#2┃build-planning
1 messages · Page 28 of 1
We're getting into diminishing returns territory on this dead horse. What was the original discussion for?
are there any good skills you can just plop on the ground to passively build freeze?
they simplified since
They said that there would be no way to leech life with spells in poe2 besides blood mage because it was a rule from poe1 and all ways to leech life on spells in poe1 had been removed
And then I gave like 6 examples of sources
and they lied and said those had been removed
so I proved they were still in
I thought it was about mana leech on spells not being in poe2 because it wasn't in poe1 lmao
@frail jay also lied and said leech hasn't been changes since 3.06
but you dont see me getting butt hurt over misremembering
Guys I just started looking at poe2 browsing poe2skills.com how do I determine how many slots i'll have?
what was changed after 3.6?
except in this case
like you can't actually explain what was changed
Yah it's highly unlikely there will ever be spell mana leech because it effectively makes archmage completely OP
I don't have a phd
i can't
But with something like a CoC setup and a duration spell benefitting from archmage, you might be able to cheat with attack mana leech
One of the strongest builds in PoE1 had a system like this
CHONK!!!!!
The issue there is you still need to invest enough into attacks/crits to tirgger it properly and than why not just go invoker.
I'm going to try to make some kinda archmage chonk as well
I might ignore crits if I can find a good spell
archmage chonk is bad
I think the chonk leech nodes are much weaker than people think.
unless the small nodes are spicy
a lot of the ascendancies seem to have spicy small nodes.
Historically GGG makes leech too good at the start
I doubt it, instant leech is nuts, it's just a matter of when you get crazy gear
Then they tune it down later
Yeah but leech is already 1 sec.
friendship ended with spectres, no spirit acolyte is my new best friend
so instant leech isn't that valuable
leech being 1sec is a nerf
unless they've completely reworked leech
and if they have I'd like to see a source
Basically I imagine the node leading up to it gives a significant amount of leech.
It's mana leech though.
You want it fast
It's also es leech
PoE1 leech lasts 4sec, if you changed PoE1 leech to be 1sec you would get the same leech per second but it would stop after 1 second.
Is it normal for ascendancies in 2 to give very little extra damage? I wanna try Bloodmage 1378 but it offers literally no bonus damage, just qol and life. Worried I'll be much weaker than my friends in maps
That's how leech works mechanically
I’ll see if I can find it for you, but leech caps at one instance iirc
yeah that's what im thinking is the draw of the node. It gives a signifgant amount of mana leech.
Which translates to a signifigant amount of es leech
and any other mana leech from t hen on
turns into es leech as well.
Are there aurabots
not really
there's like 2 auras
can put a lot of debuffs on stuff I guess
dayum
and it would be neat if like. "Oh i only take the first node to get mana leech and save passives" and than get another interesting small node as well.
MoM + 0 ES + Darkness = profit (maybe, probably not yolo)
no
just as a "They're trying to encourage creativity."
darkness is garbage
People can wield a scepter each to bring an aura
darkness is fine.
darkness is terrible
the only dmg scaling from bloodmage is either bleed or crit
but like not zdps aura bots
and you chose neither
losing your spirit is a massive downside
15-25% multiplicative is decent?
and the upside sucks
We don't know what other things could help the value of darkness yet
HoC
Killing Palm
Flicker
Siphon STrike
Shocking Stirke
Falling Thunder
Whirling Assault.
Power charge from corpse skill.
No room for heralds
that's what darkness is for
monk is the opposite of merc
Ok so Bloodmage minions probably isn't viable then. Cheers. I don't really want to play infernalist a ton but it seems like there's no real choice (for witch)
extremely starving for skill slots
"darkness is for using bad builds"
What if there's a unique that quadruples the upside of darknes
You keep assuming we have all the info, Kirvin
That's a good build?
Point to any unique in PoE1 that has an interaction with an ascendancy-specific thing
I don't know how you play a power charge stacker any ohter way.
falling thunder has ass single target
and flickers clear is doodoo
I seriously doubt they will make any unique that can only be used by 1 ascendancy class
any have a build guide for mercanary crossbow
If the only thing you changed about leech in poe1 was the duration, you’d leech the same amount you would leech over 4 seconds, but over 1 second. So if that’s how poe2 works, then it’s still solid. And insta is even better with no stacking leech instances
since hand of chayula is a "Every monk" thing
infernalist 1 3 4 10 ES build yea
No, because leech instances cap at 1/10 of max leech per second, and max leech per second caps at 20% of max life.
So you would still leech 20% of max life per second, but only for 1 second
That's what I was thinking. I don't wanna deal with Flame and I don't want to lose my scepter to play demon
I'm just worried about losing so much life because Poe has historically been much easier to stack life than es. Could be different in 2
man i hope they fix that unequip weapons shit for transform, i wanna build demon mommy caster
You should not not use this
u prob grab perma curse, progenesis, and the es as HP thing o bloodmage, almost all defensive, why do that when gemling get u like 2 set of full on minion with good gems and quality and lvl and max res w/e
Anyone got a link to the known crafting bases and implicits that come with them ?
im looking for the crossbows specifically
or just run inferno for free dog and more energy
this says "Hey fuck this guy in particular. and give you awesome curse and mark access at same time."
since marks aren't curses anymore
cast on ignite + freskill + spellecho would work right?
minion idk hwat u want for the 4th
mana regen being free sounds nice
since you have a army to let you cool down whenever you want
wdym poor access
you just use a scepter
path to minion nodes
Meaning no ascendancy support, not really a deal breaker tho
akimbo shields ice sorc 
you get stronger minions in return, its just a different tradeoff
perma shield
You'll understand.
chances are theres atleast 1 minion related wheel on bottom left side somewhere
people are assuming easy campaign
0 punishment for doing cross class stuff
It's not poe1
I mean so build Xbow/melee and then respec when you get the relevant gear/gold?
So I'm basically brand new and the Ascendacy stuff, how do we purchase points in this ascendacy thing? Levels? How many of those in a Tree can we purchase?
how long is poison duration?
it is a whole ass 27 points to make it to witch grabbing nothing but armor nodes
i feel like if you cant take advantage of quality on gems then whats even the point
that's REALLY bad
So when building out skills what do we need as a base eg. Clear skill, boss skill, buffs, curses etc
Basically Whirling Assault has no purpose here, you're going to be just doing Shocking Strike and then spamming Siphoning Strike. You have Flicker and Falling Thunder when you don't need 2 PC spenders. You also don't have a combo spender and should run mantra or bell. You probably don't need Killing Palm because if there are mobs that you can cull you can also just shock -> siphon them. You're also... selfcasting profane ritual for power charges? Really just take out Killing Palm, Whirling Assault, Falling Thunder, and Profane Ritual. Put in Freezing Wave, Cast on Shock (probably like EoW to apply crit vuln and exposure), cast on Freeze (Profane Ritual), and Mantra of Destruction (for flicker for ST).
whiulring assault has a purpose dear
whirling assault is monks equivilant of blocking while attacking
You're also forgetting that the darkness is in place of the breach nodes (70% added as chaos and life/mana recovery) or the mana/ES leech
its likely to be in nearly every build without wave of frost
or some other equivilant
mark made a proper end game monk and it had both wave and a different monk move skill
thats a slam instead of a strike cause synergies
when you need to fucking book it but dont want to stop doing damage
Your downtime is all shock -> siphon
Man, I can’t find the source, I thought someone said that leech has no cap so that’s limit wouldn’t apply. There’s also a node that leeches life slower, so something pretty big had changed about leech
you complete trials, you find trials as you go through the campaign, there's 4 difficulties of trial, difficulty 1-3 can be found in campaign, difficulty 4 is in end game. Each trial completed give 2 ascendancy point, you cannot change ascendancy once chosen
do correct me if I'm wrong
its full move speed
and then you can mantra and flicker or falling thunder
you cant sotp to dodge rol in packs
do we even know what quality does on minions
or you just fall over
thats why melee has so many move while attacking skills
and if you notice from streamers playing wariror
we do not
pretty mcuh every melee toon uses one
sometimes you need an oh shit button that keeps the damage going as melee
Ok then if you REALLY want whirling assaut (still bad IMO) just take out cast on shock or something
Doesn't change that darkness is bad and that build is bad
No mantra 2 spenders
selfcast profane ritual
but why would you use cast on shock in that build
maybe we can assume "revive faster" or something
because you shock a bunch...
your entirely centered around attack absed shock build up
1% per %
also
fun fact
i love how inovker doesn't actually make itself the defacto best ailment class
Thanks!
it simply rewards it in its own way
I mean it's good but yeah other classes are also good?
Yeah it's just neat
It makes sure not to step on chonk/third monks toes
since ailments are kinda monks things.
Still, you should 100% have mantra in that build, and selfcasting profane ritual is painful
At least EI profane
How many points do we end up with to spend on the regular talent board?
that's a good point
tbf you could probably put mantra in any build that has a long CD
Remember that mantra can give an extra 20% more and cull from the empower supports
Profane ritual on cast on melee kill seems solid. With flicker strike you need 4 kills and you sustain power charges
I mean I would just take out falling thunder yeah and keep flicker for ST, I think siphoning strike should be fine for clear
it does AOE
shock a pack then spam siphoning
then flicker on the remaining
weirdos leaving corpses around to profane
with mantra
then EI profane
flicker again, w/e
flicker should build combo for mantra
they will reset queue probably
damn
@muted charm what are you taking darkness in place of btw? No ES leech? No double duration of breach buffs?
darkness is super booty
true I do suppose the other shit is just too good
is breach even any good
yeah exactly, darkness is bad lol
YES
conversion is dog now
on monk? extremely
if your playing flicker
its mandatory
lets say that
for the heals?
I mean it's 140% damage added as chaos when you have full stacks
its a lot of dmg too
you just have to walk into a purple thing once every 10sec
no because flicker auto collects them for you
no way its 140% added
Bloodmage looks crazy with elemental bleed.
ikr, they should all be exploded
in a dead kinda way...
7x10x2
do we have a visual of flickerstrike still
it's 7% per stack, 10 stacks max, and the 2nd node doubles the effect so 14%
or was it lost to time
it's in the content reveal isn't it?
It is. 7% per stack, ten stack total. Doubled with second ascendancy
it requires some movement but you want to dodge in bosses
ya but i dont thinks its added like multiplicative the same way as the other nodes
its too high
its also chaos damage
thats fine, it is
which means your elemnetal nodes Which you will be taking wont effect it
I mean just scale attack damage
its not sustainable
unless they added chaos monk skills while we werent looking
but you can absolutely have 7 stacks for a short period of time
don't take elemental nodes unless they have special interactions with ailments
its worded differently
like the one where you shock enemies on chilled ground for power charges
Just get as much attack speed and generic attack damage as you can
the chaos damage is over double your base damage
exaclty. 🙂
just use phys dmg attacks and go poison. makes mana leech easier too
Y'know, Bonestorm doesn't make sense to be the Blood Mage iconic skill, unless Bonestorm becomes a good target for Bleed. Maybe there's going to be a way to stack bleed?
You'd need stun
......your kinda hard locked with qaurterstaffs
they wanna do siphoning strike flicker
Yeah I've said if I did chonk I would do bow or crossbow mainly
you can stun with quarterstaffs
does monk have flicker?
yea
much easier to get consistent phys attack damage with bow/crossbow
you do signifigantly less stun if your a poison buiild is the thing
rain of arrows, rapid fire thing, etc
since stun nodes are phys nodes mostly around chonks area
well bonestorm bloodmage can skip both base crit and bleed nodes and get gore/progenesis/crimsom power
I think I missed a lot of the convo, but I thought people were saying added is before all increase/ more calculations?
it is yes
yeah
That was my plan originally
if I have 100 cold and get 140 chaos added, then 10% increased attack damage increases both 10%, while elemental/cold just scales the cold
would the damage conversion from rapid fire and from avatar of fire stack? getting 100% fire damage?
It is but people like to cope
So you want attack damage and attaack speed, not elemental/cold
especially when something they like is nerfed
Haven't you seen all these terrible flicker strike builds popping up
Also important
shadows area of the tree
is fucking weird
shadow/monks
just a fair warning to all of you nice folks
what's weird about it?
Best case would be flat chaos and % increase chaos then? Idk how much there is in the tree though
Hey guys, looking for clarity on the Flame of Chayula, 'Purple Flames of Chayula provide a stacking buff granting 7% of damage as Chaos damage for 5 seconds and stacks up to 10 times. - QUESTION: is this converting %x of damage to Chaos, or is this adding %x of damage as Chaos. Normally As extra Chaos Damage would be the terminology I would expect, but many people keep discussing this as its adding damage.
minion bros are gonna be big sad
There are hybrid nodes. But they're designed as "Dopubly efficent attack node placed right next to doubly efficent spell node."
I mean it doesn't really matter what you base damage is if your increased scales it all, what will matter is the post mitigation mods so you'll probably use despair instead of like conductivity
that's pretty nice for elemental expression builds
Yeah
ghazzy big sad
Gemling could go full strength stack Flicker build.
Ya but if your base is chaos, then you get to use attack and chaos to scale, rather than just attack
They very much used the middle of the tree is harder to path tooo than rim." to their advantage with some designs.
same for starting areas
well yeah but your base isn't gonna be chaos
some starting areas are dank
and yuou'll take like
every node
stares at warrior
yeah that one
Plan a build around echoforge sure 
Guys I'm a complete noob how do I determine how many gem slots to fill here: https://poe2skills.com to plan my build I want to start with Gemling?
Why not?
they were syaing spectre was dd'able but i dont believe it
that's not how items work, I don't really wanna explain this lol
weapon = phys, skill = phys/lightning
You could do an ele wep I guess too
since you mostly care about the chaos added
still, not base chaos
Sorry, by base I mean all flat damage before calculations
hmmm... Do I leave my computer on overnight to stay in que
Not just the base stats of a white item lol
queue will reset when they patch
its definitely going to be reset
don't get in queue
there will be small patch on launch
basically unencrypting it
have you played poe1? I feel like you haven't?
Basically for a good weapon you're going to have high phys, or high fire/cold/lightning, you aren't going to have a bunch of flat chaos on a wep
unless it's a unique
does "damage with hits" mean phys melee damage?
There are lenty of ele weapons
physical melee damge is a type of hit damage
Ok fair, I could see there being a chaos base just because chonk exists, but at the same time like... the explicits would still not be chaos
there are maces that are pure fire iirc
maybe 1/3 prefix
base
they would
ele bases change the rules of the base
so pure chaos weap is possible
hits in this instance is basically anything that isnt a damage over time
oh wait that's actually pretty cool
ok sure maybe there'll be full chaos staves
ahh kk, if it doesnt say "hits" it means it includes DOT?
whats chaos? Is that a type of dmg like fire/cold etc?
but it's like a theoretical thing GGG might do
rapid shot wtih pierce + cast on crit seems like it could be good, specially if you could get it to 100% fire conversion
yeah basically
it means it could include dots, do you have a specific thing youre wondering about?
what does it do? Like true dmg?
just think of it as like dark energy damage
ah oke so nothing special right
chonk ascendancy nodes, one adds chaos to damage with hits, and the other adds chaos to damage
aaah well thats good to know
close enough
generally the differences with chaos are: can't be reflected, much harder to get leech with, much harder to get penetration/resist reduction for, applies to poison magnitude, has a unique debuff called wither that increases the damage of chaos the more wither you have, enemies have less resistance to it
very few things resist it
outside of large phys hits it's the equivilant of "True damage"
So it would be really good if I can get it for bosses?
not really
I’ve played plenty lol. Why not? There’s poe builds that use flat chaos weapons
You don't really look for specific damage types to have in your build
Yeah unique items and high end crafted bases for poison builds using like covenant...
so even though Flame of Chayula doesnt specify hits, it does only apply to hits because you cant convert DoT damage
sry, im talking about Reality Rending and Grasp of the Void
oh ok, same answer
grasp of the void and reality rending are bad don't take them
pretty much
ima do chaos melee mana stacking
Gain is the same mechanic as conversion, you just keep the base damage intact
every class should make a bee line to the end of their tree
there are some exceptions
this will probably be bad, but go nuts
but ggg put exceptional effort into making sure skill tree is easier to use
Can we stun boss forever? Like 6 people doing full stunt build.
and actually looks like a skill tree instead of a crab
probablynot
yea probably, but thats ok lol
in poe1 enemies get stun immunity equal to stun duration when a stun ends
depends how fast you kill it
stun threshold builds up more the more you stun it but decreases over time
but some assinine class like a titan building heavily into stun
makes sense
is a nuisance
ima have fun with hammer before its inevitable nerf
I agree, so then why did you say that’s not how it works?
Can you add elemental dmg to specific minions?
curious do you think its intentionally that it's pretty much impossible to put 4 points into damage on any ascencancy stormweaver being a "Technically" exception
likely, this will probably be done primarily via uniques
Because one of those is a unique item giving a bunch of chaos, and the other is a unique item giving a bunch of chaos, so you definitely shouldn't plan a build around that. I mean yeah surely there will be a unique item that gives a bunch of chaos and you can do that, I just don't think it's a good idea to theorize with that.
you can put 4 points into warbringer dps wym
I mean you can on invoker
you can on gemling
oh tureee
you can on titan
you can technically go unbound ailments winter/shock at same time, and take the first crit node
explain
titan barely even has dps
I count colossal capacity as a damage node, it clearly does nothing to balance hulking form
hehe
Hulkikng form
hulking form is 4 points in damage
also gives defense though
That's a weird thing to care about
Less than you'd think
can basically go 4 points in offense on PF
we had classes lik elemntalist and assasain in poe1
who wewre entirely defined by their damage output
poe2 classes don't really do that
elementalist and assassin had defensive stuff though?
I don't think I ever played an elementalist without the shield
100% armour/200%crit /200% dmg , etc *50% ?
I agree that you shouldn’t plan around uniques, I just brought it up because there’s an ascendancy that gives a bunch of chaos haha
im planning on going these on warbringer. defense is for people that get hit
ok fair
what build are you playing with those?
something slams with seismic?
thats exactly right
im thinking about titan or warbringer bear + warcries
I feel like it's not worth the warcry nodes because cries exert multiple attacks and you can reduce CD with supports and passives, andthe gameplay is a lot slower so you should consume exerts slower too
well, youre wrong
unless you're doing corrupted cry
double exert

oh I guess that's fair, they both eat endurance
and then you don't have to solve endurance
Yup, not having to deal with generating endurance charges does sound nice
I wonder if corrupting cry or the curse one will be good
Oh btw @frail jay Suggestion for skills to aid ball lightning
Hand of Chayula Deadeye 
you can also double exert. 100% fire gained is quite a lot on hammer of the gods. and time it right to the the extra attack from seismic cry
Haven't seen many that synergize with tis slightly...........specific wants as a skill
Oh you're asking?
yeah
My backup invoker build has BL
I was thinking the same thing, I’m assuming corrupted blood is 10 stacks still?
also you can slap inspiration on your primary warcry and it becomes a life/mana generator
yea htis is a build around ball lightning only use ball lightning love ball lightning storm weaver
i was thinking of going crit which would open up options
And with all the more multiplier supports
but shock+archamge syenrgies make that investment really not worth it when it already has only 9% crit
best way to build crit ball lightning is bloodmage
stormweaver better avoiding crit imo
yeah thats what my hammer of gods looks like, so all the more hits both the fire and the phys
@muted charm
unless the storms thing is really strong
zombies should probably be something else I was just like fuck it I can generate power charges with a notable why not
Anyone have an idea how to build the Chronomancer? If not, who cares. I’m going for it.
oooh
i like that cast on shock idea
mauybe specifgically go out of my way to get spirit for it
i kinda like them as mobile bombs for minion insta
presumably they have a shitload of life
that use of inevitable critrical
really fucking funny btw
"I barely cast this skill anyways. Mines well"
That’s the links I was going to use, but replace reduced cooldown with hourglass 
You actually have only one damage support in that entire thing
The idea is you spam BL, BL shocks a shitload, shock spam EoWs, EoW hits a bunch and triggers tons of expllosions from Elemental Discharge. You also crit a lot so you get defensive ice novas, and you get EI charge from ailments so you can frostbolt which will give more freeze from the ice novas and chilled ground
How did you accomplish this
You can also comet on EI but the mana might be really rough
well wrong, but whatever
Looks mana intensive but sounds cool
Yeah probably throw inspiration on whatever eats the most mana
and Added Cold Damage supp is for attacks
yea hard to know at this point how to solve mana
probably do volley or something
You need damage supports
yeah, i dont love making the CDR longer. TBH ive been playing around with putting hourglass on Sunder and using that for AOE situations where you have some armour breaks out so you can get auto crit/auto crit shockwaves. should be good in aoe. Use something like Earthshatter as a generator and use this set up for totems to really crank the armour break
or cold mastery
what supports would you change
You literally only have Ele Focus on that entire thing
spell echo is a damage support too
Oh ya, and I was going to replace exploit weakness with something because I’m a monk and I wanna mantra and bonk 
so is more duration
two times zero equals zero
so is faster casting
seems like non-archmage, interesting to see if the dmg is still decent
???
oh have you played poe1?
have you read the support gem?
it's not the same as poe1
Are you aware that you need to put the supports that have %more damage on them?
faster casting isn't adding damage
it's more dps
I wanna do gemling 2xUnleash, can only think of frostbolt+ice nova. any other combos?
sure buddy
im trying to figure out how to fit in mantra to auto crit the hammer so i can ignore the stat completely
I didn't think I'd have to explain the concept of doing no damage faster being bad
well you have yet to actually say anything useful
oh didnt realize poe2 db got updated looks
yeah...
I'm not wasting my time fixing another doomed build I've seen 15 just today
You need to change everything about it, I'll say that much
THIS IS NOT A DRILL https://poe2db.tw/us/passive-skill-tree/
Ah yes, conceding that I;m right, thanks
wont load for me
Lemme just ask this, and please answer
Say build is bad, get asked what would be better, "Oh I'm not going to bother replying"
What are the raise zombies for?
classic
Have you played poe1?
because I thought fuck it why not, should probably be HoI or HoL
mostly make my own builds
Doubt it
Minion pact could do something
most successful character was actually an OG build I was the first person to make and became pretty meta for a bit
ok buddy
Flame Wall Spellslinger in Heist, the gem was bugged at leaguestart and gained EXP as if it was a level 20 gem so no one played it but I did fire trap and bought one someone dropped
that was 16
You still have yet to actually make any recommendation on what you would change
Which ones
You know what those are right, mr 5k hours?
i dont think putting those on CoC is a good idea
If you're gonna spam ball lightning, why the fuck is inevitable critical on it
more CoC energy
if that triggers freeze, it wont generate energy
I assume the main damage is going to be the elemental discharges
kinda hard to tell because there's 6 different spells
wtf do you even mean by this, you're spamming it, the support is useless
Can't really get more than 3 damage supports on elemental discharge, and it has 3 damage supports currently
what?
holy shit
Have you read the support? It's not like it loses crit when you cast it
db already has all the new datamines
the crit chance of BL might take a couple casts to crit
LMAO
I'm done you actually can't read either
see ya
Don't bother he's a lost cause
Yeah I took that out already
that was the only thing he said that was actually helpful
ok? Still does the same thing? BL is there to shock and crit for CoS and CoC
If it shocks it doesn't need more damage
it needs more crit
what acendancies are looking the best
You can't allocate CoS and CoC
im going stormweaver
Unless you're Invoker*
???
DAMN WTF
You get 180 spirit and they both cost 100 spirit, and I don't see any other spirit gains in the mods
oh yeah, it is invoker
there's spirit runes too
but yeah invoker
time to find out if I even have to play that build or if we're logging into EI comet
Nice, jewels can roll leech
time to play fire arch bloodmage
are the metagems not uploaded?
That seems good for triggered spells
its good for arc that barely has useable supps
already told yall that
wow there's a lot of new stuff
eww the grenade supports are ass lmao
oh damn
🙂
archmage goes up to 6% mana costs
yep
Incendiary Shot is dead 
My main build RIP

Yo this is sick
I wonder how viable hybrid will be, I was thinking of some sort of melee Invoker with CoS + Eye of Winter over the shocking ground + 5x Comet from the other support
Reap is in 
lmao
Ok the dataminers have won so I will be leaving now unlucky
ciao
😢
@frail jay it's not too late for you, put some damage on that shitty ass build
hold me
Comet not nerfed with triggers 
ur welcome
what accendancies are looking strong
Where? The thing I think is the main damage has 3 damage supports
and it can only have 3
I wonder if the +1 cast time on Comet will impact the energy it needs to trigger?
casino mage
nope, the energy is base cast time, comet adds to total
Otherwise you could trigger faster by getting cast speed
oh its true random, thought it would be sequencial
archmage+conflux
Yeah, that's why I was thinking it could be strong to use ailment trigger to cast multiple Comets at once
seesh
play gem link 
- the node with chance to retain half energy
Wait dark effigy is sick
it fires an extra projectile per shot per chaos debuff on the enemy
ew
you can get like 6 of those can't you?
What

Ngl actually a buff
wdym gem link
The 50less damage is gone
im playing gemling and going double support gems / 10% quality
its a nerf for single target, buff for aoe
oh
yea bro idk if thats gunna save me tho
💀
im doing it anyway
but MUCH tigher fit now
tighter*
Wait, can you guys log in rn?
no
bonestorm is going to be incredibly disgusting
Or is it only console able to log in
with attacks
console cant login either brubru
Yo dd ignite bleed back on the menu wtf
omg negative armour is capped by base armour, that one chatter was right
i feel like it sucks now
what does this mean for breaking armour below 0
if they had 1000 armour, they can only go -1000
LOL
Chain support will bring it up to 12
On the other hand, dark pact is back
only good if you can get it past 4000
yea i think so
does Monk and Shadow h ave the same starting node?
Thats 180 more damage
🦴
you mean 14
Essence Harvest 
Yes Vash, but no Shadow in EA yet
14x15 = 210% more
old version:
6x50 = 300% more
awesome ty
its ST nerf
is the tree on poe2db accurate? didnt they say they were going to change EB somehow? or does it still turn ES into mana?
Yeah but it also doesnt have 50% less damage
50% less doesnt matter in ST context
Huh?
Druid and Templar is the north west part of the tree hmm.
single target
Mantra of destruction got hit hard

It has 50% less damage on arc before, you know that right?
I'd imagine that's like a spoiler placeholder thing bro
placeholder quality i assume
like by default
whered you find that?
PoeDb2
If they cap negative armour at -1000 its garbage
yo wtf this is sick
isnt that just for each time it chains?
Mana: solved
Chuan implemented tooltips, what a hero
No, 50% less damage
wands 
Ohhh ok nvm. They moved it onto chain support
this only applies to weapons requirement not skill reqs...so for a mace you'll need a lot of strength but no dex. running anything non-str in weapon swap will be miserable though
cant find the old version to verify so i take your word i guess

If this does what i think it does
They moved 50% less damage onto chain support
i think they showed that one?
so its barely a buff for arc now
gg
uniques i dont want to spoil for myself though
Its over
.... does this mean you cant break rare/unique monster armour?
chain support is so ass
the site keeps breaking lol
what? no
arc 5 chains base: 5x15 = 75% more on single target
arc+chain supp 6x2 = 12 chains, 50% less dmg
(12x15)/2 = 90% more on single target
I read that as 1x armour break vs rares/uniques
theres just no bonus mult
same
sheesh
i mean hammer gets up to 32k%
sooo chain gives arc 8.5% more single target dmg, but weakens the aoe aspect by a lot
is the https://poe2db.tw/us/passive-skill-tree datamined at this point? and if so, I don't see how EB has changed...
with power chagres though
... well yeah =p
Holy fuck it's so good

There's a quarterstaff skill that gives +1 power charge by consuming shock and Invoker gets shocking ground on shock
Assuming you can consume the shock from ground
oh i didnt realize that's a multiplier?
anyone see any Invoker build guides coming out after new info?
hits every .4 seconds guaranteed
WAIT, i assume this adds to base right?
I have 2 invoker builds
Shock is based on damage dealt though
doesn't even load for me /shurg
so?
yes
mind sharing? skill tree included?
I doubt Lightning Storm will be able to shock unless you're building spell damage
put shock supports on it
im 100% sure you can shock with it without building fully into spells
yah
I forget how much skill tree I have but sure
imagine tornado working with grenades
there are like 3 shock chance supports
DM me I can't DM you
What spells are looking juicy for an archmage stormweaver now?
Build anxiety build anxiety build anxiety titan or bloodmage titan or bloodmage titan or bloodmage
REAP AND EXANG IS IN THE GAME???
it has 0.6s attack speed, you need power charges and theres no way to dual wield 2H staves...hammer will still win out in raw damage for big hits for ailments
this is actually pretty big for bloodmage - small node before blood barbs
Guys am I right to feel that Titan is more of a 2nd leaguestarter type of deal
uhhh
it looks like crap
but
it works
dunno
this is still kinda good. if a monster had 30% pdr then they will have 30% increased dmg taken. not terrible. not great, not terrible
Why?
Theres a node like that on the tree as well
is the passive tree on poe2db correct though?? if so, I dont see the mini aegis aurora passive anymore 😢
it's not great imo
2 of them to be exaxt AHAHHAHA
i can't decide on what 8 nodes I want from Chayula XD
Because small passive skills need to scale to endgame levels to get the most out of it so you'd want to pump it early with a smurf set
we will be able to change those around right? Just not the actual ascendancy?
fuck
its not, and it might be better to just take the spirits and use the thing that yoinks their life to give 40% more dmg
i clicked a button and the website died
Correct, Vash
Ghost Dancer + Wind Dancer seems pretty great for Invoker too
oh god
Me go warbringer explode minions with Sacrifice 
so we get 8 accendancy point right
Falling Thunder LOGIN
Welp I need it
are there any sites with datamined passive tree that you can actually save?
wtf the regen nodes got cut in half, 0.2% regen at warrior start are yikes
damn I accidently clicked on a link back to the homepage and now I can't reload this
FML
how do things like this work in poe 1 + CI? do you die from only having 1 life?
I was thinking armor/es anyway for chest anyway
3% of 1 doesnt round down
The trigger notables looks really good
lies
Theres 200% minion life node on the tree
So... Arc bad now? That was the only thing I wanted to start with T.T
Do with rhat info as u will
doesnt for me :/
Bro why does a level 1 skeletal sniper cost 90 spirit how the fuck do you summon that at level 1 
maybe we get more spirit now
keep trying? didn't work for me a bunch of times
blasphemy is 60 per curse now too
close/reopoen broer
which browser
damn
oh it worked on chrome
this looks giga nerfed
maybe this is fixing somehting
Charged Staff confirmed a spell boys! Archmage of Chayula confirmed!
not how that works lol
idk about that one
lol could be a mistake
good, otherwise literally everyone would be running it. even now if enfeeble is unchanged its too good
oh damn
what site is this
more crit nodes
did you find something?
hhaha yeah it's crazy
ewww
charged staff doesnt deal damage
mana blossom gone, replaced with es
this literally wont work whatsoever
They just didn't add the "once per skill use" thing to it still, CoC is the same
damn RIP jugg regen....changed to recoup
so you can go crazy with ailment spam and energy generation
😮
no power charge?
what skill are u using to trigger?
gutted 
probably BL shocks
wait holy shit
@frail jay I looked to double check somenthing
this is actually so pog rn with storm weaver
0/0 chaos skils are staves
I'm still questioning Viper's "triggered skills can't generate energy" comment and this that might only apply to the "once per skill use" things but we'll see
It has it's own Lightning Damage listed so I don't see why not
In PoE1 projectile damage is snapshotted when the projectile is created right?
just like any other spell
cast on x is going to be a lot less powerful if you dont make the original skil deal damage
but its still nice
the shockwave is attached to your attacks
even if it counted as dealing damage itself it would be attack damage
WAT
WAT
I mean there's also skills that make applying ailments easier, don't just need damage
holy fuck stormweaver is actually broken now
yes
which kind of broken
reminder this will stack with the accendency node because its increaase
and the accendency node is more
😮
you gonna have like 400% arcane surge
like you might be able to buff the shockwave
but thats not a spell
the buff itself is a spell
is this tree accurate?
yo please
Ghost Dance looks absurd
what site is this

xd
?????????????????????????
Poe2db has everything afaik
how the fuck are you guys loading this shit
its shit tho
this is so fucking troll
i know right
Wait EB is still there 
might as well just delete MoM at this point
poe2db tree opened on chrome
Simply spam refresh, it'll help their servers
Lol
guys, can someone please tell me what would be good skill gems to do with the blood mage witch? please
wait what is it now
flameblast bleed
same thing
they probably just fixed the discipline infinite loop that was crashing servers
sorry, let me correct myself
??????????????????????????
you get 1x 5% maximum mana node
jesus christ fam


"Sorry pf just in case you didn't have perma life/mana flask sustain."
"1 to (2-22) added quaterstaff attack lightning damage per power"
It lists damage just like any other spell, so let's see tomorrow!
that won't work with archmage no
im telling you 100000% it will not work
gonna take me forever to internalize all these new names on support gems
wait what does invoke mean exactly?
it's not spell damage, it's a buff that gives extra attack damage
probably when you use an invocation to cast a spell, so that means that my mana draining comets won't fuck my mana nearly as much
sooooo
🤣
they replaced the max mana nodes
'If the Eye passes over an Elemental ground surface, it will take on that surface's effect, applying it to nearby enemies and causing shards to deal more damage of the corresponding type.' This sounds like it ignores ailment threshold?
with mana regen
Shocking Ground + Eye of Winter to feed Power Charges
I missed that
hmm
https://poe2db.tw/us/Skill_Gems heads up, if you are planning on usings gems in the t14 category just know that you will need to purchase them or probably kill a pinnacle boss
PoEDB provides things come out each league, as well as items, uniques, skills and passives. Path of Exile Wiki editing functions.
30% bleed chance form these nodes
flameblast bleed 
ok so
with nodes from Blood Mage, we can get 45% chance to bleed (15% is conditional on crit)
They put glancing blows even further from warbringer wtf man
why is glancing blows over there
magnified, slower porj, wildshard.
ball lightning is special cause it shares 0 supports with other skillls
guys i dont see life node
I thought there was a node that gave power charges on ailment, but I can't find it
was passive tree datamined yet?
makes sense lmao
gl getting crit

what tree planner is that
poedb
there's quite a bit actually
and bloodmage giving 15% base crit
bloodmage alone has 2x 12% crit for spells
link to these tree plese?
i feel like crit is def gonna be more of a endgame thingy in poe 2
wasn't this removed?
u get an easier time getting it with blood mage tho thats true