#2┃build-planning
1 messages · Page 116 of 1
if you have a lot of rarity arlready, another 20% incr isn't a big deal
true i guess
how do you find ground curse while mapping ? i used it at the start too but it felt horrible cause i couldnt use hex bloom
How do you get rarity on charm?
i only use ground temp chain for bosses
working fine rn
does 1% evasion chance increased or decreased make a huge difference?
Golden Charm
also, shields (and maybe body armour?) can roll "additional % PDR" which does work on bleeds
ah ok i kinda wanted it to better mange breach too^^
depends how much you have already. If you're at 95% to evade then 1% is a lot, if you're at 18% then 1% isn't a lot
its a charm
ah nice
apex of moment actually does work btw
Triggers before he spawns loot?
i would take it but the other single nodes are so bad
yep found it out a few days too
i use apex of the moment, timestop and the 33% cd reset
kinda gos nice as a combo
the 33% cd reset was the last one
And i have slow maginitue on gloves no clue if it helps apex too tho
how to make fire wall spawn 3 walls?
i think i saw on some stream it does 3 wasll in the time
cascade, member
its in poe2?
most firewall user use fortress that makes it a circle
its a good way to kill urself if ur hardcore
so i was mistaked probably
I cannot figure out what is causing my shockburst rounds to do chill instead of shock
It's the same for all my lightning skills. I've checked my gear and passives and don't see anything about lightning being converted to cold
Do you have some lighting to cold conversion like the dragon helmet?
if you seen it there might be way i just dont know it
can anyone express the difference between life regeneration and recovery rate please
recovery is a umbrella term
for leech, regeneration, recoup
while regeneration is just that regeneration
ahh ok so ideally if i ever had chance of 5% life recovery over 5% life regen, recovery would always be the better choice right?
three dragons? Also, verify if your skill actulaly does lighting damage on this page
yes
not at all
what do you mean 5% life regen
"regen 5% of max life per second"?
i think he meanes increased 5% thats what i assumed
or "5% increased rate of life regen" (which I don't think exists as a mod)
Not using any uniques, and yes it says it's doing lightning damage. Shockburst Rounds can't inflict shock which I guess makes sense, but Galvanic Shards doesn't have that note and is still doing chill instead
will Iron Reflexes negate anything gained from Escape Strategy
scroll up, is it also doing cold damage
yes, because conversion works before modifiers (like those from Escape Strat)
#1321237459987726366 message
Nope. No cold damage
show inventory (just the images, don't need to mouseover)
i mean my only thought is any amount of cold damage can cause chill, while shock relies on % to inflict. So it could be that it was trying to apply both chill and shock but you were just always failing the chance.
merc or what ascendancy?
and what supports are you using
does this stack like does a crossbow count as a bow aswell or no
does the gas grenades explosion(which i trigger by igniting mobs with the orange quality helm item) detonate the explosive grenades aswell? sorry if i asked in the wrong channel
crossbows are not bows
no, it's not a detonator
although if it ignites an enemy it could work
Witch Hunter with Decimating Strike. I'm trying for an ailment build so I have poison support gems on that skill (I just took them off to test if that was affecting anything)
i am playing on ps and explosive shot aiming is wonky, looking for alternayives to it
question: if eldritch battery converts all energy shield to mana, would dream catcher (more spell dmg when max energy shield) proc always? or does the game consider my mana bar to be my new energy shield
Hi, do these nodes affect shield skill damage scaling?
You cannot be at max energy shield with 0, you need at least 1
No
Lame, ty.
anyone any ideas why when I open my tool tip for flicker strike regardless of how many times I hit something there is no dmg boost ?
does it not show that gained dmg ?
bcs I think same logic goes for "mantra od destruction" that gives me 40% gained as chaos and it too doesnt show the dmg boost on tooltip
it doesn't show gained damage
it just applies for that 1 hit
when would you see the dmg boost?
Where is herald of ice getting its dmg from ?
like do you expect to see the dps number go up if you land a crit?
attack means from weapon
but my weapon doesnt have any physical dmg, just lightning
I mean its preety missleading bcs for reality rending there is nothing about it being for one hit or smth like that
so I suppose it gives me 23% chance to gain chaos dmg when I perform a hit right ?
or is it something like this when I perform a hit there is chance that that hit will have gained dmg ?
my english is not the best so
it doesn't say X% of weapon physical damage. It's X% of weapon damage
has anyone tried a physical skeletal sniper build?
Imagine a mod that said "50% chance to do double damage"
Reality Rending works like that
"gain as" is just a form of extra damage
"gain chaos damage" just means "do extra damage", it's not a buff or anything like that
oh ok now that makes sense why it doesn't show in tool tip 🙂
ty for help
just sad that I cant see it, no pob 😭
so with this knowledge I have 7% chance when clicking flicker to do double the dmg
thats good xd
I'm scaling chaos and phys only and have extra dmg of elementals for ailments
does sunder get its damage from melee damage or your weapon's damage?
well, assuming your damage scaling on tree and stuff applies generically. IF you have like "incr cold damage" or "incr phys damage" it won't apply to chaos
right so if you have phys scaling it won't apply to the chaos damage
(although I"m not sure where you'r getting phys damage on that side of the tree)
I scale chaos and get high phys base
there are some nodes like that left top corner that gives me
I mean I mainly just do chaos nodes and get as highest as possible phys base to scale my gain dmg from into the breach and that way I scale chaos by having high phys base
ok but then those increases aren't benefiting the rest of your damage
Hey guys, am I understanding it right that **"increased Damage with Hits against Enemies affected by Elemental Ailments" **is a multiplicative multiplier?
no
it's an "increased damage"
ok, we're not talking about your base item, was saying specifically "increased phys damage" or "increased ele dmg" (if you had any)
if you are doing that you should at least look at mings heart then so you arent completely at mercy of doing no damage when you have no flames
they are if I get my 5 stacks of 7% extra chaos dmg it scales with those nodes
I tested it
do you need some kind of omen to vaal a unique over the usual range, or will usual vaal orb be able to do it on low chance?
you do 100% phys, then you get 5 flames of chayula that give you 45% phys as chaos
before all increases
all those chaos nodes do nothing for that 100% phys
that is how it works
but what damage does it increase? doesn't it increase the damage of the hit that has already calculated all the additive multipliers?
this is also an additive multiplier
when you get 5 flames you have for example 100 phys dmg that is base and 35 dmg added to it as extra chaos dmg
you dont lose phys dm
yes you dont lose phys damage, the phys damage is just not scaled
from any of the chaos nodes
you are clicking
?? not sure i understand. Assume your base is 100 phys damage, and your hit has 100% gain as extra chaos. So now you do 100 phys and 100 chaos.
The increased chaos dmg modifiers make it like 145 chaos and 100 phys.
yes but extra dmg is scaled of your base dmg so I get higher chaos dmg
we're just saying the incr chaos dmg mods don't scale the orig dmage
that would be worse, because it won't scale your chaos damage
if you have only 5 flames then you can look at those nodes as having pretty much less than half effect
when clicking them
but is there no generic damage nodes on taht side?
so this node becomes basically 3.5% increase to your damage if you had no other increases etc
only saw attack speed with quarterstaffs not dmg
actually its not evn half as effective, its 1/3 as effective
Between Poisonous Concoction Pathfinder and Gas Arrow Deadeye, which is a more friendly league starter?
as its scaling only 1/3 of your base damage
pconc pf
7% increase when I get 7% gaines as extra chaos dmg increases that 7% gain by 7% not 1/3
i am talking about final damage
its very simple concept idk how do you not understand it
there's quite a few generic attack damage nodes
idk what you mean I just stack phys base , increase chaos dmg and have high chaos dmg with this like
what you want
1/3 of your damage is chaos, you click chaos damage node, it has 1/3 effect on your final damage
not 1/3 xd
compared to if you were 100% chaos
its over 100% bcs of double buff to flames of chayula
i give up
🙂
Alrigh, thx. Although I've read that there is some bug with pconc interacting like a bow skill and it may get fixed/nerfed. Is it a deal-breaker for this build, in case they fix it?
there is no bug
ye got those that middle one is bigg dmg 50% increased attack dmg but 30% is on full life
easy to be on full life with high ES
pconc always uses unarmed but thats no bug
and the stats from quivers and bows are global not local to weapon
what do you guys think of morior invictus for sparchmage? socketed with all 2% increased mana soul cores
Alright, thanks
pconc itself might get nerfed
ye my problem is getting rid of voll armour for that power charge generetion
no armour is sad kinda
you guys think demon form ha sa different hitbox?
i changed my build after 4th ascendency point to try demon fire (no mana) and i feel i get hit a lot more
i guys the mobility really is op
but i also think the hitbox is different
the dodge in demon form seems to still have 1 instead of 0 as hit box from my testing
but not sure about what you are saying
how to fix my lightning resistance 😦 can i do it with 9 exalts ? xd
the hitbox of the player i asusme not dodge roll
yeah the hit box
and its not impossible for it to be bigger so might be the case
ye
Haven’t played in a week, any new meta top end builds drop? Or is it still archmage spark?
you only play top end meta?
Yeah why play a bad build
true, but then you should help make the top end meta classes that the streamers havent found yet 😄
Plus top end builds have more scaling options that keep me entertained. If youcan finish a mid build easily…there’s not really a reason to continue playing
temporalis builds
Also as if I’m going to find something that 100 people who play the game professionally no-life all the time haven’t with my 3 hours max a day lmao
anyone can use anything
also stat stackers
theres tons of reason to play a bad build
because you wanna try shit out
or because you like to problem solve
Loud incorrect buzzer
you play the game and dont let the game play you 😄
there isnt a lot of reasons to play build that do not scales with investment for long
do skeletal arsonist benefit from accuracy to minions?
i mean if fun for you is only make number go up fast then you play the meta build
when i played builds like that in poe1 i just quit the league when the build was finished and that was it
if you acutally wanna engage with the game you do whatever
does physical damage to attacks on gloves still work if i have avatar of fire?
yes it just gets converted
hi guys how do i add more support slots to my basic attack
level up
Nah they have an aoe splash so no accuracy check
@snow sierra just curious, how many cast speed node did you click? 
Hey guys are spirit skills class specific ? like blasphemy
are my stats good?
they are not
no skills are class specific other than the ones that come directly from ascendancies
Thanks @thorny token
cap your fire res
and lightning res
lul
that should be your priority always
what about chaos?
doesnt matter as much
% increased dmg with quarterstafs - is that physical and elemental ?
guys, got a question, not sure if this is the right spot tho xD
how's call of the brotherhood lightning damage conversion to cold damage work?
your boosted lightning damage -> to cold damage
or
your base lightning damage -> to boosted cold damage (if your passive tree has cold damage increase for example)
ty
scaling is applied at end
so second
so lets say i can use spark as a map clearer while my passive tree is on cold damage?
sure
yay, thanks a bunch 😄
for spark MOM shud i use the iron rune on my armour or mind rune?
on monk, what do you choose for reward from "The Slithering Dead"?
does quality matter in POTG?
the flat damage on the weapon I mean
the #increased weapon damage is affected by it?
since it goes from 9-18 to 11-22
What's the best Spark build? I see a few on mob and maxroll.
probably what you looking for
set to "most recent"
when herald of thunder/lightning is applying damage, does that count as "dmg with attacks" ? Is only dmg not "with attacks" is dmg over time ?
It'll add to your base damage, which will then be scaled by your other damage scaling. It depends on how much of your base damage is coming from PotCG's base damage versus flat damage from other sources.
heralds are attacks
should a demon form build take elemental ailment threshold or mana regen for the first venom draught?
so yes they do attack damage
there are also spells
that do spell damage
some dots can also do spell damage
I think mana but maybe ailment might be too good idk
POTG builds usually use HOWA right? to scale that damage
is there chaos res amulet ?
its good for some bosses and map suffixes
how do I check my stun threshold and chance to resist a stun? There is nothing under my stun protection and my boots have a stat for it 😦
but demon form can position pretty well to avoid that shit
I think mana regen prolly better
That's the meta thing to do with it. And yeah, if you're a PotCG HOWA build then most of your base damage comes from HOWA so increasing PotCG's quality will barely do anything
apologies for another question..does call of the brotherhood also work on archmage and mana tempest? just, as long as its lightning damage it gets converted?
mfw bulgarians playing poe
Rare amulets can roll chaos res mods
yeah that's what I imagined, ty
no
all conversions happen at once
And "damage as extra" is basically a type of conversion
Jesus, I didn't expect to see anything coming close to DOT cap for years, haha. Is this with a playable build at all, or is it pure theorycrafting?
I'm still trying to figure out optimal pathing for my Pathfinder. Low Tolerance is in such an awkward spot
theorycrafting for now but the setup is very realistic
and well im playing the build rn just dont have all the pieces yet ofc
but the piece i was missing was mostly quiver effect jewels :d
bumps bonestorm to level 38 lol
Level 38, Jesus
and that is like 2.6k flat phys
wanna replace this amulet , what stats do i aim for to improve my resistances , i have 20 exalts
yea it probs wont, but alternative plan is to just do howa posion, even though thats also probs on chopping block :d
but osin being only 3 div is criminal
when all bosses have 0 chaos res
pretty much
same, spent too much time in acts with my brother so my main char is so poor xd
Yeah, I've run several characters through the campaign and not spent much time in maps haha
Which venom is best for a demon form infernalist?
mana regen most likely
I don't do infernal flame
No idea but its permanent so if you respec
as inc ailment threshold is fairly useless in this game i feel
and I do hexblast which is 146 mana per cast.
Elemental Ailment Threshold is the hardest to get. But stun is maybe best for infernalist, especially with the low life pool stuff
Element Ailment is stuff like freeze, shock, etc?
Yeah. So Elemental Ailment Threshold makes it harder for enemies to apply those ailments to you
I could do that and run a stun charm
the only scary one is freeze really but the freezes arent tht long so even boot slot mostly solves that issue
is the notable stormcharged essentially a more multiplier, or unlike poe, it's just increased?
like when i had boots with 51% reduced freeze duration
i basically insta unfroze from box freeze
Freeze is the one I hate the most
and theres also somerly strong anti freeze passives on tree too
Try getting frozen in a t16
So just mana then?
well as i said there are very strong anti freeze tools already so you just use them instead
Charm only works so much until you’re out of charged but yeah, it’s not a stat to heavily focus on
i dont mean charm, i mean tree nodes like ice breaker etc
that basically completely solve freeze by itself
Or just kill everything before it freezes you
yea sure but that argument is pointless because then you dont need any defenses either do you :d
Very wise
i mean thats the game
How often do you frozen and such in higher tier maps?
sorry wars afk, none i dont need cast speed ^^
What spell are you playing to not need cast speed
Spark feel so ass with just tempo alone 
detonate death
boom
usefull to have the bosses stand still and then get your combo off
448 spirit as chrono...next upgrade gonna cost me 😦
For armor nodes is it better to use soul core of tacati for that chaos res or citaqualotl for all elemental res?
Thats fair
Got 9% from top left ele dmg on crit and arcane surge gem + the closeby surge nodes and still didnt feel good enough
whats the best instilling on amulet, for gas arrow pathfinder?
It depends on your tree
Movespeed 🙂
wither away is gonna be one of the best ones most of the time at least
assuming it doesnt lag ofc :d
whcih these effects sometimes do
What skill do you use for Wither application by the way?
Ahh, makes sense
Yeah, I'm on ROA at the moment
I need to try out the totem thing, too
I assume poison counts as a chaos debuff for it
the totem feels super ass imo
and yea it does
but the totem has 1 base cast speed
Ahh, yeah I can see that sucking then
so its noticeable delay before it starts firing
ROA is nice but the uptime is a bit of a pain
if you have 2 spare sockets and 30 spare spirit then firestorm + srs withering touch is pretty nice :d
Ooh, that could be interesting. I will have some spare spirit when I drop the poison herald
before they nerfed burning invocation i was doing burning invocation on curse taht spawned srs
but rip now
but it was rly fun while it lasted
SRS is untargetable right?
yea but they still die
but you get 4 sec invulnerability as support gem now
so they are very reliable
last stand or whatever
Is it possible to corrupt a Grim Feast gem into costing 5 less spirit?
So you'd want extra chaos, wither support, last stand and then probably duration
Hmm, I might try that
yea. was runnign those 3 without duration and was pretty fine already
I'll take that for a spin
Wither application is by far the most painful part of my gameplay at the moment
isnt eye of winter super good for wither stacks
if you let it do some chaos dmg
there was a good tech with that
Yep, especially with Plasma Blast's wind up - that's a lot of time you can't be using other skills
So I definitely want something that's a little more passive, or that works for a longer duration
Do we have anything like cast when dmg taken
https://poe2db.tw/us/Cast_while_Channelling we need this asap :d
Barrier Invocation if you're an ES build
God yes please
i assume it will come with templar shit
I hope so. It's funny, POE1 has quite a lot of support for channelled skills but channelling feels like ass. POE2 has nowhere near enough support for channelling skills but they do actually feel great to use
I don't know if you've looked at it, by the way @thorny token, but the Maiming Strike notable is pretty good. You get a pretty solid amount of increased attack damage (43%), some movement speed, and it's right next to a jewel socket. Plus maim is nice for the slow
I was just looking at the tree you showed me yesterday and you don't have it, but yeah, I think it's a nice thing to try to squeeze in
yea i know just a lot of points. also not great for gas arrow as gas arrow do not hits
plus poison gets maim here already
That's the thing, it's generic attack damage rather than hit damage
Oh, but less chance to maim because it's on hit, yeah
I do have this as well. But the increased damage is really noticeable when most of your damage on the tree comes from poison magnitude
and with bursting plague it works so well
100% more build satisfaction
But yeah, the increased damage and movement speed are the real draw for me, the maim is just a bonus
i get to solve the inc damage on quiver at least luckily so its not so bad for me
but yea i agree inc damage is normally very lacking on poison trees
if im stacking a bunch of item rarity, and have the gravebind gloves equipped, if other people are getting all the kills does the rarity count for them as well?
Ahh, that's the issue for me with crossbows - no quiver
Yeah, it uses your stats
And your on-kill effects
interesting
I'm not sure if "assists" count for things like life on kill - that's something you'll have to test
It could screw people over if they're relying on life on kill for sustain if "assists" don't count
Does anyone know if "increased Effect of Auras from your Skills" applies to Blasphemy's curse effectiveness?
It does
im surprised they even kept that mechanic in the game
Templar probably going to bring a host of new ones
they even added the whole "presence" wording
Is it just sceptre skills and Blasphemy with the aura tag now?
It seems like they're moving Auras to be things that don't affect you
Yeah, which I think is probably the most reasonable thing to do with them
I totally forgot Alch Boon was a thing
How dumb is it for me to even attempt a Titan pizzablast igniter, im pathing it now but I have a feeling its going to suck
Is the ignite prolif any good
The prolif is slow. I think 1.5s before it spreads
spark sorcs, how do you guys manage mapping with a high rarity % if you have a machination unique shield w/ rarity soul cores slotted? since that's a pretty big dps loss compared to just using something like a focus, no?
But you can get ignited enemies to pop instead
where can i see how big the range is of each metamorphosis jewel? Wanna know before i buy one
its possible the duration scales with actuial duration now tho, most of the intervals do
Can we see our stun treshold from somewhere?
so you could technically lower the prolif delay maybe
about this big, im holding my hands up right now

Yeah, might try Near at Hand for that
That would be interesting, although I'm not sure prolif is necessarily worth the investment right now
Ignite is a little rough in general, in fact
can anyone tell me why I cant pick this node it just says requirements not met
https://imgur.com/a/7zIggbW
do you have any weapon set 1 points left
im not even sure how these work
do you have any skill points left
you can refund them if you dont know how they work
The ones connected by the orange line means they are weapon set points that you've put in
you need a 1 here to make it work on weapon set 1, if you do have 1 then looks like its bugged
oh yeah I have one
what are the requirements for this node?
its part of the build im following
looks bugged, probably just refund them
i have multiple times
Why are you putting the points in for only one weapon set?
You don't need to use weapon set points if you only use one set
you cant spend a normal skill point after a weapon set point other wise when you swap weapons the node would be unconnected
then refund them and click on the arrow to make it back to normal
Oh I see
Thank you!
I didnt realize there was special points with different colored lines for weapons
yea i do love free like 60% curse effect
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Rough draft
I feel like its just gunna be awful
But I miss pizzablasting
shock chance over chain?
mana tempest 2 cast good enough for chains
is it good?
@mighty hound The way weapon set points work is that you can have one skill tree for when you're using one weapon and one skill tree for when you're using your other. So if you clear with a fire skill but kill bosses with a lightning skill, you might have a clearing weapon set when you take fire damage nodes and a bossing one where you take lightning ones, for instance. Or some bow passives with one and crossbow passives with the other set.
You can bind different skills to specific weapon sets like in my screenshot - so my Rain Of Arrows is only using weapon slot 1, and will then use my skill tree with the weapon set 1 passives applied to it.
It's very strong if you use it right, but how to best make use of it isn't immediately obvious for some builds
feel like there's a better 4 points spend then shock chance either way
and im running shock for lc
I need to do this once I get there
and cast on shock
does anyone know how I can build the most item rarity and sustain the most damage
spark
i have 510% on my spark
can I see ur build
No im gatekeeping
every map or 2 ill get a raw drop maybe more
It's so funny how the meta keyphrases get thrown around and trickle down into questions on here
ill prob drop them later
at minimum 1 every 2 maps
Just started leveling a warrior, haven't given a ton of thought of a build but I'm thinking of playing a resounding shield build. I haven't seen any builds for it yet so I'm sure it's not going to be viable for end game bossing but seems like it could be fun 🙃 block all incoming blockable attacks/spells while also dealing AoE damage AND breaking enemy armor? Sounds like you can face tank pretty much anything. Thoughts?
i mean with multiple breaches and looting all the shards it takes a bit longer
How do you get a lot?
most items dont boost the item rarity that much
a lot of rarity on items
There's a shield that gives like 500% increase to sockets, that's what a lot of people are using for rarity
Also why those soul cores are a gazillion ex each
Yup lol
omen crest shield
?
There's probably some specific setup required to make it really effective, because amount of damage and armor break is very small on that ability. You'll be banging on that shield for ages before you break armor of some of the thicker enemies, nevermind bosses. I'm playing a shielded warbringer right now, and my favorite thing is shield charge with tremors. You can position yourself in a way to charge into bosses in place, triggering multiple tremors in very rapid succession
I need to run all my 80 ultimatums before the rarity nerf
how would a sorc use a shield tho
is it worth going beyond 300+% rarity? or is it just diminishing returns past a certain point
are my stats is good?
very much so
It scales with how much armor your shield gives as well, every 15 armor adds damage. Its also listed as a melee skill so I'm under the impressions that +% melee nodes increase its damage as well
but tbh i would wait to see if they nerf rarity when they come back to invest alot rn
im already deep
making rarity affect currency drops was a big silly billy mistake espec considering how much of it you can get
I'm thinking with a crazy high armor shield and enough %melee damage you'll be tank dealing a ton of damage. Also plan on pickup up increase area of effect so the range covers the screen lol
@wraith egret can you look at ur dms
Playing Fubguns LA and just ended up finding an Unset Ring that fixes my resistances / strength
So - debating on what to run for the extra skill.
Was playing with Escape Shot, but would there be something else that is kinda comfy?
enough spirit for weap swap blink maybe?
Can Boneshatter still do a Heavy Stun if I use the Exploit Weakness support gem on it?
100 1.396 * 1.396
200 1.886 * 1.351
300 2.122 * 1.125
400 2.338
this is approximate formula from poe1 where first value is rarity, second how many rare items dropped and change from prev value. if here its any similar then you can notice how going from 100 to 200 rarity is almost 3 times as good as going from 200 to 300
Does the fire exposure from Xoph's Blood get affected by exposure effectiveness? I'm assuming it does but will have to test later unless someone knows
so you can go higher but you should not sacrifice power in your build after ~250 rarity imo
Can Boneshatter still do a Heavy Stun if I use the Exploit Weakness support gem on it?
played a few days at 300 and went to 500 and it was extremely noticeable dont think they are using the same formula
if they even changed the formula then thats even funnier, good job ggg :d
the fact that they brought currency upteiring with rarity is really funny, when it was purposely taken out of poe 1
tbh they never shouldve put rarity on gear if their intention was to have it affect currency
im fine with that if theres no sources from gear
@snow sierra what cd are you using for the 33% thing? just freeze? wouldnt the 1/3 cast speed be better 
Because then it rewards good map juicing rather than making it feel like shit to play a build that cant run 8 rares with rarity
What some good uniques for sorcerer?
maybe ? the cast speed is just anyoing tho
i dont like that my char plays diffrent 1/3 of the time
maybe i would take it if i played a spamm caster but doubt it
yea especially when they finally also decided to just delete quant in poe1 just recently becase MF was so big issue
its almost like the teams between the 2 games just dont talk to each other at all
idk
seems to me poe2 is based on a scuffed version of poe1 where quant was still and and armour shit ^^
or they wanted a way to farm raw currency bc they dont have the mechanics yet to help with it
This and the fact that it looks like theyre using the old armour formula makes me really upset that what we thought was them testing fixing things in PoE1 wasn't actually the case and they've been using a 4 year old split of PoE1 to develop this game (without implementing the things they've improved on in PoE1) and now the exact same problems are occuring
saying grim untouched makes this all invalid
es losing 50% i say its fair unless u wanna make it even lower
well i belive es stays like that
well another option is to just not make stuff like tujen completely useless like hes now lul but yea maybe
and grim feast and conversion items get gutted
it's the same as ward in last epoch. The "harder to leech but higher anti one shot" defense is stronger since the game has infinitely scaling damage on mobs
Is there an ideal item to to use a chance orb on? One that has maybe good/consistent outcomes and is worth lots?
bonestorm untouched we safe ez
yeah expedition is kinda dead in the water rn
i havent seen reddit posts about it so when we do ill add it

imma just ask quick question
is maxhp%/s regen not included in this stat?
so does that mean maxhp%/s does not benefit from increased life regeneration rate and increased life recovery rate?
thank you!
And btw 10k ES is not the top end by far, most just push it harder cause not needed, in my test build i had 15k ES and i bet i could get to over 20k easly
It is included and reflected. Why do you not think it is?
see also hues reply above its possible the formula changed
yea 10k es is pretty low with how much you can get :d
well only possible because of 2 conversion items ofc
also demon form has bunch of snapshot bugs so there its probably even funnier
the amulett and ghostwrithe
cuz im swapping boots with 3.9hp/s and 57maxhp
and it switched by 4.6life/s
while
anyone know that unique helmet that converts portion of your health into energy shield
This seems right so far
YES THANKS
oh i see
i forgot i could just take off equipment totally instead of swapping them around. mb
it does seem like investing into rarity is a pretty huge investment orb-wise, would you say that 250% is a good time to stop like you mentioned earlier?
with this helm you could easly hit like 25k ES before grim feast , thats absolutly useless ofc
even the soul cores alone are rlly expensive 
I’ve tested it. You can easily see it by investing in the nodes k. The tree and see how it changes. If you hold shift over a life regen node it gives a crazy number i havent been able to make sense of but they are accurately reflected in That window you screenshotted.
~16 divine orbs for the shield, gloves, and boots soul core
anything is better then none work your way up dont have to shoot for the moon first go
doubt its still worth it to invest in rarity so heavly
and that
better nerf yourself abit and do some cheaper rarity
ye
yeah that's fair, i got rarity as one of the lines on a bunch of my gear so i'm sitting at like ~110% atm without any soul core or shield
i can invest and potentially push it up to like ~300% but it seems rocky to do so at the moment..
maybe try to get 150%-200% that seems to be the sweetspot
heard that atleast from a few sources now
i'll try to do 150-200%, seems fairly realistic
that did rarity test up to 400% on a char
map rarity and towers are huge too
like had 600% rarity maps
I'm not stacking rarity so I have no idea about this, but do we know if killing enemies with DOT counts for rarity? I would hope it would, but there was a long period in POE1 where it didn't...
I ask because shocked enemies dying to my poison don't trigger my Innervate buff, so I'm wondering if there's something to do with DOT not giving kill credit in the correct way
well map rarity is still multiplicative with player rarity right
rolling for quant once you have rarity gear is crazy good
divs drop like hotcakes on 150+ quant maps with my rarity
No clue just mentioning that because alot of ppl seem not to look what they throw into towers
I had only one div drop 😦
so maybe ill should try to go for quant
quant on breach tablets
man surely they did not brought this back just to solve the dot kill attribution "issue" from proxies :d
What is rarity gear? How much should one have?
but yea havent tested that personally
I really hope not, but there are quite a few things in POE2 that feel like they forked POE1 in 2019 so it could have been overlooked I guess
I can say for sure enemies dying to poison doesn't trigger Innervate, but not much beyond that yet
lol exactly that
sorry guys the patches didnt make it into the code base
so its all the same again
Is there a way to change phyiscal damage into chaos?
taken or done ?
Done, want to add bonestorm to my hexblast build
hmm actually wouldnt this be similar to what we have in poe1 even now
another bonestorm enjoyer 
like item rarity support do not works on poison builds even in poe1
Seems insane for bosses
No clue you can add chaos dmg to it with the scepter and minions
can't use weapons, demon form
or well, it do not counts from kills from prolif at least
outch
Oh really, I was sure they fixed that a few years ago
It looks like poison kills don't count for triggering Herald Of Thunder either, by the way
well hot states killed with attack damage so i think that makes sense at least
True, I guess I would have expected the poison to retain the attack tag but it makes sense that it doesn't matter once it's been applied
You think the ming's rings I have on would count? It does say 30% extra chaos damage
it should
Is there a PoE 2 path of building already available? I notice that Ghazzy posted his most recent frost minions build as a pastbin string
oh nm that was just a shared notepad
Guys can i use 2 cast on freeze at the same time? I can't check on game right now
Unleash cannot support skills with a cooldown, Hourglass adds a cooldown
Yes
This is probably an impossible number ot figure out but just in case someone already knows it, anyone know how much evasion I should be aiming for in order to get 70%+ with acrobatics? And just to throw another wrench into it, I will have 4 stacks of wind dancer.
Currently without I have 9200, which brings me pre acrobatics to 78% and post to 46% at 2800
All the info you need is written there
Or is it just a heal every 11.1 seconds?
It's just a buff
Ok, thank you.
level 55 invoker monk, looking for better gear, any recommendations on what/where to farm?
what are some build ideas for things that are pretty new/unique to poe2? i'm feeling like leveling a new character but i'm stuck deciding what to roll
i have an invoker monk so not that please lol
xbows look fun yeah
but just regular crossbow builds are great
does burning ground scale with any damage modifier or is it's damage similar to how poison scales with the hit's damage?
Can vouch for crossbows, they feel great
what are some fun/strong builds to look at for crossbows? I'm unfamiliar with the landscape there. any fun lightning memes?
galvanic + shockburst/plasma with electorcute is what im playing on my deadeye
very fun perma cc on everything
Blood witch will bleed with elemental DMG
Get baited into xbow bleed it'll be good
spends next 3 hours trying to cap bleed chance :d
It will say something like "ignites as if hitting for # - # damage". So you just scale that number and the burning ground DPS will scale with it
oh yeah i guess what asccendancy for xbow too, i haven't done ranger stuff in poe1 either so that could be new enough for me
deadeye is probs best due to how crossbows work for bunch of crossbow skills
i see. so i guess fire damage mods and general damage mods are the way to go then
as crossbow skills beahve like barrages with projectiles by default
Bleed chance gem has been buffed up to 50% travelling aside it's not bad
Surely it works now it's not bait
Yep
Plus ignite damage stuff, of course
so galvanic + shockburst/plasma crossbow deadeye sounds right up my alley 🙂
got it thx
is there any way to have some manual control over which persistents turn off when switching to a weapon set with less spirit
shockburst is more normal setup but i like plasma more and it allows you to electorcute bosses as well so its more fune :d
would recommend trying both (or just using both but regular setup is like galvanic clear, shockburst + stormcaller for single target, stormcaller to guarantee shock for shockburst on boss)
The ascendancy depends a little. I'm doing poison xbow on Pathfinder. The extra passive points are nice because poison is pretty point starved, the reduced movement penalty is really, really nice for Plasma Blast because it has such a long wind up time, and free poison prolif saves a bit of spirit, I guess.
If you're not poison, Deadeye is better (although missing the reduced movement penalty for Plasma Blast sucks a little)
i was testing a bit the ms penalty stuff
getting kitoko's on my invoker top perma electrocute things is the very best fun i've had in poe. so i'm hype to try it out in xbow land too
and honestly just running mobility + momentum is good enough
for plasma
PF on top did not made that big of a difference when i tried
I want those and the ascendancy notable, though!
I still need to see how PCoc compares to Galvanic for clear, too
are my stats good?
does pain offering affect SRS?
yes
guys I have about 1 div and 50 ex and am LA deadeye... I feel a bit squishy rn, what are my best options? I am running 60% evasion with acrobatics
Summons needs all possible buffs and nodes? Or is perfectly possible to use another form of damage and summons?
go hybrid
All possible buffs* and nodes
your build will be strongest if you focus on one thing
so doing summons and some other admage as side thing is not rly ideal
and you will be weaker than people who just focus on one
worth it even if we know its gonna get the nerf hammer soon?
yes, i doubt hybrid builds will get hit as much as pure es builds
you just grab pure es helmet hybrid chest subterfuge and spectral ward
and you are done
whats hte best witchhunter build atm for mapping/bosses? saw that gas grenades was decent but the shockblast stuff w/ galvanic looked nuts
not sure if galv/shock scales harder into end game than gas or if they're just preference
Does this Mahuxotl's Machination Omen Crest Shield increase the effect of soul cores socketed i. The shield itself or all soul cores in all gear?
bet bet, working my way towards that now
im assuming setup is with grim dawn? i feel like that will be nerfed but meh
hey guys is there a easy way to work out which dps is better on a normal bow and a dualstring bow with the extra projectile?
Why do I have 17 and not 15? I have only assigned 15 points in my skill tree
17 what?
17 strength and dex
I need strength to be exactly 15 no more, no less.
What for?
Need to have a low max health as I can for demon form
Well you start with 7 strength and dex on witch
It angers me that it's 7.
I don't think that tiny amount of strength is going to have a huge impact on your build, though
Thats 8 life, if you get down to 208 Demon form does not take any extra life
Oh, why is 208 a threshold?
200 is the lowest life I can get
Minimum damage for demon form stack is 1
Ah
But 208 should round down to 1 anyway, i think
what does it do?
adds str req of gear to armor
is corrosion supporting skill any good?
if your boots require 80 strength to wear, you get 80 extra armour
I was looking at Tuna's spark archmage guide on maxroll and unless I'm misunderstanding, he takes a lot of ES on the tree + everlasting gaze that does literally nothing. (CI+EB+MOM) am I missing something?
@thorny token am i crazy or is point blank WAY better than far shot w/ how much stuff sticks to you + the spread on things like rapid shot
I think, because of how conversion works, you just get it as unconverted ES over your life with that amulet
if everlasting gaze works on that setup, that seems bugged.
EB kills it
you have no es on your life
just mana
I believe that's not the case
like you don't have ES at all
Because it can't get double converted
Im playing it rn
yes point blank is way better its not even close
😆
not only because of stuff sticking to you
I will test everlasting then
but simply because point blank is 3m range
How do your stats change when you equip it?
that seems broken if true
I had %es on tree and it didn't do shit
I'll go buy a copy of the ammy and see if I'm just being stupid.
Yeah, that's because %ES applies post conversion
yea thats how it works
as the conversion all applies at same time
Yeah, no double conversion
that seems busted
So the ES can't be converted back to mana
it is busted yes
Is electrocute actually worth it by the way? @thorny token
You said you're using on Plasma Blast, right?
yes
big yes
its lightning freeze isn't it?
I'll have to put that in my spark
You're plasma blasting mobs?!
boss also always gets cced by my first plasma blast
no they get cced from galvanic instantly :d
yea
but i also click bunch of electorcute stuff, but that isnt needed for clear pretty sure
just for bosses
Ahh, I've got the all damage can poison gloves unfortunately. I might see how the support gem feels on Galvanic, though
Not sure if I've scaled hit damage quite enough for it to work instantly, I'll have to see
mobs have really low ailment thresholds so it will stll probs work
like i just pin everything (including rares) with 6 points into pin and boots just from bursting plague
yeah okay i need to respec out of far shot lul
Is there anyone that's an ice strike monk?
What skill are you pinning with?
gas arrow
well bursting plague on gas arrow
Ahh, so it is literally just the bursting plague then
yea
hows that build going beam
pretty good
managed to ramp the theoretical damage to 112M
as windowhail can go to 305%
so that means lvl 39 bonestorm
and for some reason i havent noticed this before bonestorm gets 20% more flat to debuff per level :d
even at 38
kinda dumb
It's Vine Arrow scaling all over again
I still can't believe they shipped it like that
yea idk. they probs noticed the damage was too shit but did not wanted to give better damage early
so just upped per level scaling and then kinda did not realized what will happen :d
that's quite a bit
still doesnt understand, it should be minus not plus XD
or if u want to equi int armor it makes it possible for str build?
I figured it was a matter of time before widowhail broke something lmao
it says added to?
widhowhail isnt even that improtant part ofit
wait so ur just applyign giga poison with bonestorm? LMAO
i only lose 2 levels if i use +5 proj bow instead
so you have higher requirements to fulfill to equit something ?XD
if a piece of gear requires strength (say 100) you get 100 flat armor
nah i am only using bonestorm debuff
So ur just using gas arrow for everything, or diff skill for bossing?
idk how to simplify it more than that
im applying giga poison with snipe :d
oh right it adds attack damage lul
okay yeah
with guaranteed crit and 5 frenzy barrage
you just made scourge arrow at home LMAO
oh armor by armor, not chest armor nvm
sry
even though plasma blast is closer to SA than snipe
so u get 8 snipes at once? LUL
so i still like plasma blast more
yea
I wish I could use Barrage with Plasma Blast
whats ur max poison stacks
Imagine
8 :d
lmao thats silly
or if there were at least more +proj sources for crossbows
just scattershot is kinda lame
im writing this down so i can shamelessly steal ur build later
i saw arrow nova support on poedb btw
so maybe we will get it
from huntress maybe?
well its not called arrow nova but something else i forgot
Yeah, it would be nice. I assume Deadeye's extra proj works, too
But obviously I'm PF so I can't get that
yea it does
but doesnt work well with poison as thees no way to get 4th poison stack on deadeye i realized lul
So are u actually using plasma blast or just for cc
using the gloves i assume
Yeah
hm
Well, the poison gloves
im gonna have to mess with this stuff
at some point
you guys have piqued my interest
i have 2 chars, well 3. my deadeye is just hit plasma blast but im leveling that with by brother so its in acts, and my PF is snipe + gas arrow poison build
Crossbows just feel so good in general
almost at the 90% for all 3, so close 😦
i would def recommend plasma blasttho its super fun
i would also recommend bonestorm with it :d
TBH i could put it on my deadeye
if i felt like it
i just throw around my widowhail to my deadeye when im playing with my brother
since im generic scaling
its very funny
i dont even do shit when we are killing bosses
i just bonestorm something and he one shots it with hammer
Nah, it's horrible for clear. Galvanic Shards for clear
okay yeah fair
Yeah, Galvanic with Fork support
ill have to see
Top tier
also deadeye has funny thing with channeled skills
you can just spam click them to stack tailwind
for now my plan is siege cascade + rapid shot
while moving :d
with tailwind
wtf lmao
here i revived ice sorc https://streamable.com/fdnorq
i assume it doesnt work if u hold it down tho
How's Siege Cascade feeling? I've not tried it still
HEY HAS ANYONE been experiencing ur character committed sucides and it just dies and their nothing that hits u
not sure, havent gotten to that level yet
leveling slowly
gonna try to get to it tn tho
i will say rapid shot feels very very smooth on bosses
very high damage, quick enough reload, etc
only downside is it has spread
so i gotta swap from far shot to PB
rapid shot + fresh clip is very funny
Ahh. I should just give it a go at some point and see for myself
casual 90% more damage support
yeah im doing that lul
its almost too broken not to use
ill take a video once im there
gonna be a bit before my build is online fully though, need a divine to get the ring
don't do armor its totally useless thing
im not
the only issue i forsee is that i think enemies can move out of the way between the targetting and drop but im not 100% sure, have to experiment with it
maybe ill use faster proj
can always just frie it multiple times right
What makes a physical weapon good? I'm switching to a HotG build and want to buy my character some items, but I've never played a weapon hit based build before and know nothing about weapon scaling
oh yeah
theres that crossbow implicit for loading extra bolt too
i just have to experiment to see what feels best
runes
how many divines u think this is worth?
the flat ele runes are garbage compared to phys ones so phys weapons just end up being way better
flat ele runes are better for leveling i think, but fall off hard later
yea
i won't pay even 1ex lmao cuz there + no levels
- levels do not matter as much for attacks
its very good bow tho
but thisis also not price check channel
Vendor trash
😄
which build guide is best for stormweaver spark?
Tbh, I have a friend who cried for two weeks straight in the Discord channel... I got so tired of it, he finally switched classes from Monk, lol. People make builds and publish them as 'End Game,' but in reality, after T\ier 10+ maps, you just die in one hit and can’t progress at all. Sad life. 😄
there are def a lot of very bad builds out there so yea just gotta find someone thats actually knowledgeable and not just making random vids and guides
captainlances setup should be solid at least
i disagree with few of the choices there but it doesnt matter that much for spark
did my first trade for a new bow early maps. doubled my DPS 🤡 . not sure how i feel about the trade meta. did i earn that? doesnt feel like it
well tell them to add actual crafting to the game first
I don't disagree at all. Trade is my least favourite aspect of POE
But yeah, it needs crafting
I would love to see POE2 balanced around hardcore SSF, personally
yeah lol. kinda takes away from the feeling of accomplishment
it kinda is already with the pseudo hc mechanics
well not for ssf for sure
but for hc a bit
this game is even less balanced for ssf than poe1 atm
Hardcore because if you play well you should be able to survive any situation. SSF because finding/making your own gear is just so much more satisfying than trading for it
Yeah, I like that change personally
do you run splinter, brutality or anything on it, or just for the debuff? also cwc would be so nice for it
But yeah, I can't imagine playing SSF in POE2 right now
just debuff, so bonestorm scattershot (and as im poison build withering touch)
scattershot is basically x2.4 cast speed multi for bonestorm so its nice
is it silly to try it with ice shot? 😄
on plasma blast build i run arcane tempo instead of scattershot as i have scattershot elsewhere
depends, the debuff has limited amount of stacks it applies at once
for me its usually around 10 or so
so ideally you want skill that do not hits that much but hits hard
After running Painter's Servant and all 3 element cast on skills I can readily conclude cast on ignite is the worst of the trio
do i get mana with mana on kill from minion kills?
ah, hence snipe
yea
hmmmm
stuff to think on, ty 😄
freezing salvo
ah yeah
The worst of the three ailments or the worst of the triggers? Can't conclude that for the triggers bad on that because ignite generates more energy based on the size of the ignite, so a Painter's servant build will get way less CoI energy than a dedicated cast on ignite build
although that's also multi hits, but they do hit hard
Not saying CoI is good, but that's a flawed test
yea with savo the gameplay would be to just debuff and insta consume all the debuffs
with the salvo
I like it, ty lol
ok, so, I've played up to A2 as a warrior and decided I don't like it
I have a little gold and a little currency saved up
even with splash mace?
recommend me a build that feels good to play?
because splash mace warrior is fun
splash mace?
yea the implict on mace that says that your strikes splash in 1.8 radius
you can make it almost full screen very easily
so you right click and everything around dies pretty fun imo
and then hammer/perfect strike everything that survives
i think so
let me check
lvl 22 is min level for the lowest tier base with that implicit
higher tier bases are then 51 and 78
i converted my brothers build to it in acts he liked it a lot at least
and it do not rly requires anything other than the mace
but my original question still stands; what's a build that feels good to play throughout?
