#CPU Bottleneck continues to cause extremely poor optimization.

1 messages · Page 1 of 1 (latest)

strong stream
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I haven't noticed a single improvement compared to my previous bug report in this new build.

strong stream
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*bottleneck

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CPU Bottleneck continues to cause extremely poor optimization.

primal musk
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😭 We completely replaced the water system (half for performance reasons) and did a significant amount of optimization work

strong stream
# primal musk 😭 We completely replaced the water system (half for performance reasons) and di...

I know, my friend, you are fantastic people, and your work and dedication are admirable. It's because of things like that that your game is one of the only ones I've played over the years without deleting it from my SSD. It's the only one I buy as a gift for friends to help support you and also for them to get to know the game. It's one of the only games I like to make long videos about and publish on my channel because, as I said, I've waited many years for a game like this. Today, I haven't been able to play for months, nor make videos, nor enjoy the new updates because of this problem. I notice performance drops even with just 10 animals; it goes up to 200/300, my frame rate is already nearing 10/15, and the number of animals isn't a bad thing. I like a vast and open map, observing the AI ​​and its choices—the more the better—especially with the incredible breeding mechanic that I still don't understand how you came up with such a brilliant idea to make something so good and beautiful in such a simplified way. Everything tends to increase the number of animals, as well as the addition of new species, and I think that not only for me but also for people who play the normal park game style, I hope you don't see this as criticism, but just as someone who wants to enjoy the new content as much as possible quickly, trying in some way to help by reporting the problem. But after Crimson Desert, which I didn't like, I need to play something. To forget this hurt, but I can't play PK anymore :c ... ; Yes, I noticed your optimization, from 10/11 GB of VRAM. I don't even use 10 GB anymore, it basically stays between 9500 and 9800, but I can't comment on frame rate gains because... my video card is being bottlenecked by something in the engine xD

primal musk
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We will continue efforts to make performance improvements!

strong stream
# primal musk We will continue efforts to make performance improvements!

I ran some tests to see if the problem was with my map, which is huge and full of workshop items. Even with vanilla maps without any editing, when I started adding animals, with 30 to 50 animals the game no longer maintained 60 frames per second and dropped to 45. Reaching 100+ animals, the chaos of 15/20 frames per second ensued, and it kept getting worse. So it's not something exclusive to my map