#Keybind As A Trigger?

10 messages · Page 1 of 1 (latest)

jaunty meteor
#

I'm trying to undo 10+ years of muscle memory by changing around a couple of keybinds to something that makes more sense (Ctrl + C for Interrupt to just C; and Alt + 3 for Stun to F). However, I find that I'm still pressing the wrong keybinds a lot and I'd like to make some kind of WeakAura that plays an error sound and maybe displays an obnoxious message in the middle of my screen when I press the wrong bind. Is it possible to do this?

stoic turret
#

when I press the wrong bind
how should the game know you just pressed the wrong bind?

#

if your kick is on X, but you press Y, the game doesn't know that you wanted to press X instead

#

besides that, generally speaking stuff regarding keybinds is always going to require custom code with a decent bit of complexity.

#

if you need help remembering the new binds, maybe just add a text with the correct keybind to the aura(s)

jaunty meteor
#

I managed to come up with a workaround by creating macros that play a sound and display a message in the raid warning frame, and then binding those macros to the old binds.

jaunty meteor
stoic turret
#

yes, you could do the same with some scanevents calls macroed into those and show some auras depending on that

#

!scanevents