#Classic Eviscerate icon glow on max combo points
26 messages · Page 1 of 1 (latest)
you need to add a cp trigger and then make a condition depending on it
player/unit info -> power -> ...
And then turn the glow on with the condition
sorry for my ignorance, but what is CP, i don't see it as an option when adding a new triger
Combo Points
do you think its one icon or 2? one for spell usable > and another for max combo points
No, you can have it one icon aura
Untick that:
Then go into the "conditions" tab
And make a condition for "if trigger 2 cp = 5" then "glow 1 visibility on"
would anyone be able to export an example? Ive tried many options. I get this icon when adding trigger type power.
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I did, but appears i read it wrong. I think I figured it out though.
I created 2 triggers
1: spell useable
2: power / player / combo points >> Power >= 3
then 2 conditions.
1: active / true / desaturate
2: powertype = combo points / glow visibility on
Because your aura is active but has no icon data, as the power trigger contains no icon data
If you want to use a trigger only for conditions etc., then don't include it in the activation
When you set "required for activation" to "any", and eviscerate is not useable then the power trigger keeps the aura active anyways
!customactivation
Required for Activation = custom
function(trigger)
return trigger[1] and (trigger[2] or trigger[3])
end
https://github.com/WeakAuras/WeakAuras2/wiki/Aura-Activation-and-Deactivation#custom