#2┃build-planning

1 messages · Page 2 of 1

mental robin
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i wonder what's the limit of skill points. the tree has over 1.5k? i hope we get enough to make whacky builds

static plinth
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Presumably 123 like the first game

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Also we counted and PoE2's tree has around 2400 nodes

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Its really the only good cosmetic theyve ever given us ^

mental robin
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damn. do you how many points were in poe 1 after all quests and at level 65?

static plinth
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85

mental robin
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ty

static plinth
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Or maybe 86?

scenic ivy
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Yeah the question is if we get regular passive points from quests or bosses. Because if we don't, then we'd get 100 from levels and 30 from the dual spec nodes

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And 130 seems like a nice round number

midnight bolt
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you dont know either of that 🤷‍♀️

proper pagoda
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Kinda thinking totems might actually be busted. That spirit notable could be crazy. Depends how good the rest of warbringer is I guess

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Not impressed by that first one they revealed. Seems trash

midnight bolt
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huh? all nodes they revealed on warbringer are busted

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as for monke runnin somewhere devs said it was just unfortunate accident lol

proper pagoda
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Warcries are useless afaik for a totem build so only 1 relevant node was shown and it was a monkey running into a wall lol. Might be good, might not be. We know basically nothing about that node

maiden karma
midnight bolt
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you assuming again that blood orbs can ONLY be generated from corpses

maiden karma
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From kills

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They literally said the orbs drop on kill

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If they could be generated from corpses then there would be no issues

midnight bolt
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yep they were describing the first notable on the ascendency tree

static plinth
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Just kill the boss for an orb 5head

midnight bolt
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u dont know any other nodes there related to obs

maiden karma
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That's why I said it makes no sense

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Until they show a way to generate the orbs without killing

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If they don't show any mind blowing nodes before release, then I'm just gonna roll a titan for the start

proper pagoda
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Titan meta

midnight bolt
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20 slot backpack pog

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stonks go high

maiden karma
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The new hand of chayula skill applies linked curses on hit and makes them stronger

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For chaos DoTs I get the feeling that gemling might just be the way to go weirdly enough

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But that's assuming that dex area has anything chaos related

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Which I feel might not actually be the case

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These 2 weeks are gonna feel like eternity

proven rapids
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Do you think top side of tree will have access to good defences ?

midnight bolt
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mom

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its there so there is already 1 huge node

spark silo
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We also haven't seen most of the passive tree, or what gearing will look like very much

midnight bolt
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well that is def not true, occultist was notably one of the chonkiest ascendencies for a long time in poe 1

spark silo
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ES is always chonk late game tbf

midnight bolt
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and curses were op in poe1 dont see why they wouldnt be in poe 2 for chonkiness

spark silo
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Right, that's another thing, a lot of defense in poe comes from skills

midnight bolt
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especially with already slower combat temp chains+enfeeble=gg ez life

spark silo
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So like depending on your build, increased duration or something on the tree could translate to defense for your build

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oh, spell leech will also probably be a thing

maiden karma
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Do we know how much spirit we'll have with no investment?

scenic ivy
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0

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it was a more recent change, but off the shore, you start with 0 spirit

maiden karma
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Isn't there like a boss that drops a 50 spirit consumable green item?

scenic ivy
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witches get a sceptre in the beginning to get some early minions rolling

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Yeah there are bosses spread around that give base spirit

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But with no investment at the very start we start with 0

maiden karma
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Would be nice if we get 100 base by maps

midnight bolt
maiden karma
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100 is perfect for 3 reserves and 1 or 2 supports on them

midnight bolt
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smth like that ya, i wonder what other support gems will we get for auras

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clarity and vitality dont look that impressive ngl

maiden karma
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Vitality looks alright on titan with the funny 20% more life ascendancy

midnight bolt
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well we really dont know what the hp values will we have, can we expect 3,4,5 maybe 6k hp?

spark silo
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Unless they added %life to somewhere else in the game, we already know we're losing most life nodes on the tree and gear in poe1 almost always had flat life

midnight bolt
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ya i wonder what about mana or es

spark silo
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apparently strength scales life more than in poe1 though

daring jay
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Any flicker strike enjoyers who is gonna play it?

quick eagle
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I think we'll need to take a good look at life and life regen with the full Blood Mage reveal for context. I assume there is a certain life regen threshold where that class feels unstoppable

midnight bolt
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no more zoomies now tho, cant gain charges while using it kekw

quick eagle
midnight bolt
quick eagle
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Now the real question is if your birth date is before or after Flicker strike release date. Good money is on after

neon blaze
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Is poison Chaos damage in POE2?

midnight bolt
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they didnt clarify that yet afaik so probably same way as in poe1

scenic ivy
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poison is a specific kind of chaos damage over time, yeah

maiden karma
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Idk what to do with the final slot

midnight bolt
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no totem?

sterile latch
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keep it flex for one ascended skill ?

midnight bolt
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i think all melee builds must use totem

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its free dmg

scenic ivy
maiden karma
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Totem is pointless and titan doesn't have any ascendancy skills anyway

sterile latch
sterile latch
midnight bolt
maiden karma
maiden karma
thorny path
native widget
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i still cant decide what i want to play yet, i wanna play minion build but also wanna try the chronomancer

native widget
native widget
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i suppose i could

daring jay
# midnight bolt no more zoomies now tho, cant gain charges while using it kekw

Well you can't 1 button it, but you can get a node that increases the effect of using power charges, so for 1 power charge you hit 6 times. 3 power charges total, so im imagining you can zoom pretty fast anyway. Like there is a AOE skill that consumes shock to gain power charges. Pretty sure 1 or 2 of those uses against a clump will give you max charges so around 18 hits after 1-2 abilities.

midnight bolt
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well it all depends on how fast u can generate charges

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doesnt matter how many hits you can do,if you delete all monsters on the screen your skill will stop

daring jay
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you can generate charges very fast against clumps, but im unsure when it comes to bosses

midnight bolt
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i personally see it as big boss button, just with 2 charges it already does more dmg than hammer of gods that has 24sec cd lmfao, and if u can generate 6+ charges in 15 sec on boss will be insane

proper pagoda
maiden karma
proper pagoda
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Also maybe hammer of the gods

daring jay
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Well you can generate 1 power charge when using "sihponing strike" against enemies with shock. Not sure how shock works on bosses

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You can put 20% chance to shock on that ability too

native widget
proper pagoda
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I'm not doing chronomancer

maiden karma
proper pagoda
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Also for flicker rue was talking about using skeletons and one of the offerings with spell echo to get charged

native widget
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just theory crafting lol

midnight bolt
proper pagoda
maiden karma
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Ok but that's still the same slot

cedar river
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Do Tempest Bell get triggered by other effects than strikes?

proper pagoda
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Yeah, I just think it's better than self casting armour break

daring jay
midnight bolt
proper pagoda
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For last slot, probably vulnerability or hammer of the gods

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I think I'm gonna blasphemy vuln

maiden karma
sterile latch
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do you think we can/should "MoM" Infernalist to control our gauge ?

maiden karma
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Vuln is just armor reduction

thorny path
sterile latch
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yes but since it's replaced, wouldnt it work ?

native widget
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when will there be pob2?

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☹️

thorny path
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Mom needs mana and you have none so it won’t work

midnight bolt
proper pagoda
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Yes but armour reduction is good. It will mean armour break applies faster which means more sunders

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Kinda depends. Like obviously if ur insta armour breaking then vuln is useless

snow mist
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I am a complete newb here. I doubt this would work: but thematically my favorite conceptually. Think it would be possible to do Chrono + 2h hammer warrior build? panic

proper pagoda
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But I think on bosses vuln will be good

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Like if u have 2 totems armour breaking and vuln ideally u can just be holding down sunder the whole time

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Anyone else an American who now types armour... Thanks ggg...

quick eagle
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I can't wait to see our options for "big charge up spell" a la Flameblast. Chronomancer has my gears turning (grinding, if you will) on all the GG ways to abuse time control. Cooldown reset abuse, hold them still while charging. I wonder if they'll have some boost to temp chains, maybe remove the spirit cost with blasphemy

proper pagoda
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I'm really tempted to try some hammer of gods ignite build. Maybe avatar of fire

short timber
maiden karma
cedar river
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I wonder how huge the Gemling Legionnaire ascendacy is. If that can be a good base ascendency for nearly every archetype

maiden karma
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Seems alright for most things

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Minions were the first thing everyone was talking about, but that would be the complete opposite side of the tree

proper pagoda
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Yeah I feel like gemling is gonna be sleeper good for a lot

cedar river
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Seems like you need to take around 24 points to get from Mercenary side to witch?

maiden karma
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cedar river
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So kinda depends on how much you will lose out by using around 25 nodes to get there

maiden karma
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20 nodes is a lot

maiden karma
cedar river
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Yeah I bet you will want to use more than 20 nodes as well, probably better to not do direct path

maiden karma
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The lack of central path really fucks with some builds

maiden karma
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Convert your main skill fully to fire and scale the damage with fire nodes

proper pagoda
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Yeah but for ignite hammer of Gods or something?

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Like why chronomancer for it?

maiden karma
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Can you calm down with the hammer

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Idk the guy asked for it

proper pagoda
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No I love it

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And it's op

maiden karma
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24 second cooldown

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🚮

proper pagoda
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So? It doesnt have to be ur main skill

short timber
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Witchhunter should be much stronger earlymid

cedar river
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Yeh I was thinking the same, you can probably reroll it

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The 100% life corpse explosion also sounds pretty huge

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if the aoe is big enough

maiden karma
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Is this better or worse than in 1? KonoThinkoDa

midnight bolt
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depends

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doesnt sound very good tbh

thorny path
cedar river
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I wonder how well this will clear

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Perhaps this one is stronger?

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Its more reliable, but the 100% of life is insane

maiden karma
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25% guaranteed is infinitely better than a 10% chance for 100%

real hornet
maiden karma
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25% of a big rare mob will be enough to clear out the trash, but 100% of a small mob won't even scratch the big ones

real hornet
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you're probably also forgetting the reason explodey is good is because it can chain (which happens less in poe2 due to unit collision) so I wouldn't advise any explodey concentration except like "oh yeah this is free, why not" moments

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though people are going to get explodey anyways, think it's good like poe1, and then realize that poe2 is a completely different game when armored enemies proceed to say idgaf to the damage

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or worse, shield enemies... shiversmetimbers

real hornet
maiden karma
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This is technically the dot multi equivalent

static plinth
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Oh hey Impale is real but not real

maiden karma
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It's for 1 hit

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Seems to be intended for minion builds to spam

real hornet
midnight bolt
native widget
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did yall see jonathan saying bloodmage can overcap life by a double? 😮

maiden karma
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Dreamcore just released a video with some dex notables and there's an extra poison one

real hornet
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it's basically assumed you will get it because it's all you have

maiden karma
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The extra poison support will probably give more than 1 at higher levels

maiden karma
real hornet
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oh yeah there was that thing for overlap ES double too

maiden karma
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And mana

real hornet
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ye I didn't see the mana one but I heard something about everything getting a source of doubling overcap

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I think it was the sorc for the ES? I can't remember

real hornet
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and from what I could see... it was rather terrible at actually clearing them

scenic ivy
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Zealous inq, cull, and reverse cull are all pretty nice

maiden karma
real hornet
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the reverse cull imo is the best thing that everyone is gonna love in poe2 for party play

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since it essentially instant phases first health gate of 25% for every big boss

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also that concentration thing is op because enemy can't cast anything without it

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and also up to 30% more damage based on enemy concentration sounds solid for bursting them after every spell they do end up casting

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which on some bosses looks pretty much all the time

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witchhunter definitely seems to be one of the big damage classes

quick eagle
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In the video, GGG definitely drew a line for people who prefer to progress via killing bosses vs people speed clearing maps

Witch Hunter seems to be custom built for boss killing which is nice, and may run into issues clearing large maps as fast as other classes

I love killing bosses, I may need to hunt some witches for early access

real hornet
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also decimating strike seems to have a 100 second cooldown on that up to 30% max life hit, so you can inevitably kill any boss in the game with it if suck and build tanky haha

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also witchhunter gets the explodey

quick eagle
real hornet
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no, it was used against an armored boss

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I bet it ignores either armor or damage reduction

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also... considering that they don't get it back, does that mean they can't cast spells anymore if you deal 40% of their life in damage?

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well, as long as you never let 5 seconds pass

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which seems like invul phase will reset that and probably not be as useful outside of the 30% more damage based on missing concentration

maiden karma
real hornet
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tbh main skill in poe2, isn't really that much of a thing as poe1 and it's more of a situations thing now, given support gems being different

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also having many 6 links

cedar river
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Blood Mage beeing able to get double their max hp as current hp combined with this, is probably sick dmg end game

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D4 like crits

maiden karma
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I'm gonna have 2 main skills my build plays around, and they won't be on a 24 second cooldown

real hornet
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given a decently built character, that would be about 400% at best, dropping to 200% when actually casting anything

maiden karma
real hornet
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that's why I said at best, lol

cedar river
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Yeh doing the actual math on it, it doesn't seem insane on its own

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depends on what the other nodes will give u

real hornet
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so I did some math and oh boy does this man get 90% easily

native widget
real hornet
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well, getting the gems is probably the hard part, but it's not like you're gonna say no to having skills give you buffs right?

maiden karma
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You can have a bunch of random throwaway skills you won't use just for the res

rustic mango
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This seems like a really bad idea. Having something like this as an ascendancy option

real hornet
maiden karma
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rustic mango
real hornet
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affliction was my favorite league, mostly because charms and inventory were fucking awesome... also the wildwood being loot central was rather nice

rustic mango
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More storage capacity is a boring choice for ascendancy

static plinth
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Its probably placeholder

real hornet
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farming 12div tainted oils and then filling a chest of magebloods was peak affliction league over here

static plinth
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I really don't think they're going to do that

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If they do, 1. what the fuck, 2. no way it sticks around til release

real hornet
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anyways, this is poe2 chat, maybe I should shit on infernalist some more

rustic mango
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I'm actually reconsidering picking Titan as my first character because of that storage ascendancy.

real hornet
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even though I'ma gonna be playing it just to write a feedback post on why it has issues

static plinth
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If people do pick it for that node i get to make fun of them for having an inventory management skill issue, though

real hornet
rustic mango
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For them to have ascendancy nodes like that indicates to me that Titan is a half baked class currently

real hornet
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well we still don't know if it's still only 8 ascendancy nodes

quick eagle
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Yeah it seems like a paradigm shift. In poe1, due to how optimization worked with gem slots etc, you weren't as much an "assassin" or "elementalist" but more focused on the ability. A flameblaster or power siphoner, who happened to BE an elementalist. But with the equipment unique trees and how support gems work, it seems a lot more like playing a generic class that uses multiple abilities

I am curious how GGG is going to differentiate things so it isn't just build soup. Like if every deadeye has access to every bow skill with unlimited support gems, how would 1 deadeye be different from others? I guess armor, for sure, and the specific node choices

I think worst case scenario is an "optimal" build coming around for every ascendency, because there is no need to choose between weapons based on the tree

Would remove a lot of the magic of POE, but I trust GGG to avoid that

sterile latch
rustic mango
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Titan feels like a D4 class

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A harsh insult I know

real hornet
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oh yeah, this should be nice since since you can stack one attribute probably

native widget
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yeah

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is that gemlin?

real hornet
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maxres, quality bonuses, attribute ease, dude looks like a class you can focus heavily on other stuff due to not having to deal with annoying shit like that

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similar to why I hate accuracy as a mechanic

real hornet
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ranger getting that "idgaf about accuracy" node is honestly peak

real hornet
rustic mango
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I'm gonna go monk, originally was going to go warrior but seeing how uninspired the ascendancy choices are I'm skipping him

real hornet
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chaos monk actually looks really funny

rustic mango
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Ikr has a much more interesting and fun kit

real hornet
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mostly the part where he's basically poe1 slayer leech

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but immune to chaos damage and a mana tank

rustic mango
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Yeah think he's got a lot of endgame potential

real hornet
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that ascendancy is legitimately what I wish shadow had in poe 1 for trickster

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or assassin, idk one of the two

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pathfinder is poison girl so assassin definitely could get some edgelord eminence in shadows vibe

rustic mango
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I suppose warrior is good for those who are new to PoE. Just a really basic class, easy to understand

real hornet
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instead of that weird part where he conflicts with occultist and is essentially just powercharge mans

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oh also I forgot that later in development we get the third ascendancies

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which I guess explains why necro doesn't exist on EA release

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I thought it was a bit strange to have bloodmage and firemage on the summoner character and not get a summoner ascendancy

quick eagle
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Do we know what Jade does? I think warcry calculus could turn builds nuts with corpse explosions

I just don't think we have enough info to dismiss warrior already

real hornet
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jade is vaal actic armor

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damn that's like a perfect comparison lol

quick eagle
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But surely you can move, you aren't frozen like actual vaal AA

real hornet
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also the warcry corse explosion is kinda shit since warcry aoe is absolutely pathetic in poe2, like damn

maiden karma
real hornet
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its radius is actually worse than base icenova in poe1

quick eagle
real hornet
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too bad attack dodge got axed

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and spell dodge is expensive

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I miss being able to have effectively 98.75% evasion haha

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but honestly it's not as good in current poe1 since enemy damage got ramped up since archnem and everything practically oneshots you if you don't have 4k life and decent armor and maxres

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I miss when I could have a 2k life build, no dmr sources* and not actually get oneshot by everything with full evasion

maiden karma
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I wonder how damage conversion is supposed to work if they hate single button builds

real hornet
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nowadays a fucking single skeleton archer at level 83 does 5k physical damage

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and a pack shooting you just means death

quick eagle
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If you don't need to invest in defense, build diversity and skill expression fly out the window

real hornet
quick eagle
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It's pointless to be proud of clearing a t17 if anyone can put their face on the keyboard to do so

real hornet
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poe1 was doomed to be a single skill game for that alone

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level 83 is t16

quick eagle
# real hornet poe1 was doomed to be a single skill game for that alone

Poe1 was always destined to be a game with 1 main skill, but that is different than single button. Support skills like orb of storms or totems or other summons have their place in 4L spots. If a built is one button and everything else is passive, aura, or triggered, i would be disappointed as a dev as well

real hornet
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well I did mention that I would always use flicker in a 2link for move speed and engage

static plinth
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Since you gain a "stack" of Jade

real hornet
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if you treat souls like a per second gain, I was saying the skill itself is the same

native widget
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most people will prob run 1 main clear ability and 1 main single target ability in poe 2 no?

real hornet
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I hope they don't introduce vaal skills to poe2

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that was also their attempt at making powerful skills to not be a onebutton build but failed because they don't seem to understand that soulgain prevention durations are lame and unfun, and most important or all... that vaal skills have way too many restrictions on what can actually support them

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probably the only actually used vaal skill used with the main one is vaal arc

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because it provides a benefit to normal arc, shocker pun intended

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white sockets and lots of 6links make me believe that poe2 will completely stomp out poe1 in regard to it being a more fun game

maiden karma
real hornet
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only some of them have any idea just how much time people have wasted to get good socket colors, how to actually replace gear and still being able to play, even having a 6link at all?

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that dedicated skill and gem section is probably gonna have to get added to poe1 or they might end up with that good ole situation of "killed the old game because we made the new one have too much more quality than the last"

maiden karma
native widget
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🤨 elaborate

real hornet
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3-4 is actually a good amount, then movement and some niche utility

maiden karma
real hornet
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especially with how power charges will be an empowering type thing now

native widget
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ah

proper pagoda
maiden karma
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Alternate between a slam with fist of war and another slam to have fist on both

real hornet
# maiden karma This

and you thinking of having the fastest slam skill provide utility into big stompy?

native widget
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lol its kinda trippy how the value of exalted and chaos flipped

maiden karma
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The plan is: poke with breaker > sunder > poke with breaker > supercharge > repeat

real hornet
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hmmm mentions magic defenses

thorny path
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So your plan is to slam once every 10 seconds instead of every attack be a slam?

maiden karma
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More like every 3 seconds

real hornet
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considering magic damage is practically the thing that kills you in poe 1, he really does seem perfect

maiden karma
cedar river
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I wonder how army of minions will feel in a game where monsters block pathway?

maiden karma
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They're perfectly fine in 1

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Shouldn't be a problem here either

native widget
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i havnt played poe in a loooong time lmao

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though i did have 1000 hours in it

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does minions crit? i forgot

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like, does your crit modifiers work on minions

real hornet
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yo, inherent charge gain for early game?

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and not needing to be a ranger, that's so nice

maiden karma
real hornet
native widget
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ah ok i think its coming back to me

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so the bloodmage node that converts hp into crit damage, wouldnt really work for minions right

real hornet
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I wonder if there could be some way to meme forced ailments into healing yourself

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like if in the future these get charges easily or something

maiden karma
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With eye of innocence infernalist probably could

real hornet
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and just have 3 of the same type, could be interesting

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due to how chance works, these may not make it

flat pulsar
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guys I'm new to the community Im familiar with poe and played it for few years not a hardcore player just enjoy playing game when I can looking for friendly community and would love to join a guild for poe2 :) I also have question, I absolutely love druids and this class is obviously going to be my first one I'm planning to go along with shapeshifting, do you have any suggestions? Not sure if the mechanics from poe will be similar but I'd go for hp/def poison/bleed spec not sure about weapon but think it's going to be staff as druid seems to be casting spells as well.

real hornet
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also I would like to point out that the big skelly boss had 1million health for a boss that would be around kitava act 5 in progress

granite kettle
real hornet
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so not only is damage dropping off a cliff in poe 2, that's literally 3x the health

static plinth
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Ig that isnt actually relevant nvm

real hornet
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ye, the 350k is how much till the fight ends

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so expect the midgame boss in poe2 to be 3 times as health, basically

native widget
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so game is harder :/

real hornet
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ye, but that's only act 3 boss lol

static plinth
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I mean we knew that

native widget
real hornet
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and also the damage you can deal looks a lot less than poe1

static plinth
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Oh, do we know it wasnt the Cruel version?

real hornet
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which allows lots of powercreep room imo so I like it

static plinth
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Which would be equal to act 10

real hornet
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I was equating act 6 with act 10

static plinth
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Yeah, but Cruel Act 3 should equal act 10, if it was the cruel version of the boss

real hornet
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even if we don't get 6 yet, I was doing a clear half point in acts like kitava to match

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and I can honestly say I'm excited for challenging content

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if I can survive and kite spells, I don't mind low damage in games... it's just poe 1 literally stuns you every time you do anything for a solid second unless you are some castspeed attackspeed nut

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the enhanced movement of poe2 is my favorite addition, white sockets with all 6links is my second fav

cedar river
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how many of the class nodes are revealed from the earlier betas?

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Are their any interactive trees out there?

gloomy basalt
native widget
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is mirror still a thing or did they get rid of that

snow mist
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Asked this once before with varying answers, gonna ask once more out of curiosity lol. Complete newb here. y’think Chrono x Warrior (2h hammer) build viable? Imagine it’ll be trash but love the concept lawl.

light fractal
light fractal
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snow mist
native widget
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there is 2h mace tho

snow mist
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Oh— it’s just called a mace. I get you.

cedar river
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Kinda interesting that the Sword nodes are all the way down the Mercenary's part of the tree

native widget
#

i mean it could work. you can use hammer of god and reset cd using chronomancer ability, and use hammer of god again

gloomy basalt
#

How are you obtaining chrono?

native widget
#

prob deal a shit load of damage

scenic ivy
#

Well at the start at least, they will drop once duelist drops with the sword skills

cedar river
native widget
#

but that also depends on how long the cd is on the cd reset

scenic ivy
#

And sword nodes are close to merc nodes because both merc and duelist (the sword themed character) are str/dex

snow mist
#

I get what you mean about the points to get to that tree though- ultimately it would come down to that optimal path and if it provides that stats I need and are effective for build essentially?

scenic ivy
scenic ivy
#

If you wanted to try to theorycraft something though. We have seen that there are some special bases that deal strictly an elemental damage. In exilecon they showed a 2h axe that is pure fire damage. In that case, you could start as a sorc, stack enough str to wield the axe, and just stack fire and elemental nodes

cedar river
#

Yeh I imagine gemling legionaire can be a good ascendancy for most, but I doubt I'l pick it for a summoner build on my first character

scenic ivy
#

But might be a bit farfetched for how little we know right now

native widget
#

i thought thats like 3rd party

scenic ivy
#

No, I mean the pob devs need to get their hands on everything

#

As in, the developers of pob

native widget
#

ah

snow mist
#

I guess it also comes into queastion the costs of respecting. Won’t really have a problem with learning the hard way about how trash my Chrono mace build is long as I don’t get too locked down into it lmao.

scenic ivy
#

But like, if this has a mace version, you could theoretically build something out. Probably won't be easy tho lol

#

No phys damage, only fire, so you could just build out fire and ele dam nodes

snow mist
scenic ivy
#

Personally tho, I would say it might not end well haha

native widget
scenic ivy
#

I'm personally going for something super straightforward as my first character. Will try some more wacky off kilter stuff once I learn more

native widget
#

starting out with a build like this will likely slow you down a lot

scenic ivy
#

Fiery SRS infernalist, or explodey cull/reverse cull witch hunter is likely for now, although I might just make a last second swap while I'm in queue like I do every league lol

snow mist
#

Might just go simple warrior lawl. Follow good advice and follow my meme dreams later. Lawl.

#

Titan*

native widget
#

in that case you gonna need to level a second character

#

if you start with sourcerer you can just respec and prob takes a lot less effort

scenic ivy
#

We're all gonna end up with 50 characters each like 2 months in anyway lol

snow mist
#

That’s fine honestly. Dunno yet- I am hands down the worse at making a choice when shown a bunch of good choices. I’m the worst at restaurants. Lawl

native widget
#

im gonna have 1, maybe 2

static plinth
scenic ivy
#

The item design talk at exilecon, imo, is one of the more interesting talks, goes over a lot of things that were kind of just never talked about again lol

#

All the trap redesigns, crazy implicits, marauder being about throwing axes rather than swinging them, just all the art direction talk

static plinth
scenic ivy
#

Who knows, I think that was the only one of that kind that they showed

flat pulsar
scenic ivy
#

It's been a while since we've seen any druid stuff. Safe to assume it's been getting a ton of work under the hood. There will likely be a larger showcase of it, alongside the thematically-linked skills and ascendancies as it gets closer to release

#

So you'll probably have a much easier time getting an idea once we actually see some more of the polished class down the road

proper pagoda
#

whats the base crit multi again now?

scenic ivy
#

I believe it's 100% extra dam

proper pagoda
#

like i dont understand this gem. 200% is base crit multiplier so if a hit does 100 damage it crits for 200.

if you use this gem your hit goes down to 80 damage and your multi is now 2.5... and you're still at 200 damage. And this would get worse and worse if you actually had more than base crit damage bonus

#

is a "crit" not a "hit"? or like somehow the hit damage is not 20% less when its critting?

spark silo
#

that seems really clunky, but it just makes no sense otherwise

scenic ivy
#

I guess it's about how "critical damage bonus" scales

maiden karma
proper pagoda
#

i thought supports dont have gem levels anymore?

maiden karma
#

They do

scenic ivy
#

But it also scales better either way if you have a higher base hit, right? I'm admittedly pretty bad at putting it all together tho it does not lol

maiden karma
#

Blank support gems drop with a level, you can use them to make a new gem at that level or upgrade an existing one to it

#

Or something like that

proper pagoda
#

hmm k

#

still seems like an underwhelming gem

#

u need like insane multi on your increased crit damage bonus for it to be good i feel

spark silo
#

it gets worse as the hit damage goes up if the multi isn't also going up

scenic ivy
#

fairly sure supports don't have levels anymore if I'm not mistaken

maiden karma
#

They do

scenic ivy
#

There are different levels of uncut support gems, but that just determines the tier of support that you can cut from it

maiden karma
#

If there are no support gem level then so many of them are gonna be ass

spark silo
#

like this one apparently lol

scenic ivy
#

could still quality them maybe, we haven't seen much of the qual system

proper pagoda
#

i think that crit gem just doesn't roll the 20% less on crits

#

otherwise it makes no sense

#

still a mid ass gem

scenic ivy
#

Also always take note, poe2db scrapes info from stuff as it's released. That gem may have been shown off-hand in a video like 2 years ago for all we know when it was added in

#

Things are changing like, daily at this point

spark silo
#

true

unreal girder
#

isnt this just free exposure if you do all 3 elements in a hit?

thorny path
#

Crits are hits, that gem would work exactly as it reads

scenic ivy
unreal girder
#

I mean you dont even need tri ele

#

just a bit of each

#

you can still focus on one for 99% of your dmg

thorny path
#

Why take ee then

unreal girder
#

well assuming you path by it it's 1 point for free exposure

#

ofc I dont know how available exposure in general is going to be

#

but it's also a good way to scale tri ele builds for sure yes

short timber
#

anyone know how much spirit we're gonna have roughly?

maiden karma
#

I was told 100 base through side quests

daring jay
proper pagoda
daring jay
proper pagoda
#

where they said that?

#

also nice pfp

daring jay
#

i think it was in the big announcement honestly. the part where they were talking about bosses in the campaign. Like the ones you get permanent rewards from

daring jay
proper pagoda
#

ah k

daring jay
#

this might actually be insane for flicker strike

#

The real question is how can you apply snipers mark to as many enemies as possible without having to manually use it

gloomy basalt
#

I don't think charges give you inherent buffs anymore.

daring jay
#

you strike 3 additional times per power charge

gloomy basalt
daring jay
#

uhh this could be good

#

6.3 cd though

scenic ivy
#

6.3 is pretty specific, probably shortens at higher levels

#

since there's not really anything else that could improve with levels haha

daring jay
#

true xD

proper pagoda
#

is there any footage of supercharged slam? im not sure if im understanding the gem right. I assume all 3 aftershocks would be at 300% more damage each?

#

or it might be 1st one at 100%, 2nd 200%, etc

sterile latch
#

looks like it

#

personnally it's the warcry line i dont get, maybe we're missing some

maiden karma
proper pagoda
maiden karma
#

Probably an Exilecon video

proper pagoda
#

damnit were really digging now

maiden karma
# proper pagoda oh shit can u link if u have it? like how old we talking?

This video contains copyrighted material from IGN. Check out the full video here: https://www.youtube.com/watchv=MKX1aPd6LjQ&t=288s&ab_channel=IGN

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▶ Play video
#

Even got the timestamp

proper pagoda
#

damn ty girl. i wont talk about hammer of the gods for 1 whole day as a thank you

#

this looks ok for totems. AoE a bit small but maybe he didnt scale it

maiden karma
proper pagoda
#

ok im logging into totems holy these sceprtres are busted

#

15x supercharged slam totems

daring jay
#

Anyone knows if this would insta kill the illusion? im imagining 20% of 1 hp could either just be calculated as 1 hp or 0

scenic ivy
maiden karma
proper pagoda
#

i have now regained the right to discuss hammer of the gods

loud geyser
#

Warbringer probably has something for an extra totem as well. Maybe.

maiden karma
#

Where are you getting 15 totems tho?

proper pagoda
#

idk, 180 spirit from campaign, 200 spirit on these sceptres x2. so assuming theres NO OTHER SPIRIT in the entire game thats like 600 spirit

#

so were already at 12

maiden karma
#

1 sceptre

#

You can't dual them

proper pagoda
#

ah ok, so were are 8

#

still good

#

and thats assuming theres literally no other access to spirit

maiden karma
#

180 from campaign?

proper pagoda
#

thats what someone said

#

30 spirit per act

maiden karma
#

I was told 100 total

proper pagoda
#

ok fine so conservatively 6 totems

#

but like

#

theres no way there isnt spirit on any other gear, tree, etc

#

like theres just no way...

maiden karma
#

There was one of those ultimatum runes that gives 15

proper pagoda
#

there might even be a multi somewhere on tree

#

like i gotta imagine i can get to 600 spirit in this video game.

#

and like the other mods are also busted for totems

#

like 120% inc damage, attack speed, etc

#

i wonder if sceptres can roll level of melee gems like in poe 1

maiden karma
#

You can supposedly offhand them with a melee weapon so there is a chance

proper pagoda
#

if u can get like 100% spirit, 120% inc damage allies, 20% attack speed allies, +3 melee gems HOLY

midnight bolt
#

u sure abt it? all i heard is that u can weild it with a wand

native widget
#

Skills added via passive, accendency or items can all be supported by support gems😮

#

Gemling is gonna be nuts

midnight bolt
#

They also said that quality will be substantially more powerful so ye

proper pagoda
#

wtf is ancestral warrior totems crit chance

#

wait nm its bricked u cant summon it with sceptres i think

native widget
#

Gemling is prob like what deadeye tornado shot used to be lul

thorny path
native widget
#

Giga expensive

proper pagoda
#

WORD

#

ITS SAVED

#

are we sure u can do that though?

native widget
thorny path
#

yes sceptre can be offhanded with any weapon

proper pagoda
#

ok were back baby

thorny path
#

Just realized that sceptre being defacto a weapon for minions means an ascendancy doesn't need all minion nodes to scale minions and can instead do other stuff at the same time, like Infernalist does

maiden karma
#

40% more speed

proper pagoda
#

hammer of the gods 100% more damage while dual wielding?

maiden karma
#

Of course all the good leech shit is on the opposite side of the tree from bloodmage

#

Why did they have to do this

#

MINION GEMLING ALERT

#

THERE ARE ALLY NODES IN STR/DEX AREA

proper pagoda
maiden karma
#

I had the INSANE opportunity to check out Path of Exile 2 in an early access event recently & I'm super excited to finally be able to share some of the info & gameplay with you!

Thank you so much to @pathofexile for the opportunity!

Check out this fun first look at PoE 2 & show it some love!

Path of Exile 2: Warrior Skills & Talent Tree Overv...

▶ Play video
proper pagoda
#

ooh didnt see this node

#

thats a juicer

maiden karma
#

Hold up

#

If you're dual wielding 2 2handers, you should benefit from both 2hand and dual passives, right?

proper pagoda
#

yes

#

totems are not minions correct?

#

doesnt have the minion tag but want to be sure

maiden karma
#

Yes

molten shale
#

totems are their own thing

#

yeah

maiden karma
molten shale
native widget
#

😭

#

Gemling minionmancer it is

bitter geyser
#

on that note, are
allies = minions and co op players
minions = minions

native widget
#

Witch is so cooked

#

Anyone know pob dev?

maiden karma
#

Interesting, avatar of fire is way lower down than I thought it would be, but blood magic is way higher up

thorny path
native widget
#

npc is not ally

proper pagoda
#

man warrior tree kinda nuts

maiden karma
#

Templar when

#

Bloodmage with a flail sounds sick

daring jay
#

I saw a video where he said if it says "increased" it additive and when it says "more" its multiplicative. So does this mean you get +30% chance to ignite or it multiplies your chance by 1.3x?

#

thinking if it gives you a chance to ignite if you dont have a chance to ignite to begin with

maiden karma
#

Ailments work differently here

#

All fire damage can ignite

#

This increases your odds of adding buildup by 30%

daring jay
#

you can't ignite with a none fire ability?

thorny path
#

Only fire damage can cause ignite

maiden karma
#

Infernalist can with an ascendancy node

daring jay
#

ahh okay

thorny path
#

Only lightning can cause shock, only cold can cause chill/freeze

#

by default

bitter geyser
#

q about weapon swap: does anyone know, is there delay when you use a skill to automatically swap weapon sets?
i saw the dev demo-ing it but i couldn't tell

maiden karma
#

There is a short delay

bitter geyser
#

dam

maiden karma
#

I saw a notable that makes the swap 50% faster

bitter geyser
#

oh ok nice

#

also what are these red circles?

#

set #2?

maiden karma
#

Looks like they're all slams, so I'm guessing that's the titan ascendancy ancestrally boosting them

sterile latch
#

Monk skills seems really boring ngl

thorny path
#

The cool thing about weapons being so distinct is that what may not cool to one person could be super cool to others

#

Just use what you think is cool

scenic ivy
#

And of course that's just something the devs made, surely player created builds are going to go off the walls

#

not to mention they seem to be using one of the staff slams as a travel skill. Haven't seen many people talking about that

#

Looks like they're using it like a poe 1 leap slam or shield charge

scenic ivy
sterile latch
#

Yes it looks cool to play, legit a fighting game, but the skills themselves are all like "deal frost damage"

#

it's all about movements seemingly

scenic ivy
#

To each their own, that's fair. I'm probably not playing monk myself, but I'm not exactly sure what you're looking to get out of a class. "Deal x damage" is kind of how the entire game revolves lol

#

I'm not trying to defend monk to the grave or anything, but I'm just not sure what makes something like this unappealing vs what any other class is doing

sterile latch
#

for example warrior has a lot of mechanics: stun, break armour, jagged ground etc

#

with monk i have trouble to see them :d

#

you hit it hurt 😂

#

lightning has some interactions with power charges

#

but it's probably incomplete

scenic ivy
#

I mean every class is going to have stun and armour break if you spec into it. Titan has some ascendancy notables that spec into it

sterile latch
#

because it doesnt look very sustainable

scenic ivy
#

Monk specifically revolves a lot around power charge usage as well

#

Well certain quarterstaff skills do at least

thorny path
#

Combo, ailment consumption, power charges, trigger skills

sterile latch
#

yes 2 and it's lightning and it looks hard to sustain

thorny path
#

You aren't supposed to sustain charges, you earn it

#

Just like Warriors have to earn a heavy stun on a boss

sterile latch
#

i mean, you consume them so you'll have to regain them

thorny path
#

That's the loop if you want to use those skills yeah

scenic ivy
#

That's the beauty of building. Here's one simple way to get ezpz power charges. Level up that combat frenzy gem and you've got a steady supply of power charges coming in

daring jay
scenic ivy
#

Yeah you can

daring jay
#

oh

scenic ivy
#

It works like elden ring, first freeze is easy-ish, then subsequent freezes have a longer buildup

#

Same with stun

daring jay
#

i really wanna know where "resonance" is on the skill tree

#

there is also a node somewhere that does so all effects gained from spending a power charge is 2x which seems insane

bitter geyser
static plinth
#

Its mirrored to Conduit

#

Wait that might be Precise Technique not Conduit

#

Wait that's ghost reaver

#

So maybe the one below it

daring jay
#

Dude i wish we could look through all the nodes in the tree

static plinth
#

Either way its definitely on top half, aka reasonable to grab for Monk

daring jay
#

its so hard to get a clear picture when you see 10 nodes on one video and another 10 on another video

#

uhh nice

#

not bad

static plinth
#

Supreme Decadence real?

#

nvm thats Eternal Youth why are these identical looking

static plinth
#

Just realized im thinking of building a fucking autobomber as my first character

#

Free me from my chains god

#

im FREEEEEEEEEEEEEEE

flint flume
#

Do we know if dots can crit in PoE2?

#

Trying to theorycraft a chaos low life build

short timber
static plinth
#

Good news

#

Spell of 8 trillion totems

#

Oh wait you already accounted for that

#

nvm

#

mb

scenic ivy
#

Sniper's mark on poe2db is currently listed as only "mark, duration" while the other marks are listed as attacks. So likely sniper's mark is out of date and is also considered an attack, so "cast on" skills wouldn't work

short timber
#

then there's really no good way to generate charges

pastel forge
#

is there more leaked nodes in blood mage ascendancy?

short timber
#

outside of possible uniques

#

Lingering Illusion is prob good enough for charged staff but not for falling thunder

scenic ivy
#

For mapping, I would say that combat frenzy is a good bet because you can freeze fairly consistently. Alternatively, you could forgo resonance and just use lingering illusion for bossing

short timber
#

depends how well it scales

scenic ivy
#

killing palm as well is something, especially considering we can get culling strike range increases

scenic ivy
short timber
#

1 charge every ~5 seconds that also forces you to go get a keystone not the greatest

scenic ivy
#

Yeah depends on how well it scales at higher levels, or if gem quality helps. But we're going off of very very limited info. Still have like a million other options to look at once the game actually drops haha

scenic ivy
#

That's why I'm firmly just going something foolproof as my first character like a standard thematic witch hunter. Don't wanna get too far ahead of myself and assume something like attribute or life/es/mana stacking will be an easy thing to do

pastel forge
#

kinda sad that you can't get gore spike + vitality siphon + crimson power together, since that's gonna take 10 pts and we are limited by 8

static plinth
#

Does Bloodmage remove the mana cost or does it do the Covenant thing

#

Cuz if its the second one, your first ascendancy feels like you're just nerfing yourself lmao

scenic ivy
#

It costs both life and mana

#

But jonathan failed to mention in the video that the blood orbs that drop can heal you to double your max hp lol

static plinth
#

Still feels kinda shitty though

#

...MANA TEMPEST BLOOD MAGIC?

#

Either that's crazy or instant death

#

Guess you dont get most of the buffs but you do still get 50% of damage as lightning

#

Actually this thing is so quick to cast and only has a 1 second cooldown, maybe you just spam it?

#

Then the mana cost constantly resets

pastel forge
#

you probably dont invest into the node until you pick up siphon for the spell dmg life leech

static plinth
#

Not having an ascendancy til two trials sounds possibly even shittier than the first node just being bad

pastel forge
#

unless you are doing some non-spell blood mage

#

is the second ascendancy level gated or something?

static plinth
#

Every node of Bloodmage is behind the spells cost life node

native widget
gusty bone
#

How would Blood Magic with Pyromantic Pact?

static plinth
#

Or you have no Infernal Flame due to having no maximum mana

#

One or the other

gusty bone
#

What would be the cost of your skills, Life or Infernal Flame?

static plinth
#

Life

#

You never spend mana, so you never gain infernal flame

gusty bone
#

I see

maiden karma
#

Attack bloodmage isn't free from it

native widget
#

😔

#

i wanted to play bloodmage so bad, why does it have to be this way

#

chrono minionmancer might not actually be a bad idea at all

maiden karma
#

Time freeze boss and pile on the boys

native widget
#

yes

#

is there any big cd spell thats good on int character?

maiden karma
#

Haven't seen any spells like that

native widget
#

😔

maiden karma
#

But there is a damage boosting support that puts the skill on an 8 second cooldown

native widget
#

wait what?

#

whats the name

midnight bolt
#

well flame blast has highest damage effectivness in the game and has no cd

#

🙂

elfin ruin
#

glass cannon sorcerer monk chronamancer

any thoughts
is it doable

native widget
#

ohh i see it

maiden karma
#

2 classes at once isn't doable

native widget
#

hourglass huh

#

Second Wind + hourglass + cd reset, so you can spam a heavy hitter 3 times in like 2 seconds

#

viable?

elfin ruin
maiden karma
#

Sure that's fine

#

Playing a class in neighbouring tree section should work

native widget
#

@maiden karmaany thought? any spell that is a good boss killer?

maiden karma
#

I'll let you know when I actually get access to the game and have an answer to that

native widget
#

lul

#

im holding you to your word

#

i think i found it

#

comet seems pretty good no?

maiden karma
#

I don't really care about spells unless it's trigger shenanigans

#

Speaking of which, if triggered skills are allowed to build up energy then they might be able to loop each other

native widget
#

but trigger gems are really spirit expensive

maiden karma
#

Do supports increase the spirit multiplier as well?

sleek depot
#

Singer Barbarian anyone? Might be viable?

maiden karma
#

Yes

sleek depot
#

Could play the 2 button DD potentially, but w a singer barb D2 twist

#

Sounds fun af

maiden karma
#

Corrupting cry and swift affliction were recently revealed

native widget
#

hear me out... chronomancer with comet, added cold damage, hour glass, second wind, spell echo, concentrated effect

#

6 cast of comet in 2 seconds

#

while boss cant move

sleek depot
#

I've seen stuff for hammer of the gods (24 sec cd)
Comet could be good too tho

#

Boss will likely be unaffected by time freeze, or the duration heavily reduced

native widget
#

wait hold on, does the chronomancer cd reset refreshes both charges on second wind??

maiden karma
#

And what do you do after the combo?

native widget
sleek depot
#

Chronomancer CD reset is probs better for clearing packs/rares than sustain dmg for bosses

maiden karma
#

So is this a spell or minion build?

native widget
native widget
sleek depot
#

True, could be 10 secs or it could be 60

native widget
#

if 60 its gonna be like boss only

sleek depot
#

If it's 60 it'd be for defensive purposes not offensive tho

native widget
#

i can prob also throw in a trigger on freeze spell, too

#

and have a side small spell just to throw around

#

lots of options

maiden karma
#

If it's anything less than 24 then mace chrono is gonna get real silly

craggy hearth
#

Hello i read in poe2 poison no longer stack, so is there a reason to spam a poison ability or refresh before it expire does the same thing?

maiden karma
#

There are many ways to get poison stacks

native widget
#

there is the reduce cooldown support

#

nvm prob more like 40

#

but yeah

craggy hearth
sleek depot
native widget
#

💀

#

doubt it would be that short

sleek depot
#

Just saying, if it is...

#

lol

maiden karma
steep smelt
#

yea i can not see chrono being 10sec as that would make any long cooldown skill 10 sec which would be way to powerfull, personally i am expecting 25-30sec

craggy hearth
#

Ah cool ty 🙂 curious if the 'double stacks ' count at the end of calculation,ie you can do 3 stacks then it double

maiden karma
#

Would be a bit stupid if it only added 1

native widget
#

also if cd reset refreshes both stacks of second wind....

#

omg

#

its gonna be so strong

sleek depot
#

Unless we can put second wind on the time reset >:)

native widget
#

nah uh

steep smelt
sleek depot
#

Note the buffs above chrono reset?

native widget
#

bro did not look

sleek depot
native widget
#

More Duration support prob a must a time stop

maiden karma
# sleek depot

You can't exert an attack twice with the same warcry if that's what you're thinking

sleek depot
#

The chrono resets warcry cd too tho

maiden karma
#

So you plan on pressing 7 buttons to do this combo?

sleek depot
#

Yes

#

Of course

#

The intended way PoE 2 is to be played

#

Piano buttons

maiden karma
#

This is support efficient, but not sanity efficient

sleek depot
#

Haha, very fair

native widget
#

you COULD, use a forbidden technique and only have to press one button 😶

steep smelt
#

tbh I still dont see how that math adds up with those buffs, I mean infernal will make one of the hammers double damage - becuase you can not double empower a attack, an Empowered attack takes either a "skill" that makes next attack empowered or an empower shard do they not ?

maiden karma
sleek depot
#

Yep, just repeat it

#

And that doesn't include Hammer supports either

#

Can't run brutality sadly cause of infernal

maiden karma
#

You wouldn't want brutality either cause you'll need to scale your damage with fire

sleek depot
#

Yeah, but there's plenty of options that'll be available

#

I would never play this tho tbh

#

Sounds cancer af to manage xd

steep smelt
#

right lets do the math right so lets cut it in half each hammer should be doing 5228%, with a base of 1307 - infernal cry adds another 1307 making 2614 so you are presuming that seismic is going to give 100% increased damage as a stacking multiplier ?

sleek depot
#

Yeah essentially

#

If you look at supercharged slam it states this:

#

And aftershock in PoE does 150

#

w earthuake

maiden karma
#

Each ability has its own aftershock

#

We don't know the multiplier on seismic

steep smelt
#

because if your basing that off the fact that seismic exerts granting the next attack to trigger multiple times then does it not make sense that only the first of those would be empowered and also as infernal cry only empowers the 1st next attack not the ones after ..... Yea i was just thinking that would that aftershock not effect seismic not the hammer itself 0.o

sleek depot
#

Yutt, all of this assumes a 10 sec cd on chrono which is probably outlandish

#

Even then, 20 seconds would still be double the dps than without chrono

steep smelt
#

even if your assuing 10sec CD how you gunna build up the endurance charges in 10sec, chrono said it resets health mana and cooldowns in the teaser it said nothing about charges so are we just again hoping it works like that ?

sleek depot
#

That's fair; we still don't know all the aspects of the reset, it seems like a safe assumption but there's no way to know

#

Not that anyone should leaguestart with chrono/hammer to begin with, given how ambiguous it is

#

We'd need numbers/testing for sure

steep smelt
#

ya imma be honest i imagine GGG thought about the hammer and chrono combo pretty early on and have put in ways to balance it

sleek depot
#

Otherwise people are going to have another TS Poison Occultist dilemma xd

sleek depot
steep smelt
#

i would imgaine so yea becuase in theory what ever chrono's CD is will be the highest CD of any ability so if it is low it would be pointless having high CD abilities

maiden karma
#

Something ain't right

steep smelt
spark silo
#

it's unfinished lol

maiden karma
#

They took the shot out of tornado

spark silo
native widget
#

Lmao this is literally just summon tornado no?

maiden karma
#

Nah

#

That tornado absorbed projectile damage, this one multiplies them

slim cosmos
#

WHERE YALL GETTIN THESE NUMBERS AND SKILLS???

spark silo
slim cosmos
#

AWE SHIT TY

maiden karma
#

This is sniper's mark tornado donpog

steep smelt
#

wasnt there something in the video that showed that it summons tornado and then you shot into the tornado and it mulitplies and redirects other shots... if that makes sense

native widget
#

wat?

spark silo
steep smelt
#

it was around the same time in the video it showed the merc shooting the bell i cba to look it up right now lol need more coffee first haha

#

oh there you go aronjerda found it 😄

spark silo
#

can't wait for the screenclearing deadeye ts builds again lmao

steep smelt
#

I can't wait to see what they have done with RF rework 😮

spark silo
native widget
#

Its now gemling

#

Deadeye is dead

spark silo
#

💀eye

steep smelt
maiden karma
#

Waaaaaaaaait a minute

#

Delirium is in the game

#

Does that mean cluster jewels are as well?

#

All the tree previews we've been shown included the fancy cluster sockets on the edge of the tree

odd sonnet
#

No clusters.

snow mist
#

Asked this once before with varying answers, gonna ask once more out of curiosity lol. Complete newb here. y’think Chrono x Warrior (2h hammer) build viable? Imagine it’ll be trash but love the concept lawl.

proper pagoda
#

trash imo

pastel forge
#

chrono seems cool but like how many builds can actually take advantage of the tools

daring jay
#

i wish they just released the entire skill tree for us to look through. I swear we can already see like 80% of it but its split into like 10 different videoes

hexed frigate
#

Anybody interessted by blood mage here ? 🙂

half ingot
#

int gives mana and mana only, right?

#

in poe2

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str is life, dex is accuracy

#

I forgot what int does

daring jay
#

I heard someone say yesterday that marks in POE1 only applies to 1 target. This seems interesting since "hand of chayula" is an AOE ability that applyes curses and marks. what do you think?

half ingot
#

I was thinking of making a dex or int stacking monk for my first char, depending on what int does

daring jay
#

hand of chayula will be insane for bosses atleast

#

would maybe be too strong if it applies marks on packs

half ingot
#

it does

#

u can also run all curses as auras

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with spirit

#

using blasphemy

#

also very strong

#

enfeeble gives u basically a flat 20% dmg reduction

#

hand of chayula looks like smth I would use for an offesnive curse or mark

#

definitenly not defensive

maiden karma
#

And 1 extra curse is a keystone now

half ingot
#

I think u can run 1 curse and 1 mark

#

at the same time

#

not sure

#

without keystone

maiden karma
#

Marks are curses

daring jay
#

ohhh thats good to know!

scenic ivy
#

no no, marks are not curses in poe 2

#

There's a distinction now

daring jay
#

it doesnt say "curse" true

scenic ivy
pastel forge
hexed frigate
#

@pastel forge but pretty 0 content about it

pastel forge
hexed frigate
#

Yeah, nodes or spells

scenic ivy
#

tbf titan and witch hunter nodes were more of an accidental leak than anything else haha

pastel forge
#

i think there was a comment in some reddit thread talking about the other nodes

daring jay
#

There is videoes on Str, str/dex and dex side of the tree

pastel forge
#

oh wait nvm, that's probably the regular passives

daring jay
#

pretty sure dreamcore is doing a video a day where he shows a side of the tree

#

there is also like a ton of random gameplay footage where you can see other nodes, but its so tedious having to go through a 4 hour video to see a handfull of nodes

pastel forge
#

Fast Metabolism / Voracious / Savoured blood are leech related nodes on the passive tree i think

maiden karma
#

Can't wait for str/int to have all the cool shit and no classes starting there

pastel forge
#

dont think there's other leaks for blood mage specifically

maiden karma
#

Although bloodmage is the only ascendancy that doesn't miss out too much from long travel distances due to life translating into damage

pastel forge
#

gore spike is like a middle node on one of the blood mage paths

#

so i imagine the last notable in that path will be somewhat crit related too

maiden karma
#

Malice sceptre gonna be huge, depending on how easy it is to avoid minion rolls on it PlsRember

pastel forge
#

what's the main source of hp tho, i heard there isnt much life nodes on the passive tree now?

#

is it just stacking str or something?

proper pagoda
#

Yeah str and flat on gear basically

pastel forge
#

i guess if im doing a blood mage caster, im just aiming for min int and putting the rest into str

daring jay
#

Has anyone seen the nodable that says something like "spells that use charges will gain double the benefit from consuming the charge"?

proper pagoda
#

New build idea coming in hot. Volcanic fissure totems. 12x totems spamming fissures. Me rolling slamming around proccing 9000 fissure aftershocks per second

alpine summit
#

Can i build a Bloodmage while totally ignoring the minions side of the witch?

#

will that be viable

proper pagoda
#

I bet more duration would double dip fissure duration and totem duration

proper pagoda
#

Should be doable for sure

alpine summit
#

nice

uncut bay
#

thats what I want to do

alpine summit
#

havent played too much d4 :(

#

dont know what is that

uncut bay
#

a blood mage

scenic ivy
#

Yeah combining what we've seen from some clips of infernalist and what jonathan said, they seem to be backing away from making another necromancer ascendancy, because it kind of just pigeon-holes builds into like "Do you want to play minions? Play this one singular ascendancy" like in poe 1, barring occasional guardian minion builds that pop up.

We saw in another clip of infernalist that it seems like the main minion stuff you get from the ascendancies are the small travel passives on the ascendancies where infernalist had like "x% inc minion damage" on one side of the tree, and "x% inc spell damage" on another. So you'd be swayed towards playing minions on witch, but it's not as locked in as it is in poe 1

daring jay
#

i swear having 9 6-links is tough to manage

proper pagoda
daring jay
#

true that yeah

proper pagoda
#

I just hope there's multi totem support or u can get juiced totem summon speed.

wet granite
#

Anyone planning flicker strike?

midnight bolt
daring jay
wet granite
#

What u got planned up?

daring jay
#

same :D

#

well you need power charges and i think, depending on where it is on the tree this might be way easier than other ways

#

with this

wet granite
#

Ohhh

sterile latch
#

every monk will take flickter strike, it just looks too good to miss imo

wet granite
#

Monk as base class?

daring jay
#

you really need that or its gonna feel mid (as far as we know with the nodes we have seen)

#

there might also be some uniques that gives power charges

proper pagoda
#

Rue was talking about using skeletons and that sacrifice skill for power charges

daring jay
#

I also heard that there is a node somewhere on the tree that gives you 2x benefit from spending a charge. Meaning from 1 charge you would get 6hits with flicker striek

#

that + you use the support gem with 35% not to consume charges

proper pagoda
#

That sounds busted if true

daring jay
#

so with 3 power charges you would have on average 25 hits with flicker which is insane

proper pagoda
#

Yeah that sounds too broken to be real

#

But idk

daring jay
#

well it was dreamcore who said it so its true

#

the only thing is can you get that node + the one i posted up top without gimping your build

static plinth
#

We still have anoints

daring jay
#

TRUE!!!

#

i forgot about that

#

thats siiick

static plinth
#

Resonance is the other thing you need?

#

Im pretty sure thats top left which is kinda ass to reach

daring jay
#

yeah if you can't get power charges reliably without it

proper pagoda
#

What is the node that doubles effect of charges can u lin

#

I feel like that must have a downside

daring jay
#

he didnt show it

#

only said it in a interview with talkative tri

proper pagoda
#

Oh.

static plinth
#

I wanna do max frenzy -> Barrage -> max frenzy -> Rain of Arrows

#

I think that minimum works out to like 2k arrows

daring jay
#

how would you get frenzy charges?

#

hunters mark or?

static plinth
#

Id have to combine a couple things

#

My friend is going to be running shield so i might force him to get both Resonance and Conduit

static plinth
scenic ivy
static plinth
#

He's also planning on running Merit of Service so i got stonks

#

Also the fact we just get really good keystones for a gear piece is awesome

#

No need to path to Titan's Blood or Iron Reflexes

#

(assuming you give up basically that entire gear slot for them)

daring jay
#

Something that people don't really think about enough is that since every class can use any skills/weapons, what class you pick really only adds up to whatever ascendancy you like + where you start on the tree. Since that is the case and we don't have full knowledge about ascendancy and the tree you effectively can't choose what you want to play yet until we know.

wet granite
daring jay
wet granite
#

I mean the resonance passive