#2┃build-planning

1 messages · Page 5 of 1

short timber
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it's just flat 30%?

thorny path
gusty dock
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Will they have path of building for poe2

scenic ivy
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eventually, but pob isn't run by GGG. It's a community project

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So we'll get it whenever it's ready. And considering we don't even have the passive tree, let alone all the calculations and drastic changes that are coming with poe 2. I figure it might take a bit

midnight bolt
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idc abt pob just give us working passive tree

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🙏

gusty dock
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@scenic ivy do you maxroll will have full builds?

scenic ivy
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In the future, sure. But literally no one is going to have a full build before EA launches.

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Plenty of people might have ideas of what they wanna run, but there is wayyyyyyyy too little information right now to actually recommend a build, let alone make a guide for one

gusty dock
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@scenic ivy hopefully they full builds by the 11 that's when I get home

scenic ivy
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I wouldn't expect maxroll to have any full builds by then

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Things will be a little more fleshed out by then, but I wouldn't expect too too much. I figure what we'll be seeing more of are players "diaries" of their progression

gusty dock
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@scenic ivy i am coming from d4

scenic ivy
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It's not like a new poe league where there's already a huge baseline of knowledge, general information, and 3rd party tools like pob. This is an entirely new game

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Yeah poe is more complex than diablo when it comes to making builds. Since every class can use every skill, use every weapon, wear any armour; and there are a nearly infinite number of combinations of modifiers on gear, uniques, passive combinations. It takes a while for there to be fleshed out new builds.

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Even in poe 1, where we have all of this base knowledge, it takes weeks for reputable build sites/creators like maxroll build makers to say like "this is a tried and tested build, it works, give it a shot"

gusty dock
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@scenic ivy do you make your own. Builds and how do you go about that

scenic ivy
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Sometimes I make my own, sometimes I follow build guides (especially for league starters), and sometimes I'll take a look at what others are doing and try to work my own spin on it. It's tough to really explain how to make your own build without going too in the weeds about it. And of course my knowledge is mainly based in poe 1, where making a build has a few fundamental differences.

But ultimately, you want to find something that scales your damage. Are you casting spells? Are you attacking? Are you using elements? Are you using DoTs? Scale those things through your gear and passives. Maybe try to see if there are any uniques that complement the damage you're dealing. You also want to build your defenses. Glass cannons don't work in poe. So you want to make sure your baselines are in order, make sure you have good life, make sure your resistances are good, and then build layers on top of that. Maybe get a bunch of armour, maybe get energy shield. Poe 1 has stuff like spell suppression, unsure what the deal is with extra layers like that in poe 2. But it's just gonna be a learning experience for all of us

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But that last part is the main takeaway. EVERYONE is going to be learning about the game for a good while from the ground up. Poe 1 vets might have an edge, but it's ultimately not a competitive game. We're all going to be going in blind or with quarter-baked ideas of what we might want a build to be. But literally all you need to know before going in is "what looks fun" and just go from there

fossil sail
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Second thought about necromacer(witch), could you play like a ⚔️ melee and summoning minions? Kinda like solo leveling anime guy. That’s so pog fr.

gusty dock
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@scenic ivy wow man you been helping alot

atomic halo
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some might even say they're "Helpful"

scenic ivy
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But that, of course, follows poe 1 logic. Who's to say there isn't some wild new unique that might enable a thing like that to happen, or maybe an ascendancy node we haven't seen yet could

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lol happy to help!

pastel forge
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Gonna be tough since the minion and melee nodes are at different parts of the tree, but should be doable yea

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Eventually there's gonna be uniques to support that play style too I'm sure

native widget
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he could just play gemling instead and take the ally nodes, then go towards bottom left

fossil sail
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However I’m more interested in monk with quaterstaff as main

native widget
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yeah doable

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how good it is though, is unknown

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you can go both up and down and take all them nodes

fossil sail
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Nice

pastel forge
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Since you can choose the attribute you want from the travel nodes now it's gonna be easier to customize a build

native widget
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yeah

pastel forge
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We all know archmage builds are 99% int anyway kek

native widget
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is there a detailed explanation of how the different skill use different skill tree works?

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im still a little confused

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like can they be active at the same time on different skills

pastel forge
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You mean weapon swap or?

native widget
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is that how its triggered?

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im not sure

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let me watch the video again

pastel forge
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You get to use certain pts on weapon one and the other on weapon 2

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And you can assign skills to use either weapons

native widget
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ahhh

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how do you get those points then?

pastel forge
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From quests and stuff mainly

native widget
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so what if lets say all of your spirit is reserved for minions, then you switch weapons and you no longer have the spirit for all the minions

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like do the minions just disappear?

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and how about when you reequip the sceptres

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do they just instantly respawn

pastel forge
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It should be based on which weapon you assign the skill to

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Not too sure how it would work on that example tho

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No real examples shown yet

native widget
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so much mystery😔

pastel forge
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It could be that the spirit is based on your main weapon so you'll have to put sceptre on first slot, and there's a passive for weapon swap speed so it could be clunky if you mostly cast stuff and rely on swap

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Have to play test it to know for sure

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The meta would be to always have sceptre equipped for spirit to reserve for buffs

quick eagle
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Do we have any spells spoiled that are powerful with a significant cooldown. Wondering what kind of chronomancer utility is available

native widget
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hourglass support ig

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but no real long cd spells

pastel forge
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Most of the cool down stuff are warcries and grenades

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Hammer of the gods seems to be the only revealed long cd nuke so far

quick eagle
native widget
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im thinking comet (hour glass, second wind, spell echo, concentrated effect,cold penetration

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rn im not sure if chronomancer reset ability can reset both charges of second wind

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but its possible right?

midnight bolt
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i dont think chronomancer will be abt cd, but instead about stacking a lot of hp/mana/es and resetting it every 2-3 seconds if u get hit

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if they keep poe1 cd on time shift

pastel forge
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Ball lightning seems fairly easy to scale for archmage

native widget
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nah, i think time freeze and time rift is more for defensive

native widget
pastel forge
native widget
pastel forge
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Still

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Between the node that gives lightning% per 10int, spell dmg per 100 mana, archmage, you'll get plenty of scaling

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There's also that node that has 24% chance to +2 projectile for spells on top of all that

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And since it's an aoe spell, concentrated effect works too

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Slower projectiles will improve the DPS as well for bossing

native widget
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what accendency are you taking then

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stormweaver?

pastel forge
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Well you have the choice of dark monk mom (if mana leech is viable), stormweaver or bloodmage (crit stacking)

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Merc gemling can work too depending on how much the gem passives improve overall dps

native widget
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i was just aware that the +attribute req on sup gems actually all add together to be a requirement.. instead of adding req to the skill gem they support

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well now that just changed everything

pastel forge
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Gemling merc can just full stack int with the ascendancy that only uses your highest stat for gem requirement

native widget
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true

pastel forge
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That +12% gem quality ascendancy could be huge too, have to see

native widget
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thats only for skill gems

neat dew
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The wiki says the monk is dex/int with quarterstaff and unarmed

native widget
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what?

neat dew
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How is that going to work, the elements scale on int and the impact on dex?

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Also I thought a lot of stuff was tied to weapons, so are unarmed still considered weapons?

pastel forge
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Some are and others aren't, case by case basis

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Have to see if the skill has weapon req

neat dew
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Hmm

pastel forge
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The palm skills seem to require either unarmed or quarterstaff, but I'm not sure how unarmed is considered

midnight bolt
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tbh sorc looks really worrisome, the amount of lightning support they showed so vastly overperforms what they showed to other spells like cold/fire/chaos is not even funny. You got projectile spells, shock(with shock effect and double shock) then archmage....

pastel forge
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Maybe having 1h + no offhand allows the use of palm skills

midnight bolt
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hard to imagine other elements having anything remotely close balance wise

native widget
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maybe they just didnt show all of other element's supports and stuff

midnight bolt
neat dew
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You'd lose the bonuses of your weapon though if you need to be unarmed so those skills probably need to be pretty strong by default

midnight bolt
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doesnt look very promising

neat dew
pastel forge
midnight bolt
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we know

pastel forge
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Weaponless?

midnight bolt
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ya

pastel forge
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Sounds kinda pointless lol

midnight bolt
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for example any shapshift form autoamtically makes you unarmed cause it pseudo un-equips your weapon and u dont get any bonuses from it

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one of the reason why demon mommy will be iffy with summons, devs confirmed that if u shift you unequip your scepter and your minions go poof

native widget
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instantly minus 200+ spirit button?

midnight bolt
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yepp

native widget
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sounds like a big big L

pastel forge
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Oof

midnight bolt
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johnantan wasnt even certain if they are planning to fix it or not

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they havent decided

native widget
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i dont get it, why cant demon form hold wands and sceptres

midnight bolt
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ye same

pastel forge
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Was there confirmation on how spirit works with scepter on weapon swap then?

midnight bolt
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but then you will aslo be able to wield shield

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i think they dont want that

native widget
midnight bolt
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everything poofs

pastel forge
midnight bolt
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ya

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well u need to swap back

native widget
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like im so confused rn

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does your minions instantly respawn when you gain the spirit back

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or do you like, have to wait the cd

pastel forge
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If you don't have to re-cast your reserved skills then it shouldn't be too much of an issue I feel

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But we'll see

native widget
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wait how does autoswap work

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is that like a support or something

pastel forge
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You can assign a weapon slot for each skill

midnight bolt
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the auto swap works only 1 way it doesnt swap u back

pastel forge
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So when you press the skill assigned to your fire staff, it swaps to that etc

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Ah

midnight bolt
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your weapon will be the same weapon as the last spell u casted

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unless you make macros

pastel forge
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Makes sense I guess, doesn't encourage everyone to use scepter for spirit sticks

native widget
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banned

midnight bolt
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it doesnt even sound neccassry tbh

pastel forge
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Depends how much spirit you can get without them I guess

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Archmage alone takes up 100

midnight bolt
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im curious if wands will be pure chaos mods, or they can roll ele mods too

native widget
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pretty sure sceptres are the main source of spirit

midnight bolt
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ull get ~100 free

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then there are passives, runes and amulet base

pastel forge
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Archmage+blasphemy would be 130 spirit, cast on shock/crit is another 100

frail jay
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it's somewhere between 90 and 180 free

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you can also get spirit on runes

native widget
pastel forge
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Oh that would be nice yea

native widget
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do you know how much?

midnight bolt
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basic +10

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rare nobody knows

native widget
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you have like what, 8 slots?

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thats 80 atleast

midnight bolt
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they showed those only for weapons

native widget
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nah

midnight bolt
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so 40

native widget
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armor too

midnight bolt
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no i meant spirit bonus only if u put in weapon

native widget
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ohh

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ok

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isnt it only 1 slot per 1 handed weapon?

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so like 20

pastel forge
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Archmage 100
Blasphemy 30
Elemental invocation 60
Cast on shock/crit 100

frail jay
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weapon was 15

pastel forge
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1 slot per glove/helm/boots/1h weapons, 2 slot for chest + 2h weapons, possible +1 slot from vaal orbing

modern tangle
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I believe +1 slot from vaal was only available for chest and 2h

frail jay
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I think it was all armour?

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it's one of the 4 outcomes

native widget
frail jay
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might even be jewelery too

modern tangle
frail jay
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The vaal outcomes are like slot/enchant/reroll half the mods/???

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I think that body/2h can come with 2 sockets baseline

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vaal can take them to 3

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I guess do nothing is the 4th outcome

native widget
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no more bricks?

modern tangle
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Livestream showed:

  1. do nothing
  2. add modifier (+30 life on body, not one of the affixes)
  3. reroll up to half (4 affix rare rerolled 2 of the existing affixes into shitty values while keeping all 4 the same affix type, and added 5th affix) BRICK!
  4. add socket (affixes untouched)
    (and vaaling a unique)
maiden karma
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Vaaling uniques can also divine their values for up to 20% over or under their limits

unreal girder
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Can some1 help me understand the witchhunter concentration node?

Do I need to deal 40% of the targets life to proc it?

modern tangle
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I would interpret it so that the effect ramps up with more concentration lost, reaching max when you've dealt 40% in dmg (without letting them regen concentration).

eternal meadow
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That's the most reasonable interpretation
I personally I'm curious how Decimating Strike works with that, cuz in clip where it was shown, boss lost a lot of health and wasn't stunned, so seems like Decimating Strike health loss might not count as damage

native widget
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so far i think ranger is prob the most boring class out of 6

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soooo the mount skill, can you cast while moving using it or is it like bow skill only

modern tangle
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Ranger is faithfully brought over from poe1 but I think bows lost some of their design space to crossbows.

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not enough satisfying cone attacks

grand roost
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maybe just use both

modern tangle
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From verbal descriptions it sounded like it would work for ranged attacks, so bow and xbow only. But of course, they were discussing in in the context of bow and just mentioning that other classes can use it. One example is enough and doesn't 100% rule out spells.

native widget
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cuz free moving while cast sounds real good

craggy hearth
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heyo i still dont understand how totem skills works in poe2, i dont see any ballista or spell totem support , totems will only be available from specific skills ?

maiden karma
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We've seen a slam support totem and a chaos DoT relates one

modern tangle
craggy hearth
modern tangle
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So far we don't have that.

maiden karma
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Spell totems are more of a hierophant thing

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Will probably have to wait till templar

craggy hearth
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oki ty

maiden karma
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Witch hunter eating good

sage jungle
frail jay
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It's not +20 passive points

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it converts 20 passive points to weapon swap points

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so instead of having 99 base and 23 swappable it will be 79 base and 43 swappable

sage jungle
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it converts? so you have -20 on main weapon?

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but that's not what the tooltip says

frail jay
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both trees have 122 points total, but you'll have 20 more points that can be changed between the trees

sage jungle
sage jungle
frail jay
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not being an idiot who thinks 1 notable is giving 20 extra passive points

sage jungle
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grants = gain

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?

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not convert

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it's basic english

frail jay
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yeah ok buddy, 1 notable is surely giving an insane amount of power bigger than any notable in poe1

sage jungle
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that's what it says lol

frail jay
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go for it

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or weapon set skill points are just a count of how many points you can swap and gaining more just means you can swap more

grand roost
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in the content reveal video u can see that if u use a weapon set skill point u use an passive skill point too

frail jay
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^

sterile sparrow
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Is it the case that all bonuses from weapons are disabled when you are in demon form?

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Like it replaces weapons?

pastel forge
sterile sparrow
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I feel like I'm missing something

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No weapon + degen downside

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Would need an absurd amount of power to even get to power neutral

frail jay
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Yeah Jonathan said that's probably not how it should be in an interview, it will probably suck on release

proper pagoda
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they need to reveal all ascendency imo. leave passive tree unknown but we cant pick our class without ascend

frail jay
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well some people are saying its already been datamined from xbox, and we'll get pc predownload like 2-3 days before release and it will surely get datamined there

opaque zodiac
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gamers has anyone been looking into coc setups where coc'd skill(s) is triggering itself

alpine vigil
opaque zodiac
alpine vigil
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looking for it

restive harness
alpine vigil
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can't find it rn, but seeing how cast on minion death explicitly disallows slotting minions it'd be consistent

alpine vigil
opaque zodiac
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thanks for the source ❤️

maiden karma
modern tangle
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Highest cost multiplier I have seen, and a reservation multiplier so putting it into Blasphemy hurts too.

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Hand of Chayula might not make us pay the costs of the curses and marks, only its own. Which is pretty hefty but still.

frail jay
# restive harness

TBH it's not clear if there's a blanket restriction of triggered skills not generating energy, or if Viper is thinking of all of the cast on X skills that do say "once per skill use" where "use" cannot be triggered skills.

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Because if there is a blanket restriction I don't see why the cast on X skills would specifically list that restriction and others don't

unreal girder
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doesnt sound particularly amazing if that's the case

modern tangle
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I expected it to be persistent effect while lost concentration is maintained, not something that procs.

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1 day after EA launch and some streamer has tested how it actually works.

unreal girder
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yeah sure

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I wont be able to play till christmas anyway so I'll know in time xd

unreal girder
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oh damn, you have to take culling strike for decimating strike on WH

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what a bummer

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makes it significantly less appealing

eternal meadow
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Why so?

unreal girder
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because cull is only 5% on bosses

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so you waste 2 points on a relatively meh node to get a very good one

modern tangle
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we've seen at least one passive to increase culling threshold by 25% I think

unreal girder
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and you can get cull on others anway

modern tangle
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but obviously it's not meant to be the boss ender. Culling is actually nice for clear.

unreal girder
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we'Ll see yeah if you can invest into it it might be good

eternal meadow
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I think Culling Strike is very good in PoE2, 30%threshold on white mobs and you can scale it up

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With Decimating Strike and 25%inc cull treshold node we were shown that's almost 70% of enemy life gone

unreal girder
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a white mobs life yeah

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shouldnt they ideall die in a couple hits anyway

summer mantle
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there's a support gem for empowering skills to apply culling on skills you empower with it, which means it isnt in your damaging skills gem links

modern tangle
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poe2 is supposed to have some mob types that are durable even as white. The health is more based on enemy type than rarity.

summer mantle
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so i feel like taking culling strike as a node would be a throw relative to just slotting that in

unreal girder
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especially since you have a 100% life explo so white monsters should drop relatively easily

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and you have a bunch of 6 link to fit culling support into if you really want it

modern tangle
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Culling from support is nice.

summer mantle
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this one

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seems like the best option for opportunity cost

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assuming you have some decent empower skill you can use

modern tangle
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Lightning Warp for cull has no weapon requirement.

unreal girder
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plus basically if you take cull decimating and explo you only have 1 ascendancy left, so you cant go full on sorc ward or concentration

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and I mean yeah, you need tradeoffs

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and maybe cull ends up being good

modern tangle
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wonder if both these supports still exist or they just keep one

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Couldn't find Empowered Cull in the havoc video, only Culling Strike.

granite kettle
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Do you think Chaotic Freeze would synergize well with Decaying Hex?
CF says "support spells that deal Chaos DoT", but Decaying Hex isn't a spell, it's a support.... So it might not work at all. 😦

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But maybe it does because Chaotic Freeze would support a skill that deals Chaos DoT because it is also supported by Decaying Hex?

trail lynx
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bruh

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they really going for the stacking builds

granite kettle
# tranquil inlet Very likely won't work

I don't really see why not.
When you add support gems to a skill, the skill gains all the "attributes" of the support in the tool-tip.
So the skill itself does everything the support gems granted it. 🤷‍♂️

maiden karma
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SPLINTER SUNDER

modern tangle
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I want to use Splinter. But it's bit weird that I have to deal physical damage to break the boss armor, before I've broken their armor.

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might start a little slow shrugR

tranquil inlet
maiden karma
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Any idea what daze is?

modern tangle
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No but there's another support in the video for applying it with warcry.

maiden karma
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Do we know rage numbers in 2?

modern tangle
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Nope but it can't be much higher than the old 1% per rage.

maiden karma
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No cd warcry spam is suddenly looking very strong

modern tangle
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I'm just worried about my rage stacks when I have to dodge away for a moment. 😧

maiden karma
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Just scream to recover it

proper pagoda
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i am very sad break endurance is only 20% chance for charge

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very sadeg

pastel forge
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so do charges still provide a passive bonus or are they just resources for spending on skills now?

proper pagoda
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unsure, i believe just resource spending

modern tangle
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they're just resources

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technically, Seismic Cry says it benefits from endurance charges without consuming them. That one's on my watch list.

proper pagoda
scenic ivy
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man of course gemling is even more OP than before..

daring jay
modern tangle
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I heard you like charges.

mental robin
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insanw

daring jay
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i like charges yes xD

modern tangle
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So you put charge support on your charge skills so you can get charges while you get charges.

graceful hull
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Swords are not available in Early Acess? Is that for real?

scenic ivy
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Not yet. They'll come with the duelist

graceful hull
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Dear lord

daring jay
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question is if a skill, that normally don't grant charges, have a support which makes it able to will get benefit too

opaque zodiac
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does anyone know if its possible to have multiple walls up at the same time? e.g. multiple flame walls

scenic ivy
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yeah you can have multiple flame walls up

modern tangle
scenic ivy
daring jay
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hmm

proper pagoda
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I think it would work

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I would bet money on it

daring jay
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lets say this for example

scenic ivy
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Yeah there are conditional charges, like this one as well

daring jay
scenic ivy
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Yeah, provided you have a reliable way to consistently break armour, freeze, electrocute, pin an enemy

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Should be easy enough to get a bunch while mapping, but would be much tougher on bosses

daring jay
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the question is also does the % chance to get another increase when the gem increases in level

scenic ivy
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supports don't have levels anymore

daring jay
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its only a level 1 gem

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ohhh

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well there is different tiers do you know what they mean?

scenic ivy
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Yeah, different support gems have tiers. So if you have a tier 1 uncut support gem, you won't be able to get a tier 2 or 3 support gem

modern tangle
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Those tiers are only related to gaining the item though. There aren't different tier versions of the same gem.

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Anyone seen quality on a support gem? Probably won't be a thing.

daring jay
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wait so tiers mean nothing?

snow mist
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Newb queastion: I think I’ve heard someone say that elemental damage is also tied to stats like str, bit and dex? Like ice dnd scales with int sort of thing? That correct or misinterpreted or just wrong lol?

modern tangle
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the tiers are related to drops and when you can get the support gem

daring jay
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ahhh okay makes sense thanks

modern tangle
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There is also a support gem that gets damage from your int.

snow mist
daring jay
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Is spirit buffs like this one supportable in the skill menu?

modern tangle
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All skills in the game are supportable, but some aren't gems. Combat Frenzy should be a spirit gem so it's supportable and could be placed into a meta gem... though that doesn't make sense for a spirit gem.

daring jay
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alright thanks :D

modern tangle
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The skills from gear and ascendancies are the ones that are supportable but not gems, so they can't be put into meta gems to be triggered.

daring jay
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It seems like you can get flicker strike to hit almost 10 times every 5 seconds or so which doesnt seem bad

flint flume
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Will ground effects snapshot you passives?
Say I have a weapon swap for profane ritual, which puts down a chaos ground effect. If I swap back to my other weapon set, will the ground effect become weaker?

shut ruin
# flint flume Will ground effects snapshot you passives? Say I have a weapon swap for profane ...

To my understanding all things that are persistent will snapshot it's damage/effects/etc. at time of cast/use.

However, things like minions / totems / {other stuff} that require spirit, will disappear if your amount of spirit becomes less than what's necessary. Whatever ones are left were snapshot'd, but you might have a few less if you switch out between a weapon that increased your spirit by {N} to a weapon that doesn't.

short timber
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how are we supposed to know how much dmg this is 😅

daring jay
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Anyone knows how getting multiple sources of +more dmg works? Like if you use both these supports does it give +60% more or +68%

flint flume
flint flume
short timber
daring jay
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yeah i know but wondering how multiple sources of more increases your dmg

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if you got 40% more dmg from 1 source and 20% from another

flint flume
# daring jay yeah i know but wondering how multiple sources of more increases your dmg

Damage is the process by which a player or monster's life or energy shield is reduced.
This page focuses on damage being dealt by the player. For information on damage dealt by minions, see Minion. For information on how elemental damage affects the player, see status ailments and resistances. For information on when damage is applied see, recei...

daring jay
#

uhhh nice!

shut ruin
daring jay
flint flume
#

More is more

daring jay
#

xD'

pastel forge
#

huh, did concentrated effect get updated or something

#

on poe2skills its now listed as 30% more dmg instead of 40%

daring jay
#

no clue

thorny path
#

chuan just updated poe2db support gem info so I would trust that

#

It says 40% over there

shut ruin
pastel forge
#

hmm ok

shut ruin
# daring jay Also if they are the same type like 40% more area dmg and 20% more area dmg?

I can't find the exact YouTube video, but if you're wanting to dive into PoE, I found building my own spreadsheet of calculations and then comparing it to values that are known (e.g., Path of Building) a worthwhile exercise to deepen my knowledge on scaling damage and what applies to what.

Though that's with my PoE1 mind ... not exactly PoB2 for PoE2 just yet and likely won't be for a bit 🤷

daring jay
pastel forge
#

i suppose hourglass wont work in a meta gem setup like cast on crit

flint flume
#

so no

pastel forge
#

ah yea

#

hmm

#

not too sure what use i could get outta that

mental robin
#

broken combinaion:
use barrage with max frenzy charges + get as many frenzy charges as possible quickly without using bow skills + rain of arrows

flint flume
#

Hexblast damage is kinda nutty... Base 101 to 188. I keep flip flopping on hexblast chayula monk, but if it works, it sounds like it could be great

daring jay
#

Im cooking up a flicker strike build. I can get roughly 2.3 power charges every 5-6 seconds and 35% chance not to consume the charges so around 10.5 flicker strike hits per 5-6 seconds which seems good.

pastel forge
#

this looks so underwhelming when you see stuff like +5 lvls on that lv90 staff ngl lol

#

since i assume support gems dont lvl up anymore

thorny path
#

usually the higher the levels go, the increased effect of the level up

daring jay
#

damn 20 skill points :O

thorny path
#

so going from level 25 -> 26 is more impactful then 24 -> 25 for a skill

flint flume
tawny karma
#

according to this info int gives spell damage? doesnt that make it verry counterintuative to build strength on a bloodmage if i want to use spells on it?

arctic crypt
#

i want to use this. like the sounds of this

thorny path
arctic crypt
#

or something monk lol idk what skill

tawny karma
flint flume
tawny karma
#

its timestamped on the picture

tawny karma
#

anyone has any info on what the base stats do in poe2?

thorny path
tawny karma
#

do you happen to know if that picture they are using is from poe 1 then?

thorny path
#

It has tooltips so it's from poe2, might be super old tho

#

The attributes weren't always what they are rn

tawny karma
#

where did ggg state that it only gives mana any video i can find that info in?

thorny path
#

Now that I'm reading it again I think it's definitely old because it for sure doesn't give energy shield anymore

short timber
#

you can just use weapon passives to extend your tree

#

it can functionally be

#

20 more skill points

#

which is absurd

arctic crypt
#

do you guys think the skill reap will be added ? its my favorite skill in poe 1

thorny path
pastel forge
#

so is spell echo just basically a double cast with delay?

pastel forge
#

hmm

#

i suppose controlled destruction is a decent choice if your build isn't fully specced into crits

#

for supp

#

definitely a no go for bloodmage

thin basin
#

When ur own minion dies does it create a corpse?

#

The one that revives itselfs which i guess is all of them

vagrant salmon
#

Is a warrior 1-handing a big mace with a scepter offhand something thats likely to work well? How does dual wielding work, does it double damage or is it more of a stat stick

short timber
#

for stuff like ball lightning where dps directly scales with area

#

really good

pastel forge
#

yep

#

brainstorming for ball lightning atm

#

ball lightning - wild shards - concentrated effect - spell echo - inevitable critical - ligtning mastery?

was also considering slower projectiles since that technically would increase overall dps as well, tho at that point you might as well get area of effect for more aoe?

short timber
#

I would not go conc effect on ball lightning

#

the bigger the range on your lightning tendrils the higher the dps

#

since ball lightning moves away from enemies

pearl sluice
#

anyone think ignite prolif, srs demon form witch is possible? looks like srs got reworked, and now spawn on death of enemy (fire spells only)

modern tangle
# vagrant salmon Is a warrior 1-handing a big mace with a scepter offhand something thats likely ...

Some skills like Armour Breaker get attack speed boost from dual wielding. I would hope they alternate weapons. Others like Sunder and Perfect Strike get a damage penalty in dual so I would hope they're hitting with both weapons. Neither would reach double dps or double dmg but significantly more than 1-h. Haven't seen actual footage and most skill tooltips we have were old videos where dual wield wasn't mentioned yet.
And just in case, I 'm talking about dual maces here. Sceptre off-hand won't count as dual wield.

vagrant salmon
#

Also wonder if you can swap to a 'summoning set' of weapons, summon stuff then swap to another set with those summons holding that bonus still

#

Will swords be good for warrior also? Everything seems focused on slams with maces

#

They should just release trees KekStressed

modern tangle
#

You could do that with Raise Zombie which has limited duration. But if you summon spirit based summons then switch away your spirit-giving weapon, some of your spirit based buffs or summons will be removed because you don't have enough to pay for them.

#

Swords could be good for warrior when they eventually get added to the game with duelist.

#

Maces and quarterstaffs are the melee weapon options for EA launch.

vagrant salmon
#

Wish there was a 'dark knight' class, maybe templar will have a dark ascendency tho

pastel forge
#

wonder if there will be a way to enable low life in a mom build

#

since that lets you use pain attunement

static plinth
#

No life reservation so rn doesnt look like it

#

Maybe Coward's Legacy is in the game though

midnight bolt
#

i wonder how good mastery support gems will be, +1 sk when staff gives +5 doesnt sound very good for 1 support gem

magic prairie
#

I’m wondering…Would this trigger off of lightning conduit which removes shock from enemies?

modern tangle
#

don't repeat in two channels at same time for no good reason -.-

magic prairie
#

Oh sorry didn’t realize you were a mod. Why would that matter to you whatsoever

static plinth
#

Same people in both channels

static plinth
#

Just reading it seems yes but it might not be that simple

midnight bolt
#

so posion chance is different mechanically from ignite chance confirmed?

#

🤔

modern tangle
#

idk, ailment threshold based chance to apply poison and direct chance to apply poison could both work

midnight bolt
#

if there was poison threshold wouldnt all warrior nukes in leaked footages apply poison?

gloomy basalt
#

I know there was a few questions in here (not recently) about ignite. Here is a small explanation by Jonathan Rogers

https://youtu.be/pj8FxWMf4V4?si=pU9j7kN5zX_iuB2w&t=6519

We're joined by Jonathan - The Game Director of Path of Exile 2 to answer some of the community's BURNING questions about the PoE 2 Early Access Launch.

This was lots of fun, I hope you enjoy!

•PoE 2 FULL Content Reveal: https://www.youtube.com/watch?v=ZpIbaTXJD4g&
•Early Access PoE 2 Reveal: https://www.youtube.com/watch?v=0VZsq_vJjGk
•Openi...

▶ Play video
midnight bolt
#

its weird cause i saw in footage warrior skills apply bleed/ignite

#

but i never saw it applying psn

#

and we know phys dmg will be able to poison

modern tangle
#

I don't think it's intended that all phys or chaos dmg can poison. Perhaps there needs to be some base chance first, or poison tag on the skill? Wiki currently says that amount of phys/chaos dmg matters for chance but nothing else about application. https://www.poe2wiki.net/wiki/Poison
This Viperesque message groups poison with ignite and bleed for damage calculation similarities but I didn't find anything directly about the chance. #2┃general message

Poison is a damaging ailment that deals chaos damage over time.

maiden karma
midnight bolt
modern tangle
#

If I had to guess why it exists, it's so that things like this poison support have more suitable target skills to be combined with, to create new poison skills. Just a guess though.

midnight bolt
#

ya thats my plan ed/contagion with the chaos totem supported by all poisons things to get another dot instead of spell totem

maiden karma
#

I was just thinking about chaos DoT

midnight bolt
#

they still havent revealed any mechanics related to chaos spells yet tbh

maiden karma
#

None of the ascendancies so far actually have anything that boosts DoTs in any way

midnight bolt
#

like with elemental spells we know they want us to use archmage or cast on X reservation skills to "combo" many casts and do absurd dmg

#

but with occult skills we dont know yet

maiden karma
#

Poison hexblast sounds really fucking potent

#

But at that point it's a hexblast build

#

Could potentially go infernalist and poison/freeze/ignite with it

midnight bolt
#

hexblast needs corpses now no?

modern tangle
#

Source?

maiden karma
#

Still just a curse

midnight bolt
maiden karma
midnight bolt
#

it literally says in tooltip

#

oh wait i cant read nvm

#

does it work with blasphemy? i never played it in poe1

maiden karma
#

It does in 1

#

But now that I look at it this one seems to be different

midnight bolt
#

hmm so if you explode them, blaspshemy will instantly apply it back

maiden karma
#

Yeah

midnight bolt
#

hugee

maiden karma
#

Hold on

midnight bolt
#

we dont know the possible curse limit in poe2 tho hmm

thorny path
#

Need 30 spirit per curse for blasphemy tho

midnight bolt
#

ya

thorny path
#

That's gonna be a lot I think

maiden karma
#

You just need 1

midnight bolt
#

and also we dont know base limit, if its still 1 and they only showed +1 curse as big keystone

thorny path
#

damage wouldn't be worth with just one curse I think

#

1 second cast time

#

seems to be a big damage button type of spell

maiden karma
#

Damage doesn't scale with curse number

thorny path
#

Each curse is an explosion I think

maiden karma
#

No

midnight bolt
#

they also confirmed that spell totem will be a meta gem...eventually, so hexblast totems might be a thing

maiden karma
#

Each enemy with a curse is an explosion

#

Well

#

This one looks completely different from 1

modern tangle
#

Hexblast dmg might not even scale from 2 curses on same enemy. 1 curse on 2 enemies though...

#

that stand in each other's explosion

maiden karma
#

In 1 hexblast is a single target orbital beam that becomes aoe if target is cursed

thorny path
#

It's definitely reworded compared to poe1 version

maiden karma
#

This one marks an area and detonates cursed enemies

modern tangle
#

1 second cast time for something that you have to aim at a presumably circular area?

maiden karma
#

You pick an area to delete

modern tangle
#

Would be a shame if enemies moved away from there.

maiden karma
#

They can't move away if your chaos spells hinder and freeze them

#

Actually

#

Chaos DoT chrono

modern tangle
#

Thought we might have a support that turns area spell into point blank nova and gives dmg multiplier in the process but guess not.

maiden karma
#

Reverse astral projector?

modern tangle
#

could be

maiden karma
#

I loved how in Subtractem's video you could hear sorceress talking shit about witches and necromancy

#

Sure would be ironic to play her as one

midnight bolt
#

wonder if this gonna works with hexblast

#

probably not

vale burrow
tawny karma
#

i heard someone say that dual wielding was reworked to now give you 40percent increased dmage or 40 percent increased atk speed ? can someone clarify this

vale burrow
#

not sure if its the same for different skills, but this is what we got as info atm

shut ruin
tawny karma
cedar river
#

how many ascendancy points will we get in Poe2?

modern tangle
craggy hearth
#

no support for totems skills? 😦

sterile sparrow
#

but i think the str totems are in

craggy hearth
#

ah true thats iconic to old man with no pants ^^
guess i go shockwave then

cedar river
#

Going 1, 2 and 4 seems really strong

#

I'd really like to get Decimating strike as well, but Weapon Master is probably hard to give up

elder bolt
#

what does 1 do ?

cedar river
#

Grants 20 set skill points, its the special skill nodes that you can unlock with weapon skills, which chances when you swap between your two weapon sets

midnight bolt
#

its not additional points

#

you will just have 40 mastery points while other people have 20

cedar river
#

you sure?

midnight bolt
#

yess

#

still really strong cause u can now play as melee+xbow

#

40 points is enough to grab both

#

(hopefully)

cedar river
#

I guess its not so imba as it sounded then, more situational which is good I guess

midnight bolt
#

20 additional points would be beyond broken consideing how strong the notables are on outer circle lol

cedar river
#

I was wondering how that would work if you refunded the ascendency point

midnight bolt
#

one way to find out kek

#

did they confirm anything about respeccing mastery points?

#

is it same as normal respec for gold or free

cedar river
#

Only thing I've heard is that you can't respec the ascendancy itself, atleast not at early access start

#

It was more expensive in PoE 1, so I would guess its more expensive here as well

#

but that is just a guess

midnight bolt
#

well i saw someone saying that u can respec those points freely without gold penalty

#

but i dont think devs confirmed anything

cedar river
#

that would be sick

midnight bolt
#

ehh good qol, they said we get these points in campaign so wont affect early game where it matters anyways

cedar river
#

Then it would be very viable to respec depending on what you wanted, kill a lot of monster? Go Decimating Strike and Zealous Inquisition. That combo would probably melt

#

Respec to No Mercy for bosses

#

Since they are both rarer and harder in maps, respecing ascendency could turn out to be the norm if its free.

near jewel
#

Do you think melee warrior will suck just like in poe1? Im on the fence between warrior and merc for a starter

cedar river
#

Looks cool, but personally monk is more tempting to me than warrior

tranquil inlet
#

Anyone know where Blood Magic is on the tree?

cedar river
#

I might actually end up testing multiple characters, before commiting to one arche type

cedar river
tranquil inlet
maiden karma
midnight bolt
maiden karma
#

@proper pagoda ancestral bond was nerfed to 100 spirit per totem

cedar river
#

If I remember correct Jonathan said Warrior and Monk had the highest satisfaction rate among the beta testers

maiden karma
#

Monk had the most deaths

cedar river
#

even though the monk also had the highest death rate

#

Looks like the Monk can get some sustain going later on though

white niche
#

what are people predicting the strongest class to be?

cedar river
#

Its fun to try to predict, but I don't think we have enough data to make good predictions yet. But I'm not at the forefront of knowledge.

maiden karma
#

Witch hunter looks very straightforward and efficient

gloomy basalt
elder bolt
#

i want to try mercenary

cedar river
#

Monk's Acolyte of Chayula ascendancy looks like it have potential to be very strong. And stacking mana with Archmage is probably very strong as well, but not sure its a league starter

maiden karma
#

Good thing we're not starting a league on EA launch

cedar river
#

Thats a good point in many ways, there are probably some really broken builds out there

scenic ivy
#

Yeah I'm personally gonna avoid any stacker builds as my first go. Hard enough to pull off properly in poe 1 as a league starter, let alone a brand new game haha. Gonna keep it straightforward first go

#

I wanna see what those last infernalist nodes are to see if I wanna go minions or something else

#

But maybe I'll just keep a surprise for myself

maiden karma
#

Chaos DoT is so tempting, but it really needs an ascendancy that has ANY synergy with it

short timber
#

archmage = spells
mana leech = attacks

cedar river
#

Ah yeh I didn't mean to combine those two

#

Just two different paths with potential

short timber
#

yeah for sure

#

i think chayula is overrated though

#

I have a feeling leech is gonna be shit

cedar river
#

Stacker builds might work better than expected as starter, if we are gambling on improper balance from GGG

scenic ivy
cedar river
#

I was originally leaning on a minion build as a starter, but I feel we have seen too little minion ascendancy skills yet

#

I might wait for the third witch ascendancy before going that route

maiden karma
#

Is butterdog not enough for you?

#

They said there won't be a dedicated minion ascendancy

cedar river
#

Yeh I know, I still think I'l wait a bit

crimson oar
#

Is there a list of all the ascendancies so far and all of their known nodes? I'm still torn on who to play first and I was hoping an overview of the ascendancies would help

cedar river
scenic ivy
#

There's also maxroll and that post on reddit from a few days back. But that's all out of date since we've been getting trickles of new nodes

crimson oar
#

I was hoping for something like this, but I'll do. Thanks.

short timber
#

Invoker + Elemental Discharge is interesting

#

depending on how hard it hits

scenic ivy
#

Still missing some newer stuff I think

scenic ivy
short timber
#

well

#

elemental discharge is spell only

scenic ivy
#

Oh my bad I thought you were talking about the ascendancy node

short timber
#

would make more sense in a trigger setup

#

yeah no worries

proper pagoda
#

who snithced on my build

#

pretty sure totems are unplayable at 100 spirit btw... so gg

maiden karma
#

You can have like 3

#

Maybe 4

proper pagoda
frail jay
#

I mean totems are a limit gem so you can use +limit on them baseline and ancestral bond is essentially 300 spirit for +1 totem

proper pagoda
#

i guess we all play archmage xDD

maiden karma
#

Ew

frail jay
#

considering that you can attack yourself alongside totems, it's like 300 spirit for +33% damage

#

doesn't seem anywhere near worth it

proper pagoda
#

well ur not gonna be capped at 300 spirit and u would prob not scale ur owna ttack either

#

in a totem build

#

i dont accept taht u cant get like 5-6 totems MINIMUM

frail jay
#

400 spirit for +40% damage doesn't seem that much better

#

Idk if you can hit 500 spirit

#

without crazy sockets

proper pagoda
#

i would bet money u can

#

but idk

maiden karma
#

180 base + 200 sceptre + idk how much from jewelry implicits

proper pagoda
#

but yeah unless warbringer has some juicy ascendencies i dont think totems are good atm

frail jay
#

We also don't actually know if 180 base is correct

#

yeah I think melee totem viability really has a lot to do with how the warbringer totem stuff works

#

The spirit thing could be really good

proper pagoda
#

yeah and we just only know 1 relevant node so its hard to judge but

frail jay
#

Elemental Invocation nerf devCheck

proper pagoda
#

if its not good then totems prob unplayable

maiden karma
#

There's a totem attack speed node and allegedly a +1 totem node somewhere

frail jay
#

+1 totem node makes ancestral bond even worse lol

#

just get 3 totems without it

#

I should have said ancestral bond not totems though, totems will be great because default it's free passive damage with no spirit cost

maiden karma
#

And warbringer turns the totems into moving dudes

short timber
#

btw I saw some footage of comet

#

it has a pretty damn big aoe

frail jay
#

Yeah Comet is good

proper pagoda
frail jay
#

Triggering it to ignore cast time is very good

#

Its been used in a lot of different videos

proper pagoda
#

happy thanksgiving to you

short timber
#

it was like a single cast

proper pagoda
#

np

short timber
#

got a screenshot

#

I realize I should have screenshotted the whole screen

proper pagoda
#

that is quite girthy

short timber
#

but it's big haha

frail jay
proper pagoda
#

yeah its not bad

static plinth
maiden karma
#

I'm probably wrong

#

In the video above it looks like the node might just summon TotA minions from your totems

proper pagoda
#

it doesnt transform ur totem.t he summon is separate. which is infinitely better tbh

#

and the summon is supportable

maiden karma
#

Hmm

#

Now that's an idea

#

Minion warbringer

#

With utility totems

#

Baron would be sick in 2

proper pagoda
#

idk if that thing has minion tag

#

prob not but maybe

frail jay
#

I'm still hoping that generic damage mods work on minion damage in poe2

#

probably won't, but design wise it should

maiden karma
#

Haven't seen anyone mention this literal free sustain

proper pagoda
#

hey blood

#

@maiden karma

maiden karma
proper pagoda
#

did u see new crit support?

maiden karma
#

Which one

proper pagoda
#

idk crit damage one is 100% now

#

very nice for sunder

#

i think i ahve the most busted leveling setup possible

#

for campaign

maiden karma
#

Holy shit

proper pagoda
#

yeah

maiden karma
#

As if I needed any more motivation to do bloodmage sunder

maiden karma
#

This could potentially be nuts on chaos infernalist

crimson oar
#

Does this just mean that you inflict Crushed on hit?

molten shale
#

oh : (

maiden karma
crimson oar
#

ahh

#

What do the various skills granted by the ascendancies do? I cant find info on any of them on poe2db

maiden karma
#

Cause we don't have that info

crimson oar
#

damn

maiden karma
#

They are just collecting all the info we get from videos and stuff at the moment

sterile latch
simple ledge
#

Hey im a new player and want to very roghly look at what skills i wanna use in my build at the Start of the game.
My Question is this:
I heard from various Sites that every Character "only" has 9 Skillslots.
Is that 9 Active skills? Or do the Spirit Costing passive Skills also occupy 1 Skill Slot?
Also most importantly, do Ascendancy Skills like "Demon Form" from the Infernalist Ascendancy as well as "Summon Infernal Hound" also Consume one Skillslot?

thorny path
median bronze
#

If it comes from a skill gem, it takes up a skill slot. It doesn't matter if it costs mana, life, or spirit, you gain the skill by putting the gem in the skills page.

simple ledge
thick pecan
#

Does a multiple projectiles support gem on minion snipers make the snipers fire multiple projectiles?

maiden karma
#

It should yeah

static plinth
#

Have we seen any innate life cost gems?

#

Ala Reap or Exsanguinate

maiden karma
#

Nope

#

I feel like those would probably end up being shadow's cause of the vaal thaumaturge ascendancy idea they had

static plinth
#

Holy fuck thatd be a sick ascendancy

shrewd socket
#

can you trigger "doom blast" with "hexblast"? does it work in poe 1 and if yes will it work in poe 2 cuz the tooltip says: trigger when a curse expire

#

any predictions?

maiden karma
#

It doesn't work in 1 because hexblast removes the curses without letting them expire

simple ledge
#

How do Trigger Skills interact with Support Gems?
If i put "Firestorm" into "Cast on Ignite" can i use the other 4 Support Gem slots to buff the "Firestorm" ?

static plinth
#

Yes

#

Theoretically you could also support Cast On Ignite? But idk if there'll be relevant supports for that

simple ledge
#

do the Triggered skills also cost mana ?

#

or is the "Firestorm" free in this case?

static plinth
#

In 1 they costed mana, presumably the same here

simple ledge
#

so in 1 they only triggered when you had enaught mana?

elder bolt
#

how many ascendancy points do we get?

restive harness
#

8

elder bolt
#

ty

midnight bolt
#

wtf is this tooltip x.x is it dmg per second or total damage dealt

maiden karma
#

The actual DoT is not on there

frail jay
static plinth
#

They're moreso Marauder skills in 1

#

They're like 75% strength 25% int iirc

maiden karma
#

Blood templar donpog

static plinth
#

I think they were added when they were doing class-themed skills, like Templar getting the holy skills of Divine Ire, Smite, that one ball-lightning channeling one

#

Storm Burst

frail jay
#

I just think thematically they make more sense as witch, although sure I could see them being put as marauder

#

I feel like marauder is going to have cleave, reave, cyclone, perforate, eviscerate, frenzy, rage vortex

#

reap and exsanguinate probably work in that theme

#

maybe bladestorm, although that might be more glad

gusty dock
#

Follow me on Twitch! ► https://www.twitch.tv/italianspartacus
In this comprehensive look at Path of Exile 2's new build system, we explore how the game design creates a more welcoming experience for newcomers while maintaining deep strategic options. The games industry is evolving, and this open world game proves that accessibility doesn't mean ...

▶ Play video
frail jay
#

This looks good for blood mage right thonk

maiden karma
#

I don't see blood magic and giant's blood there

frail jay
#

The idea is that you run MoM and Eternal Youth and EB so that you have a big mana pool and damage goes to mana first which means your life has constant recharge for the blood mage life costs

#

And you probably lifetap your largest mana spender

#

you also get to double dip your body armour since you get the ES added to your mana, and then you also get it added to your life from blood mage

#

I'm really just trying to figure out what class can do the best at solving mana while having good defenses for EI thonk

thorny path
#

You taking archmage?

frail jay
#

nah it's a cold build primarily

thorny path
#

I would keep it simple and focus on the lifestack potential in that case

frail jay
#

I guess I could do archmage but I don't know how much that eats into defenses

thorny path
#

Cold spells have high crit, synergizes with that crit damage per 20 life node

frail jay
#

I mean if I just do lifestack that doesn't solve mana so bloodmage is useless

thorny path
#

Solve mana?

#

How is your first setup solving mana here?

frail jay
#

EB adds a ton of mana, and you put a large portion of your mana costs onto life which has constant recharge

thorny path
#

You still need mana regen

frail jay
#

I mean there's not really mana regen that you can get

#

besides having a larger mana pool

#

and like clarity if you can fit it somewhere

thorny path
#

That's not how it works, you need actual mana regen on gear

frail jay
#

Have we even seen mana regen affixes on gear?

thorny path
#

Yes

frail jay
#

There's none on the passive tree afaik

#

I mean mana regen more efficient with EB

#

compared to lifestack

#

Still maybe I just play infernalist FeelsTastyMan who needs mana I'm on fire

#

how hard is it to even travel to the armour vs fire node...

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god it's so far away

#

This is probably the best pathing thonk

#

Can get RT which is kinda nice

#

Actually I like this more, can do RT on weapon points

bronze crane
#

whats that for RT? resolute technique?

frail jay
#

Might be that pathing through near start notables is better stat wise even though more travel points

#

yeah

bronze crane
#

remind me why is it good for witch?

frail jay
#

Because my build uses Incendiary Shot

#

Unsure if just putting in the accuracy gem will really solve accuracy

#

The actual pathing there is for heat proofing though which is for infernalist

bronze crane
#

id stick a spell in that crossbow

frail jay
#

huh?

bronze crane
#

Just go cast on shock or ignite setups with shock grenades to proc bunch of stuff

#

Spells are the only skills not require to use a weapon

frail jay
#

That's a totally different build and much weaker

bronze crane
#

Well what was your plan?

frail jay
#

It's EI Comet and the crossbow is to generate energy with incendiary shot

bronze crane
#

How about, 1% shock duration, and shock build up with every spell or attack I guess with storvewaer

frail jay
#

I mean I'll probably run an EI with BL too for shock

#

Stormweaver does seem like it could be good but it doesn't do anything to solve defenses or mana costs from what we've seen which are the issues I have atm

#

The build by itself should do crazy damage from the skills so I don't care about offense from the ascendancy

bronze crane
#

Well ye phys is prob your main issue

frail jay
#

well with the infernalist setup it's cold and lightning

#

with blood mage it's not any specific damage type, but more on the mana side of things

#

Aegis block on the tree makes GB block really attractive too and I think that's down in that area actually

bronze crane
#

How about srs with essence harvest and infernal legion for just 29.99 spirit for 500mana every rotation

frail jay
#

That's literally my idea lol, and it might not even work we don't know if minion overcap actually kills them in poe2

static plinth
frail jay
#

yeah it's a support

static plinth
#

Based

frail jay
#

so you can use it on 1 spell

static plinth
#

Still 200% cost?

bronze crane
#

You could also try something with 12%recover mana on culling blow

frail jay
#

that doesn't work for bosses though

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oh ew GB is so far away

static plinth
#

When Huntress comes out do y'all think Cast On Crit or something Spearfield will be real or meme

frail jay
#

bleh

static plinth
frail jay
#

yeah

#

I'm not sure about CoC, I feel like the description is wrong, in the same way EI might be

bronze crane
#

Basically go for max accuracy demon hunter convert your accuracy to attack speed find a crossbow with flat to all elements and play that with pen lol

frail jay
#

flat to elements isn't a thing

#

But accuracy stacking crossbow will probably work fine sure

bronze crane
#

Well mirror tier equivalent to poe 1 bow

frail jay
#

oh shit they moved GB

#

it's way closer to this tree

#

wait that's sick

#

I'm 100% playing infernalist

sterile stone
#

i wonder if its reliable to have defensive nodes on the 2nd tree like MoM or this how it meant to be played

frail jay
#

Reliable? Definitely not. Doable for SC? sure

#

Just put it on the tree you'll spend most of your time in

#

or you can put like type-specific leech on one tree

sterile stone
#

yeah like im planning minion, they gonna snapshot the minion tree so i can just go defense on the 2nd one that cast skills

frail jay
#

Actually now that I think about it the block stuff won't work when I have the crossbow out thonk

#

well it's mostly there for bosses

sterile stone
#

i guess we can still manually wep swap X?

frail jay
#

yeah

sterile stone
#

well there ya go block on demand

frail jay
#

It's more about the consistency

#

but incendiary shot is OP so oh well thonk

#

God this is so good it makes me want to drop incendiary shot kinda...

sterile stone
#

maybe its possible to do ignite build

#

theres so much dodging mechanics

#

minion for ez mode kek

#

or totem builds

frail jay
#

it's not an ignite build, incendiary shot is for energy

#

ignite will definitely be good though

#

If I was gonna play ignite I would probably do chronomancer

#

from what I've currently seen

sterile stone
#

wouldnt it be demon sorc

frail jay
#

If I did it on infernalist I would do minion ignite

#

Idk what I would do with demon form, probably not ignite

#

demon form is also probably bait and will be absolute dogshit on launch and I highly recommend not playing it

#

it deletes your weapons

sterile stone
#

yeah im just playing it safe, waiting till people comeup with something esp without PoB, i so cooked if i just try shit out

frail jay
#

Things that look 100% good atm to me: Bloodmage Archmage, Anything with EI (assuming EI works the way the tooltip currently says), Totem Warbringer (no ancestral bond)

sterile stone
#

any bow build will deff works fine lul

frail jay
#

I mean anything "works" I'm talking about things that will be very strong mechanically

sterile stone
#

eh not anything, what if someone tried something like poison lash kekw

#

was such a bait

frail jay
#

yeah idk how I feel about poison in poe2

#

looks like poison pf might be good but it's hard to tell

pastel forge
#

Archmage ball lightning seems like the most 1 button build in the game tbh, in terms of poe1-ness

#

The lack of cd abilities doesn't help either for spells in general

frail jay
#

I mean if they fix the weapon thing sure

#

but right now it removes your weapons

#

if you have a 200 spirit sceptre giving you 4 reservation skills and a mainhand with +3 gem levels it just turns that off when you transform

#

it happened in the content reveal and jonathan talked about it on one of the interviews, when they transformed it unsummoned all of their minions because they were getting spirit for them from a sceptre

#

and jonathan said he wasn't sure if it should work that way but that's how it currently works

frail jay
#

Rune of power, mana tempest, EI at bare minimum

#

probably some freeze too

pastel forge
#

Have to see how sustainable or necessary mana tempest will be

#

Juiced up ball lightning with CoC/CoS with arc + chain and maybe 1-2 curses seems like all you need tbh

#

And maybe elemental equilibrium? with any fire spell to trigger to further buff lightning

frail jay
#

You might not need to sustain mana tempest just pop it during burst

#

it's like 60% more damage

pastel forge
#

I suppose yea, but it does seem the closest to being a viable poe1 playstyle

frail jay
#

sure yeah

#

I mean EI might be self sustaining

pastel forge
#

With melee and xbow, you see much more opportunity for cycling through skills

frail jay
#

it's kinda hard to tell atm, tooltips might not be accurate

pastel forge
#

What's ei btw

frail jay
#

I mean corrupting cry also might be pretty 1button if it stacks and is actually a build

#

elemental invocation

pastel forge
#

Ah ok

#

Well ei will also have to depend on how much spirit gems you get to utilize at all

#

Archmage already takes up 100

frail jay
#

I mean I wouldn't use archmage with EI

#

But endgame spirit with a sceptre is like 400-500 spirit

#

and that's before reservation nodes/uniques

#

EI costs 60

#

although my EI setup would have like 2-4 EIs

pastel forge
#

I'm assuming you aren't likely to get spellcaster passives on sceptres tho

frail jay
#

eh who cares spirit is broken

#

plus it's probably doable without a sceptre

pastel forge
#

The power sigil skill seems pretty important, on top of things like +5 lightning gems, cast spell, spell crit etc etc

frail jay
#

I mean for archmage sure

#

again, not archmage

#

and it's also a build where you have way more than enough damage

#

you mostly need defense and to solve mana

pastel forge
#

Well worse come to worse, you can use lifetap to redirect more of the casting cost to life, assuming archmage

#

Err bloodmage

frail jay
#

Yeah but I'm not gonna do archmage with EI

#

Yeah if I do bloodmage I will lifetap my comet EI probably since I will likely use that the most and it will cost a ton

#

because it will have the expensive damage supports

#

Comet costs a SHITLOAD of mana

#

it's like 4x more expensive than other spells at the same level

pastel forge
#

But yea what I'm saying is based on archmage ball lightning, which they have showcased to work as a 1 button build from what little they have shown (breach footage + the archmage teaser)

frail jay
#

Yeah bloodmage archmage whatever will probably be very straightforward

#

there's even like damage per int, damage per mana, crit per life, etc

#

it just has a ton of synergy

pastel forge
#

Lightning% per 10int yea

#

That's why I'm hesitant to use much of other elements

#

I'm curious how strong manaflare actually is tho

#

No dmg details on the gem itself

#

The flame wall interaction they've shown is cool but it doesn't seem like that effect can be augmented

frail jay
#

yeah it's a tiny amount like poe1 I think

#

also it probably doesn't scale well

#

god I hate the new passive tree

cursive temple
#

Ok so new player here.
Want to build a 2h focus warrior. Kinda "Guts" style. Would that be viable or doable?
Any tips you want to throw my way?

pastel forge
sick breach
sharp cedar
#

do we know what rage does?

modern tangle
modern tangle
eternal meadow
#

Do we know if Mirage Archer is in PoE2?

modern tangle
#

I would consider it fairly iconic, so maybe later during EA.

eternal meadow
#

I plan to start grenadier and I'm now considering going bow on switch instead of 2h mace. Mirage Archer would be great with Tornado Shot and also Snipe skill feels really good, especially when comboed with Barrage

sterile latch
#

does it really work like that ? mana flare ?

modern tangle
modern tangle
#

The mana flare triggered is fire, not the spell that triggers it.

zealous swift
#

you can't add tags to skills in poe1 at all

eternal meadow
#

Origianlly I planned to have 2h mace on switch to just have Hammer of the Gods as burst on bosses, but bow looks more combo-y and synergistic with crossbow. If only I could use crossbow while riding rhoa 😔

light fractal
zealous swift
tawny karma
#

can someone explain to me how support gems like this would work?

#

like i want to be able to give this buff to myself and my duo partner is this possible and how?

zealous swift
modern tangle
#

You put support gems into slots in the skill gem so they affect the skill. This one is supposed to be put into a persistent buff skill. And yes, it's for yourself.

tawny karma
zealous swift
light fractal
#

but the persistent supports would affect you and not them

sterile latch
#

There is Malice too, affecting self technically only enemies but you benefit from it directly :d

light fractal
#

idk how it evens out

zealous swift
#

perhaps they want auras to be used for group play more, or for any sort of allies, rather than just a bunch of self buffs

#

like in poe1

tawny karma
#

malice would also buff my partner right? assuming they would crit

zealous swift
#

malice affects enemies, so yeah

modern tangle
tawny karma
#

i rly hope they have some aura's tough , i rly love auras

grim plume
#

Is it really a compromise if your build is minions/allies

modern tangle
modern tangle
light fractal
dim heron
#

if i remove spirit for darkness, can i use spirit skills?

modern tangle
tawny karma
#

what exactly does "prevented" included in this?

modern tangle
#

Like when armor prevents some damage from a physical hit you take.

tawny karma
#

ok so mitigation stuff is also included

modern tangle
#

it is only the mitigated dmg

tawny karma
#

got it! thankx!

vivid bobcat
#

Any chrobomamcer builds

modern tangle
#

Yeah, you take the timestop and bonk during it.

granite kettle
#

With "less duration" support, you'd only go back in time 2 seconds or so, could be nice while bossing.

modern tangle
#

I would expect it to have a significant cooldown. Instead of regen, it's like spending mana in a burst then pressing the button before the 2-3 seconds are over.

granite kettle
modern tangle
#

Isn't the effect completely different there?

granite kettle
#

I don't think, I think it's pretty much identical.