#aura_env:ReadNote() ?

9 messages · Page 1 of 1 (latest)

normal smelt
#
function(allstates, event)
    if event == "ENCOUNTER_START" then
        aura_env.GUIDToUnit = {}
        
        for unit in WA_IterateGroupMembers() do
            aura_env.GUIDToUnit[UnitGUID(unit)] = unit
        end
        
        local shouldShow = aura_env:ReadNote()
        
        if shouldShow then
            aura_env:CreatePrivateAuraAnchors()
            
            allstates[""] = {
                show = true,
                changed = true
            }
            
            return true
        end
    end
end

What does the line in the title of this post mean? Is it referencing the MRT note?

modest ruin
#

We cant know based on what you have posted

#

Look in the init function

normal smelt
still widgetBOT
#

Pastebin doesn't work for sharing WAs! Other methods of sharing the import string don't let people view the Aura without logging in and importing it.
Use http://wago.io/ to share, view and edit.

valid canopy
#

but to answer your question: it references LiquidWeakAuras:IterateNoteAssignment which in turn reads MRT note

normal smelt
valid canopy
#

does the pope shit in the woods?