#2┃build-planning
1 messages · Page 31 of 1
Can you make the witch hunter explosion ignite
Not seeing this in poedb though? Is this gone or not confirmed to exist?
yep as long as you can convert it to fire
likely
its physical damage so youd have to convert to fire, and then yeah probably
bloodmage, cold based (certainly EoW): critics?
warcries look about the same sadly
absence of life from tree is so disturbing..
hard to say how it feel sin practice but i kinda like it
It's prefered honestly, it's less bloat
feels like i have more freedom to pick defenses
assuming damage is scaled down and other defenses are scaled up its fine
instead of every build having more or less the same skeleton because you gotta path to ~100-150% life on the tree
molten blast looks kinda interesting
did you have an answer? I built around it and will definitely hand of chayula myself if it's gone
thoughts on this? / any tree improvements?
strength stack, +2 totems, double effect of strength, has lots of pretty powerful nodes like ailment threshold, really good accuracy, hefty unit (stun immune), heatproofing.. etc. i think i got most of the strong nodes around here, did i miss any?
Do we know approx. how much spirit we'll have by end game? (Ascendancies/items excluded)
Where the stormweaver arc archmage manastacker gang at?
endgame showcase had 560
PoEDB provides things come out each league, as well as items, uniques, skills and passives. Path of Exile Wiki editing functions.
560???? that's enough for 40 skeleton clerics, lfgg
ok ty
Gotcha ty <3
since its "spoiler"
iirc you get 180 base (30 per act), and a sceptre can get you at best around 200, and ascendancy might get you another ~130 from infernalist
volcanic fissure is very different now
i think every sceptre is 100 base and then you can roll up to 100% inc spirit (local) on a sceptre
i dont think we know affixes for sure yet
Volatile Dead, Sacrifice, Skeleton Cleric army infernalist is going to go hard af
one of the teasers showed an endgame sceptre with like 99% inc spirit on it
might not be final
I've always followed guides in PoE1 and now im gonna be so lost
I'm learning from you guys 
my minion infernalist is gonna be so squishy
i am all in on ignite flameblast chronomancer 
is the "mana guardian" archetype possible in poe 2
Poison is 1 stack only now unless youre pf huh
This is what PoEDB has for it, spirit and hybrid spirit mods -
Spirit:
+(61–65)% increased Spirit
Hybrid Spirit:
+(35–38)% increased Spirit
+(42–45) to maximum Mana
T1
passives on the tree can increase it too, and a support gem
what melee weapon types will be available at early access launch? just maces and quarterstaves?
ok so thats maybe 200 then, didnt occur to me there could be hybrid mods
ya but 1 stack base like other ailments
yea
but 200 is gunna be a fuckin primo $$$$$$$ sceptre fr
Passive tree
||Can you go EB+CI+MoM?||
Yeah, why not
huh poison vine arrow might be interesting
EB gone
lotta travel tho
idk, seems like it could be cool
Does anybody know what would be the best class for two handed sword berserker like dmg dealer? I'm new I don't know. I saw warrior had 2h hammer sword but I want to use swords. Sorry I'm a noob.
I'm just looking at the poe2db tree
Titan can use swords fine too, he's good for both
swords are not in early access yet, sorry
huh there's a lot of bow skills now that benefit from having poison chance
@sleek depot It's not only like defensive like and hammer?
Trying to go more Guts style (anime)
there are no swords in early access fyi
sry to bust ur dreams
only maces and quarterstaves
Not at all! He has an ascendancy point that let's the small nodes on the tree have 50% more effect
And there's lots of dmg
100%
I assume recoup won't work with zealot's oath right?
swords will come with next classes
Wait so in the whole game there is no 2 h swords or just no build specific stuff @sharp glade ?
no sword items will drop
they will add swords later
iirc all the classes and ascendancies are supposed to be int he game in the next year so
i was wondering if this would boost too attributes node?
id expect swords in 6 months or so?
every weapon type has skills specific to it
no sword skills = no swords
YET
its gonna be so funny when all the poe tourists realise how much content EA is missing xDDDDD
Wait so no normal 1 h swords dual wielding? Etc
huh herald of agony now spreads poisons
eh its still got a fuckton of content
eh we'll get duelist sooner rather than later i think
if people are dissappointed that an EA has less content than a full release, idk what to tell them lmao
I don't mind that at all, I'm so lost i got no clue on what to build
this is still a full games worth of content anyhow
the less options the better for me
i have seen the "no swords" misunderstanding so many times yet
Yeah, they're small too
It's popular fantasy I guess. Thanks guys
attack flat scaling yes
theyll arrive soon, dont worry
Did they remove EB or not?
it should be there
OOOOOOOF
is there anyway to scale es with mana stacking
we dont know
but it would be op with MOM and CI right?
in poe1 that was done with uniques i think?
idk i havent thought about it. seems like putting all your eggs in one basket defensively
i am not clicking any of those 3 nodes on my first char xdd
like i think generally MoM is going to be hard to solve mana sustain
50% reduced recovery rate is mean
Yea but i like the idea of those in combination with chonk and the instant mana leech
yeah thats a build
i got plans for a non-mom mana stacking chonk with impending doom archmage and mana tempest ^^
what are you going for?
Ngl, that sounds hella fun
Anybody got a good site for builds? Just trying to get an idea of the skills I can choose, and what are my options. Now that I can't go like 2h sword I'm thinking 2h heavy dmg mace skill maybe?
every content creator is dunking on chrono but im coping that its actually good
there are none yet, but you can look through the database at the new skills
PoEDB provides things come out each league, as well as items, uniques, skills and passives. Path of Exile Wiki editing functions.
in path of "dont die" 2
Itll be niche but good for breaking the game probably
There's no good site for PoE 2 builds right now unfort but there's yt vids and such with some suggestions
Thanks Aaron
now and again with blink = big speedge
How much armour does a build generally need?
yea same with chonk.. so they both S tiers 
Is this a not datamined passive small node that we choose or is it one we cannot select?
that is a jewel socket
jewel sockets are just on the highway now
little speedbumps
So we can select it and it doesnt cost anything or it still costs 1?
What does "magnitude of" mean?
What is it?
have you played poe1 or nah
use the poe2db tree
Need help checking the wording here, does this mean it treat any enemies inside the cloud as being poison not just Chaos Dot. and if this is the case, I don't need poison chance right?
its full
that's my impression as well yea
man - you’d ruin yourself a lot of fun, if you‘d jump in with a build-guide. be happy, that there are none yet
No
another thing I'm not sure is if this can utilize the stacking poison count
any content creator earnestly trying to sell you on a build right now is baiting you 100000%
Yeah the fun is in exploration, I was just replying to someones earlier remark ahha
basically jewel sockets are passives you can put items into, items like this one
that I do not know. keep in mind it's not clear how you get this skill. I think it's from an unique
and you gain the effects listed on the jewel
oooooh
good to know
i might unironically go meatball bleed
I think giants blood is dead now when its nerfed, I cant imagine getting tripple stats 
does any ascendency looks good for a EA Totem build ?
:0
oooooooooo
Anyone plan on playing a singer barb? Resurrect the old D2 build, seems like it could be fun af
Someone down to give a quick glance? its not finished but i want to know if i am on the right path. For a chonk build btw
my favourite niche support gem from poe1 made it in ❤️
seems good to bypass the downside of whispers of doom as well
:0
so many crossbow ammo skills
impending doom pf login
You can play grenades on anybody huh
holy, this is a good one. I will steal this ^^
oh fuck did not see that LMAO
to be fair it was warranted
ew
hexblast lookin a lot less tasty
@stuck ember its for a blood mage, its for my first poe. Trying to understand by myself without looking at other people builds ahah
im like
half considering starting bloody meatballs @frigid hill
it looks kinda bad but absolutely hilarious
its that or something with grenades
hell yea do it
im a bit worried about bleed scaling as well tbh
after reading supports etc
and getting enough bleed chance etc
yea its not gonna be good but it sounds fun
Is there a build planner tool yet that’s usable on phones?
i see the vision
i gonna choise cold monk so its psy bc melee right but magic bc cold so on what i should focus?
also clear without bleed pops is going to be rough
On which skill would you use this one? Or does that not matter a lot?
yoooo time to cook some mana stack id poison pf
tbh the poison bow skills look amazing as well
How bad of an idea is to go spell caster Invoker?
skills getting buffed by being poisoned looks nice
doesnt matter
ya vry synergistic
nah not at all
monk stuff and grenades also looking nice
there's too much shit to choose from LMAO
Part of me wants to go a cluster grenade chayula monk
What do you think?
I've been looking for a reason to play chonk and I think chaos bolt did it for me
Does recoup work with zealot's oath?
skadoosh
i wonder how long the campaign will be atm
kinda hard to follow in that treeviewer but i see the thought process for blood mage cold crit spellcaster? seems decent but tbh its very very hard to evaluate anything right now
i want to play every ascendancy LMAO
this procs when the curse is removed, if we still have the poe1 interaction between a curse + cursed ground + spell cascade you immeadiately remove and reapply the curse each cast
do totems get benefits from heralds?
Monk > cold setup > is it need melee dmg bc he is melee?
u can do melee, ranged or spells with cold
Skeleton clerics can revive eachother ye?
nvm will figure it out will try boost my cold nodes and skip psych
note the slightly different language from poe1
when a supported curse ends in poe1, when a supported curse expires in poe2
i dont think you will be able to do funky cancellation stuff every 0.12s in poe2 with that description for impending doom
sounds like it will only go off if the curse runs out its natural duration
Does this mean that all enemies near the hellhound will receive ignite no matter what? Or does it somehow need to ramp up to a certain treshold before it works etc?
No Life notes feels so strange, like is life even a viable defense or just there
instant ignite
rf on a doggy
So infernalist is guardian 2.0? 😄
but guardian tanky af
or yeah guardianstatue
do we know if u use a sustain/long duration skill (example fire) and switch weapon set, do it retain the previous weapon set passive effect?
yes, it snapshots
afaik skills use the weaponstats used when initially paid for
Behold - Chaos innoculation Infernalist maxing dogo, ignite and fire exposure while dedicating all other skills to survivability
How easy do y'all think Crit is to get
if youre doing a channeled ability i think it would change its stats when you weaponswap though
i thought weapon swap is an action itself, which stop any other action?
tbh infernalist wont be the strongest, titan / bloodmage / gemling will be the strongest
but... play what u love i guess
Wouldn't it cancel the channel?
yeah it's possible that is the case... i wonder if there is a way to make id proc super fast
weapon swap = auto, triggers when you use skills
maybe reduce curse duration? will have to check how low we can get it to
I am not looking for the strongest tbh - infernalist has insane aesthetics, the doggo and i never built ignite in poe1 so there's sooo many things to try
minion is my first build in poe1, but never min max, and never reach mapping with minion. now is my revenge time
i want to min max minion
chronomancer

Archmage with MoM seems promising
chronomancer is cool, but not that good imo
what is MoM
I honestly hate the idea of gemling being Uber strong because the ascendacy mechanics are so lame
Wow we just Giga juice the gems
consider the humble crystal staff base
Wait unleash is it's own skill now?
ohhh i get what u mean... like 650% of 0 cooldown = 0
Does killer instict node works with CI and MoM?
unleash is apparently a support but also its own skill tied to that specific staff base
This should be a solid Fireball/SRS Infernalist build, any suggestions on what to change (If anything)?
do we know the base timer for recoup effects
and then it puts unleash on like a fuckass long cooldown
unless youre a chronomancer

I think spectres are unavailable on launch
8
Since my max life will be 1 bcs of CI
Fuckk really? Not a biggie ig
so many optionssss
ok definitly going chrono then. thanks
Damn, thx not a big deal tho
you're always full life on CI, i think
Correct
1/1 = 100%
you will always be on full life with CI
oh yea thats right, but 30% is still not bad? or should i skip this
I wonder how impactful the 20% phys to chaos would be with CI on infernalist
well not always, but if you won't you will have other problems than lack of damage increase
why use zombie?

seems ok but not crazy
possibly very
For tanking, skele clerics revive them/heal them
well without cleric all minion will revive too right
should I play ranger, chonk or sorc? somebody choose
bind spectre no in ea
yeahhh, didn't know that unfort; appreciate it tho!
In PoE1 physical damage was the most dangerous kind for casters since there wasn't lots of phys mitigation options available.
20% of phys to chaos with CI means just outright 20% reduction in phys damage taken so it's very strong
No, zombies are not reviving minions
if u want my honest opinion, no zombie and cleric. straight all arsonist 🙂
Lol, what skills would you use in lieu of them?
Yeah, but i think it strongly depends on how well we can convert other dmg types to, say, fire
To just stack 1 res and survive with 1 life
I'll be spam casting fireballs/flammability so I figured more passive skills would be ideal
I wonder how much resist gear will have, considering we can get perma res bonuses in campaign
anyway, is there any chance to see spectre's status?
You probably won't be able to convert everything to fire
like hp, damage, etc
Building chaos innculation character sounds like a super hard thing
they don't like that
Heck I wonder if we'll get kitavas curse equivalent at all
still 20% of phys to chaos is very strong
was cloak of flames confirmed in poe2? I think i saw it in one of the trailers
why is it strong?
Yes
it's just 20%
Will EB be in the game or not ? Do we have any info on that ?
yes afaik
it's 20% less, in general that's very strong, though you need chaos innoculation or super high chaos ress
I think i have the lack of aoe damage with my build.. any skill that works with curse/chaos?
that's why i am wondering if its worth
Just 20% of the hardest to mitigate and most common damage type
because there's no physical resistance modifier like there is for chaos and thus physical damage is very dangerous for casters that can't access armor and other physical reduction avenues usually
but they can get chaos res from gear
I wonder if Poe 2 armor calcs are the same
but we get armor right from gear?
oh i get what u mean, caster armor not giving armor
speaking of chaos res do we know if chaos res gets -10% per act like the ele res do
they nerfed the chaos res values from poe1 lol
probably yes
CoTB has 100% lightning to cold conversion.... wtf
Armor also has an awkward formula where it's great against small hits but useless against big ones
This + infernalist node means 60% phys converted (if additive) and 20% ele converted to fire from 1 node + chest piece
This + Infernalist node would be sick
Also what happened to docketing skills into items, did they get rid of that
my precious 17-23% amethyst💔
Use breach rings with +50% quality with chaos/resistance mods ez
EB+MoM sounds kinda cool or am i missing something here ?
pops for days
Are breach mobs demons?
what ascendency do you think would be best for a solar orb/fire spells build kind of thing? stormweaver seems focused on lightning/cold, blood mage and chronomancer i have no idea how it could be used to build synergies? am I missing something?
i think so yeah
Honestly probably infernalist or just stormcaller
im running that too with CI and instant mana leech..
Probably anything that scales spell power - infernalist demon form sounds good but its bugged at start
yeah the fact that eb is disabled
As long as you avoid the cold or lightning nodes
im doing chronomancer personally but infernalist also could be done
Avoid demon form tbh but infernalist is the call
I know a lot of people are running ignite titans too
dosnt seem that way anymore
Makes more sense thematically
more interesting but harder to build around ig
Is it possible to scale Infernalist with Fire spells from other classes in later game phases?
i kinda hope they are
hmm anything fun to be expected with a chronomancer in a setup like that?
all classes can use all skills
All spells outside of ascendancy ones are available for all classes
Chronomancer does not look like it has legs I'm ngl
as a attack build i assume i didnt see any elemental mana leech
my feeling is chronomancer is goated for being allowed to actually fullchannel a flameblast consistently, and theres a few cooldowns i want to use
I feel like we should pin this thing in every place where people talk about PoE now
because lots of people from Diablo come here
thats my thought process anyway
Right!? So I could go for Infernalist as the name suggests. Big flames build.
And all the 20 people that play Last Epoch are also coming
I going Minion Chronomancer and just see if i hit a wall and how hard xD
But they know about PoE already
i see
Yes thats correct. i have this so far if u interested: https://poe2skills.com/share?data=N4IgdghgtgpiBcIByMDuACAQgVwJYBsATEAGhACM8iEBtUAZwGsD8ERCIAnR9GAMz64A5gE9SIetgAOUgPacALvVoBdAL4kGzfK0QALCGELpZfdAGMDI7PgjjJM+Utohz8zrPq5ZYcZU70CrhgQuhStkLYcOqaEtq6IAowUFIwgejkMDr20nKKyvA0MVosbG5gChBC3r5kDnnOhSC4KTBGwaGEsrJQIMVxpYjktvRSeslidblOBTTsMOYQIh3o4wAe4hCEhDDGlhCe6BxQVdEaJdmIO6MQuJw5jvku6xn43b39TIMg68MQgQ8GrNPvE2AA3GxgGCcCDkAi4BSTCTTJ6FEHfNL0NrmGBHGHBQEzVRqdRAA
Just wondering if I go acolyte monk. If I went for the crit wild strike thing do I have to build like a spellcaster or melee or hybrid?
Yeah, for sure - though in PoE in general, just because something thematicaly fits doesn't mean it's the best for that thing
Ngl chronomancer only seems good if you want to abuse cooldown reset
idk. my feeling is that in poe2 a lot less power comes from ascendancy/gems and a lot more comes from gear, im happy to give up like ~40% more damage from an ascendancy if it means i get some really powerful defensive tools
and since this game is all about never ever ever dying
even in softcore
Wait... tabula has 6 rune sockets, it's a lego armour suit
full defence ascendancy = seems decent
different question then, what scenarios would a blood mage be good at? do we know if there'll be physical spells like there were in poe2 (exsanguinate/blade fall/other thingies like that) poe2skills.com doesn't list a lot of them
why ? the slow seems good, the timestop seems fun, and the rollback could be nice if the cd is low enough ?
I've been consdering Deadeye crossbow. Rue made a video on it now that sums it up beautifully. Seems very strong https://www.youtube.com/watch?v=a5GSj58XGmE
Rue talks about his Deadeye Grenades Starter build. DISCLAIMER: These are just ideas that he's throwing out early, nothing is set in stone.
Timestamps:
00:00 Build Overview
02:36 Tree
04:31 How to play (gems & combos)
07:46 Why it's good
08:40 Some tips & lategame
10:29 Conclusion
Sorceress video: https://www.youtube.com/watch?v=U-DGNqPlVss
L...
I'll prob go that one too!
rollback cd is 7s 👍
Insanely high hp pool and built in tankiness, high crit chance, and aside from that you do whatever
Gl bossing w a deadeye tho; you get 1 try each boss
Thats sounds very nice
Just don't get hit smh
Good point. As a new player with little clue about cross class spells usage (not even considering passive tree), I could only theorycraft on a high level. But man, am I hyped!?
I haven't looked at any skills yet. Do you know if we can build like kinda melee spellbro ?
Monk
Being able to kite and shoot will help though
if you want that invoker will probably better
Same brother 😄 Though i did play PoE1 a bit
Takes a second to build up full stack of Tailwind with rapid shot
https://www.youtube.com/watch?v=Bb2_Ioh1J5E i saw this video and i was sold pretty much
Path of Exile 2 - Deep Dive into Acolyte of Chayula Monk Ascendancy and why I still think it will be pretty STRONG and not a meme in PoE 2 Early Access.
⚡ https://mobalytics.gg/poe-2/guides/monk-deep-dive - Guide for Monk Skills / Ascendancy
⚡https://www.twitch.tv/ronarray - Watch me Live.
⚡https://discord.gg/xDQVEQahMT - Join us on Discord!
...
I going nobody moves here minion chronomancer with temp chains and see how it works out^^
Chat is witch hunter insane for bossing or what
I wanted a melee build tho, didnt find anything
where did u get the 20% phys to chaos? is there a node or something?
I don't trust myself to go with no guide
Is invoker the meditate one?
Anyone plan on doing 6 man chronomancer timestop rotations?
chrono apex of the moment + blasphemy temp chains = ez game
Sucks that cull is 5% on unique mobs but still
I need some guidance even if its not much
i will be using archmage to scale damage a lot and then use blood mage to have lightning damage proc bleed for massive bleed damage
Which db are up to date enough to check out Passive trees/Skills/Support etc?
Isn't this video about chonk?
i mean you wouldn't take meditate node, but yes
PoEDB provides things come out each league, as well as items, uniques, skills and passives. Path of Exile Wiki editing functions.
my thoughts exactly combined with time stop seems like a good deal to me
Yeah yeah
Ty
Why does meditate exist 😭
think something like ignite -> bleed could be viable on it?
For tankiness? lol
They probably needed 8th node
you can't proc bleed of ignite
downtime between boss phase meditate will be OP tho
you can proc bleed of fire damage with blood mage tho
oh it's the elemental damage not the ailments themselves
being able to double your energy shield past its maximum seems decent especially hwen you can just do it on command lol
Guys, the Lingo in POE is so new. Effects, buffs and debuffs! Where can I learn before EA?
The evasion scales phys Dr node on invoker seems quite good though, but I don't understand the maths
I think you can only increase bleed magnitude, not start it? Or am i funky on the wording
the question is how reliable it will be when forcing you to stay still
I now realize I said acolyte when I meant invoker
idk what chonk is unfortunately, but it says acolyte monk in the title 😭 I'm just looking for something that seems fun too play, the good players will discover the meta in a few weeks i hope
oh haha
chayula monk = chonk
that makes sense
Acolyte of chayula monk
I just saw the invoker wild strike thing and idk if I have to make a full spellcaster to make use of it
seems to be the big rage chonk and archemage stuff
Oh lord, he chonks!
i mean you also get extra phys damage from that node, so then you just have phys trigger it and elemental actually scale it
Or if I make it a hybrid like melee + spel
oh right, that's true
Damage auras like hatred are gone right
But the funky wording is GGG staple, so if something sounds like a very complicated way to word a simple concept it probably means that concept
Interested to see what I can reserve with spirit
so i will assume that elemental damage contribute to bleed magnitude
To be honest, chatGpt lol
Do we know what type of damage does the demon transformation from infernalist deal?
That's actually not a bad idea.
The wording is 'lose 0,5% life'
just means
- that you can bleed with elemental damage
- GGG has a hard on for pseudocode wording in their game which is known
that blasphemy nerf holy
that means it just happens
So you cannot prevent/reduce it, only regen?>
that just means its not considered damage, it wont have a type, same as when you have blood magic and use life to pay a manacost, that manacost doesnt have a "damage type" either
I believe so yes
what skill is this?
it also won't proc cast on damage taken , since you don't actually take damage
And how will it work with CI? Can't cast it since the possesion stops when you reach 1 life?
What the hell is that xD
that's actually a good point
yeah you cant use demon form with ci
by the wording it's implied that Demon form won't be available to CI enjoyers
they might adjust it later
Infernalist is kinda strange how dos MoM Interact with Pyromantic pact for example ? dos it even do anything
Who else is going to be trying out every skill they can even if it's from poe1
that would be a little messed up - If you're going CI, you already lose 3/11 nodes from infernalist. Now you lose 2 more? So CI makes 5/11 nodes unpickable, while being the best synergy for one of it's nodes?
it should as long as you have under 100 demonflame and can keep up the overflow
You're right, but that's less fun
wait what nodes do you lose as CI
outside of demon form ?
the life reserve notes
Oh right
man how the hell do you actually generate power charges
almost all on the picture
all PC gen got giga nerfed before game even came out
possibly via active management
Is there no means of creating corpses?
they are very clear in their intent of having to actively get buffs , so to get power charges you will probably have to work for it in game
if you need "corpses" in a bossfight you probably want to use
Are chain hits from Arc count separately for "10% chance to gain Arcane surge on Critical hit."?
yeah let me attack once to shock, then swap skills to attack with siphoning strike, SIX TIMES
Do we know if Interfernal flame still counts as mana ? could i play MoM and "heal" me with casting using something like archemage to generate alot of "mana"
0% chance
Yeah, just wanted to avoid using it haha; thx :)
Charges seems like builder spender now that they don't inherently provide bonuses
they should be
since it hits multiple times
pyromantic pact and Mind over matter will have zero synergy
We will see
Btw, since multiple instances of ignite don't stack, as long as youre using hellhound for ignites, pyromantic pact and it's nodes are pretty useless, right?
They removed power offering hey?
so basicly another big Note Infernalist just turns off...i am starting to hate this acendency more and more
I'm sad lol I was going to go zombies
What do y'all think the best CoMD skill would be for infernalist? Firestorm, Solar Orb, Ember Fusillade...
and lighning storm so you cant alternate shocks on siphoning strike
I wouldn't exactly expect EA to have perfect balance on everything lmao
they are not, since the strongest ignite always take precence
hellhound ignite probably will be low if you are not investing in minion life
I am probably doing firestorm to consume ignite and instantly reapply it from hellhound
power offering gone, harmonic generator gone, lightning storm for siphoning strike gone
so depending on the hellhound ignite values
Man I'm still indecisive on starting witch hunter or invoker
That's about what I figured thx :)
Well that's what i am going to scale xD I have no clue how to get a higher ignite than that
legit zero ways of consistent charges on bosses
its 20% of its life
it possibly will be very weak and used only for trigger
scaling your own dmg? lol
you can also get magnitiude of ignite on tree
for your own ignite
depents on how high the hellhound hp can go
its on poe2db
Doesn't that also affect minion ignite?
Can we scale minion ignite magnitude
its says ignite YOU inflict
oooh
lol ppl are so clueless
what do you guys think of titan totem build ?
so if there were a node 'ignites deal damage x% faster' that would be for all?
so many ppl are gonna brick their build
they say ignites YOU inflict deal % faster
on the tree
it's a complicated game
Why not warbringer?
Especially for fresh PoE players.
no need to be an A-hole to new players
like I would be perfectly fine with the power charge consuming skills literally did half damage, I just want to you know, use the skills?
cant find the base hp for hellhound :/
brother cmon
do passives like "gain x% of damage as extra x damage type" go with the same rules as conversion, eg i only get flat dmg and not the final amount of my total dmg?
its stil la stat that applies to you
not too sure really, titan just seems safe and tankier, you recommend warbringer? @sleek depot
not minions
What about slow burn? 20% ignite duration on enemies. Doesn't mention ignites you inflict.
if it doesnt say minions it doesnt scale minions
Or is it implicit because it's you're passive tree
its basic poe
So what? just start over and have fun again..
we had this discussion multiple times and the current consensus is that in PoE 1 you get extra damage before increases , but we don't know here
you wildly overestimate what basic poe means
to multiple people who never played this game
oh wait in poe 1 you get extra before increases?
ye if it dosnt say minions it normal dos not work on minions
Converted damage doesn't remember previous types in Poe 2, but as extra is interesting
Warbringer will be tanky as fuck, likely moreso than titan;
20% of dmg taken is directed to the nearest totem
40% block on shield (regardless of base shield value)
Can block dmg even if shield isn't raised
Super solid tanky class for totems tbh
any smart guy who can help me figure out if there is a way to trigger Cold snap when im casting frostbolts 🙂 ?
Titan can for sure work tho
imma reiterate, please stop being an ahole to new joiners, if not for basic common decency , then to not discourage people to play this game since having more players is beneficial to both GGG and us
i believe so
actually it's more complicated than the
in PoE there's something called conversion chain
ooo i do like that sound of that, only thing im affraid with that is i feel the totems will be super squishy
my intuition is that, in poe2, 100 damage base cold hit, with 900% inc damage = 1000 cold damage hit, then if you got 50% of damage as extra fire damage, you would get 1000 cold damage, 50 fire damage. but not 100% sure
Invoker build pls
I mean, i am not even a new player, i have like 300 hours in PoE, i just never used ignite xD
so increases and things like that happen per stage of the conversion chain
the 15% crit spell chance in bloodmage ascendency do it add 15% crit to all spells? or do it change their base to 15
Think about this though, you'll have multiple totems (the only cap is your max spirit)
So unless EVERY totem dies, you'll still get the 20% dmg redirect
change base
thanks
so gain %phys as fire will calculate before fire increases but after phys increases
true true how many totems can you have up at one time?
is there any info on Life Remnants working or not working with minions ? There was a video of offical poe where it did work so its abit confusing
from the looks of it, it seems SRS has so many scaling support gems
They've done away with converted increases working in PoE2
so we don't know how they will implement extra damage calculations
You get one totem for every 100 max spirit with Ancestral Bond allocated
Go wild with it brother
isnt it the exact opposite of what you said before or is it just me not being able to read and understand basic wording correctly haha
for the bloodmage bleeding node, the spell/attack still needs a physical component even if it has bleeding chance to actually bleed right?
oh nice nice, what will you be playing?
that's how it works in PoE1, you increases phys than gain phys as fire then increase fire
If you have the node it will have physical dmg
oh i see i didn't specify when i asked
Anyone want to help me with the skills? I feel like i miss something, but i am not sure what... so idea is curse/chaos chonk with MoM, IC and EB.
Would appreciate if someone has the time 
https://poe2skills.com/share?data=N4IgdghgtgpiBcIByMDuACAQgVwJYBsATEAGhACM8iEBtUAZwGsD8ERCIAnR9GAMz64A5gE9SIetgAOUgPacALvVoBdAL4kGzfK0QALCGELpZfdAGMDI7PgjjJM+Utohz8zrPq5ZYcZU70CrhgQuhStkLYcOqaEtq6IAowUFIwgejkMDr20nKKyvA0MVosbG5gChBC3r5kDnnOhSC4KTBGwaGEsrJQIMVxpYjktvRSeslidblOBTTsMOYQIh3o4wAe4hCEhDDGlhCe6BxQVdEaJdmIO6MQuJw5jvku6xn43b39TIMg68MQgQ8GrNPvE2AA3GxgGCcCDkAi4BSTCTTJ6FEHfNL0NrmGBHGHBQEzVRqdRAA
The notes gives you a physical component tho
yeah that's what i meant
shi im stupid
We don't know how it works in PoE2
for now it somewhatish of safe bet to assume that it works like in PoE1
so extra damage is gained before increases
Unless I can make a viable singer barb build with Warbringer (Old D2 Build), I'll be playing Popcorn SRS Infernalist lol
but there's no conversion chain anymore like in PoE1
so if you convert 100% of phys to fire increases to phys won't matter
I can’t decide what to play :/
and as such we don't know how extra damage will work in PoE2
man there are hardly any defensive ascendancy nodes
witch hunter
Invoker
what ?
Bloodmage
true true, that was my other option as i do like the no brainer of summoner builds for first play through
why popcorn srs and not just normal srs
To proc CoMD
I said it
Like alot of acendencys have insane strong defensives
crossbows are new so they might be pretty overtuned and are nice thematically and witch hunter looks like a very well balanced ascendancy giving clear, single target and tankiness
there's a lot of defensive nodes
and what spell are you going to proc
ah i see. ty for your help!
I was thinking if I play range I might play deadeye just for extra proj
Firestorm which will be boosted by Hellhound aura ignite
To me it acendencys seem to way better help with defensives compare to poe 1
well if you want bows deadeye is probably better
for crossbows extra proj probably doesn't mattter as much
as multiple skills have many projectiles as base
so you want to scale minion life AND spell/fire dmg
I was thinking grenades lol
so +1 doesn't matter much
Yeah pretty much, not unreasonable
and honestly witch hunter just seems much stronger than deadeye
theres not a single one right now thats as strong as escape aritst, unbreakable, or hell even champ fortify
with pops, regular and reverse culling strike and the concentration node
not a issue
@sleek depot have you done any theory crafting yet for the srs build? i havent had time to do much theory crafting cuz im the most indecisive person ever lmao, spent all week trying to decide a good starter
Bloodmage has the single strongst flask effect there is as a note...
just a change overall
above
i think im just going to go SRS with immolate/elementalfocus/fireinfusion/feeding frenzy/fire penetration. It gets so many MORE Multi dmg supports
good timing, have you done the passive tree
Nah not yet, doing it rn
bloodmage progenesis is not nearly as strong as actual flask progenesis
Anyone has a decent build idea for ballista totems ?
wait where is the melee splash
Fair enough, I'm using Fireball+Firestorm+SRS so I'm balancing the supports
besides, recovery is the name of the game in poe 2, so reducing hit damage might not even be a big issue
bloodmage literally has progenesis .
Chronomancer has life recoup, same with storweaver
Titan outright has more life
Warbringer sounds like it will easily cap block
Infernalist has 20% of damage move to Doge
any chance you can dm me when you are happy with the build please, will save my brain at 6am on EA launch at least for the first playthrough
there's a crapload of very strong defensive options
Infernal Legion + Death explosion, that's the AoE
lmao
The minion dmg scales from HP
so normal minion builds stuck in shit clear
And is AoE
WHERE IS MELEE SPLASH
progenesis isn't as strong because the game is not tuned around massive chunks of damage
Infernalist has the resistance shift to.. and for chronomancer most of the noes have a defensive function
like infernalist Doge is by itself stronger than champions fortify assuming your Dog is tanky, since it works for all damage not just hits
oh you sweet summet child..... this is GGG we are talking about...
For sure bro, if you really want haha; the fun is in planning tho ;)
yeah there's a whole lot of defensive nodes
which i like
Bloodmage has the leach too
hellhound is hits only tho
ooh
fortify is also only hits though
isnt everything a hit now ?
then it's just like fortify
hahaha i completely agree with you there but unfortunately ive ran out of time to plan 😦 and almost bed time for an early EA start heheheh
the bear roar gem isnt in game ?
the hellhound is pretty strong agreed
degens still exist i guess?
do we know what the nerfed ver of eldritch battery is gonna be like
But outside of degen ground hit damage now works on everything
it just converts es to mana
im happy to plan my second playthrough, im not as knowledgable as you @sleek depot 🙂
are there any infernalist minions build
well i guess there are some dot spells
never mind what i wrote
i mean they can't really design 250 ascendancy nodes without making a lot of defensive nodes
Pretty much every infernalist build ye
Ah right dot spells forgot about those
Still hit damage reduction will be much stronger
yeah im gonna get destroyed for sure
i will probably do a gemling minion build after infern
than it was in PoE1
since ailments are scaled of actuall hit damage
did they forget
is there one thats the best that u can show me
I wish gemling started in the center, pretty restricting having it opposite the spell/minion side; that's probably intentional tho
or like its main damage is minions
yteh it would be op
Will this work with hellhound? It reads like it should
Do you still have energy shield recharge ? Probably no, right ?
its has 110% increased minion damge right outside it
Oh, there's not really any planned builds out there that I'd trust; I'd mess w the gems/tree and see what you can come up w.
I also posted my plan above in the chat a bit
probably not
Have we got confirmation if Giant's Blood makes the two handed weapons count as one handers?
since it converts es to mana that means you would need mana recharge rate instead
doesnt hit so probably not, but we dont knwo for sure yet
since it sounds like hound ignite is like an aura
go witch, pick minion notes easy as that, and the best most ppl can do for you doubt there is ANY proven Guide, if you see one its most likely bad
like death's oath
how will melee clear without melee splash? is it built nin now
slams
oh I see, well ty
I guess, but the pathing for most of what necros look for is messy w the gemling; lotta wasted pts
Archmage ooga booga
i guess that why he has a bonus to travel nodes
alright didn’t play poe1 and my first time playing here so imma mess around a bit
well hellhound doesn't ignite enemies via hit, but if he is a skill that counts as hitting enemies ( which i doubt ) then it could work
Holy balls autocorrect I did not type that shit
it seems melee minions wont be viable otuside bosses
giga scuffed
if no melee splash gem
anyone will enjoy Monk?
Minions are easy to scale tho if you dont do special stuff, just pick the minion notes and dont be to fancy
damn, but does that mean that meat shield damage reduction wouldn't apply as well?
But technically you get summon hellhound and the actuall skill of summoning doesn't hit anything
Witch class? What build? Care to elaborate?
Convince me Withhunter is stronger with Crossbow then Deadeye :S
Just me or does monk start have like no damage
use melee minions to tank for ranged minions i feel is what they are going for
That's a tough ask my guy
no it would because summon hellhound is a skill that creates a minion
wait where did you get the full tree ?
seeing the chat here tho, minions are bad at aoe? Game starts at 3am here so I’ll probs wont play till tomorrow
Due to concentration break?
that and decimating + culling strike
the explosions on death are high, high tier
Have we found out how invoker pdr is calculated yet?
i had someone say chonk crossbow earlier is looking strong, didnt even know that was a thing
I mean, it would reduce the damage done by the hellhound but not reduce the magnitude of ignite since it's an aura?
Well it has cull and decimating
they are probably not great but they make it up with numbers
or am i mistaking it completely
SRS will be good with Infernal Legion + Minion Instability (Popcorn SRS)
And the clear speed might not Even be that bad with the 10% explode node
i dont see it
no it probably would since it doesn't say that minions deal less damage with hits, it just says that minions deal less damage
but it's hard to say
but probably it would reduce the ignite value
We'll have to see lol; only testing will tell!
@sleek depot have you thought about dark pact
it has the same scalign vectors
minion life+spell dmg
Do we know how invoker pdr node is being calculated ?
There also are some support gems that synergizes really well with SRS popcorn. Kinda cool for AoE cleaves.
alright tysm for the infos guys
Its a problem to solve, but rember most ppl here trying to make extrem good endgame viable builds and trying to find the optimum. I bet you can go minions, just pick minion notes, do something like cast bonestorm to buffs them and be fine. Infernalist has a good no brain path too for that
might be better as bloodmage too
Dark Pact bloodmage honestly sounds metal as fuck
Decimating is early dmg, before the boss enrages and gets strong, so its not as good as it seems. Culling is only 5% on bosses. It looks a bit like bait
yea
jesus now i want to play that
enrages?
But then you have to play totems
Not rly, build is already so packed w gems... don't even have room for it
One reason I'm actually considering gemling
yes explosion on death looks good
imagine with instant leech
7 1/2 hours + 1000000 queue hours left brother
waiting time isn't the problem, me having already half a dozen builds that i want to league start with is
like old DP zerker
Well bosses usually starts soft and get harder the lower hp they have, more abilities etc...
just dodge what
like thats gonna happen regardless of what you're playing against a boss
witchhunter just ends the fight faster
decimating strike is great with concentration tho
Guys, softcore hardcore, how do we choose when we play?
i will possibly choose hardcode just for fun at the start
https://poe2db.tw/us/Chaotic_Freeze also gets to freeze enemeis
PoEDB provides things come out each league, as well as items, uniques, skills and passives. Path of Exile Wiki editing functions.
Probably on character creation like usual
and will be carefull but won't cry if i die
@sleek depot , when doing popcorn SRS, do you plan on them doing any real dmg with the explosions? Or is it just a means to trigger CoMD?
We all know we will play que core right ?
Hardcore sounds awful unless you're really masochistic
Servers will kill you before any mob
chaos pact doesn't deal over time damage
it's hit
Is darkness so bad that nobody mention it?
When you die you get booted over to SC so the only loss is the stash
Will there be an option prompt to choose?
its new so i dont think anyone really knows anything about it
doubt that will be the issue
Yeah, going to scale minion HP up a good amt cause minions are also my tanks; hence the zombies w cleric skeleton revives
with the new thing they put in not many hardcore death will happen because of lags/dc and stuff
In PoE1 you choose which league you want to make and there are always 8 choices, in here there probably will 4
Regular
Hardcore
Solo self founds
Hardcore solo self found
Ahh okay makes sense
you put the chaos dot on an auxiliary skill, and freeze with the hits of your DP main casts
In PoE1 this is double since you can play standard or league but here we won't have league
What the hell is self founds?
https://poe2db.tw/us/Soul_Offering you also get a chonky 40% spell multi
PoEDB provides things come out each league, as well as items, uniques, skills and passives. Path of Exile Wiki editing functions.
no trade with other players
If i am understanding this correctly, SRS has 25% hp value of a normal mob for its level
DP bloodmage sounds cool
Ah damn.
That's why i am looking for other ways to deal damage with it
solo self founds is a game mode where you can't trade with other playes
Yeah, but you'll be summoning multiple too
i myself like it a lot i might start hardcore solo self found and then will obviously die probably before halfway of act 1
Could Bind Spectre potentially capture epic rare mob given you have enough Spirit?
and as for when i abandon solo self found we will see
DP bloodmage and stack life
Not to mention ESSENCE HARVEST
trust
Infinite mana basically with popcorn srs
we wont have specter
that alone makes it worth damn near
didnt they remove essence harvest
Did they??
Yeah that's a bummer but asking for the future.
Fuckkkkkkk, that would be so good xd
oh nice, i just fully read the gems
it's a nice setupo
i think i heard smth similar from ruetoo
since they need to change it, impossible to know but they said you can get all mobs that are not bosses
CoMD says 'can't socket skills that summon minions', but if you have SRS on and trigger a cast of firestorm, will it summon SRS?
Fireball summons SRS
You cast fireball, it triggers SRS, SRS CoMD triggers Firestorm; the hellhound applies ignite to enhance Firestorm
nah no mana or crit, go right side to get more life=more DP dmg
Ye, i had a simmilar plan, just now thinking about how it works out
Cause it doesn't say 'fire spells you cast'
Yeah and SRS triggers aren't energy based like firestorm so it's all good
Does this work if I’m gaining frenzy charges ?
likely yes
i want something like Iron will that would be so cool on STR stacking bloodmage ^^
yeah
It nearly annoys med that GGG have made so many paths to greatness! Hard to choose
:)
bleed from elemental damage tho
So you can have archmage damage contribute to bleed
Add in Skelly arsonists for even more fire in the screen
which just sounds so
Got that covered >:)
first time player here! super excited
You think support gems are going to be able to be slotted into trigger slots?
So probably spell echo for firestorm lol

Yes they are
We hope you enjoy the game
Beautiful
https://poe2skills.com play with it here
If eldritch battery converts all shield to mana, does that turn energy shield recharge rate into mana regen or useless?
I'm not touching any build planner
if i use cast on crit -> ball lightning which then shocks things, will the shock from those give energy to a cast on shock skill? What do you guys think
useless
imma go balls blind,with only a meme build in my mind and pure hope in my heart
what about that with Eternal Youth ?
this is the way 
Do you lose energy recharge as a stat outright
No, you no longer have ES
yeah figured that would be the case
what class you rolling?
Was asking because the mana flask nodes also gives energy shield regen
Oh, misread that node lmao; it works
Thought something else
i can't decide between bloodmage and witch hunter
anyone knows if EB is on early access or if they removed?
So literally between a witch hunter and a witch 😄
lol those are both my ea starter choices as well.. i kinda threw the minion build out of the window since spectres wont be in and thinking rolling wh instead
Again bloodmage question, do we have any info in the frist note working with minions or not ? because there was an offical video where it did work. But the text as i read it seems to say it dosnt
which node
yeah i'm not a minion player really
I wanted to go infernalist, but demon form doesn't look as fun as I'd hoped, so thinking of making it easy for myself with stormweaver
but i very much liked monk , but witch hunter sounds even juicer
You have grenades, maching gun and a shotgun
fighting against demons
pretty clear its doesnt imo
aesthetically its so freakin 
witchhunter that is
which is literally
I can't even LOGIN yet
thats how i read it too, just confusing that it did seem to work
what a coincidence, me neither !
i wanted to play minions but DP lifestacking bloodmage seems so interesting....
I would play witch hunter as my 2nd character just to see those white X explosions from the witch hunter ascendancy
especially since life leech sounds way stronger right now
how would this work with ele pen?
if I pen 70% res for example
would it treat it as -70% res basically?
pen doesn't go below 0 now
Shavronne's Wrapping are in the game, really hoping they have chaos dmg doesn't bypass ES; if it does.. that item will be pricy af
add VP and its basically old Dp zerker, if you were around back then
btw no way ill do good dmg with my character while carrying a septer right ?
i was but too newbie to experience that
I see, any news on what res mobs would have?
What's your weapon in your main hand?
Like making a bonestorm, minion bloodmage where leech is still good
is double septer a option ?
No
the mana costs look crazy on skills
yea
so i would guess any caster/minion build just equips a wand ?
an attack having 166 mana cost at level 20 is absurd
Yeah you'll do wand and scepter
Which should be fine
Blood magic time :)
died of casting
they want you to pay attention to mana management
or pay the price of not doing so
until you have perma arcane surge
https://poe2db.tw/us/Danse_Macabre + https://poe2db.tw/us/Soul_Offering = 50% MORE spell dmg wtfffff
PoEDB provides things come out each league, as well as items, uniques, skills and passives. Path of Exile Wiki editing functions.
PoEDB provides things come out each league, as well as items, uniques, skills and passives. Path of Exile Wiki editing functions.
DP bloodmage sounds so strong
if i take blood magic archmage doesnt work right?
what is DP?
PoEDB provides things come out each league, as well as items, uniques, skills and passives. Path of Exile Wiki editing functions.
please someone tell me the archdemon will work
yeah i can see that, this grounded me to expect a more calculated game
scale ur dmmg with player or minion life
you need to have two skeletons
and only 2
and that's assuming dark pact still wont trigger of skeletons on the spike
I mean if you have more then two DP will proc of skellies right ?
so we need to hope that skellies on a spike can't be used to trigger DP
if they can't it will be strong
i hope it's true because it's exactly what GGG hopes for
a better setup for skills
but actually you would need to only summon skellies before the boss
and hoope they don't resurect during mapping
maybe go for minion life scaling and crit side instead of using your own life
sure , skellies DP will be strong
not scaling any minion life sounds liek the spike will just get oneshot
its still a selfcast build that leeches
you would take the 15% crit node too
i guess that's true
Decent generic slam/ bleed build? Guess more Titan and not Warbringer --> https://poe2db.tw/us/passive-skill-tree/AAAABgAAVg9gtPWanRq3Fk7Qw-l3UKX7HGrtSkOxM0FV1huFouFn0ddM2qIVxE1Zv8xK9opGmVOLaGXpgSh6RX82cTllNpwCDgpVGAmvmIy7sCJISRGvjMyr8VsLsQ8oCxwk0RcTeenuEVryUoSTGthIEHW9SYZUP-k-zYrKJWsvvoCtdqsCkB6BcQ5yQ7L32_s41mbepf2rdasbC2XszKgEP_rw09QL0-qguJ8qeUTZuq4AAA==
yeah its mega strong
or the 15% crit
it sounds so good
but if you use skellys the first note is kinda dead
DP using the skeleton's life is still your OWN hit
progenesis is better than leech imo as a defence option
so the question here is if leech is better than 15% crit
Dp scales with your own dmg not minion
i understand that
oh thats good to know
oh you were replying to Nischana
Is the same true for Infernal Legion ?
but yeah , i think progenesis will be better than leech as a defensive option
i mean you too, since you are saying to abandon leech

thx