#2┃build-planning

1 messages · Page 110 of 1

wet mango
#

(if it did work in Meta gems, that'd be a bug)

thorny token
#

well leveling gear is to go through campaign faster so good leveling gear absolutely matters, idk if i would grab rarity on it

#

the skills you use yourself is ignored on a lot of stuff atm

#

i can link second wind to decompose for example lul

#

i think that keyword just doesnt rly work properly atm

tulip zenith
#

Do you guys think stormweaver is the best for MF?

wet mango
#

I couldn't link herald of ice to expanse so I just assumed it was properly implemented lul

thorny token
#

i was able to link war banner to it even though ui did not liked it at first :d

frosty arrow
thorny token
#

well most of campaign is walking from place to place so im sure there is something you can find

frosty arrow
#

Yes, move speed. Why does the game have so little move speed lol. I'd kill for a move speed utility flask

pseudo anvil
#

is there a way to check how much rarity you have?

#

like as a stat

vagrant imp
#

Every skill will tell you how much rarity it gives on enemy kill in the drop-down in the skill tab.

thorny token
#

well not only move speed but attack speed as well, or aoe as you still have to kill mobs on the way to not waste xp

pseudo anvil
#

@chase thank you

thorny token
#

but yea would be nice if ms was more accessible. i had this idea before for campaign reruns but i doubt we get anuything like that

frosty arrow
#

You can come up with a one or two button nuke on most leveling builds. Things like explosion on armor break, stun, etc. Clear is no issue

thorny token
#

but alva is time traveller so she could just time travel back and give players ms/damage aura for second chrs

#

would be nice

frosty arrow
#

Especially if you already have endgame characters it's not hard to start new character with 4 slot gems and such, giving you massive power boost

night verge
#

Hey, i am a a level 26 monk and am finding that while i do amazing damage, i have very limited survivability, any tips on how to get a bit more health?

steady gate
#

playing an ice sorceress and all I do is use comet and ice wall to clear everything. When do people use eye of winter and frostbolt once comet is unlocked? Am I missing something?

vagrant imp
#

Based on my fresh campaign runs and runs with twink gear I don't think campaign is all that slow

frosty arrow
thorny token
night verge
thorny token
#

or only survivability thats worth investing into

night verge
thorny token
#

elemental resistances

#

you get those from gear

night verge
#

oh ok

#

cool ty

tulip zenith
#

Do you guys think stormweaver is the best for MF?

frosty arrow
vagrant imp
inner pike
#

does anyone have a decent 2h+2h or 1h+1h build for warrior?

#

i tried to self cook but was a disaster

vagrant imp
thorny token
#

learning the zones only does so much when they are so big for no reason

twin tide
#

anyone know the 4 best ice strikes sup gems?

vagrant imp
#

I mean I'm not saying improvements can't be made I'm just saying campaign rerun time feels reasonable and learnable to me.

wild stirrup
#

So is incinerate just kind of garbage

#

Atleast at low level?

plain badger
wild stirrup
#

Wanted to do fire sorceress but none of the fire spells are really spammable yet

vagrant imp
#

It's OK with some ignite investment but hardly ever better than that early on

frosty arrow
versed beacon
#

hi guys

#

I was trying to setup my Weapon Set 1 & 2 Passives. but it keeps coming back to the previous setup. any clue what's happening?

vagrant imp
wild stirrup
#

Fusillade seems like it might be fine? It’s really hard to decide on since it’s such funky casting

vagrant imp
#

I did fusillade single target and incinerate trash clear, realistically spark is just better then switch to fire later with fireball ice wall or something.

frosty arrow
#

The bog is easy to understand. No matter where you go the witch boss will be in the last place you didn't check kek I'm convinced the game is messing with you on this one. I never found her quickly

ebon gulch
#

does any1 know how elemental equilibrium works if my attack deals all 3 elements? does it even work at all?

uncut patrol
#

Can I not run support gem of the same kind on different skills, It keeps saying im already using the support gem even though it's for a different skill

wild stirrup
vagrant imp
frosty arrow
vagrant imp
#

I saw an incinerate pathfinder with the movespeed while casting notable "zooming" (as much as incinerate can)

wild stirrup
#

I mean evrn jjst going off of damage seemed really bad

#

Compare to my other options

uncut patrol
#

whats a gemling and how i know what skill is unique? @frosty arrow

frosty arrow
vagrant imp
#

Yeah it's a weird spell, ideally you would just use it for big time exposure while something else does the work, a cast on ignite type setup or maybe minions.

uncut umbra
#

Is this the theoretical max for minions (storm mages):
MH: corrupted Trenchtimbre +4
OH: Sceptre +5
Neck: +3
Helm: +2
Ring: Levinstone x2 +2
Jewel: Prism of belief +3
Asc: Gemling +1
Support Gems: +2 (Lightning + minion)
Gem: corrupted level 21
Total: 21+2+1+3+2+2+3+5+4 = 43

Any other lightning to all skill or minion skill level sources I'm missing?

wind jetty
vagrant imp
#

Ok how does fiery death work? I put it on my solar orb which guarantees ignite, but it has NEVER procced

wild stirrup
wild stirrup
vagrant imp
#

What else were you running with it? And did you have any ignite magnitude?

#

Magnitude is a big deal

wind jetty
wild stirrup
#

I’m like very low level so

wind jetty
#

360 no scope incinerate is so fun

#

put in fiery death for clear and swap it out for exposure for bossing

wild stirrup
#

Should I give incinerate more of a shot? What’s like the minimum investment to make it decent?

vagrant imp
#

Low level with controlled destruction and fire... Whatever the one that reduces the other elements is called felt like pretty good trash clear to me, started falling off about halfway A2

wild stirrup
#

Will check it out more tomorrow ig

wind jetty
#

incinerate is also good with blasphemy with temp chains

wild stirrup
#

That’s like a bit away for me mm

#

I’ll look more tomorrow

leaden salmon
#

Anyone runniing Chrono Aurabot?

wind jetty
wild stirrup
#

Friend just dropped this lmaooooo

leaden salmon
vagrant imp
marsh sparrow
#

hi guys

marsh sparrow
#

im struggling to put this gem into its socket

#

just wont work

#

is respec bugged or am i being stupid

leaden salmon
wind jetty
leaden salmon
#

This channel is called build planning. Im asking cause Im looking for someone who has already done it. To pick their brain.

#

You are just answering to answer 😄

vagrant imp
leaden salmon
#

I guess all the kids are waking up.

#

I'll try later.

spare bone
#

is there are any very good mana regen skills on skill tree? or something to reduce cost of my skill, because my storm wave eats too much even with gem for 40% less cost. like that one that i have

hard vine
#

anything I can ever put in here? kinda just went and did it for free on the altar

vagrant imp
midnight bolt
#

this doesnt work with skill effect duration, is this normal? or it doesnt work cause its not a "skill"?

spare bone
#

already using it

#

mb there is just hidden skills that i can't find

vagrant imp
#

What level is your storm wave?

spare bone
#

23

#

mana regen 65atm, and attack speed 0.41

vagrant imp
#

Yeah that's why, skill levels are good but very expensive, especially for attack based builds.

spare bone
#

i am looking at that one right now and i can't understand what is recovery rate, like from leech?

vagrant imp
#

If you need mana while mapping a mana on kill jewel affix goes a long way

spare bone
#

nah, i need it for bosses

#

hm, mana regen/leech on jewels...

#

can i somehow check how much do i leech from hit?

vagrant imp
#

Not easily since monsters have leech resistance in this game

wet mango
spare bone
#

mb i just need to swap my mana potion

wet mango
spare bone
#

because i never get even a glance at it xdd

#

probably should get the one that regen it self by default?

#

and get quality on it

vagrant imp
#

Depends how long bosses take, more charges/less charges used is good too

spare bone
#

well, right now i have a big mana problem on the lvl4 sekhema

#

at the end of the fight i attack him once every second

vagrant imp
#

Yeah the Regen one would be good then

#

Or get some relics with boss damage

#

That's how I did my first clear

spare bone
#

relics is such a pain

#

i just put the one that increases honour and decreases loss of it

frosty arrow
#

I honestly never bother fixing mana consumption through the passive tree unless I can't keep up with flasks

#

If I run dry during boss battles then it's a problem

vagrant imp
#

75 honor resistance, boss damage, and merchant choices. These will make your trial runs much easier before you kill the boss super fast.

frosty arrow
#

I think Merc so far is most likely to have mana issues since you have literally nothing that can be reached on the tree. I chug mana flasks on grenadier like it's crack

olive harbor
#

does faster energy shield recharge work if you take eldritch battery

vagrant imp
#

My warrior's mana flask slot is empty just to flex on all these mana users

frosty arrow
#

Yeah, it wouldn't be if they didn't remove utility flasks from the game. God I hope they bring them back

vagrant imp
frosty arrow
#

Move speed flask pretty please

vagrant imp
#

Ah hell nah

#

Quicksilver mandatory flask zzz

frosty arrow
#

Not mandatory. On some builds you can't not have flasks

#

As in health and mana

willow bison
vagrant imp
#

Yeah and those would be considered bad builds in a game with quicksilver. It's just that powerful

frosty arrow
#

I think they should've just given us 3 slots, and lock them to one for health, one for mana, and one for utility

#

Maybe don't make quicksilver so powerful then. Not asking to zip around like flash, just something to make my character actually move

vagrant imp
#

Shield charge weapon swap 🧠

#

I'm not sure what utility flasks they would even put, because I don't think they want us getting raw defense from a slot like that. So no ruby, no granite, no jade... No phasing either

#

Seems like it would have to be so limited it's not worth the squeeze

olive harbor
frosty arrow
#

Ngl once we get more weapons there will be some wild weapon swap builds

vagrant imp
#

I do wish we had ways to cleanse ailments that weren't automatic since sometimes I'm under no threat and it just eats all my charges

frosty arrow
#

They could get creative

rustic pond
#

what chest stats are minion witches going

vagrant imp
frosty arrow
#

I'm still not quite sure I'm down with the whole charm thing. It just seems like resist with extra steps that add nothing interesting

vagrant imp
#

There's no way it will keep up with axe or sword clear, which seems lame to me

craggy ice
#

has anyone tried a chonk flicker + mantra build? if so how was it

wet mango
#

seems fine to fit the power fantasy of warriors/melee folks with 1 weapon for single target and a 2nd for clear

frosty arrow
vagrant imp
#

I think if the only use it sees is single target for hammer, yes.

#

Which with current balance and lack of ability to focus hard on bosses kinda sucks, but obv we're early on.

frosty arrow
#

I think we should wait and see. I was thinking something like crossbow+2h sword Merc. Thematically cool, and would work great. You flash and gas the pack for that instant armor break and blind, then go it for the kills

cold cipher
#

This staff. Last mod works if I contribute towards freeze but my hit wasn't freezing one?
Example: I cast cold spell and build 2% towards freeze and then someone else freeze monster. This mod works in that scenario?

wet mango
#

you have to proc the freeze

#

"contributing to freeze build up" is not "freezing" them

#

(I think)

vagrant imp
cold cipher
frosty arrow
#

I want to run 2h+shield, no other reason than for the lols. But also extra block is just nice, and for clear blowing up corpses with warcries is main tool anyway. Doesn't scale with weapon damage

vagrant imp
#

Imagining the dual wield axe+mace for maximum warcry piano build

spare bone
#

oh, i forgot about this beast for the bosses

vagrant imp
#

To survive on warrior block is basically mandatory rn

frosty arrow
#

Will you be able to run two different two handers at once?

vagrant imp
#

not sure

vagrant imp
frosty arrow
vagrant imp
#

Oh you have elemental expression

#

I see where your mana is going

vale sage
#

is gain x% of damage as extra lightning damage mod on an item like adding base damage to a spell

spare bone
#

the only thing that i could put is 35 melee damage but it's gonna take my 40% less cost slot

#

i am using this one for mapping

#

mb i am missing something

vagrant imp
vale sage
rocky pilot
#

Does anyone know if Blood mage "1% Critical damage per 45 life" node is bugged or not?
When i grab it, my skill's crit damage tooltip does not go up. but not easy to test it and see if maybe its adding damage under the table

vagrant imp
# vale sage whats' the diff between it and % increased lightning damage?

Ok so if your skill does 100 lightning damage and you have 10% increased lightning damage it will do 110, that is the same as 10 extra as lightning. But say in the case of the monk they convert 80% of their physical damage, so 80 lightning 20 physical, in which case you're doing 88 lightning and 20 physical with the 10% node. Whereas with bonus damage as an element it will take the total of 80 lightning+20 physical and turn give it 10 lightning damage on top at the end of the calculation

vale sage
#

gotcha so seems if im doing a spark build, %lightning damage increased is prob easier to get to a higher percentage

vagrant imp
#

Basically it is multiplicative whereas increased damage is additive

#

Well the extra damage affixes also have a benefit in that they can proc their elemental ailments with enough damage

#

So you could chill/freeze with your spark for example

#

But yeah increased lightning damage is good ofc

#

Lightning damage spell damage and elemental damage will all be the same for spark though

vagrant imp
# spare bone

Upheaval is good for AOE, heft is decent for single target, crit supports could be decent too if your bell isn't eating those.

feral sluice
#

hi im just jumping into the game and decided to go merc jw what i should focus on with it aka life, armour evasion kind of thing?

vagrant imp
#

Yes

#

And elemental resistances where you can get them

tidal copper
#

Life and resistances
All the rest are extras in campaign
Your weapon is the most important
Look at vendors and do side quests for loot

feral sluice
#

tyvm

haughty wadi
#

hey

#

i know i can't cause bleed even if i have 100% chance if my hit doesn't involve bleed causing damage

wet mango
haughty wadi
#

what if i play blood barbs from bloodmage (elemental damage contributes to bleed)

#

while also using avatar of fire

wet mango
haughty wadi
#

would my fire damage still inflict bleed? if yes, would this bleed still do damage?

#

despite it being physical damage

wet mango
#

this is because DoTs are never converted

#

conversion only applies to hits

haughty wadi
#

so despite the ascendancy, it still counts as my damage

#

and i can't deal non-fire damage

#

is that how it works?

wet mango
#

the ascendancy works

#

your elemental damage contributes to bleed magnitude

#

that doesn't mean bleed becomes elemental

haughty wadi
#

i'll take that as a yes

lusty surge
#

can innvervate and ice bit work together? like be applied together i mean

#

or just one at a time?

wet mango
#

as long as you proc them both

#

they're just separate thingys

vale sage
haughty wadi
#

lasagnaman, does this also mean there is no way to fully benefit from this ascendancy currently in the game?

#

aside from abilities that may already have 100% to fire conversions

haughty wadi
#

the blood barb from witch

lusty surge
haughty wadi
#

the plan is to go full fire and fully invest in ignite+bleed

wet mango
#

the HoI explosion has to kill something else that is also frozen

lusty surge
#

i guess enemy has to be frozen to get shattered but still weird

wet mango
lusty surge
#

because i used it and it does not proc ice bite

haughty wadi
wet mango
#

if you have ice bite on HoI

#

you need HoI explosion to kill something else that is frozen

#

oh wait i'm confused sorry

wet mango
#

this means Ice Bite can't be procced by HoI because HoI can't freeze

eager gazelle
#

I'm playing Cold Monk (following DonTheCrown tree) and I was wondering if pure Evasion is the right way to go or if I should reroll to Evasion+ES gear or even CI with pure ES gear. Any help would be appreciated ❤️

vagrant imp
#

Pure evasion is a bit of a dice roll. Hybrid and CI are both viable, just up to taste and what investment you want to put in

burnt cairn
#

Hi Does anyone know if the item rarity charm works on the monster you killed to proc it?

haughty wadi
#

@wet mango hey if u don't mind 1 more question, do u know if skill effect duration still doesn't apply to ailments?

eager gazelle
vagrant imp
#

Well CI certainly is better against big chunks of damage. How much ES do you have in your hybrid setup?

fast eagle
#

Does shock duration stack on itself for longer duration or just resets the duration.
I swapped scattershot support for lightning exposure on my plasma rifle and i feel like my shock lasts less.

eager gazelle
vagrant imp
#

Yeah you will get murdered by degen effects on a build like that

#

IMO you should drop one of acro or phys DR from monk and go for hybrid to be more evenly tanky

#

Grim feast is also very effective with some ES to protect from big hits/degen

surreal kindle
#

infernalist or blood mage

tidal copper
plain cloud
#

Hey, is it better to go for Armor + ES on Infernalist minion build or focus on pure ES ?

surreal kindle
#

well I just go infernalist

#

was leaning toward already anyway

vagrant imp
#

Infernalist is a safer bet

#

blood mage is rough early

tidal copper
#

Blood mage can use s crossbow and bleed for millions it's funny too

wet mango
honest turret
#

does item level matter in wands too if you don't use their skill?

surreal kindle
#

what loot can have extra spirit when playing witch

#

if I buy the gambling loot

vagrant imp
#

chests and amulets can roll spirit

vagrant imp
surreal kindle
vagrant imp
surreal kindle
#

ok

hollow pelican
#

Has anyone had any luck with monk acolyte builds after tier 15 mapping?

surreal kindle
#

what defense stat do I focus on the infernalist summoner witch early on I'm lvl 22

#

armor?

vagrant imp
#

Basically every build wants to focus on life and some resists on whatever gear pieces you can equip early on, ES/Armour/evasion is a bonus

surreal kindle
#

ok

primal tide
#

Do you guys know any other giudes? better ones?

past furnace
#

hi. sorry for the dumb question, but what exactly causes a monk to dash?

vagrant imp
#

All of the palm skills have an inbuilt dash

#

ice strike also has a smal lunge/dash if you're close enought to the target

past furnace
#

ok, i'm playing ice strike. but hadn't found any dash text in the description. thx

vagrant imp
#

Yeah it doesn't state it explicitly, but it does

surreal kindle
#

I'm confused like I have a sceptre that grants skill level 5 skeletal warrior minion but 2 get summoned (I haven't used any spirit on my skill to summon them)

verbal garnet
#

Playing with a golden Charm what are the best prefix and suffix to aim for to get the most out of it?

surreal kindle
#

shouldn't it be 1 or where is the second one coming from

azure wyvern
#

How does the 35% less block chance work in Turtle charm?

#

If I have 40% chance to block

#

Is it 26% chance to block now?

frosty arrow
vagrant imp
azure wyvern
#

Does the 35% less block chance apply first or is it added to the increases of block chance?

#

So if I have total 50% increased block chance.
Will it be 15% increases block chance?

uncut patrol
#

Does Minion Instability support gem works on SRS (Raging Spirits), the spirits die thus it can explode from Minion instability, right?

snow sierra
#

yes

#

if the timer dos not run out before they despawn

#

it can be a kinda thight window

uncut patrol
#

Wdym, once the timer is done, they explode dealing dmg from minion instability

snow sierra
#

no

#

they just despawn

#

they need to die from dmg or infernal legion

vagrant imp
#

If you have 75% block chance it will become 49%

#

75 x .65

azure wyvern
#

Oh, that is bad

uncut patrol
#

@snow sierra yea just tested it u are right

snow sierra
#

i know...x.X

vagrant imp
#

Renly's Training is also actively bad unless you're using a unique shield

#

so turtle charm is pretty niche

#

Basically the only good way I think to use it currently is Svalinn

snow sierra
#

infernal legion + feeding frenzy + minion insta is you best bet without res and reggen

#

if you wanna pop them

azure wyvern
vagrant imp
#

yes

azure wyvern
#

That is around 155% increased block chance

vagrant imp
#

You can also use turtle charm with glancing blows, could be an acceptable tradeoff, not sure

azure wyvern
#

What are those?

uncut patrol
#

At what level do we start seeing lvl 2 support gems?

vagrant imp
#

It's a keystone that gives you a big block chance increase but you take half damage from all blocked hits instead of none.

azure wyvern
#

Hmm, don't think I will survive with it

vagrant imp
proven rapids
#

this is pretty good on turtle charm non-svalinn shield

vagrant imp
#

It's good in PoE1 with heal on block setups for basically free block cap. So it could be a worthwhile investment withsomething like The Surrender unique shield.

azure wyvern
#

Remember I am trying to the masochistic magic find build

bronze leaf
#

I’ve leveled a infernalist and invoked to lvl 80+ both feel decently strong, with my witch being the strongest (I switched because I hate the bell placement on monk)

Do you have any suggestions on a build that scales well into endgame that isn’t a minion build, that also doesn’t require the 100-200 div items for broken ES stacking? :S

vagrant imp
#

Yeah they're both useless for that build IMO

#

Renly's is ok

proven rapids
#

you are still coping with your mf build lol, you wont make it work, stop trying

azure wyvern
#

Where I am trying to be Under 35% life

snow sierra
proven rapids
azure wyvern
#

60% mf helmet
50% mf Boots
Gloves for kill stealing

#

Now I need the body armor

bronze leaf
azure wyvern
#

I have 2 bad rings with around 25% mf too

proven rapids
snow sierra
#

i run 190 MF on my DD build^^

#

even did my first breach boss run in this gear

#

on a 5 link

proven rapids
#

how do you achieve 190

snow sierra
#

i have mf on every gear piece

proven rapids
#

using a charm ?

snow sierra
#

no

#

gloves, boots, amulett, rings, helm

rare mulch
#

What's the node/item/skill that lets block chance block spells?

vagrant imp
#

You can get like 60 on a single ring

snow sierra
#

alone the amulett can have 60mf alone

proven rapids
#

ok ok

tidal copper
#

Helmet has 2 MF affixes rings too
Amulet gloves boots one iirc

snow sierra
#

and i have cheap as gear bought it for like 30 ex

#

because i dont wanna invest in mf deeply its getting nerfed anyways

#

my rings are insane tho, i bought them before ppl known mf was good so i have 120 resi sum rings with 25% mf

frosty arrow
#

There's this funny unique that boosts your rarity on low life. Basically epitome of greed kills

snow sierra
#

ye just specc ci

#

and you have it perma

#

cause ci is buggy atm and perma low life

frosty arrow
#

I hope it's a bug, because I disagree with idea that having 1 life should count as low life

vagrant imp
#

poe2 is the time to do away with MF, hope they do

snow sierra
#

its a bug for sure

vagrant imp
#

that's not how CI works in poe1 so I doubt it's intended

frosty arrow
#

I also don't think it should count as full life. CI is already too good

cold cipher
#

I think ggg will reset ea in next two months and bring some patch with new toys for us to play with. All because of rarity and some insane builds

snow sierra
#

yes they will it called leagues

frosty arrow
#

Game has so many more important issues than rarity right now

cold cipher
#

Short league

snow sierra
#

i think rarity is the biggist issue by far

#

followed by grim feast, and armor beeing bad

frosty arrow
#

Bruh armor being bad is like 12 places above rarity more pressing

snow sierra
#

no

frosty arrow
#

And even that might not be the worst

dreamy kindle
#

i need advice

1st is 1div and i get max fire res, second is 2 div but i get max fire and cold res

snow sierra
#

its just overhyped because kripp made a video

proven rapids
#

rarity is worse than armor being bad

frosty arrow
#

Bruh, it barely functions. Wdym overhyped

snow sierra
#

rarity destroys the game for every casual player

#

it functions very very well

#

for 95% of the playerbase

frosty arrow
#

Casual player has no idea about rarity or how it destroys anything for them

vagrant imp
#

They do when they can't buy any gear

snow sierra
#

because it destroys the marked and the ability to buy things

#

that compounds every other issue

#

builds unbalanced ? cant buy items to make up

#

etc

#

when ppl make 2-10 divs in one map its just breaks everything

frosty arrow
#

Who wants to engage with this wacky ass 90s system where you need to go outside the game to trade. This has been fixed in other online games like 20 years ago. It's called auction house

#

I dread trading, because of how inconvenient it is

snow sierra
#

thats a compley diffrent issue

#

And if you play SSF armor will be the play alot of the time, until you get very far

#

the problem with armour is it dos not scale into endgame

proven rapids
#

last poe1 league solved that, poe2 brought back the problem and amplified it lol

vagrant imp
#

Armor is ok endgame, it just also requires block.

snow sierra
#

Nah its not

#

its rly useless

spare bone
#

@vagrant imp jesus, almost

#

still kinda good

snow sierra
#

like insanely useless

fossil moss
#

which one should i pick as a stormweaver build ( normal act 3 )

spare shadow
#

how can i search for specific buffs on time lost diamond?

vagrant imp
proven rapids
#

armor isn't ok in end game, there's boss that overwhelm armor, skills than cannot be blocked, armor break and on top of that, the armor formula is weaker than in poe1 when monster in poe2 have about the same one shot capacity as those in poe1

snow sierra
#

No its not

spare bone
#

should i vaal or chaos it?

vagrant imp
#

I'm literally playing with it in t18 maps with mediocre damage lol

snow sierra
#

nice here you have a rose you missed the point

vagrant imp
#

armor isn't meant to tank boss slams and the fact that builds in poe1 can so easily is goofy

snow sierra
#

now go play again

#

armour is just useless to tank big hits, and with no way to scale the lifepool it needs to do a good job against them

vagrant imp
#

How did I miss the point? It is literally functional, it is just magnitudes weaker than ES and evasion

proven rapids
#

lol

snow sierra
#

evasion is not compareable with armour

vagrant imp
snow sierra
#

evasion and block are compareable

proven rapids
#

but they need heavy investment to do so, it's not the average player that can do that

snow sierra
#

the problem here is life builds have no option against big attacks

#

and armour dos nothing for that

vagrant imp
#

it's not all that difficult to tank shaper beams with a totally SSF build in poe1

proven rapids
#

shaper beam isn't a physical thing

snow sierra
#

lets not compare it to poe1 you can specc life there

proven rapids
#

but you meant shaper slam ig

snow sierra
#

and you have alot of % mid to stack

proven rapids
#

and shaper slam is super easy, uber shaper slam isn't

#

have you tried simulacrum with your build chase ?

frosty arrow
#

I'm still hoping they bring back more charge mechanics into this game. Having power charges(any charges) do ANYTHING, apart from being hassle to generate and barely anything to use on would be nice. Having endurance charges provide flat DR could make armor more functional

snow sierra
#

Life just needs something against the ocasional big hit

vagrant imp
#

Considering you get like no simulacrum splinters per delirium, no

proven rapids
#

ok, try one simulacrum with your armor based build and come back here

bronze leaf
#

Is armor bugged or why is it so bad?

vagrant imp
#

Ok I'll get back to you in three weeks

proven rapids
#

ok i wait xd

frosty arrow
bronze leaf
#

I see

snow sierra
vagrant imp
#

it's just tuned lower than in Poe1 and there aren't many good sources of conversion either so it's just pretty bad

frosty arrow
#

I think they just eyeballed the constant by which enemy damage is multiplied, and said "that'll do for now"

snow sierra
#

But that means life armour build get sometimes oneshot randomly

frosty arrow
#

I believe it'll get better. Maybe not good, but better

proven rapids
#

but hey, I agree with you Chase on one thing, if armor is currently bad, block is good and it just act like a pseudo-evasion for your char so the occasional hit that goes trough can be recovered easily. But without any block if you get overwhelmed you get destroyed unless you one shot whole screen fast enough

frosty arrow
#

Block is even better than evasion IMO, in many situations

snow sierra
#

agree

proven rapids
#

yeah block with evasion is omega good

snow sierra
#

block is the best defense atm

vagrant imp
#

I mean I'm not saying armor is good by any stretch, I'm just contesting that it is non-functional.

frosty arrow
#

Best thing is you get 100% to block for free right at the start. It's active block skill

vagrant imp
#

I don't think if they don't adress armor in the next patch it's like the biggest crime ever

snow sierra
#

I still considering to do a block/evasion minion deadeye ^^

frosty arrow
#

You may not use it often, but it can clutch so hard

snow sierra
#

at the beginning of this i said for 95% of the playerbase armour is ok

vagrant imp
#

what cases specifically are you talking about?

snow sierra
#

like boss slams, and the random map mob that hits you randomly for a insane amount

vagrant imp
#

Yeah I just don't think it should help you all that much against boss slams

frosty arrow
#

It's honestly just not great even at the beginning of endgame. Even when it doesn't get overwhelmed the damage/reduction curve is so steep that even against some normal mobs you're getting like 20% reduction when stat screen says you have 78%

snow sierra
#

Where ES just survivies on low because of the hp pool and life cant because armour stops functionen

vagrant imp
#

I'm not getting one-shot by quadrillas or some shit in maps

burnt rune
#

i got a new quiver and dmg only went up by 500 dps
isnt this a good quiver?

snow sierra
#

Well it should help you tank a slam here and there imo

#

because ES can do that too

frosty arrow
vagrant imp
#

Block doesn't work against boss slams without turtle charm, ES is broken so I don't even count it XD

dusk notch
#

Armor is in a bad state Id say

#

Well compared to all the other options

frosty arrow
#

I don't think es is broken tbh. Everything else just needs to be better

vagrant imp
#

like you should NEVER gamble your boss run on evading or blocking a boss slam anyways, that is just foolish

frosty arrow
#

ES is in alright state

snow sierra
#

No ES is broken, but not against bosses

#

because grim feast is broken

#

the overshield needs to go

#

its just bonkers

vagrant imp
#

Grim Feast and Defiance banner cost the same spirit btw

#

:)

frosty arrow
#

Make over shield decay. Done

#

And make it decay with increased speed proportional to your recharge rate. The faster the recharge rate the quicker decay is

snow sierra
#

dunno i would say just remove overshield from grim feast

#

it would still be a insanely good aura

#

without it

#

this thing is just waaay overtuned

simple turret
#

is going chaos monk not recommended rn?

vagrant imp
#

not rly

#

it's pretty niche and Invoker is insanely good

frosty arrow
#

It's only not recommended because it's confusing to put together as hell

grim burrow
#

i wounder how else i could buff this dmg-
(besides gambling with more hp)

frosty arrow
#

Otherwise I've seen people do crazy shit with it

vagrant imp
#

Only thing I see chayula monk doing is cheesing hitless sanctum runs

#

rn

dusk notch
#

Tbh Id not want ES to be nerfed jus cuz Im running demon mode and Id probs be made out of paper if it did

snow sierra
#

i dont know mutch about monk but didnt phox put a super cheap /strong ssf monk together ?

proven rapids
vagrant imp
#

I haven't looked into how it works, but it's something with darkness, yeah

snow sierra
frosty arrow
#

I honestly straight up don't understand that ascendancy so far

snow sierra
#

ye the darkness dos not count against honor

dusk notch
fiery wave
#

whats the highest dps elemental spell to scale for single target damage without it being a complete buildaround?

dusk notch
#

My only hope would be a MoM build with the unique helmet

frosty arrow
#

ward

vagrant imp
#

Frost wall is currently a very strong single target secondary option, though you can use it primary as well

fiery wave
#

@vagrant imp create the build to make the spell useable

snow sierra
#

i dont know only know about the monk thingy

fiery wave
#

i am playing flameblast but i try to keep flameblast for map clear and have something else with more single target

dusk notch
#

I use ember fussilade for a bit more single target

fiery wave
#

i thought about looking into chain lightning or what its called it seems to have a high base value

#

maybe i try fussilade again

#

the one time i tried it i got the witch bos and i couldnt hit her

dusk notch
#

Maybe yea Im a bit niché where I only do fire skills cuz of the fire demon power fantasy

#

There are likely better options

fiery wave
#

im just looking for a bit of a bump, if i can get ignite going on flameblast it would also work

quaint prism
#

so im using rapid shot merc, anybody got any suggestions for gems i should buy? no idea what stats i would want in my gems

fiery wave
#

i play capped demonform which everyone is convinced it sucks but i can clear 81 maps no problem its just t3 bosses and t1 pinnacle bosses have a lot of health for my effective dps

dusk notch
#

Or u playing mage

snow sierra
frosty arrow
fiery wave
#

so if i get to t4/t5 bosses and like t3 pinnacle i think i cant do it anymore

#

i needed like 3-4 minutes to kill excavation and ritual boss

#

the thing is i seem to do around 50k per hit which is 1.17 seconds on flameblast and fussilade tells me it does 20k right now

#

but maybe thats without the 5%

snow sierra
#

If they nerf DD to hard its back to minion Chronomancer for me too 😦

fiery wave
#

also fussilade seems odd it says 12 embers but 12 embers cost my whole mana pool and it seems to only shoot 6

dusk notch
#

Yea Im hoping they dont nerf ES too hard jus so I can keep playing demon mode

frosty arrow
#

Imagine being able to manipulate time, and you still let a bag of bones do the fighting kek

snow sierra
#

maybe they only nerf the overshield

vagrant imp
#

those bags of bones are tough man

snow sierra
#

But ES will get a nerf, i kinda sure of it

frosty arrow
#

Good ol' calcium warriors

snow sierra
#

It will be either the overshield, conversion items, or ES notes

dusk notch
#

Idk for ember u do need alot of cast speed

fiery wave
#

@dusk notch can you share your whole support gems?

frosty arrow
#

I'd rather see them work on boosting other defenses, and bring something good to the tree. Like actual health, and damage conversions

fiery wave
#

@dusk notch i have 120% cast speed for flameblast anyway

dusk notch
vagrant imp
#

I do not want to see other defenses as good as ES

fiery wave
#

i think im gonna make a dps calc spreadsheet for spells

#

lol

snow sierra
#

Well if poe1 is any referenz they will just slap some 20% mid for armour builds in like endurance charges or something and call it a day

fiery wave
#

idk man my 7k ES i still can die on 81+ lvl maps

dusk notch
#

Thats the way it is especially for demon mode gaming

snow sierra
#

i can still die on 81+ maps when i had 12k es/22k grim feast with block

fiery wave
#

i think they should tie armor to health nodes or give armor some type of active overshield effect (guard) so warrior arent paper

wet mango
#

What do non ES evasion (Merc) builds typically take, acro or sorc ward? Or both? From a theory standpoint, both of them trade evasion stat for more defense against ele AOE damage (which seems like the most dangerous factor in high tier mapping).

fiery wave
#

any of you guys know how stun treshold works. i realized yesterday i had 87% of ES stun threshold which is like 80% of my effective hp. so i scaled it down but then i got chain stunned by some little nerds bumrushing me definitely not doing 50% es damage.

#

so i dont think its a flat number i think its a chance

snow sierra
#

sandy not, ive gotten a belt with a super high flat number and since then it feels better

frosty arrow
#

Then they could think of more mechanics

fiery wave
#

@frosty arrow i full agree with that. i thought about it.

#

whats the problem? the problem is people expect to be tankier. there is many ways to make them tankier. flatten the curve, tie to life nodes, reduce elemental/other sources of damage.

frosty arrow
#

I don't oppose the idea of defenses getting weaker as hits get harder. But what we have is just too rough

fiery wave
#

agree

frosty arrow
#

Nah, having more sources of damage would be better actually

fiery wave
#

i specifically thought this morning it should be a flattened inverted logarithmic curve lol

dusk notch
fiery wave
#

because you should be only tickled by the smallest hits, medium hits should have some bigger magnitude but then it should taper off

snow sierra
#

i dont have one too, its to exepnsiv i would like to have 2 charm slots but dont wanna give up something for it^^

frosty arrow
#

I think the game could use more split damage sources. Why do most of these big attacks only check physical DR? Seems skewed

fiery wave
#

because "im being one shot" just means "i die faster than i expet to die", so they need more effective health some way

frosty arrow
#

Let the slam do 40% fire and 60% physical. Then even current armor would do at least something

astral willow
#

pretty decent for a level 5 I think

frosty arrow
#

And you'd live

fiery wave
#

definitely one solution

fiery wave
#

i just thought one of the way the problem manifests might be that players have high phys reduction but then just die to chaos

#

i kinda want armor to give overshield and they have guard for that

#

if you add more overshield i think it would be fixed too

frosty arrow
#

Issue is players have maxed out physical reduction and die to physical right now lol

snow sierra
#

ye

dusk notch
#

Its alr hard enuff to cap resistances with 2 in the future maybe 3 uniques so I dont got the space to fit in stuff like charm slots

fiery wave
#

warrior should definitely be able to tank a decent amount of physical

snow sierra
#

because they wasted resources to push a useless stat

frosty arrow
#

More damage sources, or split damage sources would make it better

snow sierra
#

but that would make ES even stronger

frosty arrow
#

ES will come with nerfs in the future anyway

#

What's more important, ES being broken OP or armor being...broken?

snow sierra
#

still for ES to be playable it needs to perform and ES weakness ifs 0 phys mid

lilac lava
#

Hello !

I am wondering about whether it is worth it to run vulnerability aura for my build (physical spell damage with detonate dead)

Vulnerability causes your hit (including spell hits) to ignore atound 8k to 9k armour, which is pretty much the amount of armour that endgame bosses seem to have ?
https://poe2db.tw/us/The_Arbiter_of_Ash#TheArbiterofAshDemonClawBoss

I was wondering what is the impact of this armor on high damage spell hits (which typically hits for around 50k to 200k damage pre mitigation). My inderstanding is that, if monster follow the same armour formula to compute the mitigation that player (A / A + 5D) the impact of 10k armour on such a hit would be less than 1% and not at all significant?

Then is there any benefit to invest in armor reduction ? It seems to be quite insignifcant for players against monster even for high end bosses ?

snow sierra
#

so anything that moves away from phys dmg is better for es

sonic steppe
#

That is why poe1 phy dmg taken as ele dmg is so good

frosty arrow
snow sierra
#

if its split it befinits es

frosty arrow
#

Right now everything benefits ES, it's whatever

vagrant imp
#

that's very shortsighted thinking

#

Nisch is right

snow sierra
#

Armour need just do what its supposed to do, help against the big phys hits that supposed to be es weakness

tidal copper
#

Armour break doesn't help either...
It's like the new elemental resistance

frosty arrow
#

It's just there's real possibility they nerf ES while doing nothing to armor for a while, making game miserable not only for warriors

snow sierra
#

yes it is

tidal copper
#

Definitely

#

Sounds like GGG

snow sierra
#

yep i agree poe has prooven they like to keep the strange formular for armour^^

#

and ES needs a nerf for sure the question here is will they overshoot it or not

slim island
#

Is chaos inoculation a trap for infernalists?

(how do the max health reserving asc nodes interact with it?)

snow sierra
#

No

#

CI can be super good

#

its just a diffrent build you can do

tidal copper
snow sierra
#

or a transition build until you can affort the more exepensive one

slim island
snow sierra
snow sierra
#

But it would make the note before these reserves stronger

#

because that note suddenly says 20% phys dmg reduction

vagrant imp
slim island
hybrid saffron
#

good options for sorc instilling amulet? (non meta build)

manic grail
#

anyone know of any support/aura builds?
I'm finding it difficult to search for things like that

tidal copper
snow sierra
#

There is non but i bet with chronomancer you could build the best possible support build atm

manic grail
#

yeah I was thinking something similar

hybrid saffron
#

I know this is like 5 nodes away, but I couldn't find anything amazing. xd I'd like my ice nova to have more radious or comet. this is ok?

snow sierra
#

you can replace it if you dont like it

#

later

tidal copper
#

I have seen people annointing for less
But consider just pathing to it

hybrid saffron
#

Oh you can over-instil items? nice

vagrant imp
#

It's also worth considering when anointing something near you if the small nodes leading up to it are any good

#

because if they are the trip isn't as basd

hybrid saffron
#

alrighty thanks. ^_^

dusk notch
snow sierra
#

yes

#

but you can put life quality on your rings 😛

dusk notch
#

Hmmm I should probably put a hp regen on mine

snow sierra
#

if you want to get your hp lower

tidal copper
#

You can add two in sporeguard
Wait

snow sierra
#

for demon form ^^

dusk notch
#

Mings ring

#

But wdym with life quality?

snow sierra
#

with the breach thingys

dusk notch
#

Ahh those ones

snow sierra
#

if you put in the life one

#

the -life roll gets bigger xD

dusk notch
#

I run a casting speed+mings ring rn

#

Idk without it flame blast feels a bit too slow

eager forum
#

Is there a way to have different support gems socketed on skills for each weapon set?

dusk notch
frosty arrow
snow sierra
#

just wanted to let you know because doing that can be usefull in configuring your lifepool to the exact size you eed

dusk notch
#

Btw mings ring gives 30 percent chaos dmg rite and the other ring I got gives fire dmg and chaos dmg but does the chaos dmg apply to the effect of mings ring?

dusk notch
eager forum
snow sierra
#

not sure but think so and yes mings ring is gain chaos dmg

#

so it works like this (base dmg*Increased)+Gain

dusk notch
snow sierra
#

abriged formular ofc

dusk notch
#

Even if the increased chaos dmg wont be that huge cuz the base is 30 percent

snow sierra
#

and the chaos dmg can be scaled again as far as i am aware

dusk notch
#

Would that be a good idea to work with mings?

fiery wave
#

200% more damage means i have to multiply it by 3 ya?

snow sierra
#

No dont think so

#

tomo

fiery wave
#

im finding tons of mistakes in my calculation now that i make a spreadsheet xD

tidal copper
#

More damage you sure? Or increased damage

fiery wave
#

im sure

#

but it would be 3 on increased as well, in isolation

snow sierra
#

yes

fiery wave
#

okay

#

now im getting somewhere

#

this is for flame blast which does 200% more per stage

#

and i always used x20 instead of x21

#

this also shows how to scale single target

#

if i can find a couple more "more" modifiers

dusk notch
fiery wave
#

weait is "gain extra" a more modifier?

tidal copper
slim island
#

can demon form be activated with chaos inoculation? it says you revert back to human form at 1 life and with CI you always have 1 life 🤔

fiery wave
#

ive been playing flameblast for the last 100h xD

snow sierra
tidal copper
#

I played flame blast in PoE1 maybe I play flame blast

fiery wave
#

okay thanks nischana

#

the build is pretty good, but it has low boss damage which is what im working on

#

and to be fair i like the math almost better than the game

snow sierra
#

lol get life recoup and infernal flame

#

and even more stacks xD

fiery wave
#

yeah uncapping is one option

tidal copper
#

How can flame blast have bad boss DMG? Tree or bust

fiery wave
#

but it would make me change my gear

#

im convinced people are polarizing the uncapped good/capped bad thing a bit much

dusk notch
fiery wave
#

you get a lot of freed up nodes or gear slots if you cap

#

yes

snow sierra
#

Like just in theroie you could go life recoup, and proc it with Infernal Flame

fiery wave
#

yes

snow sierra
#

and have a even more insane reg

dusk notch
#

I played some capped and after going uncapped I cant go back

fiery wave
#

i have seen ice comet infernal flame as an autocycle

#

there is definitely proven easier ways to do it

#

i just enjoy the act of problem solving

#

and i think the game is more fun if i dont one shot the boss

dusk notch
#

Like u say playing capped gives more choice but u dont need base dmg nodes with uncapped so I feel like it evens out

fiery wave
#

but since, as i wrote, i need like 3-4 minutes for a t1 pinnacle i need to ramp up a bit to beat them t2/t3

magic stag
#

excuse me, i think this is super wrong yes?

fiery wave
#

its more about proving capped can be viable

#

vs unplayable

#

uncapped works for sure

snow sierra
fiery wave
#

also i dont want to redo my whole exquipment

magic stag
fiery wave
#

but if i get stopped dead on trying to fix this (i can fix her 😢) i will try uncapped

#

i would like to retain ideally 300-420 stacks on uncapped so i can do a full map without changing form

magic stag
slim island
#

does CI + Demon Form work or does that prevent transforming?

fiery wave
#

it stays "you transform back on 1hp"

#

i ahvent tested it but i would strongly expect it

magic stag
#

@snow sierra oh hey, btw youre the guy that actually teach me how to survive and fixing resist stats at end game maps , thank you so much man i can do shit without all those knowledge! now everything is ultra better! THANKS!

slim island
vagrant imp
magic stag
vagrant imp
#

There's definitely still some monster balancing/mod balancing to be done lol

#

Still worth considering what killed you though (if you can parse it)

magic stag
vagrant imp
#

I thought you're evasion/armor build?

pearl lodge
#

which skills do i put in my atlas? (monk invoker)

frosty arrow
#

But any changes on the skill gems page need to be done by hand

fiery wave
#

can you guys get more than 6 projectiles on ember fussilade?

#

it says 12 on the skill gem but it always only fires 6

astral willow
#

I'm kinda glad I waited to start my gemling until I'd got my main to maps and ground out some exalts. Got this boi stacked and decimating act 1

wary wave
#

Can I make an Archmage Invoker ? Thonk

#

would that be potent ?

#

how much mana do archmages usually stack ?

fiery wave
#

alright it shows more than 6 on the model but it fire 2 at once

#

unless its bugged

sacred lion
#

Does on hit bleed/physical mercenary sound good

minor tree
#

what's the best class for a totem/corrupted blood build?

warbringer has totem stuff and no cooldown on warcries
but titan and gemling get extra strength, the latter in particular seems good to handle the totem costs (but dropping warcries in the process)

simple turret
#

Why can’t I post in the Church of Monks forum?

sturdy matrix
#

After recent armour discovery being bad, any tips for HC mercenary defenses?

#

I'm currently Ac3 witchhunter and specd into armour/evasion nodes

simple turret
#

Wudijos chonk build looks interesting….going to go against the grain and make one

quaint prism
#

how many fucking trials do you have to do for your third ascendancy? i just beat the dual boss and thought that was it, but no points?!

sturdy matrix
#

It will state on the trial item if it awards ascendency points

quaint prism
#

says on the item if i complete it i get points, i've been through two entire sets so far

#

two entire sets of trials

sturdy matrix
#

Wdym? Sekhema floors?

quaint prism
#

like, the entire spread of bullshit

small anvil
#

Lvl 60+?

#

Should have 7 trials, level 60+

quaint prism
#

doesnt matter anymore cos i went thru two entire sets of trials and died

#

dogshit mode

indigo breach
#

Adjusted plan for now, will prob have 2nd weapon set on more minion dmg instead of my defenses for bossing

wary wave
#

At what level should I be doing my third ascendancy ?

indigo breach
#

last boss 3rd one is in room which shoots poison darts from all sides at one point

#

so either you kill him quick, or get resistances

wary wave
#

level 80

#

but I play monk (melee) so I feel like Sekhema not good for me

indigo breach
#

do it than, should be good, just get alot of honor resist

#

or do chaos trial instead

wary wave
#

I tried doing two floors (no ascendancy) to get some relics to prepare

#

but I got hit a lot

#

(when I go in for shatter)

wary wave
#

area level is 79/80 though

#

is it possible to drop lower ?

exotic shore
#

Does anyone know why drain ailments is a recommended support gem for flame wall? It seems like it doesn't do anything.

indigo breach
#

I saw that trial on lvl 62 map

dawn spire
#

never mind, I looked them up. Ueah, based on the wording, that support shouldn't do anything

#

I'm guessing that recommendation was from an earlier build where flame wall might have just been a fire DoT that wasn't an ignite

exotic shore
#

ahhh gotcha

#

yeah I was confused because I got it and then nothing changing on the sheet dps and didn't look like anything changed when I was testing it either

gaunt geode
#

hello what is the best lvl for warrior to complete his build?

dawn spire
#

there are probably dozens upon dozens of builds you can do with each class

gaunt geode
#

for example the sunder build

dawn spire
#

and also, no build is ever "complete" unless you qualify that term

gaunt geode
#

ye but i am looking for good build for warrior/ titan

dawn spire
#

yeah and I'm saying your question doesn't make sense

#

a "best level to complete a build" isn't a thing

gaunt geode
#

oh i see i am new in this game

#

i didnt know my bad

dawn spire
#

no, you're fine

#

I just want to know what it is you're asking

gaunt geode
#

i want build for warrior

#

to not get one shot all the time :P

dawn spire
#

All classes can use all skills and gear, but you mentioned sunder, right? So you want a warrior/titan sunder build?

gaunt geode
#

ye

dawn spire
#

builds in poe are more defined by their skills rather than their class

#

also all classes can be super tanky or super squishy

#

depends on how you build them

gaunt geode
#

i want super tanky build if you know help me plz

dawn spire
#

but if you like a warrior ascendancy, its aesthetic, or its starting spot on the tree, more power to you

#

I'd check maxroll, mobalytics, or youtube for build guides

#

I don't know any off hand for sunder/titan

fiery wave
#

alright i did maffs fussilade still does less dps than flameblast

gaunt geode
#

can you link me the video for the build

dawn spire
#

nope, because I don't know of any. I'd check zizaran, ziggyd, mathil, or kripparrian on youtube. I don't know of any other reputable build creators for poe2 yet.

floral folio
#

what is the difference between attack damage and global physical damage?

fiery wave
#

attack damage is from attack, there is spells that also do physical

#

its a tag on the skill gem

gaunt geode
dawn spire
gaunt geode
#

thats why i search in discord

fiery wave
#

apparently im wrong lol

gaunt geode
#

i have all 75%

#

and still get one shot

#

my armor is 7k

gaunt geode
dawn spire
#

idk about youtube. I'd go with a maxroll guide instead of taking a risk on a youtuber

gaunt geode
#

ill check this one thank you for your time

dawn spire
#

physical is also a gem tag

soft sandal
#

So I have a couple questions regarding exposure, elemental curses, enemy elemental resistance and penetration

Say I have 75% lightning pen. And let's assume enemies also have 75% lightning res.
If I apply exposure and conductivity curse, do my hits damage enemies as if they had -20% and -30% (total -50%) or are exposure and conductivity useless here since resistance penalty is applied first (enemy has 25% res remaining) and then I have useless extra 50% penetration I dont need?

thin shore
dawn spire
#

I think it's whack they don't have a bow chronomancer build up yet

#

I might have to make one

warped jackal
thin shore
#

thats actually whack

#

but go for it!

dawn spire
#

Once I get my third ascension I'm gonna spec fully into barrage ice shot chronomancer and try it out

#

if it works, I might try writing up a guide

sonic blade
#

Whats the best runes to put in a Doryani's for the Storm Mage build?

azure wyvern
#

how do you change setting of loot in party?

#

trying to make this work with magic find

minor tree
#

currently lvl 73 invoker, tempted to roll a 2nd character to level up alongside a friend.

i'm torn between 3 options:

  1. totem/corrupted blood warbringer (cheap, big AoE, tanky)
  2. poison pathfinder (either concoction or through decompose, both sound very fun and former should be cheap to gear)
  3. DD/decompose on blood mage/infernalist respectively (i get to have fun with minions and then switch to DD once i get to sacrifice)

thoughts/suggestions?
i value novelty and cheapness to gear mainly

fiery wave
#

i think the only elemental spell that does more single target dps than flameblast is ice comet, not considering arcmage

dawn spire
wary wave
#

what's the highest honor resistance I could get

heavy wigeon
#

any classes that use this staff?

dawn spire
#

all classes can use staves

azure wyvern
dawn spire
dawn spire
heavy wigeon
#

if you were to make a new class to use this staff well which would it be

azure wyvern
dawn spire
heavy wigeon
#

🧎‍♂️ ty

dawn spire
#

no idea what class off the top of my head

#

likely chronomancer because I'm addicted to chronomancer

heavy wigeon
#

oh sick I wanted to try her

dawn spire
#

chronomancer just works with everything

neat bison
#

None of the classes really have a significant fire bonus so you can pick whatever

dawn spire
#

stormweaver has the ability to make your fire damage chill and shock which is pretty good

fiery wave
#

damn it ice coment doesnt do more damage i forgot to add the wait time

#

2000% more damage on flameblast is just too powerful

#

so i think anything else needs arcmage

#

arch

sour basin
#

Is there any armour/jewelry that gives base block chance or is it locked to shields/QS? I'm trying to see if there's a way to use block without having to use a shield/quarterstaff

wary wave
#

Hello,
I'm level 80 (tried and failed trial of chaos lvl 79) and I'm doubting if my current damage setup is good .. I use combat frenzy + charged staff for more damage.

Charged Staff = Perpetual charge, Overcharge, Soul thief, Supercritical
Ice strike (lvl25, 20% quality) = Primal Armament, Martial Tempo, Inevitable Critical, Cold penetration.

For clear I use Herald of Ice (Glaciation, Ambush) + Shattering palm (Ice bite, Magnified Effect, Strip Away)

For bosses/rares I use tempest bell(25) with Rage, Font of Rage, Overabundance

Then for defences it's Ghost Dance, Wind Dancer and Grim Feast (I have around 2.5k ES and 74% evasion), I also use CI with Eternal Youth

Am I doing alright ? I feel like I don't know how to scale the damage any higher with this build.. I didn't really look at build guides until recently and I feel like it's almost similar setups to what I have.. I don't know what the bad thing that I'm doing is though. Any advice would be appreciated and ofc I can provide more info Prayge

glad mist
#

Ice strike falls off due to lack of aoe

#

Use wave CRIT build its way nicer

wary wave
#

Wave Crit ?

minor tree
fiery wave
#

archmage is so lame, i think it gets nerfed

glad mist
#

Path of Exile 2 - Full build guide for my NUKE Crit Storm Wave / Tempest Flurry Monk Invoker Build - Clear screens and delete bosses in POE2.
https://moba.lol/49s8k3K - Written guide.
https://www.twitch.tv/ronarray - Watch me Live.
https://discord.gg/xDQVEQahMT - Join us on Discord!

The recent changes I made to my Crit Storm Wave Invoker ...

▶ Play video
placid lark
#

when damage of one type is converted to another type, does that conversion happen before or after damage type bonuses?

minor tree
#

and i imagine for decompose, pathfinder beats infernalist?

glad mist
#

This build @wary wave

fiery wave
#

i calced archmage on my regular bois manapool of 1300 and it already does more dps then my current build

wary wave
#

I feel like in terms of clear I'm not doing bad (AoE wise), it's more damage that sucks

fiery wave
#

oh wait i used the max added damage instead of the average

velvet blade
wary wave
#

Also, does electrocute work as a defence the way freeze does ?

fiery wave
#

electrocute uwu

wary wave
#

electro CuteAYAYA

placid lark
#

yknow that's basically what you said, I hung myself up on the last part

warped jackal
#

Anyone come up with like a chaos minion build? or would that be really shit

warped moth
grim burrow
#

what 3gems would be best for bonestorm ?
currently using cast speed, physical dmg buff and critchance up

#

+buffed by demon form by Infernalist witch..

warped moth
#

Something to break armor perhaps?

placid lark
azure wyvern
#

how much magic find should you have to be worth having a build around it?

#

I have 176% magic find right now

warped moth
grim burrow
warped moth
#

I think then you are fine. You could try inevitable critical and supercritical. Does concentrated effect work?

delicate flower
#

for wands on spark sorc, the stat prio should be lightning spell + > max mana > lightning damage %/spell dmg % > cast speed, right?

vernal ruin
#

How good is this ring compared to Polcirkeln for ice monk invoker ? Got it earlier today and was wondering if I should sell it for Polci

celest blade
#

anyone know how the burden of shadow staff works with sigil of power if it converts your mana cost to life?

silver anvil
#

map with +40%ish as extra elemental damage are too rippy for me to do consistently, is this normal for life based builds?

cunning panther
#

afaik everybody agrees that stat stacking build gonna get nerfed, do you all think it's gonna get really bad or still playable ? I'm just at the point when I want to decided if I wanna spend on howa and other stuff and this uncertainty drives me insane lol

snow sierra
#

Not sure how mutch they will get nerfed and even if

#

cause its a expensive build

#

and ggg often lets exensive builds be dumb

thin basin
#

heres my nerfs list:
-2% on archmage (so like imagine without quality)
stormweaver LC double shock interaction
0.25s min internal cooldown for triggered skills? (temporal)
top end ES by half (tree nodes nerf) (so instead of 10k top end 20k with overflow itll be 5k top end, 10k with overflow)
grim untouched
maybe some cage pillar/hand wisdom nerfs also but idk (-33% less aoe and damage and attackspeed?)
QUANT - only affect gold and uniques 🙂

snow sierra
#

my guess would be that es dos not get nerfed but grim feast dos

#

so no overflow anymore

surreal atlas
#

is % increased damage with bow skills good? or flat physical is better on quiver?

cunning panther
thorny token
#

but i think what is more likely get nerfed is pillar than howa

#

but doubt the build will get completely killed

#

so even if they nerf it it will be just weaker

thin basin
#

think -33% less aoe and damage and attackspeed

thorny token
#

probably

#

still would be strong

thin basin
#

yea

snow sierra
#

its not like abit less dmg will brick the build

thin basin
#

id say my nerf list is pretty good

cunning panther
#

what is reasonable price for corrupted howa ?

snow sierra
#

i cant see them nerfing es that way

#

cause it would break ES totaly for non min max es builds

thorny token
#

nah even if they nerfed es by half it would still be stronger than life

snow sierra
#

you assuming grim feast will survive

thin basin
#

i mean you wear ghostwrite and take all es nodes thats already like 8k es for free

thorny token
#

yea the es nodes need gutting

snow sierra
#

i see them nerfing grim feast to no overflow, and nerfing all the transfer items

thin basin
#

hence halfing ES i think is fine 🙂

snow sierra
#

because the transfer items are what breaking ES so heavly without investment

grim burrow
#

is thereva reliable way to get spirit on armor?

thorny token
#

the nodes on tree are breaking it not items

#

if tree did noit randomly gave youj 60% inc es from 1 notable

#

ghostwrithe and stuff wouldnt be so good

snow sierra
#

doubt, but no point guessing we are not ggg

#

but we all agree es will gen nerfed in some way^^

thorny token
#

i mean ghostwrithe is leveling item in poe1 and works in pretty much same way except you cant use it with CI there, but nodes on tree have normal values instead :d but yea no point in guessing i guess, but if they only nerf those items you still have actual es items that will still be problematic

thin basin
grim burrow
snow sierra
#

i can see them changeing the things for ghostwrithe etc to work like in poe1

thin basin
#

or just buy it

thorny token
snow sierra
#

and totaly break them for endgame with that

#

all the archemage amulett mages will be sad ^^

fiery wave
#

im doing elemental resistance math and its so weird that they coupled ele pen with ele exposure

#

they are kind of substitutive

#

if anything exposure is better as it can add damage

thorny token
#

its just spell cost in poe2 is like if you already were using archmage lul

snow sierra
#

and with elemental resistance you can go into - with ele exposure you cant do that and with pen

grim burrow
#

hmmh...isnt that kinda broken...with all nodes thats like 30% double cast chance..

thorny token
#

cant sustain shit properly if you arent mana build

fiery wave
#

@snow sierra other way

#

afaik in poe2 ele penetration only applies to positive resistances

thorny token
#

they need to give actual mana sustain to normal casters and then nerf archmage

#

(also i think mana tempest is quite a bit more broken than archmage)

snow sierra
#

ele pen only applies to positives

fiery wave
#

yeah i think you just mixed up your can and cant

snow sierra
#

But you could use items or curse (not sure) to get into negative

thorny token
#

they need to remove qual from mana tempest

#

its stupid that the thing even exists

thin basin
#

shhhh

thorny token
#

perma empowered spells perma cull perma 15% more damage on top of perma mana tempest buff

#

lul

#

balanced

fiery wave
#

yeah if you apply fire curse and base fire exposure you only gain 1% of damage for 5% of elemental pen as the resistance drops to 20% already

thorny token
#

with like what 0.4s cast time :d

fiery wave
#

but then you ahve nodes like this

#

also i need the strength from that other node 😂

proven rapids
idle yoke
#

Can a good LA player please help me out with my next piece to upgrade

proven rapids
#

howa is broken

#

in poe1 it was balanced because it was actually your weapon, here it's your fricking glove

vivid crown
#

is the reload on mercenary essentially a cooldown? and the rate at which it happens is effected by cooldown rate?

snow sierra
#

on the howa way, dos anyone know the droppchance ? is it even worth farming breachstone boss or is it just gambling ?

analog spoke
#

question: "is damage with bows" equivalent to "bow skill dmg"?

proven rapids
thorny token
#

i mean look at the stats pillar gives vs howa and their prices lul

#

pillar is like 5 times stronger than in poe1 for no reason

warped jackal
#

Is infernalist arguable the best ascendency for minion builds? and what attribute would you the most focus on for a minion build? is it str/int?

round spoke
#

heya, as of now i'm playing nl_Kripps Infernalist build, which support gems are the best for the Skeletal warriors? as of now i have overpower and brutality, which 2 other gems could i get into it?

thorny token
#

why would you think 10% damage for 5 str is fine

proven rapids
#

pillar is nothing without howa, pillar wihout howa is just your regular staff but with more step to get flat added

thorny token
#

pillar is absolutely something without howa

#

there are other very good ways to get bunch of flat

proven rapids
#

pillar without howa doesn't scale so high, you can have same result or even better with well crafted rare staff

median portal
#

hey guys, does anyone know the unique/passive skill/support skill that spreads ignite?

#

i remember seeing it but i dont remember where

proven rapids
#

yeah and well crafted rare can be worth a lot more

thorny token
#

yes

proven rapids
#

"well crafted" btw xd

#

idk if i can say that

thorny token
#

well it needs to be really good rare to beat pillar and even then its hard

#

actually its impossible if you also use bonestorm

#

for flat

proven rapids
#

min maxed str stack build with pillar is probably superior

thorny token
#

but bonestorm also beats howa

thin basin
#

how bad is this tree