#2┃after-acts-help
1 messages · Page 220 of 1
if friends have not explained me about trading then i wouldnt even know about it xd
on SSF the real currency is chaos orbs, i only used like 20 all league, everything else i keep for final slam
what is "ssf"?
solo self found no trade
any benefits of playing this or just personal challenge?
for data
challenge, trade is too easy for me. i prefer HC trade because of the limited economy
divines are whatever, i save it to min max my best gear later or reroll implicits
orb of annul is better , because its the only way combined with chaos orbs in POE2 to hit an affix i want at the very end of my gamble curve
i also do not hide any items in POE2 with the loot filter so i set it to soft. it hides items that are useful to me
and it gives a VERY wrong impression of what quant is actually doing for you in POE2
alchemy orbs are the same value as transmute/augment/regal/1 exalt
so dont worry too much about alchemy drops
i can go on about crafting strats in this game but it will go above the average player
no go on, I'd like to have an easy time in trade too
currently just doing recomb crafts and some annul/exalt slams but it seems investing in items that will go boom is the way I guess ?
what are you trying to hit ?
am mostly trying to scout items that are looked for I guess ? And recomb weak stat with strong stat + good fracture and then spam exalt and pray. To sell for a few divs for profit, smthing like that
but I saw people invest in certain items instead at league start and just make profit of that I guess
well firstly, you need 4 fractures to have a half deterministic chance to hit the fracture you want
well yes but I can also just buy it for cheap
because 4 affix = 25% each time, on your 4th time you should hit if you havent before this
if its easier to buy on trade then do so i guess... but my strats are pure game systems only
hmmm
well im curious anyway if you even wanna tell your strats and arent lazy to type em 
once i hit the fracture, then i would orb of annul the 4th affix
then chaos orb to hard target the 2nd best affix i want
if it results in a 3rd best affix on lucky chaos orb slams, better win
otherwise greater essence can do the 3rd
yess something like that with good fracture
like if i hit phys % and phys flat, then greater essence will guarantee even a t1 attack speed, its better than exalting
but with wand for example, I usually do something like... get decent fracture suffix, +5 whatever the element is, and then combine with another suffix in recomb like cast speed
So with that all suffix are blocked and you get a good chance getting your element dmg / spell dmg
when you exalt
you can guarantee cast speed iirc on wands with greater haste
so you recomb your perfect prefix/ suffix, then guarantee the cast speed with greater haste
t1 cast speed is better than a failed exalt
its pure percentages
if you want to reach a perfect rare in week 3 of the league i guess this is the wrong game
well lately I figured out I can farm good bases in expeditions for early league
ig for next league
yes its ok to learn and be better next league , in POE1 your still a noob after 1000 hours

ppl here are giving up early hahaha
idk my goal is be one of the people that somehow reach 100 div easily
if its with marketing, crafting or both
but it doesnt seem any close

guys tablets with modifier with chance add modifier rare monsters are removed?
depends you can either RMT/TFT dodgy trade your way through or earn it ethically
just dont think too much about being economically competitive on sc trade
I can proudly drop my morals for trade as long I know a method to get rich 
naaah I dont care about that, I just want my 100 div goal

yeh thats not my goal , i dont need it anyway
yeh but GGG will only make this game easier from here...... but not that easy
this is not d4 or bench POE1 with loot dropping by some knowledge alone
but so you would just recommend understanding the good craft and up your chances to get the currency I aim for?

yes, if you trade currency then you can only craft more and more
well true... thats why I want to get ahead of people
Since they switched to last epoch or whatever

when you are dealing with limited currency theres serious room for failure / risk
more room for learning 
u wana know the truth? 100 div is nothing. 3 months league, just by playing normally u'll reach it in the 2nd month by not trying
you do not need currency in POE2 either, because a blue item or yellow item dropped on the ground is equal to 1 transmute/aug / alchemy orb
well I dont want to farm all day
ull be doing it for xp~
the currency is used to further push the %s forward
Hmmm... I mostly saw the currency to invest further to get more profit 
theres a reason im not using gold atm for the memes, to see how much i can just depend on ground drops/ identify / aug / exalt
problem mostly is figuring out what to invest into
Isnt picking up all that hella work ?

i pick up white items
its what ive done since the days of diablo 2 20 years ago
and yes theres value in it, including an ilvl 82 white base
all ?? 
white items relevant to me
oh right you in ruth too
and yes, i use armour/eva/ES on my build, i dont copy the meta
armour/eva/es... I can imagine the pain managing all stats for it
sc trade players tell me here that armour is shit btw
i tell them they are wrong and they think im trolling them
i dont even use eternal youth
i use damage on full life for extra DPS
my full eva is 80% with tailwind
eternal youth is not good for me because ghost shroud refills my ES, just dont get hit that often
in POE1 theres 100 more ways for mobs to one shot you, its not the same in POE2
from what sourcce btw?
passive tree LOL
i also use life leech anyway, so i dont have to press the life potion each time i get hit
i negate small hits via life leech like the slayer in POE1
i have that helm too, its a good helm when i do my next build (warrior)
i have 140ish / 300ish uniques on 0 MF , rarity on map mods is the best prefix but you are not disadvantaged doing other prefixes
any way to make deli map more visually clear? i cant see on ground effect
the real quant/MF is via your clear speed not just the prefix
i only stress this alot because i see alot of negativity about loot in the POE2 community, just play the game and it will drop
its boring if you can deterministically drop a headhunter every league, its just the same result league after league like going for a morning jog
well thats a POE2 problem because even the ground pops are buried between textures/walls
you simply dont want to stand at the same spot , you always move
and its ok to wait 1 second for any ground pop to resolve before you move to it
strongboxes in POE2 have alot of misinformation anyway, the packs and any affix you add on the strongbox do not drop loot immediately, the loot itself is multiplied after the strongbox mobs are killed + affix
it works exactly the same as POE1 ruthless
people do overkills with their stats often anyway
most of the time what they have is already enough to finish most of the game but they crave for more
yah but currently the challenge is just not enough to warrant having BIS items
ill wait until the real act 4 - 6 is out and better mobs / harder bosses
but eitherway your playstyle is cool 🫡
on 0.2 its kinda not fair for the average player to think they can reach to the top that easily, POE is not about that
GGG will have to balance early game curve better which i think act 1 - 3 on HC is wayyyy harder than the current end game
and then 4 - 6 can slay us all
arbiter is kinda tough from what i can see, but its the only real pinnacle boss atm, it can be nerfed once pinnacle no.2 comes in
Well there will be balancing for sure.. I even saw that the ascendancy Trial bosses had double the intended health 
accidently
trials are easy if you know what to do even on HC
just make sure you dont die on 0 life with 75% honour resistance on HC
well you get used to them quiet quick but the fact that they had double hp is funny
yeah but you have the chance to double your dps on a shrine buff on trials
not counting relics, i agree it should be double HP
OH so your char actually dies

yes if you have full honour resistance on HC you can die
if you have no honour resistance on HC you will only lose honour and not die
it teaches you how to not get hit, you sink or swim
you also get 100% evasion if you dodge properly on bosses, dodge is seriously OP in this game
i would prefer a stamina bar or a cap to dodge
it wont happen cause community will only mald
yeah I agree, when starting out with poe and doing your own build with not much knowledge... got not that much options but to learn dodging stuff
i do my own builds and experiment my way, if i only reach t5 maps or even campaign its an achievement and i can do better next time
it shouldnt be a free ride otherwise players can /quit when they had their perfect run
theres nothing else to play for
and my build is fragmentation rounds which is sub 0% representation on poe2 ninja
phys crossbow for the win
can we already use the same weapons in both sets or is it planned for next patch ?
you might be real lucky for divines on trade because i believe unique tiers are HEAVILY buffed towards the player compared to poe1
GGG accounted for the less quant/free MF in POE2 is my wager
but of course its not as free as the normal POE1
yeah I will try investing in some trendy uniques while they cheap next league
and crafting items, depends what else we get
average POE2 players do not see this so GGG needs to be real conservative how they manage this
you already can hit big affixes in 700 transmutes vs 10000 in POE1, i dont know what the complaint is all about personally
they just eat whatever poe1 streamer who quit before they even put any effort into it
yeah I played poe1 a bit, I remember that a little 
GGG knows their game better than the current player opinions atm
the average trade player can only think of divines/exalts to buy their gear but the underlying system is so buffed towards the player this time around they cant even see it
well the player base is confused anyway... but its understandable cause I am too a bit
am not really sure what poe2 is meant to be yet looking at it
but also.. its early access so
it can change, but the original POE1 is so unapologetic back then
GGG had everything in their power to make the game for the masses like d4 , they chose not to give in to mainstream AAA $$$

well I'm not exactly good player, just average slow ass player, but at least I know how to self sufficient quite far into the game
don't remmeber much about poe1 back in 2013 although i do played since then
but for sure we had none of the crafting system today
its not perfect right obvs, but man back then its even worse
mark roberts was a top player and he got recruited to GGG
well... THE GREED FOR MOAR
the game is balanced for top 10%

the rest you either learn or just have fun
im just glad I can somewhat craft items and find bases to craft on them to make my gear
and somewhat understand the concept of defense and offensive laers
but there is always more 
in POE1 your death condition is much more difficult , ailments will literally kill you
and POE1 by act 4 you need near max res for certain bosses, in POE2 its balance to 0%
lmao tru
the devs in POE2 on the last interview even confirmed this
you can quiet literally invest purely in damage
how much easier do you want the game to be
if you dont have 75% fire res for the first act 4 boss, well good luck
campaign is much better than the end game with harder bosses
Thats what I feel like is missing
we havent seen real act 4 - 6 so it should crank up that difficulty imo
the campaign feels like super fun boss fights the first time I played through poe2 campaign
yet ppl are complaining so here we are
chris wilson was absolutely unapologetic about POE1's difficulty
yeaah but I think its mostly the endgame they complain no ?
which I can understand but, my goal is understanding market currently anyway so I dont care that much about it
early POE1 is worse than POE1 ruthless right now in drops
no need to bring POE2 into this even
POE2 is simply an easier game in general by design / systems. you wont die from not having corrupted blood immunity on your life potion
guys, i just completed a sekhemas that said that would give points but there r no points to atribute 😐
which doesnt even exist in POE2
doesnt ruthless give you less drops
yes but early POE1 was worse lol
Unrelated, but what kinda price would I be able to sell this jewel for, just picked it up
can anyone help?
i used one of these and i cant pick more points
you need to complete all 3 trials
oh
and activate the thingo at the end
you either use a price checker or manually scan similar items on trade , otherwise you list for 1 - 2 exalts
that jewel is good anyway shd be worth more than just 1 - 2 exalts
unless its oversupplied
the cheapest one I saw that was similar is 16d and the most expensive was 25d that were comparable, but that is a huge price range to be checking between
pretty much BIS jewel for Lightning Spear amazon as far as I can see
Im just not getting the currency to continue making maxed waystones. Regal,2 Ex, Vaal orbs per map just isn’t dropping.
nice ritual placement, no way in 😄
theres no straight answer but how much you are willing to wait
you wanna sell faster you underprice, you wanna sell slower you increase
I suppose I'm happy to wait, if it's worth as much as it seems to be, then I guess I'll start high and drop it by a div every few hours or so
yep list high then
alr tyty
i did the 3rd trial now, and still no points at the end
did you click on the ascension altar
yeh click the thingo that grants you points

F
at least you may have picked up some sweet relics for the next run
time lost jewels can be powerful anyway
it should
i cant confirm what you did or havent done without a screenshot btw
how many points have you spent so far
would love to, if the game hadnt crashed and ported me to the start
the first 2 trials
so 4 points?
well F then maybe you got hit by rollbacks
wait
but i think we cant confirm anything without more info to call it a bug
there you go
ty guys anyways
save our hate for GGG for when it matters
im guessing clicking the thingy only gives the points and i need to go passies to pick them
weird design choices
it wont happen again for you thats for sure
they are so much better then everything else in the genre in so many things, but then fail on such simple stuff
ohh its worse in POE1, google wiki and reddit is how you learn
It says that you got the points on your screen when clicking the statue
That's not on them tbh
i probably missed it, but, its confusing since it opens the points UI then
hey i only learnt i can have 3 slots on towers 2 days ago as a level 96 ssf
cause if it didnt open it you would go to passives screen and see them forcibly
console?
imagine reading and having a better strat (i can be even faster??)
pc
my fault obvs but i can only laugh at myself
happens to the best
happens to all of us tbh
reading hard
the map boss skill points is poorly explained here anyway, you need to google hard but not as hard as POE1
i d say that everything in-game is poorly explained
at least we get that tooltip info in POE2, its only annoyance is when you are playing and accidentally hitting the help button
POE1/2 its just straight google wiki (skip fextralife)
not fully informative yet but once we dig harder it will only be better
yah thats how i calculate boss damage etc
i dont know the multiplier on say map boss tier for example but you can still adjust by being careful and not just bullrushing
its not that much harder
they need to get rid of this force combo thing, the best parry in POE2 imo is instant life potion
you simply do not wnt to hold block shield instead without sacrificing damage against that mob
Coordinating attacks is impossible in simulacrum, I had to dodge or tank so often I had no time to do anything but basic shooting
waiting for the nerfs anyway its ok staying at tier0
The bosses were fine on their own even in round 15, it was the endless swarmd
i just need one suffering distill to make my final enchant for my end game amu
I finished t0 with 2 lives to spare, 1 will be impossible
of course poe1 bench players think its bad because they expect more but its balanced for me at least
simu is the hardest end game league mechanic right now
and GGG is planning to nerf it next update
Nod
cant even gain exp which is even worse
simu nerfs a lot of builds
it benefits certain builds of course but remember in POE1 its not balanced for all builds either
Even the alleged op LS build can't cope, combos are impossible to get enough frenzies to do real damage
you either make a build that can do all content easily or you make do
Define a build that can do everything easily this season
my definition of easy is different than yours, im using a sub 0% representation build on poe ninja
POE2 should not repeat bench POE1 where you can simply one shot arbiter
my grand hopes for POE2 is the perfect balance of knowledge + mechanical skill
POE1 is all knowledge first
imo for GGG to make POE2 as POE 1.5 defeats all purposes making both games concurrent to each other
0.1 became bench POE1 , and ppl just want an easy game
POE as a series never began like this
Hey im new and i was wondering if there is a way to grind for different unique? or do you just farm maps all day until they drop?
yes thats it, unless you know how to chance orbs correctly
theres prediction calculations right now on chance orbs but i believe the calculation is even more boosted in POE2
do different maps have a higher chance?
no
for me to explain this to you is pretty complicated to explain the tier system of uniques
target farming is not a thing, besides pinnacle boss drops
and i guess breach rings lol
you can target farm in this game
oh do different unique have a rarer chance to drop?
its just not deterministic
dam
try me, what unique do you want
theres 2 i want eventually let me find there names rq
yah lets see it
inb4 temporalis
first one is Choir of the Storm Jade Amulet which is a lot cheaper then the other one
the other one is Atziri's Acuity Moulded Mitts
okay, sadly I'm very unskilled even after 10,000 hours of poe*
im still in acts rn tho. im only lv35 so i got a while
btw the chance % is only a prediction right now, i believe the chance is even more boosted this time around
POE2's loot system is much more buffed towards the player atm from my calculations
this might sound bad but what are chance orbs?
chance orbs is basically POE1's tainted mythic orb
you basically chance the white base to hit the tier system itself
yah thats why its not included in this
its targettable obvs
if you hit defiance of destiny you win
choir of the storm is like lv 80 anyways so i cant use that one for a while
the tier system of POE is hidden by GGG and could be changed league after league
so we make a prediction to what GGG's rules are
what about the gloves? Atziri's Acuity Moulded Mitts. I saw that the cheapest one is like 20 divines
look up this website bro
A ladder for tracking and ranking user unique collections in Path of Exile (PoE)
ok
its tier 0 for a reason because its a fucking good unique to hit
do u use the chance orb on any gloves?
you have limited chance orbs obvs, you make that calculated risk yourself
if its what you really want in the league, you hard target
its much better odds than chance orbs in POE1
you need to farm tainted mythical orbs in POE1 to do the same
chance orbs are more expensive in poe2
does fracturing orb exclusively dropped by immured fury, or any monsters in cleansed map?
because its much more powerful
ok thx for all the help
the best stuff isnt for free
and theres less being generated by players
because no loot
disagree
less loot*
you do not need that to have success right now
in a game like diablo 2 which is the backbone of POE's design, you can farm 10 leagues and not hit certain items
its also not that important if you dont get it , you have other items/ good rares to make up for your build
less loot in POE2 makes sense because you need much less loot to hit the same affixes compared to POE1
the backend system is so buffed towards the player in this game
yup, i know how to calculate drops in POE2
top ruthless players use this calculations
thats why you pick up even blue items relevant to you in POE2
if not white
if you see my screenshots above you can see how little currency i use at level 96 ssf
they really did nerf breach ring drop rate, no rings in T2 xesht
but I picked up a choir you were just talking about
well its "balanced" for me , because if you really want a good breach ring you can invest everything into it
Yeah, I've only had 2 breach rings drop so far
the breach ring by itself you can craft it all you want
annul all the affixes if you want
on trade theres no excuses to obtain even more currency than an ssf player
"craft"
sure, but they dropped 3+ all the time last season, not getting even one is a bit rough
yah but 0.1 was a joke for me personally, it was too free and easy
you clearly prefer much harder gaming, sorry I don't
"too free"
thats ok, trade is there to have a much bigger advantage
you must enjoy suffering
im not suffering right now
loot game drops loot - "this is too easy! give me less loot!"
its not about less loot tbh
its about the dopamine of a single good drop
any old diablo 2 player can attest to this mentality
i dont mind slower pace of gameplay and lower loot drops, but i like feeling of progression and slowly getting stronger like in poe1
here i dont have that
i play ruthless POE1 anyway i like starting real weak and earning my power
I swear, as soon as people realize that exalted orbs can make really strong gear (sometimes), the ex:div ratio is gonna plummet
But trade league players just cling to them and never use them because they're also money
im 40 and i started from diablo, im used to low drops
lets not talk about d4 if you want lots of loot
yeah no
95% of the time i get the worst mods when i slam
have you compared POE1 exalting vs POE2 ?
why should it when divines are almost nonexistant
you can see how much worse POE1 exalting is
Which means that for a div, you can get 5 perfect slams
At least
its more like <1% and you brick item if you wont hit few in a row
i play hcssf myself not this league , but yes theres so much more to lose
sc trade players are on a completely different ballgame
If you recombinate, fracture, omen, and use other currency you can get a lot more mileage out of those exalts
hey.... orb of annul is OP on poe2 😛
i just feel like for newbies its very hard to get into playing the game, this league i made most of my currency purely from trades, first league i had nothing until i learned crafting basics and trading basics
Indeed
dude in POE1 after 1000 hours your still a noob, this is season 2 POE2
poe1 has problem with both content bloat and enigmatic mechanics
i love this game but i have tons of hours sinked in
if there was a truly softccore league I'd play it, and I'm sure lots of casuals would too
and i still dont understand some of stuff at all
theres POE1 bench if you want the easiest POE atm
GGG is trying to fix the current POE1 meta with POE2
theres no reason for both games to be the same concurrently for GGG
i hope they wont bend that way because i like having both experiences, but if they're not having both be same, then they need to make updates for poe1
POE2 isnt even balanced on 75% ele res
in POE1 by HC act 4 you want 75% fire res for the first boss
but at same time if they want to abandon poe1 then its sad for poe1 fans to get used to poe2
in POE2 you dont even need that, mechanical skill is enough
POE2 is already easier and more ppl are playing than POE1
That's kinda the idea. Poe is largely about starting off weak and clueless and becoming something greater.
It does this not only though the literal gameplay/narrative, but also on a metatextual level with the player going through a similar process. Learning the game's mechanics, crafting, etc. is a mirror of the character's power progression. It's a masterpiece of ludonarrative harmony ngl
its not about $$$ and player count for GGG if they stick to their vision
thank you, i love you
i think poe2 doesnt work like that right now
bench?
but maybe im just salty
in ruthless POE1 we call normal POE1 bench league
because the bench craft is a crutch
I mean... It kinda does, but the ceilings for both axes are much lower than in poe1
well, maybe true
it feels my power is fully dependant on luck gambling
in endgame at least
its just much easier in POE2 , this is my first real league and im top 50 sc ssf
i only played HCSSF in 0.1 and i hated it when i played an infernalist
its just too easy
Yeah, and that's about when you've learned all there is to learn, too.
but how common sense is everything that you can do in poe?
game doesnt tell you most of its parts, at least i spent more time googling/asking in chats than got info from game itself
Poe2 is definitely much shallower than poe1 at the moment
but streamers are quitting before they even started bro
its seriously KEKLOL for me
cuz not much changed, main problems are still literally the same, even worse than on 0.1
one of the parts i really dislike, even though i could afford it, is that you need premium stashes to be able to trade
A lot of it can be found using the alt+click on keywords and/or reading things very carefully. I'll admit there are more than a few incorrect tooltips that people only learn about through trial and error (and reading the bug reports
)
rares on maps, bigger towers are imho bandaids for real issues that they need to solve
if you like the game support it , its not fully free to play for any serious player
I see, well I played a lot of poe1 already but poe2 is so much nicer with lots of potential, that's why I'm toughing it out
poe1 needs wiki to play, glad for poe2 tip system
could do with more as well, there's a lot that's not explained, especially in 0.2
When poe2 lets you see all the gems without cutting one it'll be chef's fucking kiss
just play ssf if you dont wanna buy premium stashes, you'll only be a better player from it
yes, but if it is part of the game why cant people use regular tabs for same purposes? feels too predatory practice
could have some sort of help panel like poe1 (sadly it wasnt really helpful in poe1 xd)
dude you only need a minimum spend of a full priced game on steam to do the same
but you get points by buying the game already
theres no reason for a player like me on my first end game league to be top 50
the price for ea already get equivalent of points
I mean, it's more informative than people give it credit for. It was just tucked away and barely used. And it got kinda out of date in parts
maybe cuz nobody plays SCSSF
shocking i know
i do, yes, i personally bought more, but still part of gameplay hidden behind paywall is not good practice imo, and some people still get free accesses/keys atm without currency
I like to think of poe as a $30 game with an immensely generous free trial
im not egoing here either, i just want the game to be harder with the POE philosophy
old POE1 with chris wilson is absolutely unapologetic about their nerfs
can keep buying tab is also good
i think its fine and roughly unintrusive way for free to play game, but honestly i agree that it could be written more cleanly to understand for new players that those tabs allow you to trade
yes POE as a series is not a true f2p game
but you play SSF you dont need any stash tabs
I mean, you technically don't need premium tabs to sell items. It just makes it wayyyyy easier
And I don't mean using trade chat
forum trading was an experience
have you ever gotten anything from trade chat? 😄
back in the day
You can list items on the forums without a premium tab
A headache
i cant even see my posts there in all those trials carries spams anymore
are you comparing competitiveness on sc trade towards sc ssf ?
yes i do
you can cheese so much on sc trade right now
i like scssf myself but its obvious that most players are on sc trade
so ladder will be more competitive by sheer amount of people
hc is the real deal anyway
you properly access risk
and not just push the greed button 100%
both this game and previous one taught me hc players are insane
i come from hcssf ruthless anyway lol but yeah im a masochist but i also played this genre for many years
i just dont like losing my progress to random crit from random empowered 0.001% mob i havent seen
bosses on hc are fun tho
a serious player in POE will record the last minute of each death
you dont blame it on a random crit
most of my hc deaths dont have anything to learn from
maybe you havent record and ask what killed you
theres crit mitigation btw
i use armour in this game together with eva etc
thats just not the type of gameplay for me i guess
ppl think im trolling with armour
you hit the suffix crit multiplier, just dont do it for example
if you die from a single crit in POE2, which crit is nerfed heavily compared to POE1 , its kinda your mistake
the hard truth
everyone want different things from the same game
even a simple game like pokemon, players would want different thing from it
yes so GGG if they want to double their concurrent players need to balance the onboarding
but they should also stick to their vision which GGG is all about that , theres obvs many problems in POE2 but i dont mutually share the same opinions
30d for 5% more movement speed, do I want it that badly...
if its 35% you can hit that easily
everyone keeps talking about this easy easy shit
ive got 35% movement speed + life + resistance, i dont use it , i rather use my ilvl 70 boots
what is this, show off channel?
meant mostly poe1, i havent played hc in 2 yet
again no its not showing off/ego. you play it right you can hit it
and im not talking about trade , 30 divs is a waste to hit that item
what else to use them for
yeah well I need fire and cold res on it as well, otherwise I have to rework the whole lot
that's why it gets hard
you can calculate it on craftofexile and its certainly not 30 divs
divs are just pepper on your best gear or rerolling implicits
....
man you need to be less condescending
i dont mean so tbh, but theres a path to hitting it
ive read enough negative opinions about POE2 so im pretty jaded myself with the popular opinion
well then start from the top, tell me how to replace these, and to explain - I need the 30 int or I can't wear them as I need all the dex on my tree
and yes I want ES boots
ya okay 5 affix boots will be expensive
thank you
i would rather roll res/int somewhere else if you can that would drop price a lot
try picking up white bases, slam essence of haste
well it depends on what you want the 2nd affix is
but anything above 4 is masochistic gambling
without adding recomb into this or expedition crafts
bingo
I can't craft anything like this
Not with that attitude
you get intelligence from any other gear you have
so I have to replace something else, this spirals out of control
man i have gear that i cant upgrade until end of the league reasonably without trade
its not the attitude problem
my gear is kinda perfectly balanced
and we dont have harvest so resistances are hard to juggle
yes im complaining about poe2
your gear is pretty good anyway .... 25% movement speed is not THAT bad if you think everything else covers it
i dunno your other gear so i cant really comment that much else
i personally collected 3 full different gear sets because of upgrading my boots for affordable prices... 😄
took some time but its doable
i just want some way to craft stuff with finite amount of time even if it costs tons of div
that's my character and equipment
Yeah I have a hard time telling what's actually a gear issue and what's a perspective issue. Like, maybe I just make bad builds on a regular basis so I'd be elated to have boots like that
trade vs ssf i suppose
Sadness vs happiness, yeah
your build is better than mine but i die much less
How do you know? Maybe they just farm t1 waystones
and factor in I'm an old man only playing for 3 years so I don't have young person dexterity that can be/was trained
and I can tell you it does matter
they trade , so no its not just pre mapping t1 farming for HC
so yeah that's why I need trade, I need good gear, I need a good build, and it's still too hard for me
Imagine overleveling in hc smh
it matters if you want to be a better player to try harder modes later
otherwise just have fun dude
ya i think everyone should just have fun
you dont have to clear arbiter tier 4
thats the reason why we're playing
so pls don't tell me I can get better boots for much less than 30d :\
yes you can
probably not if you need 30 int there
no skill involved just knowledge
aha penny drops
man if you craft 200ES, 30 int, 2 resistance, 30ms boots
below 30 div
i need to see that recording
like its possible but not consistently
you think i cant hit a 35% movement speed on a white base with this on an ilvl 82 boots?
if you have 30 divs you can get yourself decent full build for sure... find good affordable boots first, then check for affordable/cheap other pieces of gear to fill your needs/resistances
I'm sure I can, I have multiple times, but I don't end up with every mod I want on it, and 3 of 6 are usually crap rolls
i have crafted many chaos res belts this league
Just fracture and pray 
you can target 2 affixes on POE2 btw
this I know
the very minimum is a 50/50 recomb
sorry you think I know nothing it appears
recomb isnt 50/50
He is just trynna help
recomb with good affixes is really low chance

thats not really helping...
I get it, but the entire build will unravel if I do what she says
it's balanced right now
maybe im super lucky? maybe its bugged? i dunno
thats why i also say orb of annul is VERY op in POE2
your odds for recomb are literally on screen
the odds when you have 2 really good affixes are really low
I've trashed so many I've run out of expedition currency and can't be arsed doing lots of expedition
annul is just half of chaos in practice unless you have some special super tech i dont know about
like annul is actually super weak compared to poe1

also recomb always gives rares so you cant even get 3affix consistently
ok im wrong, its around 11% recomb on 35% movement speed
its still very high percentages for me
yep
Poe in a nutshell anyway
gotta gamba to get good items or just buy it
...
its alright odds, until you need to hit 3 slams on top of it
thats the main problem with those boots lol
hey, win some lose some
right, which is why they cost 30d
yes theres a reason for it
the one HCSSF player here supports it
you either pay 30d or play crafting gambling game and eventually get it
well playing ssf you have no choice so I wouldn't be so quick to judge on what 30d is worth
chaos orb by itself doesnt improve hitting your 2nd affix
you are just at point where upgrades are so expensive
- boots are good in popular build
armour boots would be way cheaper

thank you, that's exactly the problem I've run into, I only have 35d and I can barely buy one slightly better item
armour is atrocious, I tried it for a while
armours great for me kek
there are no nodes to support it on the right side
str req will kill you on amazon
yah, the int reqs are hard enough for ES
str is like the MVP stat in poe2 right now anyway
because it only adds to your life pool, after all requirements
except you can use ES
its diablo 2 again
and ES works great with eva and amazon has good support for it
I'm 1788 ES, it makes a huge difference
life is doing what it does ....
especially with ghost dance
it could be better of course if GGG decides to include life on the passive skill tree
ES is obviously OP because its effectively life
armour auras are pointless and es gets absurd scaling everywhere
no armour is great for me
im a deadeye on armour/ES/eva
96 ssf 15 deaths as a poe2 noob
armour has very important applications on bosses
and probably half my age, good for you
nice, not half
lets not discuss our age as a factor here
alright let's just say I'm clumsy
just assume that can't be fixed
I died 74 times getting to lv97
the tooltips that show up under bosses that that are afflicted with debuffs and such, is there a list of all the symbols and what they mean?
well thanks!
Hey, i'm stuck at 38/40 on the atlas tree points. Did i miss something ?
you can do better next time
I figure by getting enough levels under my belt I can actually start playing
I was 98 last season but those builds were much stronger
OP even
its fucking season 2 , you will get better if you havent got alot of experience in ruthless poe1
i mean ruthless poe1, which influenced poe2 anyway
alot of the ruthless systems are basically poe2 now
that bugs me
eh its like halfway between both to me
the loot is ruthless
no ruthless is even worse loot
at least in 0.2
unique maps
its similar to d2 where the only MF you get is your gear
ruthless is probably worse yeah 
I wish I could stack some rarity in there, but there's no space on my items at my budget
I have like 18%
of course, you wouldn't dare take an item with rarity, you'd trash it intentionally to make it harder for yourself
gotta up the difficulty
nah i take MF anyday , after the basics
I did not complete Castaway or Vaults of Kamasa, which one is giving 2 points ?
sigh
yah have to wait til they add harder bosses etc
both give points, you must have done one
i believe you should complete all 5 to get full points
any if you place on it and it tells you that you can get the points
i just meant you dont need perfect gear to clear t15 delirium
cast away
most of builds can do it
there are more than 5 types, but can only get 5 set of points total
so you have spots for MF
i havent encountered vault and im maxed
I got points from vault
maybe it doesnt matter
both can be found on the map ? or are they fragments ? havn't seen them yet
ah thought just 5, ok
oh then you should be 42 points, too op for GGG
I even commented on it when i did, wondering why something with no effort would give points
on world map
at least it benefits players first
that's when I commented on it, after finishing the vault
maybe either will give you the last points...
Thanks for your answers 👍 ❤️
we are in week 3 of the league anyway .. you get more mileage if you enjoy the grind right
i dont, ill just wait for changes or drop the game
unless you just wanna get to the end in week 1 and then /quit
in the end im not forced to play the game i dont enjoy
i wanna try new builds
got a tangletongue to swap from LA to LS on deadeye but havent had the courage to grab everything else required
i just like upgrading my own gear by myself, not by trade, and with current state of omen rarity and essence/recomb balance its basically impossible
week of playing ritual to get one crafting omen is quite disheartening
:(
Hi,
I want to carry my friend thru Zarokh (sanctum).
Can he stand in the previous trial/sanctum room (the one before the boss) while I kill boss?
Or is it possible for him to be in boss room, but outside arena?
Or does he have to be in the arena?
well its a blaster game
i have not used a single crafting omen in this run
i doubt you can get any on SSF without heavy grind of rituals
those are all common ones
(wanna make another friend x'D ?!)
im talking about whittling and prefix/suffix ones
i got prefix suffix ones too , but i make do without them
again it comes down to how much you can control the game's current design
im at the point where i cant do much without them
it will only get easier from here
then what is blocking you from the current challenges
same here , but i like the chase
i dont like when i see the goal but its unobtainable in 3 months without trade
he can stay in room before boss, so you can kill boss alone then let you friend to go further
and i dont want mirror tier items
maybe its just my poe1 standards that are trying to get something too good
you can still play 2 hours a day in 3 months and you can get there .. its just ppl want even faster
I can't
current POE2 shd be balanced for 4 months like ruthless anyway
you can do "faster" with a good strat im sure. again it will only get easier from here with the current backlash
theres obvs balancing issues with the game right now
that I can agree with
and onboarding early on shd be alot better, when act 1 - 3 HC is the most difficult phase right now
im just a fan of pushing one character to the limits of the build
and currently this game doesnt give me that
so thats why i dont enjoy it much, despite combat itself probably being most fun out of all arpgs right now
i just dont feel any goal to push towards
combat is great here, i dont want a build to one shot
which is pretty important for that type of game which is supposed to be grinded for hours
and GGG obvs doesnt want that either
poe1 had a lot of things that you could push towards
yah POE1 is obvs the more complete experience
and much more difficult on high tier strategy
i think that may be resolved with updates in this game but honestly it feels like design problems right now than lack of content problem
You're right, i play the game for builds, and they nuked any variety with jewel socket removal, trash tier ascendency choices, absolutely prohibiting node choices/travel nodes
What's that green debuff? On mob
and they kind of destroyed alot of chase tier uniques from endgame bosses, except for the scepter everyones using
looks like pin
thats also a problem, chase stuff doesnt really exist
chase uniques isnt complete yet (i have my own chase unique)
then again it only takes one genius to hit the OP build that everyone wants to copy
and most of builds i theorycrafted doesnt really work cuz archetypes that they want to work are overtuned
if it includes a certain unique
like skills are clearly pushing you towards using X and Y
I'm guessing it's blood loss or armor break
each class is stuck with a certain playstyle unless you want to suffer
Big disagree
the debuff should show on the top left anyway
it may have been a crit
The game makes it seem like you're shoehorned because of the way they throw the same page of gems in front of you every time you cut one, but you have way more flexibility than it first appears
big disagree
most stuff is just too weak
It's not totallly uninhibited, like making a spell work on warrior early is annoying for early nodes
big disagree on this, because of the limit on skills with weapon per archtype they solved the currency / loot drops
a lot of combos are made strong to encourage them, but its because of that most of stuff doesnt work because its not intended to work
i dont see how both are related?
its what POE2 has solved over what POE1 has which goes back to why POE2 is so heavily buffed towards the players in ways ppl dont realise
every best attack needs you to do a 3.5 backward somersault in the pike position before attacking
i wouldnt mind it if it wasnt only good way to use X skill or Y weapon
because other combos dont have that insane multiplier
well yes but true softcorers want one or 2 button builds
combos are just a fail in POE2 atm
yeah thats why amazon LS is most played build
i think you shouldnt be forced to use combo for every white pack
if you look at top 100 ladder you can see amazon LS is not representative
for bosses its fine
But you can make spells work on mercenary early as long as you use a projectile spell
you look at sc trade/ssf/hc/hcssf its not all amazon
you dont need LS amazon as a crutch to succeeed
amazon is over 40%, but it is a new class so that has to be factored in
so I disagree, it IS mostly amazon
again look at the top 0.1% of players
you misread again, people play amazon because they want to play 1-2 button build
most of community
not top
I don't want to, because the top 0.1% of players are not representative of what or how I play
then the amazon user should shoot up
we said the same thing
Evasion broken ? I guess it kinda looks like it when it's cracked like when Armour is broken
us shit players want an easy build, there are more of us than you elites
i dont really think thats build diversity in my opinion, you will use same skills and stuff as other build with X spell
its fine dude, just have fun
yes its good part of system, but it doesnt change how its played
I wasn't talking about "class lock" you can use whatever, in fact, contagion early into - bow/spear + stampede is probably best to just blitz acts. I'm talking about true endgame builds being one or two that exist, take a look at every HC warrior rn
I do, otherwise I wouldn't have put in thousands of hours
but that wasn't the point
the point was most of us want 1 button builds
i want to have fun but my honeymoon period with game already ran out, so im stuck with complaining on discord instead 
just figured it out, its hobble, reduces evasion of the enemy
hopefully they will change some stuff so i can have fun again
I'm okay with it as LS amazon atm, it's just loot I'd prefer to see more of
but there need to be more builds that capable
loot will only get better from here with the current backlash
ya so im one step ahead, and realized that loot or any goal doesnt really exist in this game so i have no point to play
unless GGG stands their ground, which was what chris wilson did back in the day
just play and have fun
if ggg stands their ground, entire game needs changes
people say that but chris made a lot of compromises on his stuff
and ggg does now as well
cuz they want game to be good
im obvs into more difficulty but again i said i want better onboarding for others
Where do you feel shoehorned, at least in early game?
if POE2 is meant to be the easier game it should be successful in doing so
im type of person who played more PoB than PoE1, and i can assure you, builds right now are very shoehorned
our expectations and the general gamer is very different anyway, if POE2 can perfectly solve it then they deserve money
to the point where i dont see a point of sitting in pob2
I agree to an extent with defenses feeling kinda shoehorny at the moment tho
offenses as well
How so?
a lot of skills force you to use whole package
no it does not
How are they forcing you?
because otherwise you're dealing way less damage or have way less utility
are we playing same game
no way on that
Can you give me an example of a skill and the package you're "forced" to use with it?
POE2 is unbalanced but ppl are figuring out the OP builds every league for every archtype
every archetype is stretch, but i agree op builds do and will come up
once that build is figured out every one wants to LS amazon
I guess I'm also not seeing how a class is defining what skills and packages you're "forced" into, even if skills are forcing you into a certain package
my point is that you take e.g. boneshatter and you have to play 3-4 skills with that ggg intended to not be actively having 5x less damage
also picking same 60 nodes
thats easily verifiable on poe.ninja
thats my problem with warrior atm, because your forced to have very similar skills
my build again i repeat is sub 0% representation on poe ninja
You don't have to do boneshatter on warrior
yeah man, go auto attack! very good build
you can single attack your way through on bossing here
the fact that you can pick 5-10 skills on warrior, doesnt mean those 5-10 skills have same one build
imagine going all the way to the end for autoattack
I meant you can do boneshatter on blood mage if you want
we're talking about 2 different things
skill expression, its actually possible now
I got to 90 on my warbringer with my main skill being my auto attack.... Once I was there though it was lacking for sure.
you wanna slot that dps support on your single target hit, you sacrifice your other skills
you wanna meme, you can meme with skill
i dont think your ascendency pick is "build variety", duh i started with crossbow on kitava, doesnt mean my build was any different from other crossbow
Auto attack for endgame is failure for their skill system
im level 95 on every class atm
absolutely not
If you define "forced" as "doing the build with the highest possible dps" then sure, but you've defined yourself into a corner since there can only be one highest dps build, I suppose.
disagree, poe1 somehow managed to handle it fine
Because lots of builds could do all content. Just like in poe2
many builds could use same skill and mechanics yet differ a lot
You're missing the point. "can do content" and "have fun while doing content and having 1/10 of the struggle" differs a ton
now if i build ballista its always same
typical sc player dont access the risk element of the game anyway ..... you wont find that middle point
i dont want to do the same thing in each season
or LS
unless i just keep playing in standard
I mean, i can play minions from warrior, but why would I
of course its gonna be shit, but theres a skill in POE1 that does just that if the player tried
we havent seen all skill gems btw. it might still come
I had great fun with my homebrew builds both at launch and dawn of the hunt. I used them to clear the campaign. Was I slower than meta lvling builds? Obviously. Was it still fun? That's entirely subjective.
yeah man we're talking about endgame, you can homebrew 1-3 and 1-3 cruel very easily
campaign is much harder than end game atm
they specifically made it pretty easy once you know the boss, you can autoattack everything with martial tempo only if you wanted
its like many streamers said, you had monk in 0.1, everyone was playing same monk despite not taking builds from each other
you only need to play HC to experience it
This community has to be one of the whiniest communities I've ever seen in a game about the devs. Its kinda nuts.
My point is tho who are you to determine what others find fun and what not.
cuz quarterstaff pushed you into same tree and same skills
i think thats my main problem as someone who has fun theorycrafting unique builds
and crafting issues make those awkward builds hard to make
cruel act 1 - 3 is auto win already
the real upcoming 4 - 6 needs to be harder
and it will introduce more boss mechanics and more cancer mobs
I think I need to go back and get our definitions right. Are we talking about class build diversity or skill/archetype build diversity?
Are we talking:
A. All monks are forced into X archetypes/skills/supports/nodes/etc
Or
B. All chaos dot builds are forced into Y class/skills/supports/nodes/ etc
on mapping you want to kill the cancer mobs first
second, meant mostly ice strike or tempest flurry monks
cuz nothing else was playable
on mapping if you wanna skip hyena lord, just put a tier 1 map to cross the node
without actively having 10x dmg reduction
theres so much player control in this game
on quarterstaff
I btw still somewhat agree with the general statement of build diversity being a bit lackluster. But that's to be expected in early access imo and will probably get better over time.
Okay, so you're saying for any given skill you're more or less forced into what, exactly?
Class, ascendancy, nodes, supports, or some combination?
i just think they made this way too newbie-friendly to the point where builds make itself
there is only one specific correct choice
I think that's where we disagree
i suppose
Big disagree
i dont find 12% es vs 12% damage a valid choice
build diversity is fucked atm , but POE1 is the same just on different degrees
First off, depends on what you mean by correct because there are often sacrifices you can make for defense, smoothness of play, etc
Yeah I strong disagree also. Every build I've followed I've made changes that better suit my weaknesses and my playstyle.
in POE2 it is much more easier
in POE1 you can basically tank just by choosing the right passives at the right time
Still disagree. You can do the same build on various ascendancies and get huge variations on playstyle, defense, offense, ease of gearing, etc
correct i mean it makes your build better, but it plays quite the same as other person who picked worse
that's GGG's helping average players
That's a flawed system since there are loads of other metrics
the passive tree right now is stupid anyway, its just filled with traps and hit on tuesday/wednesday
you scale your dps and scale your defences , no need for the tuesday/wednesday stuff
Yeah it's very hard to find new stuff that works, but the stuff that does work you can do in lots of different ways
lets get back to ice strike example
Idk what you mean by this. this is like trying to go for shadowdancing and unspeccing out of Mindful Awareness gives "variety"
88% are invoker
theres variety if you tried kek
12% that arent are either chayula or are pathing to start of monk and have 90 of nodes similar to invoker
mechanical skill is so much more important compared to d2/POE1 atm
you take same 8 node circles
on all builds
cuz they're objectively useful on ice strike
and rest around it isnt
it isnt metrics issue
its just being shoehorned into build if you pick ice strike, build is just making itself
i tried making quarterstaff warrior
well... the average POE player copy builds anyway
its painful
you dont have to, is my point
i dont
I mean that, for example, you can do artillery ballista on Smith or tactician (or other stuff). Smith offers more ssf friendliness, tankiness, etc. Tactician offers closer placement to damage nodes, safety with pin, boost to Armour, etc. Gemling offers raw damage.
What is "correct" is entirely subjective. It all depends on what you value (dps, defense, smoothness, playstyle, etc)
you are missing the point, all three AB builds (smith/tactician/gemling) take most of same nodes and go similar skills
in POE1 you will learn after hundreds of hours , most ppl will simply /quit on build making
Even within any of these builds... there are probably slight variations on a handful of nods
