#Feedback and Wish

1 messages · Page 1 of 1 (latest)

wary tiger
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Hello!
First of all, excuse my bad English please! Im not a native English speaker but i will give my best.

I recently brought this game and am amazed by the Options it delivers!
You can design and build anything you want and create the park almost completely to your desires.
But with all those great options comes also a lot of stuff to learn.

**So here is my wishes: **
I would like to suggest/ask for clearer building categories, as beginner i don't really find all the things i am looking for and its a little bit overwhelming. So i would like to suggest more description of things and clearer categories.

Better placing, what do i mean with it ?
I figured things actually don't really snap to each other, and moving objects in different axes is also difficult. is there possibly a way to make it more user friendly ? Like: Turn object 90° per click. example: Doors are currently laying flat in my game when i want to use them, so i have to turn them manually. Maybe there could be snapping points so the door moves automatically its position fitting in the snapping point ?

Also, i figured some missing attractions for the visitors
Ideas:
-Trains, railcards, Busses etc. that can be placed around the map for travel or through the Cages.
Different Sized Gates for the Cars to travel trought, also maybe sort of Bridges to build rails on different levels.

-More Attractions in general: Public Pools, Railcards, Dinosour Haunted houses, etc. Just some small things to be creative with!

Thank you for reading this! Hope it might give you some more Ideas and that it helped !!
Greetings

lunar radish
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There are already angle snap options in the advanced movement of modular pieces

wary tiger
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for example

lunar radish
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They do

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All modular pieces do

wary tiger
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Streets dont snap to the buildings too

lunar radish
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That's because paths are a different thing

wary tiger
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yeah, but thats just some examples to make the game more intuitve, and helps

dawn bronze
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Eventually paths will also likely become placable on the grid, so that will somewhat fix your issue

lunar radish
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We don't know that for sure

dawn bronze
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But I’d be surprised if they add a path snapping option

dawn bronze
lunar radish
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Its something the devs want to do

dawn bronze
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Which is what I said

lunar radish
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But explicitly said they may not be able to

dawn bronze
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Why would they not? They recently made fences placeable on the grid. They want to rework the paths in general and it’s something they’ve likely been working on

lunar radish
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Money

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Simple as

dawn bronze
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They’re likely already developing it tho, they’re not that starved for money where they have to scrap features they’ve already put time into

lunar radish
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They aren't tho

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Unless you've seen something on the patreon they haven't told the public

dawn bronze
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They’ve said multiple times that they’re working on reworking the paths

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And that grid snapping was one of the points they wanted to add

lunar radish
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Source?

dawn bronze
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Its been said multiple times in the main discussion chat

lunar radish
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Then link it

dawn bronze
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You can easily go search Maus messages bro. Not sure why you think I’d just pull this from my ass

lunar radish
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Because people misinterpret what the devs say all the time

dawn bronze
lunar radish
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That does not mean they are actively working on it lol

dawn bronze
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This is one example of multiple times he’s talked about it. I don’t have time to sit and dig every single time it’s been mentioned. Safe to say it’s one of the top priorities for them, based off what mau has said

lunar radish
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Its something they would like to do

dawn bronze
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Which if you’ll read my original comment I said it’s “likely” to come