#Mage Aethervision Buff Help

59 messages · Page 1 of 1 (latest)

random sigil
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Try to create custom weak aura for new arcane mage Aethervision talent.
Wanna show the icon when buff is active, then add some glow for second stack and add some text when 2 stacks of Aethervision overlapped with any stack of Nether Precision (another buff). Have some draft but it doesnt work eventually, I guess something wrong with Trigger Activation, cant figure it out. Please help!

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worthy lion
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You should swap trigger 1 to use Name(s) field instead of exact spellID.

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You can put the spellID into the names field

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this will match any auras that have the same name as the spellID input.

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also I don't think you want else if checked in your conditions.

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Also you can use the ALL of condition to match Trigger 3 active AND trigger 2 stacks = 2

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because how you have it the 3rd condition won't play that sound when you have both trigger2 and trigger3 active like you want.

worthy lion
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imo you should delete all of your conditions and make new ones.

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If Trigger2 stacks == 2 then Glow ON

If ALL OF Trigger2 stacks == 2 and Trigger3 active then Text == show.

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no else if required

random sigil
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ty so much. ill try it out now

random sigil
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Rearranged aura a bit but still even with one stack of Aethevision it GLOWS and Text appears

random sigil
worthy lion
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Un check the glow in display

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and uncheck the text in display

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The conditions will turn them on when their conditions are met.

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otherwise they go back to their default state

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which you have set to ON right now.

random sigil
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but glow works correctly

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nvm

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it works now

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changed to NAME(S) in trigger2

random sigil
random sigil
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@worthy lion man another problem appeared T_T

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it shows blank buff when nether precision is up

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then when 1 stack of nether precision converts into aethervision it changes like this

worthy lion
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it looks like you unchecked the text in conditions also

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that one should be checked

random sigil
random sigil
worthy lion
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ok, what isn't showing up that you expect

random sigil
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vice versa)) it shows extra when 1 have no buff 1, but gor buff2, it shows blank icon of buff 1 (with no stacks) which confuses me

worthy lion
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cus the only thing I see different about the two images is the text in top right of icon

random sigil
worthy lion
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oh you mean it shows up when you only have the buff from trigger 2

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?

random sigil
worthy lion
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and you don't want that

random sigil
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of course. because it confuses me. i want the image of buff pop up if i have 1 stack of it at least

worthy lion
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Then you need to change your trigger activation

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wait

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you want it to show up

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but just with a different icon?

random sigil
worthy lion
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ok then you need a custom activation that will ignore trigger2

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!customactivation

mental briarBOT
worthy lion
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it will be like that function but NOT THAT FUNCTION

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just return trigger[1]

random sigil
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function(trigger)
return (trigger[1]);
end

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like this?

worthy lion
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that way trigger 2 isn't considered when showing or not.

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yes that should work

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although the () and ; around trigger[1] don't do anything.

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but they also won't break functionality.