the board 
The following Notable Passive Skills have been removed, you will no longer be able to Instil them, but existing ones will still function: Break Focus, Hold Focus, Lasting Concoctions, No Escape, Pinned Down, and Potent Concoctions.
12 Jewel Sockets have been removed from the Passive Skill Tree. Existing characters with Jewels in these removed sockets can reclaim their Jewels to their main inventory using the new /reclaimjewels chat command.
I think the play is specters. Yup thats the play
less jewel slots
if i wanted to play a health melting sim id play poe1. they are falling into the same traps. its gonna end up poe1.2
yes, they added -3% life to the candlemass bonus.
oh yeah adorned is fucked now too
So it says on there that ailment threshold is based on half max hp instead of maximum. Does that mean you get stunned/frozen more with the same hp or less.
more
half t he time you get stunned every time
its a defense nerf
it means only half of your health counts toward the threshold of preventing you from being affected by ailments
instead of all your health
they want u to focus more on defenses it seems
yeah so if you had 2000 max hp, now you would need 4k for the same effectiveness.
what fucking defenses
i have to adjust my tree
they nerfed it all
they didnt
i need more defensive nodes
armor, evasion, hp meta?
bottom side defenses largely unchanged
im going to run a huntress and ranger
Oh lmaoo
also, wtf did demonform do to the devs lol. 😦
exist
well maybe bleeds will be okayish now I guess idek
if u want something broken looks like pconc got buffed
no. nerfed
Poisonous Concoction now has 200% more Magnitude of Poison inflicted (previously 100%). Now deals base Physical Damage instead of Chaos Damage.
decompose got nerfed in half
If they add good amount of blind passives,
Accuracy stacking might get quite good
It will help with crit chance a lot for the ascendancy
Because 100% increased effect of blind is like -40% reduced evasion of enemies
Which is a lot as it helps reach 140% hit chance easier
150 is out of reach I feel
Pointless to invest that much to get just 10% more hit chance
so we are just playing spears or lightning arrow now right? everything else is gutted]
i dont even think lightning arrow is great anymore without the heralds
at least for clear
oh i used gas arrow for leveling but yeah LA might be cleaner
going bow on huntress
wasnt la good before people found out about the heralds proccing eachother? early on u didnt have herald of ice shcoking and herald of thunder freezing
yes thats what i used
im not going to say what i used but i was 1 and 2 shotting all campaign bosses
Do you think Lich is gonna be a stronger minion build or chaos hex build?
in pob how do u change a node with out taking out the hole tree like switching from strengh to int
eh maybe but it wont take too long for people to find something broken
will prob get nerfed but no harm in abusing it
press the letter?
wasnt there a letter key for each
think the play is to get infusions so u can just spam tornados
i get they want ppl to play hybrid but stronger builds end up being 1 button builds
herald of plague doesnt even proc off pconc anymore tho right?
there are additional nerfs to pconc
I'm pretty sure whirlwind lance which I assume is basically ranged whirlwind CoC twister will be good
but that seems so endgame
you can't use all your spirit on CoC
you only cast 1 tornado without whirlwind
it's dogshit without comboing it
companions also use up a percent of max spirit instead of flat amount
Yes honestly I ran both without the cheese anyways la is still good
only issue i saw was lightning rod or whatever its called looks like its a lot worse.. not sure how to solve single target damage if thats the case
Wym?
lightning rod arrow was the main source of single target damage.. and the patchnotes dont look great for it
That changes nothing
You spamed lighting rod anyways which have a limit of how many could be on field
I'll check rq to
"Lightning Rod Arrow now disappears after being Chained to 6 times at all Gem levels (previously 8-14 times at Gem levels 1-20). Arrows now take 1 second to charge up before releasing a Lightning Burst when chained to. Lightning Arrows that chain to Lightning Rod arrows cause the pulse to happen instantly instead of needing to charge up."
seems pretty rough to me now
nah for sure not the worst thing.. just gonna be worse for sure
Once you can just use la you'll be fine
never got my LA toon to the point where u didnt need lightning rod to kill bosses/tanky rares
Bosses used cast on shock and ball lighting
right but rod was how u got the shocks right?
Nm i just read it again
So hmm ill have to test it's viability
Tbh this patch seems like a massive l
with the 1 sec delay for a rod to trigger wont that mess up the single target dps as they go through their charges slower (even though you are spamming them)??
Depends if it's a slight delay before the first charge or it's 1 second between charges
i mean if ur spamming it.. after 6 seconds it should just catch up and ull be fine.. at least if it works the way i read it
does unwavering stance make slow brolic warrior builds not as troll since u wont get stunned mid animation
Actually think crossbows might be the winners of this
crossbows look really good now that they have 2h phys damage mods
two handed weapon affixes so much more dmg + almost no nerfs with some reload bug fixes
but explosive grenade at 7s cd will suck for grenade builds.. but galvanic shard/shockburst look real good to me
How would Eternal Youth + Zealots Oath + Eternal Life work? You can only heal hp if you’re without ES and it’s only via regen?
ALMOST want to Tactician with crossbows and some minions. But I dont like the lack of damage scalers in ascend and only minor defensive.
is there an updated passive tree planner yet?
all really hard to speculate on without the actual number changes to skills. we will find out on launch, err atleast a few days into it anyways
Have a feeling because spears are new they will be overtuned and avoid most of this. With huntress having cooked in dps scaling it seems like a sure thing unless spears are trash.
What looks good now for Group Play (2-3 players)?
How are we gonna know which skills are buffed
go check out snapow's stream
well rarity builds are dead so maybe there isnt any use in party play anymore
rarity builds being harder to make means having a culler would be more effective right?
Wait why is that? I figured if anything it was the opposite
did you see the nerfs?
to the rarity gear pieces
Yea, rarity is harder to obtain but the mechanic is still strong, right?
Isn't it really good defensives? Considering they have buffed enemies ailments and stuns and we would be taking 20% more damage when armor broken. Having high armor, stun and ailment threshold seems good and being able to pin enemies to technically freeze them with better buildup than freeze itself.
Ya, with heavy stuns being 3 seconds now and the base ailment thresholds being half that node has quite a bit of value
still dunno if I would take the top node given how armor works. Kinda on the fence
guess you could argue the pin tree is a crazy defensive as it basically freezes mobs.
Yeah
Only issue is the damage
But I'm hoping that it is compensated for with possible skill multiplier buffs alongside the 2h modifiers and base damage buffs.
For crossbow
the damage aura + some crazy high attack speed specter might be nuts as a psuedo minon. (dang it accidently used a bad word and got muted lol)
How much does increasing ailment magnitude help cast on critical? is it 100% magnitude= double energy gain? are there breakpoints?
i dont think ailment magnitude will help
the threshold is just used as a basis for determining the extra energy gain
i.e if an enemy has a 4% of life ailment threshold and the hit would deal 8% of max life, then it gains double energy
Will "Skill Mana Costs Converted to Life Costs" convert "25% of mana to dmg" into 25% of health to dmg? Or it will first convert current mana and then it will cost as health?
The Burden of Shadows
Chiming Staff and mana flare procs
It will do 20% of your max mana as damage because Mana Flare isnt a cost, its just "consumes"
If you use blood magic instead of Burden of Shadows, it will deal 0 damage since blood magic removes your mana
But doesn't magnitude get treated like... in your example, the hit did 8% max life, but 100% magnitude would be treated as 16% max life freeze? so it'd be 4x not 2x. dunno.
hits dont have magnitude
Do we know if the Giant's blood change was just wording or it works on all martial weapons?
Just wording
0 mechanical change
Ty
Discipline also affecting players kinda helps now
So es isn't actually nerfed that much
Just need some recovery
Lich would make a crazy good curse bot
curses got nerfed
everything got nerfed. lol
if you were someone who built a ice caster, and was rping through maps with frost spells, you came out ok
I wish they let us know about thr skill gems and supports so we could lab shit out.
It's kinda crazy with 100 plus supports. They could literally be anything.
does this wording mean that GGG expects you to do Attacks after casting Bonestorm? What the hell
you cant stack the effect of soul offering with abundance, can you?
The more I read the patch notes the less excited Im to play... they nerfed All the fun stuff even if it wasn't even close to being OP... like Mace gems smhow got Worse!
"alright fellas, lets absolutely fucking gut one of the lesser used caster skills for no reason"
15 second cooldown and more than 60% less damage
but hey, at least it got an aoe buff
did i mention the 15 second cooldown ?
the 15 second cooldown
XD Yeah... "let´s nerf to shit most of the gems that have 0.1% pick rate or even less"
i think reducing damage in the game is actually a very good move, stuff was getting really out of hand towards the tail end of endgame
but like
why
are
we
adding
a
15
second
cooldown
to an already piss worthless skill
man
To make you play chronomancer XD
nope even they didnt make it lol
this whole patch has been so depressing, but i can recognize its healthy for the game,
but man some of these individual changes make me sick to my fucking stomach
It´s aight, atleast they didn't force mace gems to have +1s Total attack time ... oh wait... So now Default attack isn't 5 times stronger than any Mace gem but way more
for me its mainly the changes to minions. really threw me off
does anyone know if abundance lets you stack the buff from soul offering?
fun fact: infernalist will be substantially better with crit builds than blood mage (the crit ascendancy) (that is designed around crit)
90% warrior builds got buffed and mercenary nonstacker also pretty much just buffs
fun fact: they still have not buffed sanguimancy !
fun fact: they have still not buffed life
They even buffed my molten strike fullscreen shotgun build
fun fact: they completely removed grim feast
I am playing without grim feast already
For a few days
Its a broken support tbh
fun fact: they completely removed hexblast's interaction with blasphemy, and reduced its damage by 17%
As ggg said , nothing is left behind
No idea why they nerfed flameblast tho
But i AM starting sorc anyway
Already made a build that doesnt care about mana or archmage
Its a good thing imo
I hear people freak out abt the changes
Dafuq did u expect from a beta
Its a livetest, grow a pair.
since early access ive been playing blood mage, with hexblast, and flameblast
life is still shit
grim feast is removed
hexblast blasphemy is removed
flameblast is utterly unusable
leech notable is still mandatory
15% base crit notable is mandatory, if you want to do damage
sanguimancy is not buffed (i still spend 800 life on cast :D)
what spells are worth using for cast on x triggers? do you jjust want the biggest daamge possible to get the best usage of the damage buff from passive tree?
both of my builds were removed from the game completely
@tight zenith which ones
Luckely there are zillion other builds and chars u can play
flameblast and hexblast
I use voltaic Mark/conduit/fire wall cast on shock
I was a gemling and probably will still be one
yea ill just go amazon and tear the economy to shreds
Exactly!
Or just go to diablo 4
is it known what it means to "gain 2 Fire Infusion" in the Huntress ascendancy?
And 5 mobs on screen
I dont wanna act like a dick flippa, sorry if it came over that way
But alot of people tend to forget that its a live beta
If u dont want changes then dont play a live beta
So my apologies
it just really sucks that my builds were among the more balanced of the bunch and didnt get nerfed, but completely removed from the game
its alright
Im just stressing out due to a important job intervieuw so im lashing a weebit out ❤️
Who knows , maybe ripwire balistas will actually melt bosses now
hey, good luck with that man
ill say a prayer for ya
So what do we think of Ritualist Minion build
with tactician those bad boys might do some real dmg
With beast companion being able to have 2
is it just me, or is ritualist just... utter dogshit
hrm 4 ascendancy points for charm stuff yes yes sign me up
Headhunter for free tho
The extra ring is actually massive
i suppose, they nerfed headhunting though
i thought it was super busted with the third ring but they made ingenuity "20-30% increased bonuses gained from Equipped Right/Left Ring"
Will the headhunter passive stack with support gem and actual headhunter ?
I wonder
breach rings only can be 40% qual'ed isntead of 50% also, and are much rarer
Doesnt that kills breacha rings?
The downside doesn't matter with a 3rd ring considering 1 ring can cancel it out
yea i think ritualist is pretty meh
Some elitenods can actually be op
how the hell do you find minion power?
they're probably adding those freeze gloves, berek's rinks & taming, and other uniques.... and maybe support gems
Maybe there is a support gem that teleports your char into a previous patch?
Freeze buildup nerf wont effect a lich ice caster unless cold snap
Might make a mace totem amazon, not even kidding lol
We don’t know new supports yet right? I didn’t miss them being listed somewhere?
We will find them ingame
which sort of totem are you talking here?
I think that sunder totems got severely hit
Didnt notice
3 mil should be ez on shockwaves anyway
Enemies have less armor and take morę DMG when its broken
Balistas still have the issue of having -7 levels compared to totems but that 500% pin DMG maybe fixes that
Fixed a bug where Sunder's aftershocks could hit enemies too many times.
Fixed a bug where Sunder's aftershocks could hit enemies too many times.
Fixed a bug that caused various aftershock-related stats that were intended to apply specifically to your skills to also apply to skills used by totems.
Although:
Sunder now has +1 second to Total Attack Time (previously +1.4 seconds), and the Mana cost has been adjusted accordingly.
and
Ancestral Warrior Totem now explicitly states that it wields a Two Handed Mace, to clarify that it benefits from your Mace-related stats. Quality is now +0-2 seconds to Totem Duration (previously +0-0.4).
sunder totems are almost certainly RIP, and possibly sunder in general
Well a single sunder could make like 10
It was like having 100% wildshards on a slam
the +3 to level of skill gem can help here maybe, but yes
Well tactician Has the super Pin tho
And ripwire have 0 clear
So you need to clear maps yourself and maybe balista spam on Boss + banner spam ?
You could also alternate between ripwire/artillery
You can hit 33 easily with one weapon and no shenanigans. https://pathofexile2.wiki.fextralife.com/Prism+of+Belief+Diamond. Gemling could get +2 more. Pretty close.
Yeah, but you have statistics on what is good and what isnt and they nerf stuff that is in some cases taken in exactly 0% cases.
I feel like there's another 2 somewhere that can be picked up, but too tired right now
might not be
Maybe they nerfed IT because they detected op interaction with new support/uniques
corrupted gloves (and helm?) maybe?
does artillery have clear?
If you have 200% aoe radius and 20k DMG it clears trash on maps
we'll see I guess, bedtime later
Or even better
Use totems for clear and ripwire on bosses
XD
Shockwaves clear fullscreen up to 17 no issue
Just pump aoe and lvl
Will see
might be onto something
Well shockwaves got buffed
Molten strike also buffed
Might even finally finish my molten strike archer
Attack speed is the only issue
wasent the molten strike buff only apply when dwielding
Well exactly
Normally IT fires 3 proj on scattershot and 6 if dual
So that 15% now feels like s huge buff
and with deadeye it would fire even more:D
Path Of Exile 2 rare build
I tested IT as a trollbuild
Animation time is the biggest isue
DMG wasnt that bad when you look at the budget of like 50ex and random aoe jewels
that could go pretty well with the Sok fire spell on hit aswell
Yeah i will definitely push that on a 2nd char
Its like crossbow explosive shot but better xD
Aoe is the key
You need all 6proj to eventually be able to hit a single Elite/boss
Then IT actually starts doing dmg
Before that its just a packclearer
i will prolly go with something similiar on my first guy, with the exploding spears
I quess i will just get every attack speed i can i literally spin2win with it
maybe with as sok
Isn't spear dualwieldable now with Giant?
prolly
D2 barb thrower lol
possibly
No
2nd weapon literally Has double DMG potentisl
Spears are one-handed.
Giant's Blood affects two-handed Maces, Axes and Swords, it's only the attribute requirement line that changed.
ohh yeah
against the darkness is now medium radius (lmao)
need to make way too many spear builds ngl
I will log tomorrow and see how my offmeta sorc is doing after the patch
If she still oneshots bosses then i quess i AM fine
But gonna delete all my legacy chars
Might aswell forget they existed
bro its not that deep, next week you will be drowning in op builds and bitches again
dude with the amount of multiplicative damage reduction this patch i dont think we'll even be doing 20% of what we were
Their goal is 500k
i think the top end will still be in the millions no doubt but
the non-meta builds seem to be absolutely cooked
Shock still op
Still no idea how fire spell on hit on sok is gonna work
IT says spell
Shotting fireballa in melee?
like curse effectiveness is 30% reduced, a lot of skills are 20% reduced, 12 less jewels on the tree (if they remove the innermost sockets against the darkness and time-lost jewels will be worthless), against the darkness is medium radius, many ascendancies are 10-30% nerfed, ailments are 30% nerfed, ingenuity is piss nerfed, many unique items and stats are too, breach rings 10% nerfed
and thats just the stuff i could find
But spark was. And cast on shock was. And archways was.
like if 3 stats (lets say spell damage, critical strike chance, and skill base scaling) are all nerfed by 20%, thats apprx 50% less damage in the end
I literally dont see a difference on bossdmg between my 5k mana sorc and 1.5 k mana sorc
and there's way more than 3 "things" getting nerfed, often more than 20%, sometimes less
And we’re yet to see what the nerf is to the dmg on the skill gem itself
Will test after patch
^
i really hope they actually thoroughly tested these changes, cuz the way it looks now normal builds simply will not be able to clear maps, especially with survivability nerfs
why they nerfed survivability ? i dont fucking know
They didnt touch armour and life... so ES and Evasion are still the best ?
Its hard to consider Spark archmage a normal build
they outright removed grim feast, so es will not be nearly as good as it was before
IT literally shits on every other spell if you have like 5ex
I never had na easier time on a fresh char than just going spark
Imagine if fireballs had a duration aswell
spark got a 50% projectile count nerf, archmage and eldritch got nerfed too so
actually is the lightning warp build gutted aswell?
if stormweaver is still far and away the best build in the game that would be nuts
I has like 10k es ssf without grimfest on couple toon grimfeast is just a bonus. It’s hard to get 5k life
its almost impossible to get 5k life
Gemling
you need the helmet that removes your resistances to even get close
or gemling strength stacker yea (lol)
I understand that, that’s why im saying ES et evasion is still bis if they didnt change something else
And you can convert armor into chaos Res aswell
yea i think ur right
evasion will probably be best imo
shame they 0.5x-ed qotf
Evasion block might be interesting if doable
Evasion block and some es
But with 90% res will you even need much HP anyway?
can any bigbrain crossbow user tell me if explosive shot is viable to use by itself
but if it were to be used in a ballista build?
do we still need something else for bossing
yeah banners would be included atleast aswell
Explosive shot is nice with scattershot and +aoe
maybe cluster with the buffs now?
Starts oneshotting packs eventually
You need a crossbow with +1 and double Barrel support
And its useable
cluster grenades?
I actually used oil
But to me IT seems like a twin of molten strike
One hits hard but slow af and the other hits instantly but shitty DMG xD
Also idk if they forgot or not
But sok Has " fire spell on hit "
Its not " on melee hit "
Will IT trigger with literally every hit ?
Crossbow warrior when ?
Sorc warrior when ?
Noe i remember
Poe1 runesmith axe
So i quess you just get a gem and you socket spell/spells there
Lolz
That's why the new unique mace requires 200 int
You literally go battlemage warrior with this
hey deadeye buddies i need some help. now that patch notes are out what do we think will be a good endgame build?
There's that lich ascendency node that prevents life from changing if you have energy shield. What if you take that node and then take CI? Will life still change to 1?
Is the conversion of life to es from ghostwrithe considered a change?
I think ci overrides this
Bonestorm :p
Molten strike XD
did deadeye get hit that hard?
You might be able to run bonestorm without scattershot, avoiding the scattershot nerf to everyone else’s bonestorm
wtf is bonestorm
It literally says "onhit"
its energy based
is lightning arrow still good or is it a good idea to look at other skills?
they said that in the interview
But i quess you still need int to actually equip skill gem
you could have gone full int
I already did on one of my warriors
He looks great in sorc armor
Like some africa weed shaman
pretty sure yes
So this warrior
So they straight Up nerfed all Meta skills into oblivion right?
Its like having perma active fire-cast on shock
Correct
They even nerfed non meta like flameblast
Or Infinite comet spam infernalist
I quess some unique will totally fix flameblast?
I enjoyed archmage Spark but with 50% archmage Nerf and 50% proj amount Nerf idk
I believe IT might still be atleast good
Atleast on my offmeta sorc
I literally just stack magnitude there
I have like 400%
Or more idk
Spark might be fixed with + proj and wildshards tho
Passives for more projectiles chance actually interesting now
lightning warp looking juicy even after nerfs
Propably gonna start sorc to farm cash
Cant wait to test that sorcerer warrior tho
got kinda upset about the build since there isint that many great fire spells for it to use
Fireball or fusillade
if you can socket it for example scattershot fireball then it could be nuts
but if its just a random spell its kinda meh
pretty sure you just need 2 gems
Well also wildshards
So deadeye with the frenzy nodes is the way to go for spears right?
actually didnt even remember deadeye having those:D
you could just play range spear
Unless you just go full range spear
Yeah fuck melee
endless munitions could work well with spears aswell
Sorcerer Smith incoming
Not rly
Nah
whys that?
Bow only
Because it wont make you throw more spears
Its " arrows " not " projectiles
its extra projectiles
No its proj
But, spears have a line that makes +proj only apply to secondary effectw
So you wont be chucking multiple spears
If it does anything it Will work like crossbows and scattershot
That actually sounds interesting now
And it would certainly increase projectiles from a skill
Maybe not the spear itself but the bolts will have more projectiles
yeah
It works on stuff like the secondary proj from loghtning spear
But that goes from 10 to 11
That's why ppl never used scattershot on spark
it actually might still be better than the frenzy charges tho
since you cant get the infusion node from amazon
hear me out tho
MULTISPECCING
Depends how strong accuracy crit + infusion on Amazon will be
Amazon feels squishy
She also exploits bosses HP bar
Might be good now that we will deal no damage to bosses
Do you guys think Spark still possible to play ?
Honestly with how much they gutted surviability
Witch hunter looks good
Like you can easily get like a 6-7k shield endgame
Or like 4k with cloak of flame
yeah
Anyway, deadeye seems like the safest start overall
You can pivot to spear/bow/xbow easily, whichever ends up better
And tailwind is the best thing ever, esp now with Rhoa
Why is rhoa good?
I don't get the hype tbh
Speed
this is why am gona start sok
Whats sok
smith of kitava
the resistance "conversions" seem so good
Feel like you can make a storm lance spam build with deadeye to work well
they also said the temper weapon isint gona be so as as we saw on that trailer
So what dead eye build is good still?
with only 3 stacks
Deadeye can do any proj skill and be great
I heard lighting spiral is but I can't find the exact build
there prolly arent any up yet
Wonder how chase that unique will be that makes enemies count as LL from full
i'm gonna level as gas arrow because it still seems good but dunno what to do endgame with
well thats kinda the point
lightning rod nerf seems like it gutted its ability to level with
noone knows what is gonna be good since they gutted 99 % of good stuff
so tomorrow we start looking again
Yes and theyre hiding numerical changes for some reason
So its like stumblimg in the dark again
smith can cast on hit any fire skill
didnt they nerf gas clouds aswell
They did
new mace can cast on hit a lightning skill
that would be epic
more molten blasts
